Metascore
73

Mixed or average reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 24
  2. Negative: 1 out of 24
  1. Aug 28, 2017
    45
    While I still respect the concept and gameplay at the core, this superfluous follow-up stretches the definition of what a sequel is, and the majority of what it changes isn’t great. More than anything else, Nidhogg 2 is like someone drawing a mustache on the Mona Lisa with a sharpie – it was perfect the first time, and ‘touching it up’ has only marred that beauty. I’ll be sticking with the original.
User Score
5.6

Mixed or average reviews- based on 22 Ratings

User score distribution:
  1. Positive: 7 out of 22
  2. Negative: 7 out of 22
  1. Nov 26, 2019
    6
    Decent party game, but good only for 20 minutes. The time limit always leads to a draw, so playing with more than 2 people in tournamentsDecent party game, but good only for 20 minutes. The time limit always leads to a draw, so playing with more than 2 people in tournaments doesn't really work. Full Review »
  2. Sep 8, 2018
    7
    This is probably going to be one of my favorite indie games of the year. It’s to hard to classify this game because its kind of a fighting butThis is probably going to be one of my favorite indie games of the year. It’s to hard to classify this game because its kind of a fighting but not in any of the traditional sense of what a fighting game is. Its one vs one and each level has 7 rooms total. So you start in the middle so room 4 and depending on where you start you want to get to either room 1 or room 7. If you start on the left side, your goal is move to the right and get to room 7. If you start on the right, you’re moving to the left and you’re trying to get to room 1. Its kind of hard to explain but it’s easy once you get playing.

    So at the start of the match, you’ll each start with a sword. The two fight and whoever wins they get to move forward. So if its the person on the left, they start running to the right and you want to keep running until your opponent respawns. Then you go into another battle where the two of you will fight again. Let’s say Left wins again so they’ll keep running to the right. This continues until one person reaches the end of the level.

    So far from what I’ve described, the core gameplay is the exact same as the original. The 2 big changes are 1 the art style. As you can tell from the pictures above, rather than just being stick figures. The game does have some artistic design. Initially, people were really complaining about the design but I really liked it. The art design really fits the gameplay.

    The other big change is the weapons. In the original, there was one weapon and that was a sword. In Nidhogg 2, there are 2 different swords, a dagger and a bow and arrow. What this has done is, it’s created a meta game within the game. Weapons counter other weapons and one of the biggest changes is, in the original dive kicking was really strong and OP. In this game, one of the swords is a great counter to dive kicking so it’s not as good anymore.

    Why I like this game is, it’s a fun “party” game. I hate using that word because I feel like it has some negative connotation to it but trust me when I tell you. This is a fun game.
    Full Review »
  3. Oct 4, 2017
    7
    Die Indiefortsetzung Nidhogg 2 ersetzt die stylische Atari-Ästhetik des Vorgängers durch eine spleenige Ugly-Early-VGA-Optik. Die ist sicherDie Indiefortsetzung Nidhogg 2 ersetzt die stylische Atari-Ästhetik des Vorgängers durch eine spleenige Ugly-Early-VGA-Optik. Die ist sicher nicht jedermanns Sache – was aber nichts am immer noch gelungen durchgeknallten Spielprinzip ändert. Messhof Games verbinden Fechtspiel und Brawler zu einer absonderlichen Local-und-Online-Koop-Erfahrung: Wahlweise in Highspeed oder mit ruhiger Taktik setzt man seine Stiche hoch oder tief an, kickt dem Kontrahenten die Waffe aus der Hand und hechtet Richtung Levelende – wo einen der titelgebende Riesenwurm zur Belohnung Happs nimmt. Das hohe Spieltempo und die präzise-chaotischen Kämpfe erinnern dabei mehr als nur einmal an den 4-Spieler-Hit Towerfall, während die bunten Umgebungen aber deutlich abwechslungsreicher kommen: Zu einem meditativen bis nervigen Elektro-Soundtrack geht es durch gammelige Schlachthäuser, drückenden Dschungel oder fiebrige Tanzclubs. Außerdem bekommt Nidhogg 2 durch neue Waffen wie den Bogen einen guten Wumms mehr Tiefe. Full Review »