User Score
7.6

Generally favorable reviews- based on 4322 Ratings

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  1. Jan 6, 2020
    2
    The game looked great, it had good reviews, exciting trailers, and they said it had good gameplay.
    All of that is not true when you actually play the game. The story is boring, the characters are NOT onions, they have no layers. and the gameplay, oh god. movement is clunky, the controls are bad, and most parts of a planet are incredibly boring. This game is more uncharted than star wars,
    The game looked great, it had good reviews, exciting trailers, and they said it had good gameplay.
    All of that is not true when you actually play the game. The story is boring, the characters are NOT onions, they have no layers. and the gameplay, oh god. movement is clunky, the controls are bad, and most parts of a planet are incredibly boring. This game is more uncharted than star wars, because 75% of the time you're doing puzzles or doing platforming sections. This game is a platformer, not an action adventure game. If you want a difficult yet fun experience, play sekiro or the soulsborne games, not this piece of garbage.

    I was excited to see a new singleplayer star wars adventure, but it really disappoints.
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  2. Nov 16, 2019
    2
    The controls and gameplay animations are clunky and infuriating. Anything to do with traversal is horrendous - trying to grab vines, running on walls, grabbing ledges is not fluid and breaks the pace of the game. In some parts seems like the character just misses an obvious ledge or rope resulting in death and loss of health.

    The meditation / health mechanic is irritating and also
    The controls and gameplay animations are clunky and infuriating. Anything to do with traversal is horrendous - trying to grab vines, running on walls, grabbing ledges is not fluid and breaks the pace of the game. In some parts seems like the character just misses an obvious ledge or rope resulting in death and loss of health.

    The meditation / health mechanic is irritating and also breaks the pace of the game. I wish they had just stuck to a traditional health replenishment system. eg. just find or craft health 'stims' as you go around the game instead of revisiting meditation points which resets enemies, resulting in you having to re-kill them all.

    You'll like this game more if you are into the animated Star Wars TV shows - the aliens, creatures and motion in this game feel cartoony and exaggerated to me. Understand the stylised approach from a technical perspective but feels too much.

    A few design decisions are a bit out of place in my opinion - like having huge, portly aliens dressed in imperial guard uniforms with no shoes. But I guess if you are accustomed to things like the Clone Wars animated show you wont find this strange.

    They've mixed in some Uncharted-esque tomb raiding levels but without the same fluid traversal as something like Uncharted 4 these segments are aggravating to play. You just want them to be over asap.

    You spend most of your time fighting seriously overpowered fauna that appear from literally nowhere and get stuck in 'boss fights' with 'Tolkien' type creatures. I don't want to spend my time fighting Orcs and ogres in a SW game to be honest, I'd prefer more one-on-one / group lightsaber battles.

    When you do get to fight a group of troopers, fighting multiple enemies can be a bit of a nightmare. You can only really focus on one at a time and that seems to leave you exposed to blaster fire from other troopers quite easily. Constantly evading and not being able to transition smoothly back into attack mode because there's either clunkiness in controls or animations.

    Kind of disappointed overall but appreciate the effort to make a single player SW game. When you can figure out a rhythm and obtain more skills in the skill tree, the lightsaber gameplay gets better. I just wish they'd focused more on that overall and less on puzzles and alien fights.
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  3. Nov 16, 2019
    3
    Too much platforming without reason , movement is awkward and combat repetitive. Its a jump simulator with backtracking.

    Good history and characters and thats about it. Dont buy it for the gameplay.
    EA set the bar so low after all the bad games that people are giving 10's for a below average game. Good job EA
  4. Nov 22, 2021
    4
    For **** sakes the control mechanics are horrendous in this game, parrying is absolutely inconsistent and its overall very clunck... Only reason this doesn't get a 0 is because good graphics and good story
  5. Sep 12, 2022
    4
    The GOOD: Graphics and visuals are too notch, as is sound design. It feels like an expensive game. The BAD: excessive platforming and puzzles. It just gets tiresome after a while. The story is hard to follow only because it's so boring. Go after one macguffin then another. Characters are paper thin. The UGLY: gameplay is frustrating! I'm all for difficulty and a challenge. Heck, I'm no proThe GOOD: Graphics and visuals are too notch, as is sound design. It feels like an expensive game. The BAD: excessive platforming and puzzles. It just gets tiresome after a while. The story is hard to follow only because it's so boring. Go after one macguffin then another. Characters are paper thin. The UGLY: gameplay is frustrating! I'm all for difficulty and a challenge. Heck, I'm no pro but I play street fighter third strike regularly. I'm all about timing and technique and skill etc but this game pushes it. You die so easily and you're left with a black loading screen most of the time. It's just...a tiresome game. Expand
  6. Nov 3, 2022
    1
    Unskippable cut scenes, unforgivable. Even worse, play on NG+, you still can't skip them. Ridiculous. The devs had ample feedback, massive feedback in fact that this was needed and just ignored it.

    In fact, it's so obvious an omission, that it looks deliberate, which is obnoxious, anti-gamer and really shows a level of arrogance, that's almost unpleasant. There are also unfixed
    Unskippable cut scenes, unforgivable. Even worse, play on NG+, you still can't skip them. Ridiculous. The devs had ample feedback, massive feedback in fact that this was needed and just ignored it.

    In fact, it's so obvious an omission, that it looks deliberate, which is obnoxious, anti-gamer and really shows a level of arrogance, that's almost unpleasant.

    There are also unfixed performance issues, stuttering and micro-freezes. It's not just mine, do a search, you'll find this is a common problem. The devs did not ever bother to fix this.

    Oh, and while I'm on my rant, the respawn times, sometimes quick, sometimes, it takes 30 seconds, no rhyme or reason, and, yes, you guessed it no fix or bother at all from the devs. They don't care. And yes, I have the game installed from a SSD with a PC that's got 32GB RAM etc.

    Don't buy, and sure they're going to ask for more of our $ for the sequel. I won't be buying it as they're lazy, disinterested, or simply don't care about gamers.
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  7. Jul 25, 2020
    0
    Being in a good mood, I let my self get talked into buying this by the local store clerk, despite my hate for all EA has done and the disgraceful battlefront reboot. Huge mistake.
    What I didn't know was, that this game is catered to people who like souls like games, meaning it is very punishing, has a certain set of mechanics like dodging and parrying and relies on precise timing. And
    Being in a good mood, I let my self get talked into buying this by the local store clerk, despite my hate for all EA has done and the disgraceful battlefront reboot. Huge mistake.
    What I didn't know was, that this game is catered to people who like souls like games, meaning it is very punishing, has a certain set of mechanics like dodging and parrying and relies on precise timing. And even though I am very bad at these and don't have the patience for such, even I can tell, that it is rahter bad at capturing the souls feel.
    The majority of the game is platforming though, which feels mechanically solid, but very unispiring.
    Both things I would never have expected from a starwars game, and didn't catch from the clerks description.
    The story is boring, the environments are boring, the characters are ugly and annoying, puzzles are unrealistic and stupid, gameplay is clunky, agravating and just a chore.
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  8. Sep 19, 2021
    2
    OKayish story. Combat system: fun for the first 30 minutes of play. End of good things here. 0 playstyle variability, 0 role playing, 0 storyline deviations, 0 leveling tree, 0 reasons for exploring (idk if you are a person who jerks on cosmetic items maybe you'll like it), relentlessly boring and frustrating platforming with tons of bugs. Animations are sort of clunky, graphics aren'tOKayish story. Combat system: fun for the first 30 minutes of play. End of good things here. 0 playstyle variability, 0 role playing, 0 storyline deviations, 0 leveling tree, 0 reasons for exploring (idk if you are a person who jerks on cosmetic items maybe you'll like it), relentlessly boring and frustrating platforming with tons of bugs. Animations are sort of clunky, graphics aren't that good for an end of 2019 game... Expand
  9. Oct 3, 2021
    3
    Combat is not good and navigation is awful. Hardest part of the game is returning to your stupid ship.
  10. Aug 29, 2022
    3
    There has been a lot of praise for this game for righting some wrongs from other Star Wars franchise games. However I do not consider that it does enough to become a great title with it's lacklustre, unimaginative and bugged gameplay.

    Fallen Order continuously takes elements from other games, this is not necessarily a bad thing but where other games with similar gameplay have pushed and
    There has been a lot of praise for this game for righting some wrongs from other Star Wars franchise games. However I do not consider that it does enough to become a great title with it's lacklustre, unimaginative and bugged gameplay.

    Fallen Order continuously takes elements from other games, this is not necessarily a bad thing but where other games with similar gameplay have pushed and refined gameplay, Fallen Order keeps on coming short on the aspects that it explores. Combat can be at times interesting but it doesn't feel polished or memorable enough. There isn't enough enemy variety, there are only a handful of notable boss fights and the gameplay can feel sloppy or unresponsible, especially when the game just throws a big number of enemies your way as a way of escalating difficulty.

    Parrying is one of the main aspects of this game, but unfortunately the game doesn't understand that once you break someone's guard you should be able to deal significant damage so all of that risk that you took finally pays off. All you get is some stagger time to damage an enemy after you've successfully parried their attacks for long enough.

    Platforming is another aspect where the game tries to emulate games like uncharted or metroidvenias but falls flat. The upgrades feel like things that could have been implemented from the beginning of the game and don't really blend well together. We see time and time again the need to wall jump, double jump and slide but it's never done in a way that is challenging, fun or intresesting. Just modes of traversal to get you from one point to another.

    Finally I wanted to note a lot of technical aspects that I experienced whilst playing this game in the base PS4:

    Clippings
    FPS drops (significant enough to hinder gameplay)
    Crashes
    Bugs (including T posing, enemies floating, enemies fighting each other)

    All of them had a significant enough impact that it affected my enjoyment of the game.

    In conclusion, Fallen Order feels like a game that uses all the correct elements from other genres trying to blend something unique but falls flat on every turn. I still feel like Star Wars fans deserve better than a Dark Souls/Sekiro clone that isn't even bold enough to refine or experiment with the gameplay or take a stance on it's difficulty.

    Reviewed with a base PS4 in Jedi Master difficulty.
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  11. Apr 4, 2022
    4
    I had 'hope' for this game, but the game just didn't delivered. I tried many times (in different mood).
    The gameplay is really awful and it is not made to have fun. It's a really bad uncharted. When you have to be precise less than one centimeter to land on a plateforme or to catch a rope, it's just frustrating.
    I really enjoyed the two battelfront and the star war univers. But in this
    I had 'hope' for this game, but the game just didn't delivered. I tried many times (in different mood).
    The gameplay is really awful and it is not made to have fun. It's a really bad uncharted. When you have to be precise less than one centimeter to land on a plateforme or to catch a rope, it's just frustrating.
    I really enjoyed the two battelfront and the star war univers.
    But in this one, she story is really weak and the method to get 'new move and capacity' is just spineless : You remember to double jump after a dream...after getting the pulling capacity...
    What did I like ? landscapes and graphics... but as the exploration is bad, it kills the mood. The feeling when you bounce back a laser with your light saber, uninstall the game twice.
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  12. Oct 9, 2021
    0
    I immediately uninstalled after having to deal with this game for 10 minutes.
  13. Nov 12, 2021
    4
    This game could've been so much better, but I didn't really enjoy it that much.
    Cal Kestis is an absolute **** protaganist and nearly doesn't have any emotions at all.

    But i liked Zeffo tho, so 4/10
  14. Dec 25, 2021
    2
    This game so not for me but if you like puzzle games with some combat this might be for you
  15. Feb 7, 2022
    1
    Where do I even start. I'm about two hours in, in which time I've gone from grinning like an idiot, to being utterly fed up and crestfallen. After Disney disappointed us all with Episodes 7, 8 and 9, I so wanted this to be a return to form for Star Wars, a welcome addition to the franchise like The Mandalorian.

    However, after a few hours with the combat system, it's with a heavy heart
    Where do I even start. I'm about two hours in, in which time I've gone from grinning like an idiot, to being utterly fed up and crestfallen. After Disney disappointed us all with Episodes 7, 8 and 9, I so wanted this to be a return to form for Star Wars, a welcome addition to the franchise like The Mandalorian.

    However, after a few hours with the combat system, it's with a heavy heart that I uninstalled the game, mainly due to the combat. If you've played any form of third person action game with a block or parry system (Assassin's Creed, Shadow of Mordor etc), you'll appreciate that when a game suggests that 'if an enemy flashes red, this is an unavoidable attack, so dodge', that dodging will in fact see the enemy miss you.

    In Fallen Order, an enemy will signal that they're going to carry out a heavy attack, and will then lunge to where you've dodged to, thus defeating the point of dodging at all. I've played games with a dodge mechanic, and it should be a case of dodging, so that the enemy's attack lands where you WERE. On the first planet (forgettable name), you fight a monster after leaving the temple. This is not the larger, 'come back later' boss, just a tougher enemy. To be honest, why in a Star Wars game are we fighting huge lizards and frogs with a lightsaber? How often did you see that in the films? While fighting this monster, I died time and time again, due to an absolutely shambolic and shoddily designed combat system. The game prompts that pressing 'up' heals you - it doesnt. It takes a few presses before the game finally responds, at which point you've died anyway. All commands are delayed, so that parrying is a painful task, and Cal has the controlability of a **** on an ice rink. Occasionally you will find yourself up against multiple enemies as well. Now, in other games, if you're carrying out a pre-scripted parry with a cool flourish, other enemies won't attack. Not in this game. You can be mid-parry, locked into an animation of Cal finishing an enemy, and a second enemy will begin attacking you. Combine this woeful combat system with a yawn-fest that is world traversal and you've got yourself a truly **** title, one which only received such high reviews due to the Star Wars brand. On the subject of traversal, I realised how poorly designed it was very early on, with the first planet. After returning to the ship, I realised I had an 'unexplored' area, right beside the start point. I thought I'd check it out, and I got a third stim pack for doing so. However, I then realised I had no way of getting back up. After looking at the horrendous 3D map, you realise that you now have to traverse all the way to the end again, just to reach a ledge that'll lead you back round again.

    Oh, and the cherry on this mud-pie - loading times are abysmal, especially considering I'm running a PS4 with an SSD, and the frame rate drops frequently as you move around the environment. Avoid like the plague.
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  16. Jan 4, 2022
    2
    This game is absolute dog ****

    Mechanics and Controls: Trash.There's a stiff input delay after pretty much every single button command. Combat: Trash.The game gives you one regular attack that can blocked or overpowered by every melee enimy and has very little range. All other attacks including a heavy regular attack uses stamina that takes forever just to recharge one cell. Physics:
    This game is absolute dog ****

    Mechanics and Controls: Trash.There's a stiff input delay after pretty much every single button command. Combat: Trash.The game gives you one regular attack that can blocked or overpowered by every melee enimy and has very little range. All other attacks including a heavy regular attack uses stamina that takes forever just to recharge one cell.

    Physics: Trash. The physics in this game are so wobbly and loose it is beyond easy to fall off of a cliff just by walking though an area. It makes the unnecessary platforming even worse.

    Nothing about this game offers a "decent challenge". It's just poor game design.

    Only positive side to what is one of the worst Star Wars games ever is that visually it looks a decent. This slog fest is not at all worth playing a 2nd time. It's barely worth playing once.
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  17. Sep 9, 2022
    0
    Trash level design bad map trash caracters bad Story dont buy everything isnt good
  18. Nov 26, 2022
    1
    Graphics are good but after about an hour of playing the game becomes an obstacle course. Super irritating I much preferred the storyline of the force unleashed and battlefront 2.
  19. Feb 11, 2023
    4
    This game is just a below average action game with 10 years old mechanics and new gen visuals. Fighing, as well as the character movements are approximative, powers are a joke and the characters are forgettable. Just for true lovers of the franchise.
  20. Apr 21, 2020
    2
    Boring and glitchy platformer. Played for 3 hours and uninstalled. Completely fails at combat scenes.
  21. Dec 30, 2019
    4
    A Star Wars Jedi: Fallen Order is doing its best to show big papa EA that Respawn Studios are eligible to create single player experiences without having tons of loot boxes and microtransactions - ultimately however, they fail in my opinion. With a story and gameplay beginning that starts off bombastic and interesting it quickly simmer’s down that as you’re getting familiar to the clunkyA Star Wars Jedi: Fallen Order is doing its best to show big papa EA that Respawn Studios are eligible to create single player experiences without having tons of loot boxes and microtransactions - ultimately however, they fail in my opinion. With a story and gameplay beginning that starts off bombastic and interesting it quickly simmer’s down that as you’re getting familiar to the clunky controls and uninspired speck of enemies. Every platform jump is shaky at best with plenty of instances where sudden loss of control of your character happens. Luckily enough you just get put back into place with a sliver of health lost and can get back into it quickly - just to try the goddamn ice-slide again to randomly sway away from the point you’re trying to get to... The combat and controls in battle are yet again clunky, unintuitive and sometimes down right stupid. You’ll be having multiple targets attacking you at once trying to parry something just to have the game completely disregard the parry command and depleting your stamina meter faster than you’ll see a hidden blaster shoot you in the back. It’s like Sekiro had a fat, westerner uncle that wanted to join in on the fun but didn’t take the time to learn anything before hand. Dodging is... Dodgy at times with a tiny side step or awkward roll that’s not fast enough to recover before most opponents starts whacking you with **** again. Force skills are weird and uses way too much of your meter for the usage coupled with annoying applications. If I were to slow most opponents in the game and try to move into a advantageous position behind the enemy they literally spin around with you in the same speed and sometimes in their attacking animation just slowing down the inevitable. Animations are janky and very unpolished, take the running animation that spazzes out constantly together with plenty of instances where it almost looked like I started T-posing because I got stuck in random terrain.

    In all fairness it is a game, a game that tries its best with what it’s got. I’m just feeling that there either wasn’t enough time, budget or back up from EA to help make this the amazing title it could’ve been. A Star Wars hotpot dish with a few ingredients that just didn’t match the picture on the menu!
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  22. Dec 6, 2019
    4
    Way overrated because of Star Wars fans. This was clearly a copy-cat of various other games but of course in an extremely bad quality. This was clearly a fast money grab by capitalizing on an established fandom, do not waste your money on trash like this.
  23. Dec 6, 2019
    2
    This game just makes you muck around doing arbitrary tasks and has a really lame story line. Half the game is just a series of frustrating stupid puzzles, that involves you seeing what you can and can not climb. Half the time you die because something that looks climbable isn't, so you plunge to your death instead. I am so disappointed I am taking this game back in the hope they don't everThis game just makes you muck around doing arbitrary tasks and has a really lame story line. Half the game is just a series of frustrating stupid puzzles, that involves you seeing what you can and can not climb. Half the time you die because something that looks climbable isn't, so you plunge to your death instead. I am so disappointed I am taking this game back in the hope they don't ever make another one like it. Expand
  24. Nov 30, 2019
    4
    The game isn't really bad, but it's not good either. There is just so much potential which is not used. The love is missing. Not enough details, ... It didn't really feel like a finished work.

    + The droid + nice levels ++ great soundtrack + The riddles are alright + they did a single player game without micro transactions - the story is absolutely linear and stupid. I didn't
    The game isn't really bad, but it's not good either. There is just so much potential which is not used. The love is missing. Not enough details, ... It didn't really feel like a finished work.

    + The droid
    + nice levels
    ++ great soundtrack
    + The riddles are alright
    + they did a single player game without micro transactions

    - the story is absolutely linear and stupid. I didn't really know what I was doing during the game
    - the characters are thin and nothing special
    - it wasn't really a star wars game to me. at one point you fight zombies... cmon
    -- the fighting doesn't feel real. Just repetitive and boring. why didn't the creators have a look at the force unleashed or god of war
    - the enemies are a pain in the a**
    - wall running simulator
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  25. Dec 20, 2019
    4
    This game is a huge dissapointment on most levels. It's only challenge is that it's frustrating and tedious and not an actual challenge to a players skill at all. You never feel like a Jedi. Rubber bat lightsaber battles and stupid rats and spiders. Horrible sliding parts where you whack walls and fall missing ropes etc. Super safe and boring story per the Disney checklist as to not offendThis game is a huge dissapointment on most levels. It's only challenge is that it's frustrating and tedious and not an actual challenge to a players skill at all. You never feel like a Jedi. Rubber bat lightsaber battles and stupid rats and spiders. Horrible sliding parts where you whack walls and fall missing ropes etc. Super safe and boring story per the Disney checklist as to not offend any whacko group god forbid. Results in a dead story with characters you could care less about. Dodging and parry is so bad it's like a great souls game farted this stink bomb cash grab out. I don't understand how this is getting 10's that's insane. This game has no heart and soul at all. You make no light and dark choices and you backtrack for ponchos. PONCHOS! I should have expected this continuation of mediocrity from the newest movies and in that they did not dissapoint. Star Wars is truly dead and no amount of fake positive reviews will change that. The corporate EMPIRE won and still takes your money and clouds your judgement. Expand
  26. Nov 24, 2019
    4
    Jedi Fallen Order est une sorte de pot pourrie de tout ce qui se fait dans le JV d'actio/aventure de ces dernières années. Il s'appuie sur des graphismes et une ambiance sonore bien maîtrisées, une histoire canon qui plaira probablement aux fans, mais souffre de la comparaison avec les licences auxquelles il emprunte ses codes lorsque l'on évoque son Gameplay.

    En plus de souffrir d'un
    Jedi Fallen Order est une sorte de pot pourrie de tout ce qui se fait dans le JV d'actio/aventure de ces dernières années. Il s'appuie sur des graphismes et une ambiance sonore bien maîtrisées, une histoire canon qui plaira probablement aux fans, mais souffre de la comparaison avec les licences auxquelles il emprunte ses codes lorsque l'on évoque son Gameplay.

    En plus de souffrir d'un syndrome bien connu du Triple A, c'est à dire un jeu techniquement pas fini, problèmes de collision très fréquents, physique douteuse(le perso ne semble jamais toucher le sol...), textures fades à ce rtains endroit et animations cassées(ça fait bcp pour un jeu vendu 70 euros). Pointons surtout de gros soucis de framerate sur console. Le jeu ne tenant pas les 30fps sur console clasique (!) et disposant d'un faux mode 60fps sur modèle pro (gageons que le 30fps soit au moins stable sur console pro.)

    Pour ce qui est du gameplay, comme évoqué plus haut, le jeu est un mélange assez médiocre de Tomb Raider/Uncharted, avec des phases de plateformes pas franchement réussies, peu précises et assez répétitives. Phases qui seront couplées à des combats clairement inspirés de l'univers de From Software, et plus précisément de Sekiro et sa barre de posture. Pour ces derniers, encore une fois, le jeu propose une adaptation assez médiocre des jeux From Foftware, avec des combats imbuvables et ultra bordéliques dès qu'on dépasse 2 mob à gérer. Un personnage d'une lourdeur insupportable à déplacer, et des situations où l'on comprend clairement que Respawn ne maîtrise pas la virtuosité de la firme japonaise en terme de level design. Le plus pénible étant le disposition des mobs qui semble avoir été décidée de manière complètement anarchique.
    De plus, alors que les combats contre les humanoïde en versus peuvent s'avérer plaisants, la gestion du spacing et des parades contre la faune sauvage est encore une fois complètement ratée. Il est très difficile de lire les coups des bestioles sauvages dans le jeu, la gestion de l'espace est tellement catastrophique que combattre ces bestioles relève plus d'une punition que d'un moment de plaisir.

    Reste le côté classe d'incarner un chevalier Jedi, de personaliser son sabre. Il faut tout de même saluer la tentative de Respawn de nous proposer un vrai RPG solo dans l'univers de Star Wars, de créer des situations divertissantes avec les pouvoirs de la force, mais le copie finale semble bien lacunaire.
    Si il fallait résumer; Jedi Fallen Order ressemble un peu à ce restaurant qui te proposerait une carte avec une centaine de plats mal préparés, au lieu de se concentrer sur une ou deux spécialités et de les réaliser avec brio.
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  27. Jan 1, 2020
    2
    Kind of astonished at how unprofessional it is. Rookie design flaws; performance issues; repetitive but somehow still confusing levels; pointless lightsabre upgrade system. Reddit is full of horror stories about it too so I know it's not just me having bad luck.

    In summary a PS3 grade tomb raider knock off and worse still, incredibly boring and not even finished. Amazing that EA let
    Kind of astonished at how unprofessional it is. Rookie design flaws; performance issues; repetitive but somehow still confusing levels; pointless lightsabre upgrade system. Reddit is full of horror stories about it too so I know it's not just me having bad luck.

    In summary a PS3 grade tomb raider knock off and worse still, incredibly boring and not even finished. Amazing that EA let them put it out like this.
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  28. Dec 10, 2019
    4
    Such a disappointment... Maybe it's because I'm old enough to remember playing dark forces and jedi knight... Mechanics are crap, gameplay is crap, just crap... Meh. 4/10 because at least it's star wars.
  29. Dec 24, 2019
    2
    Disappointment of the year.
    While characters and plot are decent and gripping, it all falls down to atrocious controls and one of the worst game mechanics I've seen in my gaming years. The game doesn't register input from your controller half of the time so combat is basically always with a handicap. One wrong step while in combat (which happens 99% of the time), stagger animation
    Disappointment of the year.
    While characters and plot are decent and gripping, it all falls down to atrocious controls and one of the worst game mechanics I've seen in my gaming years. The game doesn't register input from your controller half of the time so combat is basically always with a handicap. One wrong step while in combat (which happens 99% of the time), stagger animation triggers and before it plays out, enemies usually shoot/club you to death. Difficulty in this game is represented by throwing as many enemies at you as possible with a random rocket launcher wielding stormtrooper shooting at you from a distance to top it off. Every enemy is faster, their attacks reach further and they always block everything. Bosses are overpowered and boring AF.
    You play as the clunkiest jedi in the universe and it doesn't get any better even after 10 hours of gameplay. And the people who claim it's super easy even on the hardest difficulty either lie or they played it on story mode difficulty.

    Graphics are ok.
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  30. Dec 18, 2019
    4
    I am shocked by the many good reviews of this game, especially from publications.

    I started playing the game on the second to hardest difficulty and had to lower it after I made it to the end of the second planet. The game puts you in unwinnable situations and I would be ok with this to some point of the resspawn times were not horrendous (on PS4) and take upwards of a minute.
    I am shocked by the many good reviews of this game, especially from publications.

    I started playing the game on the second to hardest difficulty and had to lower it after I made it to the end of the second planet. The game puts you in unwinnable situations and I would be ok with this to some point of the resspawn times were not horrendous (on PS4) and take upwards of a minute. Controls can be clunky and are sometimes unresponsive.

    The negatives of the game:
    - Do you like snowboarding games with poor controls? Then you will like much of the beginning of this game as it has you sliding down areas repeatedly.
    - Characters are few and boring. I think the Nightsister was the only one that had a personality.
    - Story is weak and the parts that are supposed to enact some sort of emotion fall flat. Maybe this is Disney's influence. The ending is interesting but far too little to make up for the rest.
    - "Metroidvania" is not an excuse for a confusing layout.
    - As I said before the controls are clunky and sometimes unresponsive. They released a new patch for this but it has not improved.
    - Lack of attention to detail. For instance when underwater it completely skips an animation when you open a chest. This just shows you how little they cared to polish this game. Graphical bleed through happens constantly.

    Positives:
    - The few boss fights exist are enjoyable.
    - Art design is good.
    Expand
Metascore
79

Generally favorable reviews - based on 70 Critic Reviews

Critic score distribution:
  1. Positive: 59 out of 70
  2. Negative: 0 out of 70
  1. LEVEL (Czech Republic)
    Feb 28, 2020
    80
    If you get over a slower start without powers, we can assure you, that it will only get better and better. An entertaining mix of Uncharted, Tomb Raider and Dark Souls set in the Star Wars universe. You don’t have to worry; the game is worth its full price. [Issue#300]
  2. Jan 31, 2020
    70
    As someone with limited time to play games, the shame of Fallen Order stems from multiple frustrations. It’s hard to fight and, worse, it’s hard to move. The game’s timing issues distracted me from both the story and the beautifully constructed worlds; I was too focused on simply staying alive. My many (many, many, many) deaths discouraged me from exploring worlds — all of them beautiful — as did the simple fact that traveling by foot (even a Jedi’s Force-enhanced feet) takes forever.
  3. Dec 30, 2019
    95
    Respawn has shown us, and EA, that single player games are well enough alive and kicking and has set a bright future for the Star Wars franchise of videogames if they keep this up.