User Score
5.5

Mixed or average reviews- based on 21 Ratings

User score distribution:
  1. Positive: 8 out of 21
  2. Negative: 8 out of 21
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Metascore
71

Mixed or average reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 20
  2. Negative: 0 out of 20
  1. CD-Action
    Feb 6, 2019
    70
    Infernally fast vehicles racing and blowing each other up on numerous, well-designed tracks where distinction between floor and ceiling is often purely formal. If you still remember Rollcage fondly, you will probably turn a blind eye to average visuals, annoying music and some AI problems to simply enjoy the sensation of speed. [01/2019, p.79]
  2. Jan 16, 2019
    75
    Minor issues aside, Grip: Combat Racing is a great experience for both veterans of arcade combat racers as well as those who are willing to learn the genre. The initial learning pains and massive difficulty spikes toward the end of the game may turn away newcomers, and the catch-up mechanics and sometimes questionable physics may dissuade veteran players. For all others, though, Grip is a wild ride that offers fantastic tracks that are exhilarating to race on at lightning-fast speeds.
  3. Dec 10, 2018
    55
    All in all, I like GRIP more as a concept than I do in practice. Rough and tumble racing is fine, but the combat is shaky and it’s far too easy to accidentally clip a piece of scenery and get launched into race-losing situations. It’s also downright strange that a game which promotes driving like mad also requires navigating each track like I’m walking on eggshells. GRIP should [be] bursting free of traditional racing constraints, but instead adheres to them more often than the ceilings.