User Score
7.5

Generally favorable reviews- based on 886 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Aug 6, 2018
    7
    For everything this game seems to do right, there's something that comes around that brings it back down. The combat in the game is a very well done action RPG style that I thought was the best part of the game. However while the combat is extremely fun and engaging, the extremely cookie-cutter story is beyond boring and seemingly meant for a much younger audience. I kinda expected thatFor everything this game seems to do right, there's something that comes around that brings it back down. The combat in the game is a very well done action RPG style that I thought was the best part of the game. However while the combat is extremely fun and engaging, the extremely cookie-cutter story is beyond boring and seemingly meant for a much younger audience. I kinda expected that but there were moments where it was almost agonizingly hard to get through. I found myself just skipping alot of the dialogue towards the end because I just really didn't care about what was going on. The main reason to keep playing was the kingdom building aspect of the game. It's how you get basically all of the upgrades throughout the game and gaining new citizens to build up your kingdom was the highlight for me. I wasn't impressed that EVERY side quest devolved into a fetch quest. There are so many fetch quests in this game it could probably have been added as a subtitle to the game. Nothing was too hard to come by, even though there are a few quests that are oddly misplaced in where they are available in the game. Meaning there are some that were designed for items you get in the end game they ask for early on and vice-versa. It seems like a bit of an oversight. The main thing I can say about this game is that at least the story was more bearable then the first game. It's not as kiddy as the first game was, but its still extremely boring at times because it was clearly made with a younger audience in mind. I could recommend this to anyone who's pre-teens might be wanting to get into a light JRPG style game. As the combat and kingdom building parts are actually very good. It's just hard to recommend to anyone over that age because that's not exactly this games target audience IMO. Expand
  2. Apr 9, 2018
    7
    Lack of challenge, Lack of challenge, Lack of challenge! Everything about this game is good, but the lack of challenge almost single handlely destroys it. The game is an classic jrpg, you grind, fight, upgrade, repeat. In a nutshell, combat is a hack and slash/classic jrpg style. The story was ok, a slow trudge until you reach the ending which I enjoyed. The characters were ok, none stoodLack of challenge, Lack of challenge, Lack of challenge! Everything about this game is good, but the lack of challenge almost single handlely destroys it. The game is an classic jrpg, you grind, fight, upgrade, repeat. In a nutshell, combat is a hack and slash/classic jrpg style. The story was ok, a slow trudge until you reach the ending which I enjoyed. The characters were ok, none stood out, they were just there.. Kingdom building was what hooked me (for the first 10 hours or so), side missions for recruiting citizens to come work for you, in turn lets you research new abilities. I also enjoyed the boss battles of this game it's fun and diverse. Basically, core gameplay and it's elements are all good, it just depends on how tolerant you are to repetitiveness. But as I said, the lack of challenge in this game killed it, it could've been something better, more rewarding, etc. No challenge meant of all the items you can buy in this game, and I only stuck to potions to health, mana and revive. No challenge meant every time an enemy drops a loot, I go "ok" cool; instead of wow I wonder what it does! No challenge meant research into new abilities which take up to 30 minutes for a ability that you may or may not use a lot doesn't feel rewarding. I think you get the point. To end, slightly disappointed in the sequel to ni no kuni which I LOVED. They changed the combat for the worse, and although a tales like combat is fine, the lack of challenge ruined it. I can recommend this at full price only if you're looking for a decent jrpg, otherwise wait for it to drop if you're looking for something more. Expand
  3. Apr 23, 2019
    7
    + Different gameplay elements help bring purpose to the otherwise dull side quests.
    + Graphics are great for a JRPG, though there is a slight stutter in 4K mode.
    + Music is extremely good. + Voice acting is very good. + The game is fun to try 100%. You will want to get the platinum. + There is a small town where they speak in Yorkshire dialect, it's funny. +/- The side quests are
    + Different gameplay elements help bring purpose to the otherwise dull side quests.
    + Graphics are great for a JRPG, though there is a slight stutter in 4K mode.
    + Music is extremely good.
    + Voice acting is very good.
    + The game is fun to try 100%. You will want to get the platinum.
    + There is a small town where they speak in Yorkshire dialect, it's funny.
    +/- The side quests are very basic though rewarding to do.
    - Story alright but it's nothing amazing.
    - The main story is quite short.
    - Easy to miss in gameplay dialogue comes and goes quick, should of been voiced.
    - The combat is very basic and mindless and easy.
    - More of the game could of been voiced acted.
    Expand
  4. Nov 23, 2018
    7
    This game is good and visually is great! I liked many of the changes they made, but I didn't care for the change from monsters gaining levels to players. If this had been the only NI No Kuni I had played then my rating would have been higher.

    However, because of the changes there is no longer a need to grind levels or fight over and over just to get that monster you desire. In other
    This game is good and visually is great! I liked many of the changes they made, but I didn't care for the change from monsters gaining levels to players. If this had been the only NI No Kuni I had played then my rating would have been higher.

    However, because of the changes there is no longer a need to grind levels or fight over and over just to get that monster you desire. In other words, once you finish the game there isn't much reason to play again.
    Expand
  5. Apr 4, 2018
    7
    Overall I think the game is worth the price, but Its definitely lacking in quite a few areas. First off the game is extremely easy. You will be killing things much higher level than you to feel any sort of challenge. The story is also very dry and childish. It's about a boy who wants to build a kingdom where everyone can live "happily ever after." I liked some of the kingdom buildingOverall I think the game is worth the price, but Its definitely lacking in quite a few areas. First off the game is extremely easy. You will be killing things much higher level than you to feel any sort of challenge. The story is also very dry and childish. It's about a boy who wants to build a kingdom where everyone can live "happily ever after." I liked some of the kingdom building mechanics... to a point. After the 60th fetch quest to find more loyal subjects, I couldn't care less. This is especially true when you realized you could of probably used your level 10 weapon throughout the entire game. With no difficulty incentive, and a bad story, I often asked myself why I kept playing. Needless to say after about 25-30 hours of gameplay I rushed to the end as fast as possible to wrap things up.

    It's a gorgeous game with a great sound track... but the world building and overall immersion just wasn't there.
    Expand
  6. Apr 4, 2018
    7
    This game was good.
    Its pretty, it has some elements of studio ghiblis' loveable worlds, and it scratches a certain 'progression itch' via gear and building your kingdom.
    On tge other hand, the end comes too soon via a relatively simplistic story with minimal character and plot development, the game is VERY easy, and ultimately all the kingdom developement and gear grinding literally
    This game was good.
    Its pretty, it has some elements of studio ghiblis' loveable worlds, and it scratches a certain 'progression itch' via gear and building your kingdom.

    On tge other hand, the end comes too soon via a relatively simplistic story with minimal character and plot development, the game is VERY easy, and ultimately all the kingdom developement and gear grinding literally doesn't matter by the end of the game. There isn't anything to challenge you or any true justification for all the citizen collecting and kingdom upgrading you did by the end game, aside from personal satisfaction (Okay, and the 10th dreamer's door, but that is really just there to justify post-game grinding and thats not enough for me).

    I truly enjoyed the game, though the ending fizzled, and I found myself skipping dialogue by the end (which I almost NEVER do).

    I don't think anyone interested will regret buying this game, but I don't think anyone will be missing out if they skip it either. I'm trading mine in now, without bothering with more than a few hours of post-game.
    Expand
  7. Apr 26, 2018
    7
    After playing Ni no kuni 2 for a good amount of time, I honestly have to say that the game gets boring and frustrating as the myriad of gameplay ideas are just mashed together with very little focus, or worse very little explaining which creates a strange experience for the player.

    The art style is pleasing but lets not forget that the mighty studio Ghibli only observed and didn't
    After playing Ni no kuni 2 for a good amount of time, I honestly have to say that the game gets boring and frustrating as the myriad of gameplay ideas are just mashed together with very little focus, or worse very little explaining which creates a strange experience for the player.

    The art style is pleasing but lets not forget that the mighty studio Ghibli only observed and didn't helped with NNK2 development unlike the original, which was graphically superior

    Ni no kuni 2 unfortunately fails in several major departments, the action rpg aspects suffer in several areas, healing for instance is pretty terrible especially as you progress further into the game. The higgledies if anything, are more annoying and a bothersome mechanic that doesn't really work too well, give me some proper healing spells instead of opening up menus and eating some candy or relying on the higgles to heal...which is far too hit/miss to rely on it.

    Combat mechanics also feels weak, most battles can be won by spamming aoe attacks. Occasionally you might get a few monsters that actually present a challenge causing the player to actually attack with a bit of strategy but most of the time its button mashing, the dodge and blocking skills are almost useless, well dodge is your more useful defensive skill - blocking is pretty much useless as you're facing sometimes upwards of 10 mobs in anyone battle and from all sides that you're character will get hit off-screen regardless, not that it really matters.

    The quest system is far too drawn out and laborious, even grindy at times with many quests giving you vague, even cryptic information often requiring trial and error or simply checking up a guide, this isn't good side quest material and needs to be better.

    Managing the kingdom again, feels like padding out game time - all the times worth in real time, and are paused when you log off the system. Although, the timers are not terribly long - it still feels unnecessary to force the player to check back to collect kingdom gold every once in a while to keep upgrading the city, even the strategy battles feels like an unnecessary mini-game to pad out the time as well, this was a major flaw in the original NNK but the opposite as the original game was super short, NNK has padded out the gametime as much as possible often creating a boring, almost borderline grindfest moments.

    Whilst NNK2 isn't a bad game, its got more than a few moments when it shines. Some of the questionable flaws, all the mechanics thrown into the mixing pot and all the gameplay padding weaken the experience. Overall, it is a pretty good game but far from perfect.
    Expand
  8. Dec 26, 2018
    7
    Very good RPG with ton things to do. A lot of voiceless dialogue can be boring. Graphics in distance is poor even on Pro.
  9. May 22, 2018
    7
    Ni no kuni II Revenant Kingdom
    Still a good game, but took a massive step back.
    Ni No Kuni 2 is less of a sequel and more of a 2nd installment in a series.. this game takes place many years into the future after the first ni no kuni, so playing the first game isn’t necessary to play this one. .however I would recommend you play that one instead.. This is an action jrpg that telsl the
    Ni no kuni II Revenant Kingdom
    Still a good game, but took a massive step back.
    Ni No Kuni 2 is less of a sequel and more of a 2nd installment in a series..
    this game takes place many years into the future after the first ni no kuni, so playing the first game isn’t necessary to play this one. .however I would recommend you play that one instead..
    This is an action jrpg that telsl the story of evan who sets out to start his own kingdom and unite all the nations of the world.
    The story this time around is much less personal.. its vewry politics heavy.. hes just a child that wants to make the world a better place. .a lot of cgrowing and learning to hopefully become a great leader of this land and because of this less personal tale, I had less interest in how the game played out overall…
    The first game had a slow but beautiful build up and introduction to its characters, this time around everything is sped up, youre told your motives in passing, everything happens so fast, and I just found myself not caring.
    So no good story, were off to a bad start..
    Thankfully the gameplay and rpg ellements of this game keep you hooked for this games roughly 30 hour campaign..
    unfortunately also changed is the pokemon aspect.. youre no longer collecting monsters, instead theres an action rpg twist, when youre roaming the open lands youre in chibby form and youre pulled into a little arena to battle, and hwen youre in tighter spaced evrythiong is pulled in and its much more westernized where you hop right into battle and go, the combat system is much more simpler this time around, magic is rewarded quickly and spent with the hold of a trigger and the press of an action button, leaving combat to be fast and fluent requiring little strategy…
    however the strategy of the first game is what made me fall in love with it aside from the pokemon character collecting aspects..
    here not much thinking is required… hack and slash your way through battles..
    things are so easy that I found boss battles to be easer than regular random encounters…
    I still had fun with all of this though, opening chests and picking up loot, throwing loot on my part members which like the first game can be swapped through during battle at anytime, and you can bring up to 3 members into combat, gaining new party members as you get deeper into the story..
    There are also thewse little higgledy characters you can collect by trading them items that will join you to aid oyu in battle with elemental damage or healing you.
    the good of this game ends thers, in it combat..
    the rest it just sets out to take away all of the heart and charm this series had…
    theres and insane lack of cutscnes and voice acting here.. giving you more reason to not care whats going on.. theres a little siege battle mini game that adds absolutely nothing to the game, and the worst addition the kingdom management that sets out to turn this giant jrpg into a mobile game, if jrpgs weren’t long enough, you now have to wait hours in real time for your kingdom to collect currency for you to build stations and set out residence to do research so you can craft the best gear…
    you aren’t bothered with amanging this kingdom, but there are definitely speedbumps that stop story progression until you build your kingom up to a certain point…
    so youre forced to go out and do sidequests to recruit new citizens for your kingdom
    it feels like a giant time waster, I don’t necessarily hate that it’s a thing.. you are a little adorable king after all.. but I hate that its forced on you at times and runs on a free to play mobile game timer nonsense, I didn’t find the kingdom to be necessary at all as the combat is so easy here…
    but I do like the new fast travel options making this forced sidequest bit not too much of hassle..
    and I did love the design of this world its towns and its bosses…
    If theres one thing this series does right its world building…
    im disappointed that this isn’t more of what the first game was…
    but this is still a solid game..
    sure youll have to bite down and pull yourself through the mobile garbage, and skim theough the boring generic feeling story…
    but in between these bits is a great and addictive jrpg set in a world that feels connected and real.
    I give Ni No Kuni 2 Revenant Kingdom
    a 7.5/10
    Expand
  10. Apr 2, 2018
    7
    I expected story will be a strong part of the game but it's not, far away from Myazaki's masterpieces, Ni No Kuni 2 doesn't have any original twists, nothing unique and even sometimes it has stupid unbalanced illogical script with no sense, nothing emotional and I don't even care about what's happening and what will happen at the end. It's weird because many characters were interestingI expected story will be a strong part of the game but it's not, far away from Myazaki's masterpieces, Ni No Kuni 2 doesn't have any original twists, nothing unique and even sometimes it has stupid unbalanced illogical script with no sense, nothing emotional and I don't even care about what's happening and what will happen at the end. It's weird because many characters were interesting enough. Art design is just perfect, atmosphere, is much stronger part, some audio tracks stucked in my brain. Gameplay? Addictive like hell, not perfect but i love it, especially amazing kingdom building where i can develop everything I need: spells, armor, weapons, food, skills and tons of everything else. Combat is fun and smooth, similar to Persona 5 but only with real time fighting, sadly the game is just too easy, it's almost impossible to die and every fight is so short that i can't fully enjoy. Almost perfect combat mechanics hidden somewhere in the game with no difficulty settings. Deeper narrative and more balanced gameplay could make this game contender to the game of the year awards, but it is how it is... Expand
  11. Oct 8, 2018
    7
    With 60+ hours logged so far, I can definitely say that this is one of the best RPGs I've ever played. The first thing I have to point out is the game's visual presentation. Not only is the overall style just so cool (I literally felt like I was playing through a Miyazaki movie!), but there's clearly so much effort put into the visual presentation. There's a ton of really smooth andWith 60+ hours logged so far, I can definitely say that this is one of the best RPGs I've ever played. The first thing I have to point out is the game's visual presentation. Not only is the overall style just so cool (I literally felt like I was playing through a Miyazaki movie!), but there's clearly so much effort put into the visual presentation. There's a ton of really smooth and detailed character animation (both the pre-rendered and real time animation both looked amazing), the enemies all have really unique models that tie in well with their attack patterns (and different versions of the same enemies aren't just reskinned, but actually have fairly significant visual changes that I almost never see in RPGs), and all the in-game settings are just a joy to explore. It was just so easy to put a ton of time into this game because the visuals were constantly keeping me excited to play more.

    In terms of the core RPG mechanics (combat/leveling/shopping/etc), there's a nice level of freshness, but nothing super special - however, I think this game's strength's lie elsewhere. By presenting a very polished and not overly complex set of core RPG mechanics, this game allows its new and interesting ideas to have the perfect stage. The game constantly switches between real-time combat, questing, a kingdom building idle game, and an RTS style military battle system. Besides the fact that these are all individually really fun and quite polished (the military battles were my least favorite but were still pretty enjoyable), the game really succeeds in tying all of these different game styles together. While it's certainly possible to not spend much time on the kingdom building or military battles if you don't want to, the game really incentivizes you to put time into it by having rewards in each gameplay mode that directly impact the other modes. I'm probably overstating how good these mechanics are, but I was just really impressed by how polished it all was, and given how impressive the visuals were, all this game needed was some solid RPG gameplay and I think they went over and above that.

    The one major detraction was that the story was incredibly cheesy. There were some great characters (especially Roland!) but for the most part the characters were underdeveloped, peoples' motivations were either super transparent or were poorly substantiated, and there was just overall a lack of tact and subtlety. So much of the time, things just seemed to happen because the developers clearly wanted the story to go a certain way - there were a lot of conflicts that were either introduced or resolved in ways that were cheesy, unsubtle, or frankly even a bit confusing (Nerea in particular left me scratching my head). I did really like the main storyline, and especially the conflict between the cats and the mice, but most of the other storylines were pretty unsatisfying. This definitely wasn't enough to hugely detract from the game however.
    Expand
  12. Jun 2, 2020
    7
    NI NO KUNI II: REVENANT KINGDOM
    .....................................................................
  13. Apr 8, 2018
    7
    25 hours in, I decided to stop here and write some reviews, because I won't progress any further in Ni No Kuni II: Revenant Kingdom.

    The first Ni No Kuni was one of my favorite games on PS3, also one of the best RPGs. It put you into a beautiful & believable world. The only ‘not-good-enough’ thing with that game is combat system. While in Ni No Kuni II, the combat was greatly
    25 hours in, I decided to stop here and write some reviews, because I won't progress any further in Ni No Kuni II: Revenant Kingdom.

    The first Ni No Kuni was one of my favorite games on PS3, also one of the best RPGs. It put you into a beautiful & believable world. The only ‘not-good-enough’ thing with that game is combat system.

    While in Ni No Kuni II, the combat was greatly improved and overall well-received. It's a Action-RPG like, fast pace, hack n slash style gameplay. But the most important thing in a RPG, the story, and the way they tell a story, is lost.

    I can only guess that is because they changed the game director, and Studio Ghibli was out of Ni No Kuni II's production. Apparently they leaned too many resources to combat system and neglected the story and other details that make you believe it's a vivid world instead of just a make-believe open world.

    This reminds me of Dragon Age Inquisition, I was so excited for that one, because I am a big fan of DA:O. And turns out its combat was satisfying enough, and story sucks, just like Ni No Kuni II.

    So, overall, I recommend this game to those who doesn't really care about the story and all. If you are happy with good combat and beautiful cartoonic visuals, definitely try this game. But if you are a serious RPG fan, who value the story a lot, i suggest you avoid Ni No Kuni II: Revenant Kingdom. Instead, try the first one.
    Expand
  14. Apr 11, 2018
    7
    Leider ist die Story alles andere als berauschend. Die anderen Mechaniken sind aber hervorragend ineinander verzahnt. Man hat aber öfter den Eindruck das vieles vom Spiel (noch) fehlt. Es sind 2 Große gebiete die eigenheiten aufweisen aber keine Storyrelvanz haben, oder anders gesagt für die Story muss man nur 2/3 der Welt bereisen.
  15. Jan 22, 2019
    7
    Though I think this is a good game, it is lacking in a couple of departments.
    I thought this would be a full-on JRPG open-world but it turns out you turn into a chibi character travelling the world. This was a turn-off for me, though I should've done my research before playing the game.
    The story is decent at best, mostly cliche. Combat is mediocre at best too, but it can be fun at
    Though I think this is a good game, it is lacking in a couple of departments.
    I thought this would be a full-on JRPG open-world but it turns out you turn into a chibi character travelling the world. This was a turn-off for me, though I should've done my research before playing the game.
    The story is decent at best, mostly cliche. Combat is mediocre at best too, but it can be fun at times.
    Maybe my expectations were too high on this game? But I would give it a fair 7/10 at best.
    Expand
  16. Apr 25, 2018
    7
    Although enjoyable, Ni No Kuni 2 fails to improve upon and in many ways regresses from its predecessor. Above all, the game has breathtaking visuals that will charm you at every turn. Unfortunately, the game fails to add similar amounts of charm to its characters or plot.

    The characters fall flat in many ways, and the lack of voice-acting certainly plays a part. The plot and plot
    Although enjoyable, Ni No Kuni 2 fails to improve upon and in many ways regresses from its predecessor. Above all, the game has breathtaking visuals that will charm you at every turn. Unfortunately, the game fails to add similar amounts of charm to its characters or plot.

    The characters fall flat in many ways, and the lack of voice-acting certainly plays a part. The plot and plot "twists" also seem predictable and childish to a fault. Skirmishes and kingdom building are fun additions to the series, but they don't make up for the lackluster battle system which in part feels slightly lacking due to the removal of familiars.

    Seemingly unimportant UI/UX decisions also add a clunkiness to the overall experience, including too small/fast/long dialogue boxes and unclear active vs. inactive button styling. No ability to change the difficulty setting also seems like an important oversight.

    Overall, Ni No Kuni 2 still gets many things right and is an enjoyable enough experience, but it was a step-down for the series.
    Expand
  17. May 23, 2018
    7
    I was heartbroken with disappointment when I found out that Ghibli was not behind this game. And boy, you could feel it. The story is painfully full of plot devices that will test your patience. Gameplay and art are beautifully done, but I came for the story and left in sadness. If you don't care about the story on a game, give it a try. If story is important for you, run away or buy it on sale.
  18. Jun 12, 2018
    7
    Melanie Tong

    My Final Opinions On Ni No Kuni II After going through and playing Ni No Kuni II: Revenant Kingdom, I think it’s safe to say that it’s a pretty good game.It was fun, and it had a lot of aspects that were pretty wonderful like the game play, which was fast paced and engaging, and some aspects it fell a little flat in, like the writing of the characters. But overall, my
    Melanie Tong

    My Final Opinions On Ni No Kuni II

    After going through and playing Ni No Kuni II: Revenant Kingdom, I think it’s safe to say that it’s a pretty good game.It was fun, and it had a lot of aspects that were pretty wonderful like the game play, which was fast paced and engaging, and some aspects it fell a little flat in, like the writing of the characters. But overall, my review will encompace certain aspects of the game that tie into the overall enjoyment, like it’s genre and aesthetic, and I’ll talk about how some aspects just didn’t pay out well.

    Ni No Kuni II is about as much of a hack and slash Action JRPG, Japanese Role Playing Game, as it can be. The game play is very simplistic, but it does have some satisfying moments when you land a special strike or dodging a large enemy attack. Ni No Kuni also formats itself to a lot of JRPG tropes which is more team centric focus where you’re controlling a team of people towards one goal as opposed to a Western RPG that’s more player focused like Skyrim. Along with that, there is And if you’re interested in playing a hack and slash JRPG, Ni No Kuni would be right up your alley.

    Another that drew me into Ni No Kuni was how it looked and the fact that the first game has animated cutscenes made by Studio Ghibli, creator of such animated films like Spirited Away. This unexpected partnership between Level-5 Studios and Ghibli produced a visually stunning game Ni No Kuni: Wrath of the White Witch. Which then lead to a large audience wanting a new game and after years later, Level-5 Studios makes a new game with intentions to allow the players to explore the world of Ni No Kuni. And I have to say that Ni No Kuni packs a punch in terms of visuals, it really sells that feeling of being somewhere magical and mystical, like you’re in another world. But it does fall short, in comparison to the first because it lacks that 2D animation flair that made the first game so special. The different worlds that you go to also have their own flair, and although it doesn’t have special 2d cutscenes, I believe that it still is stunning.

    My main issue with the game stems from the writing. The narrative of the story follows a basic format, and it’s seems to add no struggle or conflict with the characters. There are no stakes when Evan, the main character does something. Evan is about as boring as white bread. He hardly changes throughout the story, and every conflict that he’s given is solved by being kind. He makes no hard decisions or gives the players hard decisions to make. The game, as explorative as it is, railroads the player into these situations. Because of this it’s difficult to engage the players into the game, which is a huge issue when the game is focused on Evan and the story.

    I believed that this issue could have been avoided if the game focused more on who they were creating it for. What I mean by that is that, there was a 7 year gap in between the first game and the second, and as that progressed the audience of the game grew up too. I think the game is very child like, and the marketing insisted that the story was more grown up and the world was more expansive for those who played the original and wanted to explore the world of Ni No Kuni. So a lot of people say that the game is too easy and story is really basic because it’s kind of made for kids when the community is comprised of adults and teens. As for kids who play this game, I think it’s good. It enforces that “be nice” mentality, and it teaches a lot of good morals.

    In summary, I believe that the game is good for people who enjoy Studio Ghibli films, and enjoy the sort of hack and slash combat system tied in with small kingdom building simulator. Along with the large world exploration and the different areas to go through, I also believe that Ni No Kuni has an amazing concept and a creative and well created world. But the main issues fall in the writing of the story and the balancing system. And if you want an aesthetically pleasing 3d cartoon style game, I would also recommend the game. Overall this is my review after playing Ni No Kuni II: Revenant Kingdom.
    Expand
  19. Jan 18, 2019
    7
    Ni muchísimo menos es mal juego pero se ha notado un bajón de presupuesto gigantesco respecto a su primera entrega.
  20. Mar 20, 2020
    7
    剧情和台词太过于幼稚和无聊, 唯一让我坚持玩下去就是因为画面, 战斗系统比较糟糕, 要么越级打Boss很容易就被秒, 养成方面也比较无聊, 而且任务物品有时候没有任何提示, 不查攻略根本找不到, 一直肝到底, 没有灵魂的新作, 有点失望
  21. Oct 12, 2019
    7
    Muy infantil, se nota que está hecho con prisas. La mano de estudios Ghibli casi no se nota y la historia pasa inadvertida
  22. Dec 6, 2020
    7
    Divertente ..bella storia ...bel gameplay grafica e musiche non male...tutto sommato un buon gioco anche se un passo in dietro dal suo predecessore
  23. Oct 26, 2019
    7
    Из минусов: Много гринда и однообрпзня боёвка.
    Из плюсов: Сюжет, неплохо так завезли механик (жаль что с ними знакомят на протяжении ⅔ игры), игра отлично раскрывает персонажей и сложные боссы.
    К минусам отнёс бы ещё квест из бесплатного длс т.к. для его выполнения нужно выполнять очень много однообразных побочных заданий, и гриндить ресурсы. Короче игру рекомендую для любителей ммо и
    Из минусов: Много гринда и однообрпзня боёвка.
    Из плюсов: Сюжет, неплохо так завезли механик (жаль что с ними знакомят на протяжении ⅔ игры), игра отлично раскрывает персонажей и сложные боссы.

    К минусам отнёс бы ещё квест из бесплатного длс т.к. для его выполнения нужно выполнять очень много однообразных побочных заданий, и гриндить ресурсы.
    Короче игру рекомендую для любителей ммо и подобных гриндилок, если брать простому игроку которого гринд бесит то это того не стоит! Ишрал на слимке, по производительности нареканий нету, всё плавно и картинка радует глаз.
    Expand
  24. Jun 8, 2022
    7
    Mit Revenant Kingdom veröffentlicht Level 5 den zweiten Teil ihres ursprünglich zusammen mit Studio Ghibli entworfenen Action Rollenspiels. Wie bereits der phänomenale Vorgänger, bezaubert auch Ni No Kuni 2 mit seiner fantastischen Zeichentrick Optik, die an Studio Ghibli Filme angelehnt ist, auch wenn das renommierte Anime Studio am zweiten Teil des JRPGs nicht mehr direkt beteiligt war.Mit Revenant Kingdom veröffentlicht Level 5 den zweiten Teil ihres ursprünglich zusammen mit Studio Ghibli entworfenen Action Rollenspiels. Wie bereits der phänomenale Vorgänger, bezaubert auch Ni No Kuni 2 mit seiner fantastischen Zeichentrick Optik, die an Studio Ghibli Filme angelehnt ist, auch wenn das renommierte Anime Studio am zweiten Teil des JRPGs nicht mehr direkt beteiligt war.

    Map und Content sind in Revenant Kingdom um einiges gewachsen. Neben den typischen Dungeons, verschiedenen Städten und der frei zu erforschenden Oberwelt, kommen nun auch kleinere Schlachtenscharmützel und ein recht simples, aber motivierendes Städtebau Minispiel hinzu. Das eher strategische Kampfsystem des ersten Teils wurden hingegen durch ein actionreicheres Echtzeit Kampfsystem ersetzt. Leider fällt so aber die motivierende Monsterzucht des Originals unter den Tisch, wie auch die vielen strategischen Elemente, die das äußerst komplexe Kampfsystem des Vorgängers ausgezeichnet hatten. Statt im Schlachtengetümmel vor allem den Überblick zu behalten und die richtigen Monster zur richtigen Zeit geschickt einzusetzen, spielt sich Revenant Kingdom eher wie ein Hack'n Slay und fordert dem Spieler so auch deutlich weniger strategisches Geschick ab.

    Statt Monstern zu fangen hat man nunmehr die Möglichkeit Bewohner für das eigenen Königreich anzuwerben. Ein Großteil der Subquests dreht sich so auch darum, möglichst viele NPCs zwecks Besiedelung der eigenen Stadt in kleinen Nebenmissionen für sich zu gewinnen. Auch abseits der Mainstory ist Ni No Kuni 2 so ein äußerst motivierendes Spiel geworden. Den einzigartigen Charme des Vorgängers erreicht es jedoch nicht. Hierzu fehlen einfach die viele kreativen Studio Ghibli Einflüsse, wie auch die tiefsinnige, phantastische Erzählung im Stile eines Michael Ende, die den ersten Teil so einzigartig gemacht hat. Dennoch ist Revenant Kingdom ein durchaus würdiger Nachfolger, der über viele, viele Stunden gut zu unterhalten weiß.
    Expand
  25. Jun 6, 2021
    7
    I have very mixed feelings after 80 hours playing this game. From the one side, there are so many different mechanics, so many stuff to do.. and it's great. From the other side for some reason, it just doesn't work. Characters are too shallow, you just don't buy it. Side quests are super boring. And the grinding is here too... When I entered the final battle, I was like 55 level, and theI have very mixed feelings after 80 hours playing this game. From the one side, there are so many different mechanics, so many stuff to do.. and it's great. From the other side for some reason, it just doesn't work. Characters are too shallow, you just don't buy it. Side quests are super boring. And the grinding is here too... When I entered the final battle, I was like 55 level, and the boss was 72! I lowered difficulty level to normal, because in another way I would have to spend 20-30 hours to get to 72. Overall, it's super mixed. Expand
  26. May 19, 2018
    6
    Sadly this game is one huge disappointment.

    - The characters are boring at best, annoying at worst. The main character and his Kingsmaker are the worst in recent history. - There are over 150 quests in this game and it feels like 99% of them are boring, uninspired fetch quests. Kill x of this, find/bring my y of those. - 0 Characterdevelopment. - The main story is extremely weak and
    Sadly this game is one huge disappointment.

    - The characters are boring at best, annoying at worst. The main character and his Kingsmaker are the worst in recent history.
    - There are over 150 quests in this game and it feels like 99% of them are boring, uninspired fetch quests. Kill x of this, find/bring my y of those.
    - 0 Characterdevelopment.
    - The main story is extremely weak and can be told in about 5 minutes.

    The combat system is kind of fun but the game is way too easy so even investing in spells, research and better gear/armor is wasted effort. You can beat about every single enemy in the game by spamming X unless they are 20 level or more above you.

    The soundtrack is beautiful but too few songs so it gets repetetive fast.

    What's really positive is the kingdom building and the graphics. That's about it.

    I love JRPGs but this was a huge let down and disappointment. And I finished it with 100%.

    6.4 at best.
    Expand
  27. Apr 3, 2018
    6
    The game has some of the best graphics I've seen on PS4 but its beauty doesn't hide its painfully easy combat and boring story which I personally considered are the two most important things in a role playing game. .
  28. Apr 16, 2018
    6
    This review contains spoilers, click expand to view. Update 4/16/18: I have finally completed this game and after doing so I have some issues with the glaringly obtuse portions of the game both in the plot and the story not to mention some of the silliest gameplay choices I have seen in quite awhile.

    Plot: The game is whimsical and child-like, but that didn't mean the plot also had to be insipid and obvious. Villians change sides on a whim with nearly no explanation other than "Durrr, I need to be good now."

    Story: Ni No Kuni 2 doesn't know what it is, what it was going to be, whose story it is, or where it's really going. Is it Evan's story? Is it Roland's story? What character in this group has any story to speak of outside their introduction to the game? Even Doloran and his impromptu reasons for doing anything (you literally find out his reasons at the very end of the game during the final battle). I had no clue until the very end why anything happened or what everything meant....if you can even call it that. There is near to no LORE to the world and very little connection to the prior game. This line of storytelling was a massive letdown for me and soured the entirety of the experience.

    Gameplay: Combat is a joke where the only difficulty lies in simply the abnormal amount of damage later enemies can dish out (one-shot deaths) and the arbitrary limit on items usable in combat. The enemies never get more challenging...just their damage output. That is just lazy.

    Extra point-Endgame after endgame: There is no endgame...there is a ridiculous partitioning of content that can be finished after you beat the final boss. A literal chunk of the game the devs hacked off from the main game that should not have been here. Final armors/weapons/finishing off evermore and the only place where you could obtain the tools necessary to fight the game's "SECRET BOSS" (10th dream door). Not to mention the absurd notion that all the crafting items you need to get those tools reside inside this one place...and they expect you to grind and grind and grind it until you are high enough level to take it on. This was the stupidest choice Level 5 made and really left me despising them for it. Hours upon hours of building my kingdom and you stick completing it after beating everything?

    Bad job folks, really bad job.

    Orginal Score:8/10

    I enjoyed NI NO KUNI: Wrath of the White Witch, though if you asked me why I really couldn't tell you. The only things I can remember about that game was the music, the art style, the pokemon-like combat: the whimsical feel of everything. In many aspects, the first game was ALL style and ZERO substance.

    Still, for me, that was just fine, and that's rare. Superficial components never carry a title for me--I need more than that in a game, but this series did it...kind of.

    So when I heard there was going to be a new title coming and the things that I superficially liked from the first game were more or less gone--I was wary. After spending a few hours with the game though, I was pleased.

    Let's get this right out of the way: NI NO KUNI 2 is simple...Way too simple. Combat might be the easiest I have ever come across yet. At level 3 I was able to take down world enemies 8-10 levels above me with ease. Even higher level enemies were simple by steering clear of them and fighting at range. Still, you can spam enemies in straight-up combat with little worry or use of the higgles or items (at least at the very early set of the game). I don't want "dark souls" but I also don't want "sesame street" and this game veers too close to sesame street.

    The graphics are wonderful. With full 4k and HDR enabled, the game is stunning. There are very few jagged animations and movement is fluid in "dungeons" and open world combat.

    The musical score takes its cues from the original title, with soaring and whimsical arrangements to suit the moment (mostly). There were a few moments when the music and location did not line up, but can easily be overlooked due to how wonderful it is.

    The story is cheesy and frankly, common fare for the genre. I would have liked more depth, but it doesn't derail too much from the overall package. Also, the splotchy use of voice acting is a down note. Sometimes there are spoken words, sometimes you get a perfunctory word like "Yes" or "Ah" but not much more, and sometimes you just get word bubbles. I would preferred consistency here. Either actual voice acting for the whole game or NO voice acting for the whole game. As it is right now, it feels disjointed at best or unfinished at worst.

    The biggest point for me with the time I've spent with the game so far is if I will continue and finish or just abandon it for something better (or go back to a game I've already started). I think for the time being I will continue until I beat it. It seems to be a good time but doesn't do anything revolutionary. I feel like I've played this game before and that's not a bad thing, but it could have been more.
    Expand
  29. Apr 5, 2018
    6
    Story is childish and boring. Character motivations make no sense. Combat is ok. World is beautiful. A pretty good variety of things to do in this game like war mini-game and base building. Very little amount of voice acting making what voice acting there is feel like a tease.
  30. Mar 31, 2018
    6
    Unfortunately the beauty in this game is only skin deep. Yes, the soundtrack and graphics are nice but the gameplay itself is lacking.
    The most satisfying gameplay element is Citizen recruitment, however your recruits are rarely fleshed out and recruitment often amount to a few lines of shallow dialogue and a fetch or monster extermination quest.
    Battles are pretty and flashy but offer
    Unfortunately the beauty in this game is only skin deep. Yes, the soundtrack and graphics are nice but the gameplay itself is lacking.
    The most satisfying gameplay element is Citizen recruitment, however your recruits are rarely fleshed out and recruitment often amount to a few lines of shallow dialogue and a fetch or monster extermination quest.
    Battles are pretty and flashy but offer no real challenge (beyond the tainted challenge monsters).
    Shallow motivations from villains take away from the otherwise passable plot.
    Kingdom management is a nice distraction from the fetch quests. You assign your citizens around your kingdom to help you, whether it be collecting materials, making medicine, helping you learn magic...
    If you don't mind endless fetch quests broken up with a little kingdom management and some eye-roll moments at the enemies, I'd pick this game up on sale.
    Expand
Metascore
84

Generally favorable reviews - based on 84 Critic Reviews

Critic score distribution:
  1. Positive: 76 out of 84
  2. Negative: 0 out of 84
  1. CD-Action
    Jul 6, 2018
    80
    Part an RPG, part a strategy game, part a city builder, as a whole a fairy tale that makes Studio Ghibli and Dragon Quest spring to mind. [06/2018, p.56]
  2. Jun 6, 2018
    80
    Ni No Kuni II is truly a tale, deliberately naïve and full of colorful characters. The combination of different genres, JRPG, management and RTS, works well, as each style is interwoven with the others.
  3. 80
    It's all fantastic and layered and balanced.