LEGO Star Wars: The Skywalker Saga - Galactic Edition Image
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  • Summary: The Galactic Edition includes 6 new packs in the Character Collection 2, Star Wars: Andor, the LEGO Star Wars: Summer Vacation TV Special, Star Wars: Obi-Wan Kenobi, Star Wars: The Book of Boba Fett, Star Wars: Rebels, and Star Wars: The Clone Wars adding more than thirty playableThe Galactic Edition includes 6 new packs in the Character Collection 2, Star Wars: Andor, the LEGO Star Wars: Summer Vacation TV Special, Star Wars: Obi-Wan Kenobi, Star Wars: The Book of Boba Fett, Star Wars: Rebels, and Star Wars: The Clone Wars adding more than thirty playable characters. The 7 packs from the original Character Collection, The Mandalorian Season 1, Solo: A Star Wars Story, The Classic Characters, The Trooper Pack, Rogue One: A Star Wars Story, The Mandalorian Season 2, and The Bad Batch will be included. Those that purchase the game digitally can also unlock the Classic Obi-Wan Kenobi playable character that is not available for purchase à la carte. Expand

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LEGO Star Wars: The Skywalker Saga - Darkness is Rising Trailer
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  3. Negative: 1 out of 2
  1. Jun 25, 2023
    8
    it was ok and might be fun for fans to play, if you are looking for a serious game then this game wouldn't be so cool. The bugs are hard toit was ok and might be fun for fans to play, if you are looking for a serious game then this game wouldn't be so cool. The bugs are hard to encounter in this game so you shouldn't be so worry unless you have a not so powerful monitor Expand
  2. Dec 28, 2022
    1
    Buggiest LEGO game ever played. Graphical issues, crashes, quests that won't complete, map markers that show up and then disappear, dogfightsBuggiest LEGO game ever played. Graphical issues, crashes, quests that won't complete, map markers that show up and then disappear, dogfights where enemies won't highlight, the list goes on and on. Did anybody every QA this game. Same issues as on XBox.

    The worst part of this game and the reason I give it a 1 is the absolute horrific design of the space races. Did anybody remotely take a look at how to design races before implementing this mess? The race is random so you may or may not start out facing the right direction or anywhere near your target. Then as you race through the gates with a ship that controls as bad as every other LEGO game every made you have no way of knowing where the next gate is because there are no indicators until the very end of the race. So you speed several seconds just trying to scan in 360 degree where the next gate is. Since it is random it isn't like you can memorize it. And the time constraints are so narrow that if you miss one gate (which you will given the bad controls) then there is no chance to recover. So, start race, fail, start race, fail... This is fun how??? However designed these things needs to go back and look at some classic space racing sims and learn how to do it right before every being allowed to do this again. And somebody else needs to actually playtest these things. Look online, there is no one who likes these races. Why hasn't this garbage been fixed yet.

    Oh well, it is also one of the most bloated (open world fetch quest) games I've ever played. The actual "game" takes 10 hours, the other 90 is fetching stuff so the publisher can say the game is large. Poor, poor LEGO game.
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