User Score
7.0

Mixed or average reviews- based on 22 Ratings

User score distribution:
  1. Positive: 14 out of 22
  2. Negative: 4 out of 22

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  1. Aug 10, 2022
    5
    Ich mag Action-Adventure und deswegen hatte ich mir die physische Version von Mulaka gegönnt. Der Titel kommt mit experimenteller Grafik daher, die Geschmackssache ist. Für mich ging das klar. Technisch kommt der Titel aber mit einigen Macken daher. Steuerung und Co sind nicht immer gut. Auch das Leveldesign lässt zu wünschen übrig, es gibt keine deutsche Synchro und nicht mal deutscheIch mag Action-Adventure und deswegen hatte ich mir die physische Version von Mulaka gegönnt. Der Titel kommt mit experimenteller Grafik daher, die Geschmackssache ist. Für mich ging das klar. Technisch kommt der Titel aber mit einigen Macken daher. Steuerung und Co sind nicht immer gut. Auch das Leveldesign lässt zu wünschen übrig, es gibt keine deutsche Synchro und nicht mal deutsche Texte. Als weiteres großes Fiasko gibt es bei der physischen Version einfach mal keine Trophäen. Nachdem ich den Entwickler angeschrieben habe, möchte man sich aber tatsächlich drum kümmern bzw. wollte dieser sich nach Nachfragen, wo das Problem genau war, mit der technischen Abteilung austauschen. Da bin ich mal gespannt.

    An und für sich hat das Spiel seine spaßigen Stellen. Es gibt Gegnertypen, gegen die macht es Spaß zu kämpfen, andere sind einfach nur nervig - da man mit der hakeligen Steuerung so seine Probleme hat. Kurz vor Ende werden dann als quasi Endboss einfach nochmal alle Zwischenbosse hingeworfen. Da hatte ich schon gar kein Bock mehr. Aber hab es dann doch durchgezogen. Am Ende kann man sagen, ein durchschnittlicher Titel. Kann man spielen, muss man aber nicht.
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  2. Mar 3, 2018
    6
    Mulaka is an 8 hour long action adventure game set in northern mexico where you play as Mulaka, a shaman that sets out to gather abilitites from demi gods and rid the land of these creatures terrorizing his people..
    This game is a bit all over the place, up and downs in terms of quality and delivery, but overall is a really enjoyable and hard to put down experience..
    Mulaka is a game all
    Mulaka is an 8 hour long action adventure game set in northern mexico where you play as Mulaka, a shaman that sets out to gather abilitites from demi gods and rid the land of these creatures terrorizing his people..
    This game is a bit all over the place, up and downs in terms of quality and delivery, but overall is a really enjoyable and hard to put down experience..
    Mulaka is a game all about map cleaning and gathering..
    There are 7 levels here all with the same goal
    Gather 3 gems to unlock a gate and move onto the next area…
    Though these 7 levels are not equal in their quality…
    My favorite levels and the majority of these levels are set in a small open world..
    and when I mean small, I mean like really really small yall
    not much exploring to do here at all which is a shame
    You have an ability know as Sukuruame vision that will point you in the direction of nearby collectables and locations of these gems but will also show oyu the health of enemies you run into along your way…
    Mulaka does a great job of spreading out its enemy encounters…
    There are enemies running all over the map, but engaging in combat is only required usually only when theres a reward at the end of the fight..
    Though if youd like you can grind enemies for their Korima as there is a light rpg element sprinkled in here as youre able to upgrade your health, magic, and spear..
    Your spear is used for flying enemies and hitting targets to unlock new paths and your magic is used for animal transformations that are used for unlocking certain paths…
    Youll run into many collectables throughout your journey that you cant reach until you unlock a certain demi gods transformation as the story progresses..
    Youll be able to turn into a bird to fly, a bear, a snake, and a jaguar..
    And youre able to call on these tranformations during battle…
    Or you can stick to just using your spear and filling up a meter for a finishing move…
    Comabt here is definitely challenging.. it never feels like button mashy busy work..
    youre constantly enagegd especially later on in the game as youre dealing with multiply enemy types..
    youll be switching between light and heavy attacks dodging and rolling and using different forms to take these enemies out..
    And to help you in combot there is a light crafting system here where you gather a material and it goes towards automatically crafting a potion for rage, health, a bomb or shield..
    and learning to master using these tools takes some time as your charcter has to do a dance that feels like it goes on for 5 hours to call in health or a shield… and these dances can be interrupted and annoyingly will use up the consumable even if you don’t get its full effect…
    The length it takes for your tools to hit you with some health or a shield is one of the most frustrating things about this game.. but it isn’t thee most frustrating thing.. that award goes to this games platforming
    As hinted earlier, not every level here is an open world styled map cleaner section..
    There are a few levels in here whos focus is promairly platforming and every one of them is awful..
    Mostly thanks to the games magic system..
    There are definitely some frustrating moments here as this games paltofmring feels floaty and unpolished on its own.. but the worst is one of the last levels of the game youll be climbing a watertfall as you switch between 2 different animal forms…
    This is made difficult by the fact that your magic is being drained while youre in form, so you have to try and angle your character right to pick up refills, but its mostly made frustrating because of how unresponsive changing into the jaguar is.. it rquires a prompt of pressing two action buttons.. one of the buttons on its own turns into bird form.. so as you can guess, mashing buttons trying to get this to work leads you to having less magic to get through a section.. which means a tonsof failing, hoping you land in water so you can respawn at the top and not have to make the climb again from the bottom…
    This of course could’ve been fixed with tranformations being tied to an action plus trigger command for example instead of two actions, but with patience its doable, and the section isn’t as long as it seems while youre doing it
    My biggest complaint though is just how inconsistent these levels are…
    the world ultimately feels so small and empty with only a puzzle or 2 to do in each, and they feel smaller and smaller.. Theres not much going on in this world at all..
    Until you finally open the gate to move on.. this is when you have to take down that levels boss…
    Each one feeling completely different from the last and are some of this games best moments…
    They break up the pacing of item collecting and enemy slaying and putting your combat and item timing to the test… The boss battles here are thankfully more fun than difficult and feel just as big and as important as the main levels themselves.
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  3. Oct 31, 2018
    10
    It is a very nice game, it has a very charming artstyle, and the setting and culture is just straight up beautiful. Short but very pretty.
Metascore
64

Mixed or average reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 16
  2. Negative: 1 out of 16
  1. Playstation Official Magazine UK
    May 9, 2018
    50
    There's enough ambition here to elevate Mulaka above a disappointment. [May 2018, p.88]
  2. May 7, 2018
    55
    The team at Lienzo has built a beautiful and fascinating glimpse into an overlooked and forgotten culture that is immediately endearing. The game they built to support that, though, is disappointingly shallow and clumsily constructed. It’s nice to see game development coming out of Mexico, and I look forward to what they are able to do next, but Mulaka doesn’t have the chops to make the game worthwhile.
  3. Mar 12, 2018
    70
    In the end, Mulaka's disappoints by bolting a really interesting and rarely experienced setting to a rather unimaginative action game and and art style that might be divisive. The gameplay loop is so familiar that the story and Native American setting feel arbitrary. Never very challenging as an action game, Mulaka is best experienced as a brief portal into an unfamiliar culture.