- Publisher: Webcore Games , bitComposer
- Release Date: Nov 15, 2016
- Also On: PC
- Critic score
- Publication
- By date
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Dec 14, 2016The initial concept of the Space Rift is original and compelling. However, the overall execution of the world is far below what have come to expect from most VR games. While the game does have some nice style and mechanics in the cockpit, the voice acting and artwork in the game make it an unpleasant and drab experience. Space Rift seems to be as devoid of life as the dried up Earth within it.
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Mar 9, 2017With decent gameplay and mildly intriguing story, I would have given Space Rift a passing grade in the current PSVR lineup. However, the lack of a coherent art style and the disastrous bugs keep me from being able to do that. If and when Chapter 2 is released, I hope the developers manage to buckle down and make sure everything works properly. I don’t hold out much hope, though — I mean, how many games are there where even the end credits are broken?
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Dec 13, 2016VR space exploring is an inspired concept, but a good game idea matters little if the gameplay doesn’t measure up, and Space Rift fails doubly as a VR experience due to its lackluster aesthetics and unrefined VR controls. Chalk this up to yet another quickly conceptualized concept that lacks the necessary polish to make it work, and only makes players yearn harder for the time when a competent developer fulfills one out of many VR dream games that companies try too quickly to capitalize on during a hardware’s launch window.
User score distribution:
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Positive: 1 out of 5
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Mixed: 2 out of 5
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Negative: 2 out of 5
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Mar 25, 2018
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Nov 16, 2016