- Publisher: Dakko Dakko
- Release Date: Feb 13, 2018
- Critic score
- Publication
- By date
- Unscored
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Feb 13, 2018Overall, Pop-Up Pilgrims is a fun little puzzle title with a gorgeous art style, but its control scheme could have used a bit more thought, and an option to re-map some of the buttons would not have gone amiss, neither would some manner of in-game manual or tutorial. Fans of Lemmings will no doubt have great fun exploring this new twist on a classic idea.
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Feb 20, 2018Challenging enough, Pop-Up Pilgrims is a pleasant puzzle-platform with Lemmings in its DNA and a discretely exploited VR.
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Mar 5, 2018Pop-Up Pilgrims is a very interesting Lemmings-like concept designed for the VR. If you like this type of strategy game, give it a try.
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Feb 21, 2018Pop-up Pilgrims may not be the best showcase of VR technology but there is no doubt that the aesthetic style benefits from the perspective. It is not only gorgeous to look at, but beneath the graphics is a simple yet genuinely inventive game with some great ideas.
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Feb 14, 2018Pop-Up Pilgrims is a super-challenging VR game that's sure to reward perfectionists who love to strategize. However, its unreasonably sensitive mechanics will frequently make you feel like brutally bashing your headset in.
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Apr 13, 2018Pop-Up Pilgrims does not reach any high or low. The best way to enjoy it is probably by playing it in short sessions, like a mobile game.
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Mar 7, 2018Pop-up Pilgrims is a beautiful and charming game that is pleasant for a time, until players discover that it carries some backdoor punishments for not getting perfect scores on every level. Compounding the issue, the game never explains this unfortunate mechanic, instead allowing the player to discover how things work when they are already in the midst of their punitive levels. There is no question that the game is well made, and fans of Lemmings-style games will probably find something to love here, Pop-up Pilgrims left me more frustrated than entertained.
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Feb 23, 2018Pop-Up Pilgrims is a puzzle-platform that manages to be entertaining while showing numerous flaws, such as the scarce variety of situations the game has to offer. That, along with a questionable use of the PS VR, prevents us from fully recommending the game.
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Feb 21, 2018While it is fun to experience Pop-Up Pilgrims in a somewhat faux VR mode, it is really a mere 3D presentation when you get down to it. You are truly restricted to a god-like point of view. And the gameplay mechanics don’t quite gell with the VR implementation.
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Mar 2, 2018Though later levels offer different and more challenging obstacles, it won’t take you long to settle in. I wish the practice of targeting and interacting with people was less reliant on the headset, but if that had been the case, there’d be no reason to make it a virtual reality enabled product (though to be truthful, it doesn’t need to be). If you’ve played any of Dakko Dakko’s previous games, you have a fairly good idea of what you’re getting into; a simple and straightforward game that bubbles with personality and is effective at passing the time.
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Feb 26, 2018Pop-Up Pilgrim is a discreet puzzle-game that picks up many mechanics that came from Lemmings. Published exclusively for PlayStation VR, it would work much better on mobile, considering that it makes a questionable use of virtual reality.
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Feb 26, 2018Pop-up Pilgrims is a title exclusively conceived for PlayStation VR, yet one often has the impression that the use of the viewer is just an accessory that weakens the potential of the gameplay instead of sharpening it.
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Feb 22, 2018The artdesign is beautiful (minus the big headed ugly pilgrims), the depth behind the VR glasses is impressive. But to be honest, the lemmings principle is not enhanced in any form by virtual reality and gets redundant too fast.
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Feb 20, 2018The best thing that Pop-Up Pilgrims does is present a fascinating papercraft pop-up world that more VR developers should explore. Had it offered a more consistent growth on mechanics and rapid change between the variety, it would have stuck with me more than it did. Instead it was a monotonous and repetitive 60 levels that didn’t offer anything memorable during the five or so hours that it took to complete. Pop-Up Pilgrims isn’t a bad game by any stretch, but it’s not all that interesting or engaging either.
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Feb 16, 2018Pop-Up Pilgrims is far from a must-have for PlayStation VR though helps demonstrate the tech’s implementation in terms of clever gameplay mechanics and not just immersive dioramas.
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Mar 28, 2018Pop-Up Pilgrims has a lot to like — cute and varied character design, appropriately festive music, colorful, animated visuals that overflow with sakura blossoms. However, I simply couldn’t look past the struggles I had with the gameplay. Due to the clunky, headset-guided controls and taxing physical requirements, Pop-Up Pilgrims would probably be a better experience without VR.
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Mar 5, 2018The highest compliment that can be said about Pop-Up Pilgrims is that it is not broken. At best, this is an extremely uninteresting and dull game. It plays like some kind of first-year student project that is only slightly elevated by some competent, yet generic art assets. VR is capable of so much more, yet here is a perfect example of a gross misuse of the platform.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Feb 15, 2018Visually, then, Pop-up Pilgrims is a hit, providing something unique to look at in a shooter-obsessed world. Unfortunately the gameplay proves to be paper-thin and veteran VR users will absolutely find the package to be an underwhelming experience.
User score distribution:
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Positive: 1 out of 2
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Mixed: 0 out of 2
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Negative: 1 out of 2
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Apr 18, 2018This is the second best game ever, only behind the newest Bubsy game. I highly recommend it to everyone in the existence in the entire universe.