User Score
8.0

Generally favorable reviews- based on 2513 Ratings

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  1. Oct 24, 2019
    7
    Pretty good game, but a major dissapointment. The story pacing is awful and the combat is either way too easy or way too hard. Still pretty fun to smash heartless and other enemies though.
  2. Feb 1, 2019
    6
    Unfortunately a clear step back from its predecessors - and it has nothing to do with expectations.

    Firstly this game is significantly shorter than KH2. Part of this is due to combat. Fights are far less memorable as it is completely unnecessary to learn the attack set of bosses. It's hardly necessary to even dodge that much since hits, even from the final boss, are not very
    Unfortunately a clear step back from its predecessors - and it has nothing to do with expectations.

    Firstly this game is significantly shorter than KH2. Part of this is due to combat. Fights are far less memorable as it is completely unnecessary to learn the attack set of bosses. It's hardly necessary to even dodge that much since hits, even from the final boss, are not very damaging. I died a grand total of one time in my 30hr proud playthrough, even though I was underleveled for nearly every world. Getting what's essentially a drive form every 6 or 7 strokes of the keyblade is extremely overpowered.

    The plot development is poor. In KH2 there was significant buildup by first getting rid of sometimes massive heartless (pridelands) to eventually having a very difficult fight against each organization member boss battle. Even Demyx was a bit of a challenge. Here we go through a few world's for what's essentially no reason (they don't need saving or anything of the sort) all the while having no fights with organization members except for the short OP joke with Aqua against ...
    As an aside, there could have been much better buildup leading to getting back both of Aqua's friends, but there isn't. It basically just happens.
    Shortly after Aqua's battle we suddenly then fight multiple bosses who are rather weak, a joke compared to their versions in previous games. And then we basically end up finishing the game with an unmemorable final boss, not ever knowing what actually was beyond the world he sought.

    KH3 is beautiful and a decent end to many loose ends. But those ends are tied up too hastily, with us oftentimes barely having to put any effort in to fighting for tying up those ends. At the same time we are given content which has nothing to do with building up a conclusion to those loose ends, such as the extraordinarily long plough though Frozen.

    TLDR; Combat needs be seriously rebalanced, being more similar to KH2 or DDD. Plot buildup could have been much better than it was.
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  3. Feb 20, 2019
    7
    No ha sido lo que esperaba, tantos años esperando y al final nos traen esto.. han jugado con nosotros.. no es mal juego, tiene cosas buenas, pero no se puede comparar con el 1 o el 2, nisiquiera podria decir que es el tercer mejor juego de la saga, no tiene unos pocos fallos, tiene bastantes y de peso, lo bueno queda en un segundo plano, justo lo contrario de lo que sucedia con el 1 y elNo ha sido lo que esperaba, tantos años esperando y al final nos traen esto.. han jugado con nosotros.. no es mal juego, tiene cosas buenas, pero no se puede comparar con el 1 o el 2, nisiquiera podria decir que es el tercer mejor juego de la saga, no tiene unos pocos fallos, tiene bastantes y de peso, lo bueno queda en un segundo plano, justo lo contrario de lo que sucedia con el 1 y el 2, DECEPCIONADO Expand
  4. Feb 9, 2019
    7
    I've pretty much played all the Kingdom Hearts games and I was fairly underwhelmed with KH3. Storywise, a lot of plot points are just left up in the air.

    No Final Fantasy characters and a few of the big bads are just in cutscenes. I thought this would be a satisfying conclusion to the Dark Seeker-saga, but was left with a severe feeling of 'Is this really it?' It was still a good
    I've pretty much played all the Kingdom Hearts games and I was fairly underwhelmed with KH3. Storywise, a lot of plot points are just left up in the air.

    No Final Fantasy characters and a few of the big bads are just in cutscenes. I thought this would be a satisfying conclusion to the Dark Seeker-saga, but was left with a severe feeling of 'Is this really it?'

    It was still a good game, fun combat, but way too easy. I suck at gaming and Kh1 and 2 on proud-mode are almost an impossible task for me unless I grind a lot. Here I finished the game on level 47 without all too much effort and didn't grind at all, only 100% found everything in the first 5 worlds as well.

    Mashing X combat was never true for me in the previous games, but in this game, you can quite comfortably just mash x all the way through and get pretty far, I beat the game and I still don't know how to block properly.

    I love the series, enjoyed the game, but a bit disappointed in the lack of resolution and challenge.
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  5. Jan 16, 2020
    5
    While it is a good game it is also a disappointment and the weakest of the main games. It is more an underperformance or good things done halfway than a bad game. I want to mention that I am a huge fan of the Kingdom Hearts series and played KH1, KH2, BBS, DDD, CoM and KH2,5. Lets start with the good things: The graphic and soundtrack are really good. I cant imagine a Kingdom HeartsWhile it is a good game it is also a disappointment and the weakest of the main games. It is more an underperformance or good things done halfway than a bad game. I want to mention that I am a huge fan of the Kingdom Hearts series and played KH1, KH2, BBS, DDD, CoM and KH2,5. Lets start with the good things: The graphic and soundtrack are really good. I cant imagine a Kingdom Hearts without Hikaru Utada songs. The battle system works fine and left no regrets. “Small spoilers if even that”: I like the worlds from tangled (Rapunzel and her hair are the best companion), the Toy Story world with the Mech battles, the Pirates of the Caribbean ship combat and mostly the whole Big Hero Six, Monster Inc. and Frozen world and arc. I don't need to mention that I like our heroes and their friends (I wouldn't be a Kingdom Hearts fan if I hated them). Kingdom Hearts is about the power of love, friendship and overcoming the odds. At last the retro mini games are a fine bonus improved by nostalgia. Now lets get to the bad things: There is no Final Fantasy character in this game (except Moogles). This is madness and false labelling. We want to get our FF heroes back in action and the Sephiroth secret super boss fight as in the previous main games. The first world Olympus gave me boredom for the first time in any KH game. Then there is the lack of established content: There are no Colosseum battles. You visit all worlds only once story-wise (In KH1 and KH2 you return later for new story parts) which is a fitting transition to Pirates of the Caribbean. They left out Death Man's Chest and only do At Worlds End and even then you have barley a part in the story. Wasted opportunity (Good Davy Jones or Kraken fights and character moments for Jack, Will and Elisabeth). There was no Marvel or Star Wars themed world which is a big miss (I read that they had the rights to use both franchises. If not I apologize).Then there is the ending. For me while doing things right is an underperformance and partly unsatisfying (Issues are not resolved. Wont spoil but I bet there should be countless rants on the internet). They had also the nerve to not close the story line for DLC reasons. Overall I think that the game was rushed and they didn't know how to end the trilogy. While I enjoyed the game it was also a disappointment. I subtract 1 point for the DLC. Expand
  6. Jun 19, 2020
    6
    Kingdom Hearts 3 has some of the worst dialog and writing ive ever witnessed in a game. But its combat is a bit fun despite being completely braindead.
  7. Oct 19, 2021
    5
    Better than DDD but that's not saying much. Some great moments for die hard fans but those moments are stretched over an increadibly poorly paced story. Combat is just ok
  8. Nov 19, 2019
    7
    This game shines at moments, but in others I was disappointed. Some of the worlds felt unfinished and empty, while others were amazing. I have mixed feelings about the game. The story as usual is not that great. I enjoy seeing the Disney stories come to life and playing a part within them. I played the first kingdom hearts and really enjoyed it. This game felt like it didnt have as manyThis game shines at moments, but in others I was disappointed. Some of the worlds felt unfinished and empty, while others were amazing. I have mixed feelings about the game. The story as usual is not that great. I enjoy seeing the Disney stories come to life and playing a part within them. I played the first kingdom hearts and really enjoyed it. This game felt like it didnt have as many worlds and things to do, and felt short. I havent finished the last boss, started to lose interest now that all the Disney worlds are done. The Kingdom hearts worlds are the weakest and least interesting. However the toy story and pirates of the Caribbean worlds were amazing and I went back to replay those parts repeatedly. If only the whole game had the same quality and appeal. Expand
  9. Jan 22, 2020
    5
    The subtractions far outweigh the additions. Combat feels awesome, but the short list of keyblades is a huge disappointment. Big chests that should be exciting only ever have maps or minigames. And not including Final Fantasy character makes this not Kingdom Hearts in my opinion.
  10. Jun 21, 2020
    7
    no es una joya pero es bastante divertido.

    la jugabilidad es repetitiva hasta el cansancio, puede que despues de los primeros 3-4 mundos ya no sea nada novedoso. la historia esta fumadisima, pero aun asi es bastante buena, pese a todos los agujeros argumentales que tiene. el apartado grafico pese a ser bastante... mhe... encuentra la forma de aprovechar lo poco que tiene
    no es una joya pero es bastante divertido.

    la jugabilidad es repetitiva hasta el cansancio, puede que despues de los primeros 3-4 mundos ya no sea nada novedoso.

    la historia esta fumadisima, pero aun asi es bastante buena, pese a todos los agujeros argumentales que tiene.

    el apartado grafico pese a ser bastante... mhe... encuentra la forma de aprovechar lo poco que tiene (TEXTURA,S COLORES, PARTICULAS, ETC) para que todo se vea con ese tono de fantasia que queda bastante bien.

    y sin duda la unica razon que hace de este juego una experiencia bastante divertida pese a todas sus carencias, es el factor nostalgia, si cresiste con disney te va encantar jugar esto. punto.
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  11. May 25, 2022
    5
    Bien visualmente, Mal jugablemente

    JUGABILIDAD: Independientemente de la bonita narrativa, sí es engorroso que por cada 2 minutos de juego haya 20 de cinemáticas. De verdad es de lo mas anticlimático no poder tener una progresión natural sin que el juego esté mostrando videos (todos entre pantallas de carga, claro) cada menos de 5 minutos. Vamos, que incluso cuando aparecen los grupos
    Bien visualmente, Mal jugablemente

    JUGABILIDAD:
    Independientemente de la bonita narrativa, sí es engorroso que por cada 2 minutos de juego haya 20 de cinemáticas. De verdad es de lo mas anticlimático no poder tener una progresión natural sin que el juego esté mostrando videos (todos entre pantallas de carga, claro) cada menos de 5 minutos. Vamos, que incluso cuando aparecen los grupos de enemigos "normales" no lo hacen así sin mas, sino que hay un mini corte cinemático antes dé.

    Lo anterior, aunado a la nula dificultad, han hecho que me sea imposible disfrutar del juego.

    GRÁFICOS Y SONIDO:
    Impecables.
    Visual y sonoramente el juego es perfecto. Buena animación con una buena gama de colores y nivel de detalle caricaturezco, y una gran banda sonora acompañada de un trabajo de voces más que apropiado (lo jugué en inglés).
    Una pena que haya sido desperdiciado al tener una jugabilidad tan pobre y que, por lo menos en mi caso, no me permitió avanzar siquiera a la mitad de la travesía.
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  12. Apr 8, 2020
    6
    It started off so well with a very engaging first world that seemingly led into the game proper. A few of the worlds were very well designed with interesting mechanics (Toy Story was a particular high point!) but it soon devolved into a very lackluster experience. There is a certain homogenization that comes with the territory of using an engine such as unreal, the shaders and lightingIt started off so well with a very engaging first world that seemingly led into the game proper. A few of the worlds were very well designed with interesting mechanics (Toy Story was a particular high point!) but it soon devolved into a very lackluster experience. There is a certain homogenization that comes with the territory of using an engine such as unreal, the shaders and lighting system used don't really suit the aesthetic of the game and you end up with character models that look a bit weird. The music was a high point, I still find myself humming some of the world tunes now. The game forgets its roots, diving into the Disney aspect but forgetting the other half of the equation, it no longer feels like an imaginative, wacky crossover franchise and instead feels like a sterile Disney product. Mechanically something feels off, compared to the masterpiece that was KH2 especially. Everything feels very linear and as though you're ticking some kind of UI box. For me personally, this is the most disappointing game of the decade and I wouldn't recommend it, if you're a hardcore KH fan it will disappoint you. Expand
  13. Nov 21, 2020
    7
    Terrible voice acting and sound direction, the dialogue is very cheesy. Characters in cutscenes behave like robots, most of the game is filler with the final part of the game feeling completely rushed. Combat is a downgrade from KH2.
  14. Sep 18, 2020
    5
    Tedious gameplay, abundant and invasive cut scenes, incoherent storyline. Strongest point is excellent tutorials. Unfortunately the tutorials don't leave the player any less lost due to the incomprehensible narrative.
  15. Nov 25, 2020
    5
    Can't even describe my disappointment, kingdom hearts character are no longer integrated into the story of the worlds so it ended up looking like a giant disney ad.
    Even though the worlds are bigger in area size they feel much smaller than in kh1 and 2 because of the lack in variety of locations in a single world.
    You spend 75% of the game doing NOTHING just for everything that you
    Can't even describe my disappointment, kingdom hearts character are no longer integrated into the story of the worlds so it ended up looking like a giant disney ad.
    Even though the worlds are bigger in area size they feel much smaller than in kh1 and 2 because of the lack in variety of locations in a single world.
    You spend 75% of the game doing NOTHING just for everything that you actually came for to be dumped on you in a rushed ending.
    Plus THERE ARE NO FINAL FANTASY CHARACTERS.
    This game kinda killed the series for me.
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  16. Jan 6, 2021
    6
    Excelentes gráficas , sin embargo la historia del juego es muy plana , se nota que no pudieron enlazar la historia del juego con las películas de Disney las cuales se sienten sobrepuestas y sin vida , creo que la historia se les salió de las manos , solo lo recomiendo a alguien muy fan de la saga , no es un buen juego
  17. Jan 28, 2020
    6
    Worst in the series after Coded. They had 10 years ... Extremely disappointed. It's very pretty though and the music is better than ever.
  18. Feb 5, 2019
    7
    The visuals, the worlds, the characters and the combat make this game a 8/10. The convoluted story and awkwardly music-less cut-scenes here and there make this look and feel kinda dated and overly "Japanese". By Japanese I mean; those moments in Square Enix games where charatcers are on screen staring at each other and saying "Huh?", "Whaa!?" and "Ohh..."

    If you can live with some of
    The visuals, the worlds, the characters and the combat make this game a 8/10. The convoluted story and awkwardly music-less cut-scenes here and there make this look and feel kinda dated and overly "Japanese". By Japanese I mean; those moments in Square Enix games where charatcers are on screen staring at each other and saying "Huh?", "Whaa!?" and "Ohh..."

    If you can live with some of the small faults, it's a super fun game. Just don't expect God of War or Last of Us level of storytelling and presentation.
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  19. Feb 4, 2019
    7
    I've played every game and played the first one when it came out in 2002. I know well the story and I can say without a doubt it really holds the series back. It's style carries the game where it's substance lets it down.

    The gameplay is okay although way to easy which means you never really feel rewarded for beating any of the games challenges. Sora is overpowered which is ironic as he
    I've played every game and played the first one when it came out in 2002. I know well the story and I can say without a doubt it really holds the series back. It's style carries the game where it's substance lets it down.

    The gameplay is okay although way to easy which means you never really feel rewarded for beating any of the games challenges. Sora is overpowered which is ironic as he is supposed to be "Regaining his lost strength" and as a main character now is really one dimensional (simple in a bad way) and most of the main groups dialogue is hard to get through. Some cutscenes are so long winded, filled with exposition, and badly written that it kills a lot of the moments between fighting. There are really nice charming moments here and there (Tangled world has some great moments in particular) but over all it feels like a constant info dump.

    Sometimes Sora, Donald, and Goofy don't even really feel like they are apart of the world (Frozen in particular). The story just plays out like normal with the gang slightly off to the side saying things while the main characters in the world just do the same thing they did in the movie. Another problem is some worlds really make you rely on your knowledge of the movie (Tangled is really bad with this) and sloppily deliver exposition just to get people to understand why characters are doing things.

    The first game was truly simple and clean, it really had an identity. This game doesn't know if it wants to cater to the standard hero's journey that anyone can enjoy or be the complex multilayered story we've come to expect from a Final Fantasy game. It tries to do both and falls short.
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  20. Feb 1, 2019
    7
    I finished this very awaited title this morning. I really appreciated the experience, and it's also huge nostalgia for me. I remember being 14 years old when i got Kingdom Hearts 2 for christmas, and the gameplay and content was gold. Even though i really liked Kingdom Hearts 3 it feels like it was a bit rushed... and also lacked content in relation to retail price. I managed to finish theI finished this very awaited title this morning. I really appreciated the experience, and it's also huge nostalgia for me. I remember being 14 years old when i got Kingdom Hearts 2 for christmas, and the gameplay and content was gold. Even though i really liked Kingdom Hearts 3 it feels like it was a bit rushed... and also lacked content in relation to retail price. I managed to finish the main storyline in 26 hours and i am no pro gamer. I wil try to break the game down, with all its pros and cons.
    13 long years since the release of Kingdom Hearts 2 and i think we all have been very eager to get our hands on Kingdom hearts 3. The story feels well written even though a lot of things are very hard to explain, the relation between heartless, nobodies, the organisation and of course kingdom hearts. The story is very linear, and there are some extra content wich will keep you entertained besides the main story. But as i mentioned earlier i do lack content and elements from kingdom hearts 2, for exampel the wide range of equipment and the ability to craft objects. One other thing is that it felt like they had some problems with music rights. The pirates of the Caribbean arch does not have its original score and i think that there is one other world as well. I do also miss some characters that have been totally excluded, no final fantasy characters at all. Well it can not be easy for the developpers to meet the expectations, but again 13 years, so i definitely feel like they could have made improvements. The controls feels very sharp even though during some fights the camera angle really went bananas. But if you have played any other title in the series it will feel very natural. I do like the fact that they have included game mechanics from other titles such as kingdom hearts birth by sleep. The dialog is okay but nothing extraordinary, but it does feel like a rushed job at some points. It was a really bold move of the developpers to switch to unreal engine... which could be one of the reason to why it feels rushed and the lack of content. But visually the game looks really nice, the light and textures gives you a very nice visual.

    Pros:
    Nice visuals
    Sharp control
    Good game mechanics
    User friendly

    Cons:
    Lack of content
    Linear story
    Removed elements from earlier titles
    Short overall gameplay

    Well to summarize everything... Kingdom hearts 3 is a very easy game to set up and to play, there are lots of turtorials and the game is very forgiving. The story feels well written but everything feels a bit rushed and short. Since i am a huge fan of the franchise i felt it was worth the money, but honestly i don't think that it's worth 60 dollars for the approximately 30 hours of main story...
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  21. Feb 2, 2020
    6
    A painful backstabbing to the quality of the saga.
    Same goes for the DLC. Almost calling it a fraud.
  22. Dec 7, 2019
    6
    Kingdom Hearts 3 looks amazing. The presentation is top tier, I can't think of many better looking games. The visuals almost match up to a Disney movie. The sound design is also great, with a memorable sound track and quality voice acting. So why did I give it a 6? In-spite of its high quality production values, I found it to be a shallow and convoluted experience with boring combat thatKingdom Hearts 3 looks amazing. The presentation is top tier, I can't think of many better looking games. The visuals almost match up to a Disney movie. The sound design is also great, with a memorable sound track and quality voice acting. So why did I give it a 6? In-spite of its high quality production values, I found it to be a shallow and convoluted experience with boring combat that was often a chore to play through. I would describe it as an amusement park ride that goes on way too long. At first it is thrilling, there are so many amazing things to see but eventually it all just becomes a meaningless blur. The story is such a convoluted mess that I really didn't connect to any of the characters. The combat didn't seem to require much skill or experience. I mashed my way through most of the scenarios. Its not a terrible game, but it certainly could have been better.

    Gameplay - 6/10: The combat looks great and there are some very cool abilities but it seems like more of spectacle than an immersive experience. Most of the battles can be won by button mashing and a lot of the time I felt like I was playing the game on autopilot. Outside of combat there isn't much to do. I didn't enjoy the gummy ship sections at all. Some of the boss battles were really cool but compared to other games in the series, I found they required less strategy.

    Story - 3/10: I give the game some credit for attempting to give some explanation to all the madness but it was all so convoluted that I had trouble caring about anything that was happening. For the most part, the events in each of the Disney worlds has very little impact on the overarching story. I never felt like my actions were meaningful because most of the events came across as random. The ending seemed like a tidal wave of information that even the most hardcore fans would have trouble making sense of. While it does offer a bit of closure there are still some major loose ends that seemed to be tacked on for the sake of DLC.

    Visual Design - 9/10: This is one of the best looking games this generation. The visuals very accurately capture the look of the Disney worlds while also being distinctly Kingdom Hearts. It is very difficult to blend so many different worlds together and make it all look cohesive but the game does a great job. The FX and animations are also phenomenal. The only problem I had with the visuals were in the gummy ship sections, that part of the game looked significantly worse than the rest.

    Sound Design - 8/10: The soundtrack and voice acting are great. There are some really good new songs and also old ones that help capture the feel of the older games and Disney worlds. One weakness I found was that sometimes the soundtrack didn't fit the events that were going on. The battle music got a bit annoying and repetitive.

    World Design - 6/10: The worlds were a very mixed bag. They almost all looked great but the game play within them was mostly generic. Each world has a gimic or two that makes it fun at first but after a couple of hours I found I was bored by each one. Each world looks very different but the events within those worlds are not equally as interesting. A lot of the worlds looked really big but you are restricted to exploring small areas and straight forward paths.

    Characters - 5/10: There are a ton characters, and while they are all expressive and designed in an appealing style I didn't care about any of them. There are so many characters that all of the conversations are brief and void of substance. I never got to know any of the characters on a deeper level. The Disney characters seemed like one dimensional caricatures without any of the complexity that made them appealing in the movies. The original characters just seem to embody emotional superlatives. Sora has a lot of dialogue but it all seems shallow. Riku is just a dark broody version without anything new to contribute. Kairi once again does next to nothing. Nothing any character says comes across as novel or engaging. The game favors quantity over quality.
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  23. Dec 8, 2019
    5
    I think this game had real potential to be something, but it's not. Roaming around in the worlds searching for collectibles and hidden stuff can be fun, but progressing the story is just a pain in the ass. Filler cutscenes interrupt you all the time. The combat is really dull as all you do is spam buttons until you can use a special move, which interrupts the fight and plays a cutscene.
  24. Nov 30, 2019
    5
    First time posting but I feel the absolute necessity to write a review about the 2 hours I spent playing this game. If you haven’t played the predecessors, this game will be a complete mess of confusion of nonsense. Some things left me completely mind boggled by how the developers could have made so many errors in logic and continuity. This is also undoubtedly a kids game, and very basicFirst time posting but I feel the absolute necessity to write a review about the 2 hours I spent playing this game. If you haven’t played the predecessors, this game will be a complete mess of confusion of nonsense. Some things left me completely mind boggled by how the developers could have made so many errors in logic and continuity. This is also undoubtedly a kids game, and very basic and easy. I think in the 2 hours I spent giving this multiple chances, I played maybe 10 minutes worth of gameplay and the rest are just lengthy cutscenes. I have given it a 5 purely because it may be satisfactory for kids or for people who have played the previous 2 titles, but I can’t forgive what they created here, it’s like watching an extended cutscenes to Disney flicks with not much gameplay, and mind numbing gameplay at that. Expand
  25. Feb 1, 2020
    7
    It's not what I was waiting all those years for. It's flashy and colorful, but it stumbles over itself until a rushed final act that is what I was looking for. Unfortunately it's just a bit of a mess. No FF characters and no Colosseum was a crime, Nomura
  26. Feb 3, 2019
    7
    Honestly, I expected more interaction with the characters reuniting. Nope, we don't get much interaction out of Xion, Roxas, Axel, Aqua, Ventus, Terra.

    They built up Kairi to be this bad ass keyblade wielder, promising to protect Sora this time, became the damsel in distress for the **** 3rd time. Story wise is ok, isn't the greatest story they're hyping it to be. Sora journeying his
    Honestly, I expected more interaction with the characters reuniting. Nope, we don't get much interaction out of Xion, Roxas, Axel, Aqua, Ventus, Terra.

    They built up Kairi to be this bad ass keyblade wielder, promising to protect Sora this time, became the damsel in distress for the **** 3rd time.

    Story wise is ok, isn't the greatest story they're hyping it to be. Sora journeying his way to find the power of waking....only to not find it, but after saving Aqua and her fighting with Vanitas. Sora gets a call from Ventus from within telling him it's been inside him all this time.......You mean to tell me I went through all that **** and it's been in me all along?! When I could've been with Riku and Mickey saving Aqua as fast as possible instead of wasting my time saving a bunch of Disney movie characters....Just what the **** man.

    Xehanort doesn't even interact with the characters that much but instead his stupid butt ugly heartless, unverse, nobody minions and weeaboo cronies are doing the medling with Sora and his gang.

    Nomura then pulls a Naruto Shippuden and reveals Xigbar to be the "real" puppet master pulling the strings all along.

    Anyway, the story is just a complete 180 turn for the worst. It's not great, it's just a giant convoluted mess. Not enough character interaction, it tries to be about building characters and their story, but Normura just doesn't give enough time to flesh out these characters. After saving them, they're just "ok what ever, nobody cares for you anymore" type of ordeal.

    Well they're setting up for the next Kingdom Hearts game and I really want to see more interaction with the wayfinder trio, nobody trios interact with one another.

    Now story aside, the gameplay is fun, easy, hack and slash. Much easier than the other games. All of the bosses are an embarrassment to the other kingdom hearts titles. Wtf was that Scala Ad Caelum boss fight with the 13 darknesses. That hide and seek **** was stupid as hell.

    The game is very short compare to Kingdom Hearts 1 and 2. I felt that this game was rushed. I finished it very quickly compare to the other titles.

    Oh and some of the lines felt very off to me especially Hiro in Big Hero Six world. The acting direction for him, just what happen to him? As I recall from watching the film, I don't remember him being way over the top. Speaking of which, there's barely interaction with the disney characters and Sora. Especially Frozen's world.

    Gummiship, hell no. I hated that part of the game.

    I had fun with the game, but the story, lack of character interaction, and ridiculous cheesy plot twists just sometimes put me off of the game. The gummiship too, it's just not fun anymore.

    Would I replay it again? Sure, but not for a VERY,VERY, VERY LONG TIME. I might come back in 8 years. When Nomura eventually gives up on convoluting this damn franchise and give it a proper ending. Then sure, I'd come back.
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  27. Jan 30, 2019
    7
    Don't listen to sad little man-children like metacritic user ONLYONEHERE. People like him, jump on metacritic on the launch day of any high profile game and rate the game 0/10. His 'reviews' all have the same structure, the same complaints, and it's blindingly obvious he hasn't played any of the games he talks about, just parroting the same rhetoric over and over. Very few, if any gamesDon't listen to sad little man-children like metacritic user ONLYONEHERE. People like him, jump on metacritic on the launch day of any high profile game and rate the game 0/10. His 'reviews' all have the same structure, the same complaints, and it's blindingly obvious he hasn't played any of the games he talks about, just parroting the same rhetoric over and over. Very few, if any games are worth 0/10 in the very same way as 10/10 reviews - it's illogical and childish to review things this way. Like many sad review-bombers, he has an agenda based around artificially altering the median user score. Metacritic do nothing to curb this kind of behaviour, and as a result, have become a laughing stock instead of a trusted review site.

    Kingdom Hearts 3 isn't much of a departure from previous games aside from missing some of the JRPG characters of the previous games. Colourful and bright visuals, RPG-lite gameplay, lots of varied locations. Fans' expectations are always inflated when a game is lost in development hell for so long so it's likely to disappoint some fans, but overall it's a solid game. Some people will of course give it 0/10 because they hide behind internet anonymity to behave like losers, and some people will , for the same reasons, rate the game 10/10 because they refuse to see any flaws and are in denial.
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  28. Feb 4, 2019
    7
    This review contains spoilers, click expand to view. I have played every Kingdom Hearts game and i have been a fan since i was 11. After finishing the game i feel very conflicted. Every Pro i can think of has a Negative attached (I guess you can't have light without it casting a shadow).

    +Combat is frantic, varied, fun and flashy.
    -All the combat options makes the game way to easy on proud mode, enemies become punching bags.

    +The Disney worlds are mostly fun and introduce different mechanics.
    -The Disney worlds feel more tacked on in this game than In previous entries. Why is Sora even visiting these worlds? They feel less crucial to Sora's development and they don't really move the main conflict forward. The pacing in this game is off.

    +The final conflict was full of action and it was great seeing all the characters working together.
    -The final conflict also felt rushed, underdeveloped and introduced a ton of questions and plot holes. For example, the Final World did not make any since to me and the time travel elements were equally confusing.

    + The ending had all of our characters happy and reunited!
    -Sora and Kairi return but Sora pulls a Luke Skywalker without any explanation and it ripped the rug right from underneath me. It was discouraging to spend over a decade with this series and these characters just to have Sora not get a happy ending.

    This is where the darkness prevails...

    -Kairi and Axel had barely any development.
    -Cut scenes were way too long and the amount of exposition dumps were ridiculous.
    -No real surprises in the story (Besides the ending which felt more cheap than interesting).
    -Too much time wasted setting up a future for the franchise instead of developing the current story. (Ex: Maleficent and Pete searching for the Box)
    -The final Boss was super easy and anticlimactic.

    I had a lot of fun playing this game but the story was a mess and didn't resonate with me like the other games did. Raised more questions than it answered and the Disney to Square ratio felt uneven and poorly paced.
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  29. Feb 4, 2019
    7
    (A lengthy-yet-hopefully-illuminating review)

    Okay, I'm going to start with this, however much it pains me to say it: Kingdom Hearts 3 is simply 'okay.' Unfortunately though, it falls short in multiple crucial dimensions that could have elevated it into a more comprehensive, satisfying, and structured game. I'll explain: I, too, was eagerly waiting the thirteen years for this game.
    (A lengthy-yet-hopefully-illuminating review)

    Okay, I'm going to start with this, however much it pains me to say it: Kingdom Hearts 3 is simply 'okay.' Unfortunately though, it falls short in multiple crucial dimensions that could have elevated it into a more comprehensive, satisfying, and structured game. I'll explain:

    I, too, was eagerly waiting the thirteen years for this game. Having grown up with the KH franchise, with the original Kingdom Hearts easily being one of my favourite games of all time, I was not only excited to see how the story ended, but also how a next-generation console could evolve the worlds, gameplay, and combat to a previously-unrealized level. Just like Shadow of the Colossus' scale and beauty, for example, were brought to life by the PS4's capabilities, KH3 could fully realize the ambitions held by its creators.

    When it comes to combat, these abilities have created a definite success. The introduction of attractions creates a playful-yet-crucial mechanic that builds pace and power into each battle. The form transformations for each keyblade are all beautifully rendered and each feels distinct enough to offer enough variation for different types of KH3 players. However, the issue that arises here is that the enemies you face just don't live up to the depth and variation that we saw in previous games. Putting aside the point that there's no Olympus Coliseum in this game (which I feel is a major blow in its own right), most boss fights in this game feel like minor iterations of the same general concept, and the player can employ the same strategy in every instance. This makes for rather dull, anti-climatic encounters, especially considering, when you do win a battle, that's usually not how the enemy dies, but by some fluke cinematic after the battle takes place. This leaves you somewhat unfulfilled, and leads into one of the major issues with this game: the cutscenes.

    Personally, I cannot recall how long the cutscenes were in previous games, but rarely if ever have I experienced so many and such lengthy cutscenes in any game I've ever played. There's one particular cutscene mid-game that clocks in at a full fifteen minutes(!), and many are at least half that long. It leaves one to think you maybe be watching the actual movie the world is based on rather than playing KH. There is a real reason for why the cutscenes are this long though: the story's pace.

    We all knew the story of KH has been an ever-complicating pile for some years now, and KH3 doesn't attempt to remedy this. Off the bat, the game tries to introduce new players to the story with little success, and then throughout the game, distinct parties within the 'group of light' are so stretched out, that check-ins with each take up an increasing amount of time. Once I prepared and ate an entire dinner during a single cutscene of KH3, and I think we can all agree that's a problem.

    Furthermore, the pace becomes more and more disjointed as the game goes on. Little scraps of story are here and there, though they never really amount to anything until one finishes all seven (there's only seven worlds in this game! Scant compared to the previous two), and then it's as if it's all dropped on you in one moment. Interactions with different members of Organization XIII are only left to that––interactions––until a much later and unsatisfying point in the game. I won't delve into this, but will just say it leaves a lot to be desired.

    This erratic pacing really stifles the charm of KH3. We're never given enough time with each party to feel something for them. Kairi and Axel, in particular, become not much more than one-dimensional pawns that do little beyond standing a side. And this is a real shame because we were made to care deeply about Kairi up to this point, and it feels this wasn't acknowledged properly.

    All of these elements make KH3 feel like it had the bones, but little meat to survive off of. It felt more of a fan-provoked conclusion than an outright game for newcomers and series faithfuls alike.

    While there may be only seven worlds in this game, The Caribbean and San Fransokyo in particular show the scale and dynamism of what COULD have been. And reaching these worlds with the gummiship has become a lot more enjoyable and expansive. However, these are just shades of good thoughts that get bogged down by the poor pace, other narrow worlds, cumbersome cutscenes, and lack of satisfying enemy encounters.

    There is heart in Kingdom Hearts 3, it's just not full of it.
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  30. Feb 1, 2019
    7
    As an avid gamer, and a HUGE Kingdom Hearts fan from back in the day I think people need to be a little more honest with their reviews in terms of the wholeness of the game. Yes, we waited 13 years, but come-on, it's not on par with some of the best games from last year.

    Pros: True to KH fashion, things that made you love the first game are still in the third installment. It FEELS like
    As an avid gamer, and a HUGE Kingdom Hearts fan from back in the day I think people need to be a little more honest with their reviews in terms of the wholeness of the game. Yes, we waited 13 years, but come-on, it's not on par with some of the best games from last year.

    Pros: True to KH fashion, things that made you love the first game are still in the third installment. It FEELS like a KH game, which to be honest, I'm not sure if it's a good or bad thing considering it is now 2019, and the last game on a major console was 2006. Part of me was kind of wishing for more game mechanics that are a part of this decade, but it's not unbearable and I'll just chalk it up to this being a KH game.

    -The story, for all it's mess did make an improvement from the abyss it had fallen into, although it was super repetitive at times and the voice acting was awful, it did surface from the grave.

    Some of the combat was nice when it came to editing your skills and equipment, but other than that it was a major con.

    All in all it's a decent game, but not to the cons...

    Cons:
    It's like they changed what was good about the previous games and made it worse.

    - The WORLDS! Whatever happen to open worlds?! Each world has become too linear for my liking. A game that came out in 2002 shouldn't have more world to explore than a game that comes out in 2019. Sometimes I felt that the world were just stepping stones for the sake of time and never really added to the story, and with no real exploration in each world it easily became boring.

    Combat - The 2nd game had the best combat by far - these weird Disney ride commands made some of the combat unbearable. While there were some pros, like being able to switch your keyblade, I found the combat with the camera angles at times unbearable.

    Overall it was an OKAY game in terms of it being a game. If you are a fan of the series you will most likely like this game. I am a bit disappointed in some part of the game considering it is now 2019 and I have seen some amazing things done in games that I wished KH would have adopted.
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Metascore
83

Generally favorable reviews - based on 88 Critic Reviews

Critic score distribution:
  1. Positive: 81 out of 88
  2. Negative: 1 out of 88
  1. Jan 30, 2020
    80
    Kingdom Hearts III doesn’t go in the direction some RPG fans will no doubt have been hoping for. It’s unashamedly over the top in just about every way, from its barmy story and stunning presentation to its huge cinematic battles. There’s plenty of depth here too, though you’ll need to find your bearings first.
  2. May 31, 2019
    85
    There is no doubt that Kingdom Hearts III will make long term fans moved or even cry. As for those new to the franchise, I believe they also can be satisfied because of tons of classic Disney elements and solid combat system, even though they could barely understand the main story.
  3. Apr 20, 2019
    73
    If you like animated movies from Disney and Pixar, and you want to relieve some of the key moments, welcome to Kingdom Hearts 3.