User Score
7.2

Mixed or average reviews- based on 31 Ratings

User score distribution:
  1. Positive: 20 out of 31
  2. Negative: 7 out of 31

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  1. Jul 19, 2016
    1
    Thankfully this game is free. At its current state I would say the game is not worth playing, or at least not worth putting any real time into.

    Firstly for it being a multiplayer game, it is very off-putting that there is no option to play with friends, basically the biggest no-no in the hopes of building any online community. I recently just played a match where I was a mutant (the 2
    Thankfully this game is free. At its current state I would say the game is not worth playing, or at least not worth putting any real time into.

    Firstly for it being a multiplayer game, it is very off-putting that there is no option to play with friends, basically the biggest no-no in the hopes of building any online community. I recently just played a match where I was a mutant (the 2 man team of the '5v5v2') where my partner was absent the entire time, which really sucked the fun out.

    The other man issue is the mech part, where towards the beginning of the matches the MEC suits are few and far between (which is good because they are vastly overpowered), but towards the end of the match the mercenary teams are given access to their mechs more rapidly. The problem is that the mech suits may be used the instant before death to save the user and give them a great amount of fire-power, which is okay if both teams have the advantage, however the mutants have no way to counter the mechs.

    The mechs also take no damage-over-time from being inside the mutant areas (whereas they do in human form) so they are able to freely stomp around. That problem also ruins the game because some matches end up becoming a 10v2 where both mercenary teams will form a truce and only hunt the mutants. Another problem would be a 7v5 where the mutants and one of the mercenary teams form a truce. These bonds happen and ruin matches because there is no clear reason not to. If the mercenaries truce against the mutants, the only losers of the match will be the mutants.

    The most recent match I played (where I was playing as a lone mutant) the yellow team had destroyed my base, but the blue team didn't seem to mind because they still received the most points for the match.

    In closing I guess I would say that the game needs a lot more balancing, and also needs to more clearly define who wins and who loses a match, and also create some sort of penalty or reason to discourage two of the teams to form a truce, which causes matches to end much quicker and curbs some of the enjoyment.

    I will most likely forget about this game and this review that I have given it, but if the game is updated to fix the issues of the inability to play with friends and the balancing then the game would get a higher score.
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  2. Aug 14, 2016
    0
    Game is proof that an interesting idea can be turned to crap by poor design choices. In a game where there is no real leave punishment; it becomes quickly apparent that having a 4v4v3 setup just doesn't mesh well. 90% of games end with one side completely disconnecting and the mutants winning by default. Maybe the game would be better if it didn't have a hard cap timer that gave the win toGame is proof that an interesting idea can be turned to crap by poor design choices. In a game where there is no real leave punishment; it becomes quickly apparent that having a 4v4v3 setup just doesn't mesh well. 90% of games end with one side completely disconnecting and the mutants winning by default. Maybe the game would be better if it didn't have a hard cap timer that gave the win to the side that already has a massive advantage (better stats with only slightly lower player count).

    As it stands the game is just really average; all units need a range buff if the game is already showering the mutants in favour.
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Metascore
53

Mixed or average reviews - based on 8 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 8
  2. Negative: 3 out of 8
  1. Aug 5, 2016
    60
    Kill Strain has a lot of cool ideas, but many of them don't translate when mired by the sluggish pacing of each round. I think it definitely needs some further optimization, but the uneven fun factor between the Merc and Mutant camps may take longer to iron out.
  2. Jul 20, 2016
    45
    Some good ideas are hidden behind several aspects that feel unfinished. It's a shame, because the core mechanic works, but its lack of content and shortcomings are just too obvious. Still, it's free, so it's worth a try.
  3. Jul 20, 2016
    50
    Despite its attractive idea of teams in initial numerical disadvantage to force an imbalance, Kill Strain is a game where you have only a sense of fun playing like beasts.