User Score
8.7

Generally favorable reviews- based on 5569 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Apr 12, 2017
    4
    Very torn about this game. The visual style and presentation are fantastic. The combat is fun. But the flaws are also enormous. #1 is the Atlus ban on screenshots, which is just awful. Ceo should be fired. The game is very slow- you don't see combat for several days. Pop-ups interrupt you every 5 seconds. These are basic mistakes. I would give this game a 10 if they fired the ceo.
  2. Apr 6, 2017
    1
    Needlessly prolonged, repetitive and will punish the player randomly, undoing hours of work.
    A big disappointment. 'Playing' this game is tedious and really does feel more like work.
    There's a nice art style about it, that's about the only praise I can give it.
  3. Apr 4, 2017
    1
    Sadly another dated, turn based JRPG game with mechanics that grow tired and stale within a short amount of time grinding, recycling the same mechanics, look and gameplay from 3 generations ago. While critics are working PR overtime to sell people on this exclusive title, it wears out its welcome extremely quickly in the modern era.
    In an era where jrpgs are free on mobile/tablets, you
    Sadly another dated, turn based JRPG game with mechanics that grow tired and stale within a short amount of time grinding, recycling the same mechanics, look and gameplay from 3 generations ago. While critics are working PR overtime to sell people on this exclusive title, it wears out its welcome extremely quickly in the modern era.
    In an era where jrpgs are free on mobile/tablets, you have to do more then the bare minimum and sadly this game does not cut it in this day and age, similar to Tokyo Mirage Sessions.
    Dated gameplay aspects, excessive filler and padding and the very questionable cultural setting/choices for regular gaming audiences in the West, make the game a complete drag. Music is also extremely grating.

    Learning more from modernized jrpgs would have been a smarter move.

    Do not let blind devotion to anime and anything "Japanese" otaku culture fool you with this one.

    Save your money for Yakuza maybe, one of the few worthwhile japanese exclusives.
    Expand
  4. May 4, 2017
    0
    Turn rpg is boring and outdated ...it would be better if it was action rpg
    game made for Japanese audience , it is really creepy and has a lot of sexual content
  5. Apr 6, 2017
    1
    I like Megami Tensei, Persona 1 or 2 overwhelmingly more than this.
    I prefer the work of the past.
    I feel uncomfortable because I feel like trying to make a stylish directing.
  6. Apr 22, 2017
    0
    This game is the most absolute piece of **** ever produces. The combat system is terrible, while the story is passably ok, the combat system just makes the game feel drawn out and boring.
  7. Jun 7, 2021
    1
    This game has had a lot of love put in to it by some very boring people.

    The story and dialogue. It's just slow and bad. Nothing exciting, nothing leaving me wanting to know what happens next. Just wanting to know when something will actually happen. So I'll break it down. I love anime style graphics. It is my preference in games but they must have tried really hard to make it this
    This game has had a lot of love put in to it by some very boring people.

    The story and dialogue. It's just slow and bad. Nothing exciting, nothing leaving me wanting to know what happens next. Just wanting to know when something will actually happen.

    So I'll break it down. I love anime style graphics. It is my preference in games but they must have tried really hard to make it this ugly.

    Next the OST. Well if you happen to be a fan of the genre 70's porn music then this will be right up your alley. Don't think this means 70's funk because it isn't, I love 70's funk. This is just crap porno music.

    The story. He's such a bad guy, watch out for that guy, let's stay clear of him, why did he have to come to this school, I heard he got arrested, ......bored yet. Well if not then great because you'll get hours of rubbish dialogue saying just that.

    Gameplay - same as everything else, bland dated and boring. I don't play many menu combat games often but all other similar recent games I played such as Ara Fell and Dragon Star Varnir were more enjoyable.

    The dungeons as with the entire game feel completely dated.

    So why 1/10 and not 0/10. Somehow the combination of junk all seems to tie in well together. Games must feel cohesive for me to enjoy them and I can't deny it that. It feels like a team working together made this, not just individual parts winged together. The dialogue in this makes the SAO games look exciting to read. At least with SAO the game was fun between the dialogue.

    Overall this game sucks balls.
    Expand
  8. Apr 5, 2018
    2
    First off, I've never played a Persona game. I bought it based on rave reviews and had no idea what to expect beyond gameplay videos on Youtube.

    These are what make up Persona 5: 1. Visual novel 2. Life simulator 3. Turn based combat 4. Anime 5. Simple puzzle based levels which can be infuriating because the save game locations are so far apart in the later stages and you can lose
    First off, I've never played a Persona game. I bought it based on rave reviews and had no idea what to expect beyond gameplay videos on Youtube.

    These are what make up Persona 5:
    1. Visual novel
    2. Life simulator
    3. Turn based combat
    4. Anime
    5. Simple puzzle based levels which can be infuriating because the save game locations are so far apart in the later stages and you can lose HOURS of progress just cos of a stupid death. And it's not fun to repeat the same stupid puzzles. Bloodborne for example has a similar mechanic where you might lose progress, but it feels fair because I know for sure it's my fault when that happens and it also helps that repeating the process in Bloodborne is fun practice because of the awesome combat.

    These are the cons of the game to me:
    1. Super long-winded conversations which may appeal to those who love Japanese anime.
    2. No freedom of gameplay and lots of hand holding. There's an illusion of choice.
    3. Story is predictable and I could see the "twists" and who the main villain is from a mile off.
    4. Some characters are not appealing at all and could've been unnecessary.
    5. At the 88hr mark of my gameplay, I was in the final Palace, having endured 2 annoying levels of backtracking for Letters of Recommendation to face the final boss, and then, I got killed due to a random turn based mechanic and I lost all progress cos there was no save room on that level. Absolutely crazy. Uninstalled it out of frustration and plan to just watch a video of the ending on youtube and skip all the inane gameplay and backtracking.
    6. Turn based combat and capturing of Personas are boring after a while. I LOVED FFVII and the turn based combat there felt more tactical and fun.
    7. For an RPG, I didn't really feel like I was roleplaying. It felt like watching an anime show.
    8. Pacing could be better. At the 50-60hr mark, if they had just wrapped up the story, it would've been great. It feels overstretched by the 80+hr mark, and my patience was already running low when the stupid save system blew up in my face. As an adult gamer, time is very precious. Respect our time. Ironically, for a game which teaches time management for your character, it really takes away a lot of real time in your life unnecessarily. Cutscenes, transition screens, game mechanics could have been streamlined to save more time. They were cool to experience at first but by the 50-80hr mark, trust me, it is soooo annoying.
    9. I played 105hrs of Dragon Age, hundreds of hours on Fallout4/Skyrim/Witcher respectively. For each of them, I didn't want the journey to end, or at least I was enjoying myself near the endgame. But for Persona 5, near the endgame, I kept saying "I really hate this game", and kept wondering how much I had to endure to see it to the end. Turned out I reached my breaking point when King Frost somehow, randomly, missed my spells by 2 of my characters and then consecutively critically hit my main character and he died. 2hrs progress gone. 2hrs of annoying backtracking that I have to repeat. No effing way. UNINSTALLED.
    10. I don't know who decided on this, but the worst combat mechanic is if your main character gets KO-ed, it's GAME OVER. Imagine if Cloud got KOed in FFVII and then everyone else dies, how infuriating is that. Doesn't make sense.
    11. Mementos is the worst. It's like Bloodborne's Chalice Dungeons but absolutely mind numbingly boring.
    12. I have no idea why this game has a New Game+. I CANNOT IMAGINE GOING THROUGH IT ALL OVER AGAIN.
    Things I liked about the game:
    1. The song "Life Will Change" which is my current go to track when I go jogging.
    2. Some characters that I got attached to. (4 of them: Tae Takami, Ryuji, Ann, Makoto)
    3. The first few Palaces and their stories were awesome. Then it got too long. They went for quantity instead of quality.
    4. I liked the class, tv quizzes. Pretty interesting fun facts.

    TLDR: If you DON'T LIKE visual novels, Japanese anime, turnbased combat, long puzzle-based dungeons, long dialog/expositions then please, stay away from Persona 5.
    Expand
  9. Jan 18, 2018
    3
    I don't get why people praise Persona 5 so much, since, in my opinion, it's flaws are pretty severe.

    Much of the dialogue throughout the game is horrible. No one speaks like these people do and it's very repetitive to boot. I think you could probably cut at least 1/3 of it without problem. The biggest source of irritation for me is the damn messaging. It's like the game doesn't trust
    I don't get why people praise Persona 5 so much, since, in my opinion, it's flaws are pretty severe.

    Much of the dialogue throughout the game is horrible. No one speaks like these people do and it's very repetitive to boot. I think you could probably cut at least 1/3 of it without problem. The biggest source of irritation for me is the damn messaging. It's like the game doesn't trust that it has made its objectives clear enough, so it has to hammer them into the player with lengthy and repetitive chat conversations.
    Also, it may be a cultural thing, but what 16-17 year olds really consider themselves children and **** about bad adults? I know I didn't at that age. It made the characters seem like they were 12.
    Furthermore, the game tries to be very edgy with "adult themes", but the character's childish behavior made it feel very disjointed.

    I would say that the games best features are the battle system and game play in general.
    Expand
  10. Nov 28, 2017
    3
    So, I just got to 20 hours of playing this game, finished my second Palace and I don’t think I can play it any longer. I’ll start by saying that this is my first time with a Persona game and I really didn’t know exactly what to expect, but my expectations were pretty high with all the absolutely great reviews and feedback this game was getting. So I tried, I tried and I tried a little bitSo, I just got to 20 hours of playing this game, finished my second Palace and I don’t think I can play it any longer. I’ll start by saying that this is my first time with a Persona game and I really didn’t know exactly what to expect, but my expectations were pretty high with all the absolutely great reviews and feedback this game was getting. So I tried, I tried and I tried a little bit more to enjoy it, but I just couldn’t.

    The graphics aren’t a problem for me. Although many people complain about them, being a port from PS3 and all, I don’t really cared too much about them. They were simple and, for the most part, beautiful. There is a lack of livelihood to the characters when they are standing somewhere talking, but for the most part you’re reading the conversations and it doesn’t matter. The transitions are stunning, as is the opening for this game.

    The sounds of the game is something disappointing to me. I didn’t really cared for anything sound-wise here. The music is boring and lame. The voices and conversations are boring and that **** cat talking all the time is so annoying. I thought I would have a nice, well-constructed soundtrack here, but ended up getting something far, far away from that.

    The gameplay is, for the most part, what you’d expect from a JRPG. The battles are nice. The turn-based fights are really fun and this along with the running around the dungeons are what made me play this 20 hours and not less. It was really, really fun. Even running around the city or the school finding new stuff and getting your stats up is a little bit fun, even thought they don’t come close to the battles. The problem is, 90% of the time that’s not what happens. You just have to click the X button over and over and over again because the characters simply won’t shut up. They keep talking forever about a billion useless stuff and you get stuck there, trying your best not to tell your console to go to hell and turn it off. It’s just plain boring. Even when they were just explaining new mechanics to me, I just wanted to kill everyone and I thought I was going to die of boredom because it goes on and on and never stops. And, again, that **** cat doesn’t shut up and it won’t let you do anything. No wonder this game is só **** long.

    I won’t say a lot about the story because, as I said before, I played “only” 20 hours of this 100+ hour game and got through 2 of the, if I’m not mistaken, 7 palaces, which means I didn’t go too deep into it. It was kinda interesting and had potential, though. Teenagers who are in some sort of trouble and have to face society’s prejudices and people’s judgments and, at the same time, fight everyone’s worst sins and desires in order to try to make them better and everyone else to suffer less. Besides not being the most original or incredible thing ever, it’s interesting, although the characters themselves are really uninteresting and that becomes a huge problem when you spend almost the whole game just talking to one or another. It’s just sad that those stupid and pointless dialogues got me completely out of this.

    I am disappointed. Disappointed because I totally see the potential of this game. Disappointed because I tried very hard and spent a long time trying to enjoy this game, just to be turned off by its enormous amount of meaningless dialogue, lack of actual choice of what to do and god-awful soundtrack. I tried to love you, Persona, but you let me down.
    Expand
  11. Jan 24, 2018
    4
    Overhyped high school simulator. How anyone can even call managing your time between studying and doing laundry a serious '' best-RPG'' contender is beyond me. Out of your 100 hours playthrough you will spend 20 of those in dungeons and 80 reading text or watching animes. So many time wasting mechanics, you will start over and lose a lot of progress if you ever miss a palace deadline. I'mOverhyped high school simulator. How anyone can even call managing your time between studying and doing laundry a serious '' best-RPG'' contender is beyond me. Out of your 100 hours playthrough you will spend 20 of those in dungeons and 80 reading text or watching animes. So many time wasting mechanics, you will start over and lose a lot of progress if you ever miss a palace deadline. I'm playing games to relax and have fun, not wanting to throw my controller at my tv wondering how some people got their jobs in this industry. The only redeeming quality to this joke is its art aesthetics. 4/10 would shove a cactus up my rectum over playing this again. Expand
  12. Feb 21, 2019
    4
    Persona 5 oozes personality and style. The visuals are nothing short of amazing and the Red and Black aesthetic really brings character to the game all on its own. That's pretty much where my praise for the game stops.

    I was super disappointed in Persona 5. I loved the series up to this point but P5 just loses many of the things I love about the series. Persona is at its best when it
    Persona 5 oozes personality and style. The visuals are nothing short of amazing and the Red and Black aesthetic really brings character to the game all on its own. That's pretty much where my praise for the game stops.

    I was super disappointed in Persona 5. I loved the series up to this point but P5 just loses many of the things I love about the series. Persona is at its best when it lets you have freedom to do what you want. When you get to decide how to spend your day. These moments are VERY rare in Persona 5. I put 20 hours into the game and my day was usually hijacked by some scripted event. Did someone in you main party sneeze? Yes? There went the entire day! And I realize that there are plenty of times where the game will LET you do what you want, but they always shove an option in your face the moment school is over and make you feel like a jackass if you don't do it. Persona was great when you'd wonder around the school and find a social link/sub story. In P5, it's hitting you over the head with those things. Hell, you don't even have to walk to see people anymore. It's all done through your phone. Just another instance of how they effectively made Persona into a menu/text based game.

    The combat has been over-streamlined as well. Used to be you'd find a weakness of an enemy, have to carefully select your persona and use the corresponding skill. Now the game automatically scans for the enemy's weakness, then automatically selects the appropriate skill they are weak to. 99% of battles consist of pushing R1, then X. That's it. I understand wanting to streamline the experience, but the game is basically playing itself at this point.

    Persona 5, for me, is a black mark on the series record. The promise is there but the execution treats the player like a braindead invalid that has no idea how to explore an environment. Taking the cumbersome mechanics and features out of a game is usually a good thing. But Person 5 overcorrects to such an insulting degree that it all but plays itself.
    Expand
  13. Jul 18, 2019
    3
    This game is not suitable for adults. The story is presented like something from an old Street Fighter game, where you're constantly wondering if something got lost in translation or if the writers simply believe everyone that plays video games is stupid. Press X to continue. Gameplay, as far as I've gotten in the game, is like a worse version of DMC with graphics that completely failThis game is not suitable for adults. The story is presented like something from an old Street Fighter game, where you're constantly wondering if something got lost in translation or if the writers simply believe everyone that plays video games is stupid. Press X to continue. Gameplay, as far as I've gotten in the game, is like a worse version of DMC with graphics that completely fail to impress. I am learning that when the word JAPANESE is a tag for a game that it is going to be unsuitable for intelligent adults in the same way that a HORROR tag means walking simulator. Not fun, not recommended. Expand
  14. May 24, 2018
    3
    More overrated anime tripe from Atlus. Persona games always tackle a controversial topic just enough to get asspats for it then drop it like a ton of bricks or not actually say anything meaningful. Good for waifu-slobbering sexless manchildren and teenagers, but there's not much else.
  15. Jun 20, 2017
    3
    This RPG is rediculously over-rated.
    It is not immersive, it is not fun, and the dungeons are repetitive.
    The battle system is repetitive. The dialog is repetitive. The game is a recap of a recap Only the first dungeon in the game is fun, which is, i assume, when most people write their reviews. Everything after the first dungeon is the same thing over and over and over again.
    This RPG is rediculously over-rated.
    It is not immersive, it is not fun, and the dungeons are repetitive.
    The battle system is repetitive.
    The dialog is repetitive.
    The game is a recap of a recap

    Only the first dungeon in the game is fun, which is, i assume, when most people write their reviews. Everything after the first dungeon is the same thing over and over and over again.

    This game is NOT fun . And honestly any mediocre RPG, i.e. disgea, the tales series, anything is better than this .
    Even the worst game in the "Tales of" series is better than this.

    I put 40 hours into it before i got rid of it .

    100% hyped up trash. nothing like any RPG ive ever played before including other games from thepersona and shin megami tensei series.

    I can't believe how high the scores are on here . This game is a boring recap ofa recap
    Expand
  16. Apr 26, 2017
    1
    This review contains spoilers, click expand to view. An amazing game for any first timer with Persona series, but imo not so much impact for anyone that already familiar with the past installments. The characters very passable, Ann as lovers arcana should be pushed more towards the MC compared to other girls. But she's quite annoying and also passable as love interest. Almost no dynamic relationship between her and MC at all. The story, plot wise and twist is almost too flat and predictable like most shounen manga. And without the arcana mechanics, there's only a little parts of main dialogue that help the depth of the characters. This game sacrifice the luster for pleasing wider audience. Don't go mainstream Atlus, learn from Final Fantasy mistakes.

    27/4/2017 update
    I decided to replayed the game and aimed for the "good" boring ending, after i finished the game with "true end" law ending. But i can't, there's so many things inside the game that turned me off from playing it again. Some of the English voice acting is so bad that it didn't fit and can't conveys the real moods of the characters. Ann's voice actress voice shrieks almost all of the times, it hurts my ears so bad that i need to turn down my tv to whisper quiet. Some characters entered the main storyline in awkward way and rushed. The ost is groovy, but it's hard to pick up most the words sang by Lyn with her Engrish. Oh well... i'm gonna play P3 again to heal the wounds.
    Expand
  17. Jun 6, 2017
    3
    After spending about 10 hours playing this game, the game still insists on tacking on gameplay in order to add some sort of depth. I just don't care enough to merge personas, or craft tools, or chat with confidants, or try and get new personas from talking to enemies when they are stunned. These tedious elements feel tacked on, and detract from the story and exploration. I've just come toAfter spending about 10 hours playing this game, the game still insists on tacking on gameplay in order to add some sort of depth. I just don't care enough to merge personas, or craft tools, or chat with confidants, or try and get new personas from talking to enemies when they are stunned. These tedious elements feel tacked on, and detract from the story and exploration. I've just come to a point where everytime the game introduces some new mechanic, rather than be excited about it, I dread keeping track of it all in my head.The characters are completely one dimensional, but that is pretty standard in anime. The dialog is repetitive, like, "for real"

    While I know this review will likely anger many persona fans, just rejoice that one of you nerds will find a used copy of it at a gamestop near you very soon!
    Expand
  18. Apr 3, 2020
    4
    Another dated, turn based JRPG game with stale mechanics, grinding, and recycled mechanics. Critics are a joke. Generally dated gameplay. Music sucks a**. Weebs just eat this garbage up.
  19. Jan 27, 2019
    3
    Being a long-time JRPG fan (I bought Dragon Warrior 1 on the NES brand new, at full price), and having fond memories of Digital Devil Saga, I thought it was natural to give Persona 5 a try, my first Persona game.

    I outgrew my addiction to grinding to increase levels and stats around 15 years ago, and have instead continued to play JRPGs because of their unique and meaningful
    Being a long-time JRPG fan (I bought Dragon Warrior 1 on the NES brand new, at full price), and having fond memories of Digital Devil Saga, I thought it was natural to give Persona 5 a try, my first Persona game.

    I outgrew my addiction to grinding to increase levels and stats around 15 years ago, and have instead continued to play JRPGs because of their unique and meaningful storytelling (Nier), and strategic based combat systems (Final Fantasy X). Persona 5 unfortunately has neither.

    What Persona 5 does have is and incredibly unique and flashy aesthetic and lots of grinding (on most difficulty levels), but when you look deeper, everything falls apart and it shows you how simple and basic the game really is.

    The combat, while turn-based, is one of the least strategic JRPG combat systems I've experienced. It's complexity is limited to the large amount of status ailments and damage types. Because there's so many, it makes them nearly impossible to plan for (unless you're following a guide), so most strategy goes out the window. And because of the massive cost of most spells, you'll quickly find that it's much more efficient to use physical attacks, while saving your magic for healing. This leads to a very grindy and not-fun combat system (unless you like grinding). Thankfully, you can lower the difficulty level, to reduce the grind, but it doesn't make the combat any more fun.

    More than half of your time in Persona 5 will likely be spent grinding confidant levels. These are basically your friends and leveling them up through conversations and dates gives you various optional perks. Most of the confidant stories are relatively interesting, but not very meaningful or profound. Their stories are average at best, and is where my only enjoyment of the game came from. They all revolve around the same basic theme as the main story, which is:

    Adults are evil. That's the main theme of the game and it sticks to it religiously. You play as just and righteous teenagers and every adult you meet, interact with, or hear about wants to use teens or children for their own nefarious gain. I thought briefly that if you change the word "adult" in the game to "white people" or "black people," then it would point out just how stupid this theme is. And they get around this stupidity by injecting even more stupidity: By making the adults dumber than the teens. As an intelligent adult, I couldn't relate to anyone in the game for the main story or subquests. Every decision made by the teens was questionable at best and all of the decisions made by the adults were simply unbelievable.

    Every main quest and side quest consists of some child being abused or used by an adult. And instead of calling someone who might be able to help or convincing the abusers' of their wrongdoings in a meaningful way, you go into the metaverse and magically change abusers' minds by beating them up. It's like the game is teaching children to escape into their own imaginary worlds when things get tough rather than actually solve problems.

    The world building is nonexistent, probably because the game takes place in modern-day Tokyo. The issue with that is that the adults in power in the game don't act like they do in modern-day Tokyo, so most plot points fall apart under small amounts of scrutiny. The adults in this game simply wouldn't be able to exist in real life, and as a result, are unbelievable.

    At about 75 hours into the game, I was having a hard time dealing with the above and the misplaced/unexplained symbolism (tarot cards, poetry, chains/jail). And then the big twist occurred. And boy, that took the story from being unbelievable to being outright crap. The twist created several plot holes that the game spent the next hour trying to plug up through character explanations.

    That single point made me completely disinterested in continuing my confident relationships, and without those, I had no need to complete the game. I got to the last dungeon, saw that this was going to take another 10-20 hours to get through, and quit.

    Persona's not for me. But if you're a defiant teen who things adults are evil, you love grinding through simple turn-based combat systems, or you rarely notice plot holes or unbelievable characters in stories, then you might just like it.
    Expand
  20. Sep 24, 2020
    4
    Just for me this is a very boring game. Yeah, this game has a good musics and cool character design. But..
    Stealth in this game is pure garbage, deadlines, tutorial is too long, Mona's sh*t-talking is so irritating. I don't like battle system in this game (I don't mind a turn-based combat system, but I think that in this game battle system is not good). Despite the fact that I took the
    Just for me this is a very boring game. Yeah, this game has a good musics and cool character design. But..
    Stealth in this game is pure garbage, deadlines, tutorial is too long, Mona's sh*t-talking is so irritating. I don't like battle system in this game (I don't mind a turn-based combat system, but I think that in this game battle system is not good). Despite the fact that I took the game at a discount, I regret the money spent.
    Expand
  21. Nov 11, 2020
    0
    Dopo aver sentito parlare così bene di questo gioco lo ho provato...dura più di 100 ore !!! Bellissimo !!...
  22. Aug 22, 2020
    0
    I just can’t enjoy this game and I can’t understand how anyone can call this a masterpiece. There is no gameplay at all, Its just walking from one point to another. The turned based combat is super boring. This is not even a game, its more like a anime in which you control your character to walk from point A to point B. If pressing button to skip to next line of conversation your thingI just can’t enjoy this game and I can’t understand how anyone can call this a masterpiece. There is no gameplay at all, Its just walking from one point to another. The turned based combat is super boring. This is not even a game, its more like a anime in which you control your character to walk from point A to point B. If pressing button to skip to next line of conversation your thing then this is the game for you. I personally feel like I wasted my money. Expand
  23. Jun 4, 2017
    1
    Over 100 hours of time-wasting monotony. You could play 3 other great RPGs in the time it'll take you to finish this awful game. I reached Shido's palace and watched the Goro Akechi traitor boss as well. Pretty lame that you once again fight a god in Mementos for the final battle. Horrendous game. I want my time and money back.
  24. Jun 11, 2019
    1
    In the first fifteen minutes of this game, you get in trouble with the police for STOPPING A RAPE. Japan is the worst country in the world! (The game is set in Japan)
    You can't just press start and save, so you lose your progress every time the PS3 turns off, like it is 2001 or something. The last game made by Atlus, for the 3DS (!), Shin Megami Tensei IV, in this series, let you save
    In the first fifteen minutes of this game, you get in trouble with the police for STOPPING A RAPE. Japan is the worst country in the world! (The game is set in Japan)
    You can't just press start and save, so you lose your progress every time the PS3 turns off, like it is 2001 or something. The last game made by Atlus, for the 3DS (!), Shin Megami Tensei IV, in this series, let you save anywhere, like every other game made after memory cards stopped being a thing (Xenoblade, TMS#FE, even FF13, which tanked in reviews). I really thought this game would be somewhat similar, but no. I waited forty minutes (because the saves have timestamps) between the start of the first dungeon and the next time I was allowed to save.
    The first level is - ride the train to school, and transfer trains. Except... I can't read Japanese. All the signs are blurry. Nothing on the map tells you which train line is which. This is supposed to be fun? Commuting? You just walk around hitting every wrong direction while the game tells you that you are going the wrong way. Everyone who gave this a high score has impossible amounts of time to devote to video games and no other life responsibilities, but never mentions that in their review. You cannot just pick up and play this game for thirty minutes. You must devote your night to it, and if you want to sleep, you're going to lose progress.
    Expand
  25. Oct 31, 2017
    2
    This review is based on 10 hours of playtime. While I would consider myself a fan of Atlus - at least a fan of their quality works - I'm so tired of this entry and the extremely low quality of its PS4 release that I felt this was a good place to give an adequate summation. If I ever get around to finishing it, I will update the review to reflect that, but as is, this release has left meThis review is based on 10 hours of playtime. While I would consider myself a fan of Atlus - at least a fan of their quality works - I'm so tired of this entry and the extremely low quality of its PS4 release that I felt this was a good place to give an adequate summation. If I ever get around to finishing it, I will update the review to reflect that, but as is, this release has left me feeling very bored and soured by Atlus in general. Seen enough to make a good call.

    Overwhelming sense of "been here, done that", but I've also been playing SMT games since the 90s. Tons of recycled assets and concepts, while the soundtrack is new in general, I've heard repeats of tracks and/or segments of tracks I've already heard many times before. I get it makes sense, it's like how Zelda has recurring music, but it's the same reason that brand has more or less become dead to me now as well. Treading the same ground over and over and over again. Gets old!

    The low score is largely based on the extremely low quality of this port, since this is clearly a lousy port of a PS3 title, which is another huge sore spot with this release. This was clearly a PS3-centric title in development that got a PS4 release with nothing to differentiate it but a resolution bump to 1080p and 30fps lock, which is quite easy. And while it is locked 30fps on PS4 vs the PS3 version's spiky performance (proven in videos) with a ceiling of 30fps, they could have made this 60fps which would have made it pop far more on the PS4, which could have easily handled this framerate - the textures are low quality, the LoD is low, the effects are low quality. It's all clearly a last-gen title with a resolution increase. They even kept in the lousy PS3 joystick deadzone size - massive, which plagued the entirety of the PS3s lifespan. Sony backed out of this error with the PS4, but Atlus couldn't even be bothered to polish up the port by making the deadzone tighter to reflect the newer control scheme. Again, it's a straight dump of the PS3 version minus the resolution bump and 30fps lock (both of which are really easy to do, the latter especially so since it's just the PS4 brute forcing the PS3-designed engine with better hardware) and they couldn't even take the extra 10 - 15 minutes to make the stick controls tighter. Sure, it's a JRPG, but you still have a character to steer and are still turning the camera plenty, while only about 10% of the joystick space is actually recognized. It matters and is very frustrating that they couldn't even be bothered to take that very small time requirement to brush this up.

    Regardless how good the story may or may not be (there's a *ton* of dialogue bloat here however - again a symptom of the "bigger not better" development mentality), this is a PS4 release at a (at the time of this writing) AAA pricepoint. At that level, far more is to be expected, and at that level, it falls flat on all technical fronts. As far as gameplay is concerned, it's really just a watered-down old-school SMT - *severely* watered down, might I add - with a *ton* of story added on to try and cover up those flaws due to people becoming attached to characters, but all the typical anime-archetypes are here. In a nutshell, this is just another run-of-the-mill dark anime, but then it has JRPG elements to it and the Atlus flair to spice it up. Except it doesn't, because it's all so bland now. All they can do is go bigger, but going bigger with something bland isn't a good idea. It's spreading something tasteless over more space for people to chew and feel less of anything because that already tasteless spread is being spread over so much space, what is it anymore?

    Would love to see a SMT Nocturne Remaster. 1080p with the PS2 motion-blur mask removed and HD font with nothing else changed. $20USD. Peak of this corner of the genre Atlus has carved out and it's clear all they can do is repeat themselves and go bigger. Not better. It's very telling how little they care about this property when they can't even take advantage of the modern hardware it *should* have been designed for with the simultaneous multi-plat release. Or delayed this release to give it a proper PS4 upgrade that could then get an ultimate release as an "Extended" edition (like P3 has FES and P4 has Golden). This PS4 release has "fine, here" written all over it, and nothing more. If it wasn't worth their time to do properly, it isn't worth giving them your money for something they didn't do properly to have your time wasted with something that's sub-par compared to their prior works anyway.
    Expand
  26. Dec 21, 2018
    1
    Maybe I am too old for this kind of game, but it seems lame and over stuffed with unnecessary things like text and effects. Its like you pimp your old old ride and expect everyone to believe it is a great car that can compete with latest models or MB. I cannot believe this is so high rated game.
  27. May 20, 2019
    0
    I hated this game very much. The game featured a very poor story and the characters seemed to have been developed in a hurry. I did not like that my best friend told me I would like it. It is very disliked.
  28. Mar 24, 2020
    0
    Veo grandes fallos en el juego que afectarían al rendimiento de la consola. La jugabilidad es imposible y no se merece más.
  29. Jun 12, 2018
    0
    Persona 5 is a JRPG (Japanese Role-Playing Game) that is part of a bigger franchise called the Megami Tensei. Just like it’s earlier instalments, Persona 5 also focuses on the high school life of Japanese teenagers. This brings the players into the culture of the Japanese high school life. The factors that set Persona 5 apart from other JRPGs is its unique gameplay, and game design.Persona 5 is a JRPG (Japanese Role-Playing Game) that is part of a bigger franchise called the Megami Tensei. Just like it’s earlier instalments, Persona 5 also focuses on the high school life of Japanese teenagers. This brings the players into the culture of the Japanese high school life. The factors that set Persona 5 apart from other JRPGs is its unique gameplay, and game design. Throughout the game, players will never get bored because of the beautiful view of Tokyo players are able to explore. The boss fights are another factor. Each boss has a unique fighting style, and it is up to the players to organize their character roster and defeat the boss. In this paper I will analyze what makes Persona 5 such a great game to play.
    Personally, the aesthetics of a game is what I look first. The Persona series in general has always had its high standard of aesthetics. Persona 5 in particular has astounding art design and music components. Through the access of the top-notch processing power of the PlayStation 4 console, the Persona 5 team was able to add in more details to the game compared to the PlayStation 2 Persona 4 game. As the player explores Tokyo, players will realize the small details set in by the producers. For example, when you explore the in-game Tokyo, you will realize that the train station is exactly the same as the one in Tokyo. When you compare each train station, it is as if you are touring Tokyo in real life.
    The details Persona 5 provides even brings players into the culture of Japan as well. Throughout the game, players experience many different festivals in Japanese culture. Personally, I really enjoyed the school festival they had in school. It really brings out something different compared to other JRPG games. I believe that people are drawn to this aspect of the game since it brings out the Japanese culture that people are interested in. Playing as a high school student also brings in the high school culture as a Japanese high school student. It makes some events relatable. I believe that this is one of the reasons that the Persona series is so successful. When playing the game, players are easily intrigued by the fine details of the high school life. It is easy for someone to say “Oh! This reminds me of when I was in high school” or “Hey! I am experiencing something similar in the game!” These relatable experience in school makes the game standout compared to all the other JRPGs on the market.
    Persona 5 is different from other JRPGs not just because of the relatable experiences, but also the unique narrative gameplay it provides. In the beginning of the game, our protagonist is tied up in jail. This immediately captures the players interests as what is going on in the game. Similar to the movie “Memento”, players are constantly intrigued as to what caused the protagonist to be locked up in jail. After every chapter of the game, players reveal more and more information of why our protagonist is in jail. The transitions between the end of a boss fight and the interrogation scene in jail is extremely well done. The manga feel page flips, the animation, and the music just goes well together to set the tone of an ending to another beginning.
    In the end, Persona 5 is definitely a game that I will be revisiting very soon. Personally, I have already played over 100 hours on the game and counting. Persona 5 is a game that is meant to be revisited over and over. Players may have finished the story of the game, but there is always something more to test and challenge your abilities as a player. For example, in the depths of Mementos, there is a hard boss known as the reaper. He is one of the hardest bosses to play against. Players need to have their characters at a high level, and also needs to coordinate between each character to attack and defend at the right timing in order to beat him. There are also other side quests players could complete. All in all, Persona 5 is a great game that I would recommend to anyone who is interested in the JRPG genre.
    Expand
  30. May 22, 2018
    0
    no se lanzo para pc y nisiquiera esta en español, que falta de confianza para la comunidad, no digo que lo probe pero no quieren sacarlo para pc ni en español
Metascore
93

Universal acclaim - based on 98 Critic Reviews

Critic score distribution:
  1. Positive: 97 out of 98
  2. Negative: 0 out of 98
  1. Jun 4, 2019
    90
    Persona 5 is an absolutely amazing game that convinces with its art style, music and story. It has anything one could ask for such a game and more. The turn-based battle system offers a wide array of opportunities. While it may not be everyone's cup of tea, it is definitely recommended to give it a go.
  2. Feb 22, 2018
    90
    Persona 5 is a great example of quality jRPG game, with a good story, great battle system and fabulous artistic style, this is a must have for the fans of the series and the genre.
  3. Oct 19, 2017
    93
    Persona 5 beats every other turn-based RPG in terms of production values, combat, story, symbolics, character design, music, pace and variety. 2017 is a great year for gaming and Persona 5 confirms this with a load of unmatched swagger.