Miles and kilo
endless Mario runner
Miles and kilo is the squel to kidd trip… this is a side scrolling 2d platformer where you play as milesMiles and kilo
endless Mario runner
Miles and kilo is the squel to kidd trip… this is a side scrolling 2d platformer where you play as miles and kilo trying to gather all of their plane parts after being stranded on a cursed island..
Youll have to go through 5 worlds, and take on each’s boss to do this
Miles and Kilo starts out pretty annoying with its control scheme…
playing playstation my whole life made it basically impossible for me to get used to jumpin with o and attacking and sliding with x
No matter how long I played this game, In this case 2 and a half hrs from start to finish… pressing circle to jump never stuck with me…
making the entire game a bit of a juggling act for me…
That aside.. miles and kilo offered an addictive one more try experience…
as it mixes elements of Mario and sonic together. As youll be platforming, collecting coins, hopping on bad guys heads, and during the miles and kilo sections, youll be in an endless runner type level using enemies to get from one spot to another…
and every level must be completed without dying… you get no checkpoints here.. which on paper sounds really difficult, but after 5 deaths youre givin the option to eat a fruit to give you invincibility…
you still have to deal with the platforming elements… but environmental hazards and enemies cant hurt you.. just getting you onto the next section of the game.. which I appreciate.. but at the same time it kid of breaks the game… sure less hair pulling.. but also less of an urge to actually try and beat a level for real if youre dangling a cheat code right in front of my face that guarantees to ease my stress…
where these fruits don’t exist though is in the boss battles.. these levels have to be beaten for real…
and sadly I feel as though the boss battles are the best and also the worst part of miles and kilo…
They kind of win best part by default because there is no fruit to save you.. you have to dodge the attacks and environments, stay on your toes making them addictive and thrilling to get through.. theyre also the worst because of how frustratingly unfair they feel….
Every boss battle here is a trail and error muscle memory game… its all about dying over and over until you don’t, a bit of luck and a bit of memory… which I don’t mind… this is what at the end of the day makes these levels so addicting.. but to do every boss battle in this fashion cheapens them, and just makes them something I started to dread instead of look forward to…
The miles and kilo series has a lot of potential, and I feel with balancing this invincible fruit to not be so powerful, and mixing the boss battles up a bit, this decent game could become something great
I give Miles and Kilo
a 6.5/10… Expand