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8.0

Generally favorable reviews- based on 2513 Ratings

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  1. Feb 21, 2019
    7
    I spent a good number of hours researching the story so far with Kingdom Hearts and I began to vaguely understand what they were doing, but I just can't understand why they would want to make something so incredibly complex and attach it to Disney. The game play is pretty smooth and the graphics are pretty good in each world you are in. Eventually the combat gets pretty old and theI spent a good number of hours researching the story so far with Kingdom Hearts and I began to vaguely understand what they were doing, but I just can't understand why they would want to make something so incredibly complex and attach it to Disney. The game play is pretty smooth and the graphics are pretty good in each world you are in. Eventually the combat gets pretty old and the camera isn't the best, but it's the voice acting and the constant cut scenes that made this game just straight up hard to play through. This is coming from someone looking at the game with no nostalgia lenses. I'm sure for fans of the originals there will be enough here to make this a worthwhile experience, but for those of us with a smaller Kingdom Hearts background this may be more of a chore to finish. Expand
  2. Feb 20, 2019
    10
    ABSOLUTELY INCREDIBLE GAME!!!! The gameplay is insane, story is great and graphics are godlike. Do not understand the hate. 10/10
  3. Feb 20, 2019
    8
    This game need dual Japanese and English audio. honestly, English dub is too cheesy
  4. Feb 20, 2019
    7
    No ha sido lo que esperaba, tantos años esperando y al final nos traen esto.. han jugado con nosotros.. no es mal juego, tiene cosas buenas, pero no se puede comparar con el 1 o el 2, nisiquiera podria decir que es el tercer mejor juego de la saga, no tiene unos pocos fallos, tiene bastantes y de peso, lo bueno queda en un segundo plano, justo lo contrario de lo que sucedia con el 1 y elNo ha sido lo que esperaba, tantos años esperando y al final nos traen esto.. han jugado con nosotros.. no es mal juego, tiene cosas buenas, pero no se puede comparar con el 1 o el 2, nisiquiera podria decir que es el tercer mejor juego de la saga, no tiene unos pocos fallos, tiene bastantes y de peso, lo bueno queda en un segundo plano, justo lo contrario de lo que sucedia con el 1 y el 2, DECEPCIONADO Expand
  5. Feb 19, 2019
    10
    The Kingdom hearts game that i always imagine, but better. When i play it I feel like a 10 years old child again. Thank u for that.
  6. Feb 19, 2019
    0
    Pra mim é um game de emo com um personagem ridículo e uma história rasa e sem graça, não gostava dos antigos e não gostei desse ultimo, passo longe dessa comédia em forma em game
  7. Feb 19, 2019
    7
    Ok, I never really put any reviews up for ANY game. But I grew up with kingdom hearts. I also I grew up with the Sega Genesis and the Super Nintendo. I was playing games way before multiplayer online gaming on a console was a thing. Kingdom hearts 1 and 2 were the reasons why I enjoyed single player campaign games. I loved the story from both of them. They left me with awe and an inpatientOk, I never really put any reviews up for ANY game. But I grew up with kingdom hearts. I also I grew up with the Sega Genesis and the Super Nintendo. I was playing games way before multiplayer online gaming on a console was a thing. Kingdom hearts 1 and 2 were the reasons why I enjoyed single player campaign games. I loved the story from both of them. They left me with awe and an inpatient desire to figure out what going to happen in the next game.

    I wasn't really a fan of the portable handheld spin offs but I played all of them and tried my best to keep up with the story. But Kingdom hearts 3 really seemed a bit of a disservice.

    It really was a great nostalgia playing KH3 and brought me back to my childhood. Maybe this is my problem with the game? Maybe because I was young and naive that I enjoyed these games so much?

    I had such high expectations for Nomura to finally bring me a great ending to this franchise but apparently here we are about 10 years after KH2 and we are learning that there is going to be yet another kingdom hearts game. I just can't. I just beat the game last night, and this morning I spent 3 hours looking up videos trying to explain the back story of the mysterious black box, The names of the original masters are based on the 7 deadly sins, why Maleficent is looking for the black box, what is the book of prophesies, Ventus is actually a **** time traveler, and that the Luxu is actually Xigbar. What the hell...this is ridiculous. I would not be this totally confused by KH when I was 9 years old playing the first game on the PS2. This franchise has changed so much.

    Here are my main points of likes and dislikes of KH3:

    + The combat system was cool, not amazing but cool. I liked the varied keyblade forms.
    + The visuals and effects pulled of the unreal engine was amazing. Cutscenes look like I am watching a movie, take Pirates of the Caribbean at the end of the world story example. That cutscene was epic.
    + Being able to play as Riku and Aqua was very cool, but could have had more potential.
    + Nostalgia is a big thing. Seeing some of the more recent movies released being in KH was amazing.
    + Musical Score was very high quality. I can't believe how much work went into the music.

    - I could no longer dual wield keyblades. This was THE COOLEST thing in KH2. Why take this away?
    - With 10 years in development you would think making Kairi and Lea be playable characters be actually a thing? I was hoping to see more characters besides Sora be a playable character. Playing as Riku and Aqua one time was great but could have been incorporated more.
    - The amusement ride combos were so annoying. I stopped using them. I only used them when I knew my HP was low and didn't want to die. But I detested using them. They lacked luster after using them throughout the game and I found them pointless.
    - No Drive forms. I am basically hack and slashing my way throughout the game. Forms are so easy to achieve. It was rewarding to turn into a drive form in KH2. You felt like a bad ass. KH3 game basically spoon feeds me Drive forms. Ridiculous.
    - Worlds are so large. Unnecessarily large. They bring nothing extra to the story.
    - Why was the game so easy? I played this game on proud mode and beat the final boss on level 47?
    - Why the hell does Sora not get his happy ending?

    Kingdom hearts was a great franchise until this whole story plot twists and convoluted time traveling. I really think this might have to do with Disney, and trying to milk the franchise as long as possible. Making fans wait a long time for a decent game isn't really cool, and then smacking us in the face with hints of another game is very anticlimactic.
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  8. Feb 19, 2019
    7
    Pixar and Disney have been heavily involved in this game in a very good way. There is enough cut-scene content to make movies in each of the worlds, so if you are a fan of the movies, this is a must have. It is the same hack-and-slash combat you'd come to expect from Kingdom Hearts, with some interesting dynamics where you use old school rides from the Disney theme parks as attack combos.Pixar and Disney have been heavily involved in this game in a very good way. There is enough cut-scene content to make movies in each of the worlds, so if you are a fan of the movies, this is a must have. It is the same hack-and-slash combat you'd come to expect from Kingdom Hearts, with some interesting dynamics where you use old school rides from the Disney theme parks as attack combos. The first level is disappointing because they get Hercules' girlfriend Meg completely wrong from her original characters, but all of the other worlds are pretty spot on. The Final Fantasy story line is almost completely un-followable, keeping with the flavor of the newer cyber-punk Final Fantasy existential crisis themes, but there is enough Disney/Pixar content that you can just shut off your brain during the Square/Enix parts and enjoy the nice visuals. In easy mode, this game will definitely sit well with any 6+ year-old Disney fans. Expand
  9. Feb 19, 2019
    8
    I'm a long time fan of the series, played almost all the games at launch - and played everything once more with the collections. So I was pretty hyped and anxious to play KH3.

    It's not that I did not like it as much as | thought I would. I really did. But I could not help feeling a sense of disconnection to the series - maybe because it's been so many years since I played KH2 on the
    I'm a long time fan of the series, played almost all the games at launch - and played everything once more with the collections. So I was pretty hyped and anxious to play KH3.

    It's not that I did not like it as much as | thought I would. I really did. But I could not help feeling a sense of disconnection to the series - maybe because it's been so many years since I played KH2 on the PS2. I felt distant to this game I love with all my heart; it was a bittersweet experience, I suppose.

    Another 'issue' with the game is that it feels... kind of rushed? I feel bad to pick problems, I really wish I could say KH3 is perfect; but it's not. The story is confusing as always (but this is nothing new); the problem is it felt even more confusing and the pace of the game does not help at all. It's like they threw a bunch of disney worlds at us, without a proper narrative between them; just go from planet to planet while piecing out (our trying to) the very confusing and weird story they are telling.

    But all the rest is pure eye candy. The characters, the gameplay, the special attacks, the funny banter. It's pure KH we all know and love.

    Maybe all this sense of 'weirdness' is due to the long time this game is being developed. That's how I feel, at least. Kingdom Hearts 3 is a beautiful, amazing, product of love. It's just not THE Kingdom Hearts 3 I was expecting.
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  10. Feb 19, 2019
    9
    Kingdom Hearts 3 is a game carrying a lot of burden mainly from fans' expectations and from narrative complexity of previous entries, yet it manages to satisfy most of those expectations and manages to serve as a satisfying end of the dark seeker saga.
  11. Feb 19, 2019
    6
    This review contains spoilers, click expand to view. I am not trying to ruin anyone’s view or time with this long awaited game, but overall I was pretty disappointed with Kingdom Hearts 3. Let me start with what I loved.. the game is beautiful! So awesome to see these characters in a better graphical engine. I really enjoyed Keyblade having forms, added bonus attributes and an ultimate attack. The gummi ship stuff is actually worth doing and fun this time around, in the past it’s always been such an annoying thing to rush through to get to the next world, it’s fantastic here. Now.. what I thought was bad. Well the rest of of the game haha. The controls for most of the game are so, so dated up until you get better mobility abilities. Worlds for the most part weren’t fun as they were in the past, they’re cut up in slices or given some half assed version of what came after the original story. Given the large gap in time between games most of the voices aren’t the original people due to contracts, other work and just not wanting to do it again (or ya know being dead! Thanks for taking so long Nomura..) A lot of the world’s feel pointless concerning a goal so it makes the game drag as what you want from III is the original content wrapping up. The end was obviously gonna be predictable, but there’s so much crap you have to go through to get to that point and even characters in the game say stuff that made it seem like a huge waste of THEIR time lol. END stuff, not happy about something that happened to a character, not happy about more vague stuff being thrown in and still some stuff not even being answered (so they can make more games Expand
  12. Feb 19, 2019
    7
    While it's not a bad game, it definitely is a disappointing one given the hype that revolves around the title. A lot of plot elements and gameplay mechanics are not executed coherently. For me, the biggest cons for the game are as followed:
    - Proud mode is not even close to being challenging. (I wonder if this is the artifact from the early days of the development where the developers
    While it's not a bad game, it definitely is a disappointing one given the hype that revolves around the title. A lot of plot elements and gameplay mechanics are not executed coherently. For me, the biggest cons for the game are as followed:
    - Proud mode is not even close to being challenging. (I wonder if this is the artifact from the early days of the development where the developers actually did said that Sora is being too powerful towards the end of the game.) The only instance where I came across Game Over screen is when I lost the race against Luxord in Caribbean and lost few Gummiship fights against Schwarzgeist.
    - Attractions are too overpowered. They shouldn't be too generous giving us that in the combat tbh. Since all of the fights can be finished without the attractions, why bother adding them into the game as they are just optional like Links/Summons. (Honestly, the Links are more fun to use)
    - While most gimmicks added into each world are fun and unique, they did not grab the opportunity to enhance and balance the experience. For instance, they could just add weaknesses to the parts of Gigas so that when I defeated them they would be destroyed and not just stand back up. Too many of the Gigas after the battle just felt too redundant. Also, in Arendelle, they could just add Trinity Sled down the hills while Sora is exploring the North Mountain instead of restricting the sled to the minigame.
    - In terms of customizability and usability of the Abilities system (at least in the base form), it is definitely not as good as KH1 or KH2 (original). While many people complained about the floatiness of the combat in KH3 before the game release, the point is, while Sora can do as much in the air as on the ground, why bother differentiating Air Combo or ground Combo anyway since they don't make that much of a difference? If I wanna go berserk and have more hits while sacrificing my guard/dodge in the air, or following up ground combo with Air combo as soon as ground Combo finishes, these options are not available as the Combo modifier either hit the enemy into the air or closer to the ground just to lengthen the combo chain anyway. Customization of the Abilities just loses its focus in KH3.
    - The potential of flowmotions in exploration are underutilized. While they tone down the flowmotion attacks from DDD, which is a good thing, they should have use flowmotions in creating some good platforming puzzles and enhancing exploration experience. (Along with Airsteps).
    - They KILLED the exploration experience of Twilight Town and 100 Acre Wood. Twilight Town's potential for exploration is close to zero and 100 Acre Wood is a joke. (Let's not mention Radiant Garden/Hollow Bastion is not even in the GODAMN GAME!!!). The other Disney worlds are huge and they nailed the verticality of Olympus, Arendelle etc and filled with something to do, but I still feel that the world is a little too big for no good reason beyond collecting ingredients, looking for treasure chests, lucky emblems and what not.
    - I would appreciate if they could at least add some more interactions between the party and the folks in each world like in Thebes, Common Tram, Town of Corona. There is no reason for the world to look lively but have little no interaction with Sora and co beyond reacting to Sora's break dance.
    - The pacing of the story is, by far, the worst in the numbered titles. Organization members did not actually poses any threat against the party in each world until the end of the game. While the party fights during the final battles are really good nonetheless, I rather fight them individually in each world before the end of the game as by that point, each organization member has already loses their focus. What a pity that they were just shoehorned into the Disney worlds' story, and just part like that. Also, towards the end of the game, a lot of plot elements and fate of some characters are not properly given any explanation and context (Time travel, Lingering Will, Demyx). Like some of the reviewers had said, KH3 essentially need a middle point to smooth up the pacing. The ending of the game is just too packed.

    *With all that said, I still think that people still should play this game to experience the game for yourself if you are totally new to the series. I believe all the negative stuffs I found were of the feelings of lack of satisfaction resulted from a long wait... that's it...
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  13. Feb 18, 2019
    4
    Pros:
    -Outstanding OST, as usual.
    -Visually breath-taking. -Aesthetically very pleasing, especially in certain battles. -Playability is alright. Not excellent, but still good. Cons: -Game's too easy, even in Hard mode. Sora is OP from the very beginning. -Small number of worlds, and many of them are terribly SMALL or unbalanced. Twilight Town isn't half as big as it used to be.
    Pros:
    -Outstanding OST, as usual.
    -Visually breath-taking.
    -Aesthetically very pleasing, especially in certain battles.
    -Playability is alright. Not excellent, but still good.

    Cons:
    -Game's too easy, even in Hard mode. Sora is OP from the very beginning.
    -Small number of worlds, and many of them are terribly SMALL or unbalanced. Twilight Town isn't half as big as it used to be. 100 Acre Wood is a worse joke than it usually is. And most of them are plagued with minigames that feel like they're filling the empty space the world should have.
    -Lack of keyblades to choose from. There are just a few and they all come from Disney worlds, except from those you receive from pre-orders and the sort.
    -The treatment some characters get is HORRENDOUS. I want this review to be spoiler free, but to name a few: Kairi, Vexen, Roxas, Vanitas, Xehanort, Saix, Xion and Naminé are either inconsistent, invisible or completely forgotten throughout the whole game. Which is supposed to be a game that brought them together.
    -The final hours of gameplay are horribly written. Seriously. It's all pure eye-candy and fan service. Most things happen without an explanation. Kingdom Hearts has had plot and storytelling issues before, sure, but this one takes it to a new level.
    -Maybe too many cutscenes. I'm not complaining, though, but they also add to that "filling space" feeling.
    -No Final Fantasy characters. Not a single one.
    -On the whole, the game feels incomplete.
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  14. Feb 18, 2019
    7
    Kingdom Hearts III has a strong opening, Sora is supposed to be weaker and while if you never played any game outside of KHI and KH II you will be a bit on the ‘lost’ side but the story so far didn’t feel overly complicated. It felt like it was taking it very safe as if they wanted it to be open to new players rather then giving those who have been a part of the Dark Seeker Saga since theKingdom Hearts III has a strong opening, Sora is supposed to be weaker and while if you never played any game outside of KHI and KH II you will be a bit on the ‘lost’ side but the story so far didn’t feel overly complicated. It felt like it was taking it very safe as if they wanted it to be open to new players rather then giving those who have been a part of the Dark Seeker Saga since the beginning.

    This isn’t overly a bad thing at first, the overall plot remains the same but there are noticeable pacing issues with the story. After the first two worlds, one being a very good world and a fan favorite and the other feeling too stilted and cut back from its inception in Kingdom Hearts II, the story takes a serious backseat. No longer are they really worried about taking out the main antagonist, instead Disney takes over. It’s obvious Disney probably paid Square Enix a lot to keep to the source material.

    It’s a shame because the other games didn’t really have this issue. Sure they usually followed the plot but they always worked in the overall theme of the games into the plot. The stakes were high, here it doesn’t even really matter that much. Don’t get me wrong, the Disney worlds are fun but a lot of them felt like filler.

    The other games, while having this issue to an extent made them quicker. You could do them pretty fast and get on with the story, sure you had to return to them but by then, you don’t’ feel like they’re overstaying their welcome. Their pacing was perfect, especially in the second game. The story does pick up at the last act but by then it feels like a lore dump. Here is where new players would feel the most lost because it waits to the actual last 4 hours or so to get good and it gets really good. The problem is, it should’ve built these moments up. The middle section of KHIII feels like a huge missed opportunity and I’m still wondering what Nomura was thinking. To be honest though, the last 4 hours are fantastic and well worth trudging through 18 hours to get there.

    So the pacing is pretty bad but how is the rest of it? The voice acting is top notch and so is the music. While I did miss the theme of the series, Simple and Clean, the new theme songs are actually not bad! They’re not as memorable as Simple and Clean or Sanctuary but they’re enjoyable. The remixes of previous games are great as well.

    The gameplay is fun but there are some issues. Sora is supposed to be weaker. You’d think that normal difficulty would present some sort of challenge, but it doesn’t. I didn’t grind at all, just fought enemies as I saw them, and it wasn’t hard at all. I died maybe 2-3 times and that was at the final bosses. I usually don’t mind easier games and tend to play them on easy mode if I find they’re too much of a struggle but here Normal felt like an Easy mode. I’d hate to see how easy Beginner mode really is. Even if you’re bad at games, Normal probably is the way to go since it gives you so many tools to win.

    There are these summons called attractions. While at first, they seem fine enough but there just isn’t enough of them and sometimes they feel like immersion breakers. I avoided them after a few times. They made the combat too easy and there really should be an update that lets you turn them off for the entire game. The combat is fun but I found the combat in KH2 better, mostly for reaction commands. Here it’s flashy but it didn’t have the great moves the second did. It does have super moves you can use but it could’ve used more. After using the same ones for most of the game it got a bit old. It would’ve been nice to have more to use. Still, not a bad combat system and I did like it.

    The worlds are a bit too big as I stated before. It would’ve been nice to have them cut off about an hour of content in the worlds. Some of them felt too open for their own good and the pacing hurt because of it. While this is a weird request but I feel if they had done this they could’ve expanded on the worlds that actually were too short.

    All and all, the pacing is pretty bad, the combat is easy but is it worth it? Yeah. It’s fun. That’s what’s important. It’s a good game, it’s just not the best in the series. If you’re a fan, play it. If you’re not, this won’t change your mind. If you never played a KH game before? I’d recommend playing a few and then checking this one out.

    All and all, it’s in a weird place review wise. It’s closer to a 7.5 than an actual 7 but still, it could’ve been better, but I don’t’ regret my purchase. I did enjoy it despite its flaws.
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  15. Feb 18, 2019
    8
    Most definitely worth the 13 year wait, Kingdom Hearts 3 rounds off the main series in signature, if a little unsurprising, style. The story is of course beyond convoluted by this stage and in all honestly this entry only makes things worse, but if you were a fan of any of the previous installments, the enduring appeal is still there. Perhaps it's because I'm older now, but the story andMost definitely worth the 13 year wait, Kingdom Hearts 3 rounds off the main series in signature, if a little unsurprising, style. The story is of course beyond convoluted by this stage and in all honestly this entry only makes things worse, but if you were a fan of any of the previous installments, the enduring appeal is still there. Perhaps it's because I'm older now, but the story and dialogue are so apparent as this game's downfall now. However, the OVERALL story momentum, visuals, music and outstanding gameplay really make up for this.

    The standard hack-and-slash gameplay has been refined and redrafted to near-perfection this time round. Variety stems from the keyblades themselves this time; unlike other entries where keyblades are essentially just stat and visual upgrades, keyblades each have their own transformation style which completely changes your entire attack pattern. Without spoiling the worlds that give you each, the keyblades turn into guns, spears, yo-yos, gauntlets, staffs and more, achieved by hitting combos in succession and triggered with the 'situation command' button. These situation commands also include team attacks, summons and form-changes and makes combat more dynamic than ever before. Add to this Sora's wonderful jumping, gliding, dashing and dodging abilities, the gameplay is at the absolute peak of the series and as fluid as ever.

    Each world visited is a treat to behold. Exploring these Disney worlds is a joy for anyone familiar with them and while the stories' links to the main narrative is questionable, I honestly didn't care due to the immense fun I was having. The music and visuals are top notch and reflective of each world. The story's end sees one of the most breathtaking environments and accompanying score I've seen through the games, and if you can get by the jargon, awkward voicing and cheese of the stuff going on, the ending is definitely a nice end to the main series.

    Finally, the mini-game and side game variety on offer is up there with Nier Automata (which has definitely inspired a lot of design choices in KH3). Each world has countless things to be getting on with between beating up Heartless from sledging to cooking to photography to playing videogames (inside a videogame). A special shoutout to the gummi ship sections in this game - these are vastly improved and are endlessly fun with space-invader style battles, galactic exploration and the opportunity to build your ship exactly how you want it, including as a dog on a skateboard (?)

    The overall experience was immense fun, never dull and an emotional/nostalgic thrill above all else. Hampered by its tired plot, confusing characters, and endless light/darkness-themed dialogue, this is far from the best game in the series (as a whole). But what it does succeed in is providing a diverse, enjoyable, exciting and visually stunning slice of cartoon action with tight controls and surprising depth to each facet of its gameplay. As a fan since 2002, I'm definitely satisfied with the ending to a series instrumental to my childhood, although I fear the story-based flaws will be the nail in its coffin in the coming years, if there are plans for more...
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  16. Feb 18, 2019
    8
    I gave KH1 10/10 & KH2 8/10.

    KH3 is very different than KH1 in technicalities, and in spirit. Amongst the differences are: - Plot is becoming even more complicated. I thought Tetsuya was going to stop, but noooooo - he loves making a story more convoluted. - Combat are now button-mashing. Gone are the strategy and the rewards of skillful gameplay. (e.g. in KH1, you gain exp when
    I gave KH1 10/10 & KH2 8/10.

    KH3 is very different than KH1 in technicalities, and in spirit.
    Amongst the differences are:

    - Plot is becoming even more complicated. I thought Tetsuya was going to stop, but noooooo - he loves making a story more convoluted.
    - Combat are now button-mashing. Gone are the strategy and the rewards of skillful gameplay. (e.g. in KH1, you gain exp when deflecting enemy projectiles, while in KH3 there are too many prompts for flashy moves)
    - Gameplay areas can feel livelier than in the original, since current technology can support more NPCs.
    - World are more expansive, though they are not really re-explorable (as you get more abilities that can access restricted places) like in KH1.
    - Pixar worlds' here! Unfortunately all the Final Fantasy characters are absent. It's just Disney (& Pixar) now.

    KH3 is by no means bad, but it did not succeed in the spirit of the predecessor, so that is a disappointment for many fans, including myself. I wish they make a remake of KH1 with today's advanced technology (and fix the stories for the sequels ffs) since it has been almost two decades since.
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  17. Feb 17, 2019
    9
    A very polarizing KH game which improves on a lot of aspect of previous entries while fell short on mainly story and combat (difficulty-wise) aspects. But overall, positives outweighs the negatives. The game still has its charms and still a very KH-ish game at its core
  18. Feb 17, 2019
    6
    This review contains spoilers, click expand to view. Antes de empezar a hablar del juego, quiero aclarar que he jugado a todos los anteriores (salvo los que solo estaban disponibles en consola portatil, aunque haya visto esa parte de la historia en videos)

    SPOILERS

    Lo positivo
    -Banda sonora: un KH sin buena banda sonora no es nada. Esta no es una excepción, aunque personalmente me quedo con la del KH2 (mi favorito de la saga)

    -Graficos: sinceramente, son unos graficos increibles, disfrutables aún más en una PS4 Pro. Es un juego nítido y el gran contraste entre personajes propios de la saga y los de disney se ha desvanecido.

    Mundos: hay gente que se ha quejado de este aspecto pero a mí por lo personal me ha agradado mucho. Hay mundos que no me han gustado mucho (como Frozen) pero de otros me han parecido muy interesantes y curiosos (Toy Story, en especial los juguetes)

    Nuevas dinamicas: el hecho de poder correr por las paredes, poder realizar diferentes combos y la facilidad de cambiar entre llaves espada y preajustes (magia, objetos, vínculos) me han parecido interesantes.

    Negativo
    -Dificultad: Este punto va de la mano con el siguiente, pero creo que es mejor separarlos. Sinceramente me ha decepcionado la facilidad del juego. Salvo alguna vez puntual (sobretodo al usar la antiforma sin querer y teniendo a Donald muerto) y en el jefe final, no he muerto ni una vez, pese a tener la máxima dificultad, yendo a un nivel inferior al recomendado del mundo y finalizando el juego al nivel 37. Me suena haber leido algo relacionado con que, los sincorazones y demás enemigos básicos no iban a ser tan faciles de derrotar como otras y, pese a que aumentan, tambien aumenta el arsenal de ataques. Y es que, cada 2 ataques, te sale o un comando de atracción, o un comando de Donald o Goofy o un comando de los personajes del mundo (en mundos como Toy Story luchas 5 personajes, algo excesivo).

    -Infantil: Y es que, pese a ser un juego con nuestros ídolos de la infancia, es un juego demasiado infantil, hasta el punto que da rabia (el momento de buscar a Olaf es insoportable). Si habeis jugado al juego, seguro que la frase "There might be some ingredients around here" de Donald la tendreis taladrada.

    -"Desarollo" de los personajes: Lo pongo entre comitas porque es insultante decir que hay una evolución. De hecho, salvo Sora y alguno más, los demás no se desarollan en absoluto. El ejemplo perfecto es Kairi. Tanto en el KH2 como en el KH3 da indicios de que quiere luchar, no depender de Sora siempre, algo que es bueno, ya que no solo daría algo de interés a un personaje que es más plano que una tabla de planchar y que su razón de existir es que está enamorada del personaje principal, si no que daría un referente femenino en una industria en la cual cada vez más mujeres pueden sentirse orgullosas de poder sentirse integradas. El resumen de su participación es, un par de escenas con Lea/Axel (alguna emotiva como la que le recuerda a Xion), estar entrenando durante mucho tiempo para que al final no derrote a ningún enemigo (ni siquiera a un mero sincorazón básico) y que Xemnas la rapte, para que luego Sora se sacrifique para rescatarla. Los demás personajes son o bien un carismático enemigo convertido en heroe para pasar a ser un peón payaso en KH3 (Lea/Axel), alguien que tenía encanto y ser intigrante según muchos a ser alguien plano y aburrido (Riku), o bien alguien que no varía ni un matiz ni cambia durante la saga (Aqua, Ventus, Mickey...)

    -Villanos: Simplemente son rídiculos. Xehanort es el ejemplo perfecto para ilustrar este punto. Aparece, le derrotas, revive, vuelve a aparecer, muere.... A más a más, sus motivos para ser los malos son estupidos. Salvo Xemnas en KH2, los demás son malos por curiosidad o por conveniencia del juego. Y eso por no hablar del refrito de otros villanos de la organización XIII.

    -Historia: Pese a que la historia de esta saga es simple, es adictiva. Luz contra oscuridad, buenos contra malos, el clasico duelo. El caso es que el final de este no me provocó nada. Me emocionó más ver a Xion, Roxas y Axel/Lea en la torre que ver a Kairi llorando por Sora. Y es que intentan venderte un final mediocre que, si se hubiese hecho trágico, la saga ganaría mucho más. Pero no. Ponen a todos felices salvo en un segundo donde miran a Kairi llorando. Llamadme simple, pero yo preferiría o un final feliz ( sin Sora muriendo ) o un final donde todos lamentasen el fallecimiento de este (aunque seguro que revivirá sabiendo como funciona esta saga, más aún tras lo visto en el final secreto).

    -Desaprovechado: El resumen perfecto para mí es este. Usan mecanicas como las de Riku y Aqua para una batalla, los personajes no interactuan antes de la batalla final, y juntan 3 jefes en un combate cuando, si los hubiesen puesto por separado después o antes de juntarlos sería mas entretenido.

    Lo recomiendo solo para los fans hardcore, no para alguien nuevo a la saga.
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  19. Feb 17, 2019
    9
    As a long time KH fan, I adore this game. It has almost everything I've always wanted from a KH game. Great graphics, nostalgic and memorable ost, the usual fun cheesy lines from the characters, fun gameplay and interesting story. I hope the game will get more much needed more postgame content in the future, because I think the game has more potential
  20. Feb 17, 2019
    7
    As a long time, day 1 Kingdom Hearts fan, and having done almost everything the game has to offer (close to platinum), I can safely say that this game is one big disappointment.

    The game is beautiful to look at on the outside, but hollow and empty on the inside. -Game is TOO EASY (way easier than the last numbered titles) -1st 20+ hours of the game is essentially filler and the story
    As a long time, day 1 Kingdom Hearts fan, and having done almost everything the game has to offer (close to platinum), I can safely say that this game is one big disappointment.

    The game is beautiful to look at on the outside, but hollow and empty on the inside.
    -Game is TOO EASY (way easier than the last numbered titles)
    -1st 20+ hours of the game is essentially filler and the story is rushed at the end (Wtf?)
    -A bunch of game mechanics are just there for no reason and aren't even explained on why Sora has them (Attraction flows & keyblade transformations)
    -Writing and pacing is HORRIBLE
    -Disney Worlds are essentially large corridors that are actually empty. Besides a few collectibles, there's no point going back
    -Legacy worlds are either unplayable OR small af (TWILIGHT TOWN REALLY??)
    -Utter lack of postgame content (No Coliseum, replayable boss battles, only 1 superboss which is easy compared to Sepiroth of KH1&2)
    -Lack of non-disney keyblades (and the disney keyblades are ugly)
    -NO FF CHARACTERS (SQUALL, CLOUD, SEPIROTH ARE GONE WITH NO REFERENCE ON WHAT HAPPENED TO THEM)

    I'm thoroughly disappointed at Square Enix on how they handled this game. After FFXV I was skeptical but damn this was the last straw. No longer buying their games brand new.

    Its funny to see how most of the positive reviews are mostly 10 because they're either fanboys who are blindly praising what Nomura shoves up our a** or haven't even played the game yet but give it a 10 to increase the user average. The 10 reviews came out on the day of release or a day later lmao.
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  21. Feb 17, 2019
    2
    As someone who was a fan of pretty much all the games leading up to KH3, I'm sad to say this has cured me of the series from now on. I might play kh1 and 2 again but everything after that really has no reason to exist anymore.

    If you have never played any kingdom hearts games before this might not be a bad game for you, its production values as far and graphics and animations are
    As someone who was a fan of pretty much all the games leading up to KH3, I'm sad to say this has cured me of the series from now on. I might play kh1 and 2 again but everything after that really has no reason to exist anymore.

    If you have never played any kingdom hearts games before this might not be a bad game for you, its production values as far and graphics and animations are superb, and while the combats absurdly easy that does mean literally anyone can play it. You won't have any idea whats actually going on but that might be for the best, just enjoy the Disney as best you can.

    If you have played kingdom hearts games and liked them before now, this game should be an insult to you directly proportional to the number of games you have actually played in the series so far. The resolutions of the various plots that have been built up for years at this point are so forced and aimless that it is beneath the level of fan-fiction. This plot ruins and wastes literally everyone involved in it be they heroes or villains. And with no meat to the game play to back it all you are left with in this game is a pretty coat of paint.

    Normally I'd feel like saying something generous about how you might be able to enjoy this game and you shouldn't feel ashamed of that, but let me just say this - if you have been enjoying the story of kingdom hearts up till now despite its many many issues , then this game really should not be for you.
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  22. Feb 16, 2019
    9
    Un juego a la altura de su saga, que cierra una saga pero comienza otra, artistica y jugablemente es un deleite para la vista, aunque con pequeños fallos de camara como en sus juegos anteriores, un sistema de combate bastante agil que en la mayoria de sus mundos ofrece mecanicas y minijuegos que resfrescan la franquicia.
    Si bien narrativamente no responde en su totalidad a lo esperado por
    Un juego a la altura de su saga, que cierra una saga pero comienza otra, artistica y jugablemente es un deleite para la vista, aunque con pequeños fallos de camara como en sus juegos anteriores, un sistema de combate bastante agil que en la mayoria de sus mundos ofrece mecanicas y minijuegos que resfrescan la franquicia.
    Si bien narrativamente no responde en su totalidad a lo esperado por algunos, no quita esa chispa de epicidad y de sentimientos encontrados a medida que avanza en la historia.
    Finalmente su dificultad, a decir verdad no posee una curva de crecimiento tan elevada o que se vuelva irregular en ciertos puntos, por lo cual se invita a futuros jugadores intentar jugar este maravilloso juego en su dificultad mas alta. Un juego completamente recomendado, pese a fallos que a no respresentan un impedimiento o un punto en contra a gran escala.
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  23. Feb 16, 2019
    3
    KH3 is the successor to a huge franchise, that sadly fell short of the greatness it could have been. On the whole the game looks amazing but it is riddled with many things that make it an unsatisfying experience to veterans of the series. And lets face it, the game was meant for fans of the franchise as its complicated story thats been playing out for over a decade is far from welcoming toKH3 is the successor to a huge franchise, that sadly fell short of the greatness it could have been. On the whole the game looks amazing but it is riddled with many things that make it an unsatisfying experience to veterans of the series. And lets face it, the game was meant for fans of the franchise as its complicated story thats been playing out for over a decade is far from welcoming to new players.

    The game has a series of movies that use pics and scenes from previous entries to tell "the story so far" But in my opinion this is just bad story telling. Nuggets of the past experiences should be told through the story, not in a movie you need to watch before starting the game.

    On the subject of the story the KH story line is rather sparse. Sora and friends are gearing up to beat the big baddy Xehonort and his 13 darknesses, and well thats pretty much it. Sora is sent to visit Disney/Pixar worlds not to protect them from the heartless or anything, but just "to reclaim his lost power" Meaning the game is literally saying, "just level up for the final boss." This makes Sora's visits to the worlds less meaningful, he shows up and partakes in a loose telling of the movie he is in but had no true stake in it. Organization 13 members show up to spout exponential nonsense before buggering off, and only serve to keep Sora on his task of "Leveling up". There are also less worlds than previous entries, and though the worlds are much bigger there filled with a lot of empty space. The world also has many "invisible walls" that make what looks to be a massive open area nothing more than a series of corridors and square rooms.

    Then there's the combat, which to me was one of the games biggest problems. (and in a KH game combat is like 90% of the whole thing) Its simply too damn easy, the new console power allow for hordes of baddies to wipe out but the game turns fights into elaborate cut scenes taking the player out of the action. Attraction flow attacks were the worst offender IMO as they were usable in just about every skirmish and had the power to destroy all enemies in the area. I also found an acessory in Herc's world that allowed Sora to use the Waterza finisher that is a tier 4 spell capable of wiping out any enemy that didn't flat out absorb the element. Even in Proud mode the game was incredibly easy, enemies seemed less threatening than previous entries and more like punching bags to mash the x button to. Past entries like KH2 had a proud mode/critical mode that were a real challenge, forcing players to think before acting rather than KH3 that lets you win by spamming attraction flows and such.

    Finally the ending was very unsatisfying to me. KH3 was to be the final chapter in the "Dark seeker saga" and it didn't really deliver the answers fans wanted. There are also parts of the story one can simply miss, for example in one area there was a dialog between Sora/Namine (the only interaction between them) that can be completely missed mainly because the design of the area and thing you are supposed to interact with were hard to see.

    Finally since the game took so long to make many of the original voice actors have aged beyond the characters, making them sound very off. Other voice talents such as Lenard Nimoy and Christopher Lee passed away, leaving their rolls to be filled by new actors who sound quite different than the previous game. I know this wasn't something they could avoid its just Sad. Another issue they could have avoided is the exclusion of the Final fantasy characters. They played a big roll in past entries but aside from moogle shops and some easter egg appearances from the series's monsters/summons all the FF characters are just gone, which is a huge blow to the game as part of its original charm was that the characters could exist along side of the disney/KH crowd.

    On the whole KH3 was disappointing on many many levels, with its lack of challenge and story that seemed rather hollow. (the KH story not disney/pixar world story) the game just let me down over and over again. DLC is rumored to be coming but to me that's just bad. This is a AAA title and if DLC is the only way to get more closer or story it's hard not to see it as a cash grab. The game took way too long to make to be what it is, and that, is truely dissapointing.
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  24. Feb 16, 2019
    8
    14 años. Es el tiempo que tendría que decirle a mi yo pequeño que iba a tener que esperar para jugar el desenlace de Sora, Donald y Goofy.

    Kingdom Hearts III me llenó de hype cuando fue anunciado pero de eso hace también demasiado tiempo, así que he cogido el juego con no muchas ganas, sinceramente. Ya se habían desvelado todos los mundos por parte de Nomura y el factor sorpresa no
    14 años. Es el tiempo que tendría que decirle a mi yo pequeño que iba a tener que esperar para jugar el desenlace de Sora, Donald y Goofy.

    Kingdom Hearts III me llenó de hype cuando fue anunciado pero de eso hace también demasiado tiempo, así que he cogido el juego con no muchas ganas, sinceramente. Ya se habían desvelado todos los mundos por parte de Nomura y el factor sorpresa no estaba presente. Sin duda, el juego tiene algunos de los mejores mundos de toda la saga, como El Olimpo (Hércules), la Caja de Juguetes (Toy Story), Corona (Enredados) y sin duda alguna El Caribe (Piratas del Caribe): posiblemente el mejor mundo de cualquier entrega de la saga. Tan vasto, detallado, mimado y trabajado que podría ser un juego en sí mismo.

    Por otro lado, encontramos unos cuantos mundos bastante desaprovechados. Aquí mencionaría en primer lugar Villa Crepúsculo, que si bien está muy trabajado, cuidado, y me ha transmitido las mismas sensaciones que en Kingdom Hearts II, me he quedado con unas ganas tremendas de ver la ciudad entera y no solo una parte de ella. Una verdadera lástima. En segundo lugar, Monstruópolis (Monstruos S.A.). Tienes la faceta de que en la película las puertas conectan a las habitaciones de niños en otros lugares, pero no la aprovechas y me enseñas una fábrica vacía, que ni siquiera tiene relevancia en la trama o en la película y que se hace extremadamente repetitiva. Por último, el mundo de San Fransokyo (Big Hero 6). Sin duda el peor del título con diferencia. Puedes basarte en la película original y dejar al jugador visitar lugares emblemáticos de la misma como la misma universidad de los chicos, pero en vez de ello, haces que la única zona jugable sea el garaje de Hiro y una ciudad completamente vacía, muerta y apagada con cuatro NPCs durante el día y 0 durante la noche. La trama podría haber sido mucho mejor llevada de lo visto y sin duda podrían haberse esforzado muchísimo más en transmitir la atmósfera de la película. Una total decepción.

    A nivel de gameplay supera con creces al resto de títulos de la saga, teniendo una inmensa variedad de combos, magias, armas, atracciones, hechizos e invocaciones. Si bien es cierto que se me hace un poco sucio que haya armas que compartan transformaciones entre si camufladas bajo otra skin y diferentes partículas, pero siendo los combos y ataques exactamente iguales.

    Visualmente es espectacular en todos sus posibles apartados técnicos, y la verdad es que en una PlayStation 4 Slim se mueve muy bien aunque con bajadas de frame-rate evidentes. Los efectos de partículas y animaciones de combate son de elogio aunque sus cinemáticas dejan algo que desear: se sienten muy estáticas, artificiales y hechas un poco deprisa y corriendo, aunque habiendo tantísimo metraje de este tipo de escenas puede llegar a ser comprensible, pero no para un título que lleva tantísimo tiempo en desarrollo.

    En cuanto a la historia, cierra perfectamente el arco de Xehanort y apunta la dirección de los próximos títulos de la saga, que la verdad, ha debido de sorprender a muchos de los jugadores, entre los que me incluyo. Todos los personajes que llevábamos viendo tanto tiempo tienen su propio final y su propósito, así que ningún fan de ningún personaje debería quedar decepcionado.

    En cuanto a contenido secundario cuenta con coleccionables como los clásicos cofres y emblemas de la suerte, se ha añadido una nueva herramienta en el menú más fresca y reciente relacionada con el Diario de Pepito y cuenta con recetas de comida que nos darán bonuses para el combate y cierto contenido post-game (muy limitado). Recalcar también que la dificultad es absurdamente fácil (completado en Experto), las nuevas herramientas de combate están muy desbalanceadas y puedes tumbar a los enemigos sin despeinarte.

    En resumen, Kingdom Hearts III ha valido la pena, especialmente a nivel de historia y jugabilidad. Escuece ver cosas tan desaprovechadas como las citadas previamente en alguno de sus mundos y es una delicia visual. Está lejos de ser perfecto, pero es que quizás las expectativas estaban demasiado altas.

    Recomendado, pero sólo si se conoce perfectamente la historia hasta este punto, si no literalmente el jugador no se va a enterar absolutamente de nada. En caso negativo, el juego cuenta con unos breves resumenes de los eventos hasta este punto.
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  25. Feb 16, 2019
    10
    As a newcomer to KH series, I found this game very entertaining. Definitely going to try the other KH game in the series
  26. Feb 15, 2019
    10
    Despite having some flaws, I devided to give it a perfect score for effort they put into game and to show my gratefulness to the developers who poured their hardwork and passion in this game. Thanks for making this game possible and I wish the best for KH series
  27. Feb 15, 2019
    1
    I’m giving this game a one 1 of 10 because of the music and graphics. Other than that, this isn’t a good kingdom hearts game. The plot unravels in a very poor way, and the interactions in cut scenes seems weird and robotic. The gameplay is too easy, with too many options that hinder the experience. Also, they introduce story elements in this game, that are never explained. It’s not theI’m giving this game a one 1 of 10 because of the music and graphics. Other than that, this isn’t a good kingdom hearts game. The plot unravels in a very poor way, and the interactions in cut scenes seems weird and robotic. The gameplay is too easy, with too many options that hinder the experience. Also, they introduce story elements in this game, that are never explained. It’s not the pay off that kingdom hearts fans deserve. Expand
  28. Feb 15, 2019
    8
    I've been a KH fan since when it first released in ps2 and have played most of the games in the series. I just want to say the amount of effort they put into the game is just pretty amazing if you know how game development works. Every KH game always tried to shake its core a bit, so it is unavoidable that some will get disappointed, but tbh the complaints I have seen toward this game areI've been a KH fan since when it first released in ps2 and have played most of the games in the series. I just want to say the amount of effort they put into the game is just pretty amazing if you know how game development works. Every KH game always tried to shake its core a bit, so it is unavoidable that some will get disappointed, but tbh the complaints I have seen toward this game are just outrageous and unfair. Some fans sets very high rigid expectation of how they prefer KH3 to be and ended up disappointed, when arguably it's their own fault for setting unreasonable expectations. Personally, despite all its flaws I still enjoy the game very much. Despite felt a bit short and sometimes lacks explanation, the story still works and delivered a satisfying end to Xehanort Saga. The dialogue is better than ever, the interaction between the Trinity trio is just fun to watch. Graphics and ost are amazing. 8/10 0verall Expand
  29. Feb 15, 2019
    3
    Kingdom Hearts 3 is a mediocre game, but it’s a bad game by Kingdom Hearts’ standards. It’s all style and little substance which permeates every aspect of the game. It feels rushed and tawdry. It feels like it’s there to merely hit checkboxes. Ultimately, the game is deeply unsatisfying, filled with nonsensical choices, and recycled assets and ideas.

    The story is weak. Characters are
    Kingdom Hearts 3 is a mediocre game, but it’s a bad game by Kingdom Hearts’ standards. It’s all style and little substance which permeates every aspect of the game. It feels rushed and tawdry. It feels like it’s there to merely hit checkboxes. Ultimately, the game is deeply unsatisfying, filled with nonsensical choices, and recycled assets and ideas.

    The story is weak. Characters are less than one dimensional and Sora has been flanderized into an idiot. Try to describe some members of the organization, their personalities and goals. Nobody is relatable. Nobody is a threat. Nobody has any goals that they stick by except for the final villain but he’s so passionless in this game and the stakes are so unclear that all tension is reduced to nothing. Most things technically get explained like ticking off a box, but it’s disappointing and boring with entirely too many words. With the amount of plot the game has to resolve, it does so in the most dry, expository way. It’s framed flatly, spoken robotically and there is hardly any emotion from anybody.

    The gameplay is stylish, shallow, and can be divided into two pieces: exploration and combat. Exploration is passable, but there is little interactivity and things to find compared to previous games. Mainly you find treasure chests and take pictures of Mickey Mouse heads, that’s it. Some are creative and fun, but most are tedious because some of the levels are too wide and cluttered. Sora, Donald and Goofy can sometimes indicate when you’re near one, but only a few and I’ll be damned if I’m scouring an entire city looking for small things.
    The game attempts a lot of genre hopping and each world usually has one extra type of gameplay involved. There is cooking, shooting, rhythm, collection, sailing, bust-a-move puzzles, platforming, and rail shooting sections. It does none of these things well and most of it isn’t engaging because it’s too simple or controls badly, but the combat-oriented ones are passably fleshed out.
    The combat takes minimal effort to do impressive looking moves but the limited amount means they get old and dull quick. The canned animations are a substitute for actual skill and depth. There is very little customization to be had as you can equip almost all the skills without adding boosts so the RPG elements are mainly a façade.

    The game is far too easy. Even on its hardest difficulty it offers no challenge until a weird difficulty spike at the very very end but this is more due to the controls not being as tight as they used to be. The combat is too chaotic and inconsistent with many allies and lots of unthreatening mobs. Particle effects either obscure the whole screen or are a laughable puff in the wind. Contributing to it and new to the game are attractions which are hyper moves that take the form of Disney classic amusement park rides. There are only five and they are entirely too strong and too common. Eventually I started skipping enemies because it was so boring and I had no incentive to fight other than seeing the story end. That's a death knell for your game when you have no incentive to fight.

    The music is a complete disappointment. Some of the Disney tracks are okay if you even notice them, but the rest are merely remixes of previous game’s themes. Kingdom Hearts 3 brings nothing significant of its own to the table. Compared to the works of genius the previous games were, this is a travesty. Voice acting and sound are mediocre at best, except for Xehanort, he’s awful.

    Kingdom Hearts is known for its crossover elements between Disney and Final Fantasy. Some final fantasy characters were significant to the plot and offered bonus gameplay opportunities. Part of the fun was the mystery of who you would encounter, when, where, and how. What combinations would we find? All final fantasy characters are conspicuously absent with no explanation.

    There’s more, so much more that is weird about this game, but I’m tired. Maybe this is my fault, because I did expect strides to be made in the same vain that Kingdom Hearts 2 did for Kingdom Hearts 1. But is that really so much to ask for in this series? After how long they had to make this game, is what we got really what everybody wanted? Could they have done no better than this with all the power and weight Square Enix and Disney can throw around?

    Kingdom Hearts 3 has all the check boxes of a standard triple AAA experience; it looks fine, plays like a spectacle, tries to be epic, but it’s grossly unsatisfying and at times, boring. For being the resolution to a story 17 years in the making, it’s a failure. As an action/adventure/rpg game it’s slightly below average as it tries to do everything rather than focus on a few things to do well. It’s unfortunate how little this game carries its own identity. I’d avoid this game or wait until it's cheap.
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  30. Feb 15, 2019
    5
    Recycled boss battles;the ice boss is basically scar,and the norts feel almost the same. Sorry fanboys, grow up.
Metascore
83

Generally favorable reviews - based on 88 Critic Reviews

Critic score distribution:
  1. Positive: 81 out of 88
  2. Negative: 1 out of 88
  1. Jan 30, 2020
    80
    Kingdom Hearts III doesn’t go in the direction some RPG fans will no doubt have been hoping for. It’s unashamedly over the top in just about every way, from its barmy story and stunning presentation to its huge cinematic battles. There’s plenty of depth here too, though you’ll need to find your bearings first.
  2. May 31, 2019
    85
    There is no doubt that Kingdom Hearts III will make long term fans moved or even cry. As for those new to the franchise, I believe they also can be satisfied because of tons of classic Disney elements and solid combat system, even though they could barely understand the main story.
  3. Apr 20, 2019
    73
    If you like animated movies from Disney and Pixar, and you want to relieve some of the key moments, welcome to Kingdom Hearts 3.