Metascore
56

Mixed or average reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 24
  2. Negative: 6 out of 24
  1. Sep 13, 2017
    80
    Perception has a lot of heart put in to it by the husband and wife team. It really shows in the details in the game. That heart also shows in some parts as being slightly rough around the edges.
  2. Jul 23, 2017
    73
    Innovative, but quite repetitive scary adventure. The blindness mechanism is fascinating, but its gameplay doesn't really shine.
  3. Jun 20, 2017
    73
    As far as narrative-driven exploration-based horror games go, Perception isn’t the worst out there, but it also can’t really stand alongside games like those in the Amnesia series or Gone Home. It still warrants a playthrough if you’re looking for a game with a unique hook or if you’re just desperate for any new horror game to play, though considering its length and lack of varied gameplay, you might be better off waiting until it’s on sale.
  4. Jun 19, 2017
    71
    With only four chapters, Perception is a short game that doesn't justify its launch price. However, its unique gameplay mechanics are genuinely smart and imaginative and its quartet of narratives are morbidly engaging. After having been a little put off by its initial negative reception, I was pleasantly surprised to find that it's actually pretty good.
  5. Jun 27, 2017
    65
    There're some great ideas in Perception, and with an interesting protagonist and some great voice acting, there's a lot to enjoy, even if it is a bit too easy.
  6. 65
    Perception is a fun game full of unique concepts and ideas, but for a horror game it isn’t particularly frightening.
  7. Jul 16, 2017
    64
    Perception builds upon one unique gameplay element throughout its entire brief run but fails to see what makes a horror game memorable.
  8. Jul 20, 2017
    60
    Perception isn’t really doing a whole lot gameplay wise that the majority of these types of games haven’t done before. If players are a fan of narrative driven, creepy experiences, Perception offers that, and even if the game can be completed in a few hours, it’s entertaining. Where I really appreciated Perception is in the ability to make me consider how much my life would be different if I myself was blind, and that thought alone is scary. Perception gave me an even greater appreciation and understanding of potentially how a blind person goes through daily life, and while I may never know how that truly feels, even a glimpse of that life, experienced through a videogame, has touched my heart in a way I never expected.
  9. Jul 20, 2017
    60
    Having Cassie's blindness as the defining game play mechanic results in a visually repetitive experience where again, one can appreciate the developer's sincerity in tackling a significant subject, but not necessarily enjoy the aesthetic results. Perception is not a long game but becomes repetitive early on. In the end, the gameplay implications of a character with a significant handicap are folded into an intriguing premise that is simply not executed very well.
  10. Jul 5, 2017
    60
    An imaginative horror game, Perception is coming at a well trodden genre from a new angle, but despite its good ideas, it doesn't quite live up to its own potential.
  11. Jul 4, 2017
    60
    There are some great ideas in Perception, but the execution is somewhat lacking. Wandering around a haunted house with no vision should be a tense, methodical, creepy experience, but this game has a sprint button. You are given a lot of help to navigate and solve puzzles because if you did not have your sight and were trapped in a mansion with moving walls and keys to find you would be utterly helpless. This means the whole premise to the game quickly becomes pointless, which is a real shame.
  12. Jun 26, 2017
    60
    It is because of the more interesting innovations, and promisingly atmospheric ghost stories, that Perception's issues render it so disappointing. After its initial scares and exciting concept, it all begins to fall flat. The big reveal for how the stories were all connected felt muddled and underwhelming. The game seems to sacrifice vital narrative development in favour of inconsistent and misplaced atmosphere building. With as much thought put into the execution, as was clearly put into its concept, this game may have been something special, instead it haunts the realm of mediocre.
  13. Jun 23, 2017
    60
    Play Perception if you’re in need of a quick horror fix, and not for what could be perceived as something larger.
  14. Jun 19, 2017
    57
    Quotation forthcoming.
  15. Oct 11, 2017
    55
    By Perception’s conclusion, I’d witnessed several generations of families who’d lived in this mysterious estate, how they meshed together and found Cassie’s link to them. Some were more interesting than others, but Perception ends up dragging on for too long with too little intrigue to carry it through. Had it been half as long and experimented more with the applications of Cassie’s blindness, Perception could’ve been a fascinating experience. What I actually got was the chance to stumble around in the dark for six hours, which is about as enjoyable as it sounds.
  16. Aug 21, 2017
    50
    Strip away the game's echolocation feature and you're left with a rather lackluster ghost story adventure game. The path through the game is extremely linear, there's little in the way of interaction, and what puzzles there are in the game are simple and far and few between, For the dark to be scary, you have to believe that there is something lurking in it somewhere, but in Perception the darkness felt about as scary as my bedroom does at night.
  17. 50
    If your big point of difference is that you’re playing a blind girl, but the way you’ve structured the gameplay means that she doesn’t behave blind at all, then you’ve shot your game’s credibility in the foot before it even starts.
  18. Jun 16, 2017
    50
    Perception is miles better than the myriad “me too” horror games saturating Steam, but it’s certainly not exceptional. Underneath the visual style – and it’s ultimately just an aesthetic choice – is regular ol’ walk-and-talk horror game that manages a little panache but contains no material of substantial value, be it narratively or interactively.
  19. May 25, 2017
    48
    Perception is as much a disappointment for the clever and inherently frightening idea it wastes as it is for the mistakes it makes. At its heart, there’s the promise of playing something genuinely new, from a perspective that could help teach and thrill simultaneously. It’s unfortunate that, like its echolocation mechanic, the more I saw of Perception, the more there was to worry about.
  20. Games Master UK
    Jul 13, 2017
    45
    We applaud the idea, but despair at the delivery. Not enough bump in the night, too much bump into stuff. [Aug 2017, p.81]
  21. Jun 19, 2017
    45
    Perception's attractive thesis—a blind woman should be capable of investigating the menacing house from her nightmares—creates space for an original protagonist inside of an extraordinary circumstance. A premise isn't a promise, however, as Perception quickly abandons novelty in favor of rote objectives, aimless antagonism, and a narrative set adrift in a sea of platitudes.
  22. 45
    Perception is a game of wasted opportunities and poor execution. It presents a unique mechanic only for it turn stale as it lingers without any evolution, it introduces a character that the player has empathy for only to make her unrealistic and unlikable, and its inconsistent design decisions turn a promising adventure into a frustrating one.
  23. Jul 17, 2017
    40
    Perception is a prime example of a wasted innovative ideas. Developers of Perception did almost everything wrong and the final product is a broken and shallow game.
  24. 40
    The whole idea of playing as a blind person could be interesting but navigating the house just feels frustrating given that you’ll spend a vast portion of your time looking at a silent black screen. With a weak story and unsuccessful horror elements Perception is probably best left in the dark.
User Score
6.1

Mixed or average reviews- based on 27 Ratings

User score distribution:
  1. Positive: 12 out of 27
  2. Negative: 9 out of 27
  1. Feb 3, 2020
    0
    Absolute trash. Game was very poorly designed. Scary at first but if you for some reason if you don't follow the exact direction they want youAbsolute trash. Game was very poorly designed. Scary at first but if you for some reason if you don't follow the exact direction they want you to follow. WHILE YOU ARE BLIND, then the game decides to not work and refuses to continue. Absolutely dreadful. Don't waste your time or money. Full Review »
  2. Mar 12, 2019
    7
    I enjoyed it. It was creepy, had an excellent source of tension with the character being blind (you can't see what's in the distance, afterI enjoyed it. It was creepy, had an excellent source of tension with the character being blind (you can't see what's in the distance, after all, and have to rely on phone apps to fill in the gaps).

    That being said, I think I got this for like... $20? And as short as it was and relatively simplistic as it was (the story was OK, not fabulous) that's not something I feel was worth $20.

    Also, though everywhere I went insisted a patch had fixed the issues back in October 2017, I was still unable to get the "Snoop" trophy: A relative simple trophy acquired by listening to all the messages on Cassie's phone. Which I did.

    Three times.

    In two different playthroughs.
    Full Review »
  3. Jun 8, 2017
    7
    Perception
    less is more
    Perception is a 3 hour long first person horror game where you play as a blind woman named Cassie who visits a
    Perception
    less is more
    Perception is a 3 hour long first person horror game where you play as a blind woman named Cassie who visits a mansion she keeps seeing in her nightmares...
    She goes to collect the 4 items she sees…
    Since you are blind you see using echolocation…
    At first this seems like just a cool experimental game...
    And you assume you’re going to just keep echoing to explore the rooms…
    But quickly you learn this isn’t the case…
    You’ll do a lot of back tracking here... as this is a go to a certain point and collect a certain item kind of game until you get to the credits…
    You can hold down a button to see a doorway or item located in the house and then you have to figure out how to get there…
    And slowly this gets more challenging…
    For starters...
    You can’t just spam the echo button…
    Because while you use your ears to see...
    The house uses its ears to see too…
    Too much noise will attract an enemy moth monster…
    For the majority of this is the only threat...
    the screen will start turning red and you have to find a hiding spot fast…
    This makes exploring this dark mansion even more terrifying…
    The game understands that less is more when it comes to horror..
    It doesn’t flood you with enemies to deal with…
    You only have to deal with one...
    And it comes when there’s too much noise happening…
    This leaves you feeling vulnerable at every moment of the game…
    The challenge also comes in the form the house changing…
    This house has been home to many families... and you have to solve the mystery of all of them…
    Each chapter takes place in the same house... But the house always looks different and offers a different challenge depending on the time period and who lived there...
    All the way back to the 1600s…
    This changes the gameplay up a bit to keep the game interesting as it is insanely repetitive...
    Again it is just figuring out how to get to the right room in the house over and over for 3 hours and listening to dialog and the echoes of this house…
    And I never truly felt like I was exploring the house as practically every door is locked expect for the one you need to go through,
    This is a gift and a cruse because you won’t be wasting your time in rooms you don’t need to go through…
    but a curse because you can just go through a simple route to the right room.. you have to go through a bit of a maze as if being blind wasn’t hard enough…
    Though perception is a bit repetitive, it still offers a terrifying and unique experience worth picking up for horror fans…
    I give perception
    a 7/10
    Full Review »