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8.0

Generally favorable reviews- based on 2513 Ratings

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  1. Jan 29, 2019
    3
    This review contains spoilers, click expand to view. -GAMEPLAY-
    *combat*
    let's start with the combat.
    Kingdom Hearts 3 has the most dumbed down & insulting system I have ever experienced. What they did to the combat system is absolutely disgusting. instead of having a proper command menu, 80% of your options are all locked behind "Situation Commands" which are spoon fed to you at the games discretion. All that's required of you is that you press triangle. It's a mindless streamlined system designed to take away your freedom & play the game for you. Players choice, responsibility & resource management have been stripped away to accommodate incompetent & less intelligent players at the cost of competent players as there's no way for them to get control. Situation commands are unreliable, cheap, limited free garbage the game gives you and many of them are random. You have no drive gauge & they removed drive forms. Some of the new transformations are good but again they're held back by the casualised situation system which I assume was put in the game so toddlers could complete it.

    Soras new attack animations are wonky & all over the place. not clean, quick and focused like KH2's. this results in worse combat feel. standard attacks over all just feel like a cheap imitation of KH2's attacks when they should feel better.

    Combat is flashy but not flashy in a functional way. The game values flashiness over substance. Many of your "attacks" in combat are just glorified cutscenes now. limits in this game have been neutered. For example Donalds limits in KH2 were gameplay. They had timing depth, combo potential & required smart use.
    In KH3 Donalds limits are cutscenes that have no gameplay value at all. you just press triangle and the cutscene plays out. there's also far less variety in combat. KH2 had 14 partner limits. KH3 only has 11 and a bunch of them are just cutscenes.
    Summons in this game are not really summons. they've essentially been reduced to single limits & the majority of them suck & have no viable use.
    instead of reaction commands we have a handful of big, out of place Disney rides. they suck. it's all obnoxious, goofy looking garbage that interrupts your gameplay.

    This game has serious balance issues that need to be fixed. There's no critical mode and every other mode is too easy.
    lvl1 proud mode is almost unplayable and was clearly never tested by the devs. yet they still put it in.
    there's no proper level scaling & enemy placement & behaviour is not solid or well thought out.
    *movement*
    There's more platforming now which I wanted but Soras basic movement hasn't been improved from 2 and now he has more clunky moves. at no point in the game does platforming flow together well. it always feels really disjointed.
    *camera*
    The camera is a nightmare to deal with. constantly fighting with you for control, will often get stuck behind things & will often zoom off so Sora isn't even on screen.

    -BOSSES-
    Bossfights range from serviceable to down right terrible.
    Kingdom Hearts 2 had 60+ bosses & the quality of those fights was higher
    KH3 has a measly 28, including the secret boss & 4 of those are the same heartless swarm again.

    -WORLDS-
    Twilight Town? It's only 2 areas.
    100 Acre Wood? more like 1 Acre Wood. it's 1 minigame at rabbits house.
    Yeah a lot of these 'worlds' aren't even worlds. they're 1 or 2 rooms. there's only really 7 worlds (KH2 had 15)
    they're fairly big but filled with invisible walls and the art direction is ruined by the obnoxious white shine on walls, polls ect that you can't turn off.
    Shorter & less content. a lot of what inflates the hours is the cutscenes & super long loading screens. which brings me to the performance. framerate is unstable with regular frame drops thru out the game (and due to some sort of weird optimisation many characters animations often go all choppy).

    -STORY-
    The story is as poorly written & stupid as ever. It's such a tangled mess of bloated, unnecessary nonsense now, the writers can't even keep track of their own characters. The usual incoherent gibberish of "darkness, hearts, darkness, friendship" is all there but now it's more repetitive than ever.
    The dialogue is still poorly written. World endings are usually the worst.
    The 'humour' in this game consists of characters laughing like morons at something thats not remotely funny as the camera pans out.
    The story is so phoned in, even the characters start phoning it in.
    Characters go from being total powerhouses to complete drooling potatoes in cutscenes.
    There's one cutscene in the final battle where Sora actually gets knocked unconscious from another character stumbling & falling over on him. I'm not joking. The ending is complete fan service trash & the main villain completely does a 180 on his character in the end and it's laughable and not not believable.

    it's hard to believe KH3 has been in development for 7 years. it has a plethora of design problems & is a stripped down, lacklustre experience & a bad sequel
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  2. Feb 2, 2019
    1
    Listen, I'm coming into this game as a long time super fan but I had very measured expectations, given the long and rough development cycle. But now that I've finished it I can say with a clear heart this game has lowered the bar. I cannot begin to fathom the overwhelming praise for what has to be the singular worst title in the entire franchise.

    First off, combat is inconsequential,
    Listen, I'm coming into this game as a long time super fan but I had very measured expectations, given the long and rough development cycle. But now that I've finished it I can say with a clear heart this game has lowered the bar. I cannot begin to fathom the overwhelming praise for what has to be the singular worst title in the entire franchise.

    First off, combat is inconsequential, even playing on Proud and staying very under-leveled throughout the game. This is really disappointing because the franchise made some great strides in the experimental side games, but seems to have thrown it all out in favor of adding more and more variations on reaction commands that clutter up the screen and take control away from the player. A huge portion of the game consists of a vast array mini-games, vehicles, or other gimmicks. I wouldn't be irate about this if the core of the game didn't feel completely neglected by the number of distractions. It feels like such a massive step backwards it stepped back past Kingdom Hearts and into a collect-a-thon platformer from the early PS1 era. And even that's not fun, as most of the collecting is trivial time-wasting garbage like scouring around for places to take selfies, which is actually essential for the real ending movie.

    Though they went 'open world' and removed the load doors in most parts of the levels the worlds are a lot smaller in feel. The larger scale ones are merely bloated with empty space and massive chunks of the Disney plots have been sheared out of their respective worlds. I honestly though I might have fallen asleep during a cutscene in one world because the entire middle of the plot was missing! A character started calling another one by an entirely different name out of nowhere. If I hadn't seen the movie it was based on I would have NO IDEA what was going on. Other worlds didn't fair much better and most can be completed in little-to-no time, with the bulk of it being cutscenes. Two of the already abysmally small selection of worlds consists of a single room/story point and then leaving. There are so few worlds, and they are so barren of anything to do, you have to wonder why the game was in development hell for so long. It's honestly inexcusable.

    There are all kinds of technical things I could harp on and on about, but at the end of the day I know that most fans will put up with problematic cameras and phoned in voice-acting if they're at least having fun. And to me that was the most damning part; I wasn't having fun. For a huge amount of the game I was bored to tears. If the combat isn't engaging, and the mini-games are a waste of time, then what is there left? The story?

    The story doesn't even begin to happen until you enter the last third of the game. While I know it's a bit of a meme to say Square-Enix games typically get really good about 20 hours in, I've never thought of it as being literal until now. So was it worth slogging through the first two-thirds for the sweet, sweet closure us long time fans have been aching for?

    Honestly? No. I think this game is an embarrassment. I don't think it should have been put out in the state it's in. It feels like not even half way finished, like the suits at Square snatched a prototype out of Nomura's hands and flung it on the shelves. I don't think it's unfair of me to judge the game harshly for it's tiny scale, lack of ambition, it's missing plot lines, grossly devolved combat, bad voice acting, and worst of all 2/3rds of boring filler in a 20 hour game. Especially not when they had over a decade to get the game right.

    Look, I wasn't expecting anything perfect. I wasn't expecting much of anything at all. A bit of nostalgia, a bit of closure, a couple of laughs at the cornball dialogue I'd come to love. But this is a disaster. This is the definitive version of "I expected nothing and I'm still disappointed". This game would have had to do so little to please me, it's almost like it intentionally missed the mark every way it possibly could. The only, and I mean only, redeeming thing is the soundtrack, and for that I give it one star.

    If you are a die-hard fan seeking to send off the series, do yourself a favor and watch the cut scenes on youtube. Don't ruin the magic of an actually pretty sweet ending by playing such a bitter game.
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  3. Feb 1, 2019
    3
    This game is just plain bad, considering this and FF15, Square has shown they do not understand how to make games anymore.

    Washed out colors No KH2FM-esk Critical Mode Twilight town is literately covered in trash, I'm not even joking No Final Fantasy characters Mostly small words 2 large worlds that use lots of empty worthless space to maintain their size Bad voice acting Few
    This game is just plain bad, considering this and FF15, Square has shown they do not understand how to make games anymore.

    Washed out colors
    No KH2FM-esk Critical Mode
    Twilight town is literately covered in trash, I'm not even joking
    No Final Fantasy characters
    Mostly small words
    2 large worlds that use lots of empty worthless space to maintain their size
    Bad voice acting
    Few playable characters
    Inconsistent characterization at the end, the villains motive did not match his action up till this point
    Only one world was great and only one world was good. Big Hero 6 and Tangled respectively
    Floaty combat
    Most of Sora's aerial attacks just looked like he was flailing around
    Secret ending is unlocked based on how many photos you take hidden in game easter eggs and its not stated how many you need to do for each difficulty level

    I couldn't even get myself to take the photos for the secret ending. I just don't care anymore. I"m genuinely sad that square thought this was a good idea to put out.
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  4. Jan 29, 2019
    3
    Not what it used to be at all. Way overrated. Too much hype and all the fan boys dont care.
  5. Jan 29, 2019
    1
    Kingdom Hearts is half the game it used to be, not even sure it can be called Kingdom Hearts anymore since it's very premise has been completely scrapped. I, like many others, have been waiting for KH3 for a very Looong time. Seems that all the patience wasn't worth it in the end. So what am I talking about?

    Square Enix has completely removed ALL the Final Fantasy characters from KH3.
    Kingdom Hearts is half the game it used to be, not even sure it can be called Kingdom Hearts anymore since it's very premise has been completely scrapped. I, like many others, have been waiting for KH3 for a very Looong time. Seems that all the patience wasn't worth it in the end. So what am I talking about?

    Square Enix has completely removed ALL the Final Fantasy characters from KH3. No more Squall, no more Cloud, Cid, Sephiroth, etc... instead we're left with easter eggs to remind us that they once existed in the game. Other than that... poof ... they are all gone with no explanation. Instead we're only left with Disney characters. So for those of us who played KH for the FF stuff, we're pretty much scrooged.

    So disappointed in Square. I was almost sure there was no way they could mess KH3 up given how much time they had to work on it. Looks like they proved us wrong, considerably.

    Also, on a last note, since KH is a crossover of FF and Disney, what does that make KH now that FF is no longer a part of the equation? It's an entirely different game. Just rename it to Disney Hearts or something and be done with it. Or Square, do the right thing and bring FF back. It was us FF fans that hyped this game up to what it is today, it's the least you could do. If you feel they aren't relevant to the plot, Fine. Have them be side quests and what not. No harm done. Till then I'm not giving you any of my sweet sweet monies.
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  6. Jan 29, 2019
    0
    This game is so boring and repetitive. The graphics are a joke. The textures are laughable, especially the hair textures. The physics are terrible. The soundtrack is horrible and annoying. The developers were too lazy to design creative levels, that they just added a bunch of boring minigames.

    The story is complete garbage. There are so many corny moments in the story. The running
    This game is so boring and repetitive. The graphics are a joke. The textures are laughable, especially the hair textures. The physics are terrible. The soundtrack is horrible and annoying. The developers were too lazy to design creative levels, that they just added a bunch of boring minigames.

    The story is complete garbage. There are so many corny moments in the story. The running animations are cringeworthy. The animations overall is trash. This game has too many invisible walls. This a 2019 $60 game. At this point, I shouldn't have to run through so many invisible walls. That is just laziness, and very PS2-like. Speaking of the PS2, that is basically what the game is. It's not a PS4 game, it's a PS2 game.

    Also, there is no multiplayer. So once you beat the story, there is not a reason to play this game again. It will go back to the shelf collecting dust. Charging $60 for a game with no replay value is a cashgrab. I recommend you only get this game until it's $5, or wait until it's free on PS Plus.
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  7. Apr 7, 2021
    1
    Such a terrible experience. The story is definitely the worst part of it, Nomura really needs to calm his own ego and re-learn how to make good games.
  8. Nov 24, 2020
    3
    This is a game made for children. This is clear but it's also for this reason that I'm not sure whether I have any right to get angry about it. I loved the old KH games, and those were games made for kids.

    However, regardless of the target market this is just a plainly bad game. I'm not even going to mention the story (The story revolves around the idea that Sora has inexplicably lost
    This is a game made for children. This is clear but it's also for this reason that I'm not sure whether I have any right to get angry about it. I loved the old KH games, and those were games made for kids.

    However, regardless of the target market this is just a plainly bad game. I'm not even going to mention the story (The story revolves around the idea that Sora has inexplicably lost all his powers and needs to spend 30 hours of gameplay to get them backs so he can fight Xehanort. Great.) because 1. It's KH so it's not going to make sense anyway and 2. I couldn't even bring myself to finish the game which is what makes me to saddest of all. When I was a kid I had a piece of paper with the countdown till the release of KH2 and I would mark off the days every single day until the game finally released. To this day, KH1 and 2 are 2 of my favorite games of all time but KH just feels so far removed from the core series that I don't even feel any sense of nostalgia when I play it, it's just unrecognizable and unfortunately not in a good way.

    My absolute number one issue with the game is the combat, or lack thereof. KH1 and 2 didn't have incredibly deep combat systems but they worked, they posed a challenge on higher difficulties and overall they were just fun. I played KH1 and 2 a couple of years ago and at age 20 something, I can still enjoy the combat. The combat in KH3 is insulting honestly and this is where the target market of the game really shines through. If you want it to, 80% of combat boils down to waiting for a command prompt, then you press one button and get a mini cutscene or weak mini game and suddenly everything on the screen is dead, and there isn't nearly enough variety in these mini cutscenes so they get stale after about an hour. I refused to use these special attacks at all after a certain time. Even without the special attacks, I didn't die a single time during my 10 or so hours on Proud difficulty. I'm an experienced KH player but certainly not some KH prodigy. The game is just too damn easy and it's clear the game was balanced for children.

    I have similar issues with some of the world and platforming. Half of the time it barely feels like I'm doing anything. I'm stuck on a rail system and I press a button or move a stick once every few seconds. It's incredibly brain dead. But that's what the game eventually boils down to, once you strip away all the visuals the game is a essentially just a series of glorified qte's, from the combat to the platforming. Even the cutscenes are a qte because you can believe I'm trying to press the skip button as fast as possible.

    Visuals. Look fine I guess. Again, the visuals went in a different direction from the originals (which is to be expected between generations of consoles) but Sora's character model has some weird plasticy look to it, almost like you're constantly stuck in Toy Story and you're still using Sora's toy costume. He doesn't quite look like Sora anymore.

    Plenty of other people have mentioned this also, but there are no Final Fantasy characters. They've just been simply stripped from the game, presumably because kids in the 6-15 range have no idea who Cloud or Sid is these days. Ok that's fine whatever, the game is made for kids. What does bother me, is that this decision more than any other is a complete middle finger to OG fans of the series. The only reason to remove the FF characters is because they require resources and kids these days won't recognize them so why bother putting them in the game? Screw the OG fans right?

    Positives: I genuinely find it difficult to find any positives. We actually finally got a KH3 so I guess that's a positive right? Even if they KH3 we did eventually get is a pale imitation of legendary games from the PS2 era.
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  9. Apr 11, 2021
    3
    This review contains spoilers, click expand to view. 3 over 10. Huge minus marks for the greed to hint on future release without completing the story.
    Spoiler ahead.

    I don't mind bad ending. As long as you tell the story good.
    Why splitting the big villain story one by one but mixing them in a single fight? What sorcery is this? It feels the other one cannot blend into the same story.

    So much effort to dig the gold, yet so little content to let the players feel the money they spent is worthwhile. Yes I am talking at you, the stupid Re Mind DLC, bringing more confusion to the already confused story.

    It definitely is not a good sequel, at least not being the worst one.
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  10. Dec 7, 2020
    2
    Just not good.. I waited so long for this too. The most generic story telling with flat/ extremely safe dialogue. I think they forgot that most of their audience has grown up. There's also too much fighting in the beginning that it feels like you're grinding.
  11. Mar 10, 2021
    2
    After DDD, the story here becomes even more stupid. In addition, no FF characters and combat system changes where you wonder which noob at Enix had this idea. Once again Enix typically puts more emphasis on the graphics rather on the story and gameplay. KH is a Disney/FF crossover, they don't even seem to understand that.
  12. Apr 25, 2021
    1
    A short recaptive and subjective review:

    Kingdom hearts: ambitious new concept with disney flair incorporated in the story Kingdom hearts II: New game mechanics, square enix and disney characters that fit well together. Kingdom hearts three: LOOK AT THE DISNEY, DISNEY GOOD HAHAHA SEE THERE IS FROZEN NOW. SEE, SEE???? AND LOOK AT ALL THE DISNEY ATTRACTIONS!!!! YAY DISNEY. oh and there
    A short recaptive and subjective review:

    Kingdom hearts:
    ambitious new concept with disney flair incorporated in the story

    Kingdom hearts II: New game mechanics, square enix and disney characters that fit well together.

    Kingdom hearts three: LOOK AT THE DISNEY, DISNEY GOOD HAHAHA SEE THERE IS FROZEN NOW. SEE, SEE???? AND LOOK AT ALL THE DISNEY ATTRACTIONS!!!! YAY DISNEY. oh and there are also some guys from squa ennis or something.
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  13. May 10, 2021
    1
    This game has all the worst part of the franchise. The art direction is ok, but that's about it. The game is slow, boring and dumb. The cutscenes are the worst thing, their direction is completely off, music is all over the place, volume track is just wrong, sometimes you can't hear what they say, the audo track itself is not always in sync with the animation, I don't know how this kind ofThis game has all the worst part of the franchise. The art direction is ok, but that's about it. The game is slow, boring and dumb. The cutscenes are the worst thing, their direction is completely off, music is all over the place, volume track is just wrong, sometimes you can't hear what they say, the audo track itself is not always in sync with the animation, I don't know how this kind of stuff has just been accepted. It's not a quirk of the KH series, it's just bad direction. The lines are also kinda bad, Nomura can't write for **** he should just stick to character design.

    On top of that, the story itself is just bad as it desperately tries to make sense of the many spinoff games that for some reason HAD to be relevant for the whole plot.

    Gameplay wise it doesn't get better. It tries to mix together all the stupid gimmiks from the other games, making it shallow. They just had to take the gameplay from KH2 and paste it on KH3, I don't know how they were able to mess it up so bad, but then again, looking at BBS and its super-bosses, I don't know why I'm even surprised at this point.
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  14. Nov 20, 2021
    0
    Después de 20 expansiones
    Después de 50 juegos para otras plataformas
    Después de 100 juegos sin traducir en España y sin parches post lanzamiento!!
    Después de Generar humo entre ps2 y ps5 llega Kingdom heart 3 con contenido aun mas infantiloide y con un argumento insípido.
    Llega tarde y lo hace mal.
  15. Mar 18, 2020
    1
    Terrible, boring game. Just pressing the same button for hours on end. Excruciating.
  16. Mar 19, 2020
    3
    绣花枕头,草包游戏。谨慎入坑。

    游戏里涉及的迪士尼电影大部分我都看过,吸引力极大。但作为一款游戏,王国之心3的硬伤实在有够恶心人。 最大的问题如同多数人所吐槽:玩与看之间安排的节奏极差:游戏五分钟,播片半小时。而且播片剧情对于没有玩过前作的人来说只会一脸懵逼。日式游戏普遍存在的非常恶心的两点在这作剧情里被放大了展现:一来存在大量自创的用语,什么键刃、无心巴拉巴拉,谁管你这些玩意儿啊,讲人话谢谢;二来对白中二度爆表,还是小学生级别的中二。我想现在小学生玩王者荣耀如果听到这些台词都会脸红吧。野村哲也是巨婴么? 除此之外的问题还有: 某些角色的建模仿佛回到了PS2时代,尤其是原2d动画中角色,粗糙到笑掉大牙。
    绣花枕头,草包游戏。谨慎入坑。

    游戏里涉及的迪士尼电影大部分我都看过,吸引力极大。但作为一款游戏,王国之心3的硬伤实在有够恶心人。

    最大的问题如同多数人所吐槽:玩与看之间安排的节奏极差:游戏五分钟,播片半小时。而且播片剧情对于没有玩过前作的人来说只会一脸懵逼。日式游戏普遍存在的非常恶心的两点在这作剧情里被放大了展现:一来存在大量自创的用语,什么键刃、无心巴拉巴拉,谁管你这些玩意儿啊,讲人话谢谢;二来对白中二度爆表,还是小学生级别的中二。我想现在小学生玩王者荣耀如果听到这些台词都会脸红吧。野村哲也是巨婴么?

    除此之外的问题还有:

    某些角色的建模仿佛回到了PS2时代,尤其是原2d动画中角色,粗糙到笑掉大牙。

    其次,战斗手感差到吃惊,无论是砍人还是砍怪,砍垃圾桶还是砍纸箱子,全都是同样的反馈:也就是没有反馈。是的,所有打击感都是打在空气上一样。这可是个动作RPG,手感做成这样真是太失败了。

    第三,如同莫名其妙的剧情般,设计了莫名其妙的大招和小游戏。完全不知道为什么按键放招时一会儿出来个旋转木马、一会儿出来个土豆怪、一会儿是太空船。是的,这些设计让我继续懵逼。

    所以这个游戏的剧情、玩法都这么失败,还有什么能吸引人吗?只剩下迪士尼的场景和角色。

    但是这部分也让人非常困惑。

    场景看似虽大,其实到处都是空气墙。最搞笑的是你可以顺着墙到处跑,但是连屋顶都没法上去。这部分的内容就如同战斗一样,看着很漂亮花哨,实际上来来回回就那点套路。多样化的外表只是绣花枕头,内里却是个草包。

    如非迪士尼死忠粉、或熟悉系列剧情的粉丝,请勿尝试。
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  17. Feb 1, 2020
    3
    This review contains spoilers, click expand to view. I was the biggest Kingdom Hearts fan. I would debate the game's story endlessly on forums, lined up at midnight to buy the first two games. But Kingdom Hearts 3 was a disappointment. First of all, they completely killed the story by bringing literally every character back to life for no reason except fanservice. Second, the gameplay has been dumbed down and is way too easy even on Proud Mode, with a bunch of flashy moves that are useless. The ending was a joke. Unfortunately, Nomura has lost his touch. Expand
  18. Nov 5, 2021
    3
    It is my genuine opinion that tetsuya Nomura is a terrible writer and should not have been used as the director for this game. There is an irritating dichotomy between the simple stories presented by the Disney franchises in the game, and the overwhelmingly convoluted story that Nomura has fabricated for the rest of the game. A YouTuber once astutely mused that "kingdom hearts is aboutIt is my genuine opinion that tetsuya Nomura is a terrible writer and should not have been used as the director for this game. There is an irritating dichotomy between the simple stories presented by the Disney franchises in the game, and the overwhelmingly convoluted story that Nomura has fabricated for the rest of the game. A YouTuber once astutely mused that "kingdom hearts is about using Disney characters to lure you into playing a fan fiction written by a monkey" and they're right. The story is ridiculous, the dialog from characters is not believable, and there are so many loose ends that are not tied up.
    Honestly they could have just spun together another quick story as to how the Disney characters are connected, gone with the same brilliant visuals and this game would have been an all time classic. Instead we get a confusing mess of a story, cringy dialogue cutscenes, and inbetween that we have good gameplay. It's extremely frustrating because you can feel that the game wants to be great and could have been in the hands of literally any of pixars writers, instead we are stuck with Nomura the washed up fogey because japanese studios value tenure and respect over actual ability.
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  19. Feb 10, 2020
    2
    Getting access to these Disney worlds and being so uncreative and uninspired with them is very disappointing. Multiple worlds were just worse recreations of the movies. The story is so convoluted and even the devs admitted they get confused writing it. Combat is very simple & button mashy. Special attacks are cool but quickly lose their impact as they become very repetitive. The cameraGetting access to these Disney worlds and being so uncreative and uninspired with them is very disappointing. Multiple worlds were just worse recreations of the movies. The story is so convoluted and even the devs admitted they get confused writing it. Combat is very simple & button mashy. Special attacks are cool but quickly lose their impact as they become very repetitive. The camera during these attacks often work to its detriment as well not even allowing you to see the flashy attack you are performing. Expand
  20. Feb 23, 2020
    4
    Mejoró mucho la movilidad de Sora y la capacidad de realizar diferentes comandos y combos y el apartado visual es una joya, compromete muchos detalles que no se veían en las entregas anteriores, el diseño de la mayoría de los mundos parece monótono y repetitivo y la cantidad de abrumadora de enemigos no presentan un desafío mayor. El juego es demasiado fácil en comparación a las entregasMejoró mucho la movilidad de Sora y la capacidad de realizar diferentes comandos y combos y el apartado visual es una joya, compromete muchos detalles que no se veían en las entregas anteriores, el diseño de la mayoría de los mundos parece monótono y repetitivo y la cantidad de abrumadora de enemigos no presentan un desafío mayor. El juego es demasiado fácil en comparación a las entregas anteriores, lo que a mi gusto arruina mucho la experiencia, posee contenido oculto el cual es algo poco interesante comparado a sus predecesores, los mapas son enormes pero no premian la exploración de niveles, en sí no es un mal juego, pero estos detalles marcaron la diferencia, la música por parte de Yoko Shimomura es siempre un agrado de escuchar dentro del juego y la historia cierra todos los cabos sueltos que venía dejando la saga, a mi gusto las historias Disney rescataron la esencia de sus películas sin embargo la inclusión de Sora y compañía en estas se sentía algo forzada y con poca relación con la trama principal del juego Expand
  21. Jul 21, 2020
    3
    Convoluted and ruined story from the first kingdom hearts, unenthusiastic and simple yet messy game play. The only saving grace for this game are the graphics and the Disney characters although the choices of some of the Disney worlds and characters were very lack-luster.
  22. Nov 19, 2021
    4
    Massive disappointment for a game so awaited as this. I had just come off of playing the collections as well to get me hyped for it.

    In the end what I got were some of the worst disney worlds to date, the complete removal of all final fantasy characters which to me are more interesting than disney ones, awful gameplay mechanics filled with minigame sections and mindless photo
    Massive disappointment for a game so awaited as this. I had just come off of playing the collections as well to get me hyped for it.

    In the end what I got were some of the worst disney worlds to date, the complete removal of all final fantasy characters which to me are more interesting than disney ones, awful gameplay mechanics filled with minigame sections and mindless photo collection...

    The music was by far the worst soundtrack in the series. There was only ONE good song and it was in the final world, everything else felt like generic orchestrated rehashes of old ones or new ones, and you can tell so easily that most of this work was given to Yoko Shimomura's assistants and not her.

    There was no passions, and only in the final stretch of the game can you feel some semblance of character development and story progression, but too little too late, by then I had already bored myself to death. No amount of Roxas and Xemnas story fulfilments will make up for how bad the game is.

    And the other problems that started with Birth By Sleep? Still present. Combat is floaty, you're better off spamming attraction flow than you are actually using your keyblade, the transformations just make everything feel like a button masher rather than a skill based game, bosses continue having random revenge values where they just instantly counter you out of your combo... Infuriating game, and truly a huge disappoitment compared to 2. They should've ended the series after 358/2 Days.
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  23. Sep 1, 2020
    2
    This kingdom hearts game has the best graphics, the biggest worlds and the best particle effects. That's literally all good I can say about this game. It brings nothing new to the table and all its good at is reminding people of the past games of the last 10 years including the music and the characters TALKING about what happened.

    It's seriously, without a doubt, the most boring title I
    This kingdom hearts game has the best graphics, the biggest worlds and the best particle effects. That's literally all good I can say about this game. It brings nothing new to the table and all its good at is reminding people of the past games of the last 10 years including the music and the characters TALKING about what happened.

    It's seriously, without a doubt, the most boring title I have ever played. Nothing interesing happens until the end, the characters act like puppets on a string and nobody acts like they have any experience what so ever on anything! I forced myself to play it through because I desperately wanted to know how the story goes on, only just to end with the main villlain redeeming hi self, on the basis of " why the hell not?!" All my Investment in previous titles were a waste of time, since nothing in this game has consequences, existing things get retconned and characters just straight up LOSE their personalities. The characters were the biggest waste. They have been replaced with puppets immitating the voices of the real people. This game destroyed my love for the franchise.
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  24. Nov 20, 2021
    4
    This review contains spoilers, click expand to view. Combat for the entire game is trash it's just slow but it gets better after the game ends and you get the new combo modifiers. the delivery of the story is meh-to-ok.
    Bosses are, for the most part, bad.

    In the end i would prefer ddd or even worse, KHUx over this in my tier list.
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  25. Jul 15, 2020
    2
    Lets face it Kingdom Hearts has never had an amazing story but every single game until 2010 has been incredibly and beautifully woven, people say they never made any sense but they totally did.. Until after 2010 when Dream Drop Distance came out, which introduced Time travel and a new phone game which carried on the mediocre storyline additions and Kingdom Hearts 3 is a sequel from THAT,Lets face it Kingdom Hearts has never had an amazing story but every single game until 2010 has been incredibly and beautifully woven, people say they never made any sense but they totally did.. Until after 2010 when Dream Drop Distance came out, which introduced Time travel and a new phone game which carried on the mediocre storyline additions and Kingdom Hearts 3 is a sequel from THAT, not KH2.

    This game is not for newcomers since the devs expect you to have played DDD and KHUX. I got my brother into playing Kingdom Hearts to my surprise and he ended up loving KH1 and KH2, got bored with BbS and jumped into KH3 and hasnt played it since it came out - Mind you i did not express frustration to him, he just said that he really disliked the bad pacing and the boring empty big corridors of worlds with nothing in it. And that is exactly how the KH worlds are post 2010: Empty large towery areas with barely anything to do but open chests etc

    Now the positives are definetly some to KH3, the graphics are good although the character models are downgraded, Kairi looks like an alternate 10 year old version of the super cool lookin KH2 version which appeared older and more realistic. But ok the battle system is amazing as usual, too floaty but still fun as always. Some character were way better written and more lively than others. One of the few characters i liked were Axel,Demyx and Vexen. It was exciting every time they were on the screen, they have the best scenes in the game along with Vanitas and the Monster inc characters imo The Unversed was a nice addition to the Monsters world and was very fitting. My favorite world by far, i ended up liking Tangled also, but not much else.

    Conclusion i loved playing the first 10 hours of the game, kinda like FFXV. Then i feel like they rushed the game too much and the terrible story addition starts at the end of the game, while every single character comes back, even the ones you thought were dead. And now everyone is alive and no one can die which is a bummer. I personally feel the series ended with Kingdom Hearts 2, nothing happens after that because its just overwriting money grab with hardcore Disney restrictions and alternate timelines/time travel and unneccessary conviluted story additions.

    They pressed every single character in the series into one soup just like Pirates of the Caribbean 3 did (the worst one) and ironically its the one we are forced to watch in this game. If you want to play good Kingdom Hearts games they are plenty but they all happen before 2010, you will see notable difference in quality if you exclude graphical changes for the PS4.
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  26. Feb 24, 2022
    0
    all the new KH "fans" will say "It LoOkEd So GrEaT" cause that's how easy it is to appease morons low expectations from something that was once great. the storytelling in this game and pacing sucks the Disney worlds you find out you visit are pointless and a cashgrab waste of time. the leveling and skills feel like garbage and after the Disney worlds it felt like horrible fan fictionall the new KH "fans" will say "It LoOkEd So GrEaT" cause that's how easy it is to appease morons low expectations from something that was once great. the storytelling in this game and pacing sucks the Disney worlds you find out you visit are pointless and a cashgrab waste of time. the leveling and skills feel like garbage and after the Disney worlds it felt like horrible fan fiction conclusion written by someone with downs on their deathbed. if you want a decent Kh experience play 1 & 2 main titles that was developed by a team that actually cared about the game. KH3 plaquettes to the bottom of the barrel reddit morons that really don't care about the game in its entirety they only care about if the particular character they like the most does the things they hope it does in the story and aligns with them. Kh3 is a smoking poop pile hopefully everyone that worked on this conclusion is ashamed and Nomura should get 0 praise for this conclusion if anything it only shows incapability to complete a series... to which they didn't even finish the series because the game feels like one big preview for the next game . its like the entire game is just priming you to get through this so your can pay for the next thing. the series is dead the company sucked it dry and now they're beating a dead horse and people will never know what actually makes the game good. Square enix is a POS comany and they will destroy all their good original IPs for the sake of "MoNeY' but really did they ever love these titles to begin with ? or only claim they do? because the work put into them is horrendous and anyone who says different is probably a lvl.1 scrub that wasn't even alive when the original was made and has 0 knowledge of what merit is and as long as something visually looks good everything else goes out the window circling back to appeasing morons with naturally low and crappy expectations of what makes something actually good. STOP GIVING SQUARE ENIX MONEY THEY ARE BRAINDEAD AND ONLY WANT YOUR $$$$$$$$ Expand
  27. Aug 16, 2022
    0
    This is the most cringe thing i've ever saw in my entire life. This franchise was good when the players were still children. But now it is way too annoying. Dialogues are so so bad, that ive skipped all of the end game sidequests. Gameplay doesnt make up for it too. Very repetitive. The only good thing are the enemy designs.
  28. Dec 13, 2022
    3
    What people have to realize about Square Enix at this point is that the audience that they cultivated while making actual good games (FF7,8,9,10) has probably grown up and aren't really their audience now. Their audience now has grown up on the garbage Square Enix makes these days, and probably also consume the constant stream of anime trash that is coming out of Japan lately.

    So it
    What people have to realize about Square Enix at this point is that the audience that they cultivated while making actual good games (FF7,8,9,10) has probably grown up and aren't really their audience now. Their audience now has grown up on the garbage Square Enix makes these days, and probably also consume the constant stream of anime trash that is coming out of Japan lately.

    So it makes sense that these people can view this steaming pile of garbage as a good game.
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  29. Dec 2, 2022
    4
    With an amazing and exciting beginning that draws you in, Kingdom Hearts III quickly dives into squandered opportunity and monotonous gameplay that zombifies into just mashing the X button until you win. What it gets right with visuals and spectacle it flops with ridiculous one-dimensional characters and an over-arching plot that ultimately leads to nothing. The writing devolves into basicWith an amazing and exciting beginning that draws you in, Kingdom Hearts III quickly dives into squandered opportunity and monotonous gameplay that zombifies into just mashing the X button until you win. What it gets right with visuals and spectacle it flops with ridiculous one-dimensional characters and an over-arching plot that ultimately leads to nothing. The writing devolves into basic plot devices and constant repetition of "hearts," "darkness," "light," and not much more than that. Traversal has gotten a huge upgrade with way more methods of movement, and the worlds themselves feel way more alive than previous entries, but inevitably falls flat in certain areas. A disappointing finale to the "Dark Seeker Saga" of the series that most definitely will lead to just another dark void of repetitive nothing. Expand
  30. Apr 3, 2023
    3
    This review contains spoilers, click expand to view. Kingdom Hearts 3/10, and it would probably have been 2 if I hadn't come up with that opening line. It was, monstrously bad, failing across the board in level design, individual stories, characters, overarching story and gameplay. It was a culmination of all the games up until this point, and the way they did that was by cramming every bad part of the previous games into this one.

    KH1, combination Hack'n'slash and JRPG. KH3 is not a JRPG in any way, shape or form. They removed the interesting command deck they'd nearly perfected with Birth by Sleep and Dream Drop Distance, but they kept the barren, too big areas and the rail-grinding and wall-running. No character building, no use for the magic system, no difficulty unless they decide to artificially inflate it with massive HP and attacks that do absurd damage, which has admittedly been a failing of the series since KH1.5 and 2.5 introduced their secret bosses. Bosses like Sephiroth, Reaper and Kurt Zisa were fun, they required thought and strategy and changing around your abilities. Not so with the formula for powerful bosses they've crafted since. I thought they'd kind of gotten the hang of it again after DDD introduced Julius which was a boss that made us use the environment and certain useful commands to our advantage, but no, KH3 decided to make all its ReMind bosses boring and artificially aggravating.

    Now let's look at the story. So, they begin with the three heroes of the KH series each embarking on a mission. Sora needs to reawaken his power, Riku needs to save Aqua and Kairi needs to train. Now, considering the fact that they'd made 2 good games with branching, interconnected stories (BBS and DDD), why did they not think "Let's let the player swap between these three?". Let Kairi run around some new Disney worlds that Sora had never seen to get stronger and have her own adventures. Let Sora revisit his old friends while trying to get over his mental block (characters that spring to mind include Cloud, Elsa, Jack Skellington, Ariel and Beast. And have Riku coming to terms with the darkness inside him while exploring the dark worlds.

    What we get instead is Kairi removed from the story for 90% of the game, Riku going through his own stuff in cutscenes apart from a couple of gratuitous gameplay sequences, and Sora traipsing through flat out copied and pasted Disney films with Sora and Co sloppily photoshopped in! Then we learn that Sora's story is irrelevant because the power was inside him all along (Barf) and then he DeusExCaliber's Riku and saves Aqua (Dumb) and then it's straight onto the final fight which manages to tie up the Nobodies and Apprentices storylines nice enough, but fails to be either interesting or fun beyond those fights.

    Much like KH as a whole, they go too big and flashy without enough meat on any given section or story beat to be remotely entertaining. Huge worlds, huge fights, dramatic set pieces chained together and a combat system which basically boils down to "look at this pretty **** pirate ship/explosion/fiery lion, aren't the ps4's graphics amazing!?"

    How, in the name of Zeus, Genova, Calypso, Hades and every other god featured in this god-awful game, can the studio have spent a decade making it and have it still feel rushed. Granted, Disney didn't help since I imagine they insisted the game followed the scripts of their stories, and I'm almost tempted to say that I enjoyed the Toy Story world minus the unnecessary size and length, but the love of all that's sane, why did Disney feel the need to have the Frozen soundtrack shoehorned in?

    In short it was a poor climax to a declining series made even worse by gratuitous Disney masturbation.
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Metascore
83

Generally favorable reviews - based on 88 Critic Reviews

Critic score distribution:
  1. Positive: 81 out of 88
  2. Negative: 1 out of 88
  1. Jan 30, 2020
    80
    Kingdom Hearts III doesn’t go in the direction some RPG fans will no doubt have been hoping for. It’s unashamedly over the top in just about every way, from its barmy story and stunning presentation to its huge cinematic battles. There’s plenty of depth here too, though you’ll need to find your bearings first.
  2. May 31, 2019
    85
    There is no doubt that Kingdom Hearts III will make long term fans moved or even cry. As for those new to the franchise, I believe they also can be satisfied because of tons of classic Disney elements and solid combat system, even though they could barely understand the main story.
  3. Apr 20, 2019
    73
    If you like animated movies from Disney and Pixar, and you want to relieve some of the key moments, welcome to Kingdom Hearts 3.