User Score
7.6

Generally favorable reviews- based on 4322 Ratings

User score distribution:
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  1. Dec 1, 2019
    6
    Preface:
    1) I enjoy watching star wars movies, but would not consider myself a fan of star wars franchise.
    2) I like playing video games for their stories, that also have fluid and intuitive game mechanics. I give this game a 6/10. The good: The story telling and graphics are great, although the graphics can get choppy at times. The bad: The game controls and map design.
    Preface:
    1) I enjoy watching star wars movies, but would not consider myself a fan of star wars franchise.
    2) I like playing video games for their stories, that also have fluid and intuitive game mechanics.

    I give this game a 6/10.

    The good:
    The story telling and graphics are great, although the graphics can get choppy at times.

    The bad:
    The game controls and map design.

    The game controls are not great. I find myself constantly frustrated with where my character jumps/walks, and where I intended them to jump/walk. In terms of fighting, I felt like the developers tried making the fighting mechanics like in the God of War game, but FAILED. Since the lightsaber is your only weapon (like the axe or chains in GoW), the feel of your weapon in the fights should feel fluid, but they don't. Your constantly finding yourself swinging at the air only to be sideswipped by some spitting spider or some other creature.

    I also do not like how the game locks you out of certain areas of the map based on your abilities, it is not intuitive to the game player. In the game you have to learn new abilities (i.e. wall jump, use force push/pull, etc) to enter areas. I found myself extremely frustrated trying to access areas that I could see, only to find out that I couldn't push down a bridge somewhere totally else on the map because I didn't learn the force push yet.

    Also I do not know of any other games with this type of 3D map layout, but it is confusing and not very well designed. However I'm guessing the developers designed it the way they did because the maps are all multi-verticle with several stories on each map? IDK but I also found it not to be very intuitive.
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  2. Nov 15, 2019
    6
    There are two major flaws that I have found with this game that are absolutely infuriating. The first is the hopeless platforming where constantly the character decides to miss the platform or rope and fall to his death. No matter how close to the target I am. Secondly the combat is infuriating due to the near inability to time blocking against multiple enemies as stamina runs out way toThere are two major flaws that I have found with this game that are absolutely infuriating. The first is the hopeless platforming where constantly the character decides to miss the platform or rope and fall to his death. No matter how close to the target I am. Secondly the combat is infuriating due to the near inability to time blocking against multiple enemies as stamina runs out way to quickly even against two enemies. It is near impossible to be able to time this on the higher difficulties. Story however is good just gameplay frustrations. Expand
  3. Jan 6, 2020
    2
    The game looked great, it had good reviews, exciting trailers, and they said it had good gameplay.
    All of that is not true when you actually play the game. The story is boring, the characters are NOT onions, they have no layers. and the gameplay, oh god. movement is clunky, the controls are bad, and most parts of a planet are incredibly boring. This game is more uncharted than star wars,
    The game looked great, it had good reviews, exciting trailers, and they said it had good gameplay.
    All of that is not true when you actually play the game. The story is boring, the characters are NOT onions, they have no layers. and the gameplay, oh god. movement is clunky, the controls are bad, and most parts of a planet are incredibly boring. This game is more uncharted than star wars, because 75% of the time you're doing puzzles or doing platforming sections. This game is a platformer, not an action adventure game. If you want a difficult yet fun experience, play sekiro or the soulsborne games, not this piece of garbage.

    I was excited to see a new singleplayer star wars adventure, but it really disappoints.
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  4. Nov 16, 2019
    2
    The controls and gameplay animations are clunky and infuriating. Anything to do with traversal is horrendous - trying to grab vines, running on walls, grabbing ledges is not fluid and breaks the pace of the game. In some parts seems like the character just misses an obvious ledge or rope resulting in death and loss of health.

    The meditation / health mechanic is irritating and also
    The controls and gameplay animations are clunky and infuriating. Anything to do with traversal is horrendous - trying to grab vines, running on walls, grabbing ledges is not fluid and breaks the pace of the game. In some parts seems like the character just misses an obvious ledge or rope resulting in death and loss of health.

    The meditation / health mechanic is irritating and also breaks the pace of the game. I wish they had just stuck to a traditional health replenishment system. eg. just find or craft health 'stims' as you go around the game instead of revisiting meditation points which resets enemies, resulting in you having to re-kill them all.

    You'll like this game more if you are into the animated Star Wars TV shows - the aliens, creatures and motion in this game feel cartoony and exaggerated to me. Understand the stylised approach from a technical perspective but feels too much.

    A few design decisions are a bit out of place in my opinion - like having huge, portly aliens dressed in imperial guard uniforms with no shoes. But I guess if you are accustomed to things like the Clone Wars animated show you wont find this strange.

    They've mixed in some Uncharted-esque tomb raiding levels but without the same fluid traversal as something like Uncharted 4 these segments are aggravating to play. You just want them to be over asap.

    You spend most of your time fighting seriously overpowered fauna that appear from literally nowhere and get stuck in 'boss fights' with 'Tolkien' type creatures. I don't want to spend my time fighting Orcs and ogres in a SW game to be honest, I'd prefer more one-on-one / group lightsaber battles.

    When you do get to fight a group of troopers, fighting multiple enemies can be a bit of a nightmare. You can only really focus on one at a time and that seems to leave you exposed to blaster fire from other troopers quite easily. Constantly evading and not being able to transition smoothly back into attack mode because there's either clunkiness in controls or animations.

    Kind of disappointed overall but appreciate the effort to make a single player SW game. When you can figure out a rhythm and obtain more skills in the skill tree, the lightsaber gameplay gets better. I just wish they'd focused more on that overall and less on puzzles and alien fights.
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  5. Nov 15, 2019
    5
    "Uncharted 5: Jedi shenanigans". It's an Uncharted game in a Star Wars universe, bolted on the over played Souls-like combat and mediation areas (bonfires). This game offers nothing new for video game fans. It's one redeeming feature is the Star Wars story but it's not enough to pull the game together..b
    Finally, the load times are ridiculous, in a PS4 Pro, loaded on to an SSD and still
    "Uncharted 5: Jedi shenanigans". It's an Uncharted game in a Star Wars universe, bolted on the over played Souls-like combat and mediation areas (bonfires). This game offers nothing new for video game fans. It's one redeeming feature is the Star Wars story but it's not enough to pull the game together..b
    Finally, the load times are ridiculous, in a PS4 Pro, loaded on to an SSD and still waiting well over a minute for a respawn.
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  6. Nov 16, 2019
    3
    Too much platforming without reason , movement is awkward and combat repetitive. Its a jump simulator with backtracking.

    Good history and characters and thats about it. Dont buy it for the gameplay.
    EA set the bar so low after all the bad games that people are giving 10's for a below average game. Good job EA
  7. Nov 15, 2019
    10
    The force is strong with this one! Jedi Fallen Order respects and enriches the Star Wars lore with an engaging story and great characterizations. Gameplay and level design effectively blends aspects of Tomb Raider, Sekiro, God of War, and Uncharted with that Respawn flare we've come to know with Titanfall 2-- btw if you Haven't played Titanfall 2, it's one of the most fun FPS campaignsThe force is strong with this one! Jedi Fallen Order respects and enriches the Star Wars lore with an engaging story and great characterizations. Gameplay and level design effectively blends aspects of Tomb Raider, Sekiro, God of War, and Uncharted with that Respawn flare we've come to know with Titanfall 2-- btw if you Haven't played Titanfall 2, it's one of the most fun FPS campaigns that's criminally overlooked. And bonus there's fan service customization for your lightsaber, clothes, and more. I was nervous going in knowing EA's history and was afraid if they would 'Visceral Games' Respawn, but happy and relieved to say that EA with no strings attached fully supported Respawn to deliver one of Star Wars' strongest entries yet and a 2019 sleeper hit. Loads of fun! Expand
  8. Jan 7, 2020
    6
    Overall a decent star wars game but there's more wrong then right in it. Found some of the graphics to be a little sloppy but the story and cut scenes are kinda ok. Feels like "good enough" is what they we're aiming for. I enjoyed the open map although i lost interest real fast in exploring once i realised 95% of it gets you useless cosmetic crap that doesn't up anything skill wise. TheOverall a decent star wars game but there's more wrong then right in it. Found some of the graphics to be a little sloppy but the story and cut scenes are kinda ok. Feels like "good enough" is what they we're aiming for. I enjoyed the open map although i lost interest real fast in exploring once i realised 95% of it gets you useless cosmetic crap that doesn't up anything skill wise. The fighting aspect was the real disappointment. Kinda halfway between a hack and slash and a precise fighting game it just kind of came out **** Can't figure out the parrying timing to savemy life and when i manage to do it i get knocked back while the opponent follows through with his attack yet somehow they seem to very easily block my attacks. And i don't understand for the life of me why it would take 4 hits with a LIGHTSABER to kill a godamn rat. If nothing else at least playing this game helps you understand how the Jedi were so easily decimated! Expand
  9. Dec 4, 2022
    6
    I mean, it was ok, at times. Visually it was nice, most of the time. Frustrating? Most of the time. Repetitive? Most of the time. Plus the worlds are endless and on multiple levels. I don't know how many times I got lost. When I finished it, I never touched it again.
  10. Feb 15, 2021
    7
    Completed in Jedi Master difficulty (hard, offers enough challenge). Good story and score. Really nails the Star Wars atmosphere. When it works, it works pretty well. But there are tons of major issues. The game lacks originality. Almost everything has been "stolen" from other games (like Dark Souls, Sekiro, Uncharted and Tomb Raider), but this game doesn't reach the quality of the gamesCompleted in Jedi Master difficulty (hard, offers enough challenge). Good story and score. Really nails the Star Wars atmosphere. When it works, it works pretty well. But there are tons of major issues. The game lacks originality. Almost everything has been "stolen" from other games (like Dark Souls, Sekiro, Uncharted and Tomb Raider), but this game doesn't reach the quality of the games it's copying. The combat is not half as smooth or precise as in Sekiro. The puzzles aren't as engaging as the puzzles in Tomb Raider and so on. There's no fast travel (only shortcuts), the load times are too long, the game rewards exploration mainly with news PONCHOS (are you kidding me) and story memories, plus there are tons of bugs and glitches. Enemy AI is particularly bad. No one would speak highly of this game if it weren't Star Wars. It's not a bad game, but it certainly lacks any kind of polish it deserves. Expand
  11. Nov 22, 2021
    4
    For **** sakes the control mechanics are horrendous in this game, parrying is absolutely inconsistent and its overall very clunck... Only reason this doesn't get a 0 is because good graphics and good story
  12. Dec 28, 2020
    7
    This could have been great.

    This game starts very promising. The story and cut scenes at the beginning is something Disney should take as an inspiration on how to do a proper Star Wars movie. The first very linear parts of game play look and feel great. Unfortunately the rest of the game doesn't keep up with that. The story evolves into basic "find some very important things
    This could have been great.

    This game starts very promising. The story and cut scenes at the beginning is something Disney should take as an inspiration on how to do a proper Star Wars movie. The first very linear parts of game play look and feel great.

    Unfortunately the rest of the game doesn't keep up with that. The story evolves into basic "find some very important things scattered around some planets" and can't be saved by some minor twists at the end. The game play tries to be something like Soulslike meets Zelda and still has a few highlights now and then, but overall the design is at mediocre quality. Many places look boring and empty, many of those puzzle elements are very uninspired and the levels often are not well thought out. There is this strange mix of puzzle and platforming that leaves you wondering whether you are doing something wrong or doing the wrong thing at all. Zelda gets this done a lot better.

    The worst part is the placement of save points. Often you start at a save point, then walk, climb and swim through dull places, watch repetitive animations of your character crawling through holes and cracks in walls and after several minutes where literally nothing happens, sometimes literally without a single enemy, you get into a difficult fight... if you die here before you reach the next save point, you have to repeat all that waste of time, which made it hard for me to enjoy the game at a higher difficulty.

    But it still is a solid game, with good presentation and overall mostly solid game play. And without loot boxes, micro payments or other scam (as the game is from EA this is worth mentioning). So if you are into Star Wars and got nothing else to play, you can give it a try.
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  13. Feb 6, 2023
    8
    jedi fallen order for me is the perfect star wars game. EA have really outdone themselves with this ne title, considering ther previous star wars games. I really like this light saber combat, graphics are amazing and the story is decent
    7/10
  14. Sep 12, 2022
    4
    The GOOD: Graphics and visuals are too notch, as is sound design. It feels like an expensive game. The BAD: excessive platforming and puzzles. It just gets tiresome after a while. The story is hard to follow only because it's so boring. Go after one macguffin then another. Characters are paper thin. The UGLY: gameplay is frustrating! I'm all for difficulty and a challenge. Heck, I'm no proThe GOOD: Graphics and visuals are too notch, as is sound design. It feels like an expensive game. The BAD: excessive platforming and puzzles. It just gets tiresome after a while. The story is hard to follow only because it's so boring. Go after one macguffin then another. Characters are paper thin. The UGLY: gameplay is frustrating! I'm all for difficulty and a challenge. Heck, I'm no pro but I play street fighter third strike regularly. I'm all about timing and technique and skill etc but this game pushes it. You die so easily and you're left with a black loading screen most of the time. It's just...a tiresome game. Expand
  15. Jan 11, 2022
    7
    I generally enjoyed this adventure. At its peak the game feels and looks fantastic. The maps are super detailed and convoluted. I loved how the game tried to teach me the lore as I played - small chunks of info, well digestible. Visually it's stunning, especially the scrapyard. PS5 controller support is almost perfect. Can't say the same about the fight mechanics though. I'm not a huge fanI generally enjoyed this adventure. At its peak the game feels and looks fantastic. The maps are super detailed and convoluted. I loved how the game tried to teach me the lore as I played - small chunks of info, well digestible. Visually it's stunning, especially the scrapyard. PS5 controller support is almost perfect. Can't say the same about the fight mechanics though. I'm not a huge fan of Souls-likes but I feel like FO hasn't reached the same level of responsiveness. It's an animation-led fighting game which makes it hard to time your actions. Input lag is also there which makes it even more painful. I've lost too many basic fights because of how unresponsive the whole system was which felt demotivating. Also, the fact that your stamina/force level doesn't recharge all the way up unless you hit enemies and only gives you enough for one force punch/pull before you run out makes it really infuriating. I'm a jedi, let me use my force whenever I want. Cool with having to recharge it, but why limit me? Give me the ability to do cool combos whenever. Make it harder for me elsewhere.

    Knowing that there's definitely a sequel coming up, I wish they work on the fighting mechanics all whilst keeping doing a great job with their level design, traversal, puzzles and stunning landscapes.

    UPD I don't mind the story that much. It's not going to win Pulitzer for writing, but, let's face it, all SW movies had super basic narratives. Dichotomy at its purest. So all the comments shaming the game for not having a better story - valid, but kinda stupid at the same time.
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  16. Nov 3, 2022
    1
    Unskippable cut scenes, unforgivable. Even worse, play on NG+, you still can't skip them. Ridiculous. The devs had ample feedback, massive feedback in fact that this was needed and just ignored it.

    In fact, it's so obvious an omission, that it looks deliberate, which is obnoxious, anti-gamer and really shows a level of arrogance, that's almost unpleasant. There are also unfixed
    Unskippable cut scenes, unforgivable. Even worse, play on NG+, you still can't skip them. Ridiculous. The devs had ample feedback, massive feedback in fact that this was needed and just ignored it.

    In fact, it's so obvious an omission, that it looks deliberate, which is obnoxious, anti-gamer and really shows a level of arrogance, that's almost unpleasant.

    There are also unfixed performance issues, stuttering and micro-freezes. It's not just mine, do a search, you'll find this is a common problem. The devs did not ever bother to fix this.

    Oh, and while I'm on my rant, the respawn times, sometimes quick, sometimes, it takes 30 seconds, no rhyme or reason, and, yes, you guessed it no fix or bother at all from the devs. They don't care. And yes, I have the game installed from a SSD with a PC that's got 32GB RAM etc.

    Don't buy, and sure they're going to ask for more of our $ for the sequel. I won't be buying it as they're lazy, disinterested, or simply don't care about gamers.
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  17. Jul 25, 2020
    0
    Being in a good mood, I let my self get talked into buying this by the local store clerk, despite my hate for all EA has done and the disgraceful battlefront reboot. Huge mistake.
    What I didn't know was, that this game is catered to people who like souls like games, meaning it is very punishing, has a certain set of mechanics like dodging and parrying and relies on precise timing. And
    Being in a good mood, I let my self get talked into buying this by the local store clerk, despite my hate for all EA has done and the disgraceful battlefront reboot. Huge mistake.
    What I didn't know was, that this game is catered to people who like souls like games, meaning it is very punishing, has a certain set of mechanics like dodging and parrying and relies on precise timing. And even though I am very bad at these and don't have the patience for such, even I can tell, that it is rahter bad at capturing the souls feel.
    The majority of the game is platforming though, which feels mechanically solid, but very unispiring.
    Both things I would never have expected from a starwars game, and didn't catch from the clerks description.
    The story is boring, the environments are boring, the characters are ugly and annoying, puzzles are unrealistic and stupid, gameplay is clunky, agravating and just a chore.
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  18. Dec 3, 2019
    6
    A decent game. I enjoyed it as a Star Wars fan, but otherwise it was pretty forgettable. The gameplay was decent, but I came across a number of glitches. There was also trouble with the AI, as enemies would frequently stop attacking me mid-battle and begin to walk away. The story was okay. None of the characters were developed very well and it all felt rushed. It seemed written to elicit aA decent game. I enjoyed it as a Star Wars fan, but otherwise it was pretty forgettable. The gameplay was decent, but I came across a number of glitches. There was also trouble with the AI, as enemies would frequently stop attacking me mid-battle and begin to walk away. The story was okay. None of the characters were developed very well and it all felt rushed. It seemed written to elicit a certain emotional payout but without any of the legwork necessary to get the player there. I found this most true with the ending. I won't spoil anything, but I thought it was extremely lackluster and that the conclusion had not been properly built to. Expand
  19. Sep 19, 2021
    2
    OKayish story. Combat system: fun for the first 30 minutes of play. End of good things here. 0 playstyle variability, 0 role playing, 0 storyline deviations, 0 leveling tree, 0 reasons for exploring (idk if you are a person who jerks on cosmetic items maybe you'll like it), relentlessly boring and frustrating platforming with tons of bugs. Animations are sort of clunky, graphics aren'tOKayish story. Combat system: fun for the first 30 minutes of play. End of good things here. 0 playstyle variability, 0 role playing, 0 storyline deviations, 0 leveling tree, 0 reasons for exploring (idk if you are a person who jerks on cosmetic items maybe you'll like it), relentlessly boring and frustrating platforming with tons of bugs. Animations are sort of clunky, graphics aren't that good for an end of 2019 game... Expand
  20. Dec 21, 2020
    7
    EA making games without microtransactions? great game play(reminds a little souls style), good characters, only the end left to be desired for me.
  21. Oct 3, 2021
    3
    Combat is not good and navigation is awful. Hardest part of the game is returning to your stupid ship.
  22. Aug 29, 2022
    3
    There has been a lot of praise for this game for righting some wrongs from other Star Wars franchise games. However I do not consider that it does enough to become a great title with it's lacklustre, unimaginative and bugged gameplay.

    Fallen Order continuously takes elements from other games, this is not necessarily a bad thing but where other games with similar gameplay have pushed and
    There has been a lot of praise for this game for righting some wrongs from other Star Wars franchise games. However I do not consider that it does enough to become a great title with it's lacklustre, unimaginative and bugged gameplay.

    Fallen Order continuously takes elements from other games, this is not necessarily a bad thing but where other games with similar gameplay have pushed and refined gameplay, Fallen Order keeps on coming short on the aspects that it explores. Combat can be at times interesting but it doesn't feel polished or memorable enough. There isn't enough enemy variety, there are only a handful of notable boss fights and the gameplay can feel sloppy or unresponsible, especially when the game just throws a big number of enemies your way as a way of escalating difficulty.

    Parrying is one of the main aspects of this game, but unfortunately the game doesn't understand that once you break someone's guard you should be able to deal significant damage so all of that risk that you took finally pays off. All you get is some stagger time to damage an enemy after you've successfully parried their attacks for long enough.

    Platforming is another aspect where the game tries to emulate games like uncharted or metroidvenias but falls flat. The upgrades feel like things that could have been implemented from the beginning of the game and don't really blend well together. We see time and time again the need to wall jump, double jump and slide but it's never done in a way that is challenging, fun or intresesting. Just modes of traversal to get you from one point to another.

    Finally I wanted to note a lot of technical aspects that I experienced whilst playing this game in the base PS4:

    Clippings
    FPS drops (significant enough to hinder gameplay)
    Crashes
    Bugs (including T posing, enemies floating, enemies fighting each other)

    All of them had a significant enough impact that it affected my enjoyment of the game.

    In conclusion, Fallen Order feels like a game that uses all the correct elements from other genres trying to blend something unique but falls flat on every turn. I still feel like Star Wars fans deserve better than a Dark Souls/Sekiro clone that isn't even bold enough to refine or experiment with the gameplay or take a stance on it's difficulty.

    Reviewed with a base PS4 in Jedi Master difficulty.
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  23. Feb 12, 2023
    7
    This game takes clear inspiration from previous PlayStation IP. Its traversal mechanics are similar to Uncharted, with branching paths and sci-fi exploration like Ratchet & Clank, as well as combat similar to the new GOW. It is, however, not as good or polished as those. Exploring the biomes and simply progressing the story was enjoyable. Even this late in the game cycle, however, thereThis game takes clear inspiration from previous PlayStation IP. Its traversal mechanics are similar to Uncharted, with branching paths and sci-fi exploration like Ratchet & Clank, as well as combat similar to the new GOW. It is, however, not as good or polished as those. Exploring the biomes and simply progressing the story was enjoyable. Even this late in the game cycle, however, there are numerous bugs, glitches, and frame issues. Furthermore, the game's combat and story are unappealing. The last hour or so, however, was fantastic, but it was far too late. Expand
  24. Apr 4, 2022
    4
    I had 'hope' for this game, but the game just didn't delivered. I tried many times (in different mood).
    The gameplay is really awful and it is not made to have fun. It's a really bad uncharted. When you have to be precise less than one centimeter to land on a plateforme or to catch a rope, it's just frustrating.
    I really enjoyed the two battelfront and the star war univers. But in this
    I had 'hope' for this game, but the game just didn't delivered. I tried many times (in different mood).
    The gameplay is really awful and it is not made to have fun. It's a really bad uncharted. When you have to be precise less than one centimeter to land on a plateforme or to catch a rope, it's just frustrating.
    I really enjoyed the two battelfront and the star war univers.
    But in this one, she story is really weak and the method to get 'new move and capacity' is just spineless : You remember to double jump after a dream...after getting the pulling capacity...
    What did I like ? landscapes and graphics... but as the exploration is bad, it kills the mood. The feeling when you bounce back a laser with your light saber, uninstall the game twice.
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  25. Oct 9, 2021
    0
    I immediately uninstalled after having to deal with this game for 10 minutes.
  26. Nov 12, 2021
    4
    This game could've been so much better, but I didn't really enjoy it that much.
    Cal Kestis is an absolute **** protaganist and nearly doesn't have any emotions at all.

    But i liked Zeffo tho, so 4/10
  27. Dec 25, 2021
    2
    This game so not for me but if you like puzzle games with some combat this might be for you
  28. Feb 7, 2022
    1
    Where do I even start. I'm about two hours in, in which time I've gone from grinning like an idiot, to being utterly fed up and crestfallen. After Disney disappointed us all with Episodes 7, 8 and 9, I so wanted this to be a return to form for Star Wars, a welcome addition to the franchise like The Mandalorian.

    However, after a few hours with the combat system, it's with a heavy heart
    Where do I even start. I'm about two hours in, in which time I've gone from grinning like an idiot, to being utterly fed up and crestfallen. After Disney disappointed us all with Episodes 7, 8 and 9, I so wanted this to be a return to form for Star Wars, a welcome addition to the franchise like The Mandalorian.

    However, after a few hours with the combat system, it's with a heavy heart that I uninstalled the game, mainly due to the combat. If you've played any form of third person action game with a block or parry system (Assassin's Creed, Shadow of Mordor etc), you'll appreciate that when a game suggests that 'if an enemy flashes red, this is an unavoidable attack, so dodge', that dodging will in fact see the enemy miss you.

    In Fallen Order, an enemy will signal that they're going to carry out a heavy attack, and will then lunge to where you've dodged to, thus defeating the point of dodging at all. I've played games with a dodge mechanic, and it should be a case of dodging, so that the enemy's attack lands where you WERE. On the first planet (forgettable name), you fight a monster after leaving the temple. This is not the larger, 'come back later' boss, just a tougher enemy. To be honest, why in a Star Wars game are we fighting huge lizards and frogs with a lightsaber? How often did you see that in the films? While fighting this monster, I died time and time again, due to an absolutely shambolic and shoddily designed combat system. The game prompts that pressing 'up' heals you - it doesnt. It takes a few presses before the game finally responds, at which point you've died anyway. All commands are delayed, so that parrying is a painful task, and Cal has the controlability of a **** on an ice rink. Occasionally you will find yourself up against multiple enemies as well. Now, in other games, if you're carrying out a pre-scripted parry with a cool flourish, other enemies won't attack. Not in this game. You can be mid-parry, locked into an animation of Cal finishing an enemy, and a second enemy will begin attacking you. Combine this woeful combat system with a yawn-fest that is world traversal and you've got yourself a truly **** title, one which only received such high reviews due to the Star Wars brand. On the subject of traversal, I realised how poorly designed it was very early on, with the first planet. After returning to the ship, I realised I had an 'unexplored' area, right beside the start point. I thought I'd check it out, and I got a third stim pack for doing so. However, I then realised I had no way of getting back up. After looking at the horrendous 3D map, you realise that you now have to traverse all the way to the end again, just to reach a ledge that'll lead you back round again.

    Oh, and the cherry on this mud-pie - loading times are abysmal, especially considering I'm running a PS4 with an SSD, and the frame rate drops frequently as you move around the environment. Avoid like the plague.
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  29. Jan 4, 2022
    2
    This game is absolute dog ****

    Mechanics and Controls: Trash.There's a stiff input delay after pretty much every single button command. Combat: Trash.The game gives you one regular attack that can blocked or overpowered by every melee enimy and has very little range. All other attacks including a heavy regular attack uses stamina that takes forever just to recharge one cell. Physics:
    This game is absolute dog ****

    Mechanics and Controls: Trash.There's a stiff input delay after pretty much every single button command. Combat: Trash.The game gives you one regular attack that can blocked or overpowered by every melee enimy and has very little range. All other attacks including a heavy regular attack uses stamina that takes forever just to recharge one cell.

    Physics: Trash. The physics in this game are so wobbly and loose it is beyond easy to fall off of a cliff just by walking though an area. It makes the unnecessary platforming even worse.

    Nothing about this game offers a "decent challenge". It's just poor game design.

    Only positive side to what is one of the worst Star Wars games ever is that visually it looks a decent. This slog fest is not at all worth playing a 2nd time. It's barely worth playing once.
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  30. Jun 28, 2022
    7
    This star wars looks good enough and gameplay and control are average not too exciting however
Metascore
79

Generally favorable reviews - based on 70 Critic Reviews

Critic score distribution:
  1. Positive: 59 out of 70
  2. Negative: 0 out of 70
  1. LEVEL (Czech Republic)
    Feb 28, 2020
    80
    If you get over a slower start without powers, we can assure you, that it will only get better and better. An entertaining mix of Uncharted, Tomb Raider and Dark Souls set in the Star Wars universe. You don’t have to worry; the game is worth its full price. [Issue#300]
  2. Jan 31, 2020
    70
    As someone with limited time to play games, the shame of Fallen Order stems from multiple frustrations. It’s hard to fight and, worse, it’s hard to move. The game’s timing issues distracted me from both the story and the beautifully constructed worlds; I was too focused on simply staying alive. My many (many, many, many) deaths discouraged me from exploring worlds — all of them beautiful — as did the simple fact that traveling by foot (even a Jedi’s Force-enhanced feet) takes forever.
  3. Dec 30, 2019
    95
    Respawn has shown us, and EA, that single player games are well enough alive and kicking and has set a bright future for the Star Wars franchise of videogames if they keep this up.