- Publisher: MunkyFun, Inc.
- Release Date: Nov 7, 2017
- Critic score
- Publication
- By date
-
Jan 19, 2018As a VR game, I would say that League of War: VR Arena an interesting concept that was rushed in design and was poorly executed. There's little reason to play the game for more than fifteen minutes, and I honestly can't recommend it to anyone. It's definitely a cool idea, especially if you like strategy games. However, I would wait for a better game to be released in the future that can hopefully stimulate the palette of any seasoned strategy veteran, while also providing an immersive virtual reality experience. League of War: VR Arena simply fails to make itself as thought-provoking as a strategy game should be. It's just not fun to play.
-
Dec 4, 2017Anyone who enjoyed League of War: Mercenaries will likely appreciate League of War: VR Arena since they have the same DNA. The audience that enjoys the kind of VR experience that involves mostly sitting back and watching things happen will probably want this. Fans of the RTS genre won't find much to enjoy here, which is a shame because the idea of a deep VR strategy game with an overhead view is a fertile concept that is worth exploring. With so little involvement for the strategy and the chaotic nature of the wars, this is a very hard title to recommend. Like head-cheese, League of War: VR Arena is definitely an acquired taste.
-
Nov 28, 2017League of War: VR Arena isn’t a badly made game – it’s well presented and looks pleasing enough in VR – but it’s very, very, limited. Play the game for twenty minutes and you will have seen almost everything. There is almost no strategy and half the time you can win by picking units up as fast as they are produced and throwing them onto the battlefield. Porting the simple mechanics of a mobile game to consoles rarely works, even if you add a nice shiny VR element. A missed opportunity.
-
Nov 20, 2017VR experiences don’t need to be complex or lengthy, but the depth of League of War: VR Arena is virtually non-existent. It tries to espouse a sense of strategy, but the execution is so simplistic that it becomes all too easy to win (or sometimes lose) completely by accident by spamming the field with units. League of War is literally just a game of spawning units onto a bland tabletop battlefield. It’s designed well and the VR works, but more than a year on from the PSVR launch, a game needs to do something more than simply work to impress as a virtual reality experience.
-
Nov 20, 2017League of War: VR Arena isn’t a bad game, so much as it is underbaked.
User score distribution:
-
Positive: 1 out of 5
-
Mixed: 2 out of 5
-
Negative: 2 out of 5
-
Nov 8, 2017
-
Mar 29, 2018