A sequel to the Dark Souls inspired Salt and Sanctuary, this sequel puts players into the role of a ‘Marked Inquisitor’, a condemned criminal who is given the chance at redemption in exchange for helping to defeat powerful mages.
In terms of gameplay mechanics Salt & Sanctuary plays very similar to its predecessor, with a few new ideas like the well implemented grappling hook to mixA sequel to the Dark Souls inspired Salt and Sanctuary, this sequel puts players into the role of a ‘Marked Inquisitor’, a condemned criminal who is given the chance at redemption in exchange for helping to defeat powerful mages.
In terms of gameplay mechanics Salt & Sanctuary plays very similar to its predecessor, with a few new ideas like the well implemented grappling hook to mix things up. The co-op, still by far the most fun way to play, is also easier to organise and you can essentially play the whole game through with someone else should you choose.
By far the biggest change is the developer's decision to (mistakenly in my opinion) replace the originals interconnected world with separate areas that can only be reached by teleporting from what is essentially a home hub. This not only means you spend more time traversing the same areas, but also makes exploration less enjoyable. The result is a decent enough sequel, but still one that is a minor step backwards from the first game in the series.… Expand