User Score
7.3

Mixed or average reviews- based on 199 Ratings

User score distribution:
  1. Negative: 42 out of 199

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  1. Jun 19, 2017
    6
    My opinion on the relationship between gaming and storytelling is... well, complicated. Stories have always been a very efficient way to make players emotionally invested in a game, but the trend of turning all of the spotlights to the story, while actual gameplay takes on a supporting role, isn't something that usually appeals to me. This is pretty much what happens in Night in the Woods,My opinion on the relationship between gaming and storytelling is... well, complicated. Stories have always been a very efficient way to make players emotionally invested in a game, but the trend of turning all of the spotlights to the story, while actual gameplay takes on a supporting role, isn't something that usually appeals to me. This is pretty much what happens in Night in the Woods, and yet the game's many charms kept me coming back until its shiver-inducing ending.

    You play as Mae, a 20-year-old female cat who drops out of college for initially unknown reasons and decides to come back to her parents' home in the idyllic small town of Possum Springs. Once there, Mae gets to explore the town by walking around with mild platforming elements, such as jumping onto wires and tops of buildings. That's all there is to the game's platforming side, though, as there is virtually no challenge to Mae's jumps, no new abilities to unlock, and no enemies to kill.

    Instead, Night in the Woods plays out like an animated indie comic book, and in that ambition it's truly something special. The lovely Possum Springs is home to inumerous antropomorphic animals, many of whom Mae can interact with. The town has clearly seen better days, as most of Mae's chidhood places have closed up or exist in significantly decayed forms. The bulk of the game consists in developing Mae's relationships with the townsfolk and rekindling her old friendships, while slowly uncovering the mysteries pertaining both to her past and to the weird happenings around town. The writing is, for the most part, excellent, even if some of the text-heavy sections can go a little overboard on the innocuous worldbuilding details.

    It certainly helps that the game's graphics and sound are nothing short of phenomenal. There's a sense of peace about just wandering through the game's world, making small talk with the townsfolk, while admiring the colorful art direction and soaking in the subdued, melancholy soundtrack. Small details, such as the raccoons and squirrels interacting with background objects, the cars passing by in the Towne Centre, or the leaves flowing in the wind as you walk nearby, give the whole experience a sense of joy that's hard to explain with words.

    Night in the Woods progresses at a slow pace, which fits the decadent small town vibe. This, however, can be a problem in regards to the exploration. Even though new areas open up every now and then, the days can sort of blur together as you walk the same streets, check the same places, and talk to the same people. There's a monotony about the experience which simply isn't much fun.

    Like the name of the game suggests, however, there's a fair tinge of suspense about the storyline, and that's what keeps things interesting. At some point the strange occurrences, which are initially only hinted at, start piling up quickly, leading to a final chapter which is truly phenomenal from a storytelling standpoint (if even less exciting than the rest of the game when it comes to actual gameplay).

    Then there's one of the game's most interesting aspects: Mae's scrapbook. Her drawings are essentially collectibles, gotten after experiencing specific passages of the game's story. This is a fine reason for the player to try and develop the various minor storylines Night in the Woods offers, several of which can be genuinely funny, creepy, heartwarming, of all of that at the same time. My big complaint here is that you can't fill out the scrapbook in a single playthrough, as choosing to spend time with a specific character will often mean eschewing a different storyline altogether.

    TL;DR:
    It's hard to judge a title like Night in the Woods. The coming-of-age story hit all the right notes with me, with lovable characters, an excellent setting, and just the right amount of creepiness and serious themes. The truth is, however, that the gameplay itself left me entirely unimpressed, even bored at times. I kept wanting the game to offer exploration that's more interesting outside of the story progression, to no avail. If you want a challenging platformer with pleasant gameplay progression, you should probably look elsewhere; if you don't mind lackluster gameplay in name of a truly excellent story, however, this is a game you won't soon forget.

    Rating: 6.5/10
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  2. Sep 8, 2018
    6
    This is a game that I went into with high expectations. I heard great things about the game and really thought it was going to be extremely relatable. It just didn’t pan out for me that way. This a game that is very reliant on you finding the characters to be relatable and it just didn’t happen for me.

    The whole premise of the game is, your character has gone away to college for the
    This is a game that I went into with high expectations. I heard great things about the game and really thought it was going to be extremely relatable. It just didn’t pan out for me that way. This a game that is very reliant on you finding the characters to be relatable and it just didn’t happen for me.

    The whole premise of the game is, your character has gone away to college for the last couple years, it didn’t work out and now she’s back home living with her parents. For the main character Mae, it’s a weird combination where everything looks like its the same but at the same time, everything feels different. Really its a story about going home.

    That’s probably one reason why I just didn’t relate to the main character, I never went away to college. I went to a local community college and lived at home, then after 2 years I just jumped straight into work.

    Going into the game, I also knew the game dealt with depression and that’s why I felt like I may find it relatable but the game just didn’t do anything for me. I just had to slog through this game and the 8-10 hours that I played it. I had maybe an hour of enjoyment.

    This game was just not for me.
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  3. Oct 30, 2020
    6
    I don't want to say this is a bad game, I think what I was expecting was simply very different than what I got. While not action packed, I think the story it tells is told well, although the story can be a little slow at times. Don't want to be too harsh on something that probably wasn't for me to begin with.
  4. Jul 28, 2020
    7
    Beautiful game. Really quite lovely in the ambeince graphics and story mechanics.

    i really dont want to spoil any story but know that the charcters are excellently written and developed. One cone that I can think of is the gameplay which consists of many minigames. Some of the minigames arent quite on par with the others and feel rough. Some parts of the story feel like they go on
    Beautiful game. Really quite lovely in the ambeince graphics and story mechanics.

    i really dont want to spoil any story but know that the charcters are excellently written and developed.

    One cone that I can think of is the gameplay which consists of many minigames. Some of the minigames arent quite on par with the others and feel rough. Some parts of the story feel like they go on for quite some time (part 2) however its still significant. In the end I wanted more. Excellent game
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Metascore
87

Generally favorable reviews - based on 15 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 15
  2. Mixed: 0 out of 15
  3. Negative: 0 out of 15
  1. Feb 1, 2018
    90
    From beginning to end to epilogue, Night in the Woods is ultimately open to individual interpretation. How you relate to it depends on your own experiences and choices, including Mae’s dialogue and who you decide to spend time with. Though its charming and angsty story works well on its own merits, it’s special because of how it prioritizes conveying emotion over telling a straight narrative.
  2. Playstation Official Magazine UK
    May 29, 2017
    80
    Forgive its clumsier moments. Play it for its brill soundtrack, loveable-unlovable cast and charmingly rendered brand of nihilism. Then, for god's sake, call your parents. [May 2017, p.97]
  3. Apr 14, 2017
    95
    Night in the Woods is a fantastic narrative with a beautiful artstyle, theme and plenty of small touches occupying a wonderful world full of loving characters covering a sinister story underneath.