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8.0

Generally favorable reviews- based on 2513 Ratings

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  1. Feb 9, 2019
    5
    NOT TYLER, CHRIS!!!!--- As an avid Kingdom Hearts player since the beginning I feel that this game doesn't live up to the decade and a half wait between main-line games. The game, while beautiful lacks the gravitas that the originals had, the story is compelling but muddled. The voice acting is dreadful (especially Mickey), and sub=par for what the hype built to. However, the single mostNOT TYLER, CHRIS!!!!--- As an avid Kingdom Hearts player since the beginning I feel that this game doesn't live up to the decade and a half wait between main-line games. The game, while beautiful lacks the gravitas that the originals had, the story is compelling but muddled. The voice acting is dreadful (especially Mickey), and sub=par for what the hype built to. However, the single most infuriating aspect of the game is the overuse of cut-scenes. Cut-scenes almost feel as if they are being used as a crutch in this game to extend an otherwise short game, and the frequency of said cut-scenes destroys any natural flow that the game has. As someone who still to this day plays the originals continually I expected more, a lot more, from this game. Expand
  2. Feb 3, 2019
    5
    you can sum this game into 3 words DISAPPOINTING AND SHORT!

    after all these years waiting and what do we get treated with? terrible combat, under 10 worlds, pointless game mechanics and a SL of damn cut scenes. it took me literally under a week to finish this that's how short it is! i'll run down why exactly this game fails hard the battles: pretty much button mash and wait for your
    you can sum this game into 3 words DISAPPOINTING AND SHORT!

    after all these years waiting and what do we get treated with? terrible combat, under 10 worlds, pointless game mechanics and a SL of damn cut scenes. it took me literally under a week to finish this that's how short it is! i'll run down why exactly this game fails hard

    the battles: pretty much button mash and wait for your power moves than use them that's it.

    pointless game mechanics: don't even bother cooking you don't or will ever need the extra bonuses it gives you.

    if you ever expect to craft the best equips you won't be able to because the game never gives you the gems you need until later when you won't need the gear.

    lame winnie the turd level: don't even know why this is in the game if i wanted to play annoying puzzle games i'll download them on my phone!

    AP is practically given to you: in kh2 you had to strategize what you wanted to spend your AP on which abilities welp not in this you get so much AP and gear that triples it for you that you can have every single ability you want..

    the level design: every level is pretty much the story run until enemies appear , kill them than continue while finding chests along the way. there is hardly any exploration whatsoever. and every level is so damn small you'll just breeze right through them.

    ship building pointless now: what i loved in kh2 was how you can design your own ship in this there are actual hubs you can fly through and you get to choose what shoot em up battles you want to do...but they even managed to stuff that up you see there are these crystals and if you get them all they unlock uber OP ships where how many parts, weapons and other stuff you can have on them don't matter.

    cooking is pointless: you can collect ingredients and do stupid mini games to unlock meals you can eat that give you boosts to your stats...but you'll never need them the game throws so many powerups and abilities at you during battle you pretty much just sit there and push X!

    what i liked
    ==========
    - graphics look great. runs perfect on the PRO
    - toy story level was well designed (pretty much the only decent world in the whole game)
    - was fun exploring the sea in potc level too bad there wasn't more of it.
    - the space hub was a nice touch but felt empty still

    what i hated
    ===========
    - the attractions make it too easy
    - too many team moves that cheese battles
    - your keyblade special moves are too OP
    - the frozen level and it''s lame singing (yes it's in there) thankfully you can skip cut scenes though
    - the sled part in the frozen level
    - the pirate race
    - winnie the turd level and it's lame AF puzzles
    - cooking...waste of time
    - battles pretty much button mash X
    - too many mini game levels
    - too many cut scsnes
    - you never get the gems you need at the right time making crafting annoying.
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  3. Jan 29, 2019
    5
    Disappointing to say the least. It's hard to to know where to begin with this game and where it falls short, because there are so many issues sprinkled throughout the experience.

    Story: Everyone knows by now that the story is a mess, and the game doesn't do a good job of getting the player up to speed with everything that's happened. One of the biggest issues with the story is the
    Disappointing to say the least. It's hard to to know where to begin with this game and where it falls short, because there are so many issues sprinkled throughout the experience.

    Story: Everyone knows by now that the story is a mess, and the game doesn't do a good job of getting the player up to speed with everything that's happened. One of the biggest issues with the story is the pacing. The main plot of the battle between the cast and the nebulous organization 13 is often pushed to the backburner so the disney world antics can take center stage. I've seen fanboys defend this with "well that's exactly what happened in the other kh games" and some people actually consider that a counter argument, nuff said. It's also hard to take the plot seriously when the tone is all over the place. One second your having wacky adventures in a disney world that's pointless to the conclusion of the story and the next a weeb character is feeding you exposition on kingdom hearts lore. The story is stuck in this disappointing rhythm where fans of the serious will be bored of everything they already know being explained again, and newcomers being bombarded with exposition they don't understand. Also the final fantasy characters are gone now. I find it odd that a series that began as a crossover between disney and final fantasy is so willing to discard the things that put the series in the spotlight.

    Combat: A mixed bag of repetitive actions is how I would describe it. Reaction commands are gone and have been replaced by "attractions" which are shallow reincarnations of disney theme park rides. While these moves may be fun and beautiful the first few times they get repetitive very quickly. Limit commands are there but only function as one off attacks. Drive forms and growth abilities are gone and have been replaced by form changes ala birth by sleep' charge meter. Form changes depend on what keyblade you're using and it's cool that you can now equip 3 and switch between them at any point. The form changes give you access to different movesets and are very flashy and pleasing to the eye. The combat in kh3 generally goes like this; Mash x, use form change or shotlock, mash x, press triangle. This would be fine if this was a ps2 game but this is 2019, the mechanics just don't improve upon anything that was established in 2.

    Environments: The worlds are just as shallow as they always have been except even more linear, and there is only 8 this time around(some from previous games). They're usually empty and devoid of interesting content aside from the minigames(which are bad in their own right). Exploration has been trimmed down as well, remember gaining new abilities in 2 and being able to reach new areas/chests with said abilities? Gone. There are some interesting ways you get around though, "free flow" allows you to run on walls and move though the areas with relative ease.

    Gummy ship: An improvement. You now can move freely between the worlds instead of the linear rail shooting stages of the previous entries. The editor is still there, I never touched it but Im glad that it's still a feature.

    In conclusion kh3 is probably one of my most heartbreaking disappointments in the medium of entertainment that is video games. That may sound overly dramatic but Kingdom Hearts 1 and 2 are games that me and many others hold close to our hearts as unforgettable experiences and 3 simply does not measure up to that in any form.
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  4. Feb 14, 2019
    5
    No final fantasy lore at all.
    After 10 years we've all grown up by now, and the cringe and stupid anime story doesn't work anymore.
    There is a lot of work on this game but no sustance.
  5. Feb 9, 2019
    5
    This game is a mess. No new features or updated graphics really justify the long wait for the game. It plays like a game from 2010. Fortunately, I don't play Kingdom Hearts just for the gameplay, but for the story instead. Unfortunately, the worlds that take up 3/4 of the game add absolutely nothing significant to the story. Even worse, each world is bogged down by hours of cutscenes, I'mThis game is a mess. No new features or updated graphics really justify the long wait for the game. It plays like a game from 2010. Fortunately, I don't play Kingdom Hearts just for the gameplay, but for the story instead. Unfortunately, the worlds that take up 3/4 of the game add absolutely nothing significant to the story. Even worse, each world is bogged down by hours of cutscenes, I'm left wondering why there is even gameplay at all

    Nostalgia goggles are mostly driving the fun experiences I have while playing. If I were a new player to the series, I would have serious doubts about my decision to play this game.
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  6. Jan 29, 2019
    5
    the game is not what it used to.

    the exploration have gotten a lot more linear, yet made complex by gimmics from the very start. that feeling that you encounter something that you could not access, like a new room or section of the map, because you didnt have doublejump, is no longer a thing, so backtracking no longer feel as good as it did before. combat has some good flow, but the
    the game is not what it used to.

    the exploration have gotten a lot more linear, yet made complex by gimmics from the very start. that feeling that you encounter something that you could not access, like a new room or section of the map, because you didnt have doublejump, is no longer a thing, so backtracking no longer feel as good as it did before.

    combat has some good flow, but the amount of gimmics added to the game, makes it more a show to watch, rather than a good game to play.

    the gummiship exploration seems to have been improved, and made overall better, which is enjoyable, so at least that is good about it.

    the story is growing ever more complex than before, but the game seems to be designed for children, or at least young boys (which is true i guess), but the complexity of the story might not quite be for that audience, so there is a few issues here, but its hard to pinpoint more than that.

    progression and stats have not yet quite made itself felt, so its tacked-on for now.

    generally, kingdom hearts 3 makes me want to play kingdom hearts 1
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  7. Dec 8, 2019
    5
    I think this game had real potential to be something, but it's not. Roaming around in the worlds searching for collectibles and hidden stuff can be fun, but progressing the story is just a pain in the ass. Filler cutscenes interrupt you all the time. The combat is really dull as all you do is spam buttons until you can use a special move, which interrupts the fight and plays a cutscene.
  8. May 1, 2019
    5
    For a hard fan of this franchise, who thinks KH 1 & 2 are the best games he ever played, because from many, only those really touched his heart...
    I was really disappointed from this game, will list the pros & cons :
    Pros: - Best graphics ever, Donal, Goofy & actually everyone looks so good , its Amazing - Pixar movies, yeah their in the game and they really get the atmosphere right,
    For a hard fan of this franchise, who thinks KH 1 & 2 are the best games he ever played, because from many, only those really touched his heart...
    I was really disappointed from this game, will list the pros & cons :
    Pros:
    - Best graphics ever, Donal, Goofy & actually everyone looks so good , its Amazing
    - Pixar movies, yeah their in the game and they really get the atmosphere right, with the voice actors, the movie's narrative & themes. really nailed that
    - Combat & Characters evolution, Companions has depth , combat has beautiful look & feel
    - Fun to play, character agility & Environment interaction paste are good, flow feels natural
    - Funny, makes you laugh, or at least smile
    - Gummi ship is now in open world , so it's nice addition

    Cons:
    - REALLY flat main plot, lacking the special KH charm
    - Music is so bad & unemotional, just a filler in the BG without any meaning, while previous titles gave meaning to each character & special moments with deep touching themes
    - Characters are overpowered leaving the many abilities not meaningful, unnecessary & unused. in previous titles you wanted to get that firaga spell so you'll get over a special boss fight/challenge
    - Lack of FINAL FANTASY Characters & original worlds. HUGE DISAPPOINTMENT !!!
    - Title became a money maker, the game leaves you with a bad taste of greed, clearly instead of focusing in the KH magic, and giving a closer for 15 years fans, they just tease you for the next title with Sora keep looking a way to get all his friends back together. really shaming !!!
    - Worlds don't have a second coming plot & motivation, you just pass them once and then finish the game.
    - No challenge, i died only twice, once in guumi ship mission, and once in a special world mission when i couldn't figure out the goal in the first time. if you don't die at all in the final act.. then something is wrong here, the game is incomplete
    - Mini games sucks !!!
    - Shaming vintage mini games no one cares about, and even if you'll pay me i won't play them
    - Photo mode & Mobile phone - no one needs this s**t in KH, it only makes the atmosphere weird and out of place. KH used to be story of magic , not tech ...

    The game isn't that bad, and easily worth a 7 score, but for KH fan its an EPIC FAIL !!!
    so my score is 5.

    I'm quitting this franchise for good ...
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  9. syi
    Feb 2, 2019
    5
    Kingdom hearts 3 is a decent game, but nothing more. the combat is uninspired and criminally easy thanks to the edition of attractions. the story suffers from horrible pacing. This kingdom hearts game is the shortest and has the least amount of content of the mainline series. The only redeeming quality of this game is it's graphic fidelity and the gummiship is fun and interesting now. TheKingdom hearts 3 is a decent game, but nothing more. the combat is uninspired and criminally easy thanks to the edition of attractions. the story suffers from horrible pacing. This kingdom hearts game is the shortest and has the least amount of content of the mainline series. The only redeeming quality of this game is it's graphic fidelity and the gummiship is fun and interesting now. The ending makes no sense in the context of the series and basically amounts to a joke between old friends. Expand
  10. Feb 2, 2019
    5
    This review contains spoilers, click expand to view. First of all I'll be honest after completing the game I have no idea what the story was about ended up just skipping a lot of the later half of the cut scenes they seemed to come along every five minutes and i literally cant remember the other half outside of vague impressions.

    The basic combat is ok you get attractions way to much and the combos a so bland it gets tedious. movement is the worse though Sora is so slow until you get the skill that attracts you to the enemy you are targeting but that doesn't help much.

    The 'worlds' are pathetic outside of the graphics which are well done. they are basically paths for you to go through during the main quest once you've visited once there is pretty much nothing else to see the only exception being he Caribbean but while there a some small islands to explore, you'll only get a couple of chests and an enemy encounter or two.

    You'll see no characters from Final Fantasy, why? because they weren't need to sell copies.

    Really can not think of much else, i will say what there is of the game give the impression that the company just wanted to do the minimum required to get the game to past fans and rely on that to move copies. It seems to have worked as a lot of people seem to love it , not really sure where that is coming from at all.

    To conclude this glorified rant the game is worth buying for like 20-30 pound wouldn't recommend it for any higher. the main issue is the obvious potential wasted because square put the least amount of effort they possibly could with out pissing of fans. The game could have so much more.
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  11. Feb 15, 2019
    5
    I grew up a KH Fanboy. I couldn't get over it. The combat was innovative and precise and the story hit home in the fact that self belief and overall "goodness" could get you anywhere and the true friendships you develop mean more than anything "dark."

    KHII is a miss. A massive, lazy, miss. The story feels nothing like KHI or KH2 and much more like the filler games and the overall feel
    I grew up a KH Fanboy. I couldn't get over it. The combat was innovative and precise and the story hit home in the fact that self belief and overall "goodness" could get you anywhere and the true friendships you develop mean more than anything "dark."

    KHII is a miss. A massive, lazy, miss. The story feels nothing like KHI or KH2 and much more like the filler games and the overall feel of the game is back to usual mess where the developers dont know what to do with their convoluted plot. The Disney worlds are rushed and it feels like Sora and the gang have very little impact over what actually happens and are more just there to witness what happens in the movie (mind you they cut it down to about 3 mins of cut-scenes making the story incomprehensible as well.)

    My main complaint lies in the combat. While it is flashy and Sora is his most powerful yet, the game doesnt hone in on what was done so well in KHII, but rather shifts into a button mash of flash and floaty combos that feel like the game doesnt care you get better at it, but rather, that it just gets better looking. They keyblades look like big, busy, toys, rather than a weapon and this truly doesn't feel like kingdom hearts I and II.

    Overall I was very disappointed with this game and it did leave me feeling somewhat uneasy due to the fact that some of my favorite games have now been tarnished. I didn't hate the game, but it was a long shot from something I would recommend.
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  12. Feb 10, 2019
    5
    This review contains spoilers, click expand to view. Frankly this doesn't hold a candle to the previous mainline titles of the series, and perhaps, it doesn't hold well even against the mobile spins-off either. There are plenty parts of the game that look fantastic. In fact, I would say the overall combat and look is definitely an improvement. That sadly is about as good as it gets.

    Pros:
    - Graphics are fantastic.
    - The Gummi ship system.
    - Overall Combat.
    - The final boss was fun.
    - Music is nice as always.
    - Keyblade transformations were a good improvement from form drives.

    Cons
    - Game was too easy on Proud mode even for casual players.
    - Post game content is basically non-existent. Only 1 secret boss.
    - Serious frame drops even during bosses.
    - Story pacing was terrible. Most gets "wrapped up"(use that phrase very lightly) in the last hour.
    - Many main characters could have had zero screen time, and the plot would have never changed.
    - Attractions are frankly unneeded. I admire the attempt though to try a new formula.
    - A couple of the "worlds" like Twilight Town and 100 Acre Woods could have been removed without consequence. They both are missing 90% of their worlds from previous titles.
    - The villains are more like set pieces or background noise in all the worlds minus the final world.
    - Multiple plot points just left unanswered for certain worlds.
    - No Final Fantasy characters. They would have gotten rid of Moogles, if it wasn't already known as the shop owners.
    - The "black box" was never once answered.
    - Maleficent and Pete both make appearances. Could have been cut, and not a single thing would have changed.
    - The final world introduces the 13th darkness, whom basically shows the scale of power that everyone on the good side has. Which is nothing apparently. Basically everyone gets wrecked in about a 2-3 minute cutscene. Same person then gets beaten in an easy boss fight after a couple deus ex occurs without any context/explanation at all.
    -The final world is just a bunch of deus ex machinas.
    -The other "heros" literally do nothing for 98% of the game.

    Basically I hate to say this, but buy this game when it is at $30 or less. Kingdom hearts 3 did not feel complete, but instead It feels like everything was rushed, and they never play tested their boss fights. I sadly rate this game 5/10 for a game that felt like someone who made a rough draft and hit print instead of polishing it up. The entire time will feel like did anyone try to read the script to check for mistakes?
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  13. Feb 12, 2019
    5
    This review contains spoilers, click expand to view. This game is a huge disappointment as a long time fan of the series. Nomura and the Kingdom Hearts team really wrote themselves into a corner by requiring this one game to act as the sequel to 5 different games at the same time. They then took this impossible task a step farther by using KH3 to setup for the next saga they envision in the series. They wasted a bunch of game time on a Black Box red herring sub plot. THEN they decide to only start resolving the games major plot points in the last 1/4 of the game. THEN they use the games endings as a chance for sequel bait instead of giving fans a real ending after years and years of waiting. They had so many years to work on this game, and they had so much game-play time to devote to wrapping up all their loose ends. Instead they decide to do it at breakneck pace at the end of the game then undercut themselves with a cheap cliffhanger.

    Because of this they don't earn any of the payoff moments they try to setup. Do beloved characters from the franchise reunite? Yeah, then the next group of 3 reunite, then the next, then this characters has a change of heart, then this Deus Ex Machina saves the team, then the next Deus Ex Machina happens, ect. It was like they had a checklist of things this game needed to resolve and reference then decided "Lets put this all in the last 5 hours of the game at breakneck pace so all the moments fall into each other and make a mess"

    The Disney worlds have less relevance to the main plot than any previous game in the series. The games canon reason for going from world to world is to regain lost experience. Its a fourth wall breaking reason to go gain EXP from killing heartless. Instead of Micky and Riku going back and fourth between Yen Sids Tower and the Realm of Darkness for 14 hours of the story, they could have found Aqua in the first hour of the game. Maybe she has fallen to darkness and is able to escape the realm and starts terrorizing planets with heartless so people will feel her pain, loss, and loneliness. Then Sora's mission begins to take on story relevance as he is running into Aqua, Mickey and Riku on the worlds he visits. He isn't strong enough to beat her as he is and needs to be bailed out by Riku and Mickey. It explains why heartless are all over the Disney worlds he visits, and further shows Sora isn't strong enough to save anyone yet. Halfway through Sora, Riku and Mickey manage to save Aqua and wake Ventus with her help. Now that Sora has learned the power of waking from Ventus, he is able to use the Replica given to Ansem the wise and wake Roxas. Now halfway through the game 3 major goals have been achieved, and then the second half of the game can be saving Terra, Xion, and Namine. Now reunions can be spread out through the game instead of one after another cheapening their emotional impact. It allows game time for the characters that were reunited to really talk with each other and interact for more than a single cut scene. In 30 seconds of simple brainstorming I was able to make a more compelling story than what we got. How can a team of paid dev's and story tellers be so bad? Why did Sora recognize Xion? Why wasn't it Roxas or Lea, whose hearts are far more connected to hers than Sora's? Why was there never a scene where Terra and Riku talked? Why did Roxas and Namine never have a scene together after the ending they had in KH2.

    The troubled Dev cycle really shows throughout the game. It becomes really apparent when there is an amazing set and moment broken up by incredibly inept story telling, missing sound effects, inconsistent CGI and animations, music, and missing chunks of story. Going through Arendelle and The Caribbean is like experiencing a fever dream. Characters appear out of nowhere and huge plot points are completely glazed over. Anna talks over her own singing in a headache inducing moment, Elsa gives a nice long exposition dump to save screen time for her to do a full shot for shot recreation of "Let it Go". Flynn randomly gets off the boat during the lantern scene to... do what? The twins aren't in this version of Tangled. Whats the importance of the satchel? We are never told anything. In previous Kingdom Hearts games if a Disney story was being retold they did a good job shortening the story and retelling it without a lot of exposition. You can follow the story on those worlds without having even seen the movie the world was based on. Can't do that in KH3. If you never saw Pirates 3 you will be totally lost with the story of that world.

    The final fights with the 12 seekers of darkness are ridiculous. If you kill one of the 3 or 4 bosses you are fighting everything stops and you have a nice long 3 minute cut-scene, before the fight starts up again like nothing just happened. It like they intended them to be 1 on 1 fights like KH2 but changed their mind and grouped them all up. Made it very confusing.

    5/10 will not be continuing the series. Poor Sora
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  14. Feb 12, 2019
    5
    As a huge fan of kingdom hearts, Kingdom Hearts 3 was massively disappointing. The lack of final fantasy characters was a huge disappointment that left me wondering if Leon, yuffie, and the other major final fantasy characters decided they had enough and just abandoned their fight against the heartless. The interactions between Disney characters and Final Fantasy characters was a joy toAs a huge fan of kingdom hearts, Kingdom Hearts 3 was massively disappointing. The lack of final fantasy characters was a huge disappointment that left me wondering if Leon, yuffie, and the other major final fantasy characters decided they had enough and just abandoned their fight against the heartless. The interactions between Disney characters and Final Fantasy characters was a joy to watch and made the previous games charming and unique. In this game, most of the Disney worlds were pointless and a waste of time. In previous Kingdom hearts games the Disney characters and the main plot were meshed together and moved the plot along. In this game it feels like the main cast is just randomly walking around in the background while the poorly paced Disney stories are played out. The meaningless adventure in each world takes up a chunk of the games play time, and the game then wraps up massive story plots in the last few hours of the game without fleshing them out more. This game was my childhood, and I expected them to go all out with this game. The lack of secret bosses, the smaller and emptier worlds, and the removal of final fantasy characters all felt like huge missteps that were done for no apparent reason. The difficulty was also way too easy compared to past games. Kingdom Hearts 3 feels like a shell of its former self. This game makes me question who exactly this games target audience was, because it definitely was not for the core fans that played through the previous games. The visuals were amazing and the combat was also fun and interesting. If the difficulty weren't so easy the combat could have been the best in the series. Unfortunately most of the interesting combat options are pointless since you can just mash one button and beat the entire game. I'm giving this game a 5 because certain moments in the game were able to make me feel the nostalgia of playing a kingdom hearts game. The visuals were also incredible. But, by the end of the game I was thoroughly disappointed. Expand
  15. Feb 13, 2019
    5
    This review contains spoilers, click expand to view. I made a promise to myself that i would not skip the cut scenes no matter what.
    But sadly, i failed at tangled and Anna's how to build a snow man bit because it was unbearable to watch.
    The dialog was slow and i could not bother to watch a story I already knew. I also hate the fact that there's a HD ier version of Sora like in the 'Let it go' song and some other parts that I could not care to remember.
    Still salty that they did not bother to explain why Roxas looks like Ventus. All they did was make Axel joke about it by saying " Sorry we're late. Had a couple of plot points that needed ironing out"
    And the ending was a disaster. If Nomura wanted to make FF15 then he should just do it. I don't see any reason to bring Sora into this.
    Kairi was useless than ever and the game created more question than they could answer.
    I felt so rip off that I rush my way to getting the Ultima Weapon just to make up for that.
    I still enjoyed the game play even though it was not as challenging like in KH1 or 2 but i could not say the same thing about the disappointing story.
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  16. Feb 15, 2019
    5
    Recycled boss battles;the ice boss is basically scar,and the norts feel almost the same. Sorry fanboys, grow up.
  17. Feb 21, 2019
    5
    This review contains spoilers, click expand to view. A half-baked cash in that feels like a rushed mess in order to clean up all the story arcs over 10 years in order to make a new series of games. The charm is gone, the fun combat is gone and replaced with pressing X until the next amusement park ride shows up. Oh, and thanks for an Ice Labyrinth that means nothing and is literal padding instead of say exploring the environments of Frozen. Glad Kairi got to be a true keyblade hero and showed your trained skil-oh. Nevermind. Dead for the sake of weak story necessity. I'm beyond disappointed in this 'final entry'. Expand
  18. Feb 26, 2019
    5
    I would like to start off thinking my self as a Kingdom Hearts buff. I understand and know most of everything that has taken place in the Kingdom Hearts series from Kingdom Hearts Birth by Sleep all the way until now. I may have not played every game But i have made sure to understand the story from the games I could not play.

    The biggest let down of this game is something that was
    I would like to start off thinking my self as a Kingdom Hearts buff. I understand and know most of everything that has taken place in the Kingdom Hearts series from Kingdom Hearts Birth by Sleep all the way until now. I may have not played every game But i have made sure to understand the story from the games I could not play.

    The biggest let down of this game is something that was introduced into Kingdom hearts II. which was the Drive system. That system felt good. I thoroughly enjoyed the system. The Keyblade form changes were unique and felt good. but the dual wielding aspect of Kingdom Hearts II should have carried through to this game for Sora. Another thing disappointing was the fact the game left out some trademark Keyblades that been apart of Sora's arsenal in both Kingdom Hearts and Kingdom Heart 2. I will not name names. but they are missing none the less.

    While I understand the game requires to tie up a lot of Xehanort story lines, we seen not a single Final Fantasy character. this in my opinion made the game feel less Kingdom Hearts. The lack of Final Fantasy characters such as Yuffie, Leon, Aerith, Tifa, Cloud, and many other Final Fantasy characters has left the game feeling incredibly hollow. We didn't even here a mention of them. what is worse is we didn't even go one of the most recognizable Worlds in hollow Bastion or would be renamed after all the missions in it were completed Radiant garden.

    The one thing i will give the Gummi ship is that it is rather enjoyable by comparison to its iterations from Kingdom Hearts and Kingdom Hearts 2. Free roam there are some missions you can do to break up the world hopping but its a dash of fluff. there are a few achievements to be gained from this part of the game its again fun.

    the biggest issue i had with all the worlds was once their stories was done, that was it. there was a few times i would go back for the flan Side quests. But more often than not i didn't go back unless it was to collect all the treasures or lucky emblems. and once you get one of the best Keyblades for farming synthesizing materials. it comes from one of the first two selectable worlds and i cannot remember but at any given time it always felt like there were only two story worlds you could travel to at a time until you completed the pairing. which is not a bad thing as both Kingdom Hearts and Kingdom Hearts II did this. and the fact there are only nine worlds and Ten if you consider the book of Pooh a tenth which short lived and was almost meaningless to the game. Kingdom hearts one didn't have nearly as many worlds or places you could travel to like Kingdom hearts II did. But Kingdom hearts III further behind the previous incarnations. with only 9 worlds to explore and the final stage really doesn't have much to explore in it. which is hugely disappointing.

    one of the highlights of this game has to be its combat and traversing systems. most of the attractions commands are novel at best. use them a couple of times before they where out their novelty. But the combo attacks with Goof Donald and the unique world companion are some of the most unique and great additions to the game. The days of burning through your entire MP reserve are now gone when utilizing combo attacks. one of the best implementations. i cannot say how this makes me happy as someone who would never use the combo attacks from the prior games with out feeling like i was left out in the wind due to MP resources being eaten away. the Keyblade form changes fantastic most are great that i have used. there is one that i find to be rather annoying but that is a story for another time. great system. i just feel its going to be left behind like the rest of the other systems.

    glaring aspects that cannot be ignored overly long cut scenes at the end each world. I appreciate all the dialogue and exposition. but it when it detracts from the game play thats a negative. I almost felt in some cases i was playing Metal Gear Solid 4 with all the Cut Scenes. and yes they were valuable to the main story. While they did tie up the Xehanorth Saga, they still didn't wrap it up like a bow like they needed to. The end of this game felt incomplete.

    one of the best revisions to one of the more long lasting traditions was the synthesizing shop. the you get new patterns of providing new synthesizing materials is excellent fantastic change.

    for a game that has been in development since 2013 and has been anticipated since 2005 for Japan and 2006 for the rest of the world. and took nearly thirteen years later to reach the hands of the audience this game shows how flawed it really is. a lot of the feeling that made Kingdom Hearts Kingdom Hearts just is not there anymore. its an unfortunate tale of dragging a convoluted story out too long over too many platforms. The anticipation for this game and the expectations were a let down. I spent 70+ hours on this game. at least i got my moneys worth out of the game.
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  19. May 7, 2019
    5
    The game's story is very boring and bland. The dialog is stiff and emotionless. Combat is okay. I just found myself mashing the attack button until I got the Keyblade's powerup. I barely used any of the spells or potions.
  20. May 3, 2021
    5
    Aprobado por los pelos... La verdad, me encantaba esta saga. La primera entraga fue genial, la segunda muy buena, pero esta tercera ya me parece demasiado. A habido demasiados spin off que se necesitan jugar para entender la historia, la cual a veces se hace cuesta arriba.

    Cinemáticas muy largas que te cortan la jugabilidad. Gráficamente es brutal y más en PS4Pro o PS5 pero eso no lo
    Aprobado por los pelos... La verdad, me encantaba esta saga. La primera entraga fue genial, la segunda muy buena, pero esta tercera ya me parece demasiado. A habido demasiados spin off que se necesitan jugar para entender la historia, la cual a veces se hace cuesta arriba.

    Cinemáticas muy largas que te cortan la jugabilidad.

    Gráficamente es brutal y más en PS4Pro o PS5 pero eso no lo es todo en un juego, y en mi opinión me resultó tan aburrido que de hecho aún no he podido terminarlo, por que es infumable. Una pena porque las dos primeras entregas me encantaron.

    Además, no entiendo por qué esta vez no los tradujeron al español (sólo subtítulos).
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  21. Oct 19, 2021
    5
    Better than DDD but that's not saying much. Some great moments for die hard fans but those moments are stretched over an increadibly poorly paced story. Combat is just ok
  22. May 25, 2022
    5
    Bien visualmente, Mal jugablemente

    JUGABILIDAD: Independientemente de la bonita narrativa, sí es engorroso que por cada 2 minutos de juego haya 20 de cinemáticas. De verdad es de lo mas anticlimático no poder tener una progresión natural sin que el juego esté mostrando videos (todos entre pantallas de carga, claro) cada menos de 5 minutos. Vamos, que incluso cuando aparecen los grupos
    Bien visualmente, Mal jugablemente

    JUGABILIDAD:
    Independientemente de la bonita narrativa, sí es engorroso que por cada 2 minutos de juego haya 20 de cinemáticas. De verdad es de lo mas anticlimático no poder tener una progresión natural sin que el juego esté mostrando videos (todos entre pantallas de carga, claro) cada menos de 5 minutos. Vamos, que incluso cuando aparecen los grupos de enemigos "normales" no lo hacen así sin mas, sino que hay un mini corte cinemático antes dé.

    Lo anterior, aunado a la nula dificultad, han hecho que me sea imposible disfrutar del juego.

    GRÁFICOS Y SONIDO:
    Impecables.
    Visual y sonoramente el juego es perfecto. Buena animación con una buena gama de colores y nivel de detalle caricaturezco, y una gran banda sonora acompañada de un trabajo de voces más que apropiado (lo jugué en inglés).
    Una pena que haya sido desperdiciado al tener una jugabilidad tan pobre y que, por lo menos en mi caso, no me permitió avanzar siquiera a la mitad de la travesía.
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  23. Nov 30, 2019
    5
    First time posting but I feel the absolute necessity to write a review about the 2 hours I spent playing this game. If you haven’t played the predecessors, this game will be a complete mess of confusion of nonsense. Some things left me completely mind boggled by how the developers could have made so many errors in logic and continuity. This is also undoubtedly a kids game, and very basicFirst time posting but I feel the absolute necessity to write a review about the 2 hours I spent playing this game. If you haven’t played the predecessors, this game will be a complete mess of confusion of nonsense. Some things left me completely mind boggled by how the developers could have made so many errors in logic and continuity. This is also undoubtedly a kids game, and very basic and easy. I think in the 2 hours I spent giving this multiple chances, I played maybe 10 minutes worth of gameplay and the rest are just lengthy cutscenes. I have given it a 5 purely because it may be satisfactory for kids or for people who have played the previous 2 titles, but I can’t forgive what they created here, it’s like watching an extended cutscenes to Disney flicks with not much gameplay, and mind numbing gameplay at that. Expand
  24. Jan 22, 2020
    5
    The subtractions far outweigh the additions. Combat feels awesome, but the short list of keyblades is a huge disappointment. Big chests that should be exciting only ever have maps or minigames. And not including Final Fantasy character makes this not Kingdom Hearts in my opinion.
  25. Sep 18, 2020
    5
    Tedious gameplay, abundant and invasive cut scenes, incoherent storyline. Strongest point is excellent tutorials. Unfortunately the tutorials don't leave the player any less lost due to the incomprehensible narrative.
  26. Nov 25, 2020
    5
    Can't even describe my disappointment, kingdom hearts character are no longer integrated into the story of the worlds so it ended up looking like a giant disney ad.
    Even though the worlds are bigger in area size they feel much smaller than in kh1 and 2 because of the lack in variety of locations in a single world.
    You spend 75% of the game doing NOTHING just for everything that you
    Can't even describe my disappointment, kingdom hearts character are no longer integrated into the story of the worlds so it ended up looking like a giant disney ad.
    Even though the worlds are bigger in area size they feel much smaller than in kh1 and 2 because of the lack in variety of locations in a single world.
    You spend 75% of the game doing NOTHING just for everything that you actually came for to be dumped on you in a rushed ending.
    Plus THERE ARE NO FINAL FANTASY CHARACTERS.
    This game kinda killed the series for me.
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  27. Apr 28, 2022
    5
    This review contains spoilers, click expand to view. On it's own this was an okay game. Interesting new mechanics and wonderful visuals. However in the grand scheme it pales in comparison to its predecessors of 2,1 and even the hand held BBS. Incredibly easy to beat anything if you play semi well, key characters do not get voice lines, there is little motivation for moving the plot forward and you have little incentive to return to worlds. An okay entry and a decent RPG but not one I'll be reaching for post content any time soon. (Beaten on normal 32Hr not rushing) Expand
  28. Feb 12, 2023
    5
    In one sentence: Kingdom Hearts III is an uninspired, repetitive game carrying out a non-sensical and mawkish plot. The visuals are nice, indeed, perhaps also the OST, but apart from that, nothing remarkable. The gameplay is nothing but a hallway, where combats become repetitive and uninteresting very fast (also too easy, but this wouldn't be a problem if they were fun). Now about theIn one sentence: Kingdom Hearts III is an uninspired, repetitive game carrying out a non-sensical and mawkish plot. The visuals are nice, indeed, perhaps also the OST, but apart from that, nothing remarkable. The gameplay is nothing but a hallway, where combats become repetitive and uninteresting very fast (also too easy, but this wouldn't be a problem if they were fun). Now about the plot, I don't wanna be a cry baby, but believe when I say the best way to describe is the following: imagine a 13 year-old writing a fan fiction the afternoon after her/his first heart-break. People say the story of the saga is complicated; let me tell you it is not. The story of the saga is quite simple, but they try to make it look complex by adding unrelated ideas extremely bad brought together, as if someone wanted to look smart asking silly questions in the most convoluted, poorly rhetorical way. All in all, it looks like a game whose only virtue is its name; other than that, its an old game, where all the effort has been put in making it pretty, not even being that nice to look at after all. Expand
  29. Sep 1, 2023
    5
    Kingdom hearts 2 dropped over 12years ago, square enix must have forgotten we're all grown now, i felt like i was playing a dora the explorer game or blues clues, the combat is atrocious and the dialogue makes 0 sense, one of the worst games i completed
  30. Feb 14, 2019
    4
    Story - Oh man, I can’t come up with a proper way to explain how bad this story is! The easiest way to describe it is, this game was never intended to have a story this long when it was first made the writers weren’t expecting to come back a dozen more times with story updates, and it is obvious. The game has a great mechanic for this in the “Disney” franchising as they can just have theStory - Oh man, I can’t come up with a proper way to explain how bad this story is! The easiest way to describe it is, this game was never intended to have a story this long when it was first made the writers weren’t expecting to come back a dozen more times with story updates, and it is obvious. The game has a great mechanic for this in the “Disney” franchising as they can just have the disney element of any given world add a new chunk of story and dialogue that is self contained and will be solved within that same world. The problem with this is that the story is heavily reliant on a movie that many players have probably scene. Its best described by “Video Game Dunkey” as “Watching a Disney movie where someone fast forwards through the story and stops at a few select scenes, but the in game characters tell you what you missed”. Im going to go so far as to say this game is the absolute “Worst Video Game Story Ever”. - Straight up 0/10

    Game Play: Side - We will be splitting this in to two parts, side and main content. For the side content I am talking all things not combat and story involved. The game has a major amount of things to do that come off as mini games or optional events. The returning champion here is the “Gummi” ship, a portion that plays like a starfox style rail shooter in SPACE… Vastly improved from the previous games, this is now a free exploration shooter similar in feel to bring the classic “asteroid” into a modern 3D game. Exploration, leveling, bosses, missions and hidden secrets (not all that secret) it’s more flushed out, but its also “required” if you want the Ultima weapon and a Platinum trophy. I know this will effect some people but im fairly neutral to this, it features the hardest boss fight in the game and is not bad but its just not Kingdom Hearts and it kind of impacted the level of immersion you could feel with the actual game. The smaller side and mini games are vast but not as flushed out. You have; Cooking with Remy from Ratatouille, snowboarding in Arandell, Playing Superman 64 in SanFransokyo (who would try to replicate Superman 64 what were you thinking). Dancing with Rapunzel, Mech combat in Toy Story, bejeweled in 100 acre wood, Sailin the Carribean. They range from tedious to fun with the most personal joy coming from being a pirate and the gummi missions. Sadly they were all a little too easy and had some simplistic and one dimensional mechanics and just lacked substance.

    Game Play: Main -
    No major complaints, it is quite enjoyable, flushed out, and involved despite using almost 2 buttons exclusively. The effects and flow of the combat is nothing to scoff at and many developers are far behind KH3 when it comes to fluid combat. The issue is… it’s too easy. Playing on “Proud”, as hard as it gets, i ran into no combat issues. It wasn’t until the very end i realized i had never died in the game. You have two things that trigger before you die that prevent death and full heal your character. It makes everything just a little too easy. In previous titles there was a plethora of Post game bosses that got quite difficult and even when playing the remakes they stayed hard. Despite this in KH3 there is one secret boss post game and he is a laughably easy event. I clicked through the warning window and came out victorious on my first try with 0 preparation and 30 levels below max level of 99. I wasn’t using the ultimate keyblade and still didn’t even use have to use both of the life saving options the game hands to you. 6/10

    Sound/Music - The majority of the songs are popular Disney songs that you’ve probably heard a billion times. You also have the characters saying the same 2 or 3 lines constantly while exploring and within an hour of being in any zone i resorted to turning the sound off in favor of something less repetitive. The Classical pieces from Square Enix were nice and usually only used for one scene giving some redemption. 3/10

    Level Design/Graphics - Beautiful and flushed out, most every level was a wonder to explore and quite beautiful to look at. The promise of the levels being giant and sprawling seems true at first glance but the mini map dictates to you that it’s not actually much larger than the previous titles and with the update to the speed at which Sora can traverse the levels it ends up coming out pretty equal to KH2 in just how big it actually feels. As a whole this may be the truly best part of the game and i hope the design team gets some praise internally cause their hard work shows and it was worth it. 9/10
    In the end, everything felt unfinished. The vast array of mini games and change ups in game play were ok at first but by the end everything was kind of a let down because there was no challenge or substance. it was like they put everything into expositing the story at you and it just wasn't a good story.
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  31. Jan 28, 2020
    4
    I’d honestly give Kingdom Hearts III a 5.5/10. Definitely wait for the Final Mix to come before buying this game as it’s like FF15, half completed and hella easy. Sure, KH3’s graphics and scenery are absolutely stunning. And sure, the music is absolutely amazing! However, beyond that it is an honest let-down and disappointment in the story, in character development, and in playability. ItI’d honestly give Kingdom Hearts III a 5.5/10. Definitely wait for the Final Mix to come before buying this game as it’s like FF15, half completed and hella easy. Sure, KH3’s graphics and scenery are absolutely stunning. And sure, the music is absolutely amazing! However, beyond that it is an honest let-down and disappointment in the story, in character development, and in playability. It just feels rushed and uncompleted (ironic for a game 5 years in the making). For starters, Square Enix cut MANY things from the game. Tetsuya Nomura stated that there would be well over 90+ hours of content, when in actuality; it’s closer to 35 -45 hours of content. You literally spend 2/3's of the entire game traversing Disney worlds and goofing around which none of it matters in the slightest and doesn't really do anything at all to progress the plot or the characters (Note: you can clearly tell which worlds they spent far more time and resources on than others. Some worlds, only get one tiny little area). On that note, the worlds that people actually wanted to fully explore in all their 4K HD glory were basically reduced to just backgrounds for cut scenes and for the plot (Realm of Darkness, Land of Departure, Keyblade Graveyard, The Final World, Scala ad Caelum, and to a lesser extent, Twilight Town). Then, all the major plot points and major stuff happens quickly and almost back-to-back in the last 1/3 of the game. Before you know it, you're fighting the final boss out of the blue and the games over. Heroes and Villains fly in and out of the story so quick that you just might miss them if you blink. The reunions of 1) Aqua, Ven, and Terra; and 2) Axel, Roxas, and Xion; are completely rushed. Basically, they are brought back at the last minute for fan service and to make sense of the plot before moving on. Hell, don't even get me started on the characters. The dialogue exchange and voice acting is good in certain places, but is often just cringy and awkward. Any many of the characters don’t even have much of a personality *ahem*…Kairi *ahem*. Speaking of which, the characters: Kairi, Lea, Riku, Aqua, Ventus, Terra, and King Mickey are now weak and useless. In fact, the Disney characters in the worlds you visit are significantly more powerful than they are. Minigames are another problem. Minigames are supposed to be fun and enjoyable challenges that offer additional rewards when added to a game for optional playability. However, that's not the case when multiple minigames are pushed into the main story and are required to progress said story. Furthermore, Square Enix made the game insanely easy, even on hard mode. Fights required little-to-no planning or preparation. I never even died once on hard mode or had to retry an encounter. Going to attractions, I understand that attractions were supposed to be cool and epic, but not when you get like three prompts for an attraction every single bloody fight. It got annoying and boring rather quick. I only used the meals once, in the final battle. I didn’t even need to use the meals because everything was too easy. Lastly, the game mechanics are still clearly broken. You can still easily button-mash X/A to win the game. Also, a player can obtain 99 Moogle Post Cards within 1 hour for only 5,000 Munny; they can easily obtain level 99 within an hour; and they can easily and quickly get 999,999 Munny.

    *sighs* Look, it’s an okay game. It’s fine to like a game and it’s fine to dislike a game. There are many people who liked KH3 and many who didn’t. It has good and bad qualities. However, you do have to recognize and realize all of its flaws and shortcomings. Because many of us who are long-time hardcore KH fans and who grew up with the series will tell you, KHI and KHII were are significantly longer and better than KHIII.
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  32. Feb 22, 2019
    4
    KH3 makes me so scared for the Final Fantasy 7 Remake. This game is just so awful and thats coming from someone who loved Kingdom Heart 1. The writing is awful, the story is so messy and confusing no matter how much exposition they cram in to explain this convoluted plot. The worlds were boring and repetitive and i didn't even care to return to any of them. I struggled to get through this,KH3 makes me so scared for the Final Fantasy 7 Remake. This game is just so awful and thats coming from someone who loved Kingdom Heart 1. The writing is awful, the story is so messy and confusing no matter how much exposition they cram in to explain this convoluted plot. The worlds were boring and repetitive and i didn't even care to return to any of them. I struggled to get through this, not because it was difficult but because i just wanted to stab my ears off anytime someone mentioned hearts or the importance of friendship. The attempts to modernize the game by adding twitter like load screens and the gummiphone were so half baked and so lame, if they wanted to modernize KH they should have spend more time updating the story telling and gameplay to todays standards. Also where was the sound effects department when it came to the cut scenes? i noticed this in the trailer and thought it was just a stylistic choice, but no there is simply no SFX in the cutscenes which makes this game feel even more hollow and empty like the Nobodies or what ever tf they are called. The combat was flashy and varied for those who didnt just want to button mash to get through a level but the one thing that angered me to no end was the disney attraction summons, they were so frequent and annoying, that i felt someone strong armed Square to put them in to promote the park which didnt work and they were not fun to use. Also WHERE THE HELL IS LEON and the rest oft the FINAL FANTASY CREW. Did KH forget that FF was the reason alot of gamers bought the game in the first place?

    Yes the visual and animations were great and the gameplay is solid and pretty to look at, thats why i cant give it a 0, but pretty graphics don't make a game great. I know the kids that play wont understand this concept because all they care about is graphics. I never thought i would say this about a KH game but I really hate this game, it was so hard to get through this. Tetsuya Nemura should not go anywhere near FF7 remake. Im afraid this man is an amazing character artist but a hack video game director.
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  33. Mar 9, 2019
    4
    I've waited 13 years for kingdom hearts 3. I have to say it disappointed. The story is crammed into the end few hours of the game. The Disney worlds seem so utterly useless to the overall game other than to retell the story in most worlds. The voice acting / direction is actually horrendous. The anime sounds mixed with the long pauses between lines made me want to hit the skip button onI've waited 13 years for kingdom hearts 3. I have to say it disappointed. The story is crammed into the end few hours of the game. The Disney worlds seem so utterly useless to the overall game other than to retell the story in most worlds. The voice acting / direction is actually horrendous. The anime sounds mixed with the long pauses between lines made me want to hit the skip button on many cut scenes. The game play was fun, but overly convoluted. I would have liked a tighter combat system. it was almost impossible to perform any sort of block move against the heartless when there was so many on the screen. The bosses at the end of the game should have been spread out throughout the game with a final conclusion at the end, but manly of the worlds leave you to usually fight a large heartless as the boss. After it got exhausting and unexciting. Returning characters seems like huge plot hole. but its more like the director just decided i want all these characters back so their back with some dumb reasoning behind it to justify their return. While i guess they did resolve Xehanort's story-line; i was left with more questions than answers at the games conclusion. It just simply wasn't a satisfying end to a game I've waited so long for. Expand
  34. Jun 9, 2019
    4
    80% filler 20% rushed bad writing. All the hype all that build in preparation to this game was sent down the drain to appeal to Disney worlds which are boring bland and have no soul
  35. Mar 7, 2019
    4
    It's not the game everyone was waiting for. There is so much interesting things, but everything seems unpolished. Gameplay overall is just frustrating. Combat system is unresponsive and limited to clicking X and Triangle or using magic which is basically OP, while it COULD BE so much more. The decent part of it is "flow" and airdashes but it's just worthless in most cases.
    Most of the
    It's not the game everyone was waiting for. There is so much interesting things, but everything seems unpolished. Gameplay overall is just frustrating. Combat system is unresponsive and limited to clicking X and Triangle or using magic which is basically OP, while it COULD BE so much more. The decent part of it is "flow" and airdashes but it's just worthless in most cases.
    Most of the game is cutscenes. The funny thing is that you basically move forward 2 steps and you get a cutscene. Then you fight aaaaand another cutscene. Storytelling is awful - unnecessary complicated without any straight goals. Feels like a mashup of scripts written by different people. Even if you are up to date with KH story you will feel uncomfortable.
    The good part of the game is climate and well-representation of disney/pixar worlds. Characters looks and feels like they came from these famous animations. Graphics changes according to the world you are in. Above that you have some really well designed levels as well as really bad ones. Either of them have a lot of unused areas, like it wasn't even finished.
    I would rather wait 2-3 more years for this game to came out than play it in this state.
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  36. Feb 1, 2019
    4
    This last chapter Is just really underwhelming, the dialogue is cringy and the acting less then uninspired, especially the non-Disney bits. The audio is sub par with sometimes characters talking for minutes with no background sound effects or music. And the cutscenes .... every 30 seconds a cutscene lasting forever. I’m getting MGSIV flashbacks.

    The costumes and items you get are again,
    This last chapter Is just really underwhelming, the dialogue is cringy and the acting less then uninspired, especially the non-Disney bits. The audio is sub par with sometimes characters talking for minutes with no background sound effects or music. And the cutscenes .... every 30 seconds a cutscene lasting forever. I’m getting MGSIV flashbacks.

    The costumes and items you get are again, very uninspired. Who approved the toy story skins?

    The enemies are out of place. In the last main games they were following a theme. You go the Agrabah, all the heartless are going to be Arab looking and using fire or something like that, you go to visit Jack Skeleton and the monsters are all spooky and **** KH3 just keeps throwing random **** at you 80% of the times.

    And the worlds ? They are just tunnels for you to pass through and never look back. No place you cannot reach without a new ability or some thinking. Even opening the chests feel like a letdown... both in appearance and content... great, other items that I will never use since the game is way to easy.

    The gummy-ship mini game that is forced upon you every time you want to reach a new location , while not my favourite bit in the past, now is just a tedious mess. The couldn’t have used a worse perspective for it even if they tried. You have no idea how distant the bullets are from your ship but again, just keep going up and down randomly and you can proceed, no skills involved.

    Most of all there isn’t enough Disney.

    And lastly, I think the new art style is just bad compared to the old, hand painted one. Sure, you didn’t get fancy lights and shaders but if you play the remasters they still look fine after many years and they are still quite charming. This one is already looking less the ideal at times, like Mickey Mouse face looking like a cheap 3D cartoon made for the Tv

    Sorry for the wall of text but no of my friends play games and I needed to vent
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  37. Feb 6, 2019
    4
    Boring story without any conclusion, lame worlds, stupid dialogues, silly mini games, awkward dumb jokes, no FF characters,long unnecessary cutscenes and the game lost its charm.
  38. Feb 2, 2019
    4
    As someone who has played previous entries in the series more times than I'd like to admit, I have to say that I am sorely disappointed in this game.

    I tried to write an in depth review in here offering my critiques, but apparently 5000 characters is no where even close to enough to cover it, but I've done my best to shrink my massive list to 3 general catagories. First, and the
    As someone who has played previous entries in the series more times than I'd like to admit, I have to say that I am sorely disappointed in this game.

    I tried to write an in depth review in here offering my critiques, but apparently 5000 characters is no where even close to enough to cover it, but I've done my best to shrink my massive list to 3 general catagories.

    First, and the smallest, is the lack of any difficulty whatsoever. Barring the final battle, not a single fight in this game was memorable. They were so easy in fact, that I'd even go as far as to say it was a disservice to certain villains. Enemies who we fought throughout the series and who required some strategy or forethought in previous entries are complete pushovers here. This unto itself isn't necessarily game breaking however, as this could potentially be remedied in a later patch with the inclusion of critical mode.

    The second issue however, is a more complicated issue, and it is that of the gameplay itself. Some mechanics are unbalanced, and I frequently felt as though the game was registering my inputs way earlier than it should (for example, I would stop attacking in order to dodge or block, and Sora would continue with his combo for up to 3 strikes! This didn't prove to be too much of an issue given how easy the game was overall, but if the game had actually been on the same difficulty level as say BBS, this would make gameplay needlessly irritating). Other abilities, namely the attractions, are ridiculously overpowered. It is essentially an I-WIN button that pops up every 10 seconds or so, and cannot be turned off. Fortunately you can choose not to use them by cycling through your proc abilities with the L2 button, but adding an 'off' button would dramatically improve the quality of life for players who feel they make the game too easy.

    The third, and most glaring issue for me, and the one which ruined it for me, was the complete lack of narrative cohesion throughout the game on both the small scale (the individual Disney worlds), as well as the large (the over arcing story). I won't go into too much detail here, as I don't want to include spoilers.

    The individual Disney worlds have awkward moments that you will not be able to follow unless you've seen the movies (Tangled, Frozen), and are overall simple and lazy copy-and-paste versions of the movies.

    Even more troubling and game-breaking is the over-arcing story, which is rushed and crammed in to the last few hours. The writers do a poor job of explaining what exactly is happening, to the point where it seems (and I still believe they did) break their own world rules.

    I don't know where the game I've waited to play for so long is, but this certainly wasn't it. And were it not for the fact that I made the mistake of purchasing a non-refundable digital copy, I would be seeking a refund- something I have never done in my entire gaming life.
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  39. Feb 2, 2019
    4
    I started playing Kingdom hearts when i was 7 i have played all the games 2 or 3 times. I waited for this game for so long as did many other superfans but its sad to say its a mediocre game and awful compared to KH 2. The main problem is that this game was made for pure fanservice. Other problems include character motivation are changed, dialogue is horrible and wonky, game doesnt know itsI started playing Kingdom hearts when i was 7 i have played all the games 2 or 3 times. I waited for this game for so long as did many other superfans but its sad to say its a mediocre game and awful compared to KH 2. The main problem is that this game was made for pure fanservice. Other problems include character motivation are changed, dialogue is horrible and wonky, game doesnt know its own lore, gameplay is boring mainly because there is no challenge you can just spam X and triangle and you will win every fight even on proud. Only good things in this game is the graphics, the voice acting and the worlds are beautiful. I love this game series and its sad to say that Kingdom hearts 3 was a failure in my eyes and it makes me very sad. I know some people wont agree with me but that is okay. You have the right to have your opinion and at the end of the day im just some random guy on internet who is very disappointed and sad. Please Nomura dont let this series die. Expand
  40. Feb 12, 2019
    4
    It only works if you have the factor of nostalgia, the conversations are horrible, the exposure of the story is horrible.
  41. Feb 18, 2019
    4
    Pros:
    -Outstanding OST, as usual.
    -Visually breath-taking. -Aesthetically very pleasing, especially in certain battles. -Playability is alright. Not excellent, but still good. Cons: -Game's too easy, even in Hard mode. Sora is OP from the very beginning. -Small number of worlds, and many of them are terribly SMALL or unbalanced. Twilight Town isn't half as big as it used to be.
    Pros:
    -Outstanding OST, as usual.
    -Visually breath-taking.
    -Aesthetically very pleasing, especially in certain battles.
    -Playability is alright. Not excellent, but still good.

    Cons:
    -Game's too easy, even in Hard mode. Sora is OP from the very beginning.
    -Small number of worlds, and many of them are terribly SMALL or unbalanced. Twilight Town isn't half as big as it used to be. 100 Acre Wood is a worse joke than it usually is. And most of them are plagued with minigames that feel like they're filling the empty space the world should have.
    -Lack of keyblades to choose from. There are just a few and they all come from Disney worlds, except from those you receive from pre-orders and the sort.
    -The treatment some characters get is HORRENDOUS. I want this review to be spoiler free, but to name a few: Kairi, Vexen, Roxas, Vanitas, Xehanort, Saix, Xion and Naminé are either inconsistent, invisible or completely forgotten throughout the whole game. Which is supposed to be a game that brought them together.
    -The final hours of gameplay are horribly written. Seriously. It's all pure eye-candy and fan service. Most things happen without an explanation. Kingdom Hearts has had plot and storytelling issues before, sure, but this one takes it to a new level.
    -Maybe too many cutscenes. I'm not complaining, though, but they also add to that "filling space" feeling.
    -No Final Fantasy characters. Not a single one.
    -On the whole, the game feels incomplete.
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  42. Mar 13, 2019
    4
    Game left me wanting more, after all these years with an almost unlimited budget with literally hundreds of employers at there disposal I thought this game would be ground breaking, maybe it's the nostalgia glasses from years ago, (haven't played the original kingdom hearts since they was new) but the game just felt lazy, unmotivated, and lackluster, story was awful, FF characters wereGame left me wanting more, after all these years with an almost unlimited budget with literally hundreds of employers at there disposal I thought this game would be ground breaking, maybe it's the nostalgia glasses from years ago, (haven't played the original kingdom hearts since they was new) but the game just felt lazy, unmotivated, and lackluster, story was awful, FF characters were virtual non existent, voice acting was okay, story was confusing AF, and Donald and Goofy are beyond cringe worthy, my little nephew even got bored, feelsbadman. Expand
  43. Mar 3, 2019
    4
    This review contains spoilers, click expand to view. As a long time die hard fan of the series, this is one ot the worst installments to date. What was supposed to be the epic end of the Xehanort saga turned out to be a very cheezy, happy and cheerful rush to get this story out of the way in order to further the later added lore and build expectations for the next game.
    The game consists mainly of cut scenes, some of which look horrible and were probably made for ps3 while others are stunning but long.
    KH3 is way to easy, features absolutly no fun boss fight, no extra boss fights, some final fantasy characters but not to the extent that we would like to see ( im talking moggles but no sign of cloud, sephiroth etc. ) The end boss fights were bundled together with no regard to the individual stories of the org. XIII members and the hardest "extra boss" is just a heartless with extra steps.
    I am very disappointed as i expected a way darker kingdom hearts with a thought out story, instead i find myself annoyed with countless pointless minigames and frustrated with the way such a story is built and hyped for 13 years only to be shrugged and rushed off like this.
    The Kingdom hearts story never made sense but it never made sense in a way that makes sense. Kh3 just doesent make sense even with kingdom hearts logic.
    The fighting system is good but not great, the way magic flows out of Sora looks stunning.
    Form changing keyblades are a great idea and fun for a few minutes but i miss the drive system of KH2 and the option to control myself when and how i would like to change my form. The excessive use of **** disney rides shoved down my throat is just annoying.
    The worlds look good but many follow the original disney movie to the letter making you sit through just a remake of the movie rather than original fun story and where there are many options to present a boss character from the disney world, kh instead gives you another heartless boss fight.

    In short, Disney probably **** this game up the way they did with Star Wars and other franchises by breathing down Nomuras neck. It looks great but plays horribly. I was a fan since 2002 and have loved every game up to this point. Never again, i am very sad.
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  44. Mar 8, 2019
    4
    This game feels like a game that no one wanted to make. While the entire kingdom hearts storyline is confusing on its own to end things like this feels more like a push to remove older fans to bring in the newer fans.

    In KH1 and KH2 you traveled to a bunch of Disney worlds to fight of the ever increasing threat of the heartless. This spans multiple games and each one had a unique story
    This game feels like a game that no one wanted to make. While the entire kingdom hearts storyline is confusing on its own to end things like this feels more like a push to remove older fans to bring in the newer fans.

    In KH1 and KH2 you traveled to a bunch of Disney worlds to fight of the ever increasing threat of the heartless. This spans multiple games and each one had a unique story with some of them following the story of the movie (In KH2) in KH3 they continue to follow this formula but do so in a way that seems to ignore Sora. I felt as though the game wanted to showcase the best that Disney has to offer, but by making sure they and only they can be in the spotlight.

    The gameplay itself is the most refined part of the game with fighting feeling really good and whacking bad guys over the head feeling even better. I just never felt a good reason to be doing it. The story was lackluster, the character's motives were dull, the music and voice acting all took a huge nose dive.

    I started this review by saying this feels like a game no one wanted to make. The absence of squareenix characters seems to make this more of a Disney project than a combination of Square and Disney. It just didn't complete the experience that many people were waiting for it. They gave us a decade of backstory and build-up to end with this that feels more like "Your time is up. Make way for the new." This is idea is even reflected in the games when Disney classics are basically trying to be pushed away and out of the spotlight for the new ones like Frozen and Tangled (two of the worst worlds because of issues earlier stated.)

    This game accomplished what the greatest threat in the game series has been trying to do this entire time.

    Kingdom Hearts 3 is heartless.
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  45. May 24, 2019
    4
    I'm a huge fan of the Kingdom Hearts franchise, that's why I was so upset when this lead to disappointment. Clunky controls, repetitive combat, extremely long cut scenes, and nonsensical objectives. The plot in this is a mess. I'm 30 plus hours in and feel compelled to finish it, even though, I really have no desire to.
  46. Jun 10, 2019
    4
    I'm a big fan of the original 2 games. I had high hopes based on the reviews. Yet I was left very disappointed. It has turned fully into a Disney game instead of a Final Fantasy x Disney.

    Game pacing is incredibly slow with its long cutscenes after cutscenes. Combat is repetitive and full of yet again long animation combos & summons. None of the keyblades look cool and made me want to
    I'm a big fan of the original 2 games. I had high hopes based on the reviews. Yet I was left very disappointed. It has turned fully into a Disney game instead of a Final Fantasy x Disney.

    Game pacing is incredibly slow with its long cutscenes after cutscenes. Combat is repetitive and full of yet again long animation combos & summons. None of the keyblades look cool and made me want to chase them. I also got bored with the needlessly confusing storyline.

    I'm barely halfway into the game yet I can't bring myself to finish it. Truly disappointed.
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  47. Jun 13, 2019
    4
    I played 2 previous main instalment of the game so I might call myself a kind of a fan. And maybe because I was hyped to play the newest Kingdom Hearts, I was left somewhat disappointed.

    The game left me baffled. On one hand you have a very complex story which you only completely follow if you played all the previous parts of the series. Me myself playing only the main title was quite
    I played 2 previous main instalment of the game so I might call myself a kind of a fan. And maybe because I was hyped to play the newest Kingdom Hearts, I was left somewhat disappointed.

    The game left me baffled. On one hand you have a very complex story which you only completely follow if you played all the previous parts of the series. Me myself playing only the main title was quite confused at times and wish I played more parts to get the small things which make the game probably more enjoyable. That said you would think this game is for long waiting fans and it will be challenging and intelligent...but it's not
    On the other hand the game is directed at new player especially children as it's a one button smash fest to get through the game without any real challenge and full of quite ridiculous colourful attacks. The dialogues are very dull, cringy and slow, making me think that it's for a younger audience to be able to follow.
    I hope ff VII remake will be made better as nostalgia alone cannot keep the fanbase going
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  48. Dec 21, 2019
    4
    This review contains spoilers, click expand to view. Kingdom hearts 3 should only be played by fans of the series. Anyone else will be lost even if you listened to that character with an annoying voice tell you a short summary of the story.

    The story was really bad in a lot of the game but I liked that it was closing all the loops in it. Almost all of the Disney worlds were badly written and didn't have any flow.

    In the Hercules world, the Danny Devito character doesn't talk and just smirks and smile while he was always the talkative one which was so weird to see. Also in the Hercules world, after you save the little girl, she bends over like she's bowing as a thank you. To me the people who made the game did that because of their asian culture. I personally feel that one shouldn't change the way a western movie is, they should just be trying to imitate it the best that they can.

    The toy story world is also really bad. It felt like someone wrote the script for the characters without actually watching the movies. And, they were all written really badly. The levels were pretty bad game design wise and they didn't feel real. And a lot of the toys were so asian influenced with mecha dinosaur things and anime-like plushes and dolls.

    Tangled was really good, I must say.

    Frozen was just "Let's just put the 2 songs that everyone likes and were basically done with this story." The pacing of the story was really bad for this one as even I was lost at what was happening.

    Why is pirates of the carribean in the game? And, why is it one of the last Disney worlds? And, collecting crabs to upgrade your ship??? Are you kidding me??? I kept telling myself when playing this world "wtf am I playing, this is a kingdom hearts game? Collecting crabs?" The ship part was pretty cool but it felt like that was the only reason why they had to make this world to play. Also, Sora has bigger problems to worry about but all this guy wants to do is go on an adventure and be a pirate. Inconsistent writing yet again. Unrealistic writing for a character, especially for a main character.

    Big hero was done probably the best in my opinion. The only real problem that I had was that a lot of the lip sync felt like it wasn't matching. It felt like they didn't even try and just kept the asian lip sync animation and just put the dub over it. But this is actually what happens a lot in the game.

    I want to talk about the good things. I liked the gameplay as it was fun to play. I liked a lot of the models and the design of the worlds. The music was also really good.

    I would like to talk about the bad stuff.

    The story could have ended with these characters but they clearly want to milk the series. The problem that I have is that they couldn't save Kairi when they were all around her so what makes Sora think that he can save her? All the bad guys ever do is teleport and take people. It's absolutely ridiculous.

    Too much teleporting lore dumps. That's literally all they ever do in this series since kh2 I believe. It's bad writing, stop.

    The models are inconsistent with some models looking near perfect to their movie counterpart like Mike from monster Inc, where main characters like Donald and goofy having noticeable sharp edges of the model. It's bad. Just look at some of the characters that you meet and you'll see. Like why does Sully look so bad? The hair on him is laughable. Also the witch from the sleeping beauty looks so bad and she did nothing the entire game. Waste of characters and her and Pete are absolutely useless.

    Too much of Sora saying how friends can do anything and stuff. Its gotten to the point where I am so tired of hearing him say those cheesy lines. I'm so sick of hearing him just trying to be friends with everyone and being like all we need is friends to save the day when it never actually does.

    Models look weird in general for a lot of the characters. Sora looks fine as in next gen but Riku looks weird and a lot of the other characters do as well. The design of the models in dream drop were perfect. How could they not have just done the same thing but make them appear older? Also, I don't like their clothes design. It's stupid.

    And that reminds me. Sora questions Donald and goofy on why they look like monsters. Bad writing 101, cause we already went through this before in the past games where it was explained that their magical clothes changes them to fit in the other worlds.

    The voice acting was bad in a lot of areas of the game.

    All npcs sound quiet. Also there was no option to increase dialogue voices, music, or sfx.

    The link system is dumb and the characters look holographic which is dumb too. When I use stitch or Ariel, I expect them to be accurate to their original design. Because these skills are linked to mp, the entire link skill is useless.

    I used the 1st gummy ship the entire playthrough.

    They should have ended the series.

    I'm never going to buy another KH game again. I'm done with the milking of the series.
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  49. Oct 28, 2019
    4
    This review contains spoilers, click expand to view. Spoilers ahead!

    I'd like to start by saying I'm a long time kh fan, I've played and enjoyed every game except the phone game. This is the worst entry, other than 358/2 days.

    Pros:
    -its pretty
    -good music
    - Terra reveal made a lot of sense and was actually very cool to me
    -I get to stop waiting for it to come out

    Cons:
    - terrible irrelevant story except maybe the last few hours. There should be a feature that let's you skip to the very end, as nothing worth noting happens before the keyblade graveyard.
    -unrecognizable characters: Sora is as dumb as a bucket of rocks and goofy is the smartest character
    - poorly implemented, unbalanced, and op combat distractions
    -Twilight town is one whole room
    - Pooh should have been scrapped, his world has 3 of the same minigame with only slight variations
    - Leveling keyblades had so much potential but fell flat
    - Sora had the power of waking all along... seriously... seriously?
    - worlds are a chore, and not a fun one
    - the dialogue is just plain awful
    - Kairi pretends to be a keyblade wielder and then pulls a Kairi and needs saving again
    - Combat is boring because its too easy and lacks cool combos and finishers and overall gameplay variety like kh2 had
    - way too easy, no I haven't tried playing it blindfolded yet but I've heard its slightly harder that way.
    - absolutely trash post game, some mini games, some battle gates (with a single post game heartless) and some synthesis (why bother?) Kh1 had super bosses that took a lot of prep (making synthesis meaningful), and at least kh2 had a coliseum and Sephiroth fight pre-final mix. Getting the platinum trophy for this game was just plain agonizing.
    - The game game wastes too much time trying to explain past events
    - Watching kairi and axel talk about nothing in a random field from time to time was refreshing (not) aren't they supposed to be training? (not that it will pay off anyway)
    - should have sprinkled organization fights throughout the game, as they were supposedly the antagonists. Instead, they are just all thrown together at once. ( I know it was because the whole keyblade war thing, but we could have fought them and not killed them before the final fights)
    - everyone comes back except for all of the FF characters because Nomura added too many characters before the final chapter of the dark seeker ark to fit them all
    - playing as riku was a big deal pre-release, and a big disappointment post-realease
    -Characters begin to fly in left and right with little in-game explanation
    - I could go on, but I'll stop now.

    ...This game gets a four from me for the music and graphics, virtually everything else is awful. I knew KH3 likely wouldn't live up to expectations, but I didn't expect it to stray so far from what made the other games good. I legitimately enjoyed playing Aqua's 0.2 more than KH3, I'm being as honest as I can be. Hate to say it but i'm out, deuces Kingdom Hearts fandom - I really don't care about KH4 and I'm not going to wait until 2030 to be disappointed again after the train wreck that is KH3.
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  50. Feb 23, 2020
    4
    Mejoró mucho la movilidad de Sora y la capacidad de realizar diferentes comandos y combos y el apartado visual es una joya, compromete muchos detalles que no se veían en las entregas anteriores, el diseño de la mayoría de los mundos parece monótono y repetitivo y la cantidad de abrumadora de enemigos no presentan un desafío mayor. El juego es demasiado fácil en comparación a las entregasMejoró mucho la movilidad de Sora y la capacidad de realizar diferentes comandos y combos y el apartado visual es una joya, compromete muchos detalles que no se veían en las entregas anteriores, el diseño de la mayoría de los mundos parece monótono y repetitivo y la cantidad de abrumadora de enemigos no presentan un desafío mayor. El juego es demasiado fácil en comparación a las entregas anteriores, lo que a mi gusto arruina mucho la experiencia, posee contenido oculto el cual es algo poco interesante comparado a sus predecesores, los mapas son enormes pero no premian la exploración de niveles, en sí no es un mal juego, pero estos detalles marcaron la diferencia, la música por parte de Yoko Shimomura es siempre un agrado de escuchar dentro del juego y la historia cierra todos los cabos sueltos que venía dejando la saga, a mi gusto las historias Disney rescataron la esencia de sus películas sin embargo la inclusión de Sora y compañía en estas se sentía algo forzada y con poca relación con la trama principal del juego Expand
  51. Apr 30, 2020
    4
    An absolute mess of pacing, story-telling, writing, character-development and every other skill required to communicate an idea. Few worlds stand out as charming (Toy Story and Big Hero 6) and when the game forgets to talk to you about hearts/light/darkness/vague metaphor device 4 and just lets you run around and hit things then there is fun to be had. While the Pirates of the Caribbean isAn absolute mess of pacing, story-telling, writing, character-development and every other skill required to communicate an idea. Few worlds stand out as charming (Toy Story and Big Hero 6) and when the game forgets to talk to you about hearts/light/darkness/vague metaphor device 4 and just lets you run around and hit things then there is fun to be had. While the Pirates of the Caribbean is an unwanted revisit when it allows you to explore islands with Goofy and Donald I found myself wishing that was more of the game. Worlds are all visited and left in one sitting with no narrative reason apart from "Sora you are weak get stronger" (that's the plot btw).

    Sora controls very awkwardly, the first thing I noticed when playing the game was Sora can even run in a circle with stuttering and skiing all over the place. Gummi ship has been expanded into an ugly semi-open world map. There is a lack of content and most of your playtime will be filled with endless upon endless cutscenes. Most of which are boring. I skipped the second half of all of the Frozen cutscenes because it was just a retelling of the movie with no bearing on the rest of the game. When it's fun, it's quite fun. But when it's not, which it very often isn't - it's awful.
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  52. Nov 19, 2021
    4
    Massive disappointment for a game so awaited as this. I had just come off of playing the collections as well to get me hyped for it.

    In the end what I got were some of the worst disney worlds to date, the complete removal of all final fantasy characters which to me are more interesting than disney ones, awful gameplay mechanics filled with minigame sections and mindless photo
    Massive disappointment for a game so awaited as this. I had just come off of playing the collections as well to get me hyped for it.

    In the end what I got were some of the worst disney worlds to date, the complete removal of all final fantasy characters which to me are more interesting than disney ones, awful gameplay mechanics filled with minigame sections and mindless photo collection...

    The music was by far the worst soundtrack in the series. There was only ONE good song and it was in the final world, everything else felt like generic orchestrated rehashes of old ones or new ones, and you can tell so easily that most of this work was given to Yoko Shimomura's assistants and not her.

    There was no passions, and only in the final stretch of the game can you feel some semblance of character development and story progression, but too little too late, by then I had already bored myself to death. No amount of Roxas and Xemnas story fulfilments will make up for how bad the game is.

    And the other problems that started with Birth By Sleep? Still present. Combat is floaty, you're better off spamming attraction flow than you are actually using your keyblade, the transformations just make everything feel like a button masher rather than a skill based game, bosses continue having random revenge values where they just instantly counter you out of your combo... Infuriating game, and truly a huge disappoitment compared to 2. They should've ended the series after 358/2 Days.
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  53. Nov 20, 2021
    4
    This review contains spoilers, click expand to view. Combat for the entire game is trash it's just slow but it gets better after the game ends and you get the new combo modifiers. the delivery of the story is meh-to-ok.
    Bosses are, for the most part, bad.

    In the end i would prefer ddd or even worse, KHUx over this in my tier list.
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  54. Dec 2, 2022
    4
    With an amazing and exciting beginning that draws you in, Kingdom Hearts III quickly dives into squandered opportunity and monotonous gameplay that zombifies into just mashing the X button until you win. What it gets right with visuals and spectacle it flops with ridiculous one-dimensional characters and an over-arching plot that ultimately leads to nothing. The writing devolves into basicWith an amazing and exciting beginning that draws you in, Kingdom Hearts III quickly dives into squandered opportunity and monotonous gameplay that zombifies into just mashing the X button until you win. What it gets right with visuals and spectacle it flops with ridiculous one-dimensional characters and an over-arching plot that ultimately leads to nothing. The writing devolves into basic plot devices and constant repetition of "hearts," "darkness," "light," and not much more than that. Traversal has gotten a huge upgrade with way more methods of movement, and the worlds themselves feel way more alive than previous entries, but inevitably falls flat in certain areas. A disappointing finale to the "Dark Seeker Saga" of the series that most definitely will lead to just another dark void of repetitive nothing. Expand
  55. May 2, 2019
    3
    Stilted Dialogue, Convaluted story that is honestly just ridiculously bad. Combat is not challening and there is no point in a levelling system if the game never actually presents a challenge. Look stunning, but it just has no depth. Could not play past the 3rd world as I found myelf incredibly bored and dissapointed. tgd
  56. Jan 29, 2019
    3
    This review contains spoilers, click expand to view. -GAMEPLAY-
    *combat*
    let's start with the combat.
    Kingdom Hearts 3 has the most dumbed down & insulting system I have ever experienced. What they did to the combat system is absolutely disgusting. instead of having a proper command menu, 80% of your options are all locked behind "Situation Commands" which are spoon fed to you at the games discretion. All that's required of you is that you press triangle. It's a mindless streamlined system designed to take away your freedom & play the game for you. Players choice, responsibility & resource management have been stripped away to accommodate incompetent & less intelligent players at the cost of competent players as there's no way for them to get control. Situation commands are unreliable, cheap, limited free garbage the game gives you and many of them are random. You have no drive gauge & they removed drive forms. Some of the new transformations are good but again they're held back by the casualised situation system which I assume was put in the game so toddlers could complete it.

    Soras new attack animations are wonky & all over the place. not clean, quick and focused like KH2's. this results in worse combat feel. standard attacks over all just feel like a cheap imitation of KH2's attacks when they should feel better.

    Combat is flashy but not flashy in a functional way. The game values flashiness over substance. Many of your "attacks" in combat are just glorified cutscenes now. limits in this game have been neutered. For example Donalds limits in KH2 were gameplay. They had timing depth, combo potential & required smart use.
    In KH3 Donalds limits are cutscenes that have no gameplay value at all. you just press triangle and the cutscene plays out. there's also far less variety in combat. KH2 had 14 partner limits. KH3 only has 11 and a bunch of them are just cutscenes.
    Summons in this game are not really summons. they've essentially been reduced to single limits & the majority of them suck & have no viable use.
    instead of reaction commands we have a handful of big, out of place Disney rides. they suck. it's all obnoxious, goofy looking garbage that interrupts your gameplay.

    This game has serious balance issues that need to be fixed. There's no critical mode and every other mode is too easy.
    lvl1 proud mode is almost unplayable and was clearly never tested by the devs. yet they still put it in.
    there's no proper level scaling & enemy placement & behaviour is not solid or well thought out.
    *movement*
    There's more platforming now which I wanted but Soras basic movement hasn't been improved from 2 and now he has more clunky moves. at no point in the game does platforming flow together well. it always feels really disjointed.
    *camera*
    The camera is a nightmare to deal with. constantly fighting with you for control, will often get stuck behind things & will often zoom off so Sora isn't even on screen.

    -BOSSES-
    Bossfights range from serviceable to down right terrible.
    Kingdom Hearts 2 had 60+ bosses & the quality of those fights was higher
    KH3 has a measly 28, including the secret boss & 4 of those are the same heartless swarm again.

    -WORLDS-
    Twilight Town? It's only 2 areas.
    100 Acre Wood? more like 1 Acre Wood. it's 1 minigame at rabbits house.
    Yeah a lot of these 'worlds' aren't even worlds. they're 1 or 2 rooms. there's only really 7 worlds (KH2 had 15)
    they're fairly big but filled with invisible walls and the art direction is ruined by the obnoxious white shine on walls, polls ect that you can't turn off.
    Shorter & less content. a lot of what inflates the hours is the cutscenes & super long loading screens. which brings me to the performance. framerate is unstable with regular frame drops thru out the game (and due to some sort of weird optimisation many characters animations often go all choppy).

    -STORY-
    The story is as poorly written & stupid as ever. It's such a tangled mess of bloated, unnecessary nonsense now, the writers can't even keep track of their own characters. The usual incoherent gibberish of "darkness, hearts, darkness, friendship" is all there but now it's more repetitive than ever.
    The dialogue is still poorly written. World endings are usually the worst.
    The 'humour' in this game consists of characters laughing like morons at something thats not remotely funny as the camera pans out.
    The story is so phoned in, even the characters start phoning it in.
    Characters go from being total powerhouses to complete drooling potatoes in cutscenes.
    There's one cutscene in the final battle where Sora actually gets knocked unconscious from another character stumbling & falling over on him. I'm not joking. The ending is complete fan service trash & the main villain completely does a 180 on his character in the end and it's laughable and not not believable.

    it's hard to believe KH3 has been in development for 7 years. it has a plethora of design problems & is a stripped down, lacklustre experience & a bad sequel
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  57. Jan 29, 2019
    3
    Not what it used to be at all. Way overrated. Too much hype and all the fan boys dont care.
  58. Nov 24, 2020
    3
    This is a game made for children. This is clear but it's also for this reason that I'm not sure whether I have any right to get angry about it. I loved the old KH games, and those were games made for kids.

    However, regardless of the target market this is just a plainly bad game. I'm not even going to mention the story (The story revolves around the idea that Sora has inexplicably lost
    This is a game made for children. This is clear but it's also for this reason that I'm not sure whether I have any right to get angry about it. I loved the old KH games, and those were games made for kids.

    However, regardless of the target market this is just a plainly bad game. I'm not even going to mention the story (The story revolves around the idea that Sora has inexplicably lost all his powers and needs to spend 30 hours of gameplay to get them backs so he can fight Xehanort. Great.) because 1. It's KH so it's not going to make sense anyway and 2. I couldn't even bring myself to finish the game which is what makes me to saddest of all. When I was a kid I had a piece of paper with the countdown till the release of KH2 and I would mark off the days every single day until the game finally released. To this day, KH1 and 2 are 2 of my favorite games of all time but KH just feels so far removed from the core series that I don't even feel any sense of nostalgia when I play it, it's just unrecognizable and unfortunately not in a good way.

    My absolute number one issue with the game is the combat, or lack thereof. KH1 and 2 didn't have incredibly deep combat systems but they worked, they posed a challenge on higher difficulties and overall they were just fun. I played KH1 and 2 a couple of years ago and at age 20 something, I can still enjoy the combat. The combat in KH3 is insulting honestly and this is where the target market of the game really shines through. If you want it to, 80% of combat boils down to waiting for a command prompt, then you press one button and get a mini cutscene or weak mini game and suddenly everything on the screen is dead, and there isn't nearly enough variety in these mini cutscenes so they get stale after about an hour. I refused to use these special attacks at all after a certain time. Even without the special attacks, I didn't die a single time during my 10 or so hours on Proud difficulty. I'm an experienced KH player but certainly not some KH prodigy. The game is just too damn easy and it's clear the game was balanced for children.

    I have similar issues with some of the world and platforming. Half of the time it barely feels like I'm doing anything. I'm stuck on a rail system and I press a button or move a stick once every few seconds. It's incredibly brain dead. But that's what the game eventually boils down to, once you strip away all the visuals the game is a essentially just a series of glorified qte's, from the combat to the platforming. Even the cutscenes are a qte because you can believe I'm trying to press the skip button as fast as possible.

    Visuals. Look fine I guess. Again, the visuals went in a different direction from the originals (which is to be expected between generations of consoles) but Sora's character model has some weird plasticy look to it, almost like you're constantly stuck in Toy Story and you're still using Sora's toy costume. He doesn't quite look like Sora anymore.

    Plenty of other people have mentioned this also, but there are no Final Fantasy characters. They've just been simply stripped from the game, presumably because kids in the 6-15 range have no idea who Cloud or Sid is these days. Ok that's fine whatever, the game is made for kids. What does bother me, is that this decision more than any other is a complete middle finger to OG fans of the series. The only reason to remove the FF characters is because they require resources and kids these days won't recognize them so why bother putting them in the game? Screw the OG fans right?

    Positives: I genuinely find it difficult to find any positives. We actually finally got a KH3 so I guess that's a positive right? Even if they KH3 we did eventually get is a pale imitation of legendary games from the PS2 era.
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  59. Feb 6, 2019
    3
    Too much Disney is the best way I can describe the game, most of the fans of this series are probably in their 20s or 30s and this panders to pre-teens to late-teens, there are almost no worlds compared to previous games, the game is too easy, the cutscenes are too long, the dialogue is painful, and the game feels like several steps backwards.
  60. Apr 11, 2021
    3
    This review contains spoilers, click expand to view. 3 over 10. Huge minus marks for the greed to hint on future release without completing the story.
    Spoiler ahead.

    I don't mind bad ending. As long as you tell the story good.
    Why splitting the big villain story one by one but mixing them in a single fight? What sorcery is this? It feels the other one cannot blend into the same story.

    So much effort to dig the gold, yet so little content to let the players feel the money they spent is worthwhile. Yes I am talking at you, the stupid Re Mind DLC, bringing more confusion to the already confused story.

    It definitely is not a good sequel, at least not being the worst one.
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  61. Feb 1, 2019
    3
    This game is just plain bad, considering this and FF15, Square has shown they do not understand how to make games anymore.

    Washed out colors No KH2FM-esk Critical Mode Twilight town is literately covered in trash, I'm not even joking No Final Fantasy characters Mostly small words 2 large worlds that use lots of empty worthless space to maintain their size Bad voice acting Few
    This game is just plain bad, considering this and FF15, Square has shown they do not understand how to make games anymore.

    Washed out colors
    No KH2FM-esk Critical Mode
    Twilight town is literately covered in trash, I'm not even joking
    No Final Fantasy characters
    Mostly small words
    2 large worlds that use lots of empty worthless space to maintain their size
    Bad voice acting
    Few playable characters
    Inconsistent characterization at the end, the villains motive did not match his action up till this point
    Only one world was great and only one world was good. Big Hero 6 and Tangled respectively
    Floaty combat
    Most of Sora's aerial attacks just looked like he was flailing around
    Secret ending is unlocked based on how many photos you take hidden in game easter eggs and its not stated how many you need to do for each difficulty level

    I couldn't even get myself to take the photos for the secret ending. I just don't care anymore. I"m genuinely sad that square thought this was a good idea to put out.
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  62. Feb 16, 2019
    3
    KH3 is the successor to a huge franchise, that sadly fell short of the greatness it could have been. On the whole the game looks amazing but it is riddled with many things that make it an unsatisfying experience to veterans of the series. And lets face it, the game was meant for fans of the franchise as its complicated story thats been playing out for over a decade is far from welcoming toKH3 is the successor to a huge franchise, that sadly fell short of the greatness it could have been. On the whole the game looks amazing but it is riddled with many things that make it an unsatisfying experience to veterans of the series. And lets face it, the game was meant for fans of the franchise as its complicated story thats been playing out for over a decade is far from welcoming to new players.

    The game has a series of movies that use pics and scenes from previous entries to tell "the story so far" But in my opinion this is just bad story telling. Nuggets of the past experiences should be told through the story, not in a movie you need to watch before starting the game.

    On the subject of the story the KH story line is rather sparse. Sora and friends are gearing up to beat the big baddy Xehonort and his 13 darknesses, and well thats pretty much it. Sora is sent to visit Disney/Pixar worlds not to protect them from the heartless or anything, but just "to reclaim his lost power" Meaning the game is literally saying, "just level up for the final boss." This makes Sora's visits to the worlds less meaningful, he shows up and partakes in a loose telling of the movie he is in but had no true stake in it. Organization 13 members show up to spout exponential nonsense before buggering off, and only serve to keep Sora on his task of "Leveling up". There are also less worlds than previous entries, and though the worlds are much bigger there filled with a lot of empty space. The world also has many "invisible walls" that make what looks to be a massive open area nothing more than a series of corridors and square rooms.

    Then there's the combat, which to me was one of the games biggest problems. (and in a KH game combat is like 90% of the whole thing) Its simply too damn easy, the new console power allow for hordes of baddies to wipe out but the game turns fights into elaborate cut scenes taking the player out of the action. Attraction flow attacks were the worst offender IMO as they were usable in just about every skirmish and had the power to destroy all enemies in the area. I also found an acessory in Herc's world that allowed Sora to use the Waterza finisher that is a tier 4 spell capable of wiping out any enemy that didn't flat out absorb the element. Even in Proud mode the game was incredibly easy, enemies seemed less threatening than previous entries and more like punching bags to mash the x button to. Past entries like KH2 had a proud mode/critical mode that were a real challenge, forcing players to think before acting rather than KH3 that lets you win by spamming attraction flows and such.

    Finally the ending was very unsatisfying to me. KH3 was to be the final chapter in the "Dark seeker saga" and it didn't really deliver the answers fans wanted. There are also parts of the story one can simply miss, for example in one area there was a dialog between Sora/Namine (the only interaction between them) that can be completely missed mainly because the design of the area and thing you are supposed to interact with were hard to see.

    Finally since the game took so long to make many of the original voice actors have aged beyond the characters, making them sound very off. Other voice talents such as Lenard Nimoy and Christopher Lee passed away, leaving their rolls to be filled by new actors who sound quite different than the previous game. I know this wasn't something they could avoid its just Sad. Another issue they could have avoided is the exclusion of the Final fantasy characters. They played a big roll in past entries but aside from moogle shops and some easter egg appearances from the series's monsters/summons all the FF characters are just gone, which is a huge blow to the game as part of its original charm was that the characters could exist along side of the disney/KH crowd.

    On the whole KH3 was disappointing on many many levels, with its lack of challenge and story that seemed rather hollow. (the KH story not disney/pixar world story) the game just let me down over and over again. DLC is rumored to be coming but to me that's just bad. This is a AAA title and if DLC is the only way to get more closer or story it's hard not to see it as a cash grab. The game took way too long to make to be what it is, and that, is truely dissapointing.
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  63. Feb 15, 2019
    3
    Kingdom Hearts 3 is a mediocre game, but it’s a bad game by Kingdom Hearts’ standards. It’s all style and little substance which permeates every aspect of the game. It feels rushed and tawdry. It feels like it’s there to merely hit checkboxes. Ultimately, the game is deeply unsatisfying, filled with nonsensical choices, and recycled assets and ideas.

    The story is weak. Characters are
    Kingdom Hearts 3 is a mediocre game, but it’s a bad game by Kingdom Hearts’ standards. It’s all style and little substance which permeates every aspect of the game. It feels rushed and tawdry. It feels like it’s there to merely hit checkboxes. Ultimately, the game is deeply unsatisfying, filled with nonsensical choices, and recycled assets and ideas.

    The story is weak. Characters are less than one dimensional and Sora has been flanderized into an idiot. Try to describe some members of the organization, their personalities and goals. Nobody is relatable. Nobody is a threat. Nobody has any goals that they stick by except for the final villain but he’s so passionless in this game and the stakes are so unclear that all tension is reduced to nothing. Most things technically get explained like ticking off a box, but it’s disappointing and boring with entirely too many words. With the amount of plot the game has to resolve, it does so in the most dry, expository way. It’s framed flatly, spoken robotically and there is hardly any emotion from anybody.

    The gameplay is stylish, shallow, and can be divided into two pieces: exploration and combat. Exploration is passable, but there is little interactivity and things to find compared to previous games. Mainly you find treasure chests and take pictures of Mickey Mouse heads, that’s it. Some are creative and fun, but most are tedious because some of the levels are too wide and cluttered. Sora, Donald and Goofy can sometimes indicate when you’re near one, but only a few and I’ll be damned if I’m scouring an entire city looking for small things.
    The game attempts a lot of genre hopping and each world usually has one extra type of gameplay involved. There is cooking, shooting, rhythm, collection, sailing, bust-a-move puzzles, platforming, and rail shooting sections. It does none of these things well and most of it isn’t engaging because it’s too simple or controls badly, but the combat-oriented ones are passably fleshed out.
    The combat takes minimal effort to do impressive looking moves but the limited amount means they get old and dull quick. The canned animations are a substitute for actual skill and depth. There is very little customization to be had as you can equip almost all the skills without adding boosts so the RPG elements are mainly a façade.

    The game is far too easy. Even on its hardest difficulty it offers no challenge until a weird difficulty spike at the very very end but this is more due to the controls not being as tight as they used to be. The combat is too chaotic and inconsistent with many allies and lots of unthreatening mobs. Particle effects either obscure the whole screen or are a laughable puff in the wind. Contributing to it and new to the game are attractions which are hyper moves that take the form of Disney classic amusement park rides. There are only five and they are entirely too strong and too common. Eventually I started skipping enemies because it was so boring and I had no incentive to fight other than seeing the story end. That's a death knell for your game when you have no incentive to fight.

    The music is a complete disappointment. Some of the Disney tracks are okay if you even notice them, but the rest are merely remixes of previous game’s themes. Kingdom Hearts 3 brings nothing significant of its own to the table. Compared to the works of genius the previous games were, this is a travesty. Voice acting and sound are mediocre at best, except for Xehanort, he’s awful.

    Kingdom Hearts is known for its crossover elements between Disney and Final Fantasy. Some final fantasy characters were significant to the plot and offered bonus gameplay opportunities. Part of the fun was the mystery of who you would encounter, when, where, and how. What combinations would we find? All final fantasy characters are conspicuously absent with no explanation.

    There’s more, so much more that is weird about this game, but I’m tired. Maybe this is my fault, because I did expect strides to be made in the same vain that Kingdom Hearts 2 did for Kingdom Hearts 1. But is that really so much to ask for in this series? After how long they had to make this game, is what we got really what everybody wanted? Could they have done no better than this with all the power and weight Square Enix and Disney can throw around?

    Kingdom Hearts 3 has all the check boxes of a standard triple AAA experience; it looks fine, plays like a spectacle, tries to be epic, but it’s grossly unsatisfying and at times, boring. For being the resolution to a story 17 years in the making, it’s a failure. As an action/adventure/rpg game it’s slightly below average as it tries to do everything rather than focus on a few things to do well. It’s unfortunate how little this game carries its own identity. I’d avoid this game or wait until it's cheap.
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  64. Mar 28, 2019
    3
    The easiest game I've ever played. It can be ok as a cartoon movie, but absolutely boring as a game. Just for kids. Terrible waste of money.
  65. Feb 26, 2019
    3
    This review contains spoilers, click expand to view. Soy un fan aferrimo de la saga KH, gracias a el me introduje en los videojuegos cuando era un crio y aun con toda la espera, todo el hype que tenia este juego, creo humildemente que no nos mereciamos algo asi. Para aquel que quiera discutirlo dejo mis razones:

    1. Tras una saga de 11 juegos (contando los de movil), hemos vivido una aventura unica, que sin Sora ni hubiesemos empezado, el final que hemos tenido ahora no hacen merito a lo que se merece este por todo lo que ha hecho o provocado y ha tirado a por un final abierto para poder seguir teniendo una excusa para seguir comprando mas juego del siguiente arco y seguir traduciendo tus emociones y nostalgia en dinero, muy descontento por un final tan bello lleno de insatisfacción.

    2. Es un videojuego muy "mainstream" y solo hay que fijarse en los mundo utilizados para el mismo, mundos como Toy Story que la gran mayoria hemos visto a una edad muy joven y que tenerla en KH era casi un gancho para jugarlo, o Monstruos S.A. que tiene el mismo dilema que Toy Story, pasando por Frozen y esas escenas de 'Let it go', Enredados y como no Piratas del caribe que ya hemos visto en KH2. Todos estos mundos son los mundos cliche a mi parecer que todo el mundo o ha visto las peliculas o ha escuchado hablar de ellas y han obviado otras alternativas como El libro de la selva o Planeta del tesoro entre otros. Otro motivo mas para pensar que es un juego dirigido para masas y no para fans.

    3. La desconexion de los personajes Final Fantasy ha sido sin duda una de las cosas que mas me ha decepcionado. En KH1 el primer mundo que pisamos (obviando Islas del Destino) es Ciudad de Paso, un mundo donde conocemos personajes de FF muy representativos y que todos hemos cogido cariño tanto en KH1 como en KH2. En KH3 se desconecta totalmente de estas relaciones y de hecho el primer mundo que pisamos es el de Hercules y desde alli hasta el final del juego 0 personajes FF una total pena habiendo visto a estos personajes desde el principio de la saga para que luego en el final de la misma ni siquiera les hagan mención.

    4. Aun recuerdo cuando de pequeño en KH2 despues de las cinematicas y todo lo demas, podia jugar con Riku en mi bando y tener un limite con el. Esa sensación de epicidad y satisfaccion me hicieron erizar la piel. Llega KH3 y tras el entreno de Kairi, Riku siendo maestro, Axel/Lea volviendo del entranamiento con Kairi y con los recuperados Ventus y Aqua. Ni un solo comando de accion ni nada por el estilo, una simple zona de peleas contra otros personajes y arreando. 0 comandos 0 evolucion, Kairi no hace literalmente nada cuando podemos jugar, Lea lo mismo ni un misero comando de accion con Ventus o Aqua, nada de nada.

    5. No diré que todo el viaje de Sora ha sido inutil pero vamos a analizar a los enemigos y al mismo Sora. Basandonos del 0 al 100, en KH1 Sora llega al 30, 40 de su poder por asi decirloy consigue derrotar a Ansem. En KH2 Sora es capaz de transformarse y llegar a controlar dos llaves espada, ademas de las invocaciones y los limites, ademas de tener comandos de accion con la mayoria de personajes de KH2 digamos que llega a un 60 70 de su poder. En 3D DDD todo su poder se va a la mierda y en KH3 va a recuperarlo, solo es capaz de transformar su llave espada y usar invocaciones, mas algunas de esas atracciones. Tras visitar todos esos mundos gana llaves espadas, invocaciones y se a enfrentarse a las 13 oscuridades, si me tiras de las orejas te dire que el pico de poder es de 50 como mucho y SOLO con esto es capaz de vencer a toda la organizacion, y a Xeanorth. Entonces tanto viaje, tantas movidas, tanto problemas y tantos jefes para que al final el Sora de KH2 sea mejor que el de KH3, eso se traduce como insatisfaccion por mi parte.

    6. KH3 es un juego muy 'lineal', me explico, en anteriores entregas como el KH2 los mundos los ibas a visitar dos veces, y entre tanto tenias que ir a bastion hueco o sino pasabas por villa crepusculo, luego habia la movida de Tron, luego otra vez Bastion Hueco y ibas alternando entre mundos Disney y FF o cosas de la trama principal y eso era variedad. En este KH3 tu empiezas en un mundo, ACABAS ese mundo, y luego va otro y luego otro y luego otro y asi hasta que llegas a la batalla final. La sensacion de visitar estos mundos mas se traduce en "vamos a pasarnoslo cuanto antes para llegar al final", ya esta, nada mas, Villa crepusculo casi casi esta de adorno y a los mundos Disney solo tienes ganas de volver para completar los coleccionables o farmear, nada mas. Totalmente desilusionado en este aspecto.

    7. Es un juego monetario, no resolutivo. En todo su aspecto KH3 no es mas que un juego que acaba un arco pero no una historia y esto es un grave error.

    En definitiva, no era lo que los fans que llevamos la saga en la sangre necesitabamos. Hay gente de que se queja que hemos madurado para KH cuando es KH el que no se ha adaptado a sus fans y se ha centrado en publico nuevo juvenil.
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  66. Mar 1, 2019
    3
    I am a long time kingdom hearts fan waited 13 years for this game and the combat system wasn't what all that great kinda to easy. Also after finishing the game and all the stuff that is going on in the game it does not feel finished like hey were going to cut it off halfway in the game and release the other half in dlc and give you the harder mode with it again things that should be in theI am a long time kingdom hearts fan waited 13 years for this game and the combat system wasn't what all that great kinda to easy. Also after finishing the game and all the stuff that is going on in the game it does not feel finished like hey were going to cut it off halfway in the game and release the other half in dlc and give you the harder mode with it again things that should be in the game at the begin of launch. Expand
  67. Mar 8, 2019
    3
    Speaking objectively, as a non fanboy, I appreciated the looks and the smoothness of play within the game. I played the original Kingdom Hearts back in the day, skipping every other Kingdom Hearts game between the first and this one - the third. So, I was excited for this third game expecting that in the year 2019, that the game would be bigger and better than the original released 17Speaking objectively, as a non fanboy, I appreciated the looks and the smoothness of play within the game. I played the original Kingdom Hearts back in the day, skipping every other Kingdom Hearts game between the first and this one - the third. So, I was excited for this third game expecting that in the year 2019, that the game would be bigger and better than the original released 17 years ago - nope.

    First issue, was the story. How stupid and convoluted was this moronic story? Extremely. It's a joke. The voice acting is subpar, and every cutscene is cringy, with awkward pauses between speaking characters. I literally had to skip every single cutscene. Not to mention the loading screens... Then they just cram every boss battle at the end of the game, so that you literally fight everyone of these guys clones, one after the other, killing them one by one. Why introduce these characters, building them, only to remove them in the most anticlimactic way?

    Second, was the choice of worlds, and how short the overall game is. There is really just eight full worlds, with them being Olympus, Twilight Town, Toy Box, Kingdom of Corona, Monstropolis, Arendelle, The Caribbean, and San Francisco. It's amazing that with all the Disney stories they had access to, these are the places they chose.

    The game just feels so much shallower than the first game, and to be sure of this, I went back and played the first game to see if it was maybe nostalgia, and perhaps I was mistaken, nope. In the original game there were no less than 13 worlds - Destiny Island, Traverse Town, Wonderland, Olympus Coliseum, Deep Jungle, Agrabah, Monstro, Halloween Town, Atlantica, Neverland, and Hollow Bastion.

    Anyways, I'd save my money until it's time for a sale. I wouldn't play for than $30 for this game. It's too late for me, but perhaps I can save you some disappointment, and at least $30.
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  68. Apr 11, 2019
    3
    I played Kingdom Hearts 1 , Chain of Memories, and Kingdom Hearts 2. The games were so magical for me as a child. But, it was disappointing that the developers didn't age the game with their audience. The story is incredibly convoluted and the dialogue is simply bad. It's like a child wrote the game. The concepts of light vs darkness are appealing for a 10 year old, but not for anI played Kingdom Hearts 1 , Chain of Memories, and Kingdom Hearts 2. The games were so magical for me as a child. But, it was disappointing that the developers didn't age the game with their audience. The story is incredibly convoluted and the dialogue is simply bad. It's like a child wrote the game. The concepts of light vs darkness are appealing for a 10 year old, but not for an adult. I am truly curious how this game has overall favorable reviews. Overall, a bad story and a disappointing end to what was once a fantastic game in my youth. Expand
  69. Apr 25, 2019
    3
    SquareEnix has forgotten how to create RPGs.

    If something suprissed me when I first played Kingdom Hearts was the absolutely incredible good RPG desing that game has. Of course I was not aware, I was only a child. However, I found a challenge in that game. Nearly ten years later I still find this challenge and I am now able to relate this challenge with the desing of the game. The
    SquareEnix has forgotten how to create RPGs.

    If something suprissed me when I first played Kingdom Hearts was the absolutely incredible good RPG desing that game has. Of course I was not aware, I was only a child. However, I found a challenge in that game. Nearly ten years later I still find this challenge and I am now able to relate this challenge with the desing of the game. The mechanics of the combat gameplay, the need of master the parry, the differences between the several types of heartless are things that I felt they were missing in KH2. In the second game, the combat evolved to a more-dinamicall combat, where action was the main star. Nevertheless, the combat had some deep needed in this type of games, although the rest of the game design was quite poorer, deleting some things like bactracking or platforming.

    When KH3 was announced, I saw that the way of this saga has been directed to a hack & slash game. However, I wanted to check it, so I played it. Unfortunately, I was right. The combats are plain, incredibily easy even in the highest difficult mode. The rewards, in shape of chest, are slightly hidden in some turn of the corridor, not needing any ability that you unlock afterwards or some hability with platforms. And my main worry about this game, the story I wanted to know because I grow up wiht this saga, wasted. After a climax in the last world of KH:DDD I expected some tension between protagonists and antagonists. However, Nomura continue letting us down with filler Disney worlds, when the acts of the protagonists does not matter and where some random Organization XIII foe appears to make a empty and boring speech. All of this repeated until the last world, when the story that a game of 30h wanted to tell is rushed in 4h. And if you thought that the plain gameplay and the extermely-bad told story are the only things that could make this game boring you are wrong. The pace of the game is terrible. The worlds are usually composed by tasks consisting in going from point A to B and from B to C and so on, with some enemies in between and of course, a lot of cinematics. Boring, void-in-content cinematics. The pace is broken to hear some essay from an Organization XIII member or to see a scene of the Disnet movie.

    The pros of the "game": First of all, the most evident one. The graphics. Awesome in the Disney worlds. The artistic part of the game is nearly a 10. It makes you feel like watching a Pixar film and not only beacuse you only play to slash the X and triangle buttons. Besides that, the gummy ship part has been also enhanced. I found it a good choice and it is fun to play if you do not care about the 100%, but that is something that usually happens in the games.

    To sum up, Kingdom Hearts III is no the RPG some of us fell for it. The saga has been evolved to a animation movie hack and slash. Moreover, Disney has become the most important part of the game, acumulating the biggest part of the story and even introducing some Sora's habiliities just for merchadising.
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  70. Jun 15, 2019
    3
    I'm a huge fan of 1 and 2, but 3 was a big walking movie simulator, it was to linear, sometimes it takes more the 30 minutes to reach a save point because of de cut scenes.
  71. Mar 19, 2020
    3
    绣花枕头,草包游戏。谨慎入坑。

    游戏里涉及的迪士尼电影大部分我都看过,吸引力极大。但作为一款游戏,王国之心3的硬伤实在有够恶心人。 最大的问题如同多数人所吐槽:玩与看之间安排的节奏极差:游戏五分钟,播片半小时。而且播片剧情对于没有玩过前作的人来说只会一脸懵逼。日式游戏普遍存在的非常恶心的两点在这作剧情里被放大了展现:一来存在大量自创的用语,什么键刃、无心巴拉巴拉,谁管你这些玩意儿啊,讲人话谢谢;二来对白中二度爆表,还是小学生级别的中二。我想现在小学生玩王者荣耀如果听到这些台词都会脸红吧。野村哲也是巨婴么? 除此之外的问题还有: 某些角色的建模仿佛回到了PS2时代,尤其是原2d动画中角色,粗糙到笑掉大牙。
    绣花枕头,草包游戏。谨慎入坑。

    游戏里涉及的迪士尼电影大部分我都看过,吸引力极大。但作为一款游戏,王国之心3的硬伤实在有够恶心人。

    最大的问题如同多数人所吐槽:玩与看之间安排的节奏极差:游戏五分钟,播片半小时。而且播片剧情对于没有玩过前作的人来说只会一脸懵逼。日式游戏普遍存在的非常恶心的两点在这作剧情里被放大了展现:一来存在大量自创的用语,什么键刃、无心巴拉巴拉,谁管你这些玩意儿啊,讲人话谢谢;二来对白中二度爆表,还是小学生级别的中二。我想现在小学生玩王者荣耀如果听到这些台词都会脸红吧。野村哲也是巨婴么?

    除此之外的问题还有:

    某些角色的建模仿佛回到了PS2时代,尤其是原2d动画中角色,粗糙到笑掉大牙。

    其次,战斗手感差到吃惊,无论是砍人还是砍怪,砍垃圾桶还是砍纸箱子,全都是同样的反馈:也就是没有反馈。是的,所有打击感都是打在空气上一样。这可是个动作RPG,手感做成这样真是太失败了。

    第三,如同莫名其妙的剧情般,设计了莫名其妙的大招和小游戏。完全不知道为什么按键放招时一会儿出来个旋转木马、一会儿出来个土豆怪、一会儿是太空船。是的,这些设计让我继续懵逼。

    所以这个游戏的剧情、玩法都这么失败,还有什么能吸引人吗?只剩下迪士尼的场景和角色。

    但是这部分也让人非常困惑。

    场景看似虽大,其实到处都是空气墙。最搞笑的是你可以顺着墙到处跑,但是连屋顶都没法上去。这部分的内容就如同战斗一样,看着很漂亮花哨,实际上来来回回就那点套路。多样化的外表只是绣花枕头,内里却是个草包。

    如非迪士尼死忠粉、或熟悉系列剧情的粉丝,请勿尝试。
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  72. Feb 1, 2020
    3
    This review contains spoilers, click expand to view. I was the biggest Kingdom Hearts fan. I would debate the game's story endlessly on forums, lined up at midnight to buy the first two games. But Kingdom Hearts 3 was a disappointment. First of all, they completely killed the story by bringing literally every character back to life for no reason except fanservice. Second, the gameplay has been dumbed down and is way too easy even on Proud Mode, with a bunch of flashy moves that are useless. The ending was a joke. Unfortunately, Nomura has lost his touch. Expand
  73. Nov 5, 2021
    3
    It is my genuine opinion that tetsuya Nomura is a terrible writer and should not have been used as the director for this game. There is an irritating dichotomy between the simple stories presented by the Disney franchises in the game, and the overwhelmingly convoluted story that Nomura has fabricated for the rest of the game. A YouTuber once astutely mused that "kingdom hearts is aboutIt is my genuine opinion that tetsuya Nomura is a terrible writer and should not have been used as the director for this game. There is an irritating dichotomy between the simple stories presented by the Disney franchises in the game, and the overwhelmingly convoluted story that Nomura has fabricated for the rest of the game. A YouTuber once astutely mused that "kingdom hearts is about using Disney characters to lure you into playing a fan fiction written by a monkey" and they're right. The story is ridiculous, the dialog from characters is not believable, and there are so many loose ends that are not tied up.
    Honestly they could have just spun together another quick story as to how the Disney characters are connected, gone with the same brilliant visuals and this game would have been an all time classic. Instead we get a confusing mess of a story, cringy dialogue cutscenes, and inbetween that we have good gameplay. It's extremely frustrating because you can feel that the game wants to be great and could have been in the hands of literally any of pixars writers, instead we are stuck with Nomura the washed up fogey because japanese studios value tenure and respect over actual ability.
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  74. Jul 21, 2020
    3
    Convoluted and ruined story from the first kingdom hearts, unenthusiastic and simple yet messy game play. The only saving grace for this game are the graphics and the Disney characters although the choices of some of the Disney worlds and characters were very lack-luster.
  75. Dec 13, 2022
    3
    What people have to realize about Square Enix at this point is that the audience that they cultivated while making actual good games (FF7,8,9,10) has probably grown up and aren't really their audience now. Their audience now has grown up on the garbage Square Enix makes these days, and probably also consume the constant stream of anime trash that is coming out of Japan lately.

    So it
    What people have to realize about Square Enix at this point is that the audience that they cultivated while making actual good games (FF7,8,9,10) has probably grown up and aren't really their audience now. Their audience now has grown up on the garbage Square Enix makes these days, and probably also consume the constant stream of anime trash that is coming out of Japan lately.

    So it makes sense that these people can view this steaming pile of garbage as a good game.
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  76. Apr 3, 2023
    3
    This review contains spoilers, click expand to view. Kingdom Hearts 3/10, and it would probably have been 2 if I hadn't come up with that opening line. It was, monstrously bad, failing across the board in level design, individual stories, characters, overarching story and gameplay. It was a culmination of all the games up until this point, and the way they did that was by cramming every bad part of the previous games into this one.

    KH1, combination Hack'n'slash and JRPG. KH3 is not a JRPG in any way, shape or form. They removed the interesting command deck they'd nearly perfected with Birth by Sleep and Dream Drop Distance, but they kept the barren, too big areas and the rail-grinding and wall-running. No character building, no use for the magic system, no difficulty unless they decide to artificially inflate it with massive HP and attacks that do absurd damage, which has admittedly been a failing of the series since KH1.5 and 2.5 introduced their secret bosses. Bosses like Sephiroth, Reaper and Kurt Zisa were fun, they required thought and strategy and changing around your abilities. Not so with the formula for powerful bosses they've crafted since. I thought they'd kind of gotten the hang of it again after DDD introduced Julius which was a boss that made us use the environment and certain useful commands to our advantage, but no, KH3 decided to make all its ReMind bosses boring and artificially aggravating.

    Now let's look at the story. So, they begin with the three heroes of the KH series each embarking on a mission. Sora needs to reawaken his power, Riku needs to save Aqua and Kairi needs to train. Now, considering the fact that they'd made 2 good games with branching, interconnected stories (BBS and DDD), why did they not think "Let's let the player swap between these three?". Let Kairi run around some new Disney worlds that Sora had never seen to get stronger and have her own adventures. Let Sora revisit his old friends while trying to get over his mental block (characters that spring to mind include Cloud, Elsa, Jack Skellington, Ariel and Beast. And have Riku coming to terms with the darkness inside him while exploring the dark worlds.

    What we get instead is Kairi removed from the story for 90% of the game, Riku going through his own stuff in cutscenes apart from a couple of gratuitous gameplay sequences, and Sora traipsing through flat out copied and pasted Disney films with Sora and Co sloppily photoshopped in! Then we learn that Sora's story is irrelevant because the power was inside him all along (Barf) and then he DeusExCaliber's Riku and saves Aqua (Dumb) and then it's straight onto the final fight which manages to tie up the Nobodies and Apprentices storylines nice enough, but fails to be either interesting or fun beyond those fights.

    Much like KH as a whole, they go too big and flashy without enough meat on any given section or story beat to be remotely entertaining. Huge worlds, huge fights, dramatic set pieces chained together and a combat system which basically boils down to "look at this pretty **** pirate ship/explosion/fiery lion, aren't the ps4's graphics amazing!?"

    How, in the name of Zeus, Genova, Calypso, Hades and every other god featured in this god-awful game, can the studio have spent a decade making it and have it still feel rushed. Granted, Disney didn't help since I imagine they insisted the game followed the scripts of their stories, and I'm almost tempted to say that I enjoyed the Toy Story world minus the unnecessary size and length, but the love of all that's sane, why did Disney feel the need to have the Frozen soundtrack shoehorned in?

    In short it was a poor climax to a declining series made even worse by gratuitous Disney masturbation.
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  77. Aug 18, 2019
    2
    Game only with voice in English. Impossible to enjoy the game under these conditions, uninstall the game after 2 hours of play. Very disappointed to have paid the high price without having my native language.
  78. Feb 17, 2019
    2
    As someone who was a fan of pretty much all the games leading up to KH3, I'm sad to say this has cured me of the series from now on. I might play kh1 and 2 again but everything after that really has no reason to exist anymore.

    If you have never played any kingdom hearts games before this might not be a bad game for you, its production values as far and graphics and animations are
    As someone who was a fan of pretty much all the games leading up to KH3, I'm sad to say this has cured me of the series from now on. I might play kh1 and 2 again but everything after that really has no reason to exist anymore.

    If you have never played any kingdom hearts games before this might not be a bad game for you, its production values as far and graphics and animations are superb, and while the combats absurdly easy that does mean literally anyone can play it. You won't have any idea whats actually going on but that might be for the best, just enjoy the Disney as best you can.

    If you have played kingdom hearts games and liked them before now, this game should be an insult to you directly proportional to the number of games you have actually played in the series so far. The resolutions of the various plots that have been built up for years at this point are so forced and aimless that it is beneath the level of fan-fiction. This plot ruins and wastes literally everyone involved in it be they heroes or villains. And with no meat to the game play to back it all you are left with in this game is a pretty coat of paint.

    Normally I'd feel like saying something generous about how you might be able to enjoy this game and you shouldn't feel ashamed of that, but let me just say this - if you have been enjoying the story of kingdom hearts up till now despite its many many issues , then this game really should not be for you.
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  79. Jul 18, 2019
    2
    let me preface by saying, I have not played kingdom hearts since the first one. I am not a fan of the series, I am not a big fan of Disney, I am a fan of games.
    Didn't know much about this, and I have to say it is shockingly awful This has to be the worst designed game i have seen EVER. the way this is presented is so confusing, I had to look up a game guide on the very first sequence,
    let me preface by saying, I have not played kingdom hearts since the first one. I am not a fan of the series, I am not a big fan of Disney, I am a fan of games.
    Didn't know much about this, and I have to say it is shockingly awful This has to be the worst designed game i have seen EVER. the way this is presented is so confusing, I had to look up a game guide on the very first sequence, to understand the choices it was asking me to make. It did not get better. I wish I had a camera to record the expression I was making. by the time I got to the conversation with hades, I was literally , yes LITERALLY dumbstruck. I just had no words for how tragic this game is. I mean, I just don't even... what the HELL was that thing they flashed on the screen saying "kingdom hearts II.9 HD" ???!?! WHAT THE F*?!?! I... WHAT?!?! That's not even going into, why the hell they were in the block ship and then all of a sudden they say they are stuck on the HIGHWAY? excuse me?? what??!!?? That is not even to mention bug eyed merlin who was suddenly giving the characters a dressing down with NO EXPLANATION as to what in the hell they were doing there and what the whole premise is... I'm still trying to make sense of any of it and I wonder if it's even worth trying. seriously, if you're a kingdom hearts fan (first i have to ask "why??") then you will probably love this but you probably already have it so why are you even reading this? if you're not a kingdom hearts fan, then stay away from this utter trash.
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  80. Feb 6, 2019
    2
    Great visuals and charm.

    Awfully simplistic combat that requires 0 skill nor t actics. Bad fps sections. Camera controls are still really bad. Most substories are very predictible.

    very disappointing
  81. Feb 9, 2019
    2
    It's bad. Most of these reviews are long time fans who give every KH related game 10/10 and probably plenty who haven't even played it. The major review sites know the fan base is extremely cultish and can't handle criticism, so they inflate the scores to avoid a backlash and not piss off Square Enix and Disney. They're all businesses and are dependent on the gaming public and goodIt's bad. Most of these reviews are long time fans who give every KH related game 10/10 and probably plenty who haven't even played it. The major review sites know the fan base is extremely cultish and can't handle criticism, so they inflate the scores to avoid a backlash and not piss off Square Enix and Disney. They're all businesses and are dependent on the gaming public and good relations with gaming companies (for early access) to survive. I fell for the hype, caught up on the story, then played it and, well, pretty much everything I was going to type here is better summed up in videogamedunkey's review. Waste of money and hours of my life. Maybe it's kind of fine if you're a kid or have the mental maturity of one. You can even see in the user reviews that the KH fans are downvoting all of those who score less than 8 (yellow and red) and upvoting the 8+ reviews (green). Expand
  82. Nov 20, 2019
    2
    This game is resumed by: Walk + Press X + Watch a CGI. That's it.

    No FF characters. No explanation for anything. No memorable moments. No cool keyblades. Nothing. But kids def will enjoy it.
  83. Jul 15, 2020
    2
    Lets face it Kingdom Hearts has never had an amazing story but every single game until 2010 has been incredibly and beautifully woven, people say they never made any sense but they totally did.. Until after 2010 when Dream Drop Distance came out, which introduced Time travel and a new phone game which carried on the mediocre storyline additions and Kingdom Hearts 3 is a sequel from THAT,Lets face it Kingdom Hearts has never had an amazing story but every single game until 2010 has been incredibly and beautifully woven, people say they never made any sense but they totally did.. Until after 2010 when Dream Drop Distance came out, which introduced Time travel and a new phone game which carried on the mediocre storyline additions and Kingdom Hearts 3 is a sequel from THAT, not KH2.

    This game is not for newcomers since the devs expect you to have played DDD and KHUX. I got my brother into playing Kingdom Hearts to my surprise and he ended up loving KH1 and KH2, got bored with BbS and jumped into KH3 and hasnt played it since it came out - Mind you i did not express frustration to him, he just said that he really disliked the bad pacing and the boring empty big corridors of worlds with nothing in it. And that is exactly how the KH worlds are post 2010: Empty large towery areas with barely anything to do but open chests etc

    Now the positives are definetly some to KH3, the graphics are good although the character models are downgraded, Kairi looks like an alternate 10 year old version of the super cool lookin KH2 version which appeared older and more realistic. But ok the battle system is amazing as usual, too floaty but still fun as always. Some character were way better written and more lively than others. One of the few characters i liked were Axel,Demyx and Vexen. It was exciting every time they were on the screen, they have the best scenes in the game along with Vanitas and the Monster inc characters imo The Unversed was a nice addition to the Monsters world and was very fitting. My favorite world by far, i ended up liking Tangled also, but not much else.

    Conclusion i loved playing the first 10 hours of the game, kinda like FFXV. Then i feel like they rushed the game too much and the terrible story addition starts at the end of the game, while every single character comes back, even the ones you thought were dead. And now everyone is alive and no one can die which is a bummer. I personally feel the series ended with Kingdom Hearts 2, nothing happens after that because its just overwriting money grab with hardcore Disney restrictions and alternate timelines/time travel and unneccessary conviluted story additions.

    They pressed every single character in the series into one soup just like Pirates of the Caribbean 3 did (the worst one) and ironically its the one we are forced to watch in this game. If you want to play good Kingdom Hearts games they are plenty but they all happen before 2010, you will see notable difference in quality if you exclude graphical changes for the PS4.
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  84. Feb 2, 2019
    2
    I have played every Kingdom Hearts game released on anything other than a phone and loved about all of them. Each Kingdom Hearts before this tried to change up the gameplay with some new mechanic which would result in a flawed but incredibly fun experience. Kingdom Hearts. However. Kingdom Hearts 3 attempts at adding new mechanics are void of fun after the first hour and only work toI have played every Kingdom Hearts game released on anything other than a phone and loved about all of them. Each Kingdom Hearts before this tried to change up the gameplay with some new mechanic which would result in a flawed but incredibly fun experience. Kingdom Hearts. However. Kingdom Hearts 3 attempts at adding new mechanics are void of fun after the first hour and only work to detract from the game. It feels as though you hardly get to fight normally due to the surplus of special attacks that are constantly being thrown at you and trying to ignore these extra attacks will only result a slow tedious battle every time. The gameplay is filled with gimmicks. half the time your off doing something stupid like piloting the Gummi ship, piloting a pirate ship, collecting items to progress, riding a mech, dancing, or watching 10 years worth of cutscenes, which brings me to my greatest complaint. Kingdom Hearts has always had incredibly directed cutscenes with really memorable moments. KH3 failed to deliver entirely and the cutscenes feel weird and forced.Very upsetting to see considering the last KH game they made, although flawed, was very enjoyable. Expand
  85. Feb 23, 2019
    2
    This review contains spoilers, click expand to view. These reviews are all paid for and are incorrect, not to mention read the same. This is by far the most disappointing game in the KH series.

    If you choose not to fight every enemy that spawns you will be mainly watching 5min cut scenes every 20 seconds of gamplay walking (ToyStory is where you'll feel this really kick into high gear). in total my game has 18 hours saved and I watched every cut scene (theres 10.3 hours of cut scenes). This means that I spent 8 hours playing a game and basically a whole day watching an animated movie in which the plot isn't explained, but seems forced in the last 2 hours of the game.

    The visuals are an amazing improvement however the game chucks gimmicks and tries to distract you from poor game design. For instance reaction commands that aren't cohesive, worlds that are one or two rooms (theres a few of them). Worlds where you do the same thing continuously (I had to climb Elsas mountain 3 times before I could get to the top), the most exhausting end game tasks in any game ("lucky symbols or mickey shapes that blend into the world or can't be seen unless from certain angles are nothing like trinity symbols in kh1 etc.) and the least amount of "boss battles" in of the main games.

    I literally thought I was a third - half the way finished the game when suddenly it ended. This is a waste of money and im sure the producing studio will feel proud they wasted 2 days of my life in a game with zero nostalgia, painful cut scenes and minimal play after being a die hard fan for 17 years.
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  86. Aug 17, 2021
    2
    MAJOR LET DOWN! Producers and writers should all be fired!

    I wish I could give it an 8 as it is not a bad game but the team let corporatism get in the way. People "forget" to write a story for humans in order to appease the corporate IP, all in the name of PROFIT! It is pathetic and it ruined this game. The whole game was a huge advertisement for Disney. The Disney stories were
    MAJOR LET DOWN! Producers and writers should all be fired!

    I wish I could give it an 8 as it is not a bad game but the team let corporatism get in the way. People "forget" to write a story for humans in order to appease the corporate IP, all in the name of PROFIT! It is pathetic and it ruined this game.

    The whole game was a huge advertisement for Disney. The Disney stories were rewritten to fit in Sora; it's so pathetic and lazy. And so the reality is that the KH story was left to the last 10 hours of the game and it was such a confusing and nonsensical story.... straight garbage! Again, what a pathetic team of producers and writers!

    Oh and what made it even worse is that they let their customers pay for the fact that the writers were complete trash, by having them pay for a DLC (Re:Mind) which didn't actually add to the story at all.

    What a bunch of sht stains the people at Square Enix are! I'm never buying a game from them ever again!

    Moving on...

    Level design was good. Music was okay. The battle command system is so overwhelming I literally forgot about about half the options available. I ended up beating the game with magic and basic attacks. Summons? What are those? Focus? Huh? Multiple keyblades.... never alternated between them, not once.

    And why is ultima weapon reserved for the end of the game? So that we don't get to enjoy it thought out the game? Also, I got all the lucky emblems and all the treasure chests.... where was the reward?

    And finally, why is Sora a pathetic weak child? Shouldn't he have grown up and be battle hardened by now?

    Anyway, a 2/10 is well deserved!
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  87. Apr 20, 2019
    2
    As a die-hard kingdom hearts fangirl, I was so excited for this game.....wow, this game was the biggest dissapointment.

    kingdom hearts 3 was the biggest dissapointment after waiting 15 long years. this game was not bad, but the worst dissapointment out of all the kingdom hearts series. A boring game full of cutscenes that holds no excitement or purpose towards the Disney World. I
    As a die-hard kingdom hearts fangirl, I was so excited for this game.....wow, this game was the biggest dissapointment.

    kingdom hearts 3 was the biggest dissapointment after waiting 15 long years. this game was not bad, but the worst dissapointment out of all the kingdom hearts series. A boring game full of cutscenes that holds no excitement or purpose towards the Disney World. I honestly should have played final fantasy to avoid the let down of kingdom hearts 3. what a giant **** show of a game. There are some attributes that make the game fun, but 80% of the game is being used to fill story arches that don't relate to the Disney story lines in any way. In kingdom hearts 2, Sora was involved in the worlds that he visited, now it just feels like he was along for the ride. In KDH3 None of the world's story archs changed to match sora's presence.... Sora just laughed or cried at whatever Disney movie scene reenactment he saw, No emotional or physical involvement. ANDDDD Guess how many Disney bosses you get to fight in the entire game? 2......Bosses. and the bosses u do fight? WEAK. every boss battle u get, is weak and uninteresting without any involvement in any Disney world u go to (besides Davy Jones but who really cares about him anyway) The gameplay got repetitive and boring after all of Sora's finishing moves were multi-target nukes that destroyed every enemy without balance. After beating the game in 26 hours, the story was rushed and unsatisfying with little care. Square Enix slapped KDH3 with as much information as it could to finish the story at the very end of the game, rushed and boring. 2/5
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  88. Feb 10, 2020
    2
    Getting access to these Disney worlds and being so uncreative and uninspired with them is very disappointing. Multiple worlds were just worse recreations of the movies. The story is so convoluted and even the devs admitted they get confused writing it. Combat is very simple & button mashy. Special attacks are cool but quickly lose their impact as they become very repetitive. The cameraGetting access to these Disney worlds and being so uncreative and uninspired with them is very disappointing. Multiple worlds were just worse recreations of the movies. The story is so convoluted and even the devs admitted they get confused writing it. Combat is very simple & button mashy. Special attacks are cool but quickly lose their impact as they become very repetitive. The camera during these attacks often work to its detriment as well not even allowing you to see the flashy attack you are performing. Expand
  89. Sep 8, 2023
    2
    A boring, unbalanced and slow videogame. A part from a few, all the voice actors sound like damn robots, the dialogues are horrible and the general pace of the game is too slow.
    The combat system, something I hoped would make me like this game a bit is bad.
  90. Sep 1, 2020
    2
    This kingdom hearts game has the best graphics, the biggest worlds and the best particle effects. That's literally all good I can say about this game. It brings nothing new to the table and all its good at is reminding people of the past games of the last 10 years including the music and the characters TALKING about what happened.

    It's seriously, without a doubt, the most boring title I
    This kingdom hearts game has the best graphics, the biggest worlds and the best particle effects. That's literally all good I can say about this game. It brings nothing new to the table and all its good at is reminding people of the past games of the last 10 years including the music and the characters TALKING about what happened.

    It's seriously, without a doubt, the most boring title I have ever played. Nothing interesing happens until the end, the characters act like puppets on a string and nobody acts like they have any experience what so ever on anything! I forced myself to play it through because I desperately wanted to know how the story goes on, only just to end with the main villlain redeeming hi self, on the basis of " why the hell not?!" All my Investment in previous titles were a waste of time, since nothing in this game has consequences, existing things get retconned and characters just straight up LOSE their personalities. The characters were the biggest waste. They have been replaced with puppets immitating the voices of the real people. This game destroyed my love for the franchise.
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  91. Dec 7, 2020
    2
    Just not good.. I waited so long for this too. The most generic story telling with flat/ extremely safe dialogue. I think they forgot that most of their audience has grown up. There's also too much fighting in the beginning that it feels like you're grinding.
  92. Mar 10, 2021
    2
    After DDD, the story here becomes even more stupid. In addition, no FF characters and combat system changes where you wonder which noob at Enix had this idea. Once again Enix typically puts more emphasis on the graphics rather on the story and gameplay. KH is a Disney/FF crossover, they don't even seem to understand that.
  93. May 10, 2021
    1
    This game has all the worst part of the franchise. The art direction is ok, but that's about it. The game is slow, boring and dumb. The cutscenes are the worst thing, their direction is completely off, music is all over the place, volume track is just wrong, sometimes you can't hear what they say, the audo track itself is not always in sync with the animation, I don't know how this kind ofThis game has all the worst part of the franchise. The art direction is ok, but that's about it. The game is slow, boring and dumb. The cutscenes are the worst thing, their direction is completely off, music is all over the place, volume track is just wrong, sometimes you can't hear what they say, the audo track itself is not always in sync with the animation, I don't know how this kind of stuff has just been accepted. It's not a quirk of the KH series, it's just bad direction. The lines are also kinda bad, Nomura can't write for **** he should just stick to character design.

    On top of that, the story itself is just bad as it desperately tries to make sense of the many spinoff games that for some reason HAD to be relevant for the whole plot.

    Gameplay wise it doesn't get better. It tries to mix together all the stupid gimmiks from the other games, making it shallow. They just had to take the gameplay from KH2 and paste it on KH3, I don't know how they were able to mess it up so bad, but then again, looking at BBS and its super-bosses, I don't know why I'm even surprised at this point.
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  94. Apr 7, 2021
    1
    Such a terrible experience. The story is definitely the worst part of it, Nomura really needs to calm his own ego and re-learn how to make good games.
  95. Jan 29, 2019
    1
    Kingdom Hearts is half the game it used to be, not even sure it can be called Kingdom Hearts anymore since it's very premise has been completely scrapped. I, like many others, have been waiting for KH3 for a very Looong time. Seems that all the patience wasn't worth it in the end. So what am I talking about?

    Square Enix has completely removed ALL the Final Fantasy characters from KH3.
    Kingdom Hearts is half the game it used to be, not even sure it can be called Kingdom Hearts anymore since it's very premise has been completely scrapped. I, like many others, have been waiting for KH3 for a very Looong time. Seems that all the patience wasn't worth it in the end. So what am I talking about?

    Square Enix has completely removed ALL the Final Fantasy characters from KH3. No more Squall, no more Cloud, Cid, Sephiroth, etc... instead we're left with easter eggs to remind us that they once existed in the game. Other than that... poof ... they are all gone with no explanation. Instead we're only left with Disney characters. So for those of us who played KH for the FF stuff, we're pretty much scrooged.

    So disappointed in Square. I was almost sure there was no way they could mess KH3 up given how much time they had to work on it. Looks like they proved us wrong, considerably.

    Also, on a last note, since KH is a crossover of FF and Disney, what does that make KH now that FF is no longer a part of the equation? It's an entirely different game. Just rename it to Disney Hearts or something and be done with it. Or Square, do the right thing and bring FF back. It was us FF fans that hyped this game up to what it is today, it's the least you could do. If you feel they aren't relevant to the plot, Fine. Have them be side quests and what not. No harm done. Till then I'm not giving you any of my sweet sweet monies.
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  96. Feb 2, 2019
    1
    Listen, I'm coming into this game as a long time super fan but I had very measured expectations, given the long and rough development cycle. But now that I've finished it I can say with a clear heart this game has lowered the bar. I cannot begin to fathom the overwhelming praise for what has to be the singular worst title in the entire franchise.

    First off, combat is inconsequential,
    Listen, I'm coming into this game as a long time super fan but I had very measured expectations, given the long and rough development cycle. But now that I've finished it I can say with a clear heart this game has lowered the bar. I cannot begin to fathom the overwhelming praise for what has to be the singular worst title in the entire franchise.

    First off, combat is inconsequential, even playing on Proud and staying very under-leveled throughout the game. This is really disappointing because the franchise made some great strides in the experimental side games, but seems to have thrown it all out in favor of adding more and more variations on reaction commands that clutter up the screen and take control away from the player. A huge portion of the game consists of a vast array mini-games, vehicles, or other gimmicks. I wouldn't be irate about this if the core of the game didn't feel completely neglected by the number of distractions. It feels like such a massive step backwards it stepped back past Kingdom Hearts and into a collect-a-thon platformer from the early PS1 era. And even that's not fun, as most of the collecting is trivial time-wasting garbage like scouring around for places to take selfies, which is actually essential for the real ending movie.

    Though they went 'open world' and removed the load doors in most parts of the levels the worlds are a lot smaller in feel. The larger scale ones are merely bloated with empty space and massive chunks of the Disney plots have been sheared out of their respective worlds. I honestly though I might have fallen asleep during a cutscene in one world because the entire middle of the plot was missing! A character started calling another one by an entirely different name out of nowhere. If I hadn't seen the movie it was based on I would have NO IDEA what was going on. Other worlds didn't fair much better and most can be completed in little-to-no time, with the bulk of it being cutscenes. Two of the already abysmally small selection of worlds consists of a single room/story point and then leaving. There are so few worlds, and they are so barren of anything to do, you have to wonder why the game was in development hell for so long. It's honestly inexcusable.

    There are all kinds of technical things I could harp on and on about, but at the end of the day I know that most fans will put up with problematic cameras and phoned in voice-acting if they're at least having fun. And to me that was the most damning part; I wasn't having fun. For a huge amount of the game I was bored to tears. If the combat isn't engaging, and the mini-games are a waste of time, then what is there left? The story?

    The story doesn't even begin to happen until you enter the last third of the game. While I know it's a bit of a meme to say Square-Enix games typically get really good about 20 hours in, I've never thought of it as being literal until now. So was it worth slogging through the first two-thirds for the sweet, sweet closure us long time fans have been aching for?

    Honestly? No. I think this game is an embarrassment. I don't think it should have been put out in the state it's in. It feels like not even half way finished, like the suits at Square snatched a prototype out of Nomura's hands and flung it on the shelves. I don't think it's unfair of me to judge the game harshly for it's tiny scale, lack of ambition, it's missing plot lines, grossly devolved combat, bad voice acting, and worst of all 2/3rds of boring filler in a 20 hour game. Especially not when they had over a decade to get the game right.

    Look, I wasn't expecting anything perfect. I wasn't expecting much of anything at all. A bit of nostalgia, a bit of closure, a couple of laughs at the cornball dialogue I'd come to love. But this is a disaster. This is the definitive version of "I expected nothing and I'm still disappointed". This game would have had to do so little to please me, it's almost like it intentionally missed the mark every way it possibly could. The only, and I mean only, redeeming thing is the soundtrack, and for that I give it one star.

    If you are a die-hard fan seeking to send off the series, do yourself a favor and watch the cut scenes on youtube. Don't ruin the magic of an actually pretty sweet ending by playing such a bitter game.
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  97. Feb 8, 2019
    1
    Waiting more than ten years for a new successor to Kingdom Hearts 2 was already hard for me, but getting disappointed like this was just too much. I expected a game similar or even better than Kingdom Hearts 2 but the lack of content and bad story telling are nothing more than a bad joke. Without watching the movies first most worlds storys are confusing as hell ( especially Frozen andWaiting more than ten years for a new successor to Kingdom Hearts 2 was already hard for me, but getting disappointed like this was just too much. I expected a game similar or even better than Kingdom Hearts 2 but the lack of content and bad story telling are nothing more than a bad joke. Without watching the movies first most worlds storys are confusing as hell ( especially Frozen and Pirates of the Caribbean) . In addition to that they cut out a lot of stuff that made the precursor so good like the arena of the olymp or secret boss fights like Sephiroth or Terra. At the end all I can say is that I rather play Kingdom Hearts 2 for the 10th time than one more run of Kingdom Hearts 3 Expand
  98. Feb 15, 2019
    1
    I’m giving this game a one 1 of 10 because of the music and graphics. Other than that, this isn’t a good kingdom hearts game. The plot unravels in a very poor way, and the interactions in cut scenes seems weird and robotic. The gameplay is too easy, with too many options that hinder the experience. Also, they introduce story elements in this game, that are never explained. It’s not theI’m giving this game a one 1 of 10 because of the music and graphics. Other than that, this isn’t a good kingdom hearts game. The plot unravels in a very poor way, and the interactions in cut scenes seems weird and robotic. The gameplay is too easy, with too many options that hinder the experience. Also, they introduce story elements in this game, that are never explained. It’s not the pay off that kingdom hearts fans deserve. Expand
  99. Feb 23, 2019
    1
    This review contains spoilers, click expand to view. A lazy mess of a game. The gameplay cares more about being flashy then any sort of sense or skill, the execution is poor to the point that the 'acting' looks terrible and amateurish despite being cg, and there really isn't a story to speak of. The 'story' is a short and directionless pile of random tropes with another short and directionless pile of random tropes standing in for Sora. What makes it all the more tragic, is that the game had some good ideas and a LOT of potential, but it's clear that Disney cared more about advertising to you and protecting the image of every one of their properties in a blind fervor then making anything decent and it cost this game any sense of identity.
    As mentioned before, the game is really short, but while disappointing, it's also kind of a blessing as it spares us more awful cutscenes that butcher the characters we've grown to love -heroes and villains alike. The most disappointing part of the game has got to be Kairi. Anyone who was looking forward to her being a keyblade wielder after kh2 will be disappointed as she spends the whole game training only to do nothing in the final fight and be damsel-in-distressed and partly fridged. By the end this game felt like a betrayal of everything the past games have built up...
    As a game, it is sub-par. As kingdom hearts 3, it is downright terrible...
    For those interested, a quick list of my complaints about the game;
    terrible writing including
    -tropes for personality
    -out of place comedy
    -0 subtlety or quiet moments -everything is overdone
    -sora understands nothing
    -tropes for events
    -sora's forced mc syndrome
    -terrible character motivation
    -and much more
    poorly remaking Disney films wholesale
    only sora plays any major role anywhere
    the utter departure from the darker themes of kh for sunshine and rainbows
    unexplained, unaddressed random deus ex TIMETRAVEL in the final battle
    villeins constantly showing up only to talk with the mc and be cryptic
    maleficent constantly showing up to be inconsequential and hype the NEXT game
    all villeins -including past final bosses- being utterly un-threatening
    really short
    all worlds being one and done
    flowmotion is interesting, but clunky and pointless
    attractions show up all the time and can't be turned off
    loading screen fake-twitter
    no skill required for battle
    hyper protectiveness of Disney ips getting in the way of the story (like donald calling every princess randomly strong like 3 times)
    missing the point of almost every story told
    no connection between worlds by plot and nothing being accomplished
    each villein getting a redemption scene upon loss, even ansem
    buzz gets lectured to about friendship despite being absolutely right about sora
    awful directing, scenes go on far too long often
    Constant and overdone use of the sparkle effect
    dire lack of ff characters
    general lack of polish on everything but the graphics
    and a lot more that i can't think of off the top of my head.
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  100. Feb 27, 2019
    1
    Definitely in the boat of being heavily disappointed with this game. To put it simply, to me it's the FFXIII of the KH series.

    The combat is painfully easy even on Proud (and downright boring on Lvl 1 runs due to how you have to abuse the mechanics). I've gone through some fights just tapping cross and occasionally triangle without moving and came out perfectly fine. The addition of the
    Definitely in the boat of being heavily disappointed with this game. To put it simply, to me it's the FFXIII of the KH series.

    The combat is painfully easy even on Proud (and downright boring on Lvl 1 runs due to how you have to abuse the mechanics). I've gone through some fights just tapping cross and occasionally triangle without moving and came out perfectly fine. The addition of the Disney rides was reprehensible. I have to intentionally skip over them every time they show up as a command because they give you free wins.

    The pacing is pretty bad. There's only a handful of times that I have been able to go from fight to fight without sitting through a long winded cutscene that ends up being meaningless. It got so bad I had to start skipping some of them because I found myself looking at my phone anyway. That's not even to mention some of the strange pauses during the dialogue that feel super unnatural. I honestly asked myself at one point, if they wanted to make an interactive movie, why didn't they just release it on Netflix?

    The gummy portion being open exploration is almost a nice addition.. until I realized that, in space, I can't point my ship straight up and down. So when I'm hunting items...I have to slowly spiral up and down to change my elevation. It's 2019, flying controls should not be this bad. Especially if the main/only open exploration is centered around them.

    The amount of minigames is way too high. If they had focused even 20% away from this I feel like the gameplay could have been improved.

    Also not a fan of the cooking meals thing. I didn't get KH3 to play Monster Hunter, especially when the buffs are unnecessary as Sora is OP. In fact, the design of the game makes me question why I got it at all.

    I have had more fun grinding forms in KH2FM than I have had at any point in KH3.
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Metascore
83

Generally favorable reviews - based on 88 Critic Reviews

Critic score distribution:
  1. Positive: 81 out of 88
  2. Negative: 1 out of 88
  1. Jan 30, 2020
    80
    Kingdom Hearts III doesn’t go in the direction some RPG fans will no doubt have been hoping for. It’s unashamedly over the top in just about every way, from its barmy story and stunning presentation to its huge cinematic battles. There’s plenty of depth here too, though you’ll need to find your bearings first.
  2. May 31, 2019
    85
    There is no doubt that Kingdom Hearts III will make long term fans moved or even cry. As for those new to the franchise, I believe they also can be satisfied because of tons of classic Disney elements and solid combat system, even though they could barely understand the main story.
  3. Apr 20, 2019
    73
    If you like animated movies from Disney and Pixar, and you want to relieve some of the key moments, welcome to Kingdom Hearts 3.