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  • Summary: Rigid Force Redux breathes new life into the classic side-scrolling shooter genre with its lovingly hand-crafted 3D models, stunning environments, detailed effects and an electrifying Synthwave soundtrack.

    DEVASTATING FIREPOWER Arm your fighter with numerous upgradeable weapon systems
    Rigid Force Redux breathes new life into the classic side-scrolling shooter genre with its lovingly hand-crafted 3D models, stunning environments, detailed effects and an electrifying Synthwave soundtrack.

    DEVASTATING FIREPOWER
    Arm your fighter with numerous upgradeable weapon systems and supplemental Force Shards! Collect Energy Orbs to fill up your energy supply and eventually unleash an extremely powerful blast against your foes!

    CONFRONT AN OVERPOWERING ARMADA
    Battle it out against huge swarms of enemies, heavy gunships, laser wielding mechs and giant alien creatures. Every enemy has its own unique and challenging strategy, from the tiniest creature up to the largest boss.
    Just in case the extensive, action-packed Main Mission is not enough for you, try the challenging Arcade and Boss Rush Modes, defend your ranking in the global leaderboards and grab all 40 trophies. Everything is prepared for countless hours of shooting fun!
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Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. Feb 10, 2021
    80
    Rigid Force Redux delivers an R-Type emulating experience to be proud of. Fast, fluid and with smooth action, this is the type of shmup that makes you want to smother it in exciting and complimentary adjectives. If only there was more content, then perhaps it would be Rigid Force Redux that future side-scrollers try to beat.
  2. 70
    Rigid Force Redux is a decent R-Type clone but one that plays it very safe and as such never really does anything to make it stand out.
  3. Playstation Official Magazine UK
    Feb 5, 2021
    60
    Technically there’s little wrong with the game. It’s visually solid, smooth to play, and the 3D models do a decent job of replicating the style of an 8-bit side-scrolling shooter. Yet it feels anodyne. The magic sauce that made us shove ten-pence pieces into arcade machines is missing. [Issue@#185, p.82]
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