User Score
8.5

Generally favorable reviews- based on 1051 Ratings

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  1. Dec 22, 2019
    9
    Terrifying as it doesn't stop me from wanting to progress. Strange in a silent and wonderful way.
  2. Jan 16, 2020
    9
    Pretty much everything about Inside is great. The puzzles are maybe a little too easy.
  3. Sep 21, 2020
    9
    Really liked the art style and the sound was well done, although I thought the booms got a little too loud sometimes, particularly when dogs were chasing you. Nonetheless, I liked that this one had a world you could learn about a little more easily than Limbo, and that added a lot to my personal interest in the game.

    The puzzles were a better level of difficulty than Limbo as well, more
    Really liked the art style and the sound was well done, although I thought the booms got a little too loud sometimes, particularly when dogs were chasing you. Nonetheless, I liked that this one had a world you could learn about a little more easily than Limbo, and that added a lot to my personal interest in the game.

    The puzzles were a better level of difficulty than Limbo as well, more manageable, not quite as difficult. That is a positive in my book. I liked not having to sift through a walkthrough for this one (except once).

    Tell you the truth, this would be a 10 from me if it wasn’t so expensive. $20 is too much for this short of a game. But other than that, if you buy it on sale, it’s well worth the money.
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  4. Oct 6, 2020
    9
    Great Game! The last act of the game kind of weirded me out. But still a solid game
  5. Sep 3, 2020
    9
    This review contains spoilers, click expand to view. This game has a lot more of a story compared to LIMBO. I thought about it for a long time after completing it. It does a great job of communicating the story through visuals. There are even some secrets in the game that add another layer to the ending.

    The graphics are unique and sound design is excellent. Underwater segments are used creatively and aren't annoying.

    My only complaint is that the difficulty is lacking compared to LIMBO, making for a quick playthrough. The difficulty spiked in the middle of the game, but it never really developed throughout the entire game.
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  6. Mar 6, 2021
    9
    In terms of intrigue, art direction, lighting, sound, control of the emotional responses intended, originality, creepiness, storytelling, subtlety, animation....every single one of those points is perfect.
    It’s not quite a 10 as it doesn’t really take the actual gameplay to anything higher than very neat and well planned. But it’s a meticulously perfect 9, if that makes sense.
  7. Aug 21, 2020
    9
    INSIDE è senza ombra di dubbio il miglior gioco indie a cui abbia mai giocato, nonché uno dei migliori platform della storia.

    Il gameplay è intuitivo e minimalista; la storia viene raccontata senza l'utilizzo di una sola linea di testo e lascia spazio all'interpretazione del giocatore; la musica e gli effetti sonori sono evocativi. Tutto è incastrato in modo da formare un'opera
    INSIDE è senza ombra di dubbio il miglior gioco indie a cui abbia mai giocato, nonché uno dei migliori platform della storia.

    Il gameplay è intuitivo e minimalista; la storia viene raccontata senza l'utilizzo di una sola linea di testo e lascia spazio all'interpretazione del giocatore; la musica e gli effetti sonori sono evocativi. Tutto è incastrato in modo da formare un'opera dall'atmosfera dark distopica praticamente perfetta.

    Il mercato ha bisogno come il pane d titoli come questi, giochi che insieme ad Ico e The Journey elevano il medium videoludico ad opera d'arte.
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  8. Mar 1, 2021
    9
    Это просто фантастическая игра, атмосфера ужаса держит в напряжении, визуальный ряд и музыка - просто фантастические (музыка делает половину атмосферы). Повествование у игры - намного лучше, чем у Лимбо. В целом , игру можно назвать шедевром. Халфа 3 , которую мы заслужили.Это просто фантастическая игра, атмосфера ужаса держит в напряжении, визуальный ряд и музыка - просто фантастические (музыка делает половину атмосферы). Повествование у игры - намного лучше, чем у Лимбо. В целом , игру можно назвать шедевром. Халфа 3 , которую мы заслужили.
  9. Nov 17, 2022
    9
    Menudo regalazo de juego, se lo recomendaría a todo el mundo. Un ejemplo de cómo hacer un indie.
  10. Nov 21, 2020
    9
    Playdead took all the best parts of Limbo and smacked them together, while leaving (for the most part) the bad behind. Inside offers an harrowing experience like no other platforming game has. You play as a young boy who begins the game fleeing from armed guards into a forest. If I say anymore, it's not worth playing. You must run and solve puzzles throughout the course of the game, whichPlaydead took all the best parts of Limbo and smacked them together, while leaving (for the most part) the bad behind. Inside offers an harrowing experience like no other platforming game has. You play as a young boy who begins the game fleeing from armed guards into a forest. If I say anymore, it's not worth playing. You must run and solve puzzles throughout the course of the game, which won't take you probably that long, due to the game being only about 3 to 4 hours long. Don't let that playtime though put you down, 4 hours of a good game is better than 4 hours of fun in a 20+ hour game. There was a few moments where the trial and error moments got out of hand, but that shouldn't scare you off from what I don't just consider one of the best games of 2016, or one of the best games of the 2010s, but I consider it to be one of the best games of all time. Expand
  11. Jul 14, 2021
    9
    Al añadir muchas más mecánicas que en su predecesor, añade u muy buen plus, por consiguiente, hace que este juego sea mucho más sólido que Limbo.
    No es tan fácil de deducir el tema en cuestión, sobre qué trata Inside, todo lo contrario que Limbo, que te lo decía su propio nombre. Pero en general, me flipa este videojuego.
    El relato es maravilloso, te deja que interpretes, y aunque no lo
    Al añadir muchas más mecánicas que en su predecesor, añade u muy buen plus, por consiguiente, hace que este juego sea mucho más sólido que Limbo.
    No es tan fácil de deducir el tema en cuestión, sobre qué trata Inside, todo lo contrario que Limbo, que te lo decía su propio nombre. Pero en general, me flipa este videojuego.
    El relato es maravilloso, te deja que interpretes, y aunque no lo llegues a entender en la primera pasada, como es mi caso, puede llegar incluso a emocionarte.
    Cosas buenas: Muy valiente, equilibrado en puzzles y plataformas, está genialmente planteado, con muchos detalles, y la narrativa es muy buena.
    Cosas malas: Se te hace bastante cortillo, porque lo disfrutas un montón, y no vale para todos los géneros, es bastante nicho.
    Conclusión: Muy recomendado si te gustan este estilo de juegos, al fin y al cabo, es una ida de olla de PlayDead, la desarrolladora, pero es muy disfrutable, muy crítica, y os lo recomiendo totalmente.
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  12. Dec 27, 2021
    9
    Ein atmosphärisches Meisterwerk. Es wird eine Dystopie gezeichnet, die vom düsteren Verlauf der Handlung im schockierende Finale kumuliert, was als eines der besten aller Zeiten gelten werden sollte. Ein innovativer Schocker, der lange im Gedächtnis bleiben wird (9/10).
  13. Feb 27, 2022
    9
    masterpiece great game good gameplay good graphics interesting story i want see more inside games .
  14. Aug 21, 2022
    9
    This review contains spoilers, click expand to view. That's a good game and you have to try it. Expand
  15. Nov 15, 2022
    9
    I will not compare it with limbo. A masterpiece of both. Inside was a nice experience for me. I was not bored for a single second. One of the best of its kind.
  16. Dec 5, 2022
    9
    Great atmosphere, builds on its predecessor. Definitely need to replay some day
  17. Apr 25, 2023
    9
    Excelente, o único defeito é ser muito curto. Puzzles interessantes. Ambientação muito boa.
  18. Jul 1, 2023
    9
    Its an art really i love it.................................................
  19. Dec 17, 2016
    8
    I'll avoid giving away too many details in this review as it's really best to experience Inside for yourself but if you've ever played "Limbo", the first title from the same studio, you'll have a pretty good idea of what to expect in terms of gameplay and general tone.

    I did have a slight issue with the fact that some deaths are pretty much unavoidable on your first attempt but, thanks
    I'll avoid giving away too many details in this review as it's really best to experience Inside for yourself but if you've ever played "Limbo", the first title from the same studio, you'll have a pretty good idea of what to expect in terms of gameplay and general tone.

    I did have a slight issue with the fact that some deaths are pretty much unavoidable on your first attempt but, thanks to the atmospheric art style, non-verbal (and cut-scene free) storytelling and an ending that lends itself to debate I found Inside to be an intriguing and enjoyable two-hour experience.
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  20. Mar 27, 2017
    8
    This review contains spoilers, click expand to view. me gusto el juego y la atmosfera ademas los rompecabesas son buenos aunque seti que fueron mas faciles que los de limbo pero es un expericia corta puedes terminar el juego en una tarde el unico problema mas bien opinion fue el final abierto me gutan los finales abiertos pero esto fue demasiado abierto el punto de ah
    aser una historia abierta a la interpretacion es resolver un par de preguntas pero no todas realmeta la historia fueron puras preguntas sin resolver a dar pistas y relmente me dejo un poco desabrido el final el cual si termina un poco forsado pero sin antes tener un gran trip el cual fue genial.
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  21. Jul 25, 2017
    8
    Like Limbo, a very memorable journey. (Or, indeed, like Journey.)

    I don't love the puzzles in this game, just like I didn't like every puzzle in Limbo, but the story is what keeps these games interesting. All the rooms and panels are unique, and there's a sense of constant progression, although the game deliberately slows down in the middle (a bit too much to my taste). Overall, we
    Like Limbo, a very memorable journey. (Or, indeed, like Journey.)

    I don't love the puzzles in this game, just like I didn't like every puzzle in Limbo, but the story is what keeps these games interesting. All the rooms and panels are unique, and there's a sense of constant progression, although the game deliberately slows down in the middle (a bit too much to my taste).

    Overall, we need these kinds of linear experiences, with all their faults, because we need games that are deliberately paced, even if they are not always "fun." Only a strong directorial vision, with its strong sense of progression, can allow games to tell unique stories that have an aura of magic about them, with every little scene filled with marvel. Such stories can touch children and adults alike.
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  22. Sep 13, 2021
    8
    Great little indie adventure/puzzle game.

    Pros: - The open-ended interpretation of its story is great - Cool puzzles and gameplay - Artstyle and atmosphere So-So: - Because of its open ended interpretation of its story, you can replay it and catch small details you missed the first time / or 100% the game. I personally dont feel compelled to replay the game. Cons: Short 3-5
    Great little indie adventure/puzzle game.

    Pros:
    - The open-ended interpretation of its story is great
    - Cool puzzles and gameplay
    - Artstyle and atmosphere

    So-So:
    - Because of its open ended interpretation of its story, you can replay it and catch small details you missed the first time / or 100% the game. I personally dont feel compelled to replay the game.

    Cons: Short 3-5 hour game.

    For $20, it is worth it.
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  23. Oct 2, 2016
    8
    A great game but the last 30 minutes and the ending killed it a little bit for me.
    After realising that the whole journey represents the process of conception/birth it all start to make more sense, but still...
  24. Sep 9, 2017
    8
    INSIDE
    Odd but great
    Inside is a puzzle platforming game lasting a little less than 4 hours where you play as a boy trying to escape.. From what I’m not sure... a factory of sorts... a communist country… from being a test subject… Hews trying to escape... you just go forward hiding in shadows, outsmarting the occasional enemies and doing multiple environmental puzzles… Inside Is from
    INSIDE
    Odd but great
    Inside is a puzzle platforming game lasting a little less than 4 hours where you play as a boy trying to escape..
    From what I’m not sure... a factory of sorts... a communist country… from being a test subject…
    Hews trying to escape... you just go forward hiding in shadows, outsmarting the occasional enemies and doing multiple environmental puzzles…
    Inside Is from the same studio that made LIMBO, and they feel pretty similar, though INSIDE feels much more polished and varied and to me was a much more enjoyable, and much more confusing experience..
    |Confusing because of the story. . Not the puzzles…
    Every puzzle I ran across in inside had a clever solution…
    I understood what needed to be done most of the time, but it was up to me figuring out how to accomplish this...
    There are many different puzzle types thrown in here, from timing, to pulling items, to distracting, to straight up mind control…
    I don’t have a favorite puzzle type as they were all equally fun to figure out…
    And the setting here its creepy and eaerie
    you feel like there’s danger around every corner, really immersing you into its world…
    as does the delivery of this games campaign as it slows down for a few stealth sections where you’re trying to blend in to not die..
    As this entire game you’re being searched for…
    so you have to dodge the sight of enemies as well as spot lights...
    no sections too frustrating with perfectly placed checkpoints much like limbo…
    INSIDE is a really special experience with moments I want to talk about but to prevent spoilers…I can’t
    if one things for certain, you’ll leave this game wondering exactly what just happened…
    I wasn’t quite blown away by this game as everyone else…
    but I can still see its magic…
    I give Inside
    an 8.5/10
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  25. Sep 21, 2016
    8
    Exelent game experience but the ending was a little to pretentious maybe a more prolonged poetic clousure could have make of this a true mastertpice instead of the abrupt and simple metaphor that end my otherwise flawles adventure.
    A terrific indi, not as good as soma but great nontheless .
  26. Mar 26, 2017
    8
    Inside is a puzzle platformer and somewhat of a sequel to the game "Limbo". This game is super stylish with fantastic art. The game is curious and has a somewhat creepy element that gives it a lot of character. Inside is very abstract in a good way, completing the awesome presentation. The game is short, but there are hidden goodies to warrant a few playthroughs. Every minute of the gamesInside is a puzzle platformer and somewhat of a sequel to the game "Limbo". This game is super stylish with fantastic art. The game is curious and has a somewhat creepy element that gives it a lot of character. Inside is very abstract in a good way, completing the awesome presentation. The game is short, but there are hidden goodies to warrant a few playthroughs. Every minute of the games short length is well spent as you solve puzzles that have the perfect degree of challenge. The puzzles never felt easy but were never so obtuse they became frustrating. This kind of game defines what Indie gaming is all about. Expand
  27. Jan 23, 2017
    8
    The game is brilliant in regards to minimalistic approach to story-telling. And like Limbo, it works brilliantly. The controls are very simple and work extremely well with platforming. I do believe it is a step down from the more challenging puzzles and platforming of Limbo. I did enjoy the black and white contrasts more there. Albeit, they did showcase Limbo, after all. These colourThe game is brilliant in regards to minimalistic approach to story-telling. And like Limbo, it works brilliantly. The controls are very simple and work extremely well with platforming. I do believe it is a step down from the more challenging puzzles and platforming of Limbo. I did enjoy the black and white contrasts more there. Albeit, they did showcase Limbo, after all. These colour schemes work in their own way here and are more suited for the theme. However, those worked better for Limbo. What I am trying to state here is that if both games are compared on the basis of their colour usage and its effectiveness, then Limbo is better.

    The story execution was better in Limbo as well. I liked its minimalistic approach more. Here, things were a bit ... too obvious? I do realize that both games approach two very different topics and Inside is more of a social commentary if anything else, but that is how I felt about it.

    Regardless of what anyone thinks, I thought the game was very well put together, despite a few of its flaws. It is short and to the point kind of affair. Every gamer should give it a try as not everything is about big, flashy AAA titles. Limbo and Inside prove that many things can be done in a highly complex and effective manner by the use of simple controls and graphics. It reinforces the idea that "little things" make big differences sometimes.

    I expect to see more from these highly talented Developers. They have my thanks, as I had a great time.
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  28. Jul 24, 2020
    8
    The game has flawless atmosphere and ambient, I was hoping for mindblowing finish and denounement after knowing the factory but unfortunately there was nothing like that. However apart from the ending it's a very unique fun to play game with great in game mechanics.
  29. Sep 7, 2016
    8
    Short version - if you really liked their first effort, Limbo, you'll like Inside.

    Six years in the making, every little aspect of this game - characters, animation, particle effects and smooth parallax background have all been slaved over by meticulous artists and what I can only assume is a relentless art director keeping everyone on the same dark, gloomy, uncomfortable page visually.
    Short version - if you really liked their first effort, Limbo, you'll like Inside.

    Six years in the making, every little aspect of this game - characters, animation, particle effects and smooth parallax background have all been slaved over by meticulous artists and what I can only assume is a relentless art director keeping everyone on the same dark, gloomy, uncomfortable page visually. There's a few nods to Half Life/Portal in there as well. The puzzles are on the easy side - you're not really going to need a walkthrough, and there's quite a bit of a fluff levels where you're basically just running to the right. I could have used a little more exploration - side paths, and rooms and stuff to explore and interact with to learn a little more about the story. The ending is bananas.

    I'm docking a few points because the game is really, *really* short. About three hours at most, and I was just getting into a groove when the credits rolled. If I can pick up Bloodborne for $20 and get 100+ hours of gameplay, this isn't much bang for your buck. This game needed to be about twice as long, with at least one cool new character mechanic (there are three 'modes' in the game, we really needed one or two more).
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  30. Mar 3, 2017
    8
    Limbo 2.0 if you like - which of course is in no way a bad thing! Inside is a beautiful game with a subtle but fantastic score that gets you involved from the word go. Drenched in atmosphere it moves along at a much faster pace than Limbo. Puzzles aren't too complex and you wont spend too much time in one area. The game flows at a good speed - which I am not sure is entirely a good thingLimbo 2.0 if you like - which of course is in no way a bad thing! Inside is a beautiful game with a subtle but fantastic score that gets you involved from the word go. Drenched in atmosphere it moves along at a much faster pace than Limbo. Puzzles aren't too complex and you wont spend too much time in one area. The game flows at a good speed - which I am not sure is entirely a good thing as its such a gorgeous game I wouldn't minded spending more time exploring and puzzle solving.
    It will probably only take you 3-4 hours to finish but it will leave a lasting imprint on you for months to come. Haunting, creepy, satisfying, exciting, unsettling and very confusing. The ending will leave you alone with your thoughts probably forever. I still have no real understanding of it! It could be so so many things...
    Play it now!
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  31. Mar 3, 2022
    8
    beautiful and atmospheric 2D platformer.This is one of those games. I can't really explain because it's all about atmosphere and background storytelling so I wouldn't bother doing it. Just play it it's good.
  32. Nov 9, 2017
    8
    I am not a fan of short indie games but this was suprisingly good. The levels with it's short puzzles are pretty nice and you get goosebumbps during several situations. The most amazing thing was the ending of the game where you melted with those lifeforms and ran around as a blob. Such a crazy hilarious gameplay and animation, it was mesmerizing. Anyway it's worth it's money though II am not a fan of short indie games but this was suprisingly good. The levels with it's short puzzles are pretty nice and you get goosebumbps during several situations. The most amazing thing was the ending of the game where you melted with those lifeforms and ran around as a blob. Such a crazy hilarious gameplay and animation, it was mesmerizing. Anyway it's worth it's money though I think a 9 rating is too much, it's just a short adventure. Expand
  33. Sep 4, 2018
    8
    Amazing art and just overall style in this game, it was a joy to play through and there were a lot of super cool aspects to the game. I felt legitimately scared and tense at various points throughout the playthrough. The story was really interesting, and they did an amazing job of integrating the story with the gameplay.
  34. Jun 23, 2018
    8
    An excellent atmospheric, twisted, clever, affecting, piquant, surprising, vicious and fascinating game. As much fun in a group (passing the controller on when you die) as it is playing alone in the dark, it definitely needs to be played to the end. There's not much of it but it's as long as it needs to be.
  35. Mar 27, 2022
    8
    Beautifully haunting.

    Puzzles are excellent, just hard enough to feel accomplished when they are completed.

    The slow revelation style of storytelling works well even without dialog.
  36. Dec 19, 2020
    8
    Limbonun gelişmişi. Bu sefer daha renkli bir dünya var. Hikayesi de Limboya göre daha anlaşılır.
  37. Jun 3, 2020
    8
    Great atmosphere, the game is stunning to look at an is a bit terrifying with what has to say about conformism. Depicts a dystopian reality perfectly without saying a single word (just gameplay, sound design and background action). Sometimes it relies too much on the players dying so they can learn what to do. Still one of the best of 2016...maybe the best.
  38. Mar 10, 2021
    8
    Gran juego que nos sumerge en un mundo de misterio en el cual nos va atrapando poco a poco, final bastante original y sorprendente. Juego muy recomendable
  39. Sep 4, 2020
    8
    The successor to Playdead's Limbo, Inside is more ambitious in its visuals and story. Although Limbo offers a tighter experience with its eerie atmosphere and harder puzzles, Inside carves out a niche of its own thanks to the mystery of the plot and gorgeous visuals.
  40. Mar 25, 2020
    8
    updated version of Limbo with a much longer play time. What isn't there to love? Aesthetic is dark, puzzles are intuitive and
  41. Dec 21, 2022
    8
    Inside is a 3-4 hour long indie horror/puzzle game with a mysterious story told not through dialogue but rather through its environment. The art style is amazing, the puzzles are simple yet witty.
  42. Jul 21, 2020
    8
    Really disturbing. Feels like Limbo updated. Especially the ending freaked me out.
  43. Jun 12, 2022
    8
    Inside, das Nachfolge Projekt von Limbo Entwickler Playdead Games, knüpft stilistisch und spielerisch genau dort an, wo Limbo aufgehört hat. Das heißt atmosphärisches, narratives Puzzle Plattforming, das vor allem durch seine Ästhetik und sein dystopisches Setting begeistert. Neben den spielerischen Qualitäten, die Playdeads neuer Titel freilich aufbietet, ist es vor allem die beklemmende,Inside, das Nachfolge Projekt von Limbo Entwickler Playdead Games, knüpft stilistisch und spielerisch genau dort an, wo Limbo aufgehört hat. Das heißt atmosphärisches, narratives Puzzle Plattforming, das vor allem durch seine Ästhetik und sein dystopisches Setting begeistert. Neben den spielerischen Qualitäten, die Playdeads neuer Titel freilich aufbietet, ist es vor allem die beklemmende, dystopische Atmosphäre, die Inside von anderen Vertretern des Genres abhebt. Ähnlich wie in Little Nightmares, bedient Inside Fluchtinstinkt als auch Neugier des Spielers gleichermaßen. Fühlt man sich streckenweise wie in einem Survival Horror Game, ist man im nächsten Abschnitt wieder fasziniert, was einem die Umgebung und das Environment über die Welt von Inside nach und nach erzählen will. Gerade diese subtile Erzählweise, ganz ohne Dialoge und klarer Worte, macht zu weiten Teilen die Faszination des Titels aus. Dass das Spiel zudem größtenteils hervorragend konzipierte Puzzles bietet, und dabei nur selten das Bestehen frustiger Try and Error Geschicklichkeitseinlagen fordert, macht Playdeads bisher bestes Spiel zu einem echten Highlight, das Fans des Genres in keinem Fall verpassen sollten. Expand
  44. Nov 12, 2020
    8
    Inside is a game that everyone should get. Although the story is short, the puzzles are a bit too easy, and the story is a bit too ambiguous unless you look it up online . It’s still a great time, personally this game is like comfort food, it’s enjoyable not incredible but something that you’ll definitely like. From the soundtrack, to the sound design, to the overall aesthetic this gameInside is a game that everyone should get. Although the story is short, the puzzles are a bit too easy, and the story is a bit too ambiguous unless you look it up online . It’s still a great time, personally this game is like comfort food, it’s enjoyable not incredible but something that you’ll definitely like. From the soundtrack, to the sound design, to the overall aesthetic this game really sucks you in. The post futuristic near post apocalyptic setting really adds to the overall feel of this game, with memorable moments like the shockwave section or the monster escape section, it really does have moments that shine. Definitely go out and buy this it’s worth the money Expand
  45. Apr 18, 2023
    8
    I cannot wait for the next game of Playdead. I enjoyed both Limbo and Inside. This game is really dark with a weird story and setting.
  46. Oct 24, 2021
    8
    Great Game! The last act of the game kind of weirded me out. But still a solid game
  47. Sep 25, 2022
    8
    Bel puzzle-platform.
    Enigmi interessanti (difficoltà di livello medio, mi sarebbe piaciuto quache enigma più complesso), ambientazione e trama particolari.
    Longevole il giusto.
  48. Aug 19, 2023
    8
    a well done indie game i played and enjoyed every moment of this game
    have a good and thoughtful story
  49. Mar 16, 2022
    8
    A scary, goofy, and fun puzzle platformer and good sequel to LIMBO. It's pretty short but dense.
  50. Jun 7, 2023
    8
    Inside should be the gold standard for wordless storytelling. Every environment and detail feels intentional, the puzzles are challenging enough to emit the feeling of accomplishment when figured out, and the soundtrack brings it all together for a well-revered puzzle platforming classic.
  51. Jul 22, 2023
    8
    Great game and atmosphere! Sometimes it becomes even creepy, which I like!
    The puzzles were also interesting.
    The only negative was that it could be a bit longer.
  52. Aug 6, 2022
    8
    This game was very good and kept me on the edge of my seat, I look forward to playing more games made by these devs.
  53. Jun 12, 2023
    8
    INSIDE THE BRAIN’S PUZZLE

    BEFORE WE START: Inside is a Puzzle-Platform video game developed by Playdead and published on June 29, 2016. The game was completed 100% on Xbox Series X. BREAKING IN: Inside is an extremely linear title based on silent storytelling through the game's continuous animated backgrounds. The early gameplay stages do not differ much from what the player will
    INSIDE THE BRAIN’S PUZZLE

    BEFORE WE START:
    Inside is a Puzzle-Platform video game developed by Playdead and published on June 29, 2016. The game was completed 100% on Xbox Series X.

    BREAKING IN:
    Inside is an extremely linear title based on silent storytelling through the game's continuous animated backgrounds. The early gameplay stages do not differ much from what the player will encounter throughout the entirety of the story, allowing them to face any adversity from the beginning. Most of the mechanics are highly intuitive, thanks to the simplicity of the usable buttons, the jump and the grab. The dark and macabre setting of the story is easily discernible from the initial deaths, which are quite easy to come across due to the non-trivial difficulty of this title.

    OUT OF BODY EXPERIENCE:
    As mentioned earlier, with limited interaction buttons, Inside focuses on the complexity of its puzzles, which are almost always distinct from one another but interconnected enough to prevent the player from feeling disoriented. Some sections of the game are quite challenging to overcome without experiencing fatalities, but as it relies partially on trial and error, they never become frustrating or predictable, aided by a multitude of death animations. As the title suggests, the mechanic on which many puzzles revolve is the ability to control other humanoids by entering their bodies, utilized for both platforming sections and structured puzzles. In addition to the extremely linear story, there are several collectibles that lead to highly crafted secondary areas.

    FADING TO BLACK:
    Graphically, Inside blends a minimalistic style, employing flat colors and graphics, with a 3D approach characterized by a pronounced depth of field and rich details. The story is entirely conveyed through events in the background or foreground, with people interacting with the game environment or the player themselves, often pursuing them to capture. The background, therefore, is not merely a passive element to observe but always interactive with the current gameplay situation the player is trying to complete.

    THAT BARK:
    The audio component is relatively straightforward, with background soundtracks suitable for each passage.

    BUT WHY 8?

    PROS:
    The extreme simplicity of Inside is one of its defining characteristics, making it a relaxing and fast-paced game to play. Furthermore, the puzzles are never predictable or boring, nor too difficult or frustrating. Additionally, the story is as simple as it is effective.

    CONS:
    The lack of a noteworthy soundtrack is a significant drawback for such an authorial game, making certain areas feel rather bare and playable without audio with few issues and shortcomings. Additionally, at times, the game feels too linear, with levels that give a sense of déjà vu.

    RATINGS:
    Gameplay: 8.5
    Music: 7
    Story: 7
    Puzzles: 8.5
    _
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  54. Feb 14, 2023
    8
    This review contains spoilers, click expand to view. A big improvement over Limbo, with some very clever puzzle design. Who knew (mostly) one-dimension levels could be so fun!

    In fact the one thing I wanted most from Limbo, a secret alternative ending, is in this game. Unfortunately, I haven’t been able to unlock it yet, lol.
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  55. Jun 9, 2023
    8
    Great game some puzzles took me a while to solve, hiding from people is surprisingly fun. Unfortunately i found the ending to be a bit lackluster, however this did not take away from the overall experience.
  56. Aug 25, 2016
    7
    I have heard nothing but amazing things about this game. Countless people spouting how it was most definitely worth a $20 purchase without hesitation. Well, after about 3.5 hours I can say that I am extremely dissatisfied with the entire experience.

    The game is Limbo but with prettier graphics and not as much thinking needed. I think I was stuck on one puzzle for a total of 30 seconds
    I have heard nothing but amazing things about this game. Countless people spouting how it was most definitely worth a $20 purchase without hesitation. Well, after about 3.5 hours I can say that I am extremely dissatisfied with the entire experience.

    The game is Limbo but with prettier graphics and not as much thinking needed. I think I was stuck on one puzzle for a total of 30 seconds and other than that it was a case of running from one end of the map to the other end of the map.

    The atmosphere is great, the graphics look wonderful, the sound is awesome. The story.... uhhhhhhh.

    I would have liked something more here. Every single bit is up to you to decide on what you want it to be about. In a day and age of some amazing video game stories, from The Last of Us to SOMA, putting a bunch of random stuff on a screen isn't enough anymore.

    And then the ending... if you want to call it that. There was no buildup whatsoever. When it happened I literally said out loud "this better not be the end" and sure enough the credits started to role.

    I see nothing but scores of 10 everywhere I go and for once I can say I just don't understand it. It's nowhere near a bad game whatsoever but the amount of high praise seems insane to me.
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  57. Aug 16, 2018
    7
    Story: Interesting, but super vague and not mindblowing. Ending was overhyped. Like "OK this is going somewhere, game is getting interesting now" and then it ended. Maybe some people felt challenged and enlightened and inspired by the story. But it didn't feel grounded in any sort of reality. As a fairy tale, it tried exceptionally hard to bring an interesting "punchline idea"... and itStory: Interesting, but super vague and not mindblowing. Ending was overhyped. Like "OK this is going somewhere, game is getting interesting now" and then it ended. Maybe some people felt challenged and enlightened and inspired by the story. But it didn't feel grounded in any sort of reality. As a fairy tale, it tried exceptionally hard to bring an interesting "punchline idea"... and it sort of did, but was also empty? I don't know?

    Gameplay: 2d platformer, very polished, almost embarrassingly clean presentation with 0 technical issues. Mostly easy, apart from a few "Duh, OK got it!" puzzles that required some thought.
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  58. Jan 29, 2018
    7
    This review contains spoilers, click expand to view. INSIDE is a spiritual successor to Limbo, even if only in terms of playstyle. Playing through INSIDE I felt very much at home as someone who has played and completed Limbo, so it should be understood that if you don't like Limbo then INSIDE is likely not for you.

    I played this game as a co-op experience with my girlfriend. She's not much into playing games, but she was really intrigued by what was going on within the world. We had a fantastic time figuring out the puzzles and exploring the world, even if bleak.

    There are some gruesome death scenes, and some very odd moments, mostly towards the end. The sound was appropriate and surprisingly well done. Some moments are enhanced very nicely by the sound.

    As a whole I felt that the experience was worthwhile at the prices it goes on sale for, but I felt that INSIDE is too similar to Limbo, without a conclusive ending. Well worth a play, but not worth the high high praise it got.
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  59. Feb 10, 2021
    7
    This has a really promising beginning, but I was less enamoured with it by the end.
    Firstly it only lasted 3 hours, which is very short compared to many games these days so the value isn't great. There is a little more content if you want to grind to find the secret areas, but that doesn't add much for me.
    The initial premise from the demo was great. A lone boy lost in the dark woods
    This has a really promising beginning, but I was less enamoured with it by the end.
    Firstly it only lasted 3 hours, which is very short compared to many games these days so the value isn't great. There is a little more content if you want to grind to find the secret areas, but that doesn't add much for me.
    The initial premise from the demo was great. A lone boy lost in the dark woods being chased by mysterious figures and their dogs, and a simple play mechanic with only two buttons and puzzles to solve while I dodged enemies. It was thrilling getting away from the sinister characters just in the nick of time and staying out of their view so I could progress.
    This thrill got less and less as the game progressed, and the story veered more into the grotesque. I was pretty disappointed when I finished it, and while it's not a terrible game, I don't think the payoff justified the investment.
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  60. Mar 12, 2017
    7
    Come away from this one feeling a little disappointed. Great, creepy atmosphere, with thought-provoking lore/story and fantastic sound design, but unfortunately all let down by mediocre puzzles, which at the end of the day is the core gameplay. Maybe the devs wanted the player to focus more on the subject matter at hand (control in society, unethical experimentation etc) but for me ICome away from this one feeling a little disappointed. Great, creepy atmosphere, with thought-provoking lore/story and fantastic sound design, but unfortunately all let down by mediocre puzzles, which at the end of the day is the core gameplay. Maybe the devs wanted the player to focus more on the subject matter at hand (control in society, unethical experimentation etc) but for me I found myself wanting it to just end soon (whereas I couldn't get enough of Limbo). There seemed to be a few mechanics that I felt were underused. For example there's a puzzle where you control a 'zombie' (for want of a better word) through ANOTHER zombie that you are controlling with your actual main character. I think this was the only time this type of interaction was used... such a shame because there could have been some great puzzles with that mechanic. Anyway I think there was a grand total of 2 puzzles that I enjoyed solving in the entire game. Maybe on a second run through I'll appreciate it more but even just the thought of doing that feels like a chore.

    Still worth a play though, especially if you enjoyed Limbo. I don't think this deserves any less than a 7.
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  61. May 6, 2017
    7
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln verstanden?
    Dann sind hier meine Punkte.

    Mein persönlicher Score = 74/100
    Mein User Score = 7/10
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  62. Oct 4, 2016
    7
    Pros:
    1. Nice graphics & music for 2D game.
    2. Exciting, makes you afraid. 3. Very unique. Cons: 1. Too short, they should have make it 50% longer. 2. Too easy. If it was more difficult it might take longer. 3. No real story. 4. Weird ending. Can't understand people giving it a 10 (The Witcher 3 - Blood and wine is a 20$ game and it's much much more beautiful, and with real story,
    Pros:
    1. Nice graphics & music for 2D game.
    2. Exciting, makes you afraid.
    3. Very unique.
    Cons:
    1. Too short, they should have make it 50% longer.
    2. Too easy. If it was more difficult it might take longer.
    3. No real story.
    4. Weird ending.
    Can't understand people giving it a 10 (The Witcher 3 - Blood and wine is a 20$ game and it's much much more beautiful, and with real story, music, multiple endings...)
    I think Inside worth 10$. 20$ is just too much for such a short game.
    I'm giving it a 7.5/10
    (In my though the average game is 5, so 7 is good game.
    Roi
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  63. Oct 11, 2016
    7
    while i did like the game overall i still to this day do not understand what all the glowing reviews are for. to me in my eyes this game is just a good game, no where near GREAT and no where near wonderful, if i was you i wouldn't buy it for more than 10 dollars. its just not worth it and i just don't get what all the fuss is about over this nice but not wonderful game.
  64. Jan 15, 2017
    7
    INSIDE's gameplay is rather simplistic, and much easier than Playdead's previous effort, Limbo. I'm starting to see a trend in their games: no story, no tutorials, no explanation of what is going on or what you're supposed to do and no music. While these elements worked for Limbo in a black-and-white setting, INSIDE feels like a bunch of ideas thrown together which on their own are fineINSIDE's gameplay is rather simplistic, and much easier than Playdead's previous effort, Limbo. I'm starting to see a trend in their games: no story, no tutorials, no explanation of what is going on or what you're supposed to do and no music. While these elements worked for Limbo in a black-and-white setting, INSIDE feels like a bunch of ideas thrown together which on their own are fine but when grouped together form an incoherent mess. It seems the majority of players prefer an abstract story rather than one with actual meaning. It's much better to stay ambiguous and present your story as abstract and thought-provoking rather than actual committal.

    There's a dystopian world which sets the backdrop for the events of the game, but everything else is a clear copy-paste of Limbo. While I congratulate Playdead on a visually unique presentation, because INSIDE is truly beautiful, the rest of the game falls short. Gameplay is simplistic, and I would argue too easy. For a puzzle platformer, the solutions are often easier to discern than the puzzles themselves.

    But besides the puzzles, many players will find INSIDE enjoyable because of its story, or lack thereof. From what I can tell, there are three layers to the game's story. One is the obvious mind control, which seeks to keep the population of this dystopia in line. Second layer is the notion of free will. It brings up a fundamental question which can be easily missed: Are we truly free? If someone isn't mind controlled, are they truly an individual? The third and final layer is the notion of technology controlling the population, or other people. If there is mind control, there is a controller and the controlled. In either case, what is the fundamental reason for the mind control to happen?

    Unfortunately, INSIDE raises too many questions without any answers. Simplistic gameplay, and basic platforming manage a decent game, but not overwhelmingly magnificent or a masterpiece as some would like to believe.
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  65. Mar 9, 2017
    7
    I am a bit conflicted on Inside: I see a interesting premise and set of ideas, but they are hidden in the game's world and never really shown unless you think outside of the game. This 7/10 does not mean that it's bad game, far from it, but to call anything over 8 for this game just doesn't make sense. Inside is best explained through the player's own experience, but much like InceptionI am a bit conflicted on Inside: I see a interesting premise and set of ideas, but they are hidden in the game's world and never really shown unless you think outside of the game. This 7/10 does not mean that it's bad game, far from it, but to call anything over 8 for this game just doesn't make sense. Inside is best explained through the player's own experience, but much like Inception (the film) it tries really hard to tackle complex concepts and struggling to tell them coherently that feels resonated with me. It has a wonderful world and a ending and significance worthy of discussion, but cracks show and get through that makes its own storytelling watered down and deflated when you see them and think about it more. Expand
  66. Aug 7, 2018
    7
    -Really solid ah-ha moments
    -The atmosphere is awesome as all get out
    -Puzzles...good and bad -Nice surprises -Tense -Too obtuse -Amazing movement/animation -Just not enough to make me keep me thinking on it. This is a conflicting game for me. This game has some standout moments that really tug at my intrigue. The world is barren but filled with nods to how this world operates.
    -Really solid ah-ha moments
    -The atmosphere is awesome as all get out
    -Puzzles...good and bad
    -Nice surprises
    -Tense
    -Too obtuse
    -Amazing movement/animation
    -Just not enough to make me keep me thinking on it.

    This is a conflicting game for me. This game has some standout moments that really tug at my intrigue. The world is barren but filled with nods to how this world operates. There are moments in puzzles that feel very satisfying in the moment and then that just feel like they are there as merely only an obstacle, which I guess is what puzzles are, but a lot felt like you could see the goal and that made it more rewarding. I love how violent deaths are and the blankness of the characters throughout this game reminds me of a fascist government ruling with some experimental things ala Akira. But I think its best part is also its greatest weakness, obscurity. There is so much environmental storytelling that it oozes intrigue, but it also doesn't hold me enough because it isn't wholly tangible. Maybe I missed something? Maybe I didn't care enough to scrounge for every bit of detail while playing? I don't know, but the ending part of the game (albeit there are some really cool moments in there too) I didn't like. When the ending credits hit my screen, it was a sigh of defeat than a joy of finishing something wonderful.
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  67. May 16, 2023
    7
    I can say that Inside is masterpiece in terms of art, but very poorly crafted game. Why do i think so?
    So basically we have a typical platformer, with only three actions Jump, Move, Interact. Also we have very irritating riddles across the game. And i that sense we have a riddle game, but in other hand this game has its own interesting story, art style and setting. Ill be honest, i didn’t
    I can say that Inside is masterpiece in terms of art, but very poorly crafted game. Why do i think so?
    So basically we have a typical platformer, with only three actions Jump, Move, Interact. Also we have very irritating riddles across the game. And i that sense we have a riddle game, but in other hand this game has its own interesting story, art style and setting. Ill be honest, i didn’t understand the story of Inside completely, i had a few guesses about the story but thats all. But, god thats ending, i really like how player can interpret how he wants, and it may give different philosophical to players, for me it was Why do we hear so much of unknown? That was the main question after beating the story. And it got me thinking about my life for several hours, and ive gotta say not many game could bring such experience, and make think about such complex things.
    Also great responsiveness of controls of this game makes pleasant experience by controlling the boy. Also a great sound design keeps you influenced in games story and gameplay.
    For those thoughts that this game gave me, masterful art design/audio design/and controls, and for the most unusual game experience since Last Of Us 2, i will game a 7.5/10
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  68. May 23, 2021
    7
    Simple gameplay mechanics, intuitive level designs, puzzles that are good but not overwhelming, game that's short and sweet.

    Pro's: - Game time is a big plus and around 5-6 hours. It's a good game to play over the weekend or to relax after the work hours. - Puzzles are good but not too unintuitive. I hate those games where you need to go to Youtube to solve the puzzles. I'm not at all
    Simple gameplay mechanics, intuitive level designs, puzzles that are good but not overwhelming, game that's short and sweet.

    Pro's:
    - Game time is a big plus and around 5-6 hours. It's a good game to play over the weekend or to relax after the work hours.
    - Puzzles are good but not too unintuitive. I hate those games where you need to go to Youtube to solve the puzzles. I'm not at all a fan of puzzles in games and glad to see that the puzzles in this game aren't troublesome but simple and sweet.

    Cons:
    points taken away for the two things mentioned below:
    - Two points taken away for the weird ending. Why spoil such a good game with it's weird ending? There's no necessity to make endings awkward to make them dramatic and unique. I personally felt that this ending is neither great nor dramatic but just unnecessary and a big minus to the game.
    - Level design is more monotonous compared to other similar games like Little Nightmares. Of course, Little Nightmares came a year after this game. So, they had time to improvise? May be?
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  69. Aug 9, 2021
    7
    Very good game. Not a masterpiece, but a very good and short (3.5 hours) game.
  70. Nov 5, 2021
    7
    Falo como um simplório homem com experiência que obviamente preferia ser uma criança castrada e reclamona.
  71. May 3, 2022
    7
    This game visually is a masterpiece. So unique with excellent visuals and amazing situations the player is placed in. Some frustrating puzzles which dramatically halt the pacing of the game. A lot of the puzzles require waiting which can become boring.
  72. Sep 2, 2022
    7
    Fun indie title with fun puzzles and mechanics . Certainly an improvement from limbo.
  73. May 12, 2023
    7
    i love this game it has great story and is very enjoyable but the gameplay can be difficult at times 7/10
  74. Dec 5, 2016
    6
    Inside should just be called Limbo 2. It's an ok game but it seems the puzzles are easier than Limbo. It is a pretty short game also, l'm not sure why critics were giving this game a 10 as it's nothing special or amazing. It's a good indie puzzle game but that's it. Story is very abstract and l guess people can read into it what they want but I couldn't discern a coherent story.
  75. Apr 2, 2021
    6
    By the end this game felt like a total waste of time. I guess that was the point. Cool visuals and puzzles , but about half way through I found it impossible to complete without a guide
  76. Mar 25, 2021
    6
    Игра такая же не понятная ка и Limbo какие то зомби нет ни слова о них как они появились. Пацан почему то от всех убегает хотя видно что он более менее нормальный! Люди которые хотят его убить зачем?
  77. Jan 11, 2021
    6
    oynanış deneyimi çok ham kendimi oynarmış gibi hissetmiyorum keşke herkesin sevdiği gibi sevebilseydim
  78. Mar 21, 2021
    5
    Gameplay-wise, there isn’t much here. While some games can make the most out of a few simple systems, there just wasn’t enough to keep me mentally engaged. In addition, the puzzles themselves were either fairly straightforward with little problem solving required or ridiculous obtuse and nearly unsolvable due to the absolutely atrocious amount of the screen that is just blacked out. EvenGameplay-wise, there isn’t much here. While some games can make the most out of a few simple systems, there just wasn’t enough to keep me mentally engaged. In addition, the puzzles themselves were either fairly straightforward with little problem solving required or ridiculous obtuse and nearly unsolvable due to the absolutely atrocious amount of the screen that is just blacked out. Even on max brightness, I sometimes couldn’t see objects I was supposed to interact with.

    Atmospherically, the game does a great job of making you feel on edge, but there are a few notable times where the music and ambient sounds will cut out - this isn’t a glitch, just poor sound design. It’s supposed to make you feel odd, unsettled and out of place. It mostly just made me realize that with the minimal visual cues provided by the game, I relied on the sound even more.

    The story is...well let’s just say that if you want to know the story, you would be better served by watching an analysis on YouTube. Pragmatically speaking, all you need to know is that you are trying to do something because the game said so. It won’t tell you anything else directly.

    The pacing is just awful. Graphics are great.

    It’s not a bad game, just very bare bones and honestly should have been fleshed out more. I wouldn’t bother paying more than $10 for it unless you are really into the puzzle platforming genre.
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  79. Apr 29, 2017
    5
    Despite all the praise from critics and players, I found this game to be rather tedious and frustrating. I forced myself to play it to the end and have no intention of playing it again. Be prepared to suffer lots of frustrating deaths and a experience bafflement as you come to points in the game where it's not clear how to proceed forward. Thankfully, there are videos out on YouTube thatDespite all the praise from critics and players, I found this game to be rather tedious and frustrating. I forced myself to play it to the end and have no intention of playing it again. Be prepared to suffer lots of frustrating deaths and a experience bafflement as you come to points in the game where it's not clear how to proceed forward. Thankfully, there are videos out on YouTube that can help ease one's frustration, so you can overcome puzzling parts of the game. In short, this game was unique, but not fun. I do not recommend it at all. :( Expand
  80. Dec 5, 2016
    3
    If you're fast enough, you could beat this under 2 hours and get a refund for it on Steam. It would then be worth it for $0. For $20 it's a scam. The game is way too short.
  81. Oct 23, 2016
    2
    This "game" has interesting mechanics, but it missing following parts:
    - beginning
    - ending - story It is a walking simulator. Or demo version of the game, which you can complete in couple hours. I don't know why it is popular nowadays to release any incomplete product and call it a game. But when I pay money for a game, I would like to see at least some plot, especially if one was
    This "game" has interesting mechanics, but it missing following parts:
    - beginning
    - ending
    - story

    It is a walking simulator.
    Or demo version of the game, which you can complete in couple hours. I don't know why it is popular nowadays to release any incomplete product and call it a game. But when I pay money for a game, I would like to see at least some plot, especially if one was advertised.
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  82. Feb 9, 2019
    2
    This review contains spoilers, click expand to view. Disappointed. I heard so many good reviews for this game, so I purchased. The game seems straightforward, but never clearly explains what you are doing and why. Then there is a big twist in the middle of the game, but that twist is not explained either. The ending is confusing and exciting, but again, the lack of explanation hampered the emotional payoff. Played once. Then returned. Expand
  83. Dec 22, 2018
    0
    This review contains spoilers, click expand to view. ghetto. just ghetto. i played for roughly 6 hours when it was supposed to take 2-3. I uninstalled the game because it wouldnt let me put a CRATE OVER SOME WEIRD WATER stuff. I will never understand, nor see the ending because of this. This game has given be false hope that I would get some happy ending. instead there was just some weird mass body formation type mosh pit that rolled and destroyed stuff. no. i dont like it. i didnt like this. i hated this game. i still dont know the plot and i was playing it for 6 hours. my favourite little boy got abducted by some weird walking mosh pit. i hate this. no. Expand
Metascore
91

Universal acclaim - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 17 out of 18
  2. Negative: 0 out of 18
  1. Playstation Official Magazine Australia
    Sep 28, 2016
    90
    If we had the technology, we’d force all of you to lurch up out of your chairs and go buy this. [November 2016, p64]
  2. Playstation Official Magazine UK
    Sep 26, 2016
    90
    Certain standout moments play unlike any other game. Your first play-through may frustrate but the emotional aftermath hammers home the depth of the achievement. It's the nightmare cousin of Journey. [Oct 2016, p.78]
  3. Sep 15, 2016
    90
    An awesome puzzle game with a fascinating style and a dark, but intriguing storyline. Fans of Limbo shouldn't hesitate.