User Score
5.7

Mixed or average reviews- based on 198 Ratings

User score distribution:
  1. Positive: 89 out of 198
  2. Negative: 67 out of 198
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  1. May 26, 2016
    7
    Positives
    + Smooth, fun gameplay
    + Skills trainer teaches actual football concepts + Draft Champions is a fun little side game, given meaning by providing ultimate team rewards Negatives - Only real game play difference seems to be the WR vs DB dynamic which turns competitive games into each team taking turns throwing lobs to their best WR. - Still too many cheese "money plays"
    Positives
    + Smooth, fun gameplay
    + Skills trainer teaches actual football concepts
    + Draft Champions is a fun little side game, given meaning by providing ultimate team rewards

    Negatives
    - Only real game play difference seems to be the WR vs DB dynamic which turns competitive games into each team taking turns throwing lobs to their best WR.
    - Still too many cheese "money plays" that are impossible to stop regardless of defense called
    - Connected franchise continues to lack the spark of other sports games' career modes
    - AI logic still missing simple football concepts e.g. Receivers often will be wide open in a zone, but instead of "sitting down" as real WR are taught, they continue to run around the field, leading to poor throws
    - Momentum on passes towards the sidelines still carries the receiver out of bounds even if he catches it with five yards of space between him and the sideline
    - Same recycled commentary. Wouldn't it be better to hire two actors to get a more natural, varied commentary rather than pay Simms and Nantz for the same tired lines?

    Overall
    Madden continues to be a fun letdown every year. As the only game in town, there is no pressure to fix issues so if you're a huge fan like me, you're stuck with hoping EA decides to make the obvious fixes every year instead of throwing in another useless mechanic that unbalances the game. I'll buy it every year and enjoy it, but it is frustrating to see seemingly simple problems go unfixed for years at a time.
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  2. Mar 24, 2016
    9
    started with Tecmo bowl and now were here with madden 16. I have played and owned every year just about and to me i think its the best Madden to date. Huge improvements from 15 with new defensive and offensive mechanics to work with. It feels real and plays real.
  3. Sep 15, 2015
    6
    Ok so let me get this straight, One receiver makes one awesome play now the entire league can make super spectacular catches???
    It really gets annoying when you're trying to play defense, get to 3rd and long, then here comes super speed and super catching ability out of no where from mediocre receivers! it happens every game! i feel like the defense has gotten more slower and unresponsive
    Ok so let me get this straight, One receiver makes one awesome play now the entire league can make super spectacular catches???
    It really gets annoying when you're trying to play defense, get to 3rd and long, then here comes super speed and super catching ability out of no where from mediocre receivers! it happens every game! i feel like the defense has gotten more slower and unresponsive than ever, while they do gang tackle which is cool, it seems like most of the time there are way too slow to keep up with anybody my dbs constantly getting beat on long throws even when the ball is dropping right in front of them, but somehow the receiver makes a one handed grab with one or sometimes 2 defenders covering! its making me sick! I do like how the game looks and sounds but so far thats about it! please make it a lil more believable, I like seeing spectacular catches but lets tone it down! and lets let the corner backs be able to actually make a play on the ball, not just tipping it up in the air. I'm giving it a 6 bcus I am a madden fan, but if they're gonna make this into the throw bombs all day game why bother playing seriously, I would have hated if I spent 99 bucks like some ppl did.
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  4. Aug 26, 2015
    9
    I would be lying to whomever if I said I wasn’t impressed with Madden NFL 16. From new catching system to the new mode, Draft Champions, Madden has definitely improved from the last cycle. Presentation wise, Madden delivers from the opening with my Steelers vs the Cardinals in what could be a potential SuperBowl 50 matchup. (Don’t believe me? Ray Lewis who had an intro in Madden 13 went toI would be lying to whomever if I said I wasn’t impressed with Madden NFL 16. From new catching system to the new mode, Draft Champions, Madden has definitely improved from the last cycle. Presentation wise, Madden delivers from the opening with my Steelers vs the Cardinals in what could be a potential SuperBowl 50 matchup. (Don’t believe me? Ray Lewis who had an intro in Madden 13 went to the Superbowl and last year with the Seahawks who went to the Superbowl).

    Modes wise, I am a huge CFM guy and was pleased with the new UI and commissioner features. Although there are a few things missing to make the mode great, CFM fans will be satisfied with the mode. The new mode “Draft Champions” is awesome for a casual Madden player. You get to draft 15 rounds and battle it out either online or with the CPU.

    WR/DB interactions has FINALLYYYYYYYYYYYYYYY made it into Madden. Word of advice, don’t think that you will intercept every pass or catch every aggressive deep ball you throw because you will be sadly mistaken and disappointed.

    Overall, if you haven’t played Madden in a while or you’ve decided to hang up your sticks, give Madden NFL 16 a try.
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  5. Sep 10, 2015
    4
    This review contains spoilers, click expand to view. Absolute garbage. That pretty much sums up this game.

    Here are the Pros: the graphics are stunning. The soundtrack is varied, yet can wear on you pretty fast.

    Cons: Too many to list. I'll ty to list a few here.
    1. The new WR/DB mechanic means that your WR will catch the ball about 90% of the time provided you use one of the catch types (aggressive, RAC, Possession)
    2. The AI will find a way to score no matter what. I was up by 21 points going into the fourth quarter against the AI on All-Pro. I thought I had the game won. Nope - the AI threw deep routes and connected every single time. My DB's were either caught way out of position or the AI receiver made the catch then broke the tackle. My DL suddenly was getting tossed around like a bunch of rag dolls. When I did get the ball back I wasn't able to move downfield at all. My OL missed blocks, my WR's dropped wide open passes. Since the OL missed blocks my RB had nowhere to run.

    Here's Stafford's stat line from two different games: 211 yards 1TD, 10-19, 11.1ypa, 36longest pass, 52% completion rate. That was from an All-pro game that I lost by 3 points.

    Here's Stafford's stat line on PRO level after the latest update: 405 yards, 3 TD's, 17-18, 22.5ypa, 52longest pass, 94% completion rate. Now mind you I dropped down a level just to test out this garbage pile of a game and was absolutely shredded by the same team. My DB's were beat on EVERY single play. I lost that game 38-33. How is it that I can come within 3 points on All-Pro mode and hold Stafford t0 around 200 yards, yet I drop down a level, play the same game using the same team and get ripped apart?

    3. The menus are total garbage. Why do I have to jump through three different menus just to complete a trade? If you want to upgrade your coach you have to jump through two menus.

    4. Load times are long. When you start the game you'll be waiting at least 3 minutes (depending on your internet speed) while the game downloads roster updates, community play recommendations, play calling data and probably several other things I'm forgetting.

    5. Everyone keeps talking about 'drive goals'. However, I have not seen this feature once on the PS4. I play franchise mode for the most part, so either that was left off the PS4 version or it's not in franchise mode.

    6. When you first load the game you're forced to play pivotal moments of Superbowl 50 between the Cardinals and the Steelers. This would have been ok had EA decided to make it a tutorial. However, it is nothing of the sort. It's unneeded and unwanted.

    All in all this game is total garbage. I can not recommend the game if you're a football fan. You'll find it frustrating and will most likely be trading it in at your local GameStop for a better game.
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  6. Sep 23, 2015
    0
    In my opinion this game is awful in some areas. For one the ai is always going to make amazing plays and the one handed catches are ridiculous. Honestly the game looks exactly like 15 and it seems glitchy at times. If there was another option out there i would never purchase another madden title. Bottom line this is a big letdown to a lifetime football lover.
  7. Aug 25, 2015
    4
    Watch out for fake reviews. Once again madden is garbage. Legacy issues still in the game. Running game is damn near impossible. Aggressive catch is op and is abused to hell online. Franchise is better but it wasn't coming from much. The confidence is annoying because scrub players can earn well over 100 confidence. This years games is the same old one step forward and two steps back. IfWatch out for fake reviews. Once again madden is garbage. Legacy issues still in the game. Running game is damn near impossible. Aggressive catch is op and is abused to hell online. Franchise is better but it wasn't coming from much. The confidence is annoying because scrub players can earn well over 100 confidence. This years games is the same old one step forward and two steps back. If you own 15 don't bother. Any rating over a 6 for this game is bs. Expand
  8. Aug 30, 2015
    3
    Another year and another madden. I gave this game more then a fair shake. I streamed it on twitch for 42 hours straight from day 1 over at twitch.tv/smokerjoesteelers. Ok so lets get into it.

    Pros The controls seem more responsive especially with running the ball. Spins and jukes execute a lot faster then they did in years past. The menus look really cleaned up but they arent there yet
    Another year and another madden. I gave this game more then a fair shake. I streamed it on twitch for 42 hours straight from day 1 over at twitch.tv/smokerjoesteelers. Ok so lets get into it.

    Pros
    The controls seem more responsive especially with running the ball. Spins and jukes execute a lot faster then they did in years past. The menus look really cleaned up but they arent there yet but getting closer. Draft champions is a lot of fun and was a really great addition.

    Cons
    The gimmick catching that has been added makes it so any scrub can now throw it like a skilled player without the need to read the defense and in fact the defense is almost useless anymore and is just there to slow down the pinball scoring. Seriously any skill you had in past maddens on D doesnt mean anything. When a 64 overall receiver can aggressive catch (i.e face catch) on triple coverage consisting of 2 85 ovr and a 91 ovr then you know you been had. The game is full of bugs often with your defense breaking huddle and one of the defenders making a run right to the offense to get a encroachment penalty. This has happened to me 2 or 3 times in a row more then a few games and has resulted in a free 4th down conversion several times. It seems whenever I go into a cover 3 the corner on the right side will go all the way to the left side so that when the ball is snapped he has to book it all thew way across the field to cover his man which results in giving up tons of yards. Seriously how is this even a issue at this point ea? Ive played madden since I was 10 years old and I am 32 now and this is possibly the worst madden I have ever played in that it not only is full of bugs but actually encourages cheating play abuse. So if you are a play abuser with no skill you will probably enjoy this game but if you are a skilled player in all previous maddens then please just save your money for other games. I so wish I did especially since I got the 75.00 ultimate edition
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  9. Sep 17, 2015
    0
    Edited since the update:

    So I am not sure if I am playing the same game as the other people on this site, but this game is pretty bad. So if you want to see the ego stroke for EA, fine. If you want to hear actual reason not to buy this game, here it is my take. You cannot skip cut scenes, which prolongs gameplay. Long load screens... Very unrealistic, the new WR/CB system makes
    Edited since the update:

    So I am not sure if I am playing the same game as the other people on this site, but this game is pretty bad. So if you want to see the ego stroke for EA, fine. If you want to hear actual reason not to buy this game, here it is my take.

    You cannot skip cut scenes, which prolongs gameplay. Long load screens... Very unrealistic, the new WR/CB system makes virtually every throw catchable, despite the coverage. If you throw deep to your number one WR, he will catch the ball in double coverage. EVERY TIME. (This glitch has been semi-repaired. Your WR will still catch it, meaning he will get both hands on the ball. However, the ball will be "popped out" and often times the ball is sent floating into the air for 2 secs.)

    When you kick a field goal, the kick glitch will apply every third kick. ( This glitch has been fixed, although still may happen rarely) When your kicker makes contact with the ball, the ball will fly straight to the sidelines. Terrible menu's: The franchise mode menu's got an overhaul, and it can very complicated. If you are an owner, be prepared to go through three menu's to make a trade. If you are playing "My player" and locked into the QB position on ALL-MADDEN, be prepared for lots...and lots... and lots... of wide open drops by your WR's. If the play is simply thrown to a wide open WR over the middle, the ball is often dropped. However if your WR is covered by 3 men deep, no worries, the ball will be caught....

    Same applies to defensive play. If your DB or Safety is in prime position to make a play on a deep ball, your DB will allow the WR to catch the ball. However, if your DB is two steps behind the WR on a short or intermediate route, he will do a cartwheel block on the pass.

    If you are playing My Player with a lock on the QB position, your offensive line will fail to block for a whole second before releasing the DT. However, if you are not playing My Player, this will not apply to you as much, so have fun throwing for 8 touchdowns. :)

    Now for online play, if you are facing a opponent who continually throws the ball to the slot WR on streak, the only play that will stop him will be COVER 4... that's right. The soft spot is in front of the free safety, above the linebackers. Man coverage, Cover 2, and Cover 3 will not work. You will need to drop back 4 players to stop that one man. (This glitch has been semi-repaired as well. Man coverage will put a stop to this, but the patch now effects the run game.)

    The run game online is a pretty simple glitch to stop. If your opponent does a HB dive or pitch, he will initially run straight then bounce out to the outside. Your LB's and CB's will over pursue and immediately run too deep behind the line. This will allow your opponent to run five yards backwards, while bouncing to the outside, and then turn up field for a very unreasonable gain in yardage. Your defensive players will not stay disciplined in their positions, and will not be able to take the appropriate pursuit angles. Same thing applies to kickoff's. Run straight and to the short side of the field, then run backwards and to the long side of the field, and I guarantee you will return a kickoff or two. You're welcome in advance.So, that will be helpful to some.

    On a positive note, the team building aspect is interesting. You will have goals to accomplish on each drive that benefit yourself, and your team. The patches will only apply to online franchise gameplay, and not to your offline franchise. Be prepared.

    The drills are a major waste of time, and entirely too long. In what you could learn in 3 plays, the game makes you attempt the plays 10 to 20 times, so that you really learn what you are doing. These act as mini games to unlock Ultimate Team cards, which are useless if you do not enjoy ultimate team.

    The gameplay, tackling system, and running are basically the same. The hitstick will still cause a fumble EVERY time the running back runs up the middle (this glitch has been semi-repaired), and running is still often stopped at the line despite your opponents playcall. Bubble screens still do not work to outside WR's. End around plays still do not work to outside WR's. PA passes on 3rd down often are for a major loss, and take too long to develop.

    The EA competitive engine is still there. If you are beating an opponent badly, the game will give the opponent an advantage by adjusting the game sliders. This allows the opponent to come back and keep the game competitive. This aspect should've been removed in Madden 25, but is still there today. Really frustrating when your opponent is mediocre, but still is hanging in there for no reason. Anyway, that's all I feel like typing, I hope I can at least give some realistic expectations for potential buyers.
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  10. Aug 25, 2015
    9
    EA did a great job with reworking the passing game. It feels more in depth with wideouts actually coming back to the ball and fighting the defensive backs for position. Overall player control is much smoother. The running game feels much better than it did in 15. Linemen make better blocks on the edges and out in space. Running backs cut and change directions much more fluidly this year.EA did a great job with reworking the passing game. It feels more in depth with wideouts actually coming back to the ball and fighting the defensive backs for position. Overall player control is much smoother. The running game feels much better than it did in 15. Linemen make better blocks on the edges and out in space. Running backs cut and change directions much more fluidly this year.

    Draft Champions is a nice twist on the MUT concept. I personally don't care for MUT but enjoyed the drafting and setup of being able to play with some better cards right away rather than "grind" for hours or paying extra cash to get better cards.
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  11. Aug 25, 2015
    4
    Pretty suspicious that most of the positive reviews mention WR/CB interactions within the first couple of sentences. Maybe that's just a coincidence. EA would never do something like plant fake reviews, would they?
  12. Aug 25, 2015
    9
    I really wish Amazon would let us do half stars in reviews because 5 out of 5 is too high but 4 out of 5 is too low, but to me the game is closer to 80 than 100, so I wanted to keep the rating realistic.

    Each year of the PS4 / XB1 era, Madden has continuously improved in many areas, but still lacks in the additions on the CFM side; which keeps it from reaching a perfect score. The area
    I really wish Amazon would let us do half stars in reviews because 5 out of 5 is too high but 4 out of 5 is too low, but to me the game is closer to 80 than 100, so I wanted to keep the rating realistic.

    Each year of the PS4 / XB1 era, Madden has continuously improved in many areas, but still lacks in the additions on the CFM side; which keeps it from reaching a perfect score. The area they have best excelled in is gameplay, and it has come a LONG way since it's current gen debut.

    The great part of the gameplay comes with a new wrinkle of the WR/DB interactions. It feels like there is a true jostling between the two players with true results. Not only do you get true results, but the animations and look and feel are fresh with every pass attempt. Speaking of the pass attempts, you can do a lot with QB to get it to the WR in the best possible way from holding down the button for a bullet pass, double tapping the button for a touch pass, or tapping the button once for a lob. You can modify using L1 or LB for a high pass and L2 or LT for a low pass, and once you get the hang of these mechanics, you can start doing them without thinking about it when the situation arises.

    While it is disappointing that CFM is pretty much unchanged, and still isn't as engaging online as the Online Dynasty was in NCAA Football. There are still some great additions, including a long time commish wishlist item, choosing the winner for simulated games. I also really like the dynamic drive goals. Much like the dynamic goals in NBA 2K's MyPlayer mode, it gives a level of immersion and changes it up for you instead of just sticking to your same ol' gameplan. It makes you change things up, but really doesn't penalize you if you choose not to accept the mission. I also like the running tally of game, season, and career goals for the players showing at the bottom after a play as well. Those are some welcome tweaks.

    The biggest new mode of Madden 16 is Draft Champions, and it is fun as hell. First you choose your coach that will give you style boost for one offensive and one defensive group, then you draft 15 players to mold your team. You'll be shown three players and you have to choose one. The great thing about this is when you highlight the player, it also highlights your current depth chart below so you don't draft two studs at the same position. That is very slick. I could have done without Adam Schefter's commentary after picks though. The players that come up will be a balance between gold and elite Ultimate Team players with the 15th and final round drafting a legend. You'll then try to win three games to be the Draft Champion either solo or online with friends. I think it's a great way to play Madden for some competition with friends on a random night.

    Speaking of Ultimate Team, it is back with a very sharp new logo and a bunch of new content as well. There are well over 150 solo challenges to do in the new Journey; which are full of scenarios and not just full games to beat. Not only is it something new to try to beat with your Ultimate Team, but it is a great way to get your team started as well because each challenge gives you coins and sometimes packs to help build your team without having to break the bank early on buying packs.

    And finally, I'm not going to give any spoilers, but the opening playable scene is AMAZING and props to those who had a hand in creating it.

    Overall, Madden 16 is VERY close to achieving their ultimate goals, and if they work on Connected Franchise next year with what the community wants to see, they will reach those goals.
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  13. Aug 25, 2015
    8
    While Madden 16's presentation, graphics, and MUT have not changed at all from last year's game, the new passing mechanics and pass defense has improved greatly. Additionally, Draft Champions is a surprisingly fun mode. While I wasn't up for buying Madden this year, after playing it, it's almost worth the $60 price tag.
  14. Aug 25, 2015
    8
    This Madden has been very fun to play so far , the gameplay is much smoother and reaction/interactions are a lot more fluid and smooth which is great to see , they are really moving forward each season with this game.

    The new WR/DB interactions are nice and bring something new to the game that adds some strategy as well , you are not going up for an interception everytime and getting it
    This Madden has been very fun to play so far , the gameplay is much smoother and reaction/interactions are a lot more fluid and smooth which is great to see , they are really moving forward each season with this game.

    The new WR/DB interactions are nice and bring something new to the game that adds some strategy as well , you are not going up for an interception everytime and getting it and the same goes for a deepball , using each catch and defend button at the right time is very key to success and I love the strategy that it adds to the game.

    The new Draft Champions is amazing , thats all I can say about this mode. I am truly addicted to it , you can play this mode to and also have at least one legend each draft. I have been playing it and it also helps with my MUT team as far as being able to use guys for FREE and determine if I like how they perform on the field,not to mention you get rewards to help you in MUT as well. Its a great and addicting FREE mode that I can't get enough of.

    In MUT there are more solos and challenges you can play , more content as well. I am not totally won over with MUT as far as payouts , odds and how the leaderboard is still done by coins and not wins or a points setup but its still a great mode that has more to offer this year and I will have fun playing. While its not setup exactly how i'd prefer I think overall it has improved which tells me there are going in the right direction.

    Overall , the gameplay is much smoother and improved , the addition of draft champions is alone a game in itself that could keep me busy for months , MUT has improved and the new interactions between the DB's and WR's are a welcome addition as well, when a game moves forward I am always happy.
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  15. Aug 25, 2015
    8
    Madden NFL 16 is much more than a roster update, the gameplay and the WR/DB interactions make this feel awesome and finally a deep ball down the field is filled with unpredictable results. Amazing catches, defensive punchouts, tipped balls for interceptions, vicious hits while the WR is in the air brings an element to the passing game that was long overdue. It's harder to user defense asMadden NFL 16 is much more than a roster update, the gameplay and the WR/DB interactions make this feel awesome and finally a deep ball down the field is filled with unpredictable results. Amazing catches, defensive punchouts, tipped balls for interceptions, vicious hits while the WR is in the air brings an element to the passing game that was long overdue. It's harder to user defense as I feel momentum plays an important role in how your guys moves around the field.

    With all that said I'm drawn to Draft Champions, the new mode that brings out the fantasy football player in everyone as you draft for 15 rounds improving your base team. The choices get harder as the rounds increase and the last round contains legend players like Jason Taylor, Ray Lewis, Joe Horn, LT, and many more. Then you take that team and play head 2 head with an opponent. If you lose you have to re-draft and start the process all over again.

    CFM this year received some upgrades as well like a new scouting system and the introduction of the Combine. The new CFM UI layout looks amazing and it allows you to manage your team much easier. With the addition of the player cards you can put a player on the trading block, re-sign him, trade him, upgrade him, and see his ratings from one central location which makes it much easier, especially since I spend about 70% of the time managing my team. There are a few CFM bugs that need to be worked out with the new drive goals but with that said the additions look good.

    I'm not a big MUT guy so I really cant expand too much on that.

    Bottom line if you liked Madden 15 you'll love Madden 16 and will notice right away once it's in your hands it's not the same game with a roster update.
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  16. Aug 27, 2015
    0
    Every year it is the same game!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  17. Aug 29, 2015
    8
    Let me just begin by saying that without the new mechanics and addition of Draft Champions mode, the score would likely be a 6 or 7. But the slightly improved AI interactions (such as you actually have to know your reads on run plays to have a solid run game), the new depth at playing the ball or receiver (that you can choose to use or not), and continued work on momentum of playersLet me just begin by saying that without the new mechanics and addition of Draft Champions mode, the score would likely be a 6 or 7. But the slightly improved AI interactions (such as you actually have to know your reads on run plays to have a solid run game), the new depth at playing the ball or receiver (that you can choose to use or not), and continued work on momentum of players forcing you to read and react more realistically, make this game so much closer to the simulation experience I have been wanting since 2K left the picture. Is Madden there yet? No. But it has taken one giant leap forward over the past 2 iterations since their big push to adjust it.

    Some same-old-same-old: Most of the experience remains unchanged in terms of what is offered. MUT and CFM are virtually unchanged, as is the stale and often incorrect commentary. I have already experienced a couple people abusing slants. You can stop them, but you will have to find your play(s) and make good pre-play adjustments. I have tried to get the "better" penalties to work in the game, deliberately causing blatant moments of pass interference on both sides of the ball. I haven't gotten called for anything yet.

    AI and new run/pass/defending mechanics: This year feels and reacts significantly different. I struggled early with errant throws and getting stuffed on runs with the improved front 7 AI. The trainer was a huge help here. All of what it teaches you for runs is basic football knowledge, but you actually need to care to learn the reads. I spent 4 hours in the trainer going through every session. I am a FAR more effective player this year due to it, which was never the case before.

    For the 1st time in years I feel confident blitzing regularly and not needing a nano or overload to get payoff on the gamble with hurries and hits/sacks. Still frustrating is the lack of learning the AI does. As I said before, I have had a couple of guys abuse slants. Without specific set-up, I could not get my cpu controlled LBs or CBs to cover it well, even when having them defend inside, underneath or cheating them inside the route. One player threw slants for an entire quarter before I figured out how to get them to consistently cover it, and then they promptly quit after a couple picks. It shouldn't be that difficult. If they run the SAME PLAY over and over again, the AI should adjust to at least TRY to cover it, but they don't... still.

    The New QB/WR/CB Mechanics: Playing the game now can be simple (just throw the ball and let the cpu catch it, but you need to be smart about it), or you can learn the new system and open up deep and satisfying gameplay. Pass-leading is not as reliable as in previous years. I have had Peyton Manning (OC stands for "Orange Crush) throw 5 to 10 yards off numerous times trying to use the old pass-lead ideas.

    For the QB, the 2 main things are unchanged: tap for lob, hold for bullet pass. You can now double-tap an icon for a touch pass, hold L2 (on PS4) and press an icon for a low throw, L1 for high, and mix ideas together for special situations.

    Receiving now has three options: aggressive catch, run after catch, or possession catch. Once you throw, press and hold the corresponding button to have the receiver go for the ball in the way you wish. Aggressive and run after catches leave you open for big hits, and my receivers have dropped RACs because of defenders being close. Possession catches are great for those moments when you need a first down or a catch near a sideline, causing the receiver to protect themselves from hits or tap the toes when needed. The added depth here with QBs and receivers has made for some incredibly satisfying moments already. But you DON'T NEED TO USE IT!!! It may be slightly less effective than when you take full control. But isn't that how it should be?

    CBs and defending passes in general: They have button presses to counter the offense. They can play the ball to knock it away or go for the pick, play the receiver to make sure you get that tackle and (seldom) knock the ball out, or simply swat it away. I have stuffed Megatron and DT, and beat Sherman and Shields... no longer is a deep pass an automatic completion in a good matchup. The way all of these mechanics work together make Madden feel completely different this year.

    The new Draft Champions mode has already got me hooked. You do a quick 15 round fantasy draft after deciding what type of team you want to focus on. There are options to be more defense minded or offense minded, and then you can choose personnel that best match that style or whatever else. Then you play a series of games vs. an online opponent, or play games against the cpu. The mode offers great replay value.

    Madden NFL 16 is a good step forward for a franchise gone stale. This is DEFINITELY more than a "roster update."
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  18. Sep 15, 2015
    9
    This years game of madden is a huge step in the right direction. The gameplay has added a ton of new options on both sides of the ball give the user the ability to make adjustments and changes to match what you see in the NFL. Draft Champions game mode added a new experience to the game and if your a fan of MUT or fantasy football this mode will likely intrigue your interest as well. TheThis years game of madden is a huge step in the right direction. The gameplay has added a ton of new options on both sides of the ball give the user the ability to make adjustments and changes to match what you see in the NFL. Draft Champions game mode added a new experience to the game and if your a fan of MUT or fantasy football this mode will likely intrigue your interest as well. The gameplay & visuals has made a significant jump in progress from previous years. This year's game is the most fun I've had with Madden since 2009. This could go down as one of the best versions of the game in it's history and is a strong indicator that the current development team is moving towards simulation football. Expand
  19. Sep 10, 2015
    0
    Hike. Throw ball deep to Calvin Johnson. Mash the triangle button while ball is in air. Another 50 yard completion. This is basically what Madden has become. If you are looking for a complex football simulator do not get this game. The developers have really catered to the "casual audience" as it plays more like NFL Blitz. It has also gone down the same route mobile gaming has gone, if youHike. Throw ball deep to Calvin Johnson. Mash the triangle button while ball is in air. Another 50 yard completion. This is basically what Madden has become. If you are looking for a complex football simulator do not get this game. The developers have really catered to the "casual audience" as it plays more like NFL Blitz. It has also gone down the same route mobile gaming has gone, if you want to succeed at MUT you better be ready to fork out cash because the grind to unlock new better players is overwhelming. Expand
  20. Sep 15, 2015
    0
    Same problems as the last 15. I wish we had 2K games to make these guys earn that 60$ they charge for this TV dinner quality game every year. It really is sad that people still buy it.

    Dont fall for these fake reviews from the "critics" on here.
  21. Aug 28, 2015
    5
    After playing this game for several days now I can say that I wish i hadnt wasted my money on this title. There are many current problems and glitches with the game that make it unplayable in my eyes.

    1. The game has crashed and stuck multiple times where I have to close the application only to open it back up to find out none of my game data was saved 2. In my career mode when I
    After playing this game for several days now I can say that I wish i hadnt wasted my money on this title. There are many current problems and glitches with the game that make it unplayable in my eyes.

    1. The game has crashed and stuck multiple times where I have to close the application only to open it back up to find out none of my game data was saved

    2. In my career mode when I reached the draft after my first season the game went into a draft simulation mode where I had no control of the game. After closing the game multiple times and trying to return to my franchise it went right back into simulation mode throughout the rounds at an extremely slow pace. I ended up leaving my console on and letting this simulation run for 3+ hours as I didn't want to lose my franchise achievements and progress.

    3. The run game is almost non existent and pass blocking for qb on my career mode is pathetic. In most scenarios you have right around a second to get rid of the ball

    4. The gameplay does have decent fluidity and realistic motions and the soundtrack is awesome. Without these traits I would have given it a solid 2...Overall the game isnt even close to being worth the $
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  22. Sep 2, 2015
    4
    Can you have fun with this game? Yes... Draft Champions is a great mode but will wear thing after a while and with all the game play issues. Defenders that just stand there, high rated defenders at that who refuse to make a play on the ball or ball carrier. End of the day this the same madden you either hate or love with a shiny new coat of paint.

    Also 3 years in and still no real time
    Can you have fun with this game? Yes... Draft Champions is a great mode but will wear thing after a while and with all the game play issues. Defenders that just stand there, high rated defenders at that who refuse to make a play on the ball or ball carrier. End of the day this the same madden you either hate or love with a shiny new coat of paint.

    Also 3 years in and still no real time physics for a next gen title... a next gen football game with no real time physics. I can't be the only one who thinks that's a problem. This game would have been great 4 years ago, but the standards are way higher now and it is not even close to meeting them.
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  23. Sep 3, 2015
    4
    The new mechanics in the receiving is not worth 70+ dollars and draft champions is a good idea but a little more development would have made it somewhat enjoyable to play more than once or twice. If you didn't buy last years edition I might recommend it but if you had the restraint to not buy last years you might as well wait for Madden 17
  24. Sep 5, 2015
    5
    After years of playing NCAA Football (Rest In Temporary Peace) and recently upgrading to a PS4, I decided to give Madden a shot. After reading rave reviews, on how this Madden will be "the one" I was excited to get back into football gaming. Well thats now a 60 dollar joke because Madden feels more like the Mobile app than a console football game.

    First thing I want to address is the
    After years of playing NCAA Football (Rest In Temporary Peace) and recently upgrading to a PS4, I decided to give Madden a shot. After reading rave reviews, on how this Madden will be "the one" I was excited to get back into football gaming. Well thats now a 60 dollar joke because Madden feels more like the Mobile app than a console football game.

    First thing I want to address is the games pace, or tempo. Are we watching a live broadcast? or are we playing a football game? Its hard to tell and in my opinion and it completely destroys the tempo of the game as a player. The game pace is way too slow, but the quarters are over quickly. If you sustain a 12 play drive chances are you will be into the second quarter before you score, or the other team gets a chance on offense. I know you can adjust the quarter length, but that means you would have to play 9-12 min quarters to simulate realistic stats. In the old game you could have 2-4 drives in a quarter depending how well you played defense, You could produce close to realistic stats within the 5-6 min quarter time.

    The different types of throwing is a cool adjustment, but I find having to chose the correct catching style as a receiver repetitive and unnecessary the major of the time. In NCCA you could chose the catch type in the pre play so that all receivers would be going for a secure catch, or a big play catch. I prefer that over the new system. The performance catch is nice in the end zone for when there is a mis match but it gets often abused in unrealistic situations. 3rd and 24, its cool, just use performance catch.

    Overall I will probably play this game a lot less because in order for me to really enjoy the game play I have to set the quarter length high, and reserve enough time to play a game in one sitting.
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  25. Feb 7, 2016
    9
    As a first time player of the Madden franchise, I must say the amount of content in this game is unparalleled throughout other sports video game franchises. The fact that there are over 300 solo challenges in Ultimate Team makes it all a bit overwhelming at the start. But, the game guides you well throughout various objectives and a fantastic, thorough and rewarding tutorial system thatAs a first time player of the Madden franchise, I must say the amount of content in this game is unparalleled throughout other sports video game franchises. The fact that there are over 300 solo challenges in Ultimate Team makes it all a bit overwhelming at the start. But, the game guides you well throughout various objectives and a fantastic, thorough and rewarding tutorial system that really helped me learn how to play while having fun. There may only be three main modes but they all have a tremendous amount of content but are also well streamlined for the beginner and simple if need be. The career mode for example has a handy "Things To Do" tab that helps you do the necessary things in between games quickly and without tedious navigation. The new Draft Champions mode is a fun way to play and easy to grab a hold of as well. The gameplay itself is solid in my opinion, and pretty realistic as well. There are some issues with the AI, as is to be expected, but notably less than in some competing sports games. I understand if some people feel this game does not meet some standards met by previous installments, but for me, as a beginner, this is a terrific game, and certainly convinces me to shell out some cash for Madden 17 as well. Expand
  26. Sep 1, 2015
    5
    Please don't tell anyone, but I do enjoy me a sports game every so often. This will be a pretty short review. The game is mostly unchanged from last years model, it looks 'Slightly' better, and yet if it plays any better or has more sideline interaction, I have yet to see it for myself. This is mediocre. But who thought it would be any different?
  27. Aug 27, 2015
    5
    Once again, against better judgement, i shell out $60 for a game that is no better than the one before (more often than not, the game is actually worse). My review here is based strictly on game play, and has nothing to do with added features (there are a FEW that are note worthy, but do not warrant the game a higher rating based on price point). The major upheaval here is the "addition"Once again, against better judgement, i shell out $60 for a game that is no better than the one before (more often than not, the game is actually worse). My review here is based strictly on game play, and has nothing to do with added features (there are a FEW that are note worthy, but do not warrant the game a higher rating based on price point). The major upheaval here is the "addition" of receiver buttons, which allow any trained monkey to hold down a selected button that the game tells you, to perform a spectacular catch. You can do the same on the defensive side. No more selecting the DB and undercutting and jumping the receivers route. Nope! just press the button on the screen and spectacular plays ensue. On a positive note, the soundtrack is decent. Expand
  28. Dec 9, 2015
    6
    Yet another Madden game. It's good fun, and has crisp clean gameplay. Madden rarely disappoints, but I have noticed this game allows for a lot more crazy plays than older titles, and it makes it feel a little too over-the-top crazy at times. Still hoping for a Madden with a little more in-depth Dynasty/Campaign mode, but that's coming from an RPG lover who actually enjoyed the old NFL HeadYet another Madden game. It's good fun, and has crisp clean gameplay. Madden rarely disappoints, but I have noticed this game allows for a lot more crazy plays than older titles, and it makes it feel a little too over-the-top crazy at times. Still hoping for a Madden with a little more in-depth Dynasty/Campaign mode, but that's coming from an RPG lover who actually enjoyed the old NFL Head Coach games.

    7.0/10
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  29. Aug 25, 2015
    10
    The game definitely lives up to its billing this year. The new additions to CFM have made the mode even more in depth and give users a true "team building" experience. Coupled with the much needed improvements made to the WR / CB interaction (as well as new animations), the game is definitely worth your hard earned money. And thats just scratching the surface.
  30. Aug 27, 2015
    8
    I'm going to keep this review short and sweet. I'm more of a gameplay guy and my review will be based on that area. Madden 16 by far offers the best overall gameplay experience in the history of the franchise. Some of my favorite additions are as follows:

    New passing mechanics, new catching mechanics and options, DB/WR interactions, new DB play ball/play receiver mechanics, Organic and
    I'm going to keep this review short and sweet. I'm more of a gameplay guy and my review will be based on that area. Madden 16 by far offers the best overall gameplay experience in the history of the franchise. Some of my favorite additions are as follows:

    New passing mechanics, new catching mechanics and options, DB/WR interactions, new DB play ball/play receiver mechanics, Organic and gang tackling, QB AI, improved locomotion on the controlled player, ratings being more of a factor, defensive holding and defensive PI. These gameplay additions help Madden 16 to march closer towards to the simulation game I have been waiting for EA Sports to produce. I would also like to add Draft Champions, great mode in my opinion. I don't normally play MUT and DC gives me the ability to play with a fantasy team without any real commitment. At the very most you can play with the same team 4 times, after that it's back to the drawing board. I love suspense factor of always having to build a new team.

    Of course there are still things left to do and the game still has a few issues which are listed below.

    I would like to see little to no warping and motion shifting into place.
    Animation Quality, which the Devs have mentioned themselves. Just want the animations and player movement to look and feel more natural. At times the game still lacks the fluidity that you see in other sports titles.
    22 Man Physics, I would like to see the physics run at all times and have an affect on every aspect of the game.
    Physics driven injuries.
    Signature Animations and Signature Skills for players. I would start with the biggest stars in the league and build from that.
    New Ratings System, I would like to see position specific ratings and more skill based traits.
    Jersey pulls and real reach tackles
    Outside of that I would just like to see the Devs build on what's already in the game as well. Continue to clean up known issues and build on the foundation you already have set in place.

    I am also a big CFM player and I will mention that briefly. I like the new scouting system, dynamic goals, storyline commentary including drive starters, and the addition to free practice. I still think there is so MUCH more that could be done in this area to make the game more immersive. There needs to be more off-field activities such has developing storylines that affect game day, contract disputes, chemistry, performance hits for players not practicing, real life draft board, etc. I could go on for days.

    Madden 16 gives me confidence that the Devs want to get Madden to an elite level. I'm already waiting to see what Air Supremacy looks like in it's second year. If the Devs continue on the path they have going on since Madden 25 I think we have a lot to look forward to. The future looks bright.
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Metascore
83

Generally favorable reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 35 out of 37
  2. Negative: 0 out of 37
  1. Oct 26, 2015
    85
    Madden NFL 16 returns with a greater focus on receivers and quarterbacks, throw and catch the ball like you really want to throw it. The gameplay combined with the all new Draft Champions mode makes this the best football game over the last few years.
  2. Play UK
    Oct 25, 2015
    80
    A solidly-built, good-looking and immensely fun American football experience. Madden is only let down by a few engine gripes and the limitations of the sport it emulates. [Issue#262, p.72]
  3. Oct 12, 2015
    95
    The sheer immersion of Madden NFL 16's gameplay makes this the best football video game since the series's salad days, and the most improved football experience since NFL Gameday first graced the PS1.