User Score
8.0

Generally favorable reviews- based on 2513 Ratings

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  1. Oct 24, 2019
    7
    Pretty good game, but a major dissapointment. The story pacing is awful and the combat is either way too easy or way too hard. Still pretty fun to smash heartless and other enemies though.
  2. Feb 1, 2019
    6
    Unfortunately a clear step back from its predecessors - and it has nothing to do with expectations.

    Firstly this game is significantly shorter than KH2. Part of this is due to combat. Fights are far less memorable as it is completely unnecessary to learn the attack set of bosses. It's hardly necessary to even dodge that much since hits, even from the final boss, are not very
    Unfortunately a clear step back from its predecessors - and it has nothing to do with expectations.

    Firstly this game is significantly shorter than KH2. Part of this is due to combat. Fights are far less memorable as it is completely unnecessary to learn the attack set of bosses. It's hardly necessary to even dodge that much since hits, even from the final boss, are not very damaging. I died a grand total of one time in my 30hr proud playthrough, even though I was underleveled for nearly every world. Getting what's essentially a drive form every 6 or 7 strokes of the keyblade is extremely overpowered.

    The plot development is poor. In KH2 there was significant buildup by first getting rid of sometimes massive heartless (pridelands) to eventually having a very difficult fight against each organization member boss battle. Even Demyx was a bit of a challenge. Here we go through a few world's for what's essentially no reason (they don't need saving or anything of the sort) all the while having no fights with organization members except for the short OP joke with Aqua against ...
    As an aside, there could have been much better buildup leading to getting back both of Aqua's friends, but there isn't. It basically just happens.
    Shortly after Aqua's battle we suddenly then fight multiple bosses who are rather weak, a joke compared to their versions in previous games. And then we basically end up finishing the game with an unmemorable final boss, not ever knowing what actually was beyond the world he sought.

    KH3 is beautiful and a decent end to many loose ends. But those ends are tied up too hastily, with us oftentimes barely having to put any effort in to fighting for tying up those ends. At the same time we are given content which has nothing to do with building up a conclusion to those loose ends, such as the extraordinarily long plough though Frozen.

    TLDR; Combat needs be seriously rebalanced, being more similar to KH2 or DDD. Plot buildup could have been much better than it was.
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  3. Feb 20, 2019
    7
    No ha sido lo que esperaba, tantos años esperando y al final nos traen esto.. han jugado con nosotros.. no es mal juego, tiene cosas buenas, pero no se puede comparar con el 1 o el 2, nisiquiera podria decir que es el tercer mejor juego de la saga, no tiene unos pocos fallos, tiene bastantes y de peso, lo bueno queda en un segundo plano, justo lo contrario de lo que sucedia con el 1 y elNo ha sido lo que esperaba, tantos años esperando y al final nos traen esto.. han jugado con nosotros.. no es mal juego, tiene cosas buenas, pero no se puede comparar con el 1 o el 2, nisiquiera podria decir que es el tercer mejor juego de la saga, no tiene unos pocos fallos, tiene bastantes y de peso, lo bueno queda en un segundo plano, justo lo contrario de lo que sucedia con el 1 y el 2, DECEPCIONADO Expand
  4. Feb 9, 2019
    7
    I've pretty much played all the Kingdom Hearts games and I was fairly underwhelmed with KH3. Storywise, a lot of plot points are just left up in the air.

    No Final Fantasy characters and a few of the big bads are just in cutscenes. I thought this would be a satisfying conclusion to the Dark Seeker-saga, but was left with a severe feeling of 'Is this really it?' It was still a good
    I've pretty much played all the Kingdom Hearts games and I was fairly underwhelmed with KH3. Storywise, a lot of plot points are just left up in the air.

    No Final Fantasy characters and a few of the big bads are just in cutscenes. I thought this would be a satisfying conclusion to the Dark Seeker-saga, but was left with a severe feeling of 'Is this really it?'

    It was still a good game, fun combat, but way too easy. I suck at gaming and Kh1 and 2 on proud-mode are almost an impossible task for me unless I grind a lot. Here I finished the game on level 47 without all too much effort and didn't grind at all, only 100% found everything in the first 5 worlds as well.

    Mashing X combat was never true for me in the previous games, but in this game, you can quite comfortably just mash x all the way through and get pretty far, I beat the game and I still don't know how to block properly.

    I love the series, enjoyed the game, but a bit disappointed in the lack of resolution and challenge.
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  5. Jan 16, 2020
    5
    While it is a good game it is also a disappointment and the weakest of the main games. It is more an underperformance or good things done halfway than a bad game. I want to mention that I am a huge fan of the Kingdom Hearts series and played KH1, KH2, BBS, DDD, CoM and KH2,5. Lets start with the good things: The graphic and soundtrack are really good. I cant imagine a Kingdom HeartsWhile it is a good game it is also a disappointment and the weakest of the main games. It is more an underperformance or good things done halfway than a bad game. I want to mention that I am a huge fan of the Kingdom Hearts series and played KH1, KH2, BBS, DDD, CoM and KH2,5. Lets start with the good things: The graphic and soundtrack are really good. I cant imagine a Kingdom Hearts without Hikaru Utada songs. The battle system works fine and left no regrets. “Small spoilers if even that”: I like the worlds from tangled (Rapunzel and her hair are the best companion), the Toy Story world with the Mech battles, the Pirates of the Caribbean ship combat and mostly the whole Big Hero Six, Monster Inc. and Frozen world and arc. I don't need to mention that I like our heroes and their friends (I wouldn't be a Kingdom Hearts fan if I hated them). Kingdom Hearts is about the power of love, friendship and overcoming the odds. At last the retro mini games are a fine bonus improved by nostalgia. Now lets get to the bad things: There is no Final Fantasy character in this game (except Moogles). This is madness and false labelling. We want to get our FF heroes back in action and the Sephiroth secret super boss fight as in the previous main games. The first world Olympus gave me boredom for the first time in any KH game. Then there is the lack of established content: There are no Colosseum battles. You visit all worlds only once story-wise (In KH1 and KH2 you return later for new story parts) which is a fitting transition to Pirates of the Caribbean. They left out Death Man's Chest and only do At Worlds End and even then you have barley a part in the story. Wasted opportunity (Good Davy Jones or Kraken fights and character moments for Jack, Will and Elisabeth). There was no Marvel or Star Wars themed world which is a big miss (I read that they had the rights to use both franchises. If not I apologize).Then there is the ending. For me while doing things right is an underperformance and partly unsatisfying (Issues are not resolved. Wont spoil but I bet there should be countless rants on the internet). They had also the nerve to not close the story line for DLC reasons. Overall I think that the game was rushed and they didn't know how to end the trilogy. While I enjoyed the game it was also a disappointment. I subtract 1 point for the DLC. Expand
  6. Jun 19, 2020
    6
    Kingdom Hearts 3 has some of the worst dialog and writing ive ever witnessed in a game. But its combat is a bit fun despite being completely braindead.
  7. Oct 19, 2021
    5
    Better than DDD but that's not saying much. Some great moments for die hard fans but those moments are stretched over an increadibly poorly paced story. Combat is just ok
  8. Nov 19, 2019
    7
    This game shines at moments, but in others I was disappointed. Some of the worlds felt unfinished and empty, while others were amazing. I have mixed feelings about the game. The story as usual is not that great. I enjoy seeing the Disney stories come to life and playing a part within them. I played the first kingdom hearts and really enjoyed it. This game felt like it didnt have as manyThis game shines at moments, but in others I was disappointed. Some of the worlds felt unfinished and empty, while others were amazing. I have mixed feelings about the game. The story as usual is not that great. I enjoy seeing the Disney stories come to life and playing a part within them. I played the first kingdom hearts and really enjoyed it. This game felt like it didnt have as many worlds and things to do, and felt short. I havent finished the last boss, started to lose interest now that all the Disney worlds are done. The Kingdom hearts worlds are the weakest and least interesting. However the toy story and pirates of the Caribbean worlds were amazing and I went back to replay those parts repeatedly. If only the whole game had the same quality and appeal. Expand
  9. Jan 22, 2020
    5
    The subtractions far outweigh the additions. Combat feels awesome, but the short list of keyblades is a huge disappointment. Big chests that should be exciting only ever have maps or minigames. And not including Final Fantasy character makes this not Kingdom Hearts in my opinion.
  10. Jun 21, 2020
    7
    no es una joya pero es bastante divertido.

    la jugabilidad es repetitiva hasta el cansancio, puede que despues de los primeros 3-4 mundos ya no sea nada novedoso. la historia esta fumadisima, pero aun asi es bastante buena, pese a todos los agujeros argumentales que tiene. el apartado grafico pese a ser bastante... mhe... encuentra la forma de aprovechar lo poco que tiene
    no es una joya pero es bastante divertido.

    la jugabilidad es repetitiva hasta el cansancio, puede que despues de los primeros 3-4 mundos ya no sea nada novedoso.

    la historia esta fumadisima, pero aun asi es bastante buena, pese a todos los agujeros argumentales que tiene.

    el apartado grafico pese a ser bastante... mhe... encuentra la forma de aprovechar lo poco que tiene (TEXTURA,S COLORES, PARTICULAS, ETC) para que todo se vea con ese tono de fantasia que queda bastante bien.

    y sin duda la unica razon que hace de este juego una experiencia bastante divertida pese a todas sus carencias, es el factor nostalgia, si cresiste con disney te va encantar jugar esto. punto.
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  11. May 25, 2022
    5
    Bien visualmente, Mal jugablemente

    JUGABILIDAD: Independientemente de la bonita narrativa, sí es engorroso que por cada 2 minutos de juego haya 20 de cinemáticas. De verdad es de lo mas anticlimático no poder tener una progresión natural sin que el juego esté mostrando videos (todos entre pantallas de carga, claro) cada menos de 5 minutos. Vamos, que incluso cuando aparecen los grupos
    Bien visualmente, Mal jugablemente

    JUGABILIDAD:
    Independientemente de la bonita narrativa, sí es engorroso que por cada 2 minutos de juego haya 20 de cinemáticas. De verdad es de lo mas anticlimático no poder tener una progresión natural sin que el juego esté mostrando videos (todos entre pantallas de carga, claro) cada menos de 5 minutos. Vamos, que incluso cuando aparecen los grupos de enemigos "normales" no lo hacen así sin mas, sino que hay un mini corte cinemático antes dé.

    Lo anterior, aunado a la nula dificultad, han hecho que me sea imposible disfrutar del juego.

    GRÁFICOS Y SONIDO:
    Impecables.
    Visual y sonoramente el juego es perfecto. Buena animación con una buena gama de colores y nivel de detalle caricaturezco, y una gran banda sonora acompañada de un trabajo de voces más que apropiado (lo jugué en inglés).
    Una pena que haya sido desperdiciado al tener una jugabilidad tan pobre y que, por lo menos en mi caso, no me permitió avanzar siquiera a la mitad de la travesía.
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  12. Apr 8, 2020
    6
    It started off so well with a very engaging first world that seemingly led into the game proper. A few of the worlds were very well designed with interesting mechanics (Toy Story was a particular high point!) but it soon devolved into a very lackluster experience. There is a certain homogenization that comes with the territory of using an engine such as unreal, the shaders and lightingIt started off so well with a very engaging first world that seemingly led into the game proper. A few of the worlds were very well designed with interesting mechanics (Toy Story was a particular high point!) but it soon devolved into a very lackluster experience. There is a certain homogenization that comes with the territory of using an engine such as unreal, the shaders and lighting system used don't really suit the aesthetic of the game and you end up with character models that look a bit weird. The music was a high point, I still find myself humming some of the world tunes now. The game forgets its roots, diving into the Disney aspect but forgetting the other half of the equation, it no longer feels like an imaginative, wacky crossover franchise and instead feels like a sterile Disney product. Mechanically something feels off, compared to the masterpiece that was KH2 especially. Everything feels very linear and as though you're ticking some kind of UI box. For me personally, this is the most disappointing game of the decade and I wouldn't recommend it, if you're a hardcore KH fan it will disappoint you. Expand
  13. Nov 21, 2020
    7
    Terrible voice acting and sound direction, the dialogue is very cheesy. Characters in cutscenes behave like robots, most of the game is filler with the final part of the game feeling completely rushed. Combat is a downgrade from KH2.
  14. Sep 18, 2020
    5
    Tedious gameplay, abundant and invasive cut scenes, incoherent storyline. Strongest point is excellent tutorials. Unfortunately the tutorials don't leave the player any less lost due to the incomprehensible narrative.
  15. Nov 25, 2020
    5
    Can't even describe my disappointment, kingdom hearts character are no longer integrated into the story of the worlds so it ended up looking like a giant disney ad.
    Even though the worlds are bigger in area size they feel much smaller than in kh1 and 2 because of the lack in variety of locations in a single world.
    You spend 75% of the game doing NOTHING just for everything that you
    Can't even describe my disappointment, kingdom hearts character are no longer integrated into the story of the worlds so it ended up looking like a giant disney ad.
    Even though the worlds are bigger in area size they feel much smaller than in kh1 and 2 because of the lack in variety of locations in a single world.
    You spend 75% of the game doing NOTHING just for everything that you actually came for to be dumped on you in a rushed ending.
    Plus THERE ARE NO FINAL FANTASY CHARACTERS.
    This game kinda killed the series for me.
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  16. Jan 6, 2021
    6
    Excelentes gráficas , sin embargo la historia del juego es muy plana , se nota que no pudieron enlazar la historia del juego con las películas de Disney las cuales se sienten sobrepuestas y sin vida , creo que la historia se les salió de las manos , solo lo recomiendo a alguien muy fan de la saga , no es un buen juego
  17. Jan 28, 2020
    6
    Worst in the series after Coded. They had 10 years ... Extremely disappointed. It's very pretty though and the music is better than ever.
  18. Feb 5, 2019
    7
    The visuals, the worlds, the characters and the combat make this game a 8/10. The convoluted story and awkwardly music-less cut-scenes here and there make this look and feel kinda dated and overly "Japanese". By Japanese I mean; those moments in Square Enix games where charatcers are on screen staring at each other and saying "Huh?", "Whaa!?" and "Ohh..."

    If you can live with some of
    The visuals, the worlds, the characters and the combat make this game a 8/10. The convoluted story and awkwardly music-less cut-scenes here and there make this look and feel kinda dated and overly "Japanese". By Japanese I mean; those moments in Square Enix games where charatcers are on screen staring at each other and saying "Huh?", "Whaa!?" and "Ohh..."

    If you can live with some of the small faults, it's a super fun game. Just don't expect God of War or Last of Us level of storytelling and presentation.
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  19. Feb 4, 2019
    7
    I've played every game and played the first one when it came out in 2002. I know well the story and I can say without a doubt it really holds the series back. It's style carries the game where it's substance lets it down.

    The gameplay is okay although way to easy which means you never really feel rewarded for beating any of the games challenges. Sora is overpowered which is ironic as he
    I've played every game and played the first one when it came out in 2002. I know well the story and I can say without a doubt it really holds the series back. It's style carries the game where it's substance lets it down.

    The gameplay is okay although way to easy which means you never really feel rewarded for beating any of the games challenges. Sora is overpowered which is ironic as he is supposed to be "Regaining his lost strength" and as a main character now is really one dimensional (simple in a bad way) and most of the main groups dialogue is hard to get through. Some cutscenes are so long winded, filled with exposition, and badly written that it kills a lot of the moments between fighting. There are really nice charming moments here and there (Tangled world has some great moments in particular) but over all it feels like a constant info dump.

    Sometimes Sora, Donald, and Goofy don't even really feel like they are apart of the world (Frozen in particular). The story just plays out like normal with the gang slightly off to the side saying things while the main characters in the world just do the same thing they did in the movie. Another problem is some worlds really make you rely on your knowledge of the movie (Tangled is really bad with this) and sloppily deliver exposition just to get people to understand why characters are doing things.

    The first game was truly simple and clean, it really had an identity. This game doesn't know if it wants to cater to the standard hero's journey that anyone can enjoy or be the complex multilayered story we've come to expect from a Final Fantasy game. It tries to do both and falls short.
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  20. Feb 1, 2019
    7
    I finished this very awaited title this morning. I really appreciated the experience, and it's also huge nostalgia for me. I remember being 14 years old when i got Kingdom Hearts 2 for christmas, and the gameplay and content was gold. Even though i really liked Kingdom Hearts 3 it feels like it was a bit rushed... and also lacked content in relation to retail price. I managed to finish theI finished this very awaited title this morning. I really appreciated the experience, and it's also huge nostalgia for me. I remember being 14 years old when i got Kingdom Hearts 2 for christmas, and the gameplay and content was gold. Even though i really liked Kingdom Hearts 3 it feels like it was a bit rushed... and also lacked content in relation to retail price. I managed to finish the main storyline in 26 hours and i am no pro gamer. I wil try to break the game down, with all its pros and cons.
    13 long years since the release of Kingdom Hearts 2 and i think we all have been very eager to get our hands on Kingdom hearts 3. The story feels well written even though a lot of things are very hard to explain, the relation between heartless, nobodies, the organisation and of course kingdom hearts. The story is very linear, and there are some extra content wich will keep you entertained besides the main story. But as i mentioned earlier i do lack content and elements from kingdom hearts 2, for exampel the wide range of equipment and the ability to craft objects. One other thing is that it felt like they had some problems with music rights. The pirates of the Caribbean arch does not have its original score and i think that there is one other world as well. I do also miss some characters that have been totally excluded, no final fantasy characters at all. Well it can not be easy for the developpers to meet the expectations, but again 13 years, so i definitely feel like they could have made improvements. The controls feels very sharp even though during some fights the camera angle really went bananas. But if you have played any other title in the series it will feel very natural. I do like the fact that they have included game mechanics from other titles such as kingdom hearts birth by sleep. The dialog is okay but nothing extraordinary, but it does feel like a rushed job at some points. It was a really bold move of the developpers to switch to unreal engine... which could be one of the reason to why it feels rushed and the lack of content. But visually the game looks really nice, the light and textures gives you a very nice visual.

    Pros:
    Nice visuals
    Sharp control
    Good game mechanics
    User friendly

    Cons:
    Lack of content
    Linear story
    Removed elements from earlier titles
    Short overall gameplay

    Well to summarize everything... Kingdom hearts 3 is a very easy game to set up and to play, there are lots of turtorials and the game is very forgiving. The story feels well written but everything feels a bit rushed and short. Since i am a huge fan of the franchise i felt it was worth the money, but honestly i don't think that it's worth 60 dollars for the approximately 30 hours of main story...
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  21. Feb 2, 2020
    6
    A painful backstabbing to the quality of the saga.
    Same goes for the DLC. Almost calling it a fraud.
  22. Dec 7, 2019
    6
    Kingdom Hearts 3 looks amazing. The presentation is top tier, I can't think of many better looking games. The visuals almost match up to a Disney movie. The sound design is also great, with a memorable sound track and quality voice acting. So why did I give it a 6? In-spite of its high quality production values, I found it to be a shallow and convoluted experience with boring combat thatKingdom Hearts 3 looks amazing. The presentation is top tier, I can't think of many better looking games. The visuals almost match up to a Disney movie. The sound design is also great, with a memorable sound track and quality voice acting. So why did I give it a 6? In-spite of its high quality production values, I found it to be a shallow and convoluted experience with boring combat that was often a chore to play through. I would describe it as an amusement park ride that goes on way too long. At first it is thrilling, there are so many amazing things to see but eventually it all just becomes a meaningless blur. The story is such a convoluted mess that I really didn't connect to any of the characters. The combat didn't seem to require much skill or experience. I mashed my way through most of the scenarios. Its not a terrible game, but it certainly could have been better.

    Gameplay - 6/10: The combat looks great and there are some very cool abilities but it seems like more of spectacle than an immersive experience. Most of the battles can be won by button mashing and a lot of the time I felt like I was playing the game on autopilot. Outside of combat there isn't much to do. I didn't enjoy the gummy ship sections at all. Some of the boss battles were really cool but compared to other games in the series, I found they required less strategy.

    Story - 3/10: I give the game some credit for attempting to give some explanation to all the madness but it was all so convoluted that I had trouble caring about anything that was happening. For the most part, the events in each of the Disney worlds has very little impact on the overarching story. I never felt like my actions were meaningful because most of the events came across as random. The ending seemed like a tidal wave of information that even the most hardcore fans would have trouble making sense of. While it does offer a bit of closure there are still some major loose ends that seemed to be tacked on for the sake of DLC.

    Visual Design - 9/10: This is one of the best looking games this generation. The visuals very accurately capture the look of the Disney worlds while also being distinctly Kingdom Hearts. It is very difficult to blend so many different worlds together and make it all look cohesive but the game does a great job. The FX and animations are also phenomenal. The only problem I had with the visuals were in the gummy ship sections, that part of the game looked significantly worse than the rest.

    Sound Design - 8/10: The soundtrack and voice acting are great. There are some really good new songs and also old ones that help capture the feel of the older games and Disney worlds. One weakness I found was that sometimes the soundtrack didn't fit the events that were going on. The battle music got a bit annoying and repetitive.

    World Design - 6/10: The worlds were a very mixed bag. They almost all looked great but the game play within them was mostly generic. Each world has a gimic or two that makes it fun at first but after a couple of hours I found I was bored by each one. Each world looks very different but the events within those worlds are not equally as interesting. A lot of the worlds looked really big but you are restricted to exploring small areas and straight forward paths.

    Characters - 5/10: There are a ton characters, and while they are all expressive and designed in an appealing style I didn't care about any of them. There are so many characters that all of the conversations are brief and void of substance. I never got to know any of the characters on a deeper level. The Disney characters seemed like one dimensional caricatures without any of the complexity that made them appealing in the movies. The original characters just seem to embody emotional superlatives. Sora has a lot of dialogue but it all seems shallow. Riku is just a dark broody version without anything new to contribute. Kairi once again does next to nothing. Nothing any character says comes across as novel or engaging. The game favors quantity over quality.
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  23. Dec 8, 2019
    5
    I think this game had real potential to be something, but it's not. Roaming around in the worlds searching for collectibles and hidden stuff can be fun, but progressing the story is just a pain in the ass. Filler cutscenes interrupt you all the time. The combat is really dull as all you do is spam buttons until you can use a special move, which interrupts the fight and plays a cutscene.
  24. Nov 30, 2019
    5
    First time posting but I feel the absolute necessity to write a review about the 2 hours I spent playing this game. If you haven’t played the predecessors, this game will be a complete mess of confusion of nonsense. Some things left me completely mind boggled by how the developers could have made so many errors in logic and continuity. This is also undoubtedly a kids game, and very basicFirst time posting but I feel the absolute necessity to write a review about the 2 hours I spent playing this game. If you haven’t played the predecessors, this game will be a complete mess of confusion of nonsense. Some things left me completely mind boggled by how the developers could have made so many errors in logic and continuity. This is also undoubtedly a kids game, and very basic and easy. I think in the 2 hours I spent giving this multiple chances, I played maybe 10 minutes worth of gameplay and the rest are just lengthy cutscenes. I have given it a 5 purely because it may be satisfactory for kids or for people who have played the previous 2 titles, but I can’t forgive what they created here, it’s like watching an extended cutscenes to Disney flicks with not much gameplay, and mind numbing gameplay at that. Expand
  25. Feb 1, 2020
    7
    It's not what I was waiting all those years for. It's flashy and colorful, but it stumbles over itself until a rushed final act that is what I was looking for. Unfortunately it's just a bit of a mess. No FF characters and no Colosseum was a crime, Nomura
  26. Feb 3, 2019
    7
    Honestly, I expected more interaction with the characters reuniting. Nope, we don't get much interaction out of Xion, Roxas, Axel, Aqua, Ventus, Terra.

    They built up Kairi to be this bad ass keyblade wielder, promising to protect Sora this time, became the damsel in distress for the **** 3rd time. Story wise is ok, isn't the greatest story they're hyping it to be. Sora journeying his
    Honestly, I expected more interaction with the characters reuniting. Nope, we don't get much interaction out of Xion, Roxas, Axel, Aqua, Ventus, Terra.

    They built up Kairi to be this bad ass keyblade wielder, promising to protect Sora this time, became the damsel in distress for the **** 3rd time.

    Story wise is ok, isn't the greatest story they're hyping it to be. Sora journeying his way to find the power of waking....only to not find it, but after saving Aqua and her fighting with Vanitas. Sora gets a call from Ventus from within telling him it's been inside him all this time.......You mean to tell me I went through all that **** and it's been in me all along?! When I could've been with Riku and Mickey saving Aqua as fast as possible instead of wasting my time saving a bunch of Disney movie characters....Just what the **** man.

    Xehanort doesn't even interact with the characters that much but instead his stupid butt ugly heartless, unverse, nobody minions and weeaboo cronies are doing the medling with Sora and his gang.

    Nomura then pulls a Naruto Shippuden and reveals Xigbar to be the "real" puppet master pulling the strings all along.

    Anyway, the story is just a complete 180 turn for the worst. It's not great, it's just a giant convoluted mess. Not enough character interaction, it tries to be about building characters and their story, but Normura just doesn't give enough time to flesh out these characters. After saving them, they're just "ok what ever, nobody cares for you anymore" type of ordeal.

    Well they're setting up for the next Kingdom Hearts game and I really want to see more interaction with the wayfinder trio, nobody trios interact with one another.

    Now story aside, the gameplay is fun, easy, hack and slash. Much easier than the other games. All of the bosses are an embarrassment to the other kingdom hearts titles. Wtf was that Scala Ad Caelum boss fight with the 13 darknesses. That hide and seek **** was stupid as hell.

    The game is very short compare to Kingdom Hearts 1 and 2. I felt that this game was rushed. I finished it very quickly compare to the other titles.

    Oh and some of the lines felt very off to me especially Hiro in Big Hero Six world. The acting direction for him, just what happen to him? As I recall from watching the film, I don't remember him being way over the top. Speaking of which, there's barely interaction with the disney characters and Sora. Especially Frozen's world.

    Gummiship, hell no. I hated that part of the game.

    I had fun with the game, but the story, lack of character interaction, and ridiculous cheesy plot twists just sometimes put me off of the game. The gummiship too, it's just not fun anymore.

    Would I replay it again? Sure, but not for a VERY,VERY, VERY LONG TIME. I might come back in 8 years. When Nomura eventually gives up on convoluting this damn franchise and give it a proper ending. Then sure, I'd come back.
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  27. Jan 30, 2019
    7
    Don't listen to sad little man-children like metacritic user ONLYONEHERE. People like him, jump on metacritic on the launch day of any high profile game and rate the game 0/10. His 'reviews' all have the same structure, the same complaints, and it's blindingly obvious he hasn't played any of the games he talks about, just parroting the same rhetoric over and over. Very few, if any gamesDon't listen to sad little man-children like metacritic user ONLYONEHERE. People like him, jump on metacritic on the launch day of any high profile game and rate the game 0/10. His 'reviews' all have the same structure, the same complaints, and it's blindingly obvious he hasn't played any of the games he talks about, just parroting the same rhetoric over and over. Very few, if any games are worth 0/10 in the very same way as 10/10 reviews - it's illogical and childish to review things this way. Like many sad review-bombers, he has an agenda based around artificially altering the median user score. Metacritic do nothing to curb this kind of behaviour, and as a result, have become a laughing stock instead of a trusted review site.

    Kingdom Hearts 3 isn't much of a departure from previous games aside from missing some of the JRPG characters of the previous games. Colourful and bright visuals, RPG-lite gameplay, lots of varied locations. Fans' expectations are always inflated when a game is lost in development hell for so long so it's likely to disappoint some fans, but overall it's a solid game. Some people will of course give it 0/10 because they hide behind internet anonymity to behave like losers, and some people will , for the same reasons, rate the game 10/10 because they refuse to see any flaws and are in denial.
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  28. Feb 4, 2019
    7
    This review contains spoilers, click expand to view. I have played every Kingdom Hearts game and i have been a fan since i was 11. After finishing the game i feel very conflicted. Every Pro i can think of has a Negative attached (I guess you can't have light without it casting a shadow).

    +Combat is frantic, varied, fun and flashy.
    -All the combat options makes the game way to easy on proud mode, enemies become punching bags.

    +The Disney worlds are mostly fun and introduce different mechanics.
    -The Disney worlds feel more tacked on in this game than In previous entries. Why is Sora even visiting these worlds? They feel less crucial to Sora's development and they don't really move the main conflict forward. The pacing in this game is off.

    +The final conflict was full of action and it was great seeing all the characters working together.
    -The final conflict also felt rushed, underdeveloped and introduced a ton of questions and plot holes. For example, the Final World did not make any since to me and the time travel elements were equally confusing.

    + The ending had all of our characters happy and reunited!
    -Sora and Kairi return but Sora pulls a Luke Skywalker without any explanation and it ripped the rug right from underneath me. It was discouraging to spend over a decade with this series and these characters just to have Sora not get a happy ending.

    This is where the darkness prevails...

    -Kairi and Axel had barely any development.
    -Cut scenes were way too long and the amount of exposition dumps were ridiculous.
    -No real surprises in the story (Besides the ending which felt more cheap than interesting).
    -Too much time wasted setting up a future for the franchise instead of developing the current story. (Ex: Maleficent and Pete searching for the Box)
    -The final Boss was super easy and anticlimactic.

    I had a lot of fun playing this game but the story was a mess and didn't resonate with me like the other games did. Raised more questions than it answered and the Disney to Square ratio felt uneven and poorly paced.
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  29. Feb 4, 2019
    7
    (A lengthy-yet-hopefully-illuminating review)

    Okay, I'm going to start with this, however much it pains me to say it: Kingdom Hearts 3 is simply 'okay.' Unfortunately though, it falls short in multiple crucial dimensions that could have elevated it into a more comprehensive, satisfying, and structured game. I'll explain: I, too, was eagerly waiting the thirteen years for this game.
    (A lengthy-yet-hopefully-illuminating review)

    Okay, I'm going to start with this, however much it pains me to say it: Kingdom Hearts 3 is simply 'okay.' Unfortunately though, it falls short in multiple crucial dimensions that could have elevated it into a more comprehensive, satisfying, and structured game. I'll explain:

    I, too, was eagerly waiting the thirteen years for this game. Having grown up with the KH franchise, with the original Kingdom Hearts easily being one of my favourite games of all time, I was not only excited to see how the story ended, but also how a next-generation console could evolve the worlds, gameplay, and combat to a previously-unrealized level. Just like Shadow of the Colossus' scale and beauty, for example, were brought to life by the PS4's capabilities, KH3 could fully realize the ambitions held by its creators.

    When it comes to combat, these abilities have created a definite success. The introduction of attractions creates a playful-yet-crucial mechanic that builds pace and power into each battle. The form transformations for each keyblade are all beautifully rendered and each feels distinct enough to offer enough variation for different types of KH3 players. However, the issue that arises here is that the enemies you face just don't live up to the depth and variation that we saw in previous games. Putting aside the point that there's no Olympus Coliseum in this game (which I feel is a major blow in its own right), most boss fights in this game feel like minor iterations of the same general concept, and the player can employ the same strategy in every instance. This makes for rather dull, anti-climatic encounters, especially considering, when you do win a battle, that's usually not how the enemy dies, but by some fluke cinematic after the battle takes place. This leaves you somewhat unfulfilled, and leads into one of the major issues with this game: the cutscenes.

    Personally, I cannot recall how long the cutscenes were in previous games, but rarely if ever have I experienced so many and such lengthy cutscenes in any game I've ever played. There's one particular cutscene mid-game that clocks in at a full fifteen minutes(!), and many are at least half that long. It leaves one to think you maybe be watching the actual movie the world is based on rather than playing KH. There is a real reason for why the cutscenes are this long though: the story's pace.

    We all knew the story of KH has been an ever-complicating pile for some years now, and KH3 doesn't attempt to remedy this. Off the bat, the game tries to introduce new players to the story with little success, and then throughout the game, distinct parties within the 'group of light' are so stretched out, that check-ins with each take up an increasing amount of time. Once I prepared and ate an entire dinner during a single cutscene of KH3, and I think we can all agree that's a problem.

    Furthermore, the pace becomes more and more disjointed as the game goes on. Little scraps of story are here and there, though they never really amount to anything until one finishes all seven (there's only seven worlds in this game! Scant compared to the previous two), and then it's as if it's all dropped on you in one moment. Interactions with different members of Organization XIII are only left to that––interactions––until a much later and unsatisfying point in the game. I won't delve into this, but will just say it leaves a lot to be desired.

    This erratic pacing really stifles the charm of KH3. We're never given enough time with each party to feel something for them. Kairi and Axel, in particular, become not much more than one-dimensional pawns that do little beyond standing a side. And this is a real shame because we were made to care deeply about Kairi up to this point, and it feels this wasn't acknowledged properly.

    All of these elements make KH3 feel like it had the bones, but little meat to survive off of. It felt more of a fan-provoked conclusion than an outright game for newcomers and series faithfuls alike.

    While there may be only seven worlds in this game, The Caribbean and San Fransokyo in particular show the scale and dynamism of what COULD have been. And reaching these worlds with the gummiship has become a lot more enjoyable and expansive. However, these are just shades of good thoughts that get bogged down by the poor pace, other narrow worlds, cumbersome cutscenes, and lack of satisfying enemy encounters.

    There is heart in Kingdom Hearts 3, it's just not full of it.
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  30. Feb 1, 2019
    7
    As an avid gamer, and a HUGE Kingdom Hearts fan from back in the day I think people need to be a little more honest with their reviews in terms of the wholeness of the game. Yes, we waited 13 years, but come-on, it's not on par with some of the best games from last year.

    Pros: True to KH fashion, things that made you love the first game are still in the third installment. It FEELS like
    As an avid gamer, and a HUGE Kingdom Hearts fan from back in the day I think people need to be a little more honest with their reviews in terms of the wholeness of the game. Yes, we waited 13 years, but come-on, it's not on par with some of the best games from last year.

    Pros: True to KH fashion, things that made you love the first game are still in the third installment. It FEELS like a KH game, which to be honest, I'm not sure if it's a good or bad thing considering it is now 2019, and the last game on a major console was 2006. Part of me was kind of wishing for more game mechanics that are a part of this decade, but it's not unbearable and I'll just chalk it up to this being a KH game.

    -The story, for all it's mess did make an improvement from the abyss it had fallen into, although it was super repetitive at times and the voice acting was awful, it did surface from the grave.

    Some of the combat was nice when it came to editing your skills and equipment, but other than that it was a major con.

    All in all it's a decent game, but not to the cons...

    Cons:
    It's like they changed what was good about the previous games and made it worse.

    - The WORLDS! Whatever happen to open worlds?! Each world has become too linear for my liking. A game that came out in 2002 shouldn't have more world to explore than a game that comes out in 2019. Sometimes I felt that the world were just stepping stones for the sake of time and never really added to the story, and with no real exploration in each world it easily became boring.

    Combat - The 2nd game had the best combat by far - these weird Disney ride commands made some of the combat unbearable. While there were some pros, like being able to switch your keyblade, I found the combat with the camera angles at times unbearable.

    Overall it was an OKAY game in terms of it being a game. If you are a fan of the series you will most likely like this game. I am a bit disappointed in some part of the game considering it is now 2019 and I have seen some amazing things done in games that I wished KH would have adopted.
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  31. Mar 5, 2019
    7
    The game is visually stunning, the Disney worlds have never felt more living and breathing and the gameplay is fun and on par with the best I've seen from the series, even improving in some key areas like the magic system.

    However, there is a noticeable lack of polish that is uncharacteristic for what I've come to expect from Nomura and Square-Enix. The main story suffers from some
    The game is visually stunning, the Disney worlds have never felt more living and breathing and the gameplay is fun and on par with the best I've seen from the series, even improving in some key areas like the magic system.

    However, there is a noticeable lack of polish that is uncharacteristic for what I've come to expect from Nomura and Square-Enix. The main story suffers from some glaring pacing issues, feels completely dissociated from the Disney worlds, and most of the main characters feel frozen in place while the main trio goes on their adventure (which is put in stark contrast when you remember the fluidity of KH2's storytelling). Speaking of characters, character development is at its worst here for the series. The motivations of each character seem flaky at best and downright inconsistent at worst. I assume the narrative goes for an attempt of the old "trust no one" scenario, but it fails miserably in its delivery which causes the story to appear nonsensical at times.

    I would love to say this game is one that fans will love while newcomers will find difficult to pick up, but I don't even think loving fans will be entirely satisfied with the overall quality of this game. My final impression is that this was the first draft of a piece that could have been perfected into a great game but was hurriedly released and is trying to pass as a final product.
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  32. Feb 4, 2019
    7
    This is a hard one for me to review, I have been a fan since the 1st KH came out and have been patiently waiting for 13 years for KH3. There are a lot of things that KH3 gets right but also alot of things that haven't been updated since KH2. I haven't finished the game yet but have put enough time in with KH3 to give my review. I'm about 18 hours in and about a little over halfwayThis is a hard one for me to review, I have been a fan since the 1st KH came out and have been patiently waiting for 13 years for KH3. There are a lot of things that KH3 gets right but also alot of things that haven't been updated since KH2. I haven't finished the game yet but have put enough time in with KH3 to give my review. I'm about 18 hours in and about a little over halfway through the game. First I want to point out that the graphics look amazing, hands down the best visually looking KH. I feel like nothing has changed from how the worlds are laid out. Everything is funneled through corridors, the environments are beautiful at times and then also empty hallways that you just keep running through. Gameplay is great, smooth and easy to use. The theme park summons are awesome to look at but eventually get repetitive as they are easy to summon every battle. I'm playing on the hardest difficulty - proud mode and I feel like I'm playing on easy, there is not much of a challenge even for boss fights. I really want to enjoy the story and there is some entertaining parts, but its definitely cheesy and cringey sometimes, also the story just seems to get more convoluted then it already was. The damn gummi ship is something they could get rid of and I wouldn't even bat an eye, it's such a **** filler mechanic that's not needed or even better since KH2. Is KH3 fun? Yes it definitely is if you've played the series before. veterans need to take of their nostalgia glasses you'll see that there are alot of things that could have been much better especially after waiting 13 years. New comers to the series I believe will be asking them self's what the f is this game made for little kids. KH3 is an ok addition to the franchise but it definitely felt like the dev's rushed this game out. Expand
  33. Mar 1, 2019
    7
    The honest truth, that no one will tell you, is that this game was bad. The only parts of this game worth experiencing, was the ending, in which they finally close off some of the long-awaited mysteries of this series. other than that, the game was dry. The overall writing (aside form ending) was just bad.
  34. Oct 14, 2019
    7
    One Xbox One X KH3 is a beauty to behold. The fighting mechanics are amazing. However, the story is an utter mess.
  35. Oct 5, 2019
    6
    This was my first Kingdom Hearts game, but I watched several recap videoes before buying the game. Let's just say, I was disappointed. The game starts out pretty good, with the Hercules world. However, after this, it gets pretty boring. The combat can sometimes be fun, but is way to easy. Many of the worlds are pretty boring and not very interesting to explore, and the cutscenes aren'tThis was my first Kingdom Hearts game, but I watched several recap videoes before buying the game. Let's just say, I was disappointed. The game starts out pretty good, with the Hercules world. However, after this, it gets pretty boring. The combat can sometimes be fun, but is way to easy. Many of the worlds are pretty boring and not very interesting to explore, and the cutscenes aren't very exciting because of the very dull voice acting. The story doesn't seem to go anywhere, instead just sending you to different worlds, where you meet someone who needs help, you help them, and sometimes you meet the bad guys of the game, Organization XII, but most of the members just teleport away before you really have any interaction with them. In the end, I sold the game to GameStop. Expand
  36. Sep 8, 2019
    6
    The gameplay is nice but I'm gonna be honest: 13 years ago I was super excited especially after clearing Kingdom Hearts II, but as time went on that excitement turned to indifference. I was 30 years old when it came out and I didn't feel as interested as I was when I was 16 going 17. It just came too late. Sure there were other titles in the middle but all I wanted was KH3. The story isThe gameplay is nice but I'm gonna be honest: 13 years ago I was super excited especially after clearing Kingdom Hearts II, but as time went on that excitement turned to indifference. I was 30 years old when it came out and I didn't feel as interested as I was when I was 16 going 17. It just came too late. Sure there were other titles in the middle but all I wanted was KH3. The story is still a lot of horse donkey and halfway through I stopped giving a s*** and that's a problem in an Rpg when the story is trash, to begin with.

    Oh well. It's a classic case of too little too late.
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  37. Jan 29, 2019
    5
    Disappointing to say the least. It's hard to to know where to begin with this game and where it falls short, because there are so many issues sprinkled throughout the experience.

    Story: Everyone knows by now that the story is a mess, and the game doesn't do a good job of getting the player up to speed with everything that's happened. One of the biggest issues with the story is the
    Disappointing to say the least. It's hard to to know where to begin with this game and where it falls short, because there are so many issues sprinkled throughout the experience.

    Story: Everyone knows by now that the story is a mess, and the game doesn't do a good job of getting the player up to speed with everything that's happened. One of the biggest issues with the story is the pacing. The main plot of the battle between the cast and the nebulous organization 13 is often pushed to the backburner so the disney world antics can take center stage. I've seen fanboys defend this with "well that's exactly what happened in the other kh games" and some people actually consider that a counter argument, nuff said. It's also hard to take the plot seriously when the tone is all over the place. One second your having wacky adventures in a disney world that's pointless to the conclusion of the story and the next a weeb character is feeding you exposition on kingdom hearts lore. The story is stuck in this disappointing rhythm where fans of the serious will be bored of everything they already know being explained again, and newcomers being bombarded with exposition they don't understand. Also the final fantasy characters are gone now. I find it odd that a series that began as a crossover between disney and final fantasy is so willing to discard the things that put the series in the spotlight.

    Combat: A mixed bag of repetitive actions is how I would describe it. Reaction commands are gone and have been replaced by "attractions" which are shallow reincarnations of disney theme park rides. While these moves may be fun and beautiful the first few times they get repetitive very quickly. Limit commands are there but only function as one off attacks. Drive forms and growth abilities are gone and have been replaced by form changes ala birth by sleep' charge meter. Form changes depend on what keyblade you're using and it's cool that you can now equip 3 and switch between them at any point. The form changes give you access to different movesets and are very flashy and pleasing to the eye. The combat in kh3 generally goes like this; Mash x, use form change or shotlock, mash x, press triangle. This would be fine if this was a ps2 game but this is 2019, the mechanics just don't improve upon anything that was established in 2.

    Environments: The worlds are just as shallow as they always have been except even more linear, and there is only 8 this time around(some from previous games). They're usually empty and devoid of interesting content aside from the minigames(which are bad in their own right). Exploration has been trimmed down as well, remember gaining new abilities in 2 and being able to reach new areas/chests with said abilities? Gone. There are some interesting ways you get around though, "free flow" allows you to run on walls and move though the areas with relative ease.

    Gummy ship: An improvement. You now can move freely between the worlds instead of the linear rail shooting stages of the previous entries. The editor is still there, I never touched it but Im glad that it's still a feature.

    In conclusion kh3 is probably one of my most heartbreaking disappointments in the medium of entertainment that is video games. That may sound overly dramatic but Kingdom Hearts 1 and 2 are games that me and many others hold close to our hearts as unforgettable experiences and 3 simply does not measure up to that in any form.
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  38. Feb 8, 2019
    6
    Not worth the wait.

    Gameplay: As was the case in KHii, the game has a lot of options, that are largely meaningless. Basic combo+the occasional jump and/or block is all you need. Anything else is basically a 'remove challenge button. Characters: Simply awful. A terrible shonen main character who has no real character except for 'lul I'm an idiot'. And he's the best of the lot.
    Not worth the wait.

    Gameplay: As was the case in KHii, the game has a lot of options, that are largely meaningless. Basic combo+the occasional jump and/or block is all you need. Anything else is basically a 'remove challenge button.
    Characters: Simply awful. A terrible shonen main character who has no real character except for 'lul I'm an idiot'. And he's the best of the lot. Cardboard, meaningless or single note versions of the disney characters.
    Story: A convoluted mess, as expected. But rather than being 'cheesy dumb' ala Bill and Ted, it's functionally dumb.

    Verdict: If you enjoy flat character less shonen, you may enjoy this. If you had actual expectations that Nomura and Square wpuld address actual flaws with the series to date, you'll be sorely disappointed. KHIII killed any further interest I have in the KH series.
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  39. Feb 26, 2019
    7
    After playing through the game 3 times, one of these being a level 1 run on proud, I think I can attempt to make a review of this game, I'll try to be quick, not writing an essay here!

    Overall the game is very good, and most of it's problem are in the writing and some decisions around it. Graphics are great, OST great, everything runs fine. Seriously, for the absurd of things hapenning
    After playing through the game 3 times, one of these being a level 1 run on proud, I think I can attempt to make a review of this game, I'll try to be quick, not writing an essay here!

    Overall the game is very good, and most of it's problem are in the writing and some decisions around it. Graphics are great, OST great, everything runs fine. Seriously, for the absurd of things hapenning on the screen this game holds pretty well.

    There are two overall problems
    1. As a KH game it is great, as an ending to the Dark Seeker Saga, that's going on for years and years, is terrible.
    This game spend so much time setting up the next installment instead on properly finishing this story. Characters have minimum screen time, and even when they do, it is spend setting up things for the future, like for exemple the short scene with Aqua and Ventus in Yen Sid tower, where they finally have a moment to rest and talk. Instead of they having some emotional talk after all they've been trough, Ven's dialogue lines are spend in explainning kind how he ended up in KHX ¬¬
    You'll have this feeling that the game is not interessted in it's own story, the next thing (game) is what's important.
    The characters, except for Roxas (OP as hell xD) and Sora (thanks to the power of potagonism), are dumb down versions of themselves, is sad seeing what they have become, after playing with them in the other games.

    2. The second overall problem, is that the game doesn't really knows it's audience. There are no FF characters so now what we have is disney and KH, stuff. OK, fine, but the majority of the game is focused on the disney side. And again, if this was just another game, this wouldn't be a problem, that's how it has always being. But the game had a long story with ton of characters to conclude, doing so only in the very end of the game, therefore all the complaints about the desastrous pacing of this game. In the end, the fans of the series will rush to the end game, 'cuz thats where things happen, while the fisrt time players will fall asleep during the cutscenes, that try so hard to give expositions on things that the fans alreday know, in the end it doesn't work for both!

    The disney worlds (where you'll spend almost the whole game) are very good, probably the best till now, with exception of one or two. In terms of story I think BH6 is the best, because it merged very well and in a believable way the disney stuff with KH stuff.
    The gameplay is brain-dead easy, there is no management of resources, no risk reward, Sora has so many options that cost nothing or barely nothing while the enemies will be very limited in their moves. You can tank so many hits before dying. Level 1 run, can be quite difficulty specially for how long the boss fights are gonna be, since you'll be doing chip damage. The game has very few combo modifiers and are not even good ones. The basic combos do not have a clear division line of ground combos X aerial combos, the game wants you in the air, as most as possible!
    Now, there are some very good abilities like reprisal. Keyblade transformation and being able to upgrade them are really cool, the links are useful, specially level 1 run. Boss fights, even the last ones, are a joke, unoriginal and very basic (you know, take a monster, make it big, and there it is!)

    This game needs DLC, implement things that the other titles had, and make use of so much empty space that are useless in the game, like the whole Port Royal, or Olympus for exemples.
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  40. Feb 3, 2019
    7
    La parte intermedia y en general los mundos de Disney son imperdonables (salvaría solo el de Big Hero y el de Enredados) de lo mal diseñado que están (el arte de todo el juego es impecable eso sí, aunque la música en los mundos de Disney se repite que parece un juego de NES). La parte final intenta solucionar todo lo malo del juego, y depende de para quién funciona o no. Es puroLa parte intermedia y en general los mundos de Disney son imperdonables (salvaría solo el de Big Hero y el de Enredados) de lo mal diseñado que están (el arte de todo el juego es impecable eso sí, aunque la música en los mundos de Disney se repite que parece un juego de NES). La parte final intenta solucionar todo lo malo del juego, y depende de para quién funciona o no. Es puro fanservice, así que allá cada cual. Para mí lo ha salvado de la decepción absoluta. De un 7 no le saco. Le pondría un 8 teniendo muchísimo en cuenta el fanservice - recta final muy buena.

    Ha salvado la decepción en el minuto 93. Pero vamos, siendo sinceros, es un buen juego para los fans, y un mal juego para los demás, incluyendo aquí a los fans de Disney/Pixar. Y a los fans de...
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  41. Feb 19, 2019
    7
    While it's not a bad game, it definitely is a disappointing one given the hype that revolves around the title. A lot of plot elements and gameplay mechanics are not executed coherently. For me, the biggest cons for the game are as followed:
    - Proud mode is not even close to being challenging. (I wonder if this is the artifact from the early days of the development where the developers
    While it's not a bad game, it definitely is a disappointing one given the hype that revolves around the title. A lot of plot elements and gameplay mechanics are not executed coherently. For me, the biggest cons for the game are as followed:
    - Proud mode is not even close to being challenging. (I wonder if this is the artifact from the early days of the development where the developers actually did said that Sora is being too powerful towards the end of the game.) The only instance where I came across Game Over screen is when I lost the race against Luxord in Caribbean and lost few Gummiship fights against Schwarzgeist.
    - Attractions are too overpowered. They shouldn't be too generous giving us that in the combat tbh. Since all of the fights can be finished without the attractions, why bother adding them into the game as they are just optional like Links/Summons. (Honestly, the Links are more fun to use)
    - While most gimmicks added into each world are fun and unique, they did not grab the opportunity to enhance and balance the experience. For instance, they could just add weaknesses to the parts of Gigas so that when I defeated them they would be destroyed and not just stand back up. Too many of the Gigas after the battle just felt too redundant. Also, in Arendelle, they could just add Trinity Sled down the hills while Sora is exploring the North Mountain instead of restricting the sled to the minigame.
    - In terms of customizability and usability of the Abilities system (at least in the base form), it is definitely not as good as KH1 or KH2 (original). While many people complained about the floatiness of the combat in KH3 before the game release, the point is, while Sora can do as much in the air as on the ground, why bother differentiating Air Combo or ground Combo anyway since they don't make that much of a difference? If I wanna go berserk and have more hits while sacrificing my guard/dodge in the air, or following up ground combo with Air combo as soon as ground Combo finishes, these options are not available as the Combo modifier either hit the enemy into the air or closer to the ground just to lengthen the combo chain anyway. Customization of the Abilities just loses its focus in KH3.
    - The potential of flowmotions in exploration are underutilized. While they tone down the flowmotion attacks from DDD, which is a good thing, they should have use flowmotions in creating some good platforming puzzles and enhancing exploration experience. (Along with Airsteps).
    - They KILLED the exploration experience of Twilight Town and 100 Acre Wood. Twilight Town's potential for exploration is close to zero and 100 Acre Wood is a joke. (Let's not mention Radiant Garden/Hollow Bastion is not even in the GODAMN GAME!!!). The other Disney worlds are huge and they nailed the verticality of Olympus, Arendelle etc and filled with something to do, but I still feel that the world is a little too big for no good reason beyond collecting ingredients, looking for treasure chests, lucky emblems and what not.
    - I would appreciate if they could at least add some more interactions between the party and the folks in each world like in Thebes, Common Tram, Town of Corona. There is no reason for the world to look lively but have little no interaction with Sora and co beyond reacting to Sora's break dance.
    - The pacing of the story is, by far, the worst in the numbered titles. Organization members did not actually poses any threat against the party in each world until the end of the game. While the party fights during the final battles are really good nonetheless, I rather fight them individually in each world before the end of the game as by that point, each organization member has already loses their focus. What a pity that they were just shoehorned into the Disney worlds' story, and just part like that. Also, towards the end of the game, a lot of plot elements and fate of some characters are not properly given any explanation and context (Time travel, Lingering Will, Demyx). Like some of the reviewers had said, KH3 essentially need a middle point to smooth up the pacing. The ending of the game is just too packed.

    *With all that said, I still think that people still should play this game to experience the game for yourself if you are totally new to the series. I believe all the negative stuffs I found were of the feelings of lack of satisfaction resulted from a long wait... that's it...
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  42. Feb 17, 2019
    7
    As a long time, day 1 Kingdom Hearts fan, and having done almost everything the game has to offer (close to platinum), I can safely say that this game is one big disappointment.

    The game is beautiful to look at on the outside, but hollow and empty on the inside. -Game is TOO EASY (way easier than the last numbered titles) -1st 20+ hours of the game is essentially filler and the story
    As a long time, day 1 Kingdom Hearts fan, and having done almost everything the game has to offer (close to platinum), I can safely say that this game is one big disappointment.

    The game is beautiful to look at on the outside, but hollow and empty on the inside.
    -Game is TOO EASY (way easier than the last numbered titles)
    -1st 20+ hours of the game is essentially filler and the story is rushed at the end (Wtf?)
    -A bunch of game mechanics are just there for no reason and aren't even explained on why Sora has them (Attraction flows & keyblade transformations)
    -Writing and pacing is HORRIBLE
    -Disney Worlds are essentially large corridors that are actually empty. Besides a few collectibles, there's no point going back
    -Legacy worlds are either unplayable OR small af (TWILIGHT TOWN REALLY??)
    -Utter lack of postgame content (No Coliseum, replayable boss battles, only 1 superboss which is easy compared to Sepiroth of KH1&2)
    -Lack of non-disney keyblades (and the disney keyblades are ugly)
    -NO FF CHARACTERS (SQUALL, CLOUD, SEPIROTH ARE GONE WITH NO REFERENCE ON WHAT HAPPENED TO THEM)

    I'm thoroughly disappointed at Square Enix on how they handled this game. After FFXV I was skeptical but damn this was the last straw. No longer buying their games brand new.

    Its funny to see how most of the positive reviews are mostly 10 because they're either fanboys who are blindly praising what Nomura shoves up our a** or haven't even played the game yet but give it a 10 to increase the user average. The 10 reviews came out on the day of release or a day later lmao.
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  43. May 9, 2019
    7
    This is a gorgeous looking game, but one that continues Square Enix’s ‘Style over substance’ approach.

    The story is problematic at its best and terrible at its worst. This isn’t a continuation of the Kingdom Hearts we started with - this is a self indulgent mess that makes zero sense and fails to bring the Sora/Xemnas story to a satisfactory close. Not many of the characters get the
    This is a gorgeous looking game, but one that continues Square Enix’s ‘Style over substance’ approach.

    The story is problematic at its best and terrible at its worst. This isn’t a continuation of the Kingdom Hearts we started with - this is a self indulgent mess that makes zero sense and fails to bring the Sora/Xemnas story to a satisfactory close. Not many of the characters get the screen time they deserve and others get too much. It’s just a mess in every sense. A beautiful, graphically stunning mess.

    Some of the Disney worlds are the poorest in the series (Frozen & pirates) and yet others are way up there as the best (monsters & toy story). Reducing 100 Acre wood to a bejeweled clone is inexcusable. It’s a really schizophrenic mix.

    Overall, I’m not sure I had fun with the game, but can appreciate its relative strengths. As a longtime kingdom hearts fan, I can’t help but be disappointed.
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  44. Feb 1, 2019
    7
    Combat/ gameplay is among the best KH has ever had. Story is the worst the story has ever had. Disappointing end to what was suppose to be the grand finale of The Dark Seeker Saga
  45. Jun 27, 2019
    6
    Does thing well enough in many places and slighly improves in one aspect of either KH1 or KH2, which saves it from being average (or below), but never reaches a high point on any category and thus making it the weakest entry of the mainline games.
  46. Jan 29, 2019
    5
    the game is not what it used to.

    the exploration have gotten a lot more linear, yet made complex by gimmics from the very start. that feeling that you encounter something that you could not access, like a new room or section of the map, because you didnt have doublejump, is no longer a thing, so backtracking no longer feel as good as it did before. combat has some good flow, but the
    the game is not what it used to.

    the exploration have gotten a lot more linear, yet made complex by gimmics from the very start. that feeling that you encounter something that you could not access, like a new room or section of the map, because you didnt have doublejump, is no longer a thing, so backtracking no longer feel as good as it did before.

    combat has some good flow, but the amount of gimmics added to the game, makes it more a show to watch, rather than a good game to play.

    the gummiship exploration seems to have been improved, and made overall better, which is enjoyable, so at least that is good about it.

    the story is growing ever more complex than before, but the game seems to be designed for children, or at least young boys (which is true i guess), but the complexity of the story might not quite be for that audience, so there is a few issues here, but its hard to pinpoint more than that.

    progression and stats have not yet quite made itself felt, so its tacked-on for now.

    generally, kingdom hearts 3 makes me want to play kingdom hearts 1
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  47. Feb 22, 2019
    7
    Its been a long time coming, but its finally here for the mega-hype for KH3. But do you think it lived up to the hype? Because, in my opinion, the hype surrounding the game, was much bigger and better than the actual game that we got. Now don't get me wrong I don't think the game is terrible, in fact, its still a good game but is it that exciting I mean the gameplay is excellent as inIts been a long time coming, but its finally here for the mega-hype for KH3. But do you think it lived up to the hype? Because, in my opinion, the hype surrounding the game, was much bigger and better than the actual game that we got. Now don't get me wrong I don't think the game is terrible, in fact, its still a good game but is it that exciting I mean the gameplay is excellent as in previous KH game, the worlds are fascinating at, and the story is alright. But the story is where the real problem is; it feels very rushed with the story for the first few hours, side mission in the middle, and going back to the story for the final hours of the game. The proud mode which is supposed to be the hardest mode in the game, but instead it's too easy. The game was letdown man; the game feels it was rushed out the door so that was we can get our hands on the game already. The game is also way too easy, and I understand it, its a Disney game with FF mixed in, but we're all adults here and ever since we played the first ever KH game, we expect the game to be a challenging man. And there are like six worlds instead of like ten world from the previous KH game, but they're going to be DLC in the future, so I'm expecting other worlds to explore. It's still a good game, and if you loved the game that's fine, but I think this game could have been a lot better. 7/10 Expand
  48. Jan 31, 2019
    7
    I hesitantly recommend this game, but only if you don't mind a huge cliffhanger. Half the plot was just advertising the next installment in the series. It's also incomplete in many areas, but that's just the standard these days. So yeah.
  49. Mar 29, 2019
    7
    Decent game. It has some impressive graphics, details and music. The combat is fun but a bit problematic, and the story can be better. Not my favorite KH, but definitely in my top 5 KH game.
  50. Feb 10, 2019
    6
    This review contains spoilers, click expand to view. As an old time fan, the game was a huge dissapointment in content, story and even in gameplay.

    Is all flare and Flashiness without substance.

    Most of the time you are doing nothing but grinding levels, if you do a level 1 run is even worse.

    The game has no difficulty, it lacks critical mode, the post game is pathetic.
    There arent any tournaments to get cool prizes or new moves for sora or recipes or anything
    Synthesis is now a joke
    No final fantasy characters or super hard secret bosses other than a pethethic easy to defead heartless.
    The entire cast ends being useless even when they were suppose to be more experience or stronger than Sora, who by the way was nerfed to death in the previous game KH Dream drop distance
    The worlds are flat an unispired for the most part with a few exceptions like Arendel the frozen world was one of the most dissapointing world in KH history, same with Sanfrantokyo from Big hero 6 which can be finish in 20 mins and is only one Giant square with buildings in the middle.

    So whats the excuse? It has even less post game content than KH 1 and thats a game from 2002. Same with Kh 2 which is from 2006, if we compare them to The Final Mix ver is even worse, Kh 3 has no content, but not everything is bad.

    The engine run well, The introcting level The Olympus is pretty cool and impressive it really HYPES the player for whats next to come, which sadly doesnt pay off at the end.

    the Kingdom of corona is mostly forest and one small town but it was well made and it does give you a feeling of a living world and it has one of the only Disney villain in the entire game, mother gothel.

    having 5 party member was super cool but in most world you only have 4 character and after the kingdom of corona rapunzel lost her long hair and now you cant have her in your party anymore....what gives?

    The stupid atraction flows appear too often and break the flow of batttle and are also overpowered, instead of giving choices for what tools to use to deal with the enemies or problems at hand they game throws you everything and it turns into a mindless game of press triangle to WIN, is LITERAL press Triangle to win, even in PROUD MODE the game hard mode, is a cake walk, which wasnt the case in Kh 1 and 2. 13 years...i waited 13 years, played almost all the other games and collections in that amount of time only to get this?

    The game could be save, but only if nomura is willing to do so. The lack of the final fantasy Cast that were important friends to sora and even mentors in Kh 1 and Kh 2 are non existent, its like they don t have the right to even exist anymore but the disney characters that don t impact the story in any way do? Its nonsense and ****
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  51. Feb 24, 2019
    7
    It’s a fun game, but I could see how new players would find this hard to jump into. The story could have been done a bit better and they could have done a better job brining new players up to speed on the story. Overall a fun game with enjoyable combat and a decent story.
  52. Feb 21, 2019
    7
    I spent a good number of hours researching the story so far with Kingdom Hearts and I began to vaguely understand what they were doing, but I just can't understand why they would want to make something so incredibly complex and attach it to Disney. The game play is pretty smooth and the graphics are pretty good in each world you are in. Eventually the combat gets pretty old and theI spent a good number of hours researching the story so far with Kingdom Hearts and I began to vaguely understand what they were doing, but I just can't understand why they would want to make something so incredibly complex and attach it to Disney. The game play is pretty smooth and the graphics are pretty good in each world you are in. Eventually the combat gets pretty old and the camera isn't the best, but it's the voice acting and the constant cut scenes that made this game just straight up hard to play through. This is coming from someone looking at the game with no nostalgia lenses. I'm sure for fans of the originals there will be enough here to make this a worthwhile experience, but for those of us with a smaller Kingdom Hearts background this may be more of a chore to finish. Expand
  53. Jan 30, 2019
    6
    Me parece que la gente se guía demasiado por recuerdos en este juego... Como alguien que no ha jugado a los otros dos me parece un juego blando, sin historia y un gameplay de lo más genérico. Te tiran enmedio del juego sin contarte nada, asumiendo que conoces toda la historia, los personajes son... como decirlo... prepotentes? engreídos? De momento el único personaje que me ha gustado esMe parece que la gente se guía demasiado por recuerdos en este juego... Como alguien que no ha jugado a los otros dos me parece un juego blando, sin historia y un gameplay de lo más genérico. Te tiran enmedio del juego sin contarte nada, asumiendo que conoces toda la historia, los personajes son... como decirlo... prepotentes? engreídos? De momento el único personaje que me ha gustado es Hades y es el malo... Los gráficos buenísimos, la música impresionante, pero gameplay, historia y entretenimiento mínimo. Expand
  54. Feb 19, 2019
    7
    Ok, I never really put any reviews up for ANY game. But I grew up with kingdom hearts. I also I grew up with the Sega Genesis and the Super Nintendo. I was playing games way before multiplayer online gaming on a console was a thing. Kingdom hearts 1 and 2 were the reasons why I enjoyed single player campaign games. I loved the story from both of them. They left me with awe and an inpatientOk, I never really put any reviews up for ANY game. But I grew up with kingdom hearts. I also I grew up with the Sega Genesis and the Super Nintendo. I was playing games way before multiplayer online gaming on a console was a thing. Kingdom hearts 1 and 2 were the reasons why I enjoyed single player campaign games. I loved the story from both of them. They left me with awe and an inpatient desire to figure out what going to happen in the next game.

    I wasn't really a fan of the portable handheld spin offs but I played all of them and tried my best to keep up with the story. But Kingdom hearts 3 really seemed a bit of a disservice.

    It really was a great nostalgia playing KH3 and brought me back to my childhood. Maybe this is my problem with the game? Maybe because I was young and naive that I enjoyed these games so much?

    I had such high expectations for Nomura to finally bring me a great ending to this franchise but apparently here we are about 10 years after KH2 and we are learning that there is going to be yet another kingdom hearts game. I just can't. I just beat the game last night, and this morning I spent 3 hours looking up videos trying to explain the back story of the mysterious black box, The names of the original masters are based on the 7 deadly sins, why Maleficent is looking for the black box, what is the book of prophesies, Ventus is actually a **** time traveler, and that the Luxu is actually Xigbar. What the hell...this is ridiculous. I would not be this totally confused by KH when I was 9 years old playing the first game on the PS2. This franchise has changed so much.

    Here are my main points of likes and dislikes of KH3:

    + The combat system was cool, not amazing but cool. I liked the varied keyblade forms.
    + The visuals and effects pulled of the unreal engine was amazing. Cutscenes look like I am watching a movie, take Pirates of the Caribbean at the end of the world story example. That cutscene was epic.
    + Being able to play as Riku and Aqua was very cool, but could have had more potential.
    + Nostalgia is a big thing. Seeing some of the more recent movies released being in KH was amazing.
    + Musical Score was very high quality. I can't believe how much work went into the music.

    - I could no longer dual wield keyblades. This was THE COOLEST thing in KH2. Why take this away?
    - With 10 years in development you would think making Kairi and Lea be playable characters be actually a thing? I was hoping to see more characters besides Sora be a playable character. Playing as Riku and Aqua one time was great but could have been incorporated more.
    - The amusement ride combos were so annoying. I stopped using them. I only used them when I knew my HP was low and didn't want to die. But I detested using them. They lacked luster after using them throughout the game and I found them pointless.
    - No Drive forms. I am basically hack and slashing my way throughout the game. Forms are so easy to achieve. It was rewarding to turn into a drive form in KH2. You felt like a bad ass. KH3 game basically spoon feeds me Drive forms. Ridiculous.
    - Worlds are so large. Unnecessarily large. They bring nothing extra to the story.
    - Why was the game so easy? I played this game on proud mode and beat the final boss on level 47?
    - Why the hell does Sora not get his happy ending?

    Kingdom hearts was a great franchise until this whole story plot twists and convoluted time traveling. I really think this might have to do with Disney, and trying to milk the franchise as long as possible. Making fans wait a long time for a decent game isn't really cool, and then smacking us in the face with hints of another game is very anticlimactic.
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  55. Feb 4, 2019
    6
    All Final Fantasy characters, Gone!
    Everything could be easily obtainded
    Reaction commands? Gone! Replaced by overpowered, shallow, Disney World ride attraction cutscenes. This game's over casualized combat system values flashiness over substance. Which is most likely there so 10 year olds and idiots can actually finish the game without too much effort. It's more of a show you watch,
    All Final Fantasy characters, Gone!
    Everything could be easily obtainded
    Reaction commands? Gone! Replaced by overpowered, shallow, Disney World ride attraction cutscenes. This game's over casualized combat system values flashiness over substance. Which is most likely there so 10 year olds and idiots can actually finish the game without too much effort. It's more of a show you watch, than a game you strategically play.
    the camera control is pretty chaothic, that makes really difficult to hit the target with the new skills
    7-8 worlds, downgraded from 15-16 that KH2 had. Cutscenes every 5 minutes to pad out the 30 hour experience. Piss poor keyblade selection compared to KH2 and KH1.
    KH2 had over 60 boss fights, this game has less than half of that.
    It's like Square Enix forgot that the fans of this game are a lot older now and wrote the dialog the appease 11 year olds, but the story is still as convoluted as ever.
    I hate that everyone is over rating this game because they are scared to get down votes and mean comments from abysmal Kingdom Hearts fanboys.
    Truth is, it's a downgraded, that lacks a lot of the magic from the first 2 main games.
    it kinda feels empty , after all these years, they did a good job in the game "per-se" enjoyable for sure but is that a 10/10? absolutely not! It's seems made for the fan, but it's not! I don't know why but it seems an over commercialized product with no souls
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  56. Aug 6, 2019
    6
    I've been a Kingdom Hearts fan since I was a kid, but never played all the games until recently. Over the last couple years, I played through all of the games through the I.5, II.5, and II.8 ReMIXes. As time's gone on, I've come to realize that this series isn't perfect, but the charm of the games, the music, the story, and all of that keeps me coming back.

    Kingdom Hearts III, for the
    I've been a Kingdom Hearts fan since I was a kid, but never played all the games until recently. Over the last couple years, I played through all of the games through the I.5, II.5, and II.8 ReMIXes. As time's gone on, I've come to realize that this series isn't perfect, but the charm of the games, the music, the story, and all of that keeps me coming back.

    Kingdom Hearts III, for the majority of the game, has very little of what I used to love from these games. The entire middle of this game is genuinely pretty boring, and unless playing in Disney worlds is charming enough for you, the scenery rarely fixes that. The combat is pretty okay but stays relatively consistent throughout the game. There's no NPCs that make the gameplay more interesting, and ingredients are offered as a minor distraction. If you love Kingdom Hearts combat, you'll like most of this game, but if it's just alright to you, the middle of the game will be mostly boring to you.

    To be fair, I've usually found the middle of Kingdom Hearts games to be somewhat boring. I play the games for the Kingdom Hearts parts: Traverse Town, Twilight Town, Radiant Garden, Destiny Islands, and even some of the semi-Disney stuff like Yen Sid's Tower or Olympus Coliseum. Kingdom Hearts I and II usually had a fair balance of Disney and Kingdom Hearts elements, but III keeps this to an absolute minimum. It's restricted to the beginning of the game (minimally) and the ending of the game. The entire middle of the game is straight Disney. Not only this, but you have no connection to a real story. Just like before, there's no good motive for going to the Disney worlds, but usually you're at least somewhat connected to the story. There's a real sense of mystery or plot development. In Kingdom Hearts I you'd encounter Riku or Maleficent or other important characters. In Kingdom Hearts II you're unraveling the secrets of Organization XIII. In Kingdom Hearts III, you're either watching the story pass from other characters' perspectives during cutscenes between worlds, or getting minimal encounters with Organization XIII members (although there's very little mystery in it all). From the start, you know where the game's going. It's only at the end that it starts to get good.

    In my opinion, the ending of the game is fantastic. The music is great and the conclusion feels right for the series, teasing where it's going next. I've heard people disagree with me on this point, but the last 3-5 hours of the game are Kingdom Hearts magic. You see the characters fighting together to a phenomenal soundtrack and it really does conclude what it needs to. At the end, you feel good, like you just finished a great game. I don't want to neglect that -- it's the ending that I wanted -- but I can't just review a game for the final 5%. The other 95% is mediocre and really, really takes away from the game.

    Finally, I should state that I considered Birth by Sleep to be a better game than Kingdom Hearts III. I also played that game in the last year, so this isn't just nostalgia. The plot was better (even in Dream Drop Distance), and I was engaged for most of the time. I just don't feel it in Kingdom Hearts III.

    If you're a Kingdom Hearts fan, play this game. It does what it needs to by concluding the story, and the game is alright separate from that. But don't go in expecting Kingdom Hearts I or Kingdom Hearts II levels of charm. For me at least, it fails in that regard.
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  57. Feb 15, 2019
    5
    I grew up a KH Fanboy. I couldn't get over it. The combat was innovative and precise and the story hit home in the fact that self belief and overall "goodness" could get you anywhere and the true friendships you develop mean more than anything "dark."

    KHII is a miss. A massive, lazy, miss. The story feels nothing like KHI or KH2 and much more like the filler games and the overall feel
    I grew up a KH Fanboy. I couldn't get over it. The combat was innovative and precise and the story hit home in the fact that self belief and overall "goodness" could get you anywhere and the true friendships you develop mean more than anything "dark."

    KHII is a miss. A massive, lazy, miss. The story feels nothing like KHI or KH2 and much more like the filler games and the overall feel of the game is back to usual mess where the developers dont know what to do with their convoluted plot. The Disney worlds are rushed and it feels like Sora and the gang have very little impact over what actually happens and are more just there to witness what happens in the movie (mind you they cut it down to about 3 mins of cut-scenes making the story incomprehensible as well.)

    My main complaint lies in the combat. While it is flashy and Sora is his most powerful yet, the game doesnt hone in on what was done so well in KHII, but rather shifts into a button mash of flash and floaty combos that feel like the game doesnt care you get better at it, but rather, that it just gets better looking. They keyblades look like big, busy, toys, rather than a weapon and this truly doesn't feel like kingdom hearts I and II.

    Overall I was very disappointed with this game and it did leave me feeling somewhat uneasy due to the fact that some of my favorite games have now been tarnished. I didn't hate the game, but it was a long shot from something I would recommend.
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  58. Feb 19, 2019
    7
    Pixar and Disney have been heavily involved in this game in a very good way. There is enough cut-scene content to make movies in each of the worlds, so if you are a fan of the movies, this is a must have. It is the same hack-and-slash combat you'd come to expect from Kingdom Hearts, with some interesting dynamics where you use old school rides from the Disney theme parks as attack combos.Pixar and Disney have been heavily involved in this game in a very good way. There is enough cut-scene content to make movies in each of the worlds, so if you are a fan of the movies, this is a must have. It is the same hack-and-slash combat you'd come to expect from Kingdom Hearts, with some interesting dynamics where you use old school rides from the Disney theme parks as attack combos. The first level is disappointing because they get Hercules' girlfriend Meg completely wrong from her original characters, but all of the other worlds are pretty spot on. The Final Fantasy story line is almost completely un-followable, keeping with the flavor of the newer cyber-punk Final Fantasy existential crisis themes, but there is enough Disney/Pixar content that you can just shut off your brain during the Square/Enix parts and enjoy the nice visuals. In easy mode, this game will definitely sit well with any 6+ year-old Disney fans. Expand
  59. Feb 22, 2019
    6
    KH3 is... boring! And frustrating. There were very few highs, and many lows to the experience. Half the game is spent in cutscenes, a lot of which are complete rips from Pixar movies (though there's an interesting YT video explaining that the dev team actually recreated a lot of it). Half the worlds feel so empty, and you can get through almost all fights by mashing the X button. Finally,KH3 is... boring! And frustrating. There were very few highs, and many lows to the experience. Half the game is spent in cutscenes, a lot of which are complete rips from Pixar movies (though there's an interesting YT video explaining that the dev team actually recreated a lot of it). Half the worlds feel so empty, and you can get through almost all fights by mashing the X button. Finally, the bosses are all annoying with many health bars that test your patience more than your skill. Side note: I only played the first game 16 years ago, so not really a die-hard though the nostalgia weighs heavily in my heart. Expand
  60. Jul 7, 2019
    5
    Simple Review:

    Negatives: -Terrible Story -Felt like they were just checking off a list of stories to wrap up (terrible flow to the story) -Dialogue/Writing is even more corny and cringy than expected -Worlds feel dead and empty -lack of number of worlds -LESS THAN 30 HOURS to beat/complete EVERYTHING -When playing, definitely gave that feeling/vibe of "They are going to DLC the
    Simple Review:

    Negatives:
    -Terrible Story
    -Felt like they were just checking off a list of stories to wrap up (terrible flow to the story)
    -Dialogue/Writing is even more corny and cringy than expected
    -Worlds feel dead and empty
    -lack of number of worlds
    -LESS THAN 30 HOURS to beat/complete EVERYTHING
    -When playing, definitely gave that feeling/vibe of "They are going to DLC the crap out of this game"
    -Although I never care about graphics..... whether you like the graphics or not, it's a fact that the graphics were inconsistent in this game. You could easily tell some worlds received much more special treatment than others.

    Positives:
    -Gameplay is phenomenal. 10/10 Gameplay, easily.
    -Music is good. I'd give a 8/10 here.

    That's about it.
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  61. Feb 24, 2019
    7
    This review contains spoilers, click expand to view. Game was beautiful in every aspect with mind-blowing graphics and beautiful soundtrack. I did however expect a lot more considering the wait though. Don't get me wrong I loved the game, I just expected more but that's just me. It did answer questions that I've had with the series and it also did make me question more about it after watching all the secret endings. I was just hoping for a more.. dramatic ending and ***SPOILER*** I thought this was the end of Sora's journey.

    The multiple trailers in my opinion did ruin a lot of my experience with the game considering the fact that I knew what was going to happen next but that was completely my fault on watching them.

    I did enjoy the game-play but some of the action commands didn't really seem to fit in some spots but easy fix to that is to not activate them. They just felt more like cut-scenes if anything during battles, especially the summons from previous games also.

    All in all I loved the game and I'm expecting to do a second game-play on a higher difficulty as I found Standard Mode to be fairly easy. The only reason i'm giving an 8 is because I just expected a little bit more from the worlds and the trailers shown. The secret endings definitely made my jaw drop and definitely felt some nostalgia after most things got answered throughout the game. Looking forward to the next DLC(considering one possible theory from one of the endings) or the next installment of the game. Lets just hope it doesn't take as long as it did though.
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  62. Feb 11, 2019
    6
    After over a decade of waiting the result is a big disappointment. First, let me get the good things out of the way. The visuals are breath-taking and amazing to be hold. Classic scenes from Disney films are in some ways even better looking in this game than the films. The first half of the game is a blast to play, and you're given some cool abilities to experiment with. Some of theAfter over a decade of waiting the result is a big disappointment. First, let me get the good things out of the way. The visuals are breath-taking and amazing to be hold. Classic scenes from Disney films are in some ways even better looking in this game than the films. The first half of the game is a blast to play, and you're given some cool abilities to experiment with. Some of the mini-games are even surprisingly fun to play. This is where my praise ends unfortunately.
    The biggest problem with the Kingdom Hearts series has always been the ever increasingly convoluted, and at times, ridiculous plot. While the game tries a little bit more to make sense of things(especially for those who didn't play the spin-off games), the series has already dug itself into a hole that it can't climb out of at this point. The ending raises more questions than answers and feels rushed. While not as bad, it was a lot like the Mass Effect 3 ending. The whole plot just feels like it was rushed, and that they just wanted to move on to the next game. The performances are either hit or miss even with those who have reprised their roles, and the dialogue is extremely sub-par.
    The game does not become challenging until the very end. I said before that I enjoyed the first half of the game and loved the new abilities, but after a while the fun runs out because of how easy the game is. The whole game I died only twice, that's how easy this game is. The game also feels too short for a game that was a decade in the making.
    Overall, this feels awfully rushed for a game that was a decade in the making. While its not a bad game by any means, its extremely disappointing for someone who has been playing these games since the beginning.
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  63. Feb 8, 2019
    6
    As a long time kingdom hearts fan I am extremely disappointed. This game is very boring with long drawn out cutscenes. The gameplay is the only reason I kept playing
  64. Feb 21, 2019
    6
    This game is just fine. It promised to close the Dark Seeker Saga and it did, but it feels rushed in so many ways: Many missing characters, many characters with no voice actors, scenes with no rhythm or coherence, missing Final Fantasy characters, very few worlds, terrible pacing, missing worlds shown in trailers (like Mysterious Tower)... Another problem is that if you saw all theThis game is just fine. It promised to close the Dark Seeker Saga and it did, but it feels rushed in so many ways: Many missing characters, many characters with no voice actors, scenes with no rhythm or coherence, missing Final Fantasy characters, very few worlds, terrible pacing, missing worlds shown in trailers (like Mysterious Tower)... Another problem is that if you saw all the trailers like many did, you pretty much saw everything the game had to offer. Nothing less, nothing more. That was extremely disappointing.
    But it's still fine, it plays nice, combat is flashy, maybe too easy, and there are too many mini-games and gimmicks IMO. But if you want some kind of closure, you'll get it. It just doesn't do much else than that, it could've been so much greater. KH2 feels way more larger in many ways than this one, and having more than 9 games building up to this game, maybe the expectations were too high.
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  65. Feb 18, 2019
    7
    Kingdom Hearts III has a strong opening, Sora is supposed to be weaker and while if you never played any game outside of KHI and KH II you will be a bit on the ‘lost’ side but the story so far didn’t feel overly complicated. It felt like it was taking it very safe as if they wanted it to be open to new players rather then giving those who have been a part of the Dark Seeker Saga since theKingdom Hearts III has a strong opening, Sora is supposed to be weaker and while if you never played any game outside of KHI and KH II you will be a bit on the ‘lost’ side but the story so far didn’t feel overly complicated. It felt like it was taking it very safe as if they wanted it to be open to new players rather then giving those who have been a part of the Dark Seeker Saga since the beginning.

    This isn’t overly a bad thing at first, the overall plot remains the same but there are noticeable pacing issues with the story. After the first two worlds, one being a very good world and a fan favorite and the other feeling too stilted and cut back from its inception in Kingdom Hearts II, the story takes a serious backseat. No longer are they really worried about taking out the main antagonist, instead Disney takes over. It’s obvious Disney probably paid Square Enix a lot to keep to the source material.

    It’s a shame because the other games didn’t really have this issue. Sure they usually followed the plot but they always worked in the overall theme of the games into the plot. The stakes were high, here it doesn’t even really matter that much. Don’t get me wrong, the Disney worlds are fun but a lot of them felt like filler.

    The other games, while having this issue to an extent made them quicker. You could do them pretty fast and get on with the story, sure you had to return to them but by then, you don’t’ feel like they’re overstaying their welcome. Their pacing was perfect, especially in the second game. The story does pick up at the last act but by then it feels like a lore dump. Here is where new players would feel the most lost because it waits to the actual last 4 hours or so to get good and it gets really good. The problem is, it should’ve built these moments up. The middle section of KHIII feels like a huge missed opportunity and I’m still wondering what Nomura was thinking. To be honest though, the last 4 hours are fantastic and well worth trudging through 18 hours to get there.

    So the pacing is pretty bad but how is the rest of it? The voice acting is top notch and so is the music. While I did miss the theme of the series, Simple and Clean, the new theme songs are actually not bad! They’re not as memorable as Simple and Clean or Sanctuary but they’re enjoyable. The remixes of previous games are great as well.

    The gameplay is fun but there are some issues. Sora is supposed to be weaker. You’d think that normal difficulty would present some sort of challenge, but it doesn’t. I didn’t grind at all, just fought enemies as I saw them, and it wasn’t hard at all. I died maybe 2-3 times and that was at the final bosses. I usually don’t mind easier games and tend to play them on easy mode if I find they’re too much of a struggle but here Normal felt like an Easy mode. I’d hate to see how easy Beginner mode really is. Even if you’re bad at games, Normal probably is the way to go since it gives you so many tools to win.

    There are these summons called attractions. While at first, they seem fine enough but there just isn’t enough of them and sometimes they feel like immersion breakers. I avoided them after a few times. They made the combat too easy and there really should be an update that lets you turn them off for the entire game. The combat is fun but I found the combat in KH2 better, mostly for reaction commands. Here it’s flashy but it didn’t have the great moves the second did. It does have super moves you can use but it could’ve used more. After using the same ones for most of the game it got a bit old. It would’ve been nice to have more to use. Still, not a bad combat system and I did like it.

    The worlds are a bit too big as I stated before. It would’ve been nice to have them cut off about an hour of content in the worlds. Some of them felt too open for their own good and the pacing hurt because of it. While this is a weird request but I feel if they had done this they could’ve expanded on the worlds that actually were too short.

    All and all, the pacing is pretty bad, the combat is easy but is it worth it? Yeah. It’s fun. That’s what’s important. It’s a good game, it’s just not the best in the series. If you’re a fan, play it. If you’re not, this won’t change your mind. If you never played a KH game before? I’d recommend playing a few and then checking this one out.

    All and all, it’s in a weird place review wise. It’s closer to a 7.5 than an actual 7 but still, it could’ve been better, but I don’t’ regret my purchase. I did enjoy it despite its flaws.
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  66. Jul 14, 2019
    7
    Kingdom Hearts III is a beautiful and fun game to play.
    Maps are bigger than ever, the cutscenes look amazing and the combat is outstanding.
    But when compared to the previous main titles, it clearly lacks heart. It lacks moments that make you feel related to any character at all. This review will talk about three main topics: - The gameplay. - The audiovisual aspects. - The story. -
    Kingdom Hearts III is a beautiful and fun game to play.
    Maps are bigger than ever, the cutscenes look amazing and the combat is outstanding.
    But when compared to the previous main titles, it clearly lacks heart. It lacks moments that make you feel related to any character at all.
    This review will talk about three main topics:
    - The gameplay.
    - The audiovisual aspects.
    - The story.
    - The game design.

    -- Gameplay --
    Kingdom Hearts III's gameplay is basically one of its brightest spot, in my opinion. However, it still presents critical flaws. The main flaw is that the combat is way too fast paced to be considered enjoyable. The game experience is about button mashing and doesn't take any strategy at all. Critical mode came up to help by bringing difficulty to the game (proud was way too easy), but it feels like every victory is pretty much random, that I got lucky I didn't get hit by any of the speed-o-light attacks.

    -- The audiovisual aspects --
    Utada Hikaru did another outstanding, wonderful job once more. Delightfully satisfied with their performance on songs. Graphics seems good, but not so good considering today's (and maybe all-time Square's) standard. But what bothered me the most is that Sora's voice actor, Haley Joel Osment, sounds younger than he did in Kingdom Hearts II.

    -- The story --
    Kingdom Hearts III's story is the second worst aspect of the game, according to this review. Most of the game seems hollow. Important characters's complex stories are solved in plain 20 minutes of cutscenes and 5 of gameplay. The only good things about the story is the end of the game, which is not really that good considering 10+ years of story comes down to 1 hour of solution; and that Donald and Goofy are way more participating this time, joining Sora in every moment, be it critical or not, along the story.

    -- The game design --
    And we've just arrived at the worst aspect of the game. Twilight Town, once a super important world that showed up in Kingdom Hearts II, is now a mere short, quick place you don't get to interact much with. Actually, there's a lot of places you don't get to interact much with in Kingdom Hearts III. For example, you have a huge Port Royal in this game. The whole town is in the game, and it looks amazing! But all you have to do there is to collect some crabs. Seriously, I wanted to do way more than collecting crabs.
    In Kingdom Hearts III, you have no sense of growth at all. Sora starts overpowered, jumping and spinning around like a Dark Souls III boss, and, at the end of the game, Sora is still overpowered with some few really new stuff. I got myself thinking that Sora would do just fine to go to the end of the game just the way he was in the beginning of the game. Kingdom Hearts II starts with a simple and slow 3-hit combo and finishes with combos that makes you think "Hey, I grew up from this game!", but this feeling is completely absent on this game.

    -- Verdict --
    Kingdom Hearts III is a good game, but a huge letdown for long dated fans of the series. It seems good and it feels average to play, but it can't touch hearts. It's not a game I'd feel joy to play through it again.
    7.4/10.
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  67. Jan 29, 2019
    6
    Going into this, I was hoping that I could finally get it. FINALLY I CAN UNDERSTAND WHY PEOPLE LOVE THE SERIES SO MUCH! But wait.. I don't really care about final fantasy characters.. and wait.. I don't really care for Disney much either.. and wait.. I haven't liked a single kingdom hearts game to this day.... Well this is awkward... Anyways.. after finishing KH3, I can officially say IGoing into this, I was hoping that I could finally get it. FINALLY I CAN UNDERSTAND WHY PEOPLE LOVE THE SERIES SO MUCH! But wait.. I don't really care about final fantasy characters.. and wait.. I don't really care for Disney much either.. and wait.. I haven't liked a single kingdom hearts game to this day.... Well this is awkward... Anyways.. after finishing KH3, I can officially say I cannot and will not ever care about this series. Is KH3 fun? Sure! Is the story okay if you ignore HOW MANY TIMES THEY GO ON AND ON ABOUT DARKNESS AND HEARTS?! NO! The story is a convoluted mess no matter how you choose to convince or receive it. Good luck hearing about any of the characters because it's almost as if they don't want you to care about them. Always being wrapped in a convoluted mess of a lore and story / world building. It's frankly a mess. The combat while fun gets mundane, you won't ever care about the next cutscene because... "Wait.. what's going on?? And why???" O.o
    For fans of the series, hey more power to you, but I can't say I'm here for the party. I'm just here to wait till I can sell it for a decent chunk of coin. Sorry, SE. Hearts, darkness, hearts, darkness, hearts, darkness, hearts, darkness, hearts, darkness, Disney, hearts, darkness, hearts, darkness, hearts, Disney, darkness, hearts, darkness, hearts, darkness, hearts, darkness... The end.
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  68. Feb 24, 2019
    7
    Kingdom Hearts 3 is the latest installment in the Glover franchise, where you play as Glover.
  69. Feb 13, 2019
    7
    Kingdom Hearts III is a good game. I can't say it's great or even satisfying, though.

    In my eyes, the first game is almost perfect. It had a simple story, strategic combat, and was a stunning crossover effort that worked against all odds. KH II and BBS were a step down, but still great games. Everything else...well, let's just say they lost touch with what worked so well in the first
    Kingdom Hearts III is a good game. I can't say it's great or even satisfying, though.

    In my eyes, the first game is almost perfect. It had a simple story, strategic combat, and was a stunning crossover effort that worked against all odds. KH II and BBS were a step down, but still great games. Everything else...well, let's just say they lost touch with what worked so well in the first game.

    I actually have a lot of praise to throw at this game; most notably the beautiful visuals. Stunning is a good description, and one I would have used often. The game also ran amazingly well and felt very smooth. Basically every technical aspect of this game was very well done. Music and sound is top notch, as always.

    The gameplay was mostly fun, although combat had issues. Calling it a 'button-masher' would be too harsh, I think. But I got that vibe. The forms and keyblade designs from the main worlds were rather disappointing, too. I miss the Valor, Wisdom, Master type transformations from the second game. I also had issues with the Frozen and Monsters Inc. worlds, which were underdeveloped and a little boring. I will soon be starting the end-game content, which looks promising.

    The story, as convoluted and weird as it was, actually came to a mostly-complete conclusion. Every character received their moment, and all sub-plots I could remember were wrapped up in a neat bow. Unfortunately, these moments all happened within a couple of hours and weren't given enough time to gel, so the impact on me was minimal. In fact, the entire end portion of the game felt rushed and often focused on pointless sections instead of giving me more neat battles or plot-payoff. Basically what I want from future games is a much simpler plot. These characters are great...just do something less convoluted with them. I mean, this is Disney. What would be wrong with going back to a classic good vs. evil plot?

    Also, I want Star Wars, Marvel, and Square worlds in the next one. I can dream, I guess.

    To sum up, I think this game is good. Definitely worth playing. But...not completely satisfying for a final installment in a story-arc. Final Fantasy is missing altogether, as are several game modes or side quests I thought were obvious (arena or Sephiroth battle?). Overall though, I would recommend this game. Just keep the expectations in check.
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  70. Feb 11, 2019
    5
    I feel like people are viewing this game with nostalgia-tinted glasses and are glossing over some major problems that came about with it. Firstly, the story is convoluted at best, and horribly written and paced at worst. Just because you played the game when you were younger and had great memories of the first two games in the series, doesn't mean that the game itself is super hard toI feel like people are viewing this game with nostalgia-tinted glasses and are glossing over some major problems that came about with it. Firstly, the story is convoluted at best, and horribly written and paced at worst. Just because you played the game when you were younger and had great memories of the first two games in the series, doesn't mean that the game itself is super hard to follow and, even the most diligent of KH fans who have played all the games that came out between 2 and 3, have to admit that the story is extremely hard to understand. And the stuff that is easy to figure out are very bland. There's so much content that the story has tried to force down your throat that anyone who claims they know what they're talking about with this game without having done a masters course about it, are probably lying. It doesn't help that Sora is about a dumb as a bag of rocks, and he makes it hard to root for him. This game has the same problem that I had with a few of the Tales games recently in that just because the main characters spout about love and friendship literally every conversation, doesn't mean they have a lot of depth and are fun to root for.
    I'd say the most redeeming quality the game has is the combat system that is fluid and fun, even though changing from attack to magic is a bit tedious. It's still the fun action-RPG style that I remember from KH 2, even if a few of the mechanics from that game were taken out of this one. I wouldn't say this does enough to save the game though.
    I'd say a lot of people will feel obligated to finish this game based on their history with it, not realizing that there were 3-4 full length games that were relased between 2 and 3 and have no idea what is going on at the beginning of this game. Just because people may feel like nostalgia pushed them towards playing this, doesn't mean it has the same magic that the first two did. Its a shame that the series ends on a very cookie cutter ending, stuff you could have seen coming from a mile away. Its, frankly, not a well written story and did nothing to draw me in. My play-though just consisted of me trying to get through it because I felt I needed to finish it after having waited 13 years since KH 2. However, my fun factor was severely lessened by how bad the story ended up being in the end. I'd say the biggest factor I'd say to people looking to play this is not to let nostalgia dictate how much fun you have with this. It's certainly not up to the quality I would have hoped to see here from this last game in this long running series.
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  71. Feb 7, 2019
    5
    This review contains spoilers, click expand to view. So I beat the game a few days ago, clocking in at just over 28 hours. And that was even with several hours spent running around doing random side quests on previous worlds and/or galavanting in the much improved gummi ship experience.

    I enjoyed the game. Most of my gripes come from the quality bar set by such amazing titles as the Dragon Age series, Horizon Zero Dawn, Noir, etc. Where much like KH3 these titles were in production for 6+ years and the amount/quality of game they pulled off in such time was simply breathtaking. KH3? Again. I enjoyed, but compared to these other titles it is/was woefully found lacking.

    Prepare for the game:
    Either replay all the prior games or find a good 30 minute summary on Youtube. You'll appreciate about 90% more of the game that way.

    Pros:
    - The game knows how to make fun of itself.
    - If you enjoyed the other games, you will enjoy this game.
    - Every character and scene is drastically improved with the new implementation in the Unreal engine.
    - Only 10% of the cutscenes appear to be pre-rendered in lieu of using the in-game models.
    - Battle system allows for as much or as little strategy a you feel like. Though, get used to blocking and counter-attacking if you hope to be prepared for the final boss.
    - Donald and Goofy in battle appear in their most competent form to date!
    - Most of the worlds feel HUGE. And this is mostly a good thing, with only a few exceptions.
    - Zipper-fetish is still strong in the series.
    - Moogles are still adorable.
    - Little Chef is cute.
    - Theme parks rides are kinda fun.
    - Simba rules.
    - Customizing your shortcuts is KING.
    - My Gummiship featured a Shiba Inu and then a Corgi... **** win, mate. :D
    - Dialogue entirely voice-acted!
    - Some of the non-original voice actors are spot on!
    - Cutscenes are skippable... Which is good because.

    Cons:
    - Half of the game is cutscenes and not game play.
    - You have to listen and watch segments of the Frozen soundtrack (Which, if you look up interviews, you will find that the directors of the game thought would be a great thing that fans would want...). But don't forget, you CAN skip them.
    - The cutscenes that happen in-world have almost nothing to do with the plot of the overarching game. Which would be fine, except...
    - The agency feels forced. You show up, bad guys are being bad. You help the good guys out... And in return... Get a keychain for your keyblade (which isn't a part of the story, it just kinda happens). Beyond that? You learn more about the expanded definition of "heart", "love", and what they mean.
    - The cut scenes suffer from the same awkward pacing and weird pantomime caricatures as the rest of the series.
    - Several times throughout the game, the cutscene dialogue is... awkward. "Sora. Donald Goofy."
    - Many of the characters feel poorly representative when compared to the source material.
    - Some of the voices are just, just awful. I'm looking at you Mickey and you Xehanort (RIP Leanord Nemoy, they couldn't replace you).
    - And Pirates of the Caribbean which is... Kinda terrible on all fronts. I did enjoy the variety of the underwater battles, but everything else, including the cardboard cut outs of the characters felt poorly executed. What do you mean you haven't recently seen the movie that came out in May of 2007?
    - They did as little as humanly possible with Big Hero 6.
    - Plot devices/holes such as Replicas and Time Travel... Except for when it's inconvenient and you just need a character there.
    - Kairi is still 1 dimensional, but really important for some reason.
    - Sora has not matured at all from the first kingdom hearts, he's simply more powerful. His parents, er... Buddies, Donald and Goofy constantly have to correct him in the same manner as KH1.
    - There are references to FF characters, but aside from the Moogle? Not a single NPC pops up. No Cloud. No Yuffie. No Waka. No Sephiroth.
    - The backstory lore included with the game is woefully inadequate. If you have nothing else, it'll be just barely enough. Ultimately though, the game goes so far as to suggest to you just before the "final dungeon" that you should use your in-game "gummi phone" to read up on all these dozens of characters who've been thrust upon you... Ya know, in case you didn't spend hundred of hours replaying Kingdom Hearts - 1.5, 2.5, BbS, 358/2 Days, 3D and Re:Coded.
    - Kingdom Hearts, the entity is still... Murky in definition. There's been several iterations formed by different things (some are the hearts of people, the main one... I think. Is made up of the hearts of the worlds (aka anything that supports life that isn't people), and at the end of the day the one thing you can really accept it as being is "a vast source of power."

    Lesson:
    Play it for a good time, for nostalgia, and to enjoy the beautiful new graphics. Though as with the other games, do not play as a drinking game (using the words "heart" or "darkness" as a prompt will likely land you in a hospital).
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  72. Feb 14, 2019
    6
    As a fan of KH series this game is a big disappointment

    -The game is too easy even on the hardest difficulty -There are no Final Fantasy characters -Only two original worlds (and Twilight town is even smaller than in KH2) -Combat is just broken all you have to do is press X to win -There are no secret bosses or anything like the coliseum only boring mini games -Too many boring mini
    As a fan of KH series this game is a big disappointment

    -The game is too easy even on the hardest difficulty
    -There are no Final Fantasy characters
    -Only two original worlds (and Twilight town is even smaller than in KH2)
    -Combat is just broken all you have to do is press X to win
    -There are no secret bosses or anything like the coliseum only boring mini games
    -Too many boring mini games that no one is going to play
    -There's nothing to do after you've finished the story

    6/10
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  73. Feb 9, 2019
    5
    This game is a mess. No new features or updated graphics really justify the long wait for the game. It plays like a game from 2010. Fortunately, I don't play Kingdom Hearts just for the gameplay, but for the story instead. Unfortunately, the worlds that take up 3/4 of the game add absolutely nothing significant to the story. Even worse, each world is bogged down by hours of cutscenes, I'mThis game is a mess. No new features or updated graphics really justify the long wait for the game. It plays like a game from 2010. Fortunately, I don't play Kingdom Hearts just for the gameplay, but for the story instead. Unfortunately, the worlds that take up 3/4 of the game add absolutely nothing significant to the story. Even worse, each world is bogged down by hours of cutscenes, I'm left wondering why there is even gameplay at all

    Nostalgia goggles are mostly driving the fun experiences I have while playing. If I were a new player to the series, I would have serious doubts about my decision to play this game.
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  74. Feb 12, 2019
    6
    This review contains spoilers, click expand to view. Kingdom Hearts 3 is decent, not good, but mediocre at best. Why do I say this?
    - Game is a breeze through (even on Proud Mode)
    - Lack of Final Fantasy Characters
    - Floaty Combat (KH 2 and KH1 was not like this)
    - Twilight Town is smaller than KH2's version.
    - 90% of the soundtrack has been re used with only a few original songs they made.
    - Broken and Overpowered Disney Attraction ride attacks. Way too flashy and annoying.
    - Voice Acting is bad. There seems to be a pause every time the characters talk to each other.. not to mention the constant anime sounds these characters make which is also extremely uncalled for. The character Riku, now sounds like a robot whenever he speaks. It's just really terrible since the voice actors have a lot more potential, but the script they are given forces them to talk like that.
    - Confusing story that created a whole bunch of more plot holes.
    - Not to mention the ending was terrible and unsatisfying.
    - Kairi's character is still poorly developed. She was training throughout the entire game only to be captured and then murdered by Master Xehanort. If you couldn't tell, she's basically the "Damsel in Distress" throughout the entire KH series. It just shows that Nourma had no idea what to do with her character.
    - No motives for why the baddies are evil in the first place. But when you defeat them, they turn into good guys and are simply "misunderstood". The game tries to make you feel bad and feel sympathetic for the characters despite committing mass genocide in worlds.
    - Trailers pretty much spoiled most of the intense parts.. so it really lost that feeling of dread around the end of the game.

    5 years for this? I love the Kingdom Hearts Franchise but this one feels like it just doesn't belong. Hopefully Kingdom Hearts 4 will fix most of these problems.. but seeing this... it may not ever return back to it's roots as it once was.
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  75. Apr 7, 2019
    5
    This review contains spoilers, click expand to view. Unfortunately, this is not the game I've been all waiting for. It's still Kingdom Hearts, but there are many things that make it less than what I expected.

    First of all, the gameplay feels dated. It's very similar to Kingdom Hears 2, but KH2 was released in 2005, and games have changed since then. A lot.
    Secondly, the pacing is dreadful. The game plays very slow (though it's rather short at 30-35 hours), and truth be told nothing worthwhile happens for the first number of hours. As Sora we visit some worlds, but it feels pointless. The visits don't seem connected to the main plot apart from the fact the Organization wants to gather 7 princesses of light to counterbalance the 13 darknesses and... that's it. Going through each level is mostly tedious. In the meantime there's a bunch of cinematics that bring nothing new to the table in terms of plot.
    Thirdly, the combat system is both dreadfully dated and incredibly easy. I feel like the game plays itself. I had absolutely no trouble with any fight, and I'm really bad with the controller.
    Last but not least, the fact that I coudn't save the game whenever I wanted to triggered me a little. Why? Because the periods between the save points can be really long. At one point I wanted to stop playing, but I had to watch a cinematic, then there was an action scene, then there was another cinematic, and then another action scene - with no save points. I mean, WTF?! I had to spend another half-an-hour with the game before I arrived at a save point. Come on, that's just lazy development.

    All the above-mentioned issues make KH3 a disappointment for me. I've waited so long for this, and what we received is sub-par - a nostalgia trip wrapped in a pretty candy wrapper, but with a sour inside.
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  76. Feb 21, 2019
    5
    This review contains spoilers, click expand to view. A half-baked cash in that feels like a rushed mess in order to clean up all the story arcs over 10 years in order to make a new series of games. The charm is gone, the fun combat is gone and replaced with pressing X until the next amusement park ride shows up. Oh, and thanks for an Ice Labyrinth that means nothing and is literal padding instead of say exploring the environments of Frozen. Glad Kairi got to be a true keyblade hero and showed your trained skil-oh. Nevermind. Dead for the sake of weak story necessity. I'm beyond disappointed in this 'final entry'. Expand
  77. Feb 17, 2019
    6
    This review contains spoilers, click expand to view. Antes de empezar a hablar del juego, quiero aclarar que he jugado a todos los anteriores (salvo los que solo estaban disponibles en consola portatil, aunque haya visto esa parte de la historia en videos)

    SPOILERS

    Lo positivo
    -Banda sonora: un KH sin buena banda sonora no es nada. Esta no es una excepción, aunque personalmente me quedo con la del KH2 (mi favorito de la saga)

    -Graficos: sinceramente, son unos graficos increibles, disfrutables aún más en una PS4 Pro. Es un juego nítido y el gran contraste entre personajes propios de la saga y los de disney se ha desvanecido.

    Mundos: hay gente que se ha quejado de este aspecto pero a mí por lo personal me ha agradado mucho. Hay mundos que no me han gustado mucho (como Frozen) pero de otros me han parecido muy interesantes y curiosos (Toy Story, en especial los juguetes)

    Nuevas dinamicas: el hecho de poder correr por las paredes, poder realizar diferentes combos y la facilidad de cambiar entre llaves espada y preajustes (magia, objetos, vínculos) me han parecido interesantes.

    Negativo
    -Dificultad: Este punto va de la mano con el siguiente, pero creo que es mejor separarlos. Sinceramente me ha decepcionado la facilidad del juego. Salvo alguna vez puntual (sobretodo al usar la antiforma sin querer y teniendo a Donald muerto) y en el jefe final, no he muerto ni una vez, pese a tener la máxima dificultad, yendo a un nivel inferior al recomendado del mundo y finalizando el juego al nivel 37. Me suena haber leido algo relacionado con que, los sincorazones y demás enemigos básicos no iban a ser tan faciles de derrotar como otras y, pese a que aumentan, tambien aumenta el arsenal de ataques. Y es que, cada 2 ataques, te sale o un comando de atracción, o un comando de Donald o Goofy o un comando de los personajes del mundo (en mundos como Toy Story luchas 5 personajes, algo excesivo).

    -Infantil: Y es que, pese a ser un juego con nuestros ídolos de la infancia, es un juego demasiado infantil, hasta el punto que da rabia (el momento de buscar a Olaf es insoportable). Si habeis jugado al juego, seguro que la frase "There might be some ingredients around here" de Donald la tendreis taladrada.

    -"Desarollo" de los personajes: Lo pongo entre comitas porque es insultante decir que hay una evolución. De hecho, salvo Sora y alguno más, los demás no se desarollan en absoluto. El ejemplo perfecto es Kairi. Tanto en el KH2 como en el KH3 da indicios de que quiere luchar, no depender de Sora siempre, algo que es bueno, ya que no solo daría algo de interés a un personaje que es más plano que una tabla de planchar y que su razón de existir es que está enamorada del personaje principal, si no que daría un referente femenino en una industria en la cual cada vez más mujeres pueden sentirse orgullosas de poder sentirse integradas. El resumen de su participación es, un par de escenas con Lea/Axel (alguna emotiva como la que le recuerda a Xion), estar entrenando durante mucho tiempo para que al final no derrote a ningún enemigo (ni siquiera a un mero sincorazón básico) y que Xemnas la rapte, para que luego Sora se sacrifique para rescatarla. Los demás personajes son o bien un carismático enemigo convertido en heroe para pasar a ser un peón payaso en KH3 (Lea/Axel), alguien que tenía encanto y ser intigrante según muchos a ser alguien plano y aburrido (Riku), o bien alguien que no varía ni un matiz ni cambia durante la saga (Aqua, Ventus, Mickey...)

    -Villanos: Simplemente son rídiculos. Xehanort es el ejemplo perfecto para ilustrar este punto. Aparece, le derrotas, revive, vuelve a aparecer, muere.... A más a más, sus motivos para ser los malos son estupidos. Salvo Xemnas en KH2, los demás son malos por curiosidad o por conveniencia del juego. Y eso por no hablar del refrito de otros villanos de la organización XIII.

    -Historia: Pese a que la historia de esta saga es simple, es adictiva. Luz contra oscuridad, buenos contra malos, el clasico duelo. El caso es que el final de este no me provocó nada. Me emocionó más ver a Xion, Roxas y Axel/Lea en la torre que ver a Kairi llorando por Sora. Y es que intentan venderte un final mediocre que, si se hubiese hecho trágico, la saga ganaría mucho más. Pero no. Ponen a todos felices salvo en un segundo donde miran a Kairi llorando. Llamadme simple, pero yo preferiría o un final feliz ( sin Sora muriendo ) o un final donde todos lamentasen el fallecimiento de este (aunque seguro que revivirá sabiendo como funciona esta saga, más aún tras lo visto en el final secreto).

    -Desaprovechado: El resumen perfecto para mí es este. Usan mecanicas como las de Riku y Aqua para una batalla, los personajes no interactuan antes de la batalla final, y juntan 3 jefes en un combate cuando, si los hubiesen puesto por separado después o antes de juntarlos sería mas entretenido.

    Lo recomiendo solo para los fans hardcore, no para alguien nuevo a la saga.
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  78. Feb 14, 2019
    6
    This game isnt bad, but its disappointing. It tries so many new things to be like other games and ends up failing at it. It was fine with its combat but often than not you summon a disney ride by accident.
    The story is all over the place, I was glad to hear some context to the story but it got to the point where ot was just asinine.
    At the beginning I expected it to be corny and campy,
    This game isnt bad, but its disappointing. It tries so many new things to be like other games and ends up failing at it. It was fine with its combat but often than not you summon a disney ride by accident.
    The story is all over the place, I was glad to hear some context to the story but it got to the point where ot was just asinine.
    At the beginning I expected it to be corny and campy, but this game took it on a whole new level. It was to a point where it was just creepy.
    The story isnt really complicated, its just a mess putting it together in this game. Graphics are good and so is the music. I had some gliches here and there like I was able to glide before I was supposed too.
    Overall if you were someone who just picked this game up and were under the age of 15 you would enjoy it, if you are over you would have to be poorly educated not to see the flaws in this game. The game feels like it was done with the idea "eh good enough" rather than the team putting their hearts into it.
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  79. Feb 10, 2019
    5
    This review contains spoilers, click expand to view. Frankly this doesn't hold a candle to the previous mainline titles of the series, and perhaps, it doesn't hold well even against the mobile spins-off either. There are plenty parts of the game that look fantastic. In fact, I would say the overall combat and look is definitely an improvement. That sadly is about as good as it gets.

    Pros:
    - Graphics are fantastic.
    - The Gummi ship system.
    - Overall Combat.
    - The final boss was fun.
    - Music is nice as always.
    - Keyblade transformations were a good improvement from form drives.

    Cons
    - Game was too easy on Proud mode even for casual players.
    - Post game content is basically non-existent. Only 1 secret boss.
    - Serious frame drops even during bosses.
    - Story pacing was terrible. Most gets "wrapped up"(use that phrase very lightly) in the last hour.
    - Many main characters could have had zero screen time, and the plot would have never changed.
    - Attractions are frankly unneeded. I admire the attempt though to try a new formula.
    - A couple of the "worlds" like Twilight Town and 100 Acre Woods could have been removed without consequence. They both are missing 90% of their worlds from previous titles.
    - The villains are more like set pieces or background noise in all the worlds minus the final world.
    - Multiple plot points just left unanswered for certain worlds.
    - No Final Fantasy characters. They would have gotten rid of Moogles, if it wasn't already known as the shop owners.
    - The "black box" was never once answered.
    - Maleficent and Pete both make appearances. Could have been cut, and not a single thing would have changed.
    - The final world introduces the 13th darkness, whom basically shows the scale of power that everyone on the good side has. Which is nothing apparently. Basically everyone gets wrecked in about a 2-3 minute cutscene. Same person then gets beaten in an easy boss fight after a couple deus ex occurs without any context/explanation at all.
    -The final world is just a bunch of deus ex machinas.
    -The other "heros" literally do nothing for 98% of the game.

    Basically I hate to say this, but buy this game when it is at $30 or less. Kingdom hearts 3 did not feel complete, but instead It feels like everything was rushed, and they never play tested their boss fights. I sadly rate this game 5/10 for a game that felt like someone who made a rough draft and hit print instead of polishing it up. The entire time will feel like did anyone try to read the script to check for mistakes?
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  80. Feb 3, 2019
    5
    you can sum this game into 3 words DISAPPOINTING AND SHORT!

    after all these years waiting and what do we get treated with? terrible combat, under 10 worlds, pointless game mechanics and a SL of damn cut scenes. it took me literally under a week to finish this that's how short it is! i'll run down why exactly this game fails hard the battles: pretty much button mash and wait for your
    you can sum this game into 3 words DISAPPOINTING AND SHORT!

    after all these years waiting and what do we get treated with? terrible combat, under 10 worlds, pointless game mechanics and a SL of damn cut scenes. it took me literally under a week to finish this that's how short it is! i'll run down why exactly this game fails hard

    the battles: pretty much button mash and wait for your power moves than use them that's it.

    pointless game mechanics: don't even bother cooking you don't or will ever need the extra bonuses it gives you.

    if you ever expect to craft the best equips you won't be able to because the game never gives you the gems you need until later when you won't need the gear.

    lame winnie the turd level: don't even know why this is in the game if i wanted to play annoying puzzle games i'll download them on my phone!

    AP is practically given to you: in kh2 you had to strategize what you wanted to spend your AP on which abilities welp not in this you get so much AP and gear that triples it for you that you can have every single ability you want..

    the level design: every level is pretty much the story run until enemies appear , kill them than continue while finding chests along the way. there is hardly any exploration whatsoever. and every level is so damn small you'll just breeze right through them.

    ship building pointless now: what i loved in kh2 was how you can design your own ship in this there are actual hubs you can fly through and you get to choose what shoot em up battles you want to do...but they even managed to stuff that up you see there are these crystals and if you get them all they unlock uber OP ships where how many parts, weapons and other stuff you can have on them don't matter.

    cooking is pointless: you can collect ingredients and do stupid mini games to unlock meals you can eat that give you boosts to your stats...but you'll never need them the game throws so many powerups and abilities at you during battle you pretty much just sit there and push X!

    what i liked
    ==========
    - graphics look great. runs perfect on the PRO
    - toy story level was well designed (pretty much the only decent world in the whole game)
    - was fun exploring the sea in potc level too bad there wasn't more of it.
    - the space hub was a nice touch but felt empty still

    what i hated
    ===========
    - the attractions make it too easy
    - too many team moves that cheese battles
    - your keyblade special moves are too OP
    - the frozen level and it''s lame singing (yes it's in there) thankfully you can skip cut scenes though
    - the sled part in the frozen level
    - the pirate race
    - winnie the turd level and it's lame AF puzzles
    - cooking...waste of time
    - battles pretty much button mash X
    - too many mini game levels
    - too many cut scsnes
    - you never get the gems you need at the right time making crafting annoying.
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  81. syi
    Feb 2, 2019
    5
    Kingdom hearts 3 is a decent game, but nothing more. the combat is uninspired and criminally easy thanks to the edition of attractions. the story suffers from horrible pacing. This kingdom hearts game is the shortest and has the least amount of content of the mainline series. The only redeeming quality of this game is it's graphic fidelity and the gummiship is fun and interesting now. TheKingdom hearts 3 is a decent game, but nothing more. the combat is uninspired and criminally easy thanks to the edition of attractions. the story suffers from horrible pacing. This kingdom hearts game is the shortest and has the least amount of content of the mainline series. The only redeeming quality of this game is it's graphic fidelity and the gummiship is fun and interesting now. The ending makes no sense in the context of the series and basically amounts to a joke between old friends. Expand
  82. Feb 2, 2019
    5
    This review contains spoilers, click expand to view. First of all I'll be honest after completing the game I have no idea what the story was about ended up just skipping a lot of the later half of the cut scenes they seemed to come along every five minutes and i literally cant remember the other half outside of vague impressions.

    The basic combat is ok you get attractions way to much and the combos a so bland it gets tedious. movement is the worse though Sora is so slow until you get the skill that attracts you to the enemy you are targeting but that doesn't help much.

    The 'worlds' are pathetic outside of the graphics which are well done. they are basically paths for you to go through during the main quest once you've visited once there is pretty much nothing else to see the only exception being he Caribbean but while there a some small islands to explore, you'll only get a couple of chests and an enemy encounter or two.

    You'll see no characters from Final Fantasy, why? because they weren't need to sell copies.

    Really can not think of much else, i will say what there is of the game give the impression that the company just wanted to do the minimum required to get the game to past fans and rely on that to move copies. It seems to have worked as a lot of people seem to love it , not really sure where that is coming from at all.

    To conclude this glorified rant the game is worth buying for like 20-30 pound wouldn't recommend it for any higher. the main issue is the obvious potential wasted because square put the least amount of effort they possibly could with out pissing of fans. The game could have so much more.
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  83. Apr 10, 2019
    6
    Overall boring game. Long and drawn out cutscenes, The characters feel like they are dead inside. The gameplay kept me playing, that's it.
  84. May 1, 2019
    5
    For a hard fan of this franchise, who thinks KH 1 & 2 are the best games he ever played, because from many, only those really touched his heart...
    I was really disappointed from this game, will list the pros & cons :
    Pros: - Best graphics ever, Donal, Goofy & actually everyone looks so good , its Amazing - Pixar movies, yeah their in the game and they really get the atmosphere right,
    For a hard fan of this franchise, who thinks KH 1 & 2 are the best games he ever played, because from many, only those really touched his heart...
    I was really disappointed from this game, will list the pros & cons :
    Pros:
    - Best graphics ever, Donal, Goofy & actually everyone looks so good , its Amazing
    - Pixar movies, yeah their in the game and they really get the atmosphere right, with the voice actors, the movie's narrative & themes. really nailed that
    - Combat & Characters evolution, Companions has depth , combat has beautiful look & feel
    - Fun to play, character agility & Environment interaction paste are good, flow feels natural
    - Funny, makes you laugh, or at least smile
    - Gummi ship is now in open world , so it's nice addition

    Cons:
    - REALLY flat main plot, lacking the special KH charm
    - Music is so bad & unemotional, just a filler in the BG without any meaning, while previous titles gave meaning to each character & special moments with deep touching themes
    - Characters are overpowered leaving the many abilities not meaningful, unnecessary & unused. in previous titles you wanted to get that firaga spell so you'll get over a special boss fight/challenge
    - Lack of FINAL FANTASY Characters & original worlds. HUGE DISAPPOINTMENT !!!
    - Title became a money maker, the game leaves you with a bad taste of greed, clearly instead of focusing in the KH magic, and giving a closer for 15 years fans, they just tease you for the next title with Sora keep looking a way to get all his friends back together. really shaming !!!
    - Worlds don't have a second coming plot & motivation, you just pass them once and then finish the game.
    - No challenge, i died only twice, once in guumi ship mission, and once in a special world mission when i couldn't figure out the goal in the first time. if you don't die at all in the final act.. then something is wrong here, the game is incomplete
    - Mini games sucks !!!
    - Shaming vintage mini games no one cares about, and even if you'll pay me i won't play them
    - Photo mode & Mobile phone - no one needs this s**t in KH, it only makes the atmosphere weird and out of place. KH used to be story of magic , not tech ...

    The game isn't that bad, and easily worth a 7 score, but for KH fan its an EPIC FAIL !!!
    so my score is 5.

    I'm quitting this franchise for good ...
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  85. Feb 14, 2019
    5
    No final fantasy lore at all.
    After 10 years we've all grown up by now, and the cringe and stupid anime story doesn't work anymore.
    There is a lot of work on this game but no sustance.
  86. Feb 13, 2019
    5
    This review contains spoilers, click expand to view. I made a promise to myself that i would not skip the cut scenes no matter what.
    But sadly, i failed at tangled and Anna's how to build a snow man bit because it was unbearable to watch.
    The dialog was slow and i could not bother to watch a story I already knew. I also hate the fact that there's a HD ier version of Sora like in the 'Let it go' song and some other parts that I could not care to remember.
    Still salty that they did not bother to explain why Roxas looks like Ventus. All they did was make Axel joke about it by saying " Sorry we're late. Had a couple of plot points that needed ironing out"
    And the ending was a disaster. If Nomura wanted to make FF15 then he should just do it. I don't see any reason to bring Sora into this.
    Kairi was useless than ever and the game created more question than they could answer.
    I felt so rip off that I rush my way to getting the Ultima Weapon just to make up for that.
    I still enjoyed the game play even though it was not as challenging like in KH1 or 2 but i could not say the same thing about the disappointing story.
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  87. Feb 19, 2019
    6
    This review contains spoilers, click expand to view. I am not trying to ruin anyone’s view or time with this long awaited game, but overall I was pretty disappointed with Kingdom Hearts 3. Let me start with what I loved.. the game is beautiful! So awesome to see these characters in a better graphical engine. I really enjoyed Keyblade having forms, added bonus attributes and an ultimate attack. The gummi ship stuff is actually worth doing and fun this time around, in the past it’s always been such an annoying thing to rush through to get to the next world, it’s fantastic here. Now.. what I thought was bad. Well the rest of of the game haha. The controls for most of the game are so, so dated up until you get better mobility abilities. Worlds for the most part weren’t fun as they were in the past, they’re cut up in slices or given some half assed version of what came after the original story. Given the large gap in time between games most of the voices aren’t the original people due to contracts, other work and just not wanting to do it again (or ya know being dead! Thanks for taking so long Nomura..) A lot of the world’s feel pointless concerning a goal so it makes the game drag as what you want from III is the original content wrapping up. The end was obviously gonna be predictable, but there’s so much crap you have to go through to get to that point and even characters in the game say stuff that made it seem like a huge waste of THEIR time lol. END stuff, not happy about something that happened to a character, not happy about more vague stuff being thrown in and still some stuff not even being answered (so they can make more games Expand
  88. Mar 11, 2019
    6
    Kingdom hearts 3 is disappointing in every way. There are three pillars that kingdom hearts has stood on, story combat and music. All three of core tenants don't come anywhere near the previous titles. Of these three the first one you notice being lacking is the music. The opening theme that sets the tone and the anticipation for the journey your about to go on is disjointed and soundsKingdom hearts 3 is disappointing in every way. There are three pillars that kingdom hearts has stood on, story combat and music. All three of core tenants don't come anywhere near the previous titles. Of these three the first one you notice being lacking is the music. The opening theme that sets the tone and the anticipation for the journey your about to go on is disjointed and sounds terrible. There is no soul or passion from it, Utada's stellar vocals are there but they are dragged down by the awful techno music accompanying them. This music does not inspire you and get you desperate to step into this world, it's annoying and you just want it to end. On it's own this theme is heart breaking when compared to the previous opening themes that were some of the greatest songs to grace video games; theirs a reason why kingdom hearts has an orchestra that performs its music. The other background music is not good none of it is memorable; why is frozen the only world that has musical numbers in it? It was weird and subtracted from the enjoyment of the world not add to it. There is still no background music during most cut scenes, it's weirdly quiet.
    Combat is dumber than any of the previous entries in the series by far. Even on proud mode there is no challenge at any point. The previous games in the series were all difficult and challenging in the best way possible. The camera is moved much farther back to try and show the increased scale of the levels but it destroys the close, personal, tight feeling of the combat. You can no longer make out individual characteristics of the different heartless they all look about the same because they're so far away. With that you can't really see any choreographed moves to let you know when an attack is coming from the smaller enemies. Just because there are disney characters in this game doesn't mean its solely for children. The attractions are overpowered get out of jail free cards that go on far to long and don't fit with the gameplay. I would suggest never using them if you can do it. The key blade forms are cool at first but don't hold a candle to the forms of KH2. They reduce your options and remove your ability to guard in most cases, this screams how they don't want it to be about strategy at all. It's all about it being easy and looking cool unearned. You could level up your forms in KH2 which made it addicting to use them as much as possible to make base sora even more powerful, now everything is handed to you. It was possible to miss final form entirely in KH3, now the developers make sure you'll never miss anything. A perfect example of what was and how much worse the combat is now is the rush of heartless battles. Both KH3 and KH2 have them, but KH3 doesn't want you to worry about it or stress over it, it's all for fun and to look cool. There isn't a counter of the impressive amount of heartless that you have to kill in the battle just a health bar of constantly spawning small groups of heartless while your surrounded by cosmetic heartless for the illusion of this being more. You don't even have to kill them on your own the developers don't want you to be overwhelmed and give you an attraction that is a free end this fight button. There is no more strategy in the combat, no more grind, or fun. You smash X until all the bad guys disappear. The game gives you an endless amount of cure usage if you want it, there is a skill that let's you use cure when your mana is recovering. It's worth 0 EXP so it's obviously optional but that's what the difficulty you had the players chose at the beginning is for. I don't want to set a game on the hardest difficulty and see that it's not suppose to be a challenge and if it's too hard you can turn on easy mode at any time.
    The story is also a disappointment, this is spoiler free so don't worry. It tries to bring everything together from the previous entries and it should be commended for that, but it does it horribly in a rushed fashion. Every lingering plot that was made to be a big deal is solved quickly and easily with no lasting impact on anything. Riku's arc over multiple games is no longer special or cool because everyone comes out of the darkness unscathed, why did you have such a problem at all Riku, everyone else was fine with minimum help and time. For a lot of questions answered there are more brought up about how exactly everything is working out, nothing new that happens is ever really explained. The big villains from the previous games no longer feel intimidating. The final fantasy characters have been removed completely and they were needed to balance out the disney happiness and love filled plot that gets a bit much at times. Now there's no Cloud to bring a little darkness to these happy disney worlds which was the original appeal of the games.
    Any fan of the series should go into this game expecting disappointment from every direction, that way the letdown won't affect you to much.
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  89. Feb 12, 2019
    5
    As a huge fan of kingdom hearts, Kingdom Hearts 3 was massively disappointing. The lack of final fantasy characters was a huge disappointment that left me wondering if Leon, yuffie, and the other major final fantasy characters decided they had enough and just abandoned their fight against the heartless. The interactions between Disney characters and Final Fantasy characters was a joy toAs a huge fan of kingdom hearts, Kingdom Hearts 3 was massively disappointing. The lack of final fantasy characters was a huge disappointment that left me wondering if Leon, yuffie, and the other major final fantasy characters decided they had enough and just abandoned their fight against the heartless. The interactions between Disney characters and Final Fantasy characters was a joy to watch and made the previous games charming and unique. In this game, most of the Disney worlds were pointless and a waste of time. In previous Kingdom hearts games the Disney characters and the main plot were meshed together and moved the plot along. In this game it feels like the main cast is just randomly walking around in the background while the poorly paced Disney stories are played out. The meaningless adventure in each world takes up a chunk of the games play time, and the game then wraps up massive story plots in the last few hours of the game without fleshing them out more. This game was my childhood, and I expected them to go all out with this game. The lack of secret bosses, the smaller and emptier worlds, and the removal of final fantasy characters all felt like huge missteps that were done for no apparent reason. The difficulty was also way too easy compared to past games. Kingdom Hearts 3 feels like a shell of its former self. This game makes me question who exactly this games target audience was, because it definitely was not for the core fans that played through the previous games. The visuals were amazing and the combat was also fun and interesting. If the difficulty weren't so easy the combat could have been the best in the series. Unfortunately most of the interesting combat options are pointless since you can just mash one button and beat the entire game. I'm giving this game a 5 because certain moments in the game were able to make me feel the nostalgia of playing a kingdom hearts game. The visuals were also incredible. But, by the end of the game I was thoroughly disappointed. Expand
  90. Feb 12, 2019
    5
    This review contains spoilers, click expand to view. This game is a huge disappointment as a long time fan of the series. Nomura and the Kingdom Hearts team really wrote themselves into a corner by requiring this one game to act as the sequel to 5 different games at the same time. They then took this impossible task a step farther by using KH3 to setup for the next saga they envision in the series. They wasted a bunch of game time on a Black Box red herring sub plot. THEN they decide to only start resolving the games major plot points in the last 1/4 of the game. THEN they use the games endings as a chance for sequel bait instead of giving fans a real ending after years and years of waiting. They had so many years to work on this game, and they had so much game-play time to devote to wrapping up all their loose ends. Instead they decide to do it at breakneck pace at the end of the game then undercut themselves with a cheap cliffhanger.

    Because of this they don't earn any of the payoff moments they try to setup. Do beloved characters from the franchise reunite? Yeah, then the next group of 3 reunite, then the next, then this characters has a change of heart, then this Deus Ex Machina saves the team, then the next Deus Ex Machina happens, ect. It was like they had a checklist of things this game needed to resolve and reference then decided "Lets put this all in the last 5 hours of the game at breakneck pace so all the moments fall into each other and make a mess"

    The Disney worlds have less relevance to the main plot than any previous game in the series. The games canon reason for going from world to world is to regain lost experience. Its a fourth wall breaking reason to go gain EXP from killing heartless. Instead of Micky and Riku going back and fourth between Yen Sids Tower and the Realm of Darkness for 14 hours of the story, they could have found Aqua in the first hour of the game. Maybe she has fallen to darkness and is able to escape the realm and starts terrorizing planets with heartless so people will feel her pain, loss, and loneliness. Then Sora's mission begins to take on story relevance as he is running into Aqua, Mickey and Riku on the worlds he visits. He isn't strong enough to beat her as he is and needs to be bailed out by Riku and Mickey. It explains why heartless are all over the Disney worlds he visits, and further shows Sora isn't strong enough to save anyone yet. Halfway through Sora, Riku and Mickey manage to save Aqua and wake Ventus with her help. Now that Sora has learned the power of waking from Ventus, he is able to use the Replica given to Ansem the wise and wake Roxas. Now halfway through the game 3 major goals have been achieved, and then the second half of the game can be saving Terra, Xion, and Namine. Now reunions can be spread out through the game instead of one after another cheapening their emotional impact. It allows game time for the characters that were reunited to really talk with each other and interact for more than a single cut scene. In 30 seconds of simple brainstorming I was able to make a more compelling story than what we got. How can a team of paid dev's and story tellers be so bad? Why did Sora recognize Xion? Why wasn't it Roxas or Lea, whose hearts are far more connected to hers than Sora's? Why was there never a scene where Terra and Riku talked? Why did Roxas and Namine never have a scene together after the ending they had in KH2.

    The troubled Dev cycle really shows throughout the game. It becomes really apparent when there is an amazing set and moment broken up by incredibly inept story telling, missing sound effects, inconsistent CGI and animations, music, and missing chunks of story. Going through Arendelle and The Caribbean is like experiencing a fever dream. Characters appear out of nowhere and huge plot points are completely glazed over. Anna talks over her own singing in a headache inducing moment, Elsa gives a nice long exposition dump to save screen time for her to do a full shot for shot recreation of "Let it Go". Flynn randomly gets off the boat during the lantern scene to... do what? The twins aren't in this version of Tangled. Whats the importance of the satchel? We are never told anything. In previous Kingdom Hearts games if a Disney story was being retold they did a good job shortening the story and retelling it without a lot of exposition. You can follow the story on those worlds without having even seen the movie the world was based on. Can't do that in KH3. If you never saw Pirates 3 you will be totally lost with the story of that world.

    The final fights with the 12 seekers of darkness are ridiculous. If you kill one of the 3 or 4 bosses you are fighting everything stops and you have a nice long 3 minute cut-scene, before the fight starts up again like nothing just happened. It like they intended them to be 1 on 1 fights like KH2 but changed their mind and grouped them all up. Made it very confusing.

    5/10 will not be continuing the series. Poor Sora
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  91. Feb 26, 2019
    5
    I would like to start off thinking my self as a Kingdom Hearts buff. I understand and know most of everything that has taken place in the Kingdom Hearts series from Kingdom Hearts Birth by Sleep all the way until now. I may have not played every game But i have made sure to understand the story from the games I could not play.

    The biggest let down of this game is something that was
    I would like to start off thinking my self as a Kingdom Hearts buff. I understand and know most of everything that has taken place in the Kingdom Hearts series from Kingdom Hearts Birth by Sleep all the way until now. I may have not played every game But i have made sure to understand the story from the games I could not play.

    The biggest let down of this game is something that was introduced into Kingdom hearts II. which was the Drive system. That system felt good. I thoroughly enjoyed the system. The Keyblade form changes were unique and felt good. but the dual wielding aspect of Kingdom Hearts II should have carried through to this game for Sora. Another thing disappointing was the fact the game left out some trademark Keyblades that been apart of Sora's arsenal in both Kingdom Hearts and Kingdom Heart 2. I will not name names. but they are missing none the less.

    While I understand the game requires to tie up a lot of Xehanort story lines, we seen not a single Final Fantasy character. this in my opinion made the game feel less Kingdom Hearts. The lack of Final Fantasy characters such as Yuffie, Leon, Aerith, Tifa, Cloud, and many other Final Fantasy characters has left the game feeling incredibly hollow. We didn't even here a mention of them. what is worse is we didn't even go one of the most recognizable Worlds in hollow Bastion or would be renamed after all the missions in it were completed Radiant garden.

    The one thing i will give the Gummi ship is that it is rather enjoyable by comparison to its iterations from Kingdom Hearts and Kingdom Hearts 2. Free roam there are some missions you can do to break up the world hopping but its a dash of fluff. there are a few achievements to be gained from this part of the game its again fun.

    the biggest issue i had with all the worlds was once their stories was done, that was it. there was a few times i would go back for the flan Side quests. But more often than not i didn't go back unless it was to collect all the treasures or lucky emblems. and once you get one of the best Keyblades for farming synthesizing materials. it comes from one of the first two selectable worlds and i cannot remember but at any given time it always felt like there were only two story worlds you could travel to at a time until you completed the pairing. which is not a bad thing as both Kingdom Hearts and Kingdom Hearts II did this. and the fact there are only nine worlds and Ten if you consider the book of Pooh a tenth which short lived and was almost meaningless to the game. Kingdom hearts one didn't have nearly as many worlds or places you could travel to like Kingdom hearts II did. But Kingdom hearts III further behind the previous incarnations. with only 9 worlds to explore and the final stage really doesn't have much to explore in it. which is hugely disappointing.

    one of the highlights of this game has to be its combat and traversing systems. most of the attractions commands are novel at best. use them a couple of times before they where out their novelty. But the combo attacks with Goof Donald and the unique world companion are some of the most unique and great additions to the game. The days of burning through your entire MP reserve are now gone when utilizing combo attacks. one of the best implementations. i cannot say how this makes me happy as someone who would never use the combo attacks from the prior games with out feeling like i was left out in the wind due to MP resources being eaten away. the Keyblade form changes fantastic most are great that i have used. there is one that i find to be rather annoying but that is a story for another time. great system. i just feel its going to be left behind like the rest of the other systems.

    glaring aspects that cannot be ignored overly long cut scenes at the end each world. I appreciate all the dialogue and exposition. but it when it detracts from the game play thats a negative. I almost felt in some cases i was playing Metal Gear Solid 4 with all the Cut Scenes. and yes they were valuable to the main story. While they did tie up the Xehanorth Saga, they still didn't wrap it up like a bow like they needed to. The end of this game felt incomplete.

    one of the best revisions to one of the more long lasting traditions was the synthesizing shop. the you get new patterns of providing new synthesizing materials is excellent fantastic change.

    for a game that has been in development since 2013 and has been anticipated since 2005 for Japan and 2006 for the rest of the world. and took nearly thirteen years later to reach the hands of the audience this game shows how flawed it really is. a lot of the feeling that made Kingdom Hearts Kingdom Hearts just is not there anymore. its an unfortunate tale of dragging a convoluted story out too long over too many platforms. The anticipation for this game and the expectations were a let down. I spent 70+ hours on this game. at least i got my moneys worth out of the game.
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  92. Feb 15, 2019
    5
    Recycled boss battles;the ice boss is basically scar,and the norts feel almost the same. Sorry fanboys, grow up.
  93. Mar 2, 2019
    6
    This review contains spoilers, click expand to view. The game that i hyped for the past decade is a let down.

    Yes, the graphics is amazing, the scenery is beautiful, every visual detail of the game looks amazing. None of the other predecessor could top it, even KH 2.8.

    But the combat and story is a total letdown.

    i'll compare my KH3 experience to KH 1/2.

    1. In the predecessors, when you land a hit on the enemy, will stagger them and open up a chain of combos. However, in kingdom hearts 3, they do not get interrupted majority of the time and you'll just get knocked back instead, taking heavy damage. It feels as though i'm being penalized for swinging the keyblade around.

    2. Guard is severely under-powered. Guarding in KH1/2 usually will stun the enemy on a successful block, allowing counter attacks and provides long invincibility frames. However, guarding in KH3 doesn't help open up a combo and instead, counter attacking after guarding will lead back to point 1., taking hits simply cause you cant even stagger with a counterattack. In KH2, You could cast reflect mid combo to protect yourself as a form of mid combo guard but with the removal of reflect spell in KH3, they should had made it possible to guard mid combo, similar to Limit Form. Yes, It is a good upgrade that you can use guard midair now.

    3. Removal of reaction command. Reaction commands was the essence that is what gave Kingdom Hearts 2 the depth of combat and environment interactions. Quick dodging a Neoshadow's dive, counter dashing a Soldier, grabbing claymores breaking Sai'x out of berserk mode, riding a whirlwind to launch into the air. You name it.
    Just a comparison in the similar fight of Saix in KH2 and 3.
    On 2, i can block his attacks with consecutive blocks or simply glide around to avoid, grab his claymore and break him out of berserk.
    On 3, I'm forced to run around casting magic on Sai'x in order to damage him simply because i had no way of landing a hit without being flung into the air and no way of breaking him out of berserk.
    The lack of RC dulled the fighting experience and added annoyance instead.

    4. Magic Abuse. With the melee being so difficult to hit land hits some times, as mentioned, i"m forced to spam magic. To put it bluntly, magic is overpowered here, able to deal heavy damage from a safe distance, just pop those ethers. Nice addition to make run casting possible.

    5. Attractions and Links. If you played KHBBS or KH2, I'm 100% sure you'll never use a summon or Link for fights in KH3 too. Attraction is too overpowered and broken with the long immunity time frames and heavy damage potentials.

    6. Form are locked to weapons. It locks out the flexibility of the form to use. The different mechanics deters me from using any other keyblade other than Kingdom key and Starlight.

    7. No way of recharging focus bar in combat without refocuser or focus orb.

    8. Lack of optional bosses. There's only 1 in this game. KH2 had 15 optional bosses and BBS had 5 at least.

    9. Shallow boss fights mechanics. The fights are just a bunch of barrages of attacks which some are so difficult to dodge or block that you become a punching bag.

    10. Lack of movement abilities till late game. Don't talk about flowmotions cause those are situational. Glide is received near the end of the game and Air Slide is ineffective in combat and replaced with Aerial Dodge, meaning getting into an encounter means moving slower. What happen to Quick Run from KH2's wisdom form growth ability?

    Now onto content and story

    1. So many worlds could had been part of this game. Radiant garden, Land of departure, Disney Castle could had been many of the potential worlds.

    2. If you have never watched the movies, some of the stories makes no sense and some has no follow-ups.

    in Frozen, they mentioned Anna went back to the country to find her true love, Hans, but if they have never watched the movie they would never had known the guy trying to kill Elsa was even him.

    Hayner/Olette/Pence agreed if there were any progress regarding details about Roxas, they would contact Sora, and yet, after the cutscene where they rescued Ansem the wise, they act as though nothing happened.

    Why did Flynn tried to walk away with the crown? The Stabbington Brothers never existed in this story.

    Lingering Will was fighting Terra-Xehanort and suddenly he disappear for the rest of the game as though he never appeared to begin with.

    Riku Replica sacrifice his new body and left it for Namine, but Namine was revived using the body delivered by Demyx so what did he sacrificed he body for?

    What happened to Demyx and Vexen? i know Vexen became Even again so what happened to Demyx who just up and vanished after delivering the replica body for Namine?

    Where are all the Final Fantasy characters? what happen to Cloud and Sephiroth? 3. Earning the Ultima Weapon is way too easy and low time consuming compared to KH1/2. 4. Lacked too much contents. KH2 had load of minigames and rewards unlike KH3.
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  94. May 24, 2019
    7
    The game is pretty good but Kingdom Hearts 2 was more challenging in my opinion. I always play these games on Proud Mode and KH3 was the most easy in my opinion. Sora is extremely over-powered in this one, most of my losses in the game were due to Mini-Games. The difficulty is a bit disappointing in my opinion.

    But I felt like game brought out the most of what I like about the series,
    The game is pretty good but Kingdom Hearts 2 was more challenging in my opinion. I always play these games on Proud Mode and KH3 was the most easy in my opinion. Sora is extremely over-powered in this one, most of my losses in the game were due to Mini-Games. The difficulty is a bit disappointing in my opinion.

    But I felt like game brought out the most of what I like about the series, which was the crazyiness of the battles, it really feels like a cartoon or something.
    The thing that impressed me most was the graphics and cutscenes though, a lot of them feel exactly like the movie, it might be the best graphics i've seen, at least in terms of cutscenes.

    Its a good game but not the best in the series in my opinion.
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  95. May 7, 2019
    5
    The game's story is very boring and bland. The dialog is stiff and emotionless. Combat is okay. I just found myself mashing the attack button until I got the Keyblade's powerup. I barely used any of the spells or potions.
  96. Feb 23, 2019
    6
    Haiku Review: A convoluted / story makes enjoyment lost / At least it's flashy
    Favorite Thing: The cutscenes are incredible and the combat is super flashy (though a little too much at times).
    Least Favorite Thing: I understood the story about as well as I understood Donald with the subtitles off. Bonus: I really disliked the combat at the end of the game. It was nothing but constant stun
    Haiku Review: A convoluted / story makes enjoyment lost / At least it's flashy
    Favorite Thing: The cutscenes are incredible and the combat is super flashy (though a little too much at times).
    Least Favorite Thing: I understood the story about as well as I understood Donald with the subtitles off. Bonus: I really disliked the combat at the end of the game. It was nothing but constant stun locks.

    Date Completed: 2019-02-21
    Playtime: 28h
    Enjoyment: 6/10
    Recommendation: If you're been following along closely you'll no doubt play it. Anyone else, don't bother. You'll just be lost.
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  97. Mar 8, 2019
    7
    I wanted this game my whole life too. I loved the trailers of it. And the excitement had me stoked to finally see my boy get his happy ending.

    It ties up the ends it needs to, but I feel like there was something missing. I liked it, but I didn't love it, and ten year hype can't ever live up to what I hoped for. I still recommend the game. But it wasn't the finale I hoped for. Still.
    I wanted this game my whole life too. I loved the trailers of it. And the excitement had me stoked to finally see my boy get his happy ending.

    It ties up the ends it needs to, but I feel like there was something missing. I liked it, but I didn't love it, and ten year hype can't ever live up to what I hoped for. I still recommend the game. But it wasn't the finale I hoped for.

    Still. Have to admit. While some of it was bland, when it finally gets to the Kingdom Hearts portions, and not the Disney? That's when I had the most fun. It's just a lot of pushing through Disney to get there.

    Overall though? Good game. Get it.
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  98. Feb 9, 2019
    5
    NOT TYLER, CHRIS!!!!--- As an avid Kingdom Hearts player since the beginning I feel that this game doesn't live up to the decade and a half wait between main-line games. The game, while beautiful lacks the gravitas that the originals had, the story is compelling but muddled. The voice acting is dreadful (especially Mickey), and sub=par for what the hype built to. However, the single mostNOT TYLER, CHRIS!!!!--- As an avid Kingdom Hearts player since the beginning I feel that this game doesn't live up to the decade and a half wait between main-line games. The game, while beautiful lacks the gravitas that the originals had, the story is compelling but muddled. The voice acting is dreadful (especially Mickey), and sub=par for what the hype built to. However, the single most infuriating aspect of the game is the overuse of cut-scenes. Cut-scenes almost feel as if they are being used as a crutch in this game to extend an otherwise short game, and the frequency of said cut-scenes destroys any natural flow that the game has. As someone who still to this day plays the originals continually I expected more, a lot more, from this game. Expand
  99. Apr 22, 2019
    7
    I wanted this game to be a simple hack and slash game with cool boss fights and a fun story, that was what the original Kingdom Hearts was to me and I loved it.

    This game really misses the mark on all points: If you play it as a hack and slash type game, it's just boring and doesn't play very well, you really have to dig into the systems and figure out all the moves and magic, once I
    I wanted this game to be a simple hack and slash game with cool boss fights and a fun story, that was what the original Kingdom Hearts was to me and I loved it.

    This game really misses the mark on all points:

    If you play it as a hack and slash type game, it's just boring and doesn't play very well, you really have to dig into the systems and figure out all the moves and magic, once I did, things became much more interesting, I really wish the game was a bit harder at the start to force me to get to know it better at the start, I really didn't discover how deep the combat could be until the end of the game.

    The boss fights were really too easy right up until the end and the camera is not very good especially in the boss fights and the game really suffers for it.

    The story is completely incomprehensible, I watched all the backstory movies but there is just too much going on to follow anything. The Disney worlds and characters are well done, I found Mickey's voice a little off at the start but I got used to it quickly.

    There is a good game here, but it's buried pretty deep and I'm not sure it's worth the effort unless you are already deeply invested in this series.
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  100. Feb 8, 2020
    7
    Battles are great, but kinda on the short side compared to the first 2 and the story get more complex, a must for fans.
Metascore
83

Generally favorable reviews - based on 88 Critic Reviews

Critic score distribution:
  1. Positive: 81 out of 88
  2. Negative: 1 out of 88
  1. Jan 30, 2020
    80
    Kingdom Hearts III doesn’t go in the direction some RPG fans will no doubt have been hoping for. It’s unashamedly over the top in just about every way, from its barmy story and stunning presentation to its huge cinematic battles. There’s plenty of depth here too, though you’ll need to find your bearings first.
  2. May 31, 2019
    85
    There is no doubt that Kingdom Hearts III will make long term fans moved or even cry. As for those new to the franchise, I believe they also can be satisfied because of tons of classic Disney elements and solid combat system, even though they could barely understand the main story.
  3. Apr 20, 2019
    73
    If you like animated movies from Disney and Pixar, and you want to relieve some of the key moments, welcome to Kingdom Hearts 3.