- Publisher: Reverb Triple XP
- Release Date: Apr 28, 2015
- Also On: PC, PlayStation Vita, Xbox One
- Critic score
- Publication
- By date
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May 14, 2015Had Project Root thrown in a better checkpoint system and a far more rockin' soundtrack, it could be considered one of the better retro-inspired shooters on the market. As it stands, only a certain few will be able to appreciate it with its high difficulty settings.
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May 7, 2015Project Root is a frustrating game because there is a genuinely good shooter hidden under a number of poor design choices. It is rather like a Michael Bay movie in that when it works, it works really well, with explosions going off left, right and centre, hundreds of bullets and a genuine sense of excitement. However, it also shares the same problems and the levels are far too sprawling, the plot is terrible and sometimes you have no idea what is going on.
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Jun 4, 2015Although several of its elements still need some work, I like what Project Root is trying to do overall, and I appreciated the effort to blend non-traditional elements into the shmup genre. There's a lot of potential for the free-roaming shooting, leveling-up, and dual-layer combat, but none of it is quite there yet.
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May 26, 2015A nice concept with just one too many issues to make it worthwhile.
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May 18, 2015It could've been an interesting shoot'em up, but it's way too frustrating,and utterly spoiled by a lame save system, bugs and glitches.
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May 11, 2015It gets points for creativity, but most of Project Root is either awkward or dull, and sometimes, both.
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Apr 30, 2015Games like Project Root make you contemplate the futility of existence, and not in a good way like the philosophical musings of Postman Pat. It's not a bad game – not like Rambo or Ride to Hell: Retribution – it's just very, very boring. There needs to be a reason to play, and there's just nothing here to get excited about.
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May 8, 2015The idea of bringing back the shoot ‘em up genre was ok, but it’s extremely repetitive and boring.
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Jul 1, 2015The gameplay is dull and repetitive, the story is worthless, the sound design is so generic it could work anywhere, and there’s next to no replayability.
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DealspwnMay 1, 2015Project Root blithely assembles the worst parts of classic SHMUPs and exploration-driven shooters into a complete mess. Lacklustre presentation, an inappropriate progression system and clipping glitches on all formats round out a thoroughly disappointing package.