- Publisher: PQube
- Release Date: Nov 29, 2016
- Also On: PC, PlayStation Vita, Switch
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- Critic score
- Publication
- By date
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Dec 7, 2016Worth playing if you liked the previous one, if only for it's deep and intriguing storyline. It's a shame, however, that you have to play - or rather: watch - the whole thing multiple times to completely understand what's going on.
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Nov 22, 2016As a visual novel game this lacks any kind of real interaction other than the X button. You’re coming here for the story and Steins;Gate 0 tells a great one, with multiple endings and loads to get your teeth into.
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Nov 22, 2016Fans will be satisfied with how the tale running through Steins;Gate 0 is told with a narrative that rarely stands still in the present without coming off confusing. That said, the original’s degree of tension and regret over gameplay decisions are lost a little here and because of it, 0 — despite its successful transitioning, coming off more like a second half to a much grander tale as opposed to a totally sectioned-off story — often finds comfort in retreating to old techniques and former narrative inclusions to fill in the rare instances of figurative gaps.
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Jan 23, 2017I feel incredibly conflicted about my time with Steins;Gate 0. Its plot raises some really fun questions, and during its very best moments it can be read as an allegory for the overzealous influence of American hegemony on post-war Japan. When it works, Steins;Gate 0 knocks it out of the park. But more often than not, it doesn't work, and is instead content to waste your time with shallow "slice of life" baloney that you've seen a million times before in other visual novels. There is value to be gleaned from Steins;Gate 0, I just wish it wasn't so well hidden.
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Dec 15, 2016Visual novel with nonexistent gameplay even for its genre. Only recommended for those who played the original game.
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Nov 23, 2016This might have been fantastic as an anime series, but the lack of real choices in how the story goes kind of kills the interactive vibe a visual novel is supposed to have. Even though the text messages and phone calls alter the story, the length of the full story, complete with monotonous gameplay, doesn’t make replaying it for all the endings very enticing.
Awards & Rankings
User score distribution:
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Positive: 97 out of 112
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Mixed: 2 out of 112
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Negative: 13 out of 112
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Dec 31, 2016
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Dec 9, 2017
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Aug 24, 2020