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8.2

Generally favorable reviews- based on 6369 Ratings

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  1. Oct 6, 2015
    6
    MGSV: The Phantom Pain is the most anticipated game for me in the month of September. The game follows of the story of big boss after the destruction of his private military base. Big Boss falls into coma and finally awoke 9 years late - For Revenge.

    Pros: -Its Metal Gear -Perfect balance of Stealth and Action -Insane customization -Female staff that you can even play as! -Base
    MGSV: The Phantom Pain is the most anticipated game for me in the month of September. The game follows of the story of big boss after the destruction of his private military base. Big Boss falls into coma and finally awoke 9 years late - For Revenge.

    Pros:
    -Its Metal Gear
    -Perfect balance of Stealth and Action
    -Insane customization
    -Female staff that you can even play as!
    -Base micromanagement
    -Buddy system
    -well integrated open world
    -60 FPS
    -Dynamic Weather
    -Listen to 80s Hit songs through an in game cassette player
    -Gorgeous graphics

    Cons:
    -Story has some loose ends, chapter 1 was fantastic though..
    -Very high grade guns aren't much of an improvement from previous grades
    -Not enough missions(personal opinion)
    -Worst checkpoint system
    -Forced FOB though it is patched
    -Metal Gear Online 3

    Without considering Metal Gear Online, i would rate this game a 9/10, as i feel it has the most well integrated and meaning open world i have experienced and the game play is simply stellar. However considering Metal Gear Online, i would rate this game a 6/10, that's how bad it is.

    Metal Gear Online deserves a 0/10. I had some much expectations for MGO after playing its awesome single player but is was sorely disappointed. Metal Gear Online is the worst multiplayer online game i have ever played. I have to admit i such at PVP but i did not let that cloud my decision. MGO is worse that pay to win FPS games despite it not have much pay to win stuff!

    Lets talk about the game modes, The 3 game modes include: Bounty Hunter, Cloak and Dagger and Comm Control
    -Bounty Hunter is sort of like team death match with a little added feature
    -Comm Control is similar to capture the flag
    -Cloak and Dagger is unique but in my opinion the worst mode to play. Players are separated into 2 teams, one team will have to defend 3 data disc using lethal weapon while the other team has to obtain one of the disc but is only limited to a silenced sleep pistol and stealth camo that will be temporary disable
    if one of the team members is spotted.Having played this mode for a few hours, I can tell you that the defender almost always wins.

    Apart from the few and boring modes the actual game play is bad as well. Players get disconnected easily, starting weapons are few and pathetic, walker gears are overpowered and unacceptable, the stealth camo class make the game chaotic and stupid and there is no aim assist whatsoever. It is extremely frustrating to play MGO as a beginner as one would be gunner down like no tomorrow with little to no reward for efforts. Maps are big and boring with players either exploiting the walkers are camping at high places to sniper players who just spawned or merely walked 5 steps. There is no order or reason in the game, it is a mess. The ability to customize and create female characters are not even able to deem MGO worth your time. Its just that bad.

    I would still recommend that you buy Metal Gear Solid V: TPP but don't expect to get any worth out of such a horrible multiplayer game unless you want a reason to throw the television, controller and the game disc out of your window. If you still want to play MGO, prepare a huge jug of water, too much screams of frustration.
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  2. Feb 26, 2016
    6
    This is such an unfinished overhyped game it's not even funny. If the main character didn't look like Snake and had a different name and this game was only called "The Phantom Pain" I'd never even know it was supposed to be a Metal Gear game.

    -Snake is practically mute -David Hayter IS Snake, yet they replaced him with Keifer Sutherland who has like 3 lines the whole game -No rations
    This is such an unfinished overhyped game it's not even funny. If the main character didn't look like Snake and had a different name and this game was only called "The Phantom Pain" I'd never even know it was supposed to be a Metal Gear game.

    -Snake is practically mute
    -David Hayter IS Snake, yet they replaced him with Keifer Sutherland who has like 3 lines the whole game
    -No rations
    -No codec calls other than a quick tip during battle
    -Camouflage really doesn't make a difference anymore
    -Only TWO open, lifeless areas. Spending 80+ in the same two areas gets old real quick
    -Several missions reuse the same bases leading to severe repetition
    -Takes way too long to unlock and build new gear
    -So many fluff missions. If this was an anime it would be on Naruto level of fillers
    -You have to buy the Tuxedo. No longer is this a reward for beating the **** game.
    -Game literally just leaves the story unfinished

    Final thoughts:
    Other than that the stealth is actually solid and controls feel tight. It's a decent game, just not a good Metal Gear game. It's Metal Gear in name only. The two boring areas with reused bases for several missions really make this feel more like a tech demo of what a next gen MGS could be rather than a finished $60 game. If you can slog through the painfully slow process of making new weapons, you can eventually get some pretty cool gear. The payoff just doesn't seem worth it, however.

    F*ck you Konami.
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  3. Nov 13, 2015
    7
    Awesome game, but not for me. Game have a lot of options,but i think less is sometimes more. Gameplay is good, soundtrack epic, but any missing for me.
  4. Nov 6, 2015
    6
    METAL GEAR SOLID V is a great game in its own respects. The gameplay is best in the series no doubt, controls are great and translate smoothly into on screen actions. While there are still hiccups here and there overall the ideas surrounding the gameplay and the execution into the control scheme is fantastic. However, with the continuation of Big Boss' storyline, fans of the series hadMETAL GEAR SOLID V is a great game in its own respects. The gameplay is best in the series no doubt, controls are great and translate smoothly into on screen actions. While there are still hiccups here and there overall the ideas surrounding the gameplay and the execution into the control scheme is fantastic. However, with the continuation of Big Boss' storyline, fans of the series had some expectations of this title.
    Personally I expected something similar to Snake Eater and Peace Walker joined together. And while for the most part the more realistic take on the franchise is refreshing (e.g. having to use supply drops for a change in weapons and camo, as opposed to having magical pockets), the game suffers in many ways that make me nervous of calling this a true sequel (or prequel) to METAL GEAR SOLID.
    1. Where is the plot? I find it very strange that Kojima gets Kiefer Sutherland to be Big Boss, which actually fits very well, and have barely any lines. With that said, he has Troy Baker playing Ocelet, and while he speak more than Snake he still lacks any real character.
    That is pretty well it. The gameplay as I said is great, it is the best gameplay we have had in the franchise. But what makes a METAL GEAR game? Plot, story, cutscenes. Ya sure sometimes cutscenes in MGS IV dragged on, but the idea behind the cutscenes in all the SOLID games is that they create a real feeling of weight to your actions. All the Volgin stuff in Snake Eater, it makes you see how evil he is, how he needs to be taken care of. While Skull Face is arguably the main villain in this game, I never feel like he is really all that bad. I never feel that I should get on with the main story because barely anything happens it seems. Stuff just sort of pops up, but it never feels important. Also the twist ending is like a kick in the teeth to every METAL GEAR SOLID fan.
    I don't know what Kojima was thinking with this game, maybe he wanted to get a portion of the Skyrim or Witcher crowed, but ultimately this game pales in comparison to Guns of the Patriots. This was supposed to be the story of Big Boss' descent into the man he became, the one who tried to use METAL GEAR against the world, to fight against the governments of the world. I was prepared to see him become evil, instead I got a very diluted..."Snake"...(wink wink nudge nudge) running around a very boring Afghanistan or Africa. BTW, while I understand that the real world is not all cool looking, I think Afghanistan and Africa are a bit more interesting. Honestly some wild-life that felt authentic, maybe a bit more vegetation, like the savannas of Africa, could have made a huge difference in making the world a bit more fun to play in.
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  5. Sep 16, 2015
    5
    What a mediocre, under-developed, mess, of a game. If you have the PS3 HD edition (with Peace Walker), wait until this game goes down to it's proper price ($40-$30). The controls are laggy, I have also had issues with some control gitchiness. It seems that sometimes, the game makes you want to scale on top of an object (when you're really trying to hide behind an object), other times youWhat a mediocre, under-developed, mess, of a game. If you have the PS3 HD edition (with Peace Walker), wait until this game goes down to it's proper price ($40-$30). The controls are laggy, I have also had issues with some control gitchiness. It seems that sometimes, the game makes you want to scale on top of an object (when you're really trying to hide behind an object), other times you will get spotted when you're trying to reverse direction while prone. It seems that they should just rename this game Splinter Gear Solid, because like Ground Zeros, they have seemed to have copied it completely.

    The game also suffers from major under-development in the maps. As this game isn't a true "open-world" game. Heck, it's barely a decent "sandbox" game. The map designs are utterly bland. It's as if Kojima had another "awesome" idea, but the people actually working on the game realized half-way through that a fully open-world game would not work with the story they were trying to tell. You can tell by looking at a game that is incredibly linear. You're locked traveling from corridor to corridor (with maybe some short-cuts here and there), while trying to avoid CPs along the way.

    And speaking of the maps, they are two, and they are incredibly boring and bland. It's like they didn't even care to make it like FarCry. There are no tunnels, no underground pathways, and there is really no climbing. The last part of this irks me to no end, the setting for the MGS games have always been some quirky, alternate reality sort of thing, where technology advanced way more than it did for that time. You think that they could've easily figured out a cool grappling hook deal? It would really make the mountainous parts at least a little entertaining. But no, and this goes back to my theory that they realized that an open-world game would not work with their story, you're limited to climbing two things; ladders, and cracks along the mountain (and there are way too few of them in the game). As by allowing actually full freedom to the player would make most/all of their missions utterly exploitable. FarCry at least tried to make the map interesting! It felt alive, you could talk to other people, you had actual towns, even the outposts had character. This game has none of that, that is unless you call towns so boring that it would make Ben Stein jealous good level design. Needless to say, I had gotten so tired of this that when I do missions now, I complete then, then teleport back to my ACC to escape the mind-numbingly-awful tedium of traversing such boring maps.

    A cool feature from Peace Walker are in this game, the Deployable Missions. This is where you could send Motherbase soldiers out to complete missions for extra GMP, items, and other soldiers. They added in a cool ability to use these Deployable Missions to weaken the forces at the places where you could do missions at. This is a cool twist, but then you realize that you could weaken the forces in; Afghanistan, Africa, and South America...Except you will never, ever, do missions in South America. Does this make any sense? It sort of goes back to the ongoing theme of how underdeveloped this game is.

    The funny thing is that after Mission 30, you will basically end up repeating missions that you have done 15, or so, missions ago. Something's adding up to tell me that these repeat missions were probably South American missions that got nixed, and to fulfill the "50+ hours of gameplay!" They decided to go the lazy route and recycle missions you already beat. It's like they only had enough story for 20-25 hours, then decided to stretch it out with recycles that could easily have been Side-Op missions. It's really discouraging of how this picture is turning out, isn't it? For a game that is the last game the actual team of KojiPro (Kojima Productions) will make for the MGS series. And this was the result.

    On a good note, the graphics look incredible. It feels like a next-gen game for the PS4. The voice acting is hit or miss, but largely a positive. The story is really all over the place, it's hard to keep up, and the ending makes sense when you think about the Metal Gear games that follows this game. It's just that I could not really feel any connection to the characters. The game play could be fun (but the Splint Cell games has better AI, imo). All-in-all I think this is a mediocre game with a lot to be desired, so I'll give it a 5 and tell you to wait till the game drops in price first.
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  6. ket
    Jan 17, 2016
    7
    I've played MGS1,2,3,4, and now 5. TPP, unfortunately, is the worst of the lot. I have no problems with having to "level up" gear but the GMP cost for 99% of it is outrageous, which basically means you will never level up all of the gear unless you spend like 1000 hours on the game. I would of thought that if you find a weapon in the field and have it on you come the time you return toI've played MGS1,2,3,4, and now 5. TPP, unfortunately, is the worst of the lot. I have no problems with having to "level up" gear but the GMP cost for 99% of it is outrageous, which basically means you will never level up all of the gear unless you spend like 1000 hours on the game. I would of thought that if you find a weapon in the field and have it on you come the time you return to mother base you would at least unlock the first level of that weapon so you at least have some variety to choose from, but nope.

    MGS being open world has also resulted in a utter failure, not least because just by generally exploring you can bungle in to a story mission WAY before you have the gear unlocked to do it. Naturally, this can lead to gameplay problems and at the very least story continuity issues. For me MGS has always been about infiltration of a big base, things going south and dark ulterior motives coming to light. All something MGS1,2, and 3 did, departed from a bit for MGS4, but theres really nothing like that in MGS5 you might as well be running around playing one of those terrible COD or MW games.

    Lastly, I have to mention what a annoyance it is having to collect so many troops for mother base to "level up" that department never mind the fact theres really no visual way to tell what soldier is good at what you have to monotonously "scan" EVERY NPC to find out, its trite, repetitive, and dull.

    These are all big parts of the game so to see them so poorly executed is astonishing. A lot of it could be fixed with a patch, but will it? Of course not.

    That all said there are a lot of positives about the game, but it certainly doesn't deserve all the 9s and 10s its been getting. The game is good, with some glaring oversights and missteps, but a "masterpiece" or "perfect game" it is not.
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  7. Feb 23, 2016
    7
    I have played all the metal gears, hell even dragged myself through Metal Gear Ac!D which was a chore and a half but MGS V in terms of story is the least needed chapter in the MGS saga.

    The problem is that other games have told the story of big boss after he left the USA at the end of snake eater far better which leaves MGS V out in the cold. I though that this would be the story of
    I have played all the metal gears, hell even dragged myself through Metal Gear Ac!D which was a chore and a half but MGS V in terms of story is the least needed chapter in the MGS saga.

    The problem is that other games have told the story of big boss after he left the USA at the end of snake eater far better which leaves MGS V out in the cold.
    I though that this would be the story of how Big Boss takes over Fox Hound and sets up the original metal gear game.
    I can see the story strands are sets up to answer some lingering plot threads but fails to deliver which leaves the player in a state of limbo with even more unanswered questions and an even murkier mess of MGS lore.

    Maybe it was Kojima being pushed out of the project but everything after the first 20 main missions feel like repeats of the the first 20 levels except on a higher difficulty, hell they even make you go back and replay the hospital stage from the beginning on higher difficulty.

    There are so many positives on this game in terms of variety to tackle a mission along with upgrades that are both military based and also a fair few that are based purely in the MGS universe.

    MGS V will always feel compromised by the internal politics of Konami and the removal of the father of the MGS universe, this should have been Kojima's MGS masterpiece but instead will live on as the last real MGS game that is half finished and a shadow of what it could have been.

    Story is important but in MGS it is vital but how the game finished left me wondering where the rest of the game is, why didn't Konami allow the half finished third chapter be created and let the game end as it should have been.

    Looking back at what this game is and what it could/should have been, I cannot give it a score above average as Konami have stolen from both Kojima and the fans what should have been the perfect end to the Kojima led series.
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  8. Oct 7, 2015
    6
    This game is going to be Marmite for people you will love it or hate it. If you are new to the MGS franchise then you will probably love this game as it has been one of the best games this year but personally i feel there is not much to compare too as it has been a bad year for games. And the game feels like a glorified farcry to me. If this game was not called Metal gear Solid it wouldThis game is going to be Marmite for people you will love it or hate it. If you are new to the MGS franchise then you will probably love this game as it has been one of the best games this year but personally i feel there is not much to compare too as it has been a bad year for games. And the game feels like a glorified farcry to me. If this game was not called Metal gear Solid it would have been Brilliant but having to live up to previous MGS games this one falls miles short.

    The gameplay is good as the game plays smooth and i feel that they have improved greatly on the game mechanics and stealth. If you like open world games the map is quite big and you can invest loads of hours getting lost in the game and the graphics are awesome.

    The downside to this game is if you loved the stories of the previous games then this one is the worse in the MGS series because the story is short and bland and this game is seriously lacking the epic boss battles. Which is disappointing because there was a lot of potential but they never focused on some things like a better story around Eli and Venom Snake or even Skull face.
    And the game is very repetitive I feel the game is more based around building your base rather than actually playing the missions plus with you having to replay missions on a harder difficulty just to unlock new missions is a terrible concept, maybe after you completed the game it would have been better.

    For me the game was majorly hyped up and has been a failure maybe it was because of the problems between Konami and Kojima that affected the game? But what ever went on this game was a let down compared to the other MGS games and I think this is the first MGS game I wont go back and play again once I'm complete which I'm currently on 82% complete.
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  9. Nov 16, 2015
    5
    Repetitive gameplay and lack of story really brought my experience down. For me it was the worst Metal Gear game by a long shot. Mother base was a chore to keep going back to, and should have just not been in the game. Real shame.
  10. Sep 18, 2015
    5
    Das Spiel ist kein Metal Gear Solid mehr, es war eher ein Splinter Cell.
    Das Gameplay ist verdammt gut aber die Story ist total belanglos. MGS schließt für mich mit Teil 4 ab, weil es genauso gut ohne den Twist aus The Phantom Pain funktioniert.
    Man merkte knallhart die Anpassung an den Massenmarkt und das man krampfhaft versuchte, alle Spieler zu bedienen, vor allem die, die keinen
    Das Spiel ist kein Metal Gear Solid mehr, es war eher ein Splinter Cell.
    Das Gameplay ist verdammt gut aber die Story ist total belanglos. MGS schließt für mich mit Teil 4 ab, weil es genauso gut ohne den Twist aus The Phantom Pain funktioniert.
    Man merkte knallhart die Anpassung an den Massenmarkt und das man krampfhaft versuchte, alle Spieler zu bedienen, vor allem die, die keinen Bezug zu den anderen Teilen haben.

    Also an alle MGS Fans, geht bitte nicht mit zu hohen Erwartungen ran, die Story ist auch mit den Kassetten quasi irrelevant.
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  11. Feb 4, 2016
    7
    MGSV is a.... Decent game. It has great graphics and Audio, The 80s soundtrack fits the game so well and I feel like a badass infiltrating an enemy base while listening to " a phantom pain" or laughing a little when I snipe some Russians when " She blinded me with science" is playing. It has a great vibe to it as well, set in the 80's from Afghanistan to Africa, both Areas being vast openMGSV is a.... Decent game. It has great graphics and Audio, The 80s soundtrack fits the game so well and I feel like a badass infiltrating an enemy base while listening to " a phantom pain" or laughing a little when I snipe some Russians when " She blinded me with science" is playing. It has a great vibe to it as well, set in the 80's from Afghanistan to Africa, both Areas being vast open areas to explore. This game has a great sense of humor despite its grim and dark setting, From a wolf companion with an eye patch that wields a knife, to using fulton to extract soldiers, animals, gun emplacements and specials and brutally smashing my fellow soldiers in the face with a bionic fist only to have them thank me and have moral go up.

    Gameplay is great as well. Whenever you are spotted by an enemy, time slows down and gives a short period to react, like getting spotted by an enemy soldier and using this short period to get off a head shot before he or anyone else can react. This game is all about improvising and rolling with your mistakes, which means no manual save or load options to fall back on if you screw up stealth. You also have multiple "buddies" that help you if you want them to. each have different purposes that support different play styles. Weather and time of day also factor greatly in this game. You could be be trying to get into a enemy base and a sandstorm rolls in, reducing both your and the enemies visibility. Guards change depending on the time and depending on how bright it is during the day can affect how easily enemies can see you. even your clothes affect your stealth

    However I am surprised how much praise this game gets. This game feels empty. Afghanistan and other areas are huge with weather and day and night cycles, but apart form side ops, clearing enemy bases and hunting for herbs and animals there isnt really much else to do. Just going from point A to point B over long distances. These areas feel empty as well. there are no native populace, just animals and enemy soldiers.The game get stale after a dozen hours or so, with a lack of variety for missions.

    Also the game feels like it needs to be like a T.V series. For some reason every story missions is called an episode with its own pre and post credits. This is annoying for several reasons. One is that they give spoilers about who is in the mission. I want to be surprised when I fight the Skulls like the first time I met them, not have the game say " special guest starring: The skulls parasite unit." And for some god forsaken reason, Kojima puts his name IN EVERY MISSION. "Written by Hideo Kojima", " Directed by Hideo Kojima". We get it. And Motherbase feels empty. apart from smacking your own troops around and taking a shower or driving to other parts of the base there is nothing to do with mother base. You can build more bases sure, but for a small bonus. This was a missed opportunity to add more substance to the game with Mother base.

    Overall, great gameplay and audio, but lacks variety and feels like an empty sandbox with a few tacked on features like base building and a annoying mission " T.V episode " structure.
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  12. Jul 9, 2016
    6
    Un juego bastante monótono, tengo la sensación de estar haciendo lo mismo una y otra vez. No veo que el mundo semi-abierto le haya sentado bien a la saga, o Kojima no ha sabido enfocarlo. Los anteriores MGS estaban muy bien planteados porque cada escenario era diferente y con ello diferente la forma de afrontar las áreas.

    La historia por descontando es poco o nada creíble. Kojima se
    Un juego bastante monótono, tengo la sensación de estar haciendo lo mismo una y otra vez. No veo que el mundo semi-abierto le haya sentado bien a la saga, o Kojima no ha sabido enfocarlo. Los anteriores MGS estaban muy bien planteados porque cada escenario era diferente y con ello diferente la forma de afrontar las áreas.

    La historia por descontando es poco o nada creíble. Kojima se flipa cada vez mas con escenas que mas que surrealistas son totalmente rocambolescas y hasta forzadas.
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  13. Nov 14, 2015
    5
    After putting 60 hours into this, here's my objective review:

    THE GOOD: - Best stealth mechanics I've ever played - Countless ways to conquer an objective - Missions have real replay value to achieve different objectives and unlockables - The graphics are beautiful. Zero framerate drops on ps4 - The controls, whether horseback riding, driving, or shooting, are expertly fine-tuned
    After putting 60 hours into this, here's my objective review:

    THE GOOD:

    - Best stealth mechanics I've ever played
    - Countless ways to conquer an objective
    - Missions have real replay value to achieve different objectives and unlockables
    - The graphics are beautiful. Zero framerate drops on ps4
    - The controls, whether horseback riding, driving, or shooting, are expertly fine-tuned
    - There is an abundance of subtle humor (lie down while in a cardboard box), and the 80s music seems to fit the scenarios in funny ways (ex. Being able to assign the track " Only Time Will Tell" or "Maneater" to your helicopter music).

    THE BAD

    - The narrative pacing is poor. The main story is spaced out by many irrelevant main missions which don't feel meaningful. If you're a gamer that likes feeling invested in a deep, dramatic story, you may be disappointed. You'll get more drama in 30 minutes of GZ than you'll get in 15 hours of TPP.
    - There is a big reduction in cutscenes. This may seem like a good thing, but remember that MSG is the godfather of cinematic gaming. The lack of cutscenes makes this feel like less of a MGS game, compounds the lack of narrative pacing, makes the player feel less invested, and ruins the opportunity for the star voice actor to make an impact.
    - The story is utter nonsense. There's no defending it. From japanese grudges turing people into demons, to flaming unicorns and flying flaming whales...to people who survive on photosynthesis....it's utterly ridiculous. There's a limit to how fantastic an espionage game should be, and I believe the original MGS reached that limit.
    - There is a feeling of redundancy when you're forced to redo missions in the same areas you've secured previously.
    - if you're a non-lethal player, the game begins to feel very repetitive: tranq the enemy, fulton extract them, repeat. You will become VERY reliant on this system, which seriously detracts from the multiple ways to approach an objective.
    - Microtransactions. Here's where I draw the line, and promise to never purchase another Konami game. Let me explain, I won't spoil anything:

    Konami introduces a microtransaction system, strategically, after you've invested dozens of hours in the game and are heavily invested. Many of your resources at this point can be stolen from other online players, and the only way to defend what you've worked for is to either A) spend real money expanding your online defenses, or B) spend real money on INSURANCE to protect your assets, or C) unplug your Ethernet cable. The problem here isn't the invasions-- it's the extortion of money out of the player, and if you own GZ, you've already invested over $80 in this game. If you don't have PS+, you're even more limited on how you can defend your bases.

    For example, I didn't purchase insurance or participate in the online side at all. When I loaded my game one day, I loss millions of GMP (in-game currency) that took me dozens of hours to earn. Forcing me to purchase insurance to prevent losing what I've worked for is literally low-level extortion, and no one should encourage Konami by participating in such nonsense.

    If you don't care about story, and are willing to pay for microtransactions, then this game is a perfect 10.

    If you really value story, and believe microtransactions are a cancer on the industry, you'll be disappointed.
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  14. Sep 21, 2015
    7
    este metal gear esta totalmente fuera de contexto.. y las misiones son aburridas en veces artantes la inteligencia artificial es muy predecible y lo peor es que no se puede mesclar un metal gear con un GTA
  15. Nov 29, 2015
    6
    This review is few months late but I still felt like I should write it.

    Okay so I've put about 100h into the game, completed the story and have to say it is a great game and succeeds in the open world element very well, which is also one of the reasons I and probably other old fans of the series didn't like the game that much. Gameplay is the strongest point of the game that kept me
    This review is few months late but I still felt like I should write it.

    Okay so I've put about 100h into the game, completed the story and have to say it is a great game and succeeds in the open world element very well, which is also one of the reasons I and probably other old fans of the series didn't like the game that much.

    Gameplay is the strongest point of the game that kept me going through the whole experience. I loved sneaking my way through an enemy village, maybe tranquillize few enemies and hide them behind buildings, or fulton and recruit them to my growing motherbase. Or I could've hide in the container of a truck and wait 'till it drives through the village and I'd remain undetected. Stealth in this game is the best you're going to get from any game out there now.

    Open world. I was never a fan of this idea. One thing in previous Metal Gears I loved was the change of areas. In MGS4 there was a lot different areas that were not big, but it didn't matter as long as they differed from each other. In V it's just the same desert, a bit of jungle-ish places, which are cool, for 10-15 hours. Then it's just the same view everywhere. Also buildings. This game doesn't have big buildings where you sneak in, hide in closets or under tables/beds. Though there is one manor in the game, where you spend 15 minutes to get in and 5 minutes inside. I for some reason really loved sneaking in buildings. Maybe it's just me.

    Story/content. Now this is the weak point of the game. Story isn't that bad but the way it's told ruins it for me; In other Metal Gear games everything you did on your missions affected the story somehow, and it really felt like it too. Well, in V Miller gives you random missions that don't affect the story in any way: "Gather intel" "Steal a truck". What the hell? In previous games every mission had something new to it, something cool would've happened, an unexpected boss battle maybe. But wait! Hear me out guys, In V you also get a cutscene sometimes! And they're usually about interrogating someone. Yeah cool right? ..right? -Konami
    Then there's this "Chapter 3: PEACE" which apparently was removed from the game and it would've had some really important cutscenes to the story, but then comes KONAMI that piece of poop company that didn't give Kojima enough time to finish that chapter. Or maybe I'm wrong and this is one of those Kojima's evil plans he so loves to do? Maybe we'll never know. Or maybe we'll get another open world MGS without Kojima.

    TL:DR Great gameplay, ruined for some players with open world and crappy story telling. Chapter 3 remains as a mystery

    6 outta 10 I say
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  16. Sep 12, 2015
    7
    This review contains spoilers, click expand to view. To say that I'm a huge Metal Gear fan is an understatement. Metal Gear is basically the reason I'm into videogames... and so, I've be waiting for this title since 2011, when it was kown just as "the new game from Hideo Kojima". I even preordered the Collector's Edition 10 minutes after it was announced. Well, all of that make this game one of the biggest disappointments I've ever encountered in my life. HELL I EVEN BOUGHT MY PS4 THINKING OF THIS GAME.

    Okay, to be fair I have to say that this game is technically impressing, the gameplay is superb, the mechanics and the A.I. are some of the best I've ever seen and it's extremely fun to play. But that's all when it comes to PROS.

    OPEN WORLD ≠ BETTER GAME. PLEASE, DEVELOPERS, KEEP THAT IN MIND.

    This game renounces on everything that made Metal Gear Metal Gear (Boss Fights, big amount of cinematics, a linear but immersive story that mixes perfectly between gameplay sessions making it work as a whole...). After some hours you find that the missions are repetitive, the storyline unattractive, and you just keep playing it for its addictive gameplay mechanics and cause you're hoping to find those distinctive signs that made you adore the franchise. The structure of the missions as a shopping list doesn't help, neither does the fact that the absolute majority of those missions add almost nothing to the plot.
    After a large number of hours I was hoping that the ending made me see the aggregate of elements as one whole masterpiece... but then IT slapped me right in the face, that plot twist that was alredy predicted by the fanbase two years ago, (but I refused to believe) killed the game the same way Naked Snake killed The Boss in 1964. WHAT THE **** WAS THAT. The whole experience made me miss MGS3 as hell, making me sad to think that no Metal Gear Solid will me that good never again. BUT TO TRICK ME INTO PLAYING WITH AN IRRELEVANT CHARACTER DISGUISED AS BIG BOSS, THINKING IT WAS HIM, WHILE THE ORIGINAL IS HIDING? THAT DOES NOT ONLY KILL THE GAME FOR ME, IT KILLS THE CHARACTER OF BIG BOSS, WHILE LEAVING A DAMN UGLY STAIN IN THE SERIES.
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  17. Sep 13, 2015
    6
    Long story short the story is not up to par with previous MGS with the bulk of it pushed to the cassette tapes!!
    And the gameplay gets repetitive and grindy toward the end if you want to progress the story!
    Plus I suffered a glitch where I couldn't get the secret ending! I have 75% completion and mission 46 still didn't show up! I have most of my mission S ranked and very little A and
    Long story short the story is not up to par with previous MGS with the bulk of it pushed to the cassette tapes!!
    And the gameplay gets repetitive and grindy toward the end if you want to progress the story!

    Plus I suffered a glitch where I couldn't get the secret ending! I have 75% completion and mission 46 still didn't show up!
    I have most of my mission S ranked and very little A and B ranks minimum and my mother base is around lvl 50 in all aspect.
    This means that 120 hours are down the drains and no platinum for me :(

    IF I DIDN'T HAVE THIS GLITCH I WOULD RATE THIS GAME AN 8/10
    and if it ever get fixed I'll change my score.

    The ending which I watched on youtube :P
    Is kinda cool and not as bad as people are making it!

    BUT SPOILERS

    It is a cheaper knock of the "you are the main character" that was done more brilliantly in MGS2 since Raiden is a more fitting and relatable character for the player than Venom/Big Boss.
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  18. Sep 19, 2015
    7
    The Gameplay of Snake and the things he can do are rather cool, but the world is death, the missions repeat too much. the Japanese extravaganza story is just to weird (not that you see much of it)

    For a ¨Stealth¨game the AI es not that great, Snake can take like 20 shoots withouth a problem. But again the World is deathhhhh and I don´t take high pride on games that does´t have
    The Gameplay of Snake and the things he can do are rather cool, but the world is death, the missions repeat too much. the Japanese extravaganza story is just to weird (not that you see much of it)

    For a ¨Stealth¨game the AI es not that great, Snake can take like 20 shoots withouth a problem.

    But again the World is deathhhhh and I don´t take high pride on games that does´t have civilians.
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  19. Oct 15, 2015
    5
    El que le pone un 10 no ha terminado NI SIQUIERA MEDIO JUEGO. Llevo jugando a la saga desde MGS de psx... Y este no es un mal juego pero es el peor metal gear de todos
  20. Apr 28, 2016
    7
    Oh god, I've got a Phantom Pain writing this review, the pain that isn't there.Where do I begin?
    Well, one, the game didn't really turn out to be as epic as I've viewed it. And the missing link the've promised isn't really there, with all the cut content controversy, there is a feeling of something missing.
    The soundtrack as well isn't really memorable, QUITE(no pun intended) a lot of
    Oh god, I've got a Phantom Pain writing this review, the pain that isn't there.Where do I begin?
    Well, one, the game didn't really turn out to be as epic as I've viewed it. And the missing link the've promised isn't really there, with all the cut content controversy, there is a feeling of something missing.
    The soundtrack as well isn't really memorable, QUITE(no pun intended) a lot of unnecessary characters which aren't really developed upon later in the game. The plot uncovers so quickly you won't have an idea of what's happened.
    The gameplay though, is a completely different thing! Yes, missions may be copy-paste, but the game FLOWS and is perfected!
    Love this game or hate it, this is a definite must-buy and is easily the best game of 2015.
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  21. Nov 13, 2015
    7
    In terms of the gameplay engine and graphics this game is a stunning 10. I poured in about 50 hours into the game and absolutely loved the gameplay. However. The story starts off in typical Metal Gear Style but it does not quite fit in with the open world style of gameplay. I literally could not care less about the story and really could not be bothered to listen to the tapes whichIn terms of the gameplay engine and graphics this game is a stunning 10. I poured in about 50 hours into the game and absolutely loved the gameplay. However. The story starts off in typical Metal Gear Style but it does not quite fit in with the open world style of gameplay. I literally could not care less about the story and really could not be bothered to listen to the tapes which elaborate on it. The gameplay was so good I kind of ignored it. The Motherbase seemed very vacant with very little to do, and god knows why the different sections are so far apart. Also the game can feel like a bit of a constant grind where you extract soldier after soldier with the fulton device. The boss fights are not massive and don't live up to the series reputation. Once I got to chapter 2 for some reason the game repeats previous missions with harder difficulty which is just bizarre and made me feel like the game was unfinished. At this point I got a bit bored and stopped playing. I am giving a 7 because I was fully immersed if a little disinterested, and really enjoyed the marvelous engine which made combat a joy. The repetitive nature of the missions, the lack of a flowing interesting and cohesive story, and the lack of motivation the game gives for finishing it brings the score down. Enjoyable and great playability, but repetitive and seemingly incomplete. I just don't think they pulled off the concept, but it was a damn fine try. Expand
  22. Nov 16, 2015
    6
    Have to start with, this game is literally UNFINISHED. There was an essential mission cut from the story that ties up a number of really important loose ends, you can find it on youtube. As well, data miners found title cards for an entire Third chapter that was cut from the game.

    This game is NOT complete, if you are bothered by unfinished plot points, and gameplay elements that are
    Have to start with, this game is literally UNFINISHED. There was an essential mission cut from the story that ties up a number of really important loose ends, you can find it on youtube. As well, data miners found title cards for an entire Third chapter that was cut from the game.

    This game is NOT complete, if you are bothered by unfinished plot points, and gameplay elements that are set up by never put into action (Battle Gear, the entire point of building Mother Base and assembling and army, etc) then you will be disappointed.

    That said, the gameplay is tight, visuals are amazing, music is great, and story wise it was gearing up to be an amazing experience, one of the best in the series. But again, this game is incomplete, and shame on Konami for selling an unfinished product.
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  23. Nov 21, 2015
    6
    Excellent strategic shooting game, great mechanics and creativity. However, bad story and weird game characters a big put off. Shooting becomes boring and repetitive after a few missions. Not worth keeping, rather spent time on other games.
  24. Nov 30, 2015
    7
    Este videojuegos rompio para mi los origenes de metal gear solid,es un juego con muy buenos graficos,pero carece de un buen argumento, ademas de ser muy repetitivo y tienes que repetir msiones muy parecidas todas,no tiene los momentos emocionantes de otras entregas de la saga y los personajes apenas interactuan en la historia.El peor metal gear solid.
  25. Jan 4, 2016
    5
    This game was **** compared to the real Metal Gear Solid games. What kind of Metal Gear game has little to no story and spoiler alert the ending sucks dick, think of Raiden levels of disappointment. The open world is cool but how many times do I have to go to the same place to do different missions in a massive open world? Were is all the stuff to do in the open world, its like your in aThis game was **** compared to the real Metal Gear Solid games. What kind of Metal Gear game has little to no story and spoiler alert the ending sucks dick, think of Raiden levels of disappointment. The open world is cool but how many times do I have to go to the same place to do different missions in a massive open world? Were is all the stuff to do in the open world, its like your in a wasteland occupied by a few spare soldiers, there are no side missions to stumble on. I also hated the episodic way the game progresses, there is no flow, every time I get a mission done I get pulled out of the world and have to pick the next episode, I liked the flowing progression of the other games, were you wouldn't have to go from mission to mission, it was all one story and you picked your own way to get to the end. There are also parts that force you to redo missions on harder difficulties or do pointless side missions to get the next actual story mission....Really Konami? The Mother Base concept should have stayed on the Vita, its a fun diversion, but by no means should be the main goal or tide so deeply with the story. It seemed like every time I'd get to a mission id be more worried about getting some B or A ranked soldier out for Mother Base instead of progressing the story, because if I don't get the soldier out, my mother base will suck and limit all the weapons, equipment, and camo that I can obtain. It boils down to a ****ty card playing game were the soldiers are the cards. I'm not big on playing games with AI companions (I'm level 3 lone wanderer in FO4) I'm the star of this show, but the companions in the game are pretty cool and are integrated in the game well with multiple camo's and weapons for each person. Still, Snake roles solo and it would have been better if they hadn't been added. The villains in this game are also notoriously ****ty, not to mention that most characters are from other MGS titles and the one original character (Skull Face) isn't hashed out at all and dies half way through the game very unceremoniously. Having to listen to story details on a cassette tape player was the equivalent of Destiny style story telling, which in all honesty crushed me. Where are the epic cut-scenes like in MGS4 that reveal amazing story detail and awesome plot twists? All the while looking at my holographic 3D game menu (which made me ask why these tapes weren't in mp3 since they clearly had advanced tech)which is way out of its time, even compared to other tech in the game. My last and final comment will be WHY THE **** DID YOU STOP SOLID SNAKES STORY?!?!?!?! don't you understand, WE WANT TO BE SNAKE not his dad or uncle or ****ed up,whiny Raiden. This game was made for all the people who like to mindlessly shoot **** with no motive or story involved because they don't like long cut-scenes, but I submit that Metal Gear is nothing without its story driven campaign, half hour cut-scenes that paint beautiful and sinister story plots, and its partial linear qualities, so I morn the death of one of the greatest video game series of all time Expand
  26. Jul 22, 2016
    7
    As a game this is good stuff, as a metal gear it is a bit disappointing and I’ll explain why.
    The game is superb in a lot of ways, the graphics, music etc. is fantastic. I think it is also worth mentioning the gameplay mechanics have been polished and feel great, it is the funniest mgs to play in terms of mechanics. Gameplay wise the open world approach has done a lot of good to this
    As a game this is good stuff, as a metal gear it is a bit disappointing and I’ll explain why.
    The game is superb in a lot of ways, the graphics, music etc. is fantastic. I think it is also worth mentioning the gameplay mechanics have been polished and feel great, it is the funniest mgs to play in terms of mechanics. Gameplay wise the open world approach has done a lot of good to this series, giving the player a lot of different ways to plan and perform a task.

    My main complain as a metal gear comes from the way the story is structured and told. I would say metal gear games have always been story driven games, meaning you play them more to see the next cutscene or codec conversation than because the gameplay is funny. The player was usually given a small chuck of story quite often. This is where MGSV fails in my opinion. The developers have given in to today’s game industry idea of an open world game both for the good stuff (as I mentioned above) and the bad. Basically, they’ve put an obscene amount of side missions and that affects a lot the rhythm of the story. Some people will say “I don’t understand the complaint, the side ops are optional, just play the story missions if you don’t like it”; normally I’d agree with that but for you to see all cutscenes and the real good ending you’ll necessarily have to spend a lot of time doing secondary stuff. Basically, some side ops need to be done to trigger specific cutscenes and, also, you need a lot of materials to improve mother base and make some cutscenes and ending stuff available. Only way to do this is playing online or doing side ops. Anyway, that means I found myself playing for days without getting any new piece of story information because I needed materials and stuff to unlock story stuff. Summarising, you want to see the whole story?, you’ll have to spend quite a lot of time doing pointless secondary stuff, it is not optional if you want to see everything. Now, the secondary mission stuff gets even worse and I’ll explain why. Some games, let’s say mass effect or dragon age, also have a lot of secondary missions; good thing about those games is that the side stuff usually has a context, mini-stories that motivate you to do it and maybe give you small pieces of nice, but not essential, info about the game’s universe. Well, MGSV fails quite badly again in this. There is only a very limited variety of missions in MGSV, maybe 6-7 different kinds of missions and these are repeated like 15-20 times. For example, one kind of mission is “free the prisoner” and there is around 15 of those and they are virtually identical, only thing that changes is the location of the prisoner. There are no context for the side ops whatsoever (for most a them, a few of them are actually story related but maybe only 5-10%), so, for me when I’ve done the exact same thing 12 times, it gets tedious.

    I’m not saying this is a bad game, it is decent and there are a lot of things to enjoy in it, but as a metal gear it is disappointing. As I said this is mainly related to the fact that you are forced to “farm” a lot in order to see the whole story. If you want to see the whole thing this game will probably take you between 60 and 100 hours to beat of which 70-80% will be pointless repetitive farming. In the end it is worth it just to see how Kojima explained/closed the story of the series, but be ready to potentially get bored quite a bit with the side ops.
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  27. Jan 15, 2016
    6
    If you fell in love with MGS1-2-or-3, I advise caution for this game. The game play is fun and fluid but after the story is completed, it feels there isn't much incentive to keep playing (And this is coming from a Peace Walker fan) . The story is par. If you are new to the MGS franchise, this game will seem amazing. But to die hard MGS fans (At least I felt this way), It feels like itsIf you fell in love with MGS1-2-or-3, I advise caution for this game. The game play is fun and fluid but after the story is completed, it feels there isn't much incentive to keep playing (And this is coming from a Peace Walker fan) . The story is par. If you are new to the MGS franchise, this game will seem amazing. But to die hard MGS fans (At least I felt this way), It feels like its missing some of its Hideo charm. Alot of this game falls to person preference and will be the best of Metal Gear to some, and the worst to others. Play it for yourself and decide. Expand
  28. Jan 15, 2016
    6
    As someone who did NOT play any previous Metal Gear games, my review is not biased in either direction. Metal Gear Solid V: The Phantom Pain is not a bad game. It definitely isn't the best game of the year, but it does deserve some merit.

    Gameplay is fun, basically what anyone would expect from a third-person shooter. Aim, shoot, and absorb bullets like you're on so much cocaine, Tony
    As someone who did NOT play any previous Metal Gear games, my review is not biased in either direction. Metal Gear Solid V: The Phantom Pain is not a bad game. It definitely isn't the best game of the year, but it does deserve some merit.

    Gameplay is fun, basically what anyone would expect from a third-person shooter. Aim, shoot, and absorb bullets like you're on so much cocaine, Tony Montana would cringe, all the while either stealth-killing or all-out-guns-a-blazing massacring any who dare repopulate the various bases around the map.

    The controls can be a little finicky at times, but are acceptably solid overall. Sound is alright, not bad, but nothing special.

    My biggest issue is that the game gets very old, very quickly. Missions are repetitive, and constructing your base (Building 4 rooms, then upgrading them) consists of grinding for materials that respawn in the same locations, daily. The story is hit-or-miss, being extremely melodramatic and having many clichés, if you'd rather play something that is bound to make you laugh than a serious or tense story, The Phantom Pain may be for you!
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  29. Jan 23, 2016
    5
    Game play And Graphics Are Very Good The Music and the soundtracks are also good but The story is disgusting and I have never felt that I was playing MGS first I thought it was another game which hideo kojami made with same engine.in conclusion I didınt like it at all.
  30. Feb 15, 2016
    6
    MGS5 without question has the best game play in the entire MGS franchise. A shame it loses all of Metal Gears good traits along the way in the process. I'm a big Metal Gear fan. I've played every Metal Gear game at least twice (except this one). Each and every Metal Gear game I've enjoyed greatly. My personal favorite being MGS3 mostly because of the characters. Thats one thing in thisMGS5 without question has the best game play in the entire MGS franchise. A shame it loses all of Metal Gears good traits along the way in the process. I'm a big Metal Gear fan. I've played every Metal Gear game at least twice (except this one). Each and every Metal Gear game I've enjoyed greatly. My personal favorite being MGS3 mostly because of the characters. Thats one thing in this game you wont be seeing...anyone with any real personality or interesting traits. They all seem so stock and stiff with everything they do. Snake in this title is border line a silent protagonist which is beyond insane giving the amount of dialogue and cut scenes this series is known for. The story in this title is without doubt put on the back burner which is a huge disappointment to any true Metal Gear fan. MGS5 is a first for the series in that its an open world title. The open world in this game is.....a boring empty hollow husk with reused environments over and over again. This is one thing wrong with the title....repetition. Its shocking how stale and boring this game can become, whether its the same old boring stock missions you rinse and repeat multiple times just to get to be able to play a story mission. Or seeing the same old reused bases that you infiltrated fifty times over in the past ten hours. You will surely be in shock at how boring you will find this game to be after a good 10 hours of play time. Its so strange because its intro is one of the strongest I've seen in the series...then it all goes downhill from there. Getting into the game play though this title truly does have the best game play I've seen in really any shooter series. Its so fluent and satisfying to shoot an enemy and there is so much to do game play wise its hard to name everything off. More or less if you are a game play fanatic and don't care for much of anything else this title is for you. Metal Gear fans however were put in the back burner I'm afraid due to how much content was taking out. I find that all of these near perfect reviews whether its from professionals or just users. I imagine them mostly to be from people who never were fully invested into the series like I was and many others. If you are a real Metal Gear fan you in no way shape or form could give this title anything beyond a 7/10. For example if you were to remove the Metal Gear title, get rid of Snake and turn this game into a stand alone title I'd probably give it a strong 8.5/10. The problem is this is a Metal Gear title! Its lost so many of its traits that I just can't enjoy it. To put into perspective how mediocre the story is here is a brief example. Remember Skull Face from Ground Zeros and all of the amazing trailers from Phantom Pain? You get to see him for maybe 10+ minutes out of the entire game....and let me tell you his fate is beyond laughable.

    To recap

    MGS5:The Phantom Pain is a great title game play wise. Story wise its border line Call of Duty tier. As a Metal Gear fan this game truly is skippable in my opinion. You wont lose or gain anything by playing or skipping this title. Rent it and see how it works for you.
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  31. Feb 22, 2016
    6
    To me it's not a true MGS game. I believe Hideo wanted to jump into the open world genre which disconnects this with the other MGS games. The mechanics, game play, graphics, etc are superb but me being a die hard fan, I was highly disappointed. It just didn't feel like MGS.
  32. May 27, 2016
    7
    At first i gave this game about a 9. Now its a 7 a year later because very little dlc has came out for single player. Most if not all dlc is for all thier ONLINE portion such as mgo and fobs. Another game lost to greedy corporations nickle and diming you for micro transactions and such. We cant get more sp missions? Expansions? Thanks konami
  33. Apr 22, 2016
    7
    el juego es muy bueno y disfrutable hasta cierto punto ya que se hace muy largo y aburrido, mas o menos por la mitad no estoy seguro pero realmente me cansa este juego o me cansaba porque ya lo pase pero creo que pudo ser mejor es mi simple opinion
  34. Mar 27, 2016
    5
    As a big fan of the MGS franchise, this installment is a big disappointment. Yes, the gameplay is very good, yes you have a lot to do, yes there are many things you can discover. But all in all it is not a MGS game.

    Positives first. The stealth gameplay is brilliant. You have a incredible amount of possibilities how you solve situations. From more realistic mechanics to the expected
    As a big fan of the MGS franchise, this installment is a big disappointment. Yes, the gameplay is very good, yes you have a lot to do, yes there are many things you can discover. But all in all it is not a MGS game.

    Positives first.
    The stealth gameplay is brilliant. You have a incredible amount of possibilities how you solve situations. From more realistic mechanics to the expected insane slapstick mechanics (nude poster).

    The mother base mechanics are fun. Upgrading several things and buying new stealth or combat technology will keep you motivated. But on the other hand, the resource gathering can be very annoying and repetitive.

    Unfortunately the quality of the story is nowhere near its predecessors. It really feels like it was rewritten some times and also cut at some points. The potential it had is huge but wasted. While Kojima shows his directing strength in the few cut scenes you encounter, you will see very poor storytelling by an ridiculous amount of audio log usage to explain important story elements. In my opinion audio logs and similar mechanics should only be used to explain unimportant background information but in this case you have to listen to almost every audio log. The most shocking thing was, that it felt like you saw basically every cutscene if you watched the 2 or 3 trailers in the past years, which is something a dedicated fanboy does :)

    Mission design will keep you interested for a while, but in the end there is simply no variety in what you do. There are about 150 side missions and you do always the same things, which in the end is very exhausting. Even more exhausting than any generic Ubisoft Open World game. There are some special side missions that are very good but the most part is just the same thing over and over.

    I think, the project was simply too big for Kojima Productions to handle and that is the reason why it lost the spirit of MGS. Many people say that the game is perfect. In my opinion its flaws are just too big and too visible.
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  35. May 1, 2016
    7
    if you are a metal gear fan then you will love what this game has to offer: Fantastic game play, great musical score and amazing production value. If you aren't a metal gear fan then you will love for what this game has to offer: fantastic game play, great musical score and amazing production value. However, i myself found that this game lacks in story and because of that it leaves moreif you are a metal gear fan then you will love what this game has to offer: Fantastic game play, great musical score and amazing production value. If you aren't a metal gear fan then you will love for what this game has to offer: fantastic game play, great musical score and amazing production value. However, i myself found that this game lacks in story and because of that it leaves more questions than answers and the ending of the game will either cause you to love it or hate it. Multilayer is no prize for its bugs and glitches but its still fun to play but the same can't be said for the F.O.Bs for i felt that it was tacked on so people would have something to play with before Metal gear online (the multiplayer) came out. In this year 2016, i would recommend people to go out and buy this game, even if you aren't a metal gear fan. Expand
  36. May 13, 2016
    6
    The mechanics and tech of this game are amazing and unrivaled. The problem is that the levels kind of get repetitive and the game's difficulty doesn't ramp up much past the first quarter of the game. I was having fun with it but eventually it just became a slog. The story is **** something I never though I would say for a Metal Gear game. The game just doesn't make the most of it's gameThe mechanics and tech of this game are amazing and unrivaled. The problem is that the levels kind of get repetitive and the game's difficulty doesn't ramp up much past the first quarter of the game. I was having fun with it but eventually it just became a slog. The story is **** something I never though I would say for a Metal Gear game. The game just doesn't make the most of it's game play by switching up the mission structure and challenges. Side ops just suck, Main ops are a blast, and while it is far from a perfect game it is certainly worth playing. Kind of weird that I ultimately thought it was just a good game because it was the whole reason I even bought a new console. Expand
  37. May 17, 2016
    7
    El juego tecnicamente es brillante, una obra perfecta. La jugabilidad y la tecnica, la accion, la fisica, perfecto.
    La historia, puede convencerte o no, ami desde luego me parece una autentica patada en la boca a todos los seguidores de la saga, pero es una gran historia bien contada y con ese aire de superproduccion de hollywood.
    El videojuego como tal, una gran decepcion, un juego en
    El juego tecnicamente es brillante, una obra perfecta. La jugabilidad y la tecnica, la accion, la fisica, perfecto.
    La historia, puede convencerte o no, ami desde luego me parece una autentica patada en la boca a todos los seguidores de la saga, pero es una gran historia bien contada y con ese aire de superproduccion de hollywood.
    El videojuego como tal, una gran decepcion, un juego en el que solo te diviertes cuando pasas la historia principal, el resto terriblemente repetitivo, decenas de misiones exactamente iguales las unas a las otras y subiendo la mother base horas y horas para conseguir todo el arsenal.
    Platino en ps4, se de lo que hablo. Me empeñe en conseguirlo pero me arrepiento de haber perdido tanto tiempo repitiendo misiones sin parar.
    El PVP horrendo, aburrido.

    Los dos primeros dias de juego pense que estaba ante el quinto elemento de los videojuegos, pasado un mes, guardado en su caja triste.
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  38. May 28, 2016
    7
    Its a good game if you think this is what Metal Gear Solid is..When in reality its a garbage game. The only reason they made this one is to appeal new fans and forget the old fans. The story was a complete cluster **** of a prequal. It did not make any sense what so ever. The open world is a thumbs up but the Cassette tapes and motherbase was a complete mess
  39. May 26, 2016
    7
    This was an excellent game until they started repeating missions and then it seemed like they ran out of ideas. Graphics are great, game feel and controls are great, story is decent but only thing that stung was repetition.
  40. Dec 1, 2021
    7
    Good, but an unfinished product and marred by Kojima & KONAMI office warfare.

    Upon playing this game a lot, AI is incomplete and incredibly exploitable as well.

    A real shame that this was the end of the Metal Gear franchise.
  41. Aug 15, 2016
    7
    It's a great game. It's not a Metal Gear Solid game.

    The gameplay is stellar, Venom Snake controls very smoothly, and you feel the weight of the character. I don't know how they did it, but it feels like the game is an extension of your arm. The world is very well built, roaming from post to post and messing with guards is fun, and bases like OKB Zero and that oil one in Africa are
    It's a great game. It's not a Metal Gear Solid game.

    The gameplay is stellar, Venom Snake controls very smoothly, and you feel the weight of the character. I don't know how they did it, but it feels like the game is an extension of your arm.

    The world is very well built, roaming from post to post and messing with guards is fun, and bases like OKB Zero and that oil one in Africa are very cleverly designed.

    I love the gadgets you can get from R&D and the crazy stuff you can do with them.

    But

    - It lacks crazy boss battles. That's what made a MGS. This game has only 3 (or 4 if you count Man on Fire) proper boss battles, and that is lacking. No, Skulls are not boss battles (except maybe the ones in Metallic Archaea mission).
    - The story is very disappointing
    - Lack of codec
    - Mother base could feel more "alive", like what was promised
    - There's no proper conclusion for some of the story arcs. Even then, I interpret Chapter 2 as an epilogue and not a true chapter. The real story of the game ends in Chapter 1 and it's ok by their own merits.

    To sum up, this games goes the way from Peace Walker and expands it, but removing even more classic Metal Gear Solid elements, and that's unforgivable. Even so, it's a fun game and it has lots of little details.
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  42. Aug 30, 2016
    7
    Mechanically, this game is one of the best stealth/action games I've ever played. The sheer amount of depth put into the gameplay aspect of this game, from the huge arsenal to the large array of camo to the buddy system and so much more, is kind of mind-blowing without being too complex to understand. The intro is ridiculously fun to play and watch. I feel like it perfectly blends theMechanically, this game is one of the best stealth/action games I've ever played. The sheer amount of depth put into the gameplay aspect of this game, from the huge arsenal to the large array of camo to the buddy system and so much more, is kind of mind-blowing without being too complex to understand. The intro is ridiculously fun to play and watch. I feel like it perfectly blends the cinematic feel of the game with gameplay.

    However, the episodic structure to the game feels a bit out of place and unnecessary. Not to mention that most of the later missions are just replaying earlier missions with added stealth or time constraints. I nearly stopped playing there, seeing as how those missions had literally nothing to do with the plot and felt like time fillers. Not to mention the mother base aspect of the game felt really out of place and poorly executed. It was tedious at times.
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  43. Jan 11, 2017
    7
    A game it still pains me to review fully, so instead I'll leave this stub I'll one day update.

    Beautiful both cross-platform and cross-generation (the fact the exact same environments can still run on PS3 and Xbox 360 is amazing). And a story with, initially, a lot of depth. My issues are mostly with the story and pacing... Things feel awkwardly left out or conveniently forgotten
    A game it still pains me to review fully, so instead I'll leave this stub I'll one day update.

    Beautiful both cross-platform and cross-generation (the fact the exact same environments can still run on PS3 and Xbox 360 is amazing). And a story with, initially, a lot of depth. My issues are mostly with the story and pacing... Things feel awkwardly left out or conveniently forgotten about... Leaving a game that feels like it's trying to be complex and intellectual... But doesn't quite hit the mark.

    My major problem comes from people complaining about others liking their story being "spoon-fed" and passing judgement on those people, as if their views are invalid. The best example I can think of is the French Surrealist film The Phantom of Liberty (no relation, but apt name)... I think it is a wonderful film full of potential interpretation... But I wouldn't argue it is an example of good storytelling whatsoever. The major difference is... you're not sure if MGSV is deliberately doing this, or because things had actually been cut... Not helped by Kojima's silence.

    However, it was my most played game of 2015 and 2016... Which definitely says something. This is the ultimate stealth simulator, with responsive and fluid controls that allow you to very quickly achieve what you need to.
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  44. Feb 24, 2017
    6
    TPP looks amazing and offers a vast game map that within the first few hours of play will make your jaw drop. The mechanics are also pretty spot on, with everything running smooth and appearing very slick.

    After some time, say 15-20 hours in, you realise how stale the game map is and how repetitive the missions are. Added to this the character and story development is laughable compared
    TPP looks amazing and offers a vast game map that within the first few hours of play will make your jaw drop. The mechanics are also pretty spot on, with everything running smooth and appearing very slick.

    After some time, say 15-20 hours in, you realise how stale the game map is and how repetitive the missions are. Added to this the character and story development is laughable compared to other MGS titles.

    I gave up after the Nth infiltrate and rescue mission. Just boring... Will be selling it on Ebay to some poor fool.
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  45. Apr 18, 2020
    5
    Autant le gameplay est excellent, autant le reste est bancal. On a l'impression de faire encore et toujours la même chose. On est très loin de la qualité des précédents opus, dommage.
  46. Nov 24, 2019
    5
    This review contains spoilers, click expand to view. Metal Gear Solid was the game that introduced my to action games. I remember it like it was yesterday I watched my brother play MGS1 on his PS1 console. Granted I was veeery underaged to play or watch such a game, but that's in the past, and not the point. Point is Metal Gear Solid is my very favorite franhise of all time. My right arm has a Metal Gear character mural tattoo, I love this game to the very root of my heart and soul. This game was a huge disapointment to me, and I tried to see it from an objective point of view, but it's very hard for me as a hardcore fan.
    Right off the bat I was very angry they went with a new vocieactor, and not the legendary voice of David Hayter. So I guess it was a good thing that Big Boss, or "medic" doesn't talk barely at all. Mechanicely this game is near perfect with some gimmicks I didn't really appreciate.
    The story tries to make sense and have a perfect closure, to bridge the gap and the tell the story of why Big Boss became the bad guy in the eyes of the world. Why Solid Snake was sent to kill him in MG1 and MG2. Yet it fails to do so in my opinion. We didn't need to know about the body double, and his reason. I wanted to play as Big Boss, see his demons that made him corrupted. With maybe just a little CASSETTE TAPE on his clone and where he was stationed and what he was tasked with.

    The cassette tapes and why I put them in all caps is because thats one big stinker to me. A really, extremely lazy way of feeding us the story with all these characters. It is understandable with some of these, but come on. I completed this game to a platinum (because it's a MGS game, and I need to). Not one of these tapes caught my attention at all, most of them just seem like collectible.

    It is too bad that this game is so highly praised, because to me and many other MGS fans it was a letdown, a slap in the face. I realise I haven't even said half of what the game has to offer. But I'm writing this in 2019 and everyone already knows. I just had to let some frustation out.

    This, especially storywise and characterwise is my least favorite game in the franchise. It was a fart in the wind compared to MGS1 or MGS: Snake Eater. This is of course just my opinion, and I truly wish for a better game. Even with Kojima gone I still hope we could get a MG1 or MG2 remake like they did with RE2 in 2019. Just don't give us another MGS: Survive. Ok Konami? They can't make a new MGS game without Kojima, that's true. But I still think they can make a solid remake with the same story, just current gen graphics updated.
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  47. Nov 25, 2019
    5
    Однообразная игра с кусками сюжета и полностью профуканной концовкой
  48. Jun 26, 2020
    7
    Among past Metal Gear's this one is definitely different. Graphics, sound, gameplay are all there, but storyline and the execution of it isn't on par with previous generations.
  49. Nov 2, 2017
    5
    Biggest let down of all time. I wanted to love it so much, and it was great right up until you had to start replaying missions as part of the main story. The mechanics and graphics are superb, but everything else is a disappointment, especially the story. I wish the series would have stuck with linear storytelling/gameplay instead of going for an open world, because that's always what itsBiggest let down of all time. I wanted to love it so much, and it was great right up until you had to start replaying missions as part of the main story. The mechanics and graphics are superb, but everything else is a disappointment, especially the story. I wish the series would have stuck with linear storytelling/gameplay instead of going for an open world, because that's always what its done best, push you forward in search of answers. Expand
  50. Apr 26, 2021
    5
    +: it has excellent graphics

    -: opening level is meh, just brutal to be brutal
    Liked every MGS game before so I actually wanted to like it and kept playing for 5 hours, but I simply did not have (any) fun
  51. Mar 4, 2017
    7
    I have had mixed emotions with this Metal Gears game...I loved the fluid gameplay, the open world, the upgrade system and the management of your army, but in the end most of it feels way too repetitive...it's like they copy pasted mission templates and added different objectives. Storywise? It's boring and complicated, most of it is based on intel you find and voice communication eitherI have had mixed emotions with this Metal Gears game...I loved the fluid gameplay, the open world, the upgrade system and the management of your army, but in the end most of it feels way too repetitive...it's like they copy pasted mission templates and added different objectives. Storywise? It's boring and complicated, most of it is based on intel you find and voice communication either before the mission or with casette tapes you find. I would have prefer cutscenes, because otherwise having to listen your breifing each time in the helicopter before your mission is boring and a waste of time! Send me to the mission already!! So honestly I have still played a lot but found myself loising interest after a couple of day, And one last thing, those sexy sequences around Quiet in almost every cutscenes is boring and made me lost most of my respect for Kojima; you can do better than beeing a pervert, adding this kind of content just make the game silly and childish...I would have like it to be more subtle than a woman walking around in bikini. Expand
  52. Feb 13, 2021
    5
    Picked this up on PS4's winter sale for $6. First and only metal gear game. I wish I got the enjoyment out of it that so many others do, but I found the story forgettable and most of the time I just drifted to my phone out of bordem, game play is clunky (even for a 2015 game). Graphically it's fine. It's not bad but also nothing special.
  53. Dec 7, 2017
    6
    The game is really good, physics, nearly cinematic graphics and details, but I found this game way more difficult than needed in terms of calling air attack, playing boring audio recordings, managing your army and so on. The game starts amazing, I thought it will be so until the end of the game. After reaching the mission in Afghanistan game became repetitive and boring, felt like I wasThe game is really good, physics, nearly cinematic graphics and details, but I found this game way more difficult than needed in terms of calling air attack, playing boring audio recordings, managing your army and so on. The game starts amazing, I thought it will be so until the end of the game. After reaching the mission in Afghanistan game became repetitive and boring, felt like I was playing in multiplayer mode. Also there are so many moments such as packing an enemy and pulling up to the air, wearing chicken mask and etc. is not suitable for this kind of games. I know in the end it's just a videogame, but at least i was expecting it will be more realistic than it is. Director of this game really wanted to add some fun moments to the game, but i personally didn't like this moments. Overall it's a good game, it's worth to give it a try. Expand
  54. Nov 15, 2020
    7
    It great and a fun game with a story you can skip. Feeling of excitement when you slowly get better to a stealth game and can begin to get S rank on every mission is amazing awesome. The amazing feeling of trying to knock an enemy out so you can defeat them without killing Them is also Amazing . Part mostly comes from the story which is supposed to be engaging if you are really long timeIt great and a fun game with a story you can skip. Feeling of excitement when you slowly get better to a stealth game and can begin to get S rank on every mission is amazing awesome. The amazing feeling of trying to knock an enemy out so you can defeat them without killing Them is also Amazing . Part mostly comes from the story which is supposed to be engaging if you are really long time fan but for me I just skipped it and have fun with the game play. It took me 25 hours and I enjoyed it Expand
  55. Nov 10, 2017
    5
    I have no idea how this game gets so many of good scores. It's not well rounded.
    Story is abysmal
    Few events in game are like the worst events in whole gaming world (language thing to say and not spoil much)
    Gameplay is fun, but repetitive. If you strip this game from meh elements, not many elements left.
  56. Jul 25, 2020
    7
    Well, when this game started, my expectation was high. The opening scene couldn't have the metal gear face anymore. A real spy film from the 80's was like seeing an old friend, the open world added to the new basic management mechanisms that but it could be a mini game for mobile phones, they didn’t manage to take away the shine of solid gameplay that gives us infinite options to completeWell, when this game started, my expectation was high. The opening scene couldn't have the metal gear face anymore. A real spy film from the 80's was like seeing an old friend, the open world added to the new basic management mechanisms that but it could be a mini game for mobile phones, they didn’t manage to take away the shine of solid gameplay that gives us infinite options to complete the missions. halfway thrilling but towards the end and ending abruptly, it seems that despite this game being triple the size of any metal gear kojima it didn’t manage to convince its message in a convincing way leaving the most ambitious work in the unfinished series.

    I imagine that if you have never played an MG this game will bring many new things that can please you without being too strange for taking a more modern model close to Far cry, now if you are a fan of the series like I say to lower expectations because unfortunately the part that suffered the most with the open world and being able to do the missions in any order was the story that seems often disconnected.

    The absence of big CG and the presence of only 1 really iconic boss fight and 2 others that are ok, this is undoubtedly a much better experience as a generic open world game than as a metal gear.
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  57. Oct 21, 2017
    6
    Hideo Kojima always made the game worthy of attention, games that were truly art. We've learned that he can't do a checkpoint or base. Metal Gear Solid V: The Phantom Pain was waiting. The more she appeared not only on the console from Sony. The prequel Ground Zeroes gave a good seed. We've been getting a typical representative games for srubaniya money on the popularity of the franchise.Hideo Kojima always made the game worthy of attention, games that were truly art. We've learned that he can't do a checkpoint or base. Metal Gear Solid V: The Phantom Pain was waiting. The more she appeared not only on the console from Sony. The prequel Ground Zeroes gave a good seed. We've been getting a typical representative games for srubaniya money on the popularity of the franchise. Our expectations, scandal Kojima with Konami resulted in an overestimation of both users and the press.

    Metal Gear Solid V: The Phantom Pain begins with a beautiful prologue. Hideo kojima is directing great videos. All the movies in the game is executed perfectly. After the prologue the expectations of the user on top, but then starts grindilka long hours in 100 (it at whom as). After a brilliant prologue and maybe the first mission to rescue Miller, begins an aimless romp in the sandbox. Many pointless and uninteresting additional missions diluted the plot. But the story missions sometimes are neither setting nor plot development. Rollers we all will indulge rarely. Buying this game you agree not to plot an adventure, not to play the movie with long rollers, and at long romp in the open world. The situation worsens more and that this open world (Afghanistan and Africa) completely empty and completely hostile. There is nothing but empty spaces and enemy bases.

    The game is really good. This is the best of STEL action in an open world! You have many opportunities to perform tasks. It is a pity that if you go through the game quietly, the arsenate will be only a tranquiliser gun. The lethal Arsenal of weapons is very extensive. Various gadgets are also set. With them, the game becomes infinitely replayable sandbox. Also, you have 4 partners: horse, cute dog, dog, d-walker, and sexy sniper Quiet. Each of the companions useful in their own way: with the horse's help you'll overcome the game miles, the dog will mark enemies and kill them, d-walker is generally a mini tank, a Quiet is to eliminate targets from afar.

    Those who will play Phantom Pain for the sake of the plot and stunning commercials will be disappointed. This game is about gameplay. Despite the fact that the story missions in the game a lot (50 pieces), but most can be written in extra, since there won't be anything interesting. They themselves do a few story missions are really good and are accompanied by stunning videos. But those missions are few (not more than 15, I think). Most of the story details we learn by listening to tapes, which is too much.

    In addition to performing the repetitive missions in the open world, we will equip our database (from people to animals). It's not very exciting, and extremely repetativly process.

    Metal Gear Solid V: The Phantom Pain, unfortunately, does not deserve all these great ratings and positive reviews. This is the best prohodnyak. Go and forget. If you want to re-again, you would have to do all of these monotonous effects, to get to the plot. The game is like this not because of Kojima. It is already clear that Konami just welded on the famous brand. Kojima can understand. It is impossible to force to make a good creative product. And the story he had to suck from a finger, so at least something was. However, Metal Gear Solid V: The Phantom Pain remains the best stealth action game in an open world. If you want to perform monotonous missions and play with the local sandbox, the game for you. Once the game you need to enjoy rare clips and great replayability sandbox.
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  58. Apr 24, 2017
    5
    The first half of the game was really good, it looked great, ran great, and played great, but the second half keeps the first two parts but completely forgets the 3rd. MGSV's not an awful game, but it could have been so much more.
  59. May 11, 2017
    7
    As an MGS fan for many years. I have all the main MGS games and completed them. I was anticipating this game back when ''Ground Zeroes'' was announced and ''Phantom Pain'' was still being speculated of its origins. I waited YEARS for this. With this in mind:
    Graphics: 9 (Beautifully optimized, natural flow from gameplay to cutscene)
    Story: 6 (So close, yet so far. Not what ''we'' wanted,
    As an MGS fan for many years. I have all the main MGS games and completed them. I was anticipating this game back when ''Ground Zeroes'' was announced and ''Phantom Pain'' was still being speculated of its origins. I waited YEARS for this. With this in mind:
    Graphics: 9 (Beautifully optimized, natural flow from gameplay to cutscene)
    Story: 6 (So close, yet so far. Not what ''we'' wanted, but it's still serviceable, despite being unfinished)
    Gameplay: 7.5 (It can get old, I recommend turning off the radar and HUD)
    Sound: 7.5 (I miss Harry Gregson Williams)
    Controls: 9 (Very ''solid'', Snake feels fluid)
    Content: 6 (I didn't like replaying side missions over and over just to get the ending. I loved the paz side quest, the rest felt pretty forgettable. Where are all the goofy side quests from Peace Walker? No paz date?! I can customize weapons, I can get a cool Gray Fox skin, but most of the side quests beyond the mandatory ones are pretty bland. Loved those cassette tapes. Highly recommend you listen to them.)

    7.5/10

    Newcomers will love it, veterans will be polarized. It's a fun game, but not enough by MGS standards.
    Rest in piece, Metal Gear.
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  60. Oct 14, 2017
    6
    I don't really understand the high scores for this game. I have never really been in to the hard core stealth games but I thought I would give this a try seeing as it was free. It started off with a cool prologue which was good, not amazing though and it wasn't until I got in to the main game that I realised how boring the game was. The missions were very repetitive extraction and destroyI don't really understand the high scores for this game. I have never really been in to the hard core stealth games but I thought I would give this a try seeing as it was free. It started off with a cool prologue which was good, not amazing though and it wasn't until I got in to the main game that I realised how boring the game was. The missions were very repetitive extraction and destroy the radar systems type stuff then occasionally some fantasy looking smoke warping dudes would chase you about. The world was really polished and there were hundreds of gadgets to use and everything like that but it just was not fun to play so I'm sorry Metal Gear fans, but highly overrated. Expand
  61. Jun 30, 2020
    7
    This game would be an unquestionable 10 if it was FINISHED. Omg, a game that is half-made!! I loved it but I ended up with this feeling of... and NOW??????? Incomplete project!!!!
  62. Dec 27, 2017
    7
    The game is great don't get me wrong but it doesn't have the charm of the previous titles. This game is a must buy specially with new comers.
  63. Dec 19, 2019
    6
    GOD F***IN DAMN IT. In the end this is my reaction. I wish Kojima and Konami kept a good relationship to finish this game properly because the first 5 hours of this game is just euphoric and nostalgic and it just pushed all my buttons in the correct way. but the more you play it the more you realize how much Kojima and Konami's relationship started to deteriorate. Gameplay-wise the game isGOD F***IN DAMN IT. In the end this is my reaction. I wish Kojima and Konami kept a good relationship to finish this game properly because the first 5 hours of this game is just euphoric and nostalgic and it just pushed all my buttons in the correct way. but the more you play it the more you realize how much Kojima and Konami's relationship started to deteriorate. Gameplay-wise the game is excellent and I felt like I could do whatever I wanted. Customization of this game is excellent and you can spend hours just planning out what you tech you're going to develop next. Gameplay is superb, it's not the problem. The problem is that lack of "Kojima Cinema" that I miss, I know a lot of people aren't fans of how many cutscenes there were in MGS4 but I honestly miss it. I can remember everything that has happened in MGS1, MGS2, MGS3 and MGS4 but when I try to remember everything that happens in MGSV the details get a bit fuzzy. If you want the game just for gameplay it's a 10 out of 10 but if you are expecting that Kojima experience just trend lightly. Expand
  64. Jan 24, 2018
    7
    No hacia tanta falta pero es una buena evolución de las mecánicas vistas en peace walker. La historia es una tontería mostrada en cuatro cinemáticas.
  65. Dec 18, 2019
    6
    10/10 Nooo way!!! What perfect is on this game? Good shooting, perfect stealth action. Good physic, graphic, on ps4 60FPS. And super intro. But this is all !!! Game has lot of similar missions. Edit/upgrade motheboard is boring. You have to choice mission and then do it. About story? Sorry... but what perfect is on this story? Last bonus on this game is, that if you are not familiar with10/10 Nooo way!!! What perfect is on this game? Good shooting, perfect stealth action. Good physic, graphic, on ps4 60FPS. And super intro. But this is all !!! Game has lot of similar missions. Edit/upgrade motheboard is boring. You have to choice mission and then do it. About story? Sorry... but what perfect is on this story? Last bonus on this game is, that if you are not familiar with stealth, this game is playable without use them. You can use rambo style, "there I am....bum bum" :-D. Expand
  66. Jun 9, 2020
    7
    MGSV mechanically is the best stealth game ever made. But theres more to gamepkay than just mechanics and the way a game feels. And in that sense this game fails at every other aspect of game design. The open world is unnecessary and empty. Rather than being a full open world it should've just been a linear game with more open level design. The story is incomplete, boring and unnecessary.MGSV mechanically is the best stealth game ever made. But theres more to gamepkay than just mechanics and the way a game feels. And in that sense this game fails at every other aspect of game design. The open world is unnecessary and empty. Rather than being a full open world it should've just been a linear game with more open level design. The story is incomplete, boring and unnecessary. Side content is all repetitive. And the second chapter is just lazy. Many missions sre just altered versions of the ones in chapter 1. If this game didnt have such amazing gameplay mechanics than this game would be a 5 at best. Expand
  67. Nov 3, 2019
    7
    Не сказал бы, что это шедевр. Есть много спорных моментов, которые сильно раздражают.
  68. Jun 27, 2020
    6
    This game is way overrated by critics. It is far from being a masterpiece. I bought this game because of all the good reviews but I am disappointed and ended up playing after Episode 16. I tried to get into this game but I never got hooked. I'm a newcomer in the metal gear franchise and have no background about the story which didn't helped also...I was also a newcomer for the WitcherThis game is way overrated by critics. It is far from being a masterpiece. I bought this game because of all the good reviews but I am disappointed and ended up playing after Episode 16. I tried to get into this game but I never got hooked. I'm a newcomer in the metal gear franchise and have no background about the story which didn't helped also...I was also a newcomer for the Witcher franchise but I still gave the Witcher 3 a 10/10 here.

    I found many weaknesses in this game:
    1. The Open World is so empty and boring...It seems that this franchise doesn't know how to use properly an open world. Far Cry 4 was way better for this aspect.

    2. The episodic structure is a problem. It seems this game was cut in different parts and the game as a whole lacks something, some cohesion...

    3. I found that the upgrade system is a mess (weapons, equipment, Mother base, etc...) I found it not user friendly...

    I give this game a fair 6,5/10 because I acknowledge the mechanics, the gameplay and the graphics are top notch. I'm not a good at stealth games also. I decided to quit after around 25 hours in this game...I didn't want to invest another 50-75 hours to finish the story.

    To conclude, I would only recommend this game for MGS fans or players who love stealth games. Don't buy this game only because of the 93/100 score we see from critics. I had a better experience with other games who are not considered as masterpieces (Mad Max, Far Cry 4, Deus Ex...)

    That's the problem with MGS V. It's really well done on a technical level but it's just not fun
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  69. Oct 13, 2019
    5
    Welcome to the most overhyped and overated game of 2015. Sometime i wonder if reviewer ever played this game properly AT ALL?
    Remember that this is Kojima´s first Open World game. It is a daring attempt with a beloved franchise.. It goes ok but with a certain amount of failure as well.
    Probably the worst part is the story in the game. It throws you off from the very beginning.
    Welcome to the most overhyped and overated game of 2015. Sometime i wonder if reviewer ever played this game properly AT ALL?
    Remember that this is Kojima´s first Open World game. It is a daring attempt with a beloved franchise.. It goes ok but with a certain amount of failure as well.

    Probably the worst part is the story in the game. It throws you off from the very beginning. Obviously you "are" chasing a bad guy called Skull Face that we got familiar with in Ground Zeroes. But it takes so many twist and turns and leaves more questions answered that solved.
    SPOILER:
    Who saved you at the Hospital?
    What is it with this kids?
    The oddball storytelling of Kojima is going overboard in this game. Lot of zooms and slo-mo cutscenes that rolls your eyes. "God all mighty what it the point??". And the overall sexualisation of Quiet in every cutscene involving her. Close up of boobs and crotch.. come on. Is Kojima a little perv?
    It sometimes gets very comedic in places.

    The open world is nice looking but is already dated and preceded by many games since then. Stealth and open world CAN work, and this game still holds crown since there have not been any games in this style since. but it limits itself of too many revisits to the same spots over and over again. In the end it all smells burnt.

    The Buddy system is a good addition. D-Dog is probably the best companion here, The D-Horse is good for start but gets shelved as soon as you can take cars to your mission. (Go technology eh?)
    Quiet is most fun, but she sometimes are dumb and can not keep her finger of the trigger when you go in all stealth. Sometimes i can grab a soldier and she just opens fire on him as i grab him. It gets annoying. She can be dumb at times. But a lifesaver when the heat rises in battle.

    But at times you just wished the game could be more sandboxed in, and focused more on a story rather than having it all-over the place. Metal Gear Solid is the true classic, how this should be. But Kojima took it to a way to big scale and made it very very messy.

    PROS:
    - Excellent graphics
    - Good controls (except crawling)
    - Buddy system.
    - Quiet and her cleavage.. (yeah why not)
    - Fun stealth but the dumb AI at times makes your job too easy.

    CONS:
    - A large open world sandbox that offer no variation.
    - Off-the chart and nonsensical storyline with little dialogue
    - Awful AI at times.
    - Homebase is a joke, lifeless and terribly designed
    - Hard to take the game seriously at time.
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  70. Jul 11, 2022
    7
    I felt in different ways while playing this game. In the very beginning it seemed strange, then it looked great and interesting, after it became slow and a little boring, and then it agai became interesting and exciting.

    You should to understand, that it is a Japanese game, and there are people who likes such games, and there are people who not. Even if you are in the middle between
    I felt in different ways while playing this game. In the very beginning it seemed strange, then it looked great and interesting, after it became slow and a little boring, and then it agai became interesting and exciting.

    You should to understand, that it is a Japanese game, and there are people who likes such games, and there are people who not. Even if you are in the middle between these two - you like it.

    I think that all of you know what is this game about, so I won't say anything about the gameplay, the characters and other things. I just can say that this game is very similar to that which I imagined in my childhood as the best game for me.
    But since the development of the game ended under certain circumstances and the whole game came out a little torn because of this, this very much undermines the legendary and cult status of this game, although it is still too multifaceted and different-sided.
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  71. Dec 22, 2019
    5
    The beginning of this game is very promising, and for people who are familiar with / are fans of the metal gear franchise, there are a lot of subtle reminders of Snake's past, with Ocelot in the beginning and then finding Kaz shortly after. This sets up to a pretty motivated first couple hours where the missions are still new to the player, and sneaky combat mechanics are

    However, these
    The beginning of this game is very promising, and for people who are familiar with / are fans of the metal gear franchise, there are a lot of subtle reminders of Snake's past, with Ocelot in the beginning and then finding Kaz shortly after. This sets up to a pretty motivated first couple hours where the missions are still new to the player, and sneaky combat mechanics are

    However, these missions get extremely repetitive, extremely quickly. And the reason is, all the previous Metal Gear games always had a reason to why Snake was doing the mission, thus giving the player also a reason to do it. But most of the mission in Phantom Pain, there is no genuine reason and no real connection of the missions with the storyline, as Ocelot asks you to do them because someone else instructed to, or because it for some reason has to be done.

    All in all,
    This is a very sub-optimal game at best, and will only satisfy people looking for good combat experience, but will disappoint anyone who is looking for a story to go with it, or anyone who has played the previous Metal Gear games.
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  72. Jul 23, 2020
    7
    Played this game because it was a PS+ free games. It was ok but I've never played any Kojima games before and this type of shooter games are just not for me. The convoluted story also didn't help.
  73. Nov 17, 2020
    7
    Metal Gear Solid V The Phantom Pain Review: 7.5/10
    First part was great! Loved the style, pace of the story and the gameplay. The repetition in the second part let me down.
  74. Aug 10, 2020
    6
    Gameplay is absolute genius, incredibly fun. Sadly, this is an unfinished game. Storytelling is very lackluster and all the motherbase stuff doesn't fit very well.
  75. Nov 8, 2019
    6
    Si spara, si salta, si striscia, si rotola... non male dai, dopotutto!
  76. Apr 7, 2020
    6
    Metal Gear Solid 5 is a hard game for me to review. I'm a massive Metal Gear fan since the original Sony Playstation. Some are among my greatest games of all time. However, for this entry I was left severely disappointed. On the one hand its gameplay mechanics are among the best the industry has ever witnessed, with impeccable stealth mechanics and freedom that gives you a lot of varietyMetal Gear Solid 5 is a hard game for me to review. I'm a massive Metal Gear fan since the original Sony Playstation. Some are among my greatest games of all time. However, for this entry I was left severely disappointed. On the one hand its gameplay mechanics are among the best the industry has ever witnessed, with impeccable stealth mechanics and freedom that gives you a lot of variety on how to tackle each mission. But on the other hand - it's incredibly repetitive. Mission structures don't give a lot of variety, with a lot of it feeling like a grind in order to improve your base. Most notably, its presentation is lacking. While the music and sound design remains top-notch, including the voice acting. The series is known for pushing the visual boundary of its system and this installment simply doesn't look superb but just great. I was especially bothered by the repetitive and bland environments. Yes, the desert is supposed to be barren, but this is way too much. Lastly, the story feels incomplete due to issues between the developer and the publisher, but either way, it's by far the weakest of the series.

    Overall: Metal Gear Solid 5's mechanics are perfect, but it's riddled by annoyances in open-world design. Repetitive, bland and monotonous. Topple that with a less than memorable story and technical visuals and without a doubt this is the lowest the series has been, which is a shame for its final installment.
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  77. Nov 23, 2020
    6
    Boring overly complicated ridiculously repetitive at the same time. Deserts are boring jungle was lame. I beat it . I got an S rank on every mission. An overrated mediocre time killer . Not a bad game. Not a great game either. generous 6
  78. Jun 21, 2020
    6
    El juego esta muy entretenido, pero llega a ser algo repetitivo en misiones... ademas el final esta algo estraño.
  79. Apr 8, 2020
    7
    Игра прям крутая. Давно так не следил за сюжетом, а чтение записок - это для меня нонцинс. Gameplay - прям чудо, игра ломится от количества механик. Но если вы зададитесь вопросом почему всего 7 баллов - все из-за концовки. Её... НЕТ. Во второй главе мы только и делаем что перепроходим старые миссии на высокой сложности.Но концовки все равно нет, игра заканчивается нечем. Отсутсвие финалаИгра прям крутая. Давно так не следил за сюжетом, а чтение записок - это для меня нонцинс. Gameplay - прям чудо, игра ломится от количества механик. Но если вы зададитесь вопросом почему всего 7 баллов - все из-за концовки. Её... НЕТ. Во второй главе мы только и делаем что перепроходим старые миссии на высокой сложности.Но концовки все равно нет, игра заканчивается нечем. Отсутсвие финала прям подкосило и стало большой ложкой дёгтя в такой крутой игре.(Да,да я знаю что это из-за скандального ухода Каджимы до завершении разработки игры, но я оцениваю финальный продукт) Жалко, в общем-то игра-то потрясающая Expand
  80. Feb 10, 2021
    7
    The game is cool, fun and very good like all games in the franchise. But in my opinion it is far from being the best Metal Gear in the series.
  81. Sep 1, 2021
    7
    The game suffers from excessive traveling, then load times, then more traveling, and more load times. Story so far has been the best part of the game, but apparently that falls apart in the second half.

    The stealth mechanics are just passable, but important bits are broken. Wall hug/snap seems to have a 1/2 chance of working. You'll be crouch-walking at a wall, and Snake will just
    The game suffers from excessive traveling, then load times, then more traveling, and more load times. Story so far has been the best part of the game, but apparently that falls apart in the second half.

    The stealth mechanics are just passable, but important bits are broken. Wall hug/snap seems to have a 1/2 chance of working. You'll be crouch-walking at a wall, and Snake will just happily pass right by and get himself spotted. Other times, you'll just be trying to sneak through a doorway, and Snake decides it's about time to get stuck on the edge of the frame. And again, you're spotted and have to restart. You cannot crawl under railings. Snake loves to slam doors open, even when you're crouch-walking through them. You cannot actually determine when an enemy will realistically see you or not based on things like lighting, stance, distance. It may as well just be random, as there's absolutely no consistency from what I've experienced. Enemies can only be 'held up' if you approach from behind, which again, makes absolutely no sense. Instead, you have to make your own workaround where you choke an enemy, let them go, and then hold them up, just to then tell them to lay down. All of this...or the developers could have just had a bit more common sense and let you 'hold up' enemies from the side and front if you get close enough.

    People calling this the greatest stealth game of all time are out of their minds. Of the dozens I've played so far, MGSV pretty much just average at best. You do get a lot of bang for your buck, but half of that bang isn't worth the time, honestly.
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  82. Jul 8, 2020
    7
    Overall - 7.5/10

    Graphics/Cutscenes - 10/10
    Music - 8/10
    Gameplay - 8.5/10 (So much variation)
    It still gets too repetitive for me, some mechanics feel very unnecessary and gimmicky
    Story - 8/10

    Enjoyment - 7/10
  83. Jun 12, 2020
    6
    As a fanboy of the series, this installment has really disappointed me. MGS is know for story and there is barely a decent one here that fits the saga. On the other hand if gameplay is your shtick then you will enjoy this as it has some of the best action stealth gameplay I have ever experienced.
  84. Jun 19, 2020
    6
    I had real haigh hopes for this one specially with those traliers and years of making but sadly it feels so rushed especially the story specifically the story, graphics and gameplay is great but story is just bad
  85. Jun 22, 2020
    6
    To be fair, I never got to finish this game so I might change my opinion once I actually decide to give it another chance.

    I will not write a long review due to that reason so let's keep this simple. The story had potential but the missions got incredibly repetitive and the map was vast but empty. MGS didn't work that well as a open-world sandbox game. So far my least favorite MGS and I
    To be fair, I never got to finish this game so I might change my opinion once I actually decide to give it another chance.

    I will not write a long review due to that reason so let's keep this simple. The story had potential but the missions got incredibly repetitive and the map was vast but empty. MGS didn't work that well as a open-world sandbox game. So far my least favorite MGS and I don't even know if I will replay it in the future.
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  86. Jun 26, 2020
    6
    Metal gear solid 5 is the most overrated game in the series. The story is non-existent and it works just like the psp metal gear where you go from mission to mission in same locales. The mechanics are very good however. Smoothest controls in the series. The story is the worst in entire series though and no finale to the game.
  87. Jun 21, 2020
    5
    لعبه خاله من البشر قصه ناقصه
    خريطه كبيره لكن غير مستفاد منها
  88. Jun 23, 2020
    5
    I don't like it. And I didn't finished it. I tried it so many times, based on review scores and personal recommendations, but storry didn't interest me a bit, and gameplay is just OK, nothing really interesting for me.
  89. Aug 10, 2020
    6
    Была отличной игрой вплоть до мисии по первому убийству Сахелантропа, далее начались слишком уж обильные самоповторы, сюжет скомкался.
  90. Aug 5, 2020
    6
    A great and amazing stealth game, probably one of the greatest of all time. A terrible Metal Gear in every sense of the word, a former shadow of itself in the story department. A game that was clearly rushed with it's story and despite the amazing gameplay that is polished like no other in the franchise, it still is very hard for me to call this game a Metal Gear. A shame that KonamiA great and amazing stealth game, probably one of the greatest of all time. A terrible Metal Gear in every sense of the word, a former shadow of itself in the story department. A game that was clearly rushed with it's story and despite the amazing gameplay that is polished like no other in the franchise, it still is very hard for me to call this game a Metal Gear. A shame that Konami decided to take the decisions that it did. Kojima deserved more, Metal Gear deserved more, the fans deserved more. Expand
  91. Jun 8, 2022
    6
    The Phantom Pain hat bei den meisten Rezensenten Traumwertungen erhalten. Und sicherlich, die Spielmechanik eines MGS5 ist die mit Abstand beste aller Metal Gear Teile. Zum Ende der PS3 Ära waren Open World Titel zudem noch lange nicht die Regel und MGS5 war hier mit seinen riesigen Arealen sicherlich sehr weit vorne.

    Doch trotz der Masse an Content, die The Phantom Pain zu bieten hat.
    The Phantom Pain hat bei den meisten Rezensenten Traumwertungen erhalten. Und sicherlich, die Spielmechanik eines MGS5 ist die mit Abstand beste aller Metal Gear Teile. Zum Ende der PS3 Ära waren Open World Titel zudem noch lange nicht die Regel und MGS5 war hier mit seinen riesigen Arealen sicherlich sehr weit vorne.

    Doch trotz der Masse an Content, die The Phantom Pain zu bieten hat. Trotz der motivierenden Basenbastelei und der ausgefeilten Stealth Mechaniken - als tatsächliche Fortsetzungen des MGS Franchise enttäuscht Phantom Pain auch in vielerlei Hinsicht. So gibt es nach einem fulminanten Prolog erst einmal einen kompletten Story Abbruch. Weitere Storyelemente werden nur sporadisch in das meist eher repetitive "Missionen abarbeiten" eingestreut. Zudem wirkt die große Open World ziemlich leer und tot. NPCs, Zivilisten gibt es auf der Map nämlich keine. Auch die Metal Gear typischen Bossfights gibt es eher selten zu sehen und diese ziehen auch lange nicht so in den Bann, wie es vorige Titel oft ausgezeichnet hat.

    Metal Gear Solid 5 ist sicherlich eine Spielwiese für Stealth begeisterte Action Gamer und ein Feuerwerk an verrückten Kojima Ideen. Doch man merkt dem Spiel seine Überambitioniertheit durchaus an. Auch, dass Kojima sein Mammut Projekt vielleicht nicht zu der Perfektion und dem Ende hat führen können, dass er sich für seine letzte Arbeit für Konami vielleicht gewünscht hätte.

    Viele Spielmechaniken sind großartig. Die KI der Gegner sucht bis heute ihresgleichen. Was andere Metal Gear Titel aber oft so speziell gemacht hat, nämlich abgedrehte Charaktere, spannende Storymissionen und eine herausragende Regie, da vermag ein Phantom Pain am hohen Niveau der Vorgänger nicht so recht anzuknüpfen. Wer also eher dies von einem Metal Gear Titel erwartet, wird vermutlich enttäuscht werden. Wer primär an gutem Gameplay interessiert ist, erhält mit Phantom Pain jedoch einen hervorragend ausbalancierten Titel, mit dem man vor allem eines kann, nämlich verdammt viel Zeit verbringen.
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  92. Jul 28, 2020
    7
    I’ve played all the main line Metal Gear Solid games and have loved every one of them and this is the first time that this series has ever disappointed me. An open world MGS game sounds like a good idea but it just doesn’t work for me, this whole game just felt so foreign compared to all the previous installments. As much of a letdown as MGS V was though I can’t say it was terrible butI’ve played all the main line Metal Gear Solid games and have loved every one of them and this is the first time that this series has ever disappointed me. An open world MGS game sounds like a good idea but it just doesn’t work for me, this whole game just felt so foreign compared to all the previous installments. As much of a letdown as MGS V was though I can’t say it was terrible but within the main line series it’s easily the worst one. Expand
  93. May 13, 2022
    6
    The game runs so well, and plays and looks very decent. But I couldn't manage to make myself enjoy the game and not get tired of the gameplay loop.

    I haven't played any other games of the franchise and as a result, don't have any memories coming from Kojima games. I'm unfortunately the type of player that can't help himself but to explore and do everything a game has to offer. In the
    The game runs so well, and plays and looks very decent. But I couldn't manage to make myself enjoy the game and not get tired of the gameplay loop.

    I haven't played any other games of the franchise and as a result, don't have any memories coming from Kojima games. I'm unfortunately the type of player that can't help himself but to explore and do everything a game has to offer. In the case of MGSV, that'll be all missions, side missions and practice challenges. I find the gameplay loop of calling a chopper, selecting the research stuff, crafting upgrades, listening to mission briefing, selecting the mission gear, etc. a bit too lengthy and tedious. I'm only 20ish hours into the game but I already feel kinda tired of checking mostly generic objectives off of a single map.
    I find it strange that every one of these generic missions has a director, and the list of characters featured in it; again, I'm not familiar with Kojima and how he does things, but this aspect of the game didn't appeal to me. Seemed to me they're too proud of every aspect of the game.
    I tried to give the game another chance by playing fast and crazy; but the first side mission I selected to do this, I crossed a specific part of the map that triggered the introduction sequence of the assassin girl. The fight wasn't good and I spent the whole rest of the session watching cutscenes.

    I might desperately try playing the game again, but it's really unlikely to happen.
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  94. Aug 1, 2020
    7
    This review contains spoilers, click expand to view. Este juego me gusto y esta muy bueno pero la historia al estar inconclusa perdio mucho potencial ya que despues de pasarmelo 2 veces y desbloquear la "ultima mision" es obvio que falta la verdadera conclusion pero debemos conformarnos con un juego sin final :(
    En gameplay y rejugabilidad si esta bien y me gustaron las mecanicas ya que los unicos metal gear que jugue fueron este el rising y el peace walker y megusto la evolucion que tuvo en terminos de movimiento le pondria un 8 o 9 si fuera un juego completo pero desgraciadamente solo nos queda como continuacion el survive y no gracias
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  95. Sep 9, 2020
    6
    got ever trophy but one. I played the game a lot over the course of a month or so . It's a very tedious repetitive game but you will find yourself in a lot of wtf???!! moments that make you laugh. The sound of his thighs rubbing together when running is ridiculous. The desert playground is just lazy. I don't really know how to rate this game. I liked just as much as I hated. solid 6 Igot ever trophy but one. I played the game a lot over the course of a month or so . It's a very tedious repetitive game but you will find yourself in a lot of wtf???!! moments that make you laugh. The sound of his thighs rubbing together when running is ridiculous. The desert playground is just lazy. I don't really know how to rate this game. I liked just as much as I hated. solid 6 I would say not bad if you have nothing else to play. The graphics are top notch but it's mostly dirt and rocks so it would be hard to mess that. I'm just glad I got it free through ps plus Expand
  96. Sep 4, 2020
    7
    Bel gioco anche se perde molto nell'open world, stealth fantastico con dei bei personaggi comprimari. Note dolenti il fatto che sia uscito castrato ed anche il finale segreto che ci sta ma la grande conclusione di una saga come questa doveva avere un'altra fine.
  97. Jun 6, 2021
    5
    No idea how this game is highly rated. Resource scarcity in the world makes boring, highly repetitive grinding necessary, the ending is deeply dissatisfying, and the mechanics are a half-baked mess. Take the character's propensity to cling behind walls as one example of this game's many problems, among so many others. Kojima was trying to boost their game play hours instead of just makingNo idea how this game is highly rated. Resource scarcity in the world makes boring, highly repetitive grinding necessary, the ending is deeply dissatisfying, and the mechanics are a half-baked mess. Take the character's propensity to cling behind walls as one example of this game's many problems, among so many others. Kojima was trying to boost their game play hours instead of just making a polished, non-repetitive, non-grinding game that was fun. Miserable fail. Expand
  98. Mar 15, 2021
    5
    Metal gear games have never been my thing and this game shows just why. This game is missing fun and the world feels way too empty. The enemy AI is not good and story feels underdeveloped. There are some good things about this game like the graphics and stealth combat for example. But the bad things outweigh the good for me in this game.
  99. Jun 11, 2023
    5
    Metal Gear Solid V: The Phantom Pain is a action-adventure stealth video game developed by Kojima Productions and published by Konami.

    + Good Graphics, The Cutscene looks great + Best Gameplay of the series - Boring Story - Skull Face Is A Weak Antagonist - Wasted Characters - There's nothing to do in Mother Base and it is boring to walk around it - Repeat Missions - Some Main
    Metal Gear Solid V: The Phantom Pain is a action-adventure stealth video game developed by Kojima Productions and published by Konami.

    + Good Graphics, The Cutscene looks great
    + Best Gameplay of the series
    - Boring Story
    - Skull Face Is A Weak Antagonist
    - Wasted Characters
    - There's nothing to do in Mother Base and it is boring to walk around it
    - Repeat Missions
    - Some Main Mission feels like side missions
    - Repetitive Side Missions
    - Clunky Boss Fights
    - Boring Open World
    - Fighting the Skulls are Clunky and Annoying
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  100. Feb 6, 2021
    6
    This game is prety average and has some good ideas but it just does not feel like a true metal gear game. Everyone complained about metal gear 4 not having enough gameplay and too many cutscenes that it seems like thats why they made this game like this, its a open world game now and you use horse to get around lot of the time. I like this idea but it just doesnt fit for a metal gearThis game is prety average and has some good ideas but it just does not feel like a true metal gear game. Everyone complained about metal gear 4 not having enough gameplay and too many cutscenes that it seems like thats why they made this game like this, its a open world game now and you use horse to get around lot of the time. I like this idea but it just doesnt fit for a metal gear game. I feel they shouldev just made it like the old ones. It starts really amazing and epic but once it gets to the open world sections thats where it goes downhill, boring and uninteresting random missions that you have to do wnd story doesnt make sence. Very disappointing game and i just hope we get a proper metal gear game like a remake of the first one which im really hoping for. I would recommend this game as just a rental. Expand
Metascore
93

Universal acclaim - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 84 out of 86
  2. Negative: 0 out of 86
  1. Dec 3, 2015
    90
    If this is where Kojima does finally leave the series he created, it will be a bittersweet send-off, both for Big Boss and one of gaming's most intriguing auteurs.
  2. Nov 10, 2015
    100
    The holy grail of world-building games, it’s argued, is a black box that lets players do as they like with minimal handholding. Pliability with just the right measure of accountability. Metal Gear Solid V: The Phantom Pain, a tactical stealth simulation wrapped in a colossal resource management puzzle inside a love letter to theatrical inscrutability, comes the closest of any game I’ve yet played to realizing that ideal.
  3. Pelit (Finland)
    Nov 5, 2015
    91
    There’s no denying the Game of the Year potential of The Phantom Pain. The campaign is absolutely massive, it’s almost too much to cope. That being said, Chapter II is a huge let-down and feels like artificial padding. Still, this is about as good as tactical espionage operations can get in a video game. [Oct 2015]