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8.2

Generally favorable reviews- based on 6369 Ratings

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  1. Oct 1, 2015
    4
    This game doesn't understand how to leverage the concept of open world. It seemingly adopted this model because it's the cool thing to do nowadays, without giving anything thought to what it brought to the actual gameplay.

    You'll essentially be riding your horse from one identical mission to the next while dealing with the insanely over-thought and bloated iDroid system. A tedious
    This game doesn't understand how to leverage the concept of open world. It seemingly adopted this model because it's the cool thing to do nowadays, without giving anything thought to what it brought to the actual gameplay.

    You'll essentially be riding your horse from one identical mission to the next while dealing with the insanely over-thought and bloated iDroid system.

    A tedious and boring game.
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  2. Nov 19, 2015
    4
    The hype on this AAA title is just ridiculous. If you like to start a game sliding on your digital belly for the first hour in a hospital gown then by all means play this game. I was literally a snake like the guy's name. Sorry just not my cup of tea not to mention sending people up in the sky with balloons so I can create a master army of brainwashed idiots. Great amount of subliminal inThe hype on this AAA title is just ridiculous. If you like to start a game sliding on your digital belly for the first hour in a hospital gown then by all means play this game. I was literally a snake like the guy's name. Sorry just not my cup of tea not to mention sending people up in the sky with balloons so I can create a master army of brainwashed idiots. Great amount of subliminal in this game. Expand
  3. Nov 16, 2015
    4
    everything starts great but then ends up being diluted like sugar and just being repeated over and over again, same scenarios, upgradable heads, and endless repetitions of the same is as if the game never had finished and to fill you pretend missions one and again
  4. Dec 3, 2015
    4
    This game is not metal gear. It's something completely different. It reminds me of more of a VR mission game. Where you do the same repetitive things over and over.

    There is no story, and from what there is, it is extremely weak. Cancer Patient forth stage weak. There is no connection with any of the characters. You have no bond towards Otocon, like in the previous metal Gears, The
    This game is not metal gear. It's something completely different. It reminds me of more of a VR mission game. Where you do the same repetitive things over and over.

    There is no story, and from what there is, it is extremely weak. Cancer Patient forth stage weak.
    There is no connection with any of the characters. You have no bond towards Otocon, like in the previous metal Gears,
    The boss fights were non existent - The last boss fight was a absolute joke. I get it Kojima Metal Godzilla scares you.
    Quiet's character... Seriously... No wonder women think gamers think this way.

    It felt like a incomplete game. I don't understand why so many people give this game a free pass. It is absolute garbage in its release state. I remember when MGS 2 came out. All my friends were upset that they had to play as raiden, everyone wanted to play snake.

    Now I laugh and think, at least that game still held true to the original formula.
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  5. Sep 1, 2015
    4
    Nowhere near the best Metal Gear game. It's a great game in its own right, but it doesn't stand in well with the rest of the series.

    If you think of it as a game separate from the series, it truly is amazing.
  6. Sep 5, 2015
    4
    After several-hours playing, I think I have to down-grade the game from 10 to ... because I have almost lost motivation to continue on those sprinkled and repetitive missions with our bounty hunter.

    I've no compliant on its gameplay design which is nearly perfectly crafted except for a bit of lack of environmental variation and the base accessibility(I mean although the base is huge but
    After several-hours playing, I think I have to down-grade the game from 10 to ... because I have almost lost motivation to continue on those sprinkled and repetitive missions with our bounty hunter.

    I've no compliant on its gameplay design which is nearly perfectly crafted except for a bit of lack of environmental variation and the base accessibility(I mean although the base is huge but not very explorable inside it). After all, for pure gameplay, You are guaranteed by the game.

    However, where are those signature high quality cutscenes, emotional speeches, most importantly inspiring story and our hero? Even the main mission line contains lots of trivial events, and also the story itself is not that moving as usual. It seems you are only a relentless robot-like bounty hunter paid to finish bunch of repetitive missions without a reason.

    Also, the Kiefer Sutherland voiced Big Bose seems very not in his play in sharply contrast to other roles and IV's David Hayter voiced Solid Snake. Not only does he merely speak, but also speaks like reading script...

    It seems everything is carefully crafted but the story.
    It seems every actor/actress got into their roles but the protagonist.

    It would be so fun to play the game if it has a reason and inspiration, but no! because it loses heart.

    I am so disappointed to you, Hideo.
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  7. Jan 2, 2016
    4
    -Metal Gear from 1987 was NOT the first stealth game. Castle Wolfenstein from 1981 was.
    -Metal Gear Solid from 1998 was NOT the first game to feature cinematic story telling. Wing Commander from 1990 was.
    -Metal Gear Solid 5 has non-connected gameplay elements that rank it as a typical sandbox with an incoherent story than a stealth title like Thief, Hitman or Deus Ex.
  8. Sep 20, 2015
    4
    This review contains spoilers, click expand to view. As a huge and long time fan of Metal Gear I am for once truly disappointed. I'll start with the only good thing this game has, the gameplay. The freedom to decide on how to tackle a mission is great. The buddy system is a new and useful addition. Being able to use vehicles is fun and all the equipment available gives the gameplay a high level of variety. Snake moves as smooth as he never did before and his new CQC and sneaking moves were long awaited for. Rebuilding mother base is rewarding but it just needed to be more lively. There is nothing much to do, while the idroid has too much to do. The open-world is not the problem, but the repetitive areas and missions are. What I think would have worked is set open sandbox areas to go to.
    Metal Gear is a game built by the story and everything else follows it, but not this time. It seems all the key elements that define Metal gear have been taken away to appease to the majority of gamers that are only entertained with shooting. I've always felt that Metal Gear was one of those few games that was moving the gaming industry to evolve into art and no longer just be an entertainment medium. For this franchise in particular, the story drives the gameplay and gives it meaning. As much as the gameplay is fun it soon falls stale because there is no story to give you purpose to continue on.
    Codec calls and cut scenes can be skipped so there was no reason to rip away more pieces of metal gear. I wonder why there can't be an even balance of cut scenes and gameplay to make the best Metal Gear possible. The game was advertised as the missing link to the saga, the story of what led Big Boss to descend into a darker path and start Outer Heaven. Revenge was suppose to be a big theme but only Miller portrays it. The real Big Boss is not even there to seek revenge with his own hands. Instead we get to be his double, in this story that doesn't add anything important to the Metal Gear saga. The shrapnel in his head is suppose to depict his change into a demon but nothing truly happens in the story to make him one. I think the story would have been better if we would play as both the real and fake Big Boss as they worked together to seek revenge and bring the rise of Outer Heaven. It would have given more room to include a larger cast of characters such as Gray Fox, Naomi, etc. The game is already set in Africa why not add more of Metal Gear history for us to see? Then it makes no sense to me that Big Boss would agree to use the Medic to be his double without consent. Big Boss was used himself in previous history and I find hard to believe he would do that when he believes soldiers deserve better, hence Outer Heaven.
    Epic boss battles are missing, which Skull Face should have been one. Skull Face's motives are not really portrayed and he seemed to have great potential to be a purposeful villain. Volgin's appearance should have been only to torment the real Big Boss and maybe Ocelot, it has no meaning for any other character. Metal Gear always has its large cast of characters and this time it lacks that. If there was a good story to tell, Quiet would have had more potential to shine. Wearing almost nothing wasn't necessary either, even with her powers she could have at least worn shorts. Eli is just thrown out there with not much focus either and the same goes for Psycho Mantis.
    Instead of chapters, the game should have just kept running in episodes, with Skull Face and Metal Gear ST-84 being the epic finale. Big Boss should have been shown taking in child soldiers and actually training them for Outer Heaven, therefore showing him change. The chapter where Diamond Dog soldiers must be killed to stop the spread of the parasites definitely could have been more dramatic. You only kill a few in the short chapter and Snake is not shown to be utterly broken by having the blood of his comrades in his hands. It also would have been more impactful if Skull Face would have done this rather than Huey. The need for revenge would have gone more deeper. As history repeating itself is a theme of Metal Gear, Huey would have been just fine as the scientist who was used, for old Metal Gear sake. The way it happens in the game, Huey should have been killed but was not to avoid a time paradox.
    Overall, the themes of revenge and race and rarely felt in the game. Then to add to the negativity, pieces of the game were not included like the famous Mission 51. Cut scenes shown in some of the trailers are not in the game. This game had nothing meaningful to say (maybe that explains the lack of dialog) or show as the previous ones. It was a long wait for this game, much anticipated because it is the last one, only to end up in shock with what we actually got. A Metal Gear game that doesn't feel like one at all. I am left wondering what happened between Konami and Kojima that lead to the ruin this game. In the end for me, Metal Gear will always be my #1 game but I say goodbye with sadness instead of happiness
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  9. Sep 1, 2015
    4
    The whole game feeling like a random "side mission" simulator might turn some people off. Personally I wished it had another structure and focused more on story, like the old MGS games.
  10. Sep 12, 2015
    4
    Sry Kojiwood but this game is a failure or just a test object for the Fox Engine. After playing over 50 hours i am very disapointed i feel like kojima has destroyed the whole MGS franchise for me.

    This game is terrible! Where are the large Military Bases? Did anyone see Tanks, BMPs in Story Missions on Patrol? - STORY - Map Design - Empty World - Bossfights??! - No one talks -
    Sry Kojiwood but this game is a failure or just a test object for the Fox Engine. After playing over 50 hours i am very disapointed i feel like kojima has destroyed the whole MGS franchise for me.

    This game is terrible! Where are the large Military Bases? Did anyone see Tanks, BMPs in Story Missions on Patrol?

    - STORY
    - Map Design
    - Empty World
    - Bossfights??!
    - No one talks
    - The Mainops feels like a big Sideop
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  11. Sep 7, 2015
    4
    This review contains spoilers, click expand to view. This game is like an ice cream from your youth. An ice cream containing all your favorite ingredients: vanilla, chocolate, toffee and some rainbow sprinkles on top.

    The ice cream stayed the same during 30 years, and you loved it during all this time. Suddenly the manufacturer decides to cater to the masses that only wants vanilla ice cream. The chocolate, toffee and the sprinkles are gone, ruining the ice cream for the people who loved it to begin with.

    This what I feel happened to the game. Everything that made metal gear solid good is gone with this game, to make a game to cater to the casual crowd who only want to shoot some guards. No more cutscenes, no story progression and on top of that an ending that defecates on the rest of the series like D-horse does on the enemies in this game.

    It's a sad way to say good bye to the series. The game with the best gameplay and the best graphics in the series, turned out to be the worst metal gear in the series.
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  12. Sep 14, 2015
    4
    Pros: Quiet boss fight, It's fun until it's repetitive, constructing motherbase

    Cons: Repetitive, Samey environments, Boring enemies, Boring story (lack thereof), tarrible characters.
  13. Oct 30, 2015
    4
    At first i would like to state that i cannot understand the big ratings this game gets.I grew up with MGS.From PS1 to PS4 this series inspired me,moved me, changed me.But this game is not MGS.And not because it's an "open world" game.(which is not).MGS series had to evolve or die in my opinion.We had to see a different approach from Kojima.The direction is right.The execution is awfulAt first i would like to state that i cannot understand the big ratings this game gets.I grew up with MGS.From PS1 to PS4 this series inspired me,moved me, changed me.But this game is not MGS.And not because it's an "open world" game.(which is not).MGS series had to evolve or die in my opinion.We had to see a different approach from Kojima.The direction is right.The execution is awful though.And here is why:
    1.Afghanistan is an empty barren boring land.Desert,yellow rocks some more desert and that's it.Colourless,barren boring are the only words i can think of.And Africa is not better.Where is the level design?where is the diversity?where is the scenery?where is the vibrant feeling that can make you believe that this land is alive?Look to the Witcher games or even the Dragon Age games for example.
    2.I can't understand why no reviewer never mentions the repetivity of this game.Every side op is the same as the other one before it,outpost after outpost feels and plays the same and after 10-15 hours in the game the boredom turns to anger.You see the same stuff,you do the same things,there is practically one approach in the game and that is to tranq eveyone so you can send them back to MB and that is it.Even when they start wearing helmets there is no need to change your approach.You just shoot them in the back or the hip and you watch the magic happen after 10 seconds.
    3.Its incredibly easy.No stealth needed.You can stand tall 50 meters away and no one will see you.You just need to mark the enemies and that way you can see them even through walls or sometimes even mountains and you wish that they 'll spot you because time will slow down and you ll tranq them even easier.
    4THE STORY IS BAD.It's full of plot holes,it is badly written,badly voiced and uninteresting.MGS games were known for the good story which had it's twists,the rich dialogs,the awesome charachters..In this game if you are new to MGS you care less for any of them.They are shallow,cheesy and espesially Kaz is a full blown Snake groupie.Along with the soldiers at mother base.Not to mention Ocelot who is doing his best to look like he is in the Wild West ordering a bourbon in a saloon while waiting for the Poker tournament to start.And ...Skull Face..i mean..we had Liquid,Ocelot,Boss even Big Boss in the older games and now we have to make do with Skull Face dressed in a Wyatt Earp costume?
    5.The "boss fights" are horrible and uninteresting.Long gone are the days of the great Sniper Wolf,The End and the other great bosses from the MGS series now there is nothning of that.
    6The game is practically a grinding to build MB which dictates the whole approach in the game.Everything you do,the way you play,everything is for the Mother Base,not to mention that the game reminds us every 30 minutes or so that the old mother base was destroyed and that we must get our revenge from those responsible.

    I could go on really.I could say about the checkpoint system that the game has,the fact that it is practically an outdoor corridor and not a real open world game,the unskippable chopper scenes and on and on and on.I believe that most MGS veterans already left the game midway and started playing the old games in the older consoles.Everything that made the old MGS games great and different from the GTA and Modern Warfare video gaming culture is gone and it is replaced by a repetitive scenery,by boring gameplay and by an uniteresting story.Either KONAMI wanted this and that is why Kojima was fired or Kojima san blew it and left.Lastly.We are going to have another MGS game.When you count the sales by the millions you don't cut the series because "snake's story is over" as Kojima stated 9 years ago.Kojima is a video game producer who lives and pays his bills by making MGS games, he is not doing it to save his soul or mine or yours.Now if KONAMI decides to publish a MGS game without him it would probably be crap just like everything this company has published during this decade,exceptions be the MGS games and a couple of others.Thanks for reading the review and i am sorry for any typos,or grammar mistakes.Have a nice day.
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  14. Nov 2, 2015
    4
    I played the orginal MGS and was one of the few that wasn't impressed...I didn't have the patience for it... But after reading the hype over the last few months, knowing how highly the fans of the series rated it, and hearing how involved the storyline of the games were I eagerly bought the new incarnation to see what all the fuss was about. Sorry guys, still not impressed and stillI played the orginal MGS and was one of the few that wasn't impressed...I didn't have the patience for it... But after reading the hype over the last few months, knowing how highly the fans of the series rated it, and hearing how involved the storyline of the games were I eagerly bought the new incarnation to see what all the fuss was about. Sorry guys, still not impressed and still haven't got the patience and it still bored me...I see many MGS fans complaining about this ones story too. Expand
  15. Sut
    Nov 12, 2015
    4
    I came into this game largely because of reviews from this site and was largely disappointed. I really wanted this game to kick my socks off but instead myself felt like this game was a chore. The world is BEAUTIFUL and HUGE. To huge. The world is very empty other than outposts which are really just pointless and the big sites where most missions occur. The stealth gameplay is really goodI came into this game largely because of reviews from this site and was largely disappointed. I really wanted this game to kick my socks off but instead myself felt like this game was a chore. The world is BEAUTIFUL and HUGE. To huge. The world is very empty other than outposts which are really just pointless and the big sites where most missions occur. The stealth gameplay is really good too, it felt realistic and was fun for a time. The problem is that the AI at times is either way too stupid or omniscient. At one point I was stuck behind a boulder for 20 real time minutes waiting for a metal gear to continue its search elsewhere because I was hidden and it couldn't find me. But no, it stayed there the entire time until I was forced to take matters into my own hands. Then the story, oh wait, what story? Oh yeah, the story is pretty much non-existent and missions are extremely repetitive Leaving myself wondering, why am I killing this guy? Oh yeah just because I was told to by ocelot. Anyways, I don't know why this game got such great ratings, it must be sentimentality and over valuing the stealth play over story, AI realism, and building a large world filled with stuff to do. Expand
  16. Nov 20, 2015
    4
    great gameplay great graphic but the story, the dramaturgy is really a 0. they really need to pay for good scriptwriter. really disappointed. hope it will change it's feels like most off the games dont have good story this day.
  17. Dec 4, 2015
    4
    This game is over hyped, and the worst in the Metal Gear Solid series.

    It's unfinished. Lacks story. Lacks "character" in the characters, and has a really silly twist in who Big Boss is in this game. The graphics are beautiful. However the game play is boring and repetitive. Its literally doing the same missions over and over about 15 times, going back to the same locations about 15
    This game is over hyped, and the worst in the Metal Gear Solid series.

    It's unfinished. Lacks story. Lacks "character" in the characters, and has a really silly twist in who Big Boss is in this game.

    The graphics are beautiful. However the game play is boring and repetitive. Its literally doing the same missions over and over about 15 times, going back to the same locations about 15 times. The landscape is devoid of any life...only enemy soldiers and occasional animals.

    It also has the worst iteration of Metal Gear Online. MGO3 is garbage compared to MGO2.

    And it's almost laughable people calling this a masterpiece, when clearly, it isn't. If you want to play an epic MGS game... pick up Guns of the Patriots.
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  18. Dec 10, 2015
    4
    This is an awful letdown, kept alive in reviews by one of those sonic-tier fanbases dedicated to tirelessly trolling by reporting reviews for honesty and upvoting reviews for blatant lies. It's as incoherent and poorly written as usual, but no longer has the humor that justified garbage dialogue. The gameplay is an improvement over earlier MGS titles, but the campaign is idioticallyThis is an awful letdown, kept alive in reviews by one of those sonic-tier fanbases dedicated to tirelessly trolling by reporting reviews for honesty and upvoting reviews for blatant lies. It's as incoherent and poorly written as usual, but no longer has the humor that justified garbage dialogue. The gameplay is an improvement over earlier MGS titles, but the campaign is idiotically designed. Virtually every feature outside of sneaking and shooting is an absolute waste.

    The best part about this game, is they fired the douche who took credit for ruining it.
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  19. Jan 3, 2016
    4
    While I have had some positive experiences with this game, for example the first hour, to me the game simply has no structure whatsoever, an information-overload and repetitive open world. I did enjoy the game for the first... 5 hours? Then, not following the story, because whenever they try to tell it some other voice keeps talking through the story, you're just playing the same locationsWhile I have had some positive experiences with this game, for example the first hour, to me the game simply has no structure whatsoever, an information-overload and repetitive open world. I did enjoy the game for the first... 5 hours? Then, not following the story, because whenever they try to tell it some other voice keeps talking through the story, you're just playing the same locations over and over again, just with something else to kidnap or take with you. The same location, just another guy to get.

    While I do appreciate the fact that you can extract soldiers to mother base, to me there was nothing useful to it. I tried just taking home a few soldiers at a time so I could try to assign them to proper positions (which is what you are supposted to do), but you're pushed quite early to take home more and it'll get repetitive. Soon, your mother base will expand and you'll have no idea why to even bother because the only thing to do is shower. Which just makes Snake clean again. No experience with any profits on enemy AI, except that they do start wearing helmets if you give them headshots.

    So while MGS5 does have some cool benefits, like the first hour and some cool stuff you can use during missions, when your game is so chaotic that I don't want to play after the first 7% (?), you are doing something wrong. Maybe it is because this is only my second MGS-game (with Ground Zeroes being the first), but I am going to resell it.
    If you would take the time to read yourself into this game, learn how to play it and figure out a way to play with the story and whatnot, I'm sure you'll have yourself a hell of a game. For me it just isn't working.
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  20. May 15, 2016
    4
    Metal gear solid V was a big disapointment, the gameplay is great and the first 10 hour were good, but it is always the same and really boring. The world is small and live less, the mother base is better than in peace walker but if you are walking around there you can't do a thing you even can't talk to your partners. The story is the worst on this game, it is very slowly progressing andMetal gear solid V was a big disapointment, the gameplay is great and the first 10 hour were good, but it is always the same and really boring. The world is small and live less, the mother base is better than in peace walker but if you are walking around there you can't do a thing you even can't talk to your partners. The story is the worst on this game, it is very slowly progressing and it is boring, I already knew after 10 hours what the big plot twist was.
    I would recommend you not to buy this game.
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  21. Apr 6, 2017
    4
    This game have great graphics, good game-play and good voice acting. The 1st problem I have with MG SV is that the story is basically non existing. In the others games there is so much story in them. And the 2nd problem I have with the game is the open world because there's barely anything in it. The 3rd and final problem is this game is so BORING because I do the same missions over andThis game have great graphics, good game-play and good voice acting. The 1st problem I have with MG SV is that the story is basically non existing. In the others games there is so much story in them. And the 2nd problem I have with the game is the open world because there's barely anything in it. The 3rd and final problem is this game is so BORING because I do the same missions over and over so I don't see why I should continue . So to sum it all up, this game is so boring. Expand
  22. Aug 29, 2018
    4
    Pretentious, boring, repetitive yes another Kojima game I only know because his ego plasters it all over the game....I think if more people would look at it objectively they would see if die the poor game it actually is
  23. Apr 30, 2020
    4
    This game is simply awful. I have my grievances with all MGS games but I played them all the way through. In this one I rage quit before I even finished the hospital section. I spent more time looking at loading screens and cut scenes than I did playing the game. Plus my character kept walking forward of his own volition, rendering the game near unplayable in itself. Avoid this wastelandThis game is simply awful. I have my grievances with all MGS games but I played them all the way through. In this one I rage quit before I even finished the hospital section. I spent more time looking at loading screens and cut scenes than I did playing the game. Plus my character kept walking forward of his own volition, rendering the game near unplayable in itself. Avoid this wasteland of disappointment, even though it looks nice. Expand
  24. Apr 22, 2019
    4
    This game is bad, not terrible but still tedious and hard to get along with it.It should be about stealth however the controlls are uncomfortable so hard to execute a stealthy approach.In the whole game you do the same things: rescue hostages, or conquer bases the same formula used by Ubisoft and also the same boring experience.
  25. May 23, 2019
    4
    Controls are tight, the visuals are great and the frame rate is solid. Shame that the game-play is convoluted and not enjoyable. Too many external elements that prevent you from actually having a fun experience.
  26. Sep 7, 2019
    4
    I love MGS 1, 2 ,3 4, peace walker and Ground zero . MGS V TPP is disappointment we never got a final boss in the game . All the mission in the game is the same find this guy get this for over 30 mission . The character in the game are terrible fake Snake Kaz Ocelot Quit Skull Face liquid . i hope death stranding doesn't follow MGS V problem.
  27. Dec 19, 2020
    4
    the game is devastating boring and repetitive, the story is just stupid, with weak characters and lame plot. the open world is completely empty, and there is literally nothing to do, except hiding behind rocks waiting the alarm goes down.

    really tedious game.
  28. Apr 14, 2020
    4
    I opened the game was watching retarded unskippable and supper slow cinematic for half an hour, then I slammed my desk and deleted the game...
  29. Apr 15, 2020
    4
    Diassapointing end for one of the most great series of game viedo.
    Became an unrelated missions.
    I expect it foucus on the big boss familly story. Snake liqued solidus
  30. Jun 20, 2020
    4
    It's not ok for a full priced game to include micro-transactions that affect main story progress. What's even less ok, is finding out about said microtransactions AFTER buying the game because neither the game nor the reviews warn you about them.
Metascore
93

Universal acclaim - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 84 out of 86
  2. Negative: 0 out of 86
  1. Dec 3, 2015
    90
    If this is where Kojima does finally leave the series he created, it will be a bittersweet send-off, both for Big Boss and one of gaming's most intriguing auteurs.
  2. Nov 10, 2015
    100
    The holy grail of world-building games, it’s argued, is a black box that lets players do as they like with minimal handholding. Pliability with just the right measure of accountability. Metal Gear Solid V: The Phantom Pain, a tactical stealth simulation wrapped in a colossal resource management puzzle inside a love letter to theatrical inscrutability, comes the closest of any game I’ve yet played to realizing that ideal.
  3. Pelit (Finland)
    Nov 5, 2015
    91
    There’s no denying the Game of the Year potential of The Phantom Pain. The campaign is absolutely massive, it’s almost too much to cope. That being said, Chapter II is a huge let-down and feels like artificial padding. Still, this is about as good as tactical espionage operations can get in a video game. [Oct 2015]