User Score
8.4

Generally favorable reviews- based on 12419 Ratings

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  1. Mar 9, 2021
    6
    .Boring and repetitive gameplay. AI sucks. NPC (town folks) not interact with player and monster when they encounter with. Transition from game to cutscene is just a dark screen that is all. Graphics, story and overall concept is nice. But could not stand the flaws
  2. Mar 6, 2022
    5
    This game has very strong gameplay loops. I was enthralled exploring the world and learning to engage the different enemy types. I think the world designers carry this game. It feels expansive and organic. Clearing out zones like bandit camps felt nice, affecting the world in a small way. I unlocked all the map and got all the collectibles before I engaged the 2nd part of the main storyThis game has very strong gameplay loops. I was enthralled exploring the world and learning to engage the different enemy types. I think the world designers carry this game. It feels expansive and organic. Clearing out zones like bandit camps felt nice, affecting the world in a small way. I unlocked all the map and got all the collectibles before I engaged the 2nd part of the main story that starts in the hub town of Meridian. I think if I had tried to do all the side content before the main story, I wouldn't have been so engaged. The weakest point of Horizon Zero Dawn is how they handle the story. The concepts of the world and what happened to create it are fantastic. The reason the story is happening right now? Terrible. Woefully under explained, and a lot of the story choices felt forced and not organic. The opposite of the world that was built. For a Science Fiction game, I feel like they did not think through a lot of the reasoning and consequences of things that happen in the "present" day of the game. This game would be a 2 or 3 if it were not for the sheer brilliance of the world that was created by the environment and combat teams. Expand
  3. Apr 15, 2021
    8
    This review contains spoilers, click expand to view. Horizonte Metalico
    El Horizon Zero Dawn diría que lo mejor del juego es el apartado artístico, los colores, los lugares, las personas son de 10 igual que las maquinas claro. La banda sonora te expresa un aire de buscar, de investigar, de curiosidad y eso es maravilloso. Hay algo en que se diferencia del Zelda y es el sistema de combate. En Zelda esta el apuntado, lo que se invento Nintendo en el 98'. Horizon la pelea cuerpo a cuerpo bueno es lo peor del juego. No eh visto nada peor. En cuanto el tiro con arco, hacer las flechas, comprar o encontrar la armadura me encanta. Inova en lo lindo no. En lo lindo que se ve todo, diría que es la combinación de Zelda y The Witcher III.

    Mi nota es de un 8.6/10.
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  4. May 13, 2021
    7
    If you are searching for a great game with a great story and enjoy open worlds/side quests and a decent challenge, this is a must, but does have it's flaws although nothing significant.
    I went and purchased this not really knowing much about it, pretty much just a google search for games like Fallout, and this came highly recommended.
    Issues (I have anyway) As far as handling goes,
    If you are searching for a great game with a great story and enjoy open worlds/side quests and a decent challenge, this is a must, but does have it's flaws although nothing significant.
    I went and purchased this not really knowing much about it, pretty much just a google search for games like Fallout, and this came highly recommended.
    Issues (I have anyway)
    As far as handling goes, there isn't a lot of explanation to guide you, so you have to figure out a lot for yourself. Once you do however, the game does become a lot more enjoyable, I just wish they did more of a how to.
    The potion/trap/rock/call your mount situation is messy, don't like it at all, if you are in a battle you might need to scroll through 8 things to get what you require and by that time... you're dead!
    Shooting arrows at giant machines, not sure how that would actually work, guess I'm just used to guns!
    And my final beef is the jumping... sometimes you can climb a ledge, most of the time you can not.
    Even if the rock is lower than a ledge you can grab, if the game says you can't climb it, you go another way.
    Positives.
    Story, it's got me hooked and I'm not even finished yet.
    Gameplay, it's smooth and not too many issues at all, definitely action packed and plenty to do.
    Originality. I started off thinking I'm from another world on a different planet or something but it's not the case and the more I played I realised how closely this resembles and plays a bit like games which I love, Fallout, Ghost of Tsushima and the like, even has some elements of Tomb Raider and that sort of thing.
    Worth grabbing, but you need to be patient, or a quicker learner than me!
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  5. Jun 28, 2021
    6
    This 2017 title is a slow and tiring game due to the repetitive and boring quests, the variety of the game is in fact reduced to the limit. The only situations that give a bit of diversity are the battles with the creatures, always fun and stimulating.

    Aloy's animations are beautiful only when she runs or climbs in certain holds (there are few), while during the dialogues her animations
    This 2017 title is a slow and tiring game due to the repetitive and boring quests, the variety of the game is in fact reduced to the limit. The only situations that give a bit of diversity are the battles with the creatures, always fun and stimulating.

    Aloy's animations are beautiful only when she runs or climbs in certain holds (there are few), while during the dialogues her animations and those of the other NPCs are bordering on shameful.
    The story does not involve the player and is easily bored because the animations destroy the realism.
    The graphics sector is really very nice, both for the characters and for the environments.

    I was disappointed, I was expecting a great exclusive while instead I found myself with a game with beautiful graphics, beautiful gameplay, but terribly superficial in many aspects that undermine the global experience.
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  6. Mar 8, 2022
    7
    It was a very enjoyable game, the story was intriguing and gameplay was decent. The world was well created and felt rewarding to discover new areas. But even with a wide variety of areas all the activities in those areas was exactly like the rest, nothing really stood out. An overall enjoyable game but I didn't feel like I wanted more after completing it.
  7. Aug 17, 2021
    2
    Perfect story and visuals, but bugs and mechanics ruin the whole experience - played on PS4 Pro, LG 4K tv.
  8. Sep 11, 2021
    8
    Fantastic looking game, but main character is a little inexpressive so and a main plot just fine.
  9. Mar 1, 2022
    6
    This is an interest case, being that there are elements of this game I love to death and ones I would like to throw into a pit of fire never to be seen again. This is by no means a bad game, just very confused as to what it would like to be.

    Story - In Horizon you play Alloy young girl thrust into a world giant mechanical creature and primitive tribal people who simply seek to survive.
    This is an interest case, being that there are elements of this game I love to death and ones I would like to throw into a pit of fire never to be seen again. This is by no means a bad game, just very confused as to what it would like to be.

    Story - In Horizon you play Alloy young girl thrust into a world giant mechanical creature and primitive tribal people who simply seek to survive. Although concept wise this story and world have a lot going for it Horizon's problem is how lost it becomes in itself. The story, for the most part, feels like something that could be part of a one shot Netflix series that never gets a second season, while the premise and concept of the world are simply amazing. Without getting into any spoilers, the story can basically be boiled down to human nature is pretty **** up/AI's are dangerous. While these ideas on there own aren't horrible jumping off points to build a story off of, Horizons story feels like it was tacked onto the game half way through development when they finally realized Robot dinosaur hunting sim was not going to sell on its own. While its still serviceable, this is a story which doesn't much feel like it has a place in the game it was written for or rather it was jammed in at the last minute due to the behest of a publisher.

    Gameplay - On the other hand, the core gameplay of Horizon is incredibly solid. Being a mix between stealth action, open world, and beat 'em up Horizon falls perfect in the middle of all of these taking the elements of more recognized games and and putting a new spin of them. Towers from Assassins Creed are now walking jump quests to unlock areas of the map, Hacking enemies not only gives you an ally in combat, but also a ride across Horizons Massive world! On top of this the combat is a pure joy to engage in and highly rewarding when you learn how to use exploit mechanics like points and elemental damage. However this feeling of joy all too soon drains away after you take down you enemies and you remember that Horizon is an RPG and you must do RPG things now to progress the story. These moments of hinderance serve only to break up what is arguably the best part of the game which is the gameplay in and of itself. However in the grander scheme of things the gameplay is too sparse to really get to enjoy before you finish it.

    All in all Horizon is a great game for people who don't normally play videogames. Coming at it with low expectation saves you from enduring its more inconsistent parts while also providing you with enough cover to explain why that Netflix series you been trying to get your friend to watch is actually really good and not overrate like some people say. I'm not projecting you are!

    Gameplay: 8
    Story: 5 (Ruined by poor facial animations and overall milque toast narrative)
    Enjoyment: 7 (Fun parts are too few and far between, hopefully the sequel solves that)
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  10. Jun 12, 2022
    4
    Besides being pretty, this game is a huge mess. I bought the big collector's edition and I regret it deeply. It's buggy as hell, combats absolutely blow against machine and are even worst against humans, story is a snooze fest and puzzles level designs are some of the worst I ever seen. Do not buy this game.
  11. Mar 16, 2022
    7
    Don't get me wrong, it's a really pretty game with a great narrative, but... yeah. yeah that's about it. Not fantastic solely because the gameplay can be extremely tedious.
  12. Mar 1, 2017
    3
    This game gets really tedious really quickly. The combat is pretty standard, the quests are just like all the quests ever coded and the story-line is uninspired. The dialogue is a weird mix of stone age and "street" with just enough modern one liners and cultural references to spoil any immersion you might be able to dive into. Boss fights are really ridiculous. There is no real strategyThis game gets really tedious really quickly. The combat is pretty standard, the quests are just like all the quests ever coded and the story-line is uninspired. The dialogue is a weird mix of stone age and "street" with just enough modern one liners and cultural references to spoil any immersion you might be able to dive into. Boss fights are really ridiculous. There is no real strategy other than "get somewhere where they can't hit you and shoot them until they die". The extreme feminist bias of the Horizon did little to endear me to the game as well.
    All in all its a purchase I regret.
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  13. Mar 3, 2017
    0
    It just seems as if it is a Far Cry Primal with robot dinosaurs, and does not bring anything new to the table of the already overused open world games genre.
  14. Mar 5, 2017
    0
    Looks like this game just unfinished. Beautiful world, perfectly crafted cyber-dinosaurs, redhead with bow, traps and all stuff. But world is empty, characters flat, storytelling boring. So shame.
  15. Mar 3, 2017
    5
    Haven't finished the game yet, but I have to say that, although the story is nice so far, it takes too long for you to discover more parts of it. The combat is fine, but it's extremely boring after some time. You just keep killing the same things, in the same way. The game is very linear, no difficulties. You don't have to discover how to access things. You can climb anything. The visualsHaven't finished the game yet, but I have to say that, although the story is nice so far, it takes too long for you to discover more parts of it. The combat is fine, but it's extremely boring after some time. You just keep killing the same things, in the same way. The game is very linear, no difficulties. You don't have to discover how to access things. You can climb anything. The visuals are beautiful but this is not the most important part. The voice acting was off and I didn't know why. But I guess the strangest part is that the characters are very inexpressive, Their faces change very little. The graphics are beautiful. Overall, not a horrible game but way under expected. Gameplay is dull. Expand
  16. May 10, 2017
    0
    Don't get me wrong, the game itself is fluid. A stunning world and great combat. But I couldn't get past the political agenda after a while. It was laid on really thick, and made it impossible to connect with any of the characters. I might have been able to push past it, if it weren't for the repetitive nature of the game itself after a while. Just running around aimlessly. I didn't careDon't get me wrong, the game itself is fluid. A stunning world and great combat. But I couldn't get past the political agenda after a while. It was laid on really thick, and made it impossible to connect with any of the characters. I might have been able to push past it, if it weren't for the repetitive nature of the game itself after a while. Just running around aimlessly. I didn't care about any of the people I was tasked with helping - they were depthless voids. It stole ideas straight out of other games pretty shamelessly (search the area like Geralt in the Witcher, and navigate terrain like you're Lara Croft). The combination of flaws forced me to put it down. The writing is god-awful, I don't know how people can be praising it. I like Aloy, but she conveyed herself better in actions than in dialogue. The story was refreshing and the setting was novel as far as RPGs go, so no complaints there. I am giving it a totally unbalanced 0, because it was a totally unbalanced game, and because people seem to be throwing out 10s misleadingly lol. I could cover its good points, as there are some, but everyone seems to have covered those. Expand
  17. Mar 3, 2017
    2
    What a crappy game with bad humanoid NPC AI and uninteresting and boring dialog. The world is gorgeous and it looks awsome. Its a shame that the rest of the game is a shallow and empty piece of wank! Don't belelive in hype and don't belelive in what all of those so called game reviewers say.
  18. Feb 28, 2017
    3
    Typical RPG open world game, bland story, AI is laughable, game mechanics are just simply not good enough and that's even before you measure it up to the Witcher 3. What most mixed critic reviews are saying and all user ones are saying is true it's simply not good enough but I guess it should be praised for not asking for $100 AUS or 60 USD.
    Though what some user reviews are saying that
    Typical RPG open world game, bland story, AI is laughable, game mechanics are just simply not good enough and that's even before you measure it up to the Witcher 3. What most mixed critic reviews are saying and all user ones are saying is true it's simply not good enough but I guess it should be praised for not asking for $100 AUS or 60 USD.
    Though what some user reviews are saying that its a typical Sony exclusive, not true all game exclusives have the tendency to be pretty bad because its just there to make them money for another bigger project, even the xbox exclusives have been far from impressive but regardless of console horizon zero dawn would have been bad on both because not enough care went into it just a streamline injected formula that we've all seen even in movie license games.

    The game has its upsides though, the idea and concepts were new and inspired but the setting, story line and characters were pretty much run of the mill, especially when the witcher has set a new bar that these open world games need to reach to keep fans happy and not to mention the last of us pretty much gave them the urban jungle decay they could have been a little more innovative and thats the key word, since 2016 there's not been enough innovation in the development of games just sticking to what's been done before, and regarding fallout they did branch out into new area for them but they didn't get help to execute it correctly.

    One wonders if thats what Horizon needed, a company like naughty dog or kojima productions to help with the narrative and story line while platinum games or projekt red signed some of their employees to help them with the combat engine, etc so that this company would be able to release better titles with its newly found experience in the area, but sadly it was not to be and this looks like another game that suffers the 2016 stigma that so many games fell too.
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  19. May 7, 2017
    3
    This game just doesn't qualify to be an open world game.
    Well, you can go left and right there.. it's just always the same. So what's the point?
    Game world is just a decoration and not interactive in any way. Settlements are just "memorials" with non interactive statues, which you can't attack or talk to, unless they scripted quest characters or vendors. Most of the quests are just "go
    This game just doesn't qualify to be an open world game.
    Well, you can go left and right there.. it's just always the same. So what's the point?
    Game world is just a decoration and not interactive in any way. Settlements are just "memorials" with non interactive statues, which you can't attack or talk to, unless they scripted quest characters or vendors.
    Most of the quests are just "go there and bring me that" type of task. Typical Sony exclusive corridor action game, the only difference is so they made a "plot" corridor rather than actual one. But it's the same - there is absolute no reason to explore the empty world, just follow the scripted main quest line..
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  20. Mar 5, 2017
    0
    Great graphics. Good music. But the gameplay is repetitve and boring. Hide in bush, trip, shoot. This game needed more variety but alas, it feels very stale. Aloy is also a boring, monotone character.
  21. Mar 4, 2017
    0
    Aburrido, repetitivo, no a salido en la resolucion que prometieron, la historia es muy linial y eso de mundo abierto no se donde lo ven por que yo no lo he visto muy claro.
  22. Mar 14, 2017
    4
    For game who is one of the most advertised in Q1 I'm really disappointed. Graphic is quite cool but animation have few bugs, and motion capture gives also some wishes. HZD is only weak copy of Farcry Primal mixed with Fallout series. Plot is straight and linear. My playthrou didn't get me any thrill and I made platinum trophy playing only at evenings in about one week. Those who compareFor game who is one of the most advertised in Q1 I'm really disappointed. Graphic is quite cool but animation have few bugs, and motion capture gives also some wishes. HZD is only weak copy of Farcry Primal mixed with Fallout series. Plot is straight and linear. My playthrou didn't get me any thrill and I made platinum trophy playing only at evenings in about one week. Those who compare HZD to Witcher or any Bioware game they didn't play in any good RPG. Game also have few issues in mechanics (selling, buying, fast traveling), weak camera follow. Thanks to this game I've learned that not every hunted animal got fur and not every fish got fish-bones (it's amazing - I've played more than 20h and can't upgrade my sacks and bags). Expand
  23. Mar 8, 2017
    1
    The much anticipated PS4 graphical show case is a frustrating mess of bad game design. It's a 10 hour game deliberately padded to last at least three times as long. It's a grind and a chore.

    A lot of it's problems don't become evident until you cross over into the second half of the map. At that point the difficulty is steeply ramped up. Every engagement requires you to exhaust all your
    The much anticipated PS4 graphical show case is a frustrating mess of bad game design. It's a 10 hour game deliberately padded to last at least three times as long. It's a grind and a chore.

    A lot of it's problems don't become evident until you cross over into the second half of the map. At that point the difficulty is steeply ramped up. Every engagement requires you to exhaust all your resources. Then go harvesting for them again. Even when you unlock the skills that give you more for every plant you pick you'll still barely fill up a notch of your health reserve before you stumble upon the next engagement.

    You'd think there would be some system for replenishing health without wasting your resources reserved for combat, but no. No healer at camps, can't sleep to regain health, even fast traveling to a bon fire doesn't replenish them. In fact fast traveling to a camp will make you lose your mount, which are a pain in the ass to obtain but are practically required for traveling. And, no, you can't capture a back up mount. You can unlock an ability to call in back up mounts but that requires at least 10 skill points.

    If you run out of a resource like health potions, things you need to craft health potions, or a resource that you need to craft arrows to fight enemies but are mostly found on enemies then you're going to have to buy it from a merchant. However, everything is on the expensive side. The bigger problem is you can't buy multiples of stuff. You have to buy everything individually. So if you need to buy say 30 wires to craft anchor cables you have to buy them individually! If that wasn't bad enough, it's not like you hit x and it's instantly in your inventory. Every action goes through a confirmation wheel that takes a second to fill up. Way to waste the player's time Guerrilla.

    Then there's the combat itself. The aiming is way too slow to manage how fast and agile these enemies are and there's no sensitivity option. Pretty much every enemy requires that you learn their weak spots, you can't just unload a volley of arrows on them and hope they go down. Preferably you'll also learn which element goes best with those weak spots. The problem is that these enemies move fast, have twitchy animations, and often have weak points concealed. It's really difficult to keep your reticle on a few exposed pixels by itself. The camera zooms in when you aim down the sight and zooms in even further when you go into bullet time. When this isn't even necessary with it's already low FOV and the fact that enemies close the distance really quickly. Mixed with the twitchy animation this leads to looking at a pixel one second and then the enemy not being in your line of sight the next. The end result is you'll start mostly relying on melee and traps.

    Once you cross to the other side of the map the enemies themselves are tough. Every engagement feels like at least a mini boss fight. But enemies never come alone. Not only that but the poor enemy placement on the map means that an engagement with one group of enemies can spill over into another group and even a third. Imagine trying to line up a shot with three groups of boss like enemies barreling down on you. Your character often won't have time to get up before three enemies get a few hits in, tossing you around like a rag doll. Having platinumed games like Rogue Legacy and Bloodborne I found this game too much of a pain even on standard.

    The respawn logic boggles my mind. As a final boss quality stormhawk that I only defeated moments ago respawned almost instantly when I moved a few meters out of the area. In another area where I came upon and saved a civillian under attack the encounter respawned in exactly that form when I came back a minute later from picking flowers to heal the wounds I sustained from that encounter. Yet, an area that was designated with a type of machine I needed to complete a quest had no enemies anywhere close.

    Speaking of quests, you can't complete multiple tutorial quests at the same time. You have to choose one as active. This kind of constant micromanaging is a big part of the problem with Horizon.

    The game is also buggy. I've seen things like floating plants and dead enemies. NPCs teleporting from one spot to another or their torso disappearing. The game crashed on me a couple of times too.

    Another annoyance are Horizon's equivalent of towers that clear the fog of war from a map. They are mobile here. Which means if you missed your opportunity to get on it, you have to wait five minutes, standing around doing nothing, for them to come back around.

    The game does look amazing but even that's not without caveats. For one thing night time has a green hue that looks unnatural and there's too much black crush. Lip syncing can look completely off. You'll run across giant piles of snow that your character has no impact on. Just clipping through without as much as even a sound effect change from standard ground foot steps.
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  24. Mar 5, 2017
    0
    Me ha parecido aburrido, mano, repetitivo no se o recomiendo no a las ratas. La peor inversión de mi vida. Ojalá pudiera volver al pasado y no coger está basura.
  25. Mar 3, 2017
    0
    The game is empty and boring, it tries to be an open world gamebut it's pretty linear and it lacks of a decent gameplay, unfortunately it's another interactive movie, it feels like you're watching a movie instead of playing a game, it tried to be a witcher 3/zelda wannabe but it comes no where close to any of them, the onlything this game brings is graphics and nothing else.
  26. Mar 4, 2020
    0
    TLDR:

    Not even an "okay" story, no proper gameplay, no proper lore IN A POST APOCALYPTIC GAME WITH DINOSAUR ROBOTS!!!!!!!! How can you f*ck this up?! How did this go through pre-production, wtf sony?! Story: Strong intro, the rest is borderline bad. Not even indie developers of platformers allow themselves to write this generic and unprofessional. But the first 3 hours of the
    TLDR:

    Not even an "okay" story, no proper gameplay, no proper lore IN A POST APOCALYPTIC GAME WITH DINOSAUR ROBOTS!!!!!!!! How can you f*ck this up?! How did this go through pre-production, wtf sony?!

    Story:

    Strong intro, the rest is borderline bad. Not even indie developers of platformers allow themselves to write this generic and unprofessional. But the first 3 hours of the story are solid, nothing of value after that.

    Gameplay:

    It looks nice, but when you play it for 5 hours, trust me, you have seen everything. The game is like 20-30 hours long and after 5 hours it has nothing new to offer. The best weapon in the game can be bought from a vendor at level 20!!!!!!!!!! (approx 9 hours of gameplay).
    Mobs are scattered over the world like it's an MMORPG. Monsters spam attacks with no cooldowns. It's not hard to kill them but spamming monsters is just a developer having ZERO imagination. Collectibles are exchanged for loot boxes at vendors. Need I say more?

    I repeat it again. Collectibles. Are. A. Currency. For Vendors. Can you buy gear with that currency? NOPE. Just resources. Do you need them? NOPE. -> Waste of time. Do collectibles offer any lore? I forget it as soon as I collect them. Very significant.

    Art and Music:

    10/10. But guess what? It's not a F*CKING BENCHMARK! It's a PS4 EXCLUSIVE GAME. If I wanted an art exhibition for 60$, I'd visit one.
    However, yes. The art team and the music team did well.

    I rarely write reviews but as hyped as this piece of garbage was, It deserves it.
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  27. Sep 19, 2020
    0
    Obnoxious glacial starting cut scene, I wasn't allowed to skip it, and it lasted longer than I have time for. If I wanted a movie, i'd get a movie. I don't want to sit here with a controller being forced to watch utter trash. I got a refund.
  28. Mar 24, 2020
    0
    This review contains spoilers, click expand to view. No mas juegos de guerrilla games. El only playstation es un chiste. Asi que ojalá les cierren el estudió y de no ser así les vaya muy mal con sus proximos juegos y ojalá les pirateen este y apenas vendan en PC. Este estudió esta muerto. Expand
  29. May 2, 2021
    8
    The world is beautiful. Destroying machines piece by piece feels amazing, ripping weapons from Thunderjaws and Ravagers before using it against them is illegally fun. The story actually gets interesting halfway through the game, where two hair-chilling cutscenes basically turns all you knew upside down.

    However the enemy human IA is absolute crap, making the fights just... pointless.
    The world is beautiful. Destroying machines piece by piece feels amazing, ripping weapons from Thunderjaws and Ravagers before using it against them is illegally fun. The story actually gets interesting halfway through the game, where two hair-chilling cutscenes basically turns all you knew upside down.

    However the enemy human IA is absolute crap, making the fights just... pointless. The acting also feels off, and facial mo-cap is fked (fortunately fixed with the DLC). Side quests are also mostly bad.
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  30. Jul 10, 2020
    0
    Boring. What else is there to say? For those of us who are not being incentivized to leave a good review are speaking honestly about Horizon Zero Dawn. I played it at a friends house and was thankful I did not waste money. They’re actually porting this to Steam on pc...
Metascore
89

Generally favorable reviews - based on 115 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 115
  1. May 22, 2017
    60
    The unfortunate fact of Horizon is that most of what it does well, other games have done better, and they did it with a compelling who and where. This is the game you play after you’ve finished The Witcher 3, Assassin’s Creed: Syndicate, and Far Cry: Primal. It is the greatest hits compilation of open-world games. Yeah, sure, you might want to own it, but the real connoisseur has the original albums.
  2. Apr 21, 2017
    95
    Horizon Zero Dawn has an unforgettable protagonist, world, story, visuals, soundtrack and gameplay. Due to minor issues with inventory management and quest selection, I cannot call it perfect but I can say it is absolutely worth your time.
  3. Apr 10, 2017
    75
    There is enough spectacular action to keep you occupied for a couple of weeks, but Horizon is not the hot new killer app for PS4.