Metascore
72

Mixed or average reviews - based on 35 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 35
  2. Negative: 0 out of 35
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  1. 90
    Republique is also utterly beautiful, and coming to the PlayStation 4 as a complete package, rather than the chapter structure it adopted for the iPad release, is greatly welcome. This way, it is a complete package, this game is a chunky, lengthy experience that will last you for quite some time to come.
  2. Mar 25, 2016
    88
    With a very well written story, engaging gameplay experience and high production values, Republique is a game no fan of adventure games should pass on. Some small issues, like a noticeable quality drop in Episode 4, unfortunately prevent it from being a complete masterpiece. Highly recommended.
  3. May 12, 2016
    80
    Republique transitions from mobile to console in grand fashion, and it boldly tells a brilliant story that's rife with wonderful gameplay design and quality voice acting.
  4. Apr 29, 2016
    80
    Some minor gameplay issues aside, Republique does a notable job of taking an innovative idea and crafting an ethically-charged, politically driven story that most triple-A titles fail to grasp in their storytelling.
  5. Apr 27, 2016
    80
    On balance, République lives up to the promise of its long-ago Kickstarter pitch, and delivers an engaging, well-built adventure from its humble beginnings as a crowdfunded indie effort on a shoestring budget.
  6. Mar 28, 2016
    80
    Overall I have to say that I really enjoyed my time with Republique. At first glance it may look pretty straightforward but it really does offer something unique. It takes what makes stealth games so great and adds a new twist on perspective.
  7. Mar 27, 2016
    80
    République offers an interesting take on stealth, and if you enjoy that kind of gameplay, you'll probably enjoy this game. It's has its flaws, but the experience prevails.
  8. Mar 24, 2016
    80
    République’s transition from mobile to console is a mostly smooth one, but does feature some control hiccups along the way. The star of the show is the modern Orwellian tale crafted here, though, allowing you to look past a fair amount of technical issues.
  9. Mar 21, 2016
    80
    Despite its mobile game roots, the world of Republique is meant to immerse, to beckon the player's curiosity, and to involve them enough in the city-state's ins and outs enough to get Hope out of danger. In transitioning to consoles, the game remains largely successful at that.
  10. 80
    With few stealth games on the market, République makes a strong impression, thanks to its carefully crafted narrative and world.
  11. Mar 18, 2016
    80
    Republique is an excellent contribution to the stealth genre. With a unique twist on gameplay, a captivating story that leverages paranoia, surveillance and civil liberty and copious amounts of Easter eggs, this is one story that is definitely worth diving into.
  12. 80
    With its eloquent mix of dystopia, stealth puzzling and point n’ click adventuring, Republique is a gem of a game, soured only by some easily-avoided technical problems and a slightly uneven storytelling issue late on.
  13. Mar 24, 2016
    78
    A proposal which should approach all fans of stealth games.
  14. Jun 20, 2016
    75
    You certainly can't go wrong with it if you're not expecting the most amazing game ever, but just be aware that you may spend your whole time with it thinking of other, better games you could be playing.
  15. Apr 2, 2016
    75
    The quality of the original tablet and smartphone game let Camouflaj jump onto the PS4 bandwagon with a great version of République. Pure, classic stealth with a twist in its control scheme makes République one of the best games in the indie catalog and its price range. Between four and six hours long, with great voice actors (David Hayter, Dwight Schultz) and a great story, Républic is a great game that every good fan of the stealth genre will love from beginning to end.
  16. I suspect most of my qualms wouldn’t exist had République been designed from the ground up for PlayStation 4, which is perhaps a point in favour of the hardcore crowd who raise their noses at mobile games. However, these problems are too minor to greatly distract from a game with a compelling dystopian story and stealth action that’s both pleasantly reverential and legitimately innovative.
  17. Mar 19, 2016
    75
    As a story, Republique excels; its spirited techno-thriller story has plenty of meat for thematically-minded gamers to sink their teeth into. As a game, Replublique's meat could have used a little more spice.
  18. 75
    A lot of thought and care went into this game, more so than expected at first glance. While République can be a little rough around the edges at times, its flaws are never so pronounced that it ruins the experience.
User Score
5.9

Mixed or average reviews- based on 43 Ratings

User score distribution:
  1. Positive: 20 out of 43
  2. Negative: 14 out of 43
  1. Oct 30, 2017
    6
    Story - The developer being one of Kojima's protege you could say and would have expected it to be weird, long dialogues but addicting kind ofStory - The developer being one of Kojima's protege you could say and would have expected it to be weird, long dialogues but addicting kind of storyline. Alas, it had some of those engrossing elements but had issues and has some poor execution made that affected negatively its plot. Regardless, the story is as follow, It follow a girl named Hope imprisoned or housed in an unknown facility which makes experiment on other individuals like Hope. You (the mysterious guy/AI on the camera) must help her escape and obtain her freedom. A good plotline at start to middle but to be honest, it has a dissapointing (despite being meaningful) ending. Thus, a score of 8/10

    Gameplay - The gameplay focuses mainly on stealth, with you controlling both the characters (Hope and the camera). Hope will be the one who will do physical actions like pickpocket, picking up items, clues or some collectibles while the camera will mainly do the hacking and mostly the puzzle area of the games. It has an organized gameplay with little to no issues but nothing really made it stand out as a whole since it is too standard. My main issue is how the game isnt really as intense as a thought it would be as well as the puzzle are pretty straightforward and few. As for the 5 episode game, only 1 of them had what a stealth game should have, pressure and intense and good puzzle. Thus, a score of 7/10.

    Graphics - Being an originally released mobile game years ago. Its expected that the graphics of the game will be behind compared to current gen games. However, it does not necessarily mean that it cant be criticized. The character design of some characters like Hope are good to great. while others are pretty generic and same especially the enemies in the game. Its pretty weird that one of them has an ID of a lady but the enemy you got that from looks like a bald, thin, pale skin guy that looks like Jinzo in Yugi oh. The areas also are plain looking. However, the effects of the game are accurate like how the camera becomes static when you transfer from one to the other, the night vision like to see highlighted objects and some parts. Still though, an underwhelming performance. An average score of 5/10.

    Sound/Voices - Well, music in the game is almost non existent. I really cant hear anything worthwhile to listen too. I understand though so you could focus more on the sounds the enemy make to know where to go. As to the voices, well I like to hear David Hayter's voice in a long time (Snake's voice actor.) However, I didnt like how he executed his voice in the game since he looked like overacting it too much and too whiny. The other are pretty decent but average as a whole. Thus, a score of 4/10

    Fun factor - Well despite my complaints above and how for me this game is pretty average or below average as whole. I indeed liked it. I liked the characters of the game like Hope and Cooper (and his gaming addiction and opinons) except Zager and his whiny persona. The mood and mystery of the game was performed well as a whole but was toned down by the poor performance of its ending plots and twists. Still though, it was pretty satisfying to read and hear every collectible in game for you to understand its lore and Hope for me was one of the characters I cared about in game (and a small crush too boot) Thus, an ok score of 8/10 in here.

    Average score - 6.4
    Full Review »
  2. May 5, 2016
    4
    Republique is...a mix. It's an episodic game, and was originally made for the iOS. The remastered version was released with the release ofRepublique is...a mix. It's an episodic game, and was originally made for the iOS. The remastered version was released with the release of episode 5 in March 2016, which might explain why it feels so rushed.

    The game mainly features stealth game-play, with some "hacking" as well. The story started off very interesting, as did the entire game. The first episode the guards are dumb as bricks, you help Hope out, and learn some interesting things about the story. Second episode was good as well. Stealth game-play feels good, but the lack of improved AI for the guards is a let down. Story progresses and gets more complex. Episode 3 feels more of the same. More questions get raised, you are still unclear of things, and you perform very easy stealth maneuvers on dumb AI. Episode 4 flies completely off the rails and the player has absolutely no idea what's going on, in the bad way. Gameplay is a bit tweaked, and feels a bit fresher. That might be the only upside as you trudge your way through that mess of an episode. Episode 5 was less of a mess, but thankfully it's over. Now we get some answers right? Wrong. Unless you want to listen to 5 hours of audio files you "hacked" in the game, or grabbed as a cassette, good luck finding any answers. And even then you might not. I don't really know, as I stopped listening to the audio files once they put you in a room with four 2 minute long audio file scans to listen to back to back. I'm not sure about you, but looking at a magazine cover while listening to people talk about things that vaguely relate to anything that's happening for 8 minutes straight isn't what I find fun or interesting. The story and characters never got a good conclusion or even any explanation of anything. The game adds more elements into the mix every episode to make it more and more confusing. It was a major let down to watch the end and not care about any of it. Very poor ending. Also I have to note, the cliffhangers from the end of episodes don't make any sense with the beginning of the next episode, especially 4 and 5.

    On to the minute-to-minute game-play. The stealth feels pretty good actually, but wears incredibly thin a few episodes in. The controls feel a bit strange, and sometimes you seem to be glued to walls for cover, but the movement is fine on the whole. The main issue I have with it are the guards and the cameras you view Hope from.

    The guards are dumb. Very dumb. I can't count how many times I picked their pockets when they had plain sight of me, or when I would pepper spray one of them and he would scream "AHHH IT BURNS! MY EYES!" and the other guards literally 6 feet away in the same room wouldn't even notice. Overall the guards could have made the stealth more interesting if they were smarter, but they only serve to throw you off your path slightly. Near the end it got better when they upped the guard count in each room, but that doesn't solve the issue.

    The idea of only seeing Hope through security cameras is a very neat idea. I liked the novelty of it a lot... until it would switch camera feeds. The amount of times you need to change camera feeds in this game is immense. That is fine, but it being such a huge part of the game, you would think it wouldn't need to load the very next room for a good 5-9 seconds and completely break up game-play. Especially problematic is when it switches feeds without you wanting it to. Sometimes I would accidentally walk into the wrong room and it would automatically change camera feeds and waste 5-9 seconds. Then I would quickly walk out of the room and see the same glitchy effect for another 5 seconds. There were also times where you would need to walk into a room blind. As in, there were no cameras for you to switch to in the room until you had Hope walk in. For a game that relies so heavily on the aspect of scouting the area first, that shouldn't ever be an issue.

    Overall I feel this game tried too hard with making the story complex and thought-provoking when it should have spent more time on the game-play. It was almost a good game. Needless confusion, endless "hacking" to get random audio files, and tiresome game-play earns this game a 4.
    Full Review »
  3. Apr 13, 2016
    0
    This game came out for phones years ago. It just feels old and it clunky. The graphics got an improvement on PS4 but it looks shiny andThis game came out for phones years ago. It just feels old and it clunky. The graphics got an improvement on PS4 but it looks shiny and weird, not realistic, and not cool style. It was very glitched on the phones and took forever for the levels to come out. 25 is A LOT to ask for such an old phone game port.

    The controls just aren't there, was hoping for better on console. :( Hope's voice is nice, but the character is shallow and boring. Too bad good acting doesn't make up for weak game and story. Don't understand why it tool so long to finish, doesn't make sense, seems like all that time shouldve made it more solid.
    Full Review »