- Publisher: SCEA
- Release Date: Aug 26, 2014
- Critic score
- Publication
- By date
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Aug 28, 2014For fans of the story, inFamous: First Light is somewhat dimmed by rewriting events and motivations, but it’s carried along by Fetch’s fast, agile gameplay and a strong closing chapter. It’s not a must-play, but it’s a good excuse to run another lap around Seattle.
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Aug 26, 2014inFamous: First Light's a game for Second Son lovers. It has some graphical issues. No, inFamous: First Light isn't an open world game but it has got the feeling.
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Aug 28, 2014Unfortunately First Light does not bring inFamous to a higher level, but it is entertaining nonetheless. The story and the characters in the game are not really great, but the gameplay in the new Battle Arena makes up for it. First Light is alright, just not fantastic.
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Aug 27, 2014First Light follows the Second Son formula without trying anything really new. It still reveals itself as an enjoyable, but watered down, experience.
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Playstation Official Magazine UKOct 29, 2014It's just a pity Fetch doesn't break from Second Son's tired mission design a little more. [Nov 2014, p.91]
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Edge MagazineOct 6, 2014Its successes drown out its flaws. [Nov 2014, p.112]
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Sep 11, 2014On one hand, revisiting Infamous’ Seattle with neon powers feels a bit samey, and the game’s mission and sandbox structure is starting to show its age. On the other hand, First Light is still damned good entertainment value for the price, and has enough storytelling and technical chops to grab the player.
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Sep 9, 2014First Light works because it trims off the fat, leaving behind an engaging story and breakneck gameplay that will appeal both to returning patrons and first-time customers.
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Sep 5, 2014All merits of Second Son are present here but also all the same weaknesses. It ends quickly and may even become monotonous but thanks to arenas and constant challenges, the Fetch’s journey earns highly important extra force.
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Sep 4, 2014For those who played Second Son, this first DLC has something more to add on a narrative standpoint, but less to say when it comes to the gameplay.
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Sep 2, 2014inFAMOUS: First Light is simply more inFAMOUS; if you enjoy the games then we recommend you pick this up, however if you’re not a fan then First Light won’t change your opinion in the slightest.
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Aug 29, 2014It's entertaining, but it doesn't add anything new besides the combat arenas. We recommend it to hardcore inFamous fans or people who haven't played any game of the franchise yet and can use this as a cheap entry point to it.
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Aug 29, 2014Infamous: First Light provides a bite-sized experience, a mere sliver of Second Son. It mirrors that games main themes and focuses on the best of its powers, but is let down a little by its bfrevity.
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Aug 28, 2014After everything is said and done, Infamous: First Light is a solid standalone expansion to a great game, but because there weren’t any risks taken, it ends up being an uninspired adventure.
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Aug 28, 2014Infamous: First Light is everything Infamous: Second Son should have been, it's just too bad it only arrives now, in this anemic form.
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Aug 28, 2014What First Light does is take the best slice of Second Son, repackages it in a new story with some extras, and asks for just over a tenner to take it for a spin.
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Aug 27, 2014If you liked Second Son, First Light is a decently priced alternative to taking on the older game's campaign a second time. If you haven't played Second Son yet, though, at around 40 bucks now it's clearly the better deal.
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Aug 26, 2014It focuses the best power set from the previous game and cuts out all the extras. The Neon-powered Fetch is a charismatic character, but her story is a standard tale of loss and revenge. If you really want more Second Son, it's worth a go; if not, you can skip it.
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Aug 26, 2014Infamous: First Light is at its best when it's iterating on and riffing on Second Son. In many ways, the abbreviated length of First Light makes it a better bite-sized package. It's more linear and less surprising than fans might expect from the series, but exploring this world as Fetch is just as fun as it ever was.
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Aug 26, 2014in FAMOUS: First Light is a good DLC with an interesting story and a bunch of arenas for a horde-like gameplay. The Fetch adventure is smaller than the one we already played in Second Son, but the balance is much better. If you liked the original game, you'll enjoy with this DLC.
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Aug 26, 2014inFAMOUS: First Light is never going to set the world alight, but if you’ve been gagging for more of Sucker Punch’s superhero series, then it will fill that hole until a full sequel charges onto store shelves.
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Aug 28, 2014First Light is an enjoyable but dull DLC. It's enough stating that competitive online arenas are more challenging and fun than story mode.
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Game World Navigator MagazineSep 24, 2014If you have played the Second Son then Abigail’s trials from the First Light will seem boring and crumpled. Otherwise the First Light will form a wrong impression about whole inFamous series. It would be the best choices for Sucker Punch do not try to squeeze out dull storyline, but offer a set of maps with corresponding trials in the form of common DLC. [Oct 2014, p.91]
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CD-ActionOct 24, 2014It’s more of a DLC than a real stand-alone product. Fetch is likeable and the game evokes some pleasant memories of Second Son, but I had no desire to stay in virtual Seattle any longer than I needed to finish the 3,5 hour long story. [Nov 2014, p.56]
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Sep 16, 2014First Light is a disposable DLC, a simple addition of a handful of hours only useful to learn more about the story of Fetch and give us a curious back story. However, it's unable to offer that something extra that really makes the difference.
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games(TM)Oct 21, 2014First Light struggles to display any new ideas. [Issue#153, p.120]
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Sep 17, 2014Instead of giving us a lengthy story of a great character (Fetch) Sucker Punch offers an interesting albeit short campaign, packed with a bland and boring arena mode.
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Sep 8, 2014Infamous: First Light takes an interesting, flawed character and does nothing with her. Even at $15, it’s a vapid, empty, wasted opportunity. At least the combat is still fun, though.
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Sep 5, 2014This standalone prequel is a nice touch for fans of Second Son, but there’s absolutely nothing within to entice series newcomers to jump in.
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Sep 2, 2014For us, nothing in First Light ever really stood out. It's well polished, but plays it so safe that there wasn't anything to really love or hate. Perhaps using it as a taster before investing in the full fat Second Son experience is a good idea.
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Sep 1, 2014A bit to short and with all the good and evil options removed, this is more like a beginners guide to Infamous rather than a much needed stand alone DLC.
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Aug 28, 2014First Light's greatest achievement is in creating one of the first interactive star-making turns.
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Aug 27, 2014A satisfying stand-alone, even if the play time is short and the activities are repetitive and not unforgettable.
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Aug 26, 2014First Light is an adequate diversion for fans but unlikely to dazzle anybody else.
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Aug 26, 2014Given Second Son's greatness, I had hoped for something more than a time-waster, but this Infamous has no bite.
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Sep 5, 2014The visuals are excellent, the fights are explosive. But in terms of storytelling or enhancing the gameplay this add-on can’t keep up with the quality of Second Son.
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Play UKOct 19, 2014It's beautiful, but a little empty. [Issue#249, p.60]
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Sep 10, 2014Relatively generous in size and scope, but being Second Son in miniature only helps to highlight what a hollow spectacle the game is.
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Sep 2, 2014If you're desperate for more inFamous content and can play Second Son with your eyes closed then First Light might be worth your time and money. The story being told, while familiar and unremarkable, is well told and playing around with Fetch's powers can be fun at times. Unfortunately, it's still a downscaled, smaller version of what we all did in the first game.
Awards & Rankings
User score distribution:
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Positive: 488 out of 879
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Mixed: 308 out of 879
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Negative: 83 out of 879
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Aug 26, 2014
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Sep 15, 2014
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Aug 28, 2014