User Score
7.6

Generally favorable reviews- based on 504 Ratings

User score distribution:
  1. Negative: 55 out of 504
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  1. Sep 3, 2023
    1
    Gaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamessss!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! greefail
  2. Jun 9, 2023
    6
    A fun game that is trying to ape the golden age of bioware, doing so semi-successfully. It has a novel setting that is mostly well realized, but struggles with pacing, writing, and consistency. None of the companions are particularly engaging either.
  3. May 12, 2023
    2
    Everything in this game is pure tragedy. Boring quest, disgusting plot and writting, mechanics and gameplay are Witcher 2 like. I can see no reason for playing this game
  4. Apr 1, 2021
    9
    By far, one of the very BEST RPGs I've ever played in my whole life! Good combat, amazing graphics and atmosphere, very original setting and premise. But the star of the show here is the superb writing. This game has by far some of the best written quests I've ever seen since The Witcher 3. There's no dumb bloated fetch quests here, only high quality content.

    Don't let these dumb
    By far, one of the very BEST RPGs I've ever played in my whole life! Good combat, amazing graphics and atmosphere, very original setting and premise. But the star of the show here is the superb writing. This game has by far some of the best written quests I've ever seen since The Witcher 3. There's no dumb bloated fetch quests here, only high quality content.

    Don't let these dumb mainstream reviews stop you from playing one of the very best RPGs we have nowadays!
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  5. Sep 17, 2022
    1
    Encore un jeu développer par un studio français sans doublage FR et pour ce cas qui se déroule en "France". Le comble.
  6. Aug 16, 2022
    4
    The game actually exceed my expectations, its not all bad. The story is strangely good, bosses have great designs and the powers and skills you get are not cliché. The game has its own identity and aesthetics. But it has many many problems too. Combat is repetitive, you face the same bosses many times. Mostly of the game is just talking (okay, i get that youre like an emissary or somethingThe game actually exceed my expectations, its not all bad. The story is strangely good, bosses have great designs and the powers and skills you get are not cliché. The game has its own identity and aesthetics. But it has many many problems too. Combat is repetitive, you face the same bosses many times. Mostly of the game is just talking (okay, i get that youre like an emissary or something along these lines, but for god, i want to play the game, not watch a debate. Your companions fightning phrases are super annoying too. "A little poison on my blade and lets go". One thing that pissed me off was near the end, if you do just a little mistake in increasing your reputation, its impossible to recover, thats very annoying. Expand
  7. Jul 24, 2022
    8
    I just completed a 52 hours walkthrough of Greedfall. The experience was fun and engaging ! I did almost all of the side quests and they are worth it. The story is really well told, the music is good, most of the environments look beautiful. Overall, this is a really great product ! However, there is some jankiness, a lack of poilsh and a lack of variety among the enemies types. I stillI just completed a 52 hours walkthrough of Greedfall. The experience was fun and engaging ! I did almost all of the side quests and they are worth it. The story is really well told, the music is good, most of the environments look beautiful. Overall, this is a really great product ! However, there is some jankiness, a lack of poilsh and a lack of variety among the enemies types. I still give Greedfall a well deserved 8/10 as it stands out with its quality, the relevant choices in the dialogues, the leveling system, etc...If you expect a good AA game, you won't be disappointed ! Expand
  8. Jun 8, 2022
    9
    Wäre Bioware heute noch Bioware, hätten sie vermutlich Greedfall gemacht. Tatsächlich kommt Greedfall aber mit kleinerem Budget vom Entwickler Spiders, der schon länger auf Biowares Spuren wandert und sich am Genre der ARPG leidenschaftlich versucht. Mit Greedfall fährt Spiders nun ersten Lohn für ihre Mühen ein. Greedfall ist nämlich ein wirklich rundes Spiel geworden. Ein dialoglastigesWäre Bioware heute noch Bioware, hätten sie vermutlich Greedfall gemacht. Tatsächlich kommt Greedfall aber mit kleinerem Budget vom Entwickler Spiders, der schon länger auf Biowares Spuren wandert und sich am Genre der ARPG leidenschaftlich versucht. Mit Greedfall fährt Spiders nun ersten Lohn für ihre Mühen ein. Greedfall ist nämlich ein wirklich rundes Spiel geworden. Ein dialoglastiges ARPG der alten Schule. Gut geschriebene Charaktere, tolles World Building und nicht zuletzt viel, viel Dialog, in dem die unterschiedlichen Intrigen und Geschehnisse der Spielwelt und ihrer Fraktionen hervorragend erzählt werden. Natürlich erfindet Spiders das Genre nicht neu. Und natürlich zeugen steife Charakteranimationen und ein oft eher clunky anmutendes Spielgefühl vom eher kleinen Budget des Titels. Greedfall macht aber vieles gut, was die meisten anderen falsch machen. Oder sagen wir es anders - man ist immer so gut wie die anderen schlecht sind. Vielleicht sollte man eben doch nicht nur an Monster Budgets und Riesenerfolg denken, wenn man Rollenspiele entwickelt, sondern an gutes World Building und gutes Quest Design. Beides kann Greedfall. Beides konnte Bioware am Ende nicht mehr. So ist das eben. Expand
  9. Aug 18, 2021
    7
    A good rpg game for everyone, even if the quality it's not the best and the budget was low, the developers managed to create a beautyfull rpg game with a nice story and character skills developing.
    After playing for a while it gets a bit repetitive but if you don't mind that you'll really enjoy the game.
    There are a few bugs but they are not a big deal. The maps are full of misteries to
    A good rpg game for everyone, even if the quality it's not the best and the budget was low, the developers managed to create a beautyfull rpg game with a nice story and character skills developing.
    After playing for a while it gets a bit repetitive but if you don't mind that you'll really enjoy the game.
    There are a few bugs but they are not a big deal.
    The maps are full of misteries to discover and the story is interesting, with good side quest that will allow you to level up and learn more about the game lore and about the island history.
    There are only two endings, a good and a bad ending.
    Every choice you make will lead to a different outcome in the good ending, while the bad ending has pretty much the same thing happening regardless of your choices.
    If you want to play a cheap but cool rpg game this is the perfect game for you.
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  10. Feb 7, 2022
    6
    If anyone writes "this is the best rpg ever" and so on, it probably was their first rpg or even worse, their first game ever... it certainly is NOT the best! Maybe average and considering the studio and manpower behind it, clearly understandable.

    Since I've played Technomancer on PS4 from the same developer and even played the "enhanced" Greedfall on a PS5 with the upgraded Version, I
    If anyone writes "this is the best rpg ever" and so on, it probably was their first rpg or even worse, their first game ever... it certainly is NOT the best! Maybe average and considering the studio and manpower behind it, clearly understandable.

    Since I've played Technomancer on PS4 from the same developer and even played the "enhanced" Greedfall on a PS5 with the upgraded Version, I stopped playing this game around 10 hours as EVERYTHING felt like Technomancer, but within a different setting. I am sorry to say that everything just feels like 50% of what an Dragon Age or "bigger" productions deliver. Graphics, Gameplay, RPG-Elements, feeling of the world, etc.

    It's not a bad game, it's unfortunately just a boring game as everything becomes so fast repetitive that it's just not interesting or fun in any aspect - it wants to be somehow a great game and tries to resemble the big players allot, but it doesn't reach. It's clunky, feels like an early PC-RPG and this island is fractured in thousands of tiny areas that of course have loading screens and everywhere traveling points you have to use if you want to leave that area.

    I'm not a fan of Greedfall and I won't continue playing - maybe if I hadn't finished Technomancer till the end. Sorry spiders, I was really looking forward to this title as Indi-Developer usually do things different then the mainstreamers - unfortunately, you tried to be mainstream and lost all the charm Greedfall might have gotten.
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  11. Jan 12, 2022
    10
    I put off playing this game simply because I had never heard of the developer, Spiders. When I finally picked it up, I was blown away by how great this game was. I've heard it compared to Bioware games of old and I 100% agree. I find this game to be a masterpiece in every regard. My expectations were low, and thus this game exceeded them in every way.

    I've decided to purchase some
    I put off playing this game simply because I had never heard of the developer, Spiders. When I finally picked it up, I was blown away by how great this game was. I've heard it compared to Bioware games of old and I 100% agree. I find this game to be a masterpiece in every regard. My expectations were low, and thus this game exceeded them in every way.

    I've decided to purchase some prior Spiders RPGS to support the developer Spiders (Bound by Flame; Mars War Logs; and The Technomancer). I have not played these games yet and am well aware that their quality will likely be much less than Greedfall's, but I was so impressed with Greedfall that now I want to support Spiders at all costs.
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  12. Jul 12, 2021
    1
    Дизайн уровней, управление, диалоги, графика, сомнительные механики. Была Надежда на сюжет, но и здесь мимо. Жаль потраченного времени.
  13. Jul 2, 2021
    5
    Greedfall is a beautiful but empty shell. It is not very bad and i managed to play till the end but I can't understand how a veteran rpg player could be satisfied.

    I played on hard looking for a challenge and tried to take my time to enjoy the game but after a few hours, I couldn't shake the feeling that everything was really generic and that the gameplay really lacked the depth you
    Greedfall is a beautiful but empty shell. It is not very bad and i managed to play till the end but I can't understand how a veteran rpg player could be satisfied.

    I played on hard looking for a challenge and tried to take my time to enjoy the game but after a few hours, I couldn't shake the feeling that everything was really generic and that the gameplay really lacked the depth you usually find in a rpg. Skill tree / Gears / Crafting...etc they are all underdeveloped. Combat is not bad per se but balance is a little bit broken. e.g. Stasis - a magikal power you get early - was really OP even though I invested very few points in magic. Bestiary is poor and you will fight the same mob (with level scaling) all game long. You'll even have to fight some bosses twice.

    The semi open world Greedfall offers is the worst aspect of the game. The devs have reused the same building / tree / rock everywhere making every place look very similar. The choice of a limited color palette didn't help. Of course, there are invisible walls everywhere and your character can't even jump over a fence or swim across a small river. Thus going from point A to point B is a chore and i found myself overerusing the map and the fast travel option.

    On the positive side, the lore and the story are good and there are multiple ending depending on your choices in the main quests.
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  14. Jul 2, 2021
    7
    Figure I write this review since the next gen updates are out now. I played this on the ps4, but it's clear this game didn't have the budget of a AAA game, as of course this was produced by a smaller developer. However, there's enough positive features to make it worthwhile and do a playthrough. I'll go over the pros/cons in this review

    Pros -The main characters are well written and
    Figure I write this review since the next gen updates are out now. I played this on the ps4, but it's clear this game didn't have the budget of a AAA game, as of course this was produced by a smaller developer. However, there's enough positive features to make it worthwhile and do a playthrough. I'll go over the pros/cons in this review

    Pros
    -The main characters are well written and have distinct personalities. Having to choose from multiple characters to have in your party spices up the combat in this game. Having multiple options in dialogue choices can lead to some interesting remarks or sequences. The roleplaying element is well done and makes you care about the story.
    -For a lower budget game, I think the customization of your character is actually quite good! I really felt like the character I created fit the voice quite well
    -Your character is a representative of the merchant congregation, so the dialogue choices makes you really feel like your representing them and serving their interests, but also your own at times, and it feels genuine as you have to interact with other factions.
    -The combat is solid and flows quite well, but can get somewhat repetitive. Still looks cool
    -Systems to level up your character are intuitive and it's nice to unlock spells/abilities
    -Good variety of main quests and side quests, and most of the side quests that you do decide to complete don't feel like a waste of time.

    Cons
    -clear that with limited budget, they really reused some assets, which makes the different areas feel very bland and uninspired after awhile
    -first boss fight is very annoying and feels cheap. doesn't reflect difficulty for the rest of the game
    - the game isn't a true open world adventure, instead it's like sections, thus meaning more load times and waiting screens. this takes away from some of the immersion and makes the map which looks huge seem a lot smaller.
    -sometimes if you run into an enemy that's way too high of a level you can get one-shotted, this doesn't happen often but it's odd when you run into this
    -some features of the game I don't feel were explained that well, and generally didn't bother with the crafting system. It's really not needed other than like making potions.
    -sometimes the different factions seem very unreasonable in their actions and like no matter what you do they may still dislike you or it becomes very annoying to interact with them. I don't want to go into a lot of detail as that can get into spoilers, but it got to the point where I tried to avoid the faction/group unless absolutely needed for the main quests
    -game can absolutely feel very clunky at times

    To recap, this game offers a lot of roleplaying through various quests that are well written and characters that are very well written. This makes up for the reusing of assets, bland colors for the level design, and clumsiness at times when exploring. The game is definitely worth a playthrough just because of the characters! I had fun playing this game and you can easily get 30-40hrs of gameplay. It's a solid 7/10.
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  15. Jul 1, 2021
    9
    This review contains spoilers, click expand to view. Excelente juego de RPG, con mecánicas interesantes y un combate y exploración simples pero muy entretenidos. A pesar que que es un juego que no tiene el presupuesto de un AAA (se nota en algunos aspectos técnicos), tiene una historia muy buena y las mecánicas de RGP están bien pulidas, con un árbol de habilidades sencillo, pero efectivo. El juego tiene varios finales, dependiendo de las elecciones que se tomen, y el combate cambia bastante según la clase elegida, lo que le da un buen valor de rejugabilidad.
    El juego no destaca por sus gráficos, pero para quienes disfrutan de un buen RPG, Greedfall es un gran juego.
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  16. Jun 26, 2021
    4
    It is interesting at times but damn this story was stretched… 45 hours playtime and I had enough at 20 already.
  17. Jun 25, 2021
    2
    No Fun, Just running from one Point to another, lame story, invissible walls that are not necessary.
  18. Mr1
    Jun 5, 2021
    9
    Крутой сюжет, крутые квесты! Игра прямо как книга, интересные истории иногда с весьма необычными поворотами.
    Минибоссы прикольные, боевка необычная но очень далека от экшена. Локации красивые, но ограничения уж сильно условные, порой рушат погружение. Боевка немного скучная, до половины игры ты и не знаешь что можешь теоретически, да и как то не паришься. А ведь вариации реально большие.
    Крутой сюжет, крутые квесты! Игра прямо как книга, интересные истории иногда с весьма необычными поворотами.
    Минибоссы прикольные, боевка необычная но очень далека от экшена. Локации красивые, но ограничения уж сильно условные, порой рушат погружение. Боевка немного скучная, до половины игры ты и не знаешь что можешь теоретически, да и как то не паришься. А ведь вариации реально большие. Есть чувство, что игру не доделали. Но сюжет, сами истории позволяют закрыть на это глаза:)
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  19. Jun 1, 2021
    10
    Ratings for this one should be way higher. Incredible social game. Very interesting plot, lines and characters. RPG elements on point. I MUST give it a ten. BUT in order to play, one must have in mind that conversations, decisions and relationships are a big part of the game. If you don't appreciate it or like to skip everything you can, you will probably feel bored soon.
  20. Apr 20, 2021
    5
    This is a mediocre game that could have been good, if they had spent a little more effort creating it. As it stands, it looks cheap. The voice acting is great. The story is pretty interesting. Combat is decent. But you can see they cut corners everywhere. The Governor's mansion in all three cities is exactly the same. You grind through hundreds of fights with exactly two mobs: people andThis is a mediocre game that could have been good, if they had spent a little more effort creating it. As it stands, it looks cheap. The voice acting is great. The story is pretty interesting. Combat is decent. But you can see they cut corners everywhere. The Governor's mansion in all three cities is exactly the same. You grind through hundreds of fights with exactly two mobs: people and big animals. I am sure there are some minor variations, but it all feels exactly the same. Roaming through the countryside gets boring because it's mostly empty except for the same old animals to fight. The boss fights are more interesting, but there are only something like 5 unique bosses, which also repeat to some degree. Expand
  21. Apr 8, 2021
    10
    Greed fall is one of the greatest RPG Game I’ve played!! Which have some part needed to polish but overall it’s a great game to enjoy!! If anyone still never played worth to play this game!! As I’m living in Japan, the localization to Japanese language have a big issues but the game itself is perfectly entertaining and enjoyable!!
  22. Mar 21, 2021
    6
    Mage only have normal magic ball for most of the time and get a magic skill for max skill tree.
    I don't think this game has a good combat system.
  23. Mar 9, 2021
    4
    Посредственная игра, играть мне в нее было не интересно, доплыл до острова и удалил. Интерфейс плохой, лицевая анимация плохая, персонажи страшные, боевка унылая, камера трясется(что бесит), и в целом камера бесит, музыка посредственная. Стартовый город - красивый, и остров, это - все, что могу выделить. Слабо.Посредственная игра, играть мне в нее было не интересно, доплыл до острова и удалил. Интерфейс плохой, лицевая анимация плохая, персонажи страшные, боевка унылая, камера трясется(что бесит), и в целом камера бесит, музыка посредственная. Стартовый город - красивый, и остров, это - все, что могу выделить. Слабо.
  24. Feb 21, 2021
    9
    This is not an open-world adventure, instead it is a really classic RPG. Its strength isn't in combat (which is fine but more like a table-top RPG, where you don't have to target enemies but just trigger the attack and hit or miss) but in story, personal interaction, character development and all that good RPG stuff. One really surprising thing is how outside events interrupt the mainThis is not an open-world adventure, instead it is a really classic RPG. Its strength isn't in combat (which is fine but more like a table-top RPG, where you don't have to target enemies but just trigger the attack and hit or miss) but in story, personal interaction, character development and all that good RPG stuff. One really surprising thing is how outside events interrupt the main story, you have to go and deal with sudden changes in circumstances (won't spoil it) which makes it feel like the player's missions are not the only thing going on in the world. I thoroughly recommend this if you like RPGs or story-driven games. Expand
  25. Feb 20, 2021
    8
    The game has it's flaws but at the end of the day it's a pretty good rpg game.
  26. Feb 16, 2021
    9
    Good history, good side quests, interesting combat system. This game surprised me.
    I did feel more joy playing this games, than final fantasy 7 remake.
  27. Feb 12, 2021
    10
    Incredible atmosphere. I live the setting. The game is so reminiscent of past BioWare games. BioWare is dead to me
  28. Mar 13, 2020
    1
    I was a big fan of Spiders game but Greedfall has me very weary of them now.. Initially the game starts ok but quickly reverts into a boring treck through a world of reused assets. The game is similar to their other games but dumbed down and alot dryer. Everyone seemed bored in the game the story is generic, character all look wierd , animations are a joke.. Worst of all us theI was a big fan of Spiders game but Greedfall has me very weary of them now.. Initially the game starts ok but quickly reverts into a boring treck through a world of reused assets. The game is similar to their other games but dumbed down and alot dryer. Everyone seemed bored in the game the story is generic, character all look wierd , animations are a joke.. Worst of all us the companions and dialogue. There is very limited dialogue , none of it interesting. The one thing that kept me playing was trying to romance the only female romance option Siora, an ugly homeless looking tribe girl I had no interest in , but there was no other choices.. After hours Nothing happened all I could do was ask about her bloody dead dad.. It turned out I had somehow triggered the romance for one of the male chacters, a guy I hardly even talked to, or ever used for combat. I stoped playing at that point, wont trust Spider again, at least they were good once..
    I have since talked to people about my experiance with the game and almost all of them had the homosexual romance trigger on them without even chasing it. I dont know if they are making some social political statement about homo sexuality, but they wasted a good 25 hours of mt life on that stunt. I am not anti gay, but i am also not gay and have no interest playing gay in a fantasy game.
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  29. Feb 10, 2021
    9
    gráficos bons , personagens carismáticos, combate aceitável embora tenha alguns defeitos e decisões que influenciam na historia um bom prato para quem já jogou jogos como the witcher e dragon age
  30. Feb 4, 2021
    3
    Unfortunately, I couldn't get it to the game. After spending two hours without any combat, and finishing a quest where I had to get the proper license for someone to sell goods, I had enough. If this was a unique story and setting, I might have gotten into it, but it seemed like a Skyrim/Witcher 3 ripoff.
  31. Feb 1, 2021
    9
    Greedfall is the best RPG I’ve ever played. The story and characters are deep and interesting, as are the quests. The world they have built is what made it for me though. It’s absolutely beautiful ( I spent a lot of time just walking around looking at the scenery) and has a rich lore to flesh it out. The cities feel ‘lived in’ and are a pleasure to visit. I enjoyed the combat although someGreedfall is the best RPG I’ve ever played. The story and characters are deep and interesting, as are the quests. The world they have built is what made it for me though. It’s absolutely beautiful ( I spent a lot of time just walking around looking at the scenery) and has a rich lore to flesh it out. The cities feel ‘lived in’ and are a pleasure to visit. I enjoyed the combat although some of the enemies feel like they were a bit of an afterthought and spawn in the same places. Finally, the music is also great and goes hand in hand with the scenery. For a AA game, it is Expand
  32. Jan 27, 2021
    7
    Its a great game but i didnt really enjoy the running around and travelling with very little combat. Towards the end it was more exciting with many boss fights. Maybe i didnt enjoy at as much because i am not really into rpgs. And the only rpgs i really enjoy are action games like cyberpunk.
  33. Jan 26, 2021
    3
    Хуйня кривожопая. Баллы за сюжет, атмосферу и прокачку. Трофеи за отношения падают через очко сатаны, хотя все сделано одинаково верно. Не советую это говно никому.
  34. Jan 24, 2021
    8
    Greedfall is a 2019 action RPG by Spiders Games. Publisher is Focus Home Interactive. The game is set on a remote, magic-touched island, which the player will find protected by all kinds of supernatural beings
  35. Jan 17, 2021
    9
    One of the better games to come out in the last 5 years. Compared to ubugsoft, bugthesda, and other big name companies they just got their ass whooped by a much smaller competition. I will be giving their other games a try unlike bugthesda games!

    - decent graphics that aren’t “Nintendo 64” as other reviewers suggest. God people are dumb. - amazing gameplay - good written story - fun
    One of the better games to come out in the last 5 years. Compared to ubugsoft, bugthesda, and other big name companies they just got their ass whooped by a much smaller competition. I will be giving their other games a try unlike bugthesda games!

    - decent graphics that aren’t “Nintendo 64” as other reviewers suggest. God people are dumb.
    - amazing gameplay
    - good written story
    - fun dialogue choices!
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  36. Jan 10, 2021
    8
    An awesome rpg that went under radar. Nice graphic and dialogs, funny companions and a good arays of enemies
  37. Jan 9, 2021
    6
    I have played a few of this developers ARPG before. Mar War Logs had some potential. Technomancer a fun game ruined almost by the severe amount of back tracking. Bound in Flame utter dated low effort crap. So how does Greedfall measure up? It ticks all the ARPG boxes even the worst ones. Like when you kill a few people out of the complete way the faction automatically know you have doneI have played a few of this developers ARPG before. Mar War Logs had some potential. Technomancer a fun game ruined almost by the severe amount of back tracking. Bound in Flame utter dated low effort crap. So how does Greedfall measure up? It ticks all the ARPG boxes even the worst ones. Like when you kill a few people out of the complete way the faction automatically know you have done it type BS.

    The game looks visually PS3/360 dated. With the PS2/XB looking characters models more so. The 17th century vibe in a fantasy world really doesn't do it for me, but maybe they picked the pirate era to mix it up with magic, melee and guns. Or maybe these developers like DIshonored a lot? Risen 2 had a pirate theme so not many games set in this era. AC Blackflag is totally different type of game to an APRG.

    Combat is functional, but at least it is not Elex, Gothic, Risen bad I suppose? Story writing characters, blah, blah, blah. Things going on that I couldn't care less about. Middle of the road gaming experience not bad, not good. Much like my Outer Worlds experience as in no bite, no oomph, no magic.

    Another free drop on the PSN+ paid service. Best I'd could say it's ok-ish, but a bit dated.
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  38. Jan 8, 2021
    10
    Больше всего в игре мне понравились интересные побочные квесты с несколькими вариантами прохождения
  39. Sep 14, 2019
    0
    Ну, это просто постная хуйня, кривое управление, очень. Невозможно играть в этот шедевр
  40. Jan 5, 2021
    2
    Ugly, boring with clunky broken and laggy combat, overpowered enemies and just plain garbage.. a terrible dragon clone that just foest work right at all..the only saving grace is that I got it for free from ps+.. because not only is it not worth any money, I think the developer should pay us to play it.
  41. Dec 2, 2020
    9
    I didn’t expect all that much from this game, but I was very pleasantly surprised! Once the story gets going it’s enthralling. The side quests feel relevant and important for character development. The equipment upgrade system is simple yet powerful so I used it frequently throughout. In the beginning I was slightly distracted by the lip sync; it matches the native French well but not soI didn’t expect all that much from this game, but I was very pleasantly surprised! Once the story gets going it’s enthralling. The side quests feel relevant and important for character development. The equipment upgrade system is simple yet powerful so I used it frequently throughout. In the beginning I was slightly distracted by the lip sync; it matches the native French well but not so other languages. For a AA game I was extremely pleased and I was left wanting more. Expand
  42. Nov 28, 2020
    4
    As a disclaimer, I did not finish this game or get particularity far - so it is perhaps a little mean of me to review so harshly. However, I really really wanted to love this game. I am an avid lover of RPGs with a historic/magical focus. The main problem I had with this game is that despite an interesting looking world and potentially interesting faction mechanic (I didn't explore it inAs a disclaimer, I did not finish this game or get particularity far - so it is perhaps a little mean of me to review so harshly. However, I really really wanted to love this game. I am an avid lover of RPGs with a historic/magical focus. The main problem I had with this game is that despite an interesting looking world and potentially interesting faction mechanic (I didn't explore it in much depth) this feels like an RPG that belongs to the pre-Witcher 3 and Skyrim world and would have been a great game....a few years ago. The main element that bugged me was the mechanic for traversing the world - moving from region to region (the ones I explored were quite small) involves travelling through an odd loading process (a camp in the middle of a 'road'). This made exploring the world feel laboured and disjointed. In a game industry where the likes of the Witcher, God of War etc have created almost seamless transitions around the world this made the game feel outdated by a long way. It was something being used for the Fable series, where it worked because the last Fable game was released in 2010. I fully appreciate it is not a AAA game so lacks the budget of other titles i have mentioned, but it still feels like a game that would have shined a few years ago. Expand
  43. Nov 26, 2020
    9
    The class system isn't the best, but it encourages you to cross train, which is nice. I even created my character in a way that didn't match any of the archetypes (I focused on guns and magic...no melee). It definitely is a bit buggy and glitchy, but no more so than mass effect was. Story wise it was predictable is some ways, and surprised me in others. The choices you make in sideThe class system isn't the best, but it encourages you to cross train, which is nice. I even created my character in a way that didn't match any of the archetypes (I focused on guns and magic...no melee). It definitely is a bit buggy and glitchy, but no more so than mass effect was. Story wise it was predictable is some ways, and surprised me in others. The choices you make in side quests make a definite difference in how good or bad your ending is. They can make a "bad" ending relatively acceptable, or a good ending almost unsatisfactory. This level of branching was last seen for me in mass effect 2. That is pretty awesome company to be in. I keep comparing it to mass effect because it honestly felt like classic bioware. If you really believe in the bioware magic, you have got to try this game. it WILL take you back to the days before anthem and Andromeda Expand
  44. Nov 25, 2020
    7
    I think Id love this game if I could figure out how to get around. Im literally stuck and cannot figure out where to go or how to do it,Ive restarted this game 4 times and every time I get to the governers mansion I cant figure out where to gofrom there,its pissing me off.
  45. Nov 12, 2020
    2
    Very boring, unfortunately. It's actually one of the only games I've not felt like going back to after trying once. Combat is about the same as Lords of the Fallen, but faster and with less or the same collision, though maybe a bit better than Mortal Shell. Controls for dodge and sprint are silly
  46. Nov 3, 2020
    6
    Greedfall is a good idea and a diamond in the rough.

    The graphics of Greedfall are done a disservice by the early hours. The opening hours of the game see you in a labyrinthine town that suffers from blandness and an irritating design. However later in the game the wilderness to be explored is actually quite beautiful, but again becomes bland after a while. Essentially it seems that
    Greedfall is a good idea and a diamond in the rough.

    The graphics of Greedfall are done a disservice by the early hours. The opening hours of the game see you in a labyrinthine town that suffers from blandness and an irritating design. However later in the game the wilderness to be explored is actually quite beautiful, but again becomes bland after a while. Essentially it seems that Greedfall could have benefitted from a smaller and more diverse experience. Added to this are my frustrations at regularly not being able to traverse obstacles that a simple jump could overcome. There are a variety of armours in the game, but they really lack diversity, with the same problem befalling the character creation at the beginning of the game which is quite paltry.

    The story of Greedfall is befitting of the character you play as, a diplomat. This is also the downfall of the game, as the game is absolutely stuffed with dialogue and side quests to the point of tedium. The game also tries to implement a choice system, wherein you can approach missions in a variety of ways such as stealth, diplomacy or combat. Unfortunately this is a rather tired concept we’ve seen spanned across several decades of gaming now, and Greedfall feels more like it’s mimicking better games than it is being innovative with its choices. The concept of befriending and striking a balance between how each group perceives you is good in theory, however I often found myself just doing whatever completed the mission fastest, regardless of the cost, which weren’t very noticeable.

    The gameplay of Greedfall is a strange concept and I have mixed feelings about it. The combat offers some good variety of the usual tropes such as magic, swordplay and gunplay. The problem I have with the gameplay is how unresponsive and sluggish it can be. The running animation tends to be a split second behind my input, making simple acts such as turning a corner rather difficult at times. One thing that I found myself getting very irritated at was how easily my character was knocked over by an attack, slowing down the combat quite a lot.

    It’s understandable that as a diplomat the game involves substantial dialogue, however this can be a bit much for my liking. A lot of the missions involve going back and forth between different characters to question and report to them. This can be a very monotonous experience. Greedfall also suffers from a bit of grinding tedium in order to acquire a variety of skills.

    Essentially, Greedfall isn't afraid to waste your time. You will be doing many monotonous fetch quests as part of this game, and that's just the main quest line. I find it hard to recommend side quests when the main questline isn't even that interesting the first time around. Even in 2011's Skyrim the main questline captures your interest with the dragons. Greedfall almost seems afraid to branch out, as there are demons and monsters in the game, so it's not exactly trying to stick to realism.

    Overall, Greedfall is a game that would have been quite momentous had it not succeeded many powerful games such as Skyrim, Witcher, Dragon Age, Dark Souls and Assassin’s Creed, to name a few. For a 2019 game it can feel more like a remaster of a 2009 game in terms of gameplay mechanisms. Much of the game feels like it has been padded out. Developers need to learn that a solid 15 hours is much better than 30 hours of mostly filler. If you’re an avid RPG player awaiting a new release, this could plug the gap, however there are many better option out there and Greedfall falls too firmly in the middle to be memorable for me.
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  47. Oct 27, 2020
    7
    Bought this title for $15 on a whim... started off thinking it was a 6 at best, but after 30 hours in I have a hard time not giving it an 8. If you're waiting for DA4 like me, this is well worth it for less than $30 LIke everyone says, with a bit more money and time, this studio probably could've produced a 9/10 game with Greedfall. It would be SICK to see a fully open-world immersiveBought this title for $15 on a whim... started off thinking it was a 6 at best, but after 30 hours in I have a hard time not giving it an 8. If you're waiting for DA4 like me, this is well worth it for less than $30 LIke everyone says, with a bit more money and time, this studio probably could've produced a 9/10 game with Greedfall. It would be SICK to see a fully open-world immersive Greedfall 2 on PS5. There you go, Spider, challenge offered.

    Textures are quite good, and environment could be great if not so empty. The towns can be boring with LOTS of pointless, empty rooms and houses and lifeless NPC's. The outside world, while a sandbox, is **** beautiful. Scenery doesn't offer too much biodiversity (again I'm only 30 hrs in) but it is awestriking at times. Hats off to the devs on the outdoor enviro.

    Voice acting is overall very good, but with some obvious fails... like the 20-yr old NPC outside of the arena with Petrus' voice, that of a 60-yr old chronic smoker lol. The companions' voice actors did great and really helped me feel like i knew those characters. Also, the companions are decently interesting characters, so good writing there too.

    Combat - 6/10, monsters - 4/10. Most enemies, if not the usual bandits, just look like big grey mangy fluffballs. Hard to tell one monster from the other. Combat adds little that is new and you're unable to command your teammates AI or take control of them like in DAI.

    Score and music are amazing, really set the mood in some of the outdoor maps.

    Quests were quite surprising for a game with some obvious concessions on detail. The quests are far from the typical **** fetch-quests. In fact, the game compartments those fetches in some rare Witcher-esque contracts. Side quests generally have some solid story behind them and are well worth doing. THe side quests definitely impact some outcomes and decisions of the main story. I had as much fun on most of these sidequests as with the WItcher series.

    Crafting, decisions, character building, romance options, all there... just not in such a robust model as you're used to from bigger RPG **** wait what'd i say?! i meant TITLES. yeah no **** in this game.

    Go and check it out on a budget, tame your expectations, and you'll be quite pleased.
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  48. Oct 25, 2020
    10
    A game with unique style. It is an action RPG set in a 17th century like fantasy setting and deals with colonization and different nations political relations to each other. You are a Legate of the Merchant Congregation sent to the colonized land / island of Teer Fradee along with your cousin who will be the Governor (He is more of a little brother and best childhood friend). Your positionA game with unique style. It is an action RPG set in a 17th century like fantasy setting and deals with colonization and different nations political relations to each other. You are a Legate of the Merchant Congregation sent to the colonized land / island of Teer Fradee along with your cousin who will be the Governor (He is more of a little brother and best childhood friend). Your position as legate can be described as diplomat, scout / explorer, solver of issues and deal maker. Lets start with the story. It is refreshing and engaging. It has some good twists and all mayor nations that colonized the land have different goals or worldviews. You will see the best and worse of them. I especially like that your actions have meaning or influence. Be it your reputation with your companions that wont agree with all your choices or the reputation with the other nations. You must try to appeal to everyone and it is sometimes like to juggle with sharp objects while being blindfolded. There will be conflicts of interest to solve and decisions to make. Without supporting you will not get support;-). After the conclusion the game will give you the resolve to mayor and minor actions and what happened to the characters and important NPCs. Be warned to carefully rethink what you do. I like the actual diplomatic stuff. The quest are sometimes favors, getting support or exchanges. You will be tricked or be the trickster, make your own plots and schemes while being involved in other peoples schemes or exploited by them. It is however not black and white as there are factions inside the mayor nations that have different opinions or goals. Another part is the exploration of the semi open world. You travel across multiple maps while you explore the island. There is a lot to discover. Be it loot, shrines that give you extra skill points or new locations. I like the art style and graphics. However I must made the statement that the developer is not a AAA one so this is not system seller performance but I came to the conclusion that it does not need to be and it would be unfair to demand it. I like my companions which have their own goals and side quest. Some are romanceable and all are believable and well written. The gameplay is good but has some rough edges. It took me some time to get used to the controls and getting some abilities is really helpful. It has the old style of character development that you cant learn all abilities. Warning: You cant use the best items in each class when you did not level the correct abilities. The ability tree has 3 branches. First are skills that allow you to use certain types of skills and define your role as warrior, mage or technician. It is only restricted in a way that you cant learn the highest tier of all roles. You can have cross class set ups like a warrior that can use magic or set traps like a technician. I used a mage that has pistols and riffles as back up. A fair warning is that spending to many points in different abilities weakens your character or it takes longer to get more out of them. Talents are the second branch and are gained every 5 levels. These are important and should be spend carefully. These contain your interactions with the world like charisma (for persuasion), lockpicking, crafting, alchemy, intuition and vigor. All are useful and the developer cared that non is irrelevant. While charisma is more helpful in conversations intuition is also common. Lockpicking is more common than alchemy which is still often used to open paths to unreachable places. Vigor lets you reach hidden areas and the two crafting skills are equally important to archive some goals. You can craft, buy or with luck loot items that improve a talent by 1 point. Never sell those and store them for the occasion. The third tree is attributes and you get 1 point each 4 (or3?) levels. These have passive bonuses and determine what class of weapons and armor you can wear. Plan carefully before you use them as dividing into to many branches is making you weaker. There is of cause the option to re-spend all points with an item. Another point is that there is faction clothing. You need to sneak sometimes into forbidden places and can alternatively dress your party in these clothes to walk inside without questions asked by the guards. All of this is excellent integrated in the game as you have nearly always multiple approaches. Force your way in, bribing, smooth talking, exchange of favors, sneak in, find (hidden) documents / letters / evidence or having the right party member in your group. Last one helped enormous and only 1 time failed in my play-trough. There are some negatives. Some small glitches that are not serious and one crash. It is not a AAA title and I rated it properly because of it. Would still be a really good game without this. Overall this is a refreshing and entertaining game. I like the setting, ideas and game mechanics. Will maybe a forgotten game because it is not a AAA one. Expand
  49. Oct 14, 2020
    2
    That game is from 2019? That is weird, since it looks like a 2009 game. The controls are clumsy and the fights are really boring and unprecise.
  50. Oct 10, 2020
    8
    A very good game. Nothing incredibly memorable, but I still found it very enjoyable.
  51. Oct 4, 2020
    10
    Just begun this game a few w/e’s ago & it reminds me, very nostalgically of Skyrim. I only play RPGs & since the Witcher 3 there’s no games of any interest out. Then I found this & unexpectedly, I love it, a new gaming home that’s rich in stories, landscapes, adventure, lore & magical, scary realms. Love this game.
  52. Sep 19, 2020
    5
    I really liked this game, as it had a real Mass Effect feel to it. However, the pockmarks really come out after 10 or so hours in. You notice all the homes are the same, and all the palaces are the same, and all the portraits and paintings on the walls are the same. It feels eerily empty, as towns have very few people in them.

    This game really feels like it needed more time to be
    I really liked this game, as it had a real Mass Effect feel to it. However, the pockmarks really come out after 10 or so hours in. You notice all the homes are the same, and all the palaces are the same, and all the portraits and paintings on the walls are the same. It feels eerily empty, as towns have very few people in them.

    This game really feels like it needed more time to be finished. There are so few bad guys, and the faces are downright PS3 era. The story is engaging enough, and the controls are tight. It's on PS Now, and to be honest, I wouldn't recommend anyone play it outside that service.
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  53. Sep 19, 2020
    8
    This game is ok I just wish the story would be longer. The story left me so many mixed feelings after the end
  54. Sep 14, 2020
    8
    Greedfall is magnificent. It's felt like very smart guys developed it. They just didn't invent trash, where they didn't have budget, but overall it's very complex and enjoyable story. Mechanics are neat and nice, and I really hope, there gonna be a sequel.
  55. Sep 6, 2020
    6
    It’s a solid game, but I give it a 6/10 because there’s a severe lack of enemy variety, and because while most of the quests are interesting, they all require you to run 5-10 mins to somebody, that person will make you run another 5-10 mins to someone else, rinse/repeat. It’s kinda crazy...as soon as I got out of the first major city you start in, I encountered pretty much every singleIt’s a solid game, but I give it a 6/10 because there’s a severe lack of enemy variety, and because while most of the quests are interesting, they all require you to run 5-10 mins to somebody, that person will make you run another 5-10 mins to someone else, rinse/repeat. It’s kinda crazy...as soon as I got out of the first major city you start in, I encountered pretty much every single type of enemy I would fight in the entirety of the game. That just plain sucks. This game has some cool stuff going for it but what I said above made it a slog and that’s coming from somebody who got platinum. Spiders is getting closer to making a great game though. The combat and story were both good and I thought all of the characters were interesting and well thought out. Oh, lastly, most of the areas have the exact same looking landscape...so while there’s a good number of areas to travel to, they all look the same. Expand
  56. Aug 19, 2020
    5
    El juego promete mucho en un principio y poco a poco se desinfla de forma terrible:

    1. Infinidad de bugs medios y grandes. En misiones llega a ser desesperante la pérdida de marcadores, por no hablar de reset de personajes por perder habilidades sin razón (tener arma de fuego en el mago y no poder usarla de repente). 2. El texto es excesivo, llegando a ser tedioso hasta decir basta.
    El juego promete mucho en un principio y poco a poco se desinfla de forma terrible:

    1. Infinidad de bugs medios y grandes. En misiones llega a ser desesperante la pérdida de marcadores, por no hablar de reset de personajes por perder habilidades sin razón (tener arma de fuego en el mago y no poder usarla de repente).

    2. El texto es excesivo, llegando a ser tedioso hasta decir basta. En esta línea, el sistema de reputación es caótico e incontrolable. Pierdes reputación en misiones de historia porque sí, y los romances son casi imposibles si te equivocas en alguna opción de diálogo de las 1000 misiones que hay. Casi todas las guías están equivocadas al señalar que para tener romances solo hay que cumplir sus misiones personales y contestar ciertas cosas en las opciones de diálogo/romance. Esto es falso, pues no se puede fallar ni una opción a lo largo del juego. De hecho, la opción de diálogo/romance ni aparece si te has equivocado hace 6 horas en una opción. Por eso tan poca gente tiene el platino.

    3. El combate desespera al poco tiempo. Mismos enemigos una y otra vez. Como no puedes huir, pues te lo comes con patatas.

    4. El sistema de crafteo y equipo está totalmente desperdiciado. A partir de un punto ningún objeto tiene mayor interés y la sensación de mejora se acaba en el primer 1/3 de juego.

    5. Las misiones secundarias acaban siendo recaditos irritantes. Paseos de un lado a otro que desesperan y hay un montón. Ni siquiera hay un minimapa lo cual hace todo esto más engorroso todavía. En muchas misiones aparecen como fallidos objetivos intermedios por haberlos realizado en un orden u otro sin existir ninguna lógica para ello.

    6. El único apartado que se salva es la ambientación, música y escenarios. Realmente espectaculares para un juego que no es un AAA. La narrativa de fondo no está nada mal, pero queda enterrada por todo lo anterior. Este juego podría haber sido un 9/10 sin problemas. La gente que ha dado tanta nota al juego no lo ha jugado en profundidad. Si juegas 10-20h, maravilloso todo, pero como juegues 30-40h o quieras el platino, te quieres morir.
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  57. Aug 17, 2020
    6
    The first half of Greedfall is very good. Mechanics are solid, story is nice. But the game is too long. After 20 hours, it gets boring and some quests makes it a little more fun, but still, it was a pain to get through the second half.
  58. Aug 16, 2020
    7
    Interesting game. Voice acting was solid. Some decent character development with your companions.. though more limited than I would have liked. Combat was pretty basic and awkward. Combat dialogue was frustratingly limited. Characters had like 1-2 lines they would repeat ALL THE TIME. Are things about to get dicey Kurt? ARE THEY?!

    Ahem.. Story kept me interested though a lot of the time
    Interesting game. Voice acting was solid. Some decent character development with your companions.. though more limited than I would have liked. Combat was pretty basic and awkward. Combat dialogue was frustratingly limited. Characters had like 1-2 lines they would repeat ALL THE TIME. Are things about to get dicey Kurt? ARE THEY?!

    Ahem.. Story kept me interested though a lot of the time was pretty predictable. The last twist in the story+execution I thought was poorly done. Overall the game has a lot of potential but don't expect a well polished experience. I'd say pick it up for 20 or less if you enjoy rpgs.
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  59. Aug 16, 2020
    0
    awful graphics, mechanics and the story. Everything is totally awful, skill tree is such a pain!
  60. Aug 12, 2020
    7
    I really didn't hope for much when I started playing this game, but it quite grew on me really fast. It really feels like something the old Bioware would do and that's a really good thing. The story is really well-written and it has an interesting plot and you really feel like your choices matter. In all other aspects, I must say that it's pretty average. I encountered a few bugs, butI really didn't hope for much when I started playing this game, but it quite grew on me really fast. It really feels like something the old Bioware would do and that's a really good thing. The story is really well-written and it has an interesting plot and you really feel like your choices matter. In all other aspects, I must say that it's pretty average. I encountered a few bugs, but nothing too annoying. Combat feels bland and and boring, graphics are outdated and there are other aspects in the game that don't really seem well-polished, like leveling system, item diversity and so on. What I really disliked about it was the romance part. Really not many choices and it doesn't instruct you in any way and it doesn't give you any warning whatsoever, myself picking a dialogue option that felt best and because of that being locked out of being in a romance with that character. What really keeps you going is the story honestly, but for a not triple A game, I'd say it's pretty decent and I am looking forward to play something released by this studio in the future. Expand
  61. Aug 6, 2020
    10
    it gets a 10 for what is. RPG. turn down the camera sensitivity to avoid getting dizzy. So glad they put that in the settings. My first play through on extreme difficulty was the most fun I have had with a game in a while. I really love the combat. hack slash kick shoot! very fun game. I know I'm late to the party here but if you enjoy getting lost in open world true rpg then Treat yo self
  62. Aug 5, 2020
    9
    Amazing game with great world-building and an engaging storyline that draws you in very well. The characters and different factions are all intriguing and well done. The fighting mechanics were good as well but did get a bit boring over time. However the atmosphere of this game was just really amazing and the quests were always fun. I absolutely recommend this game if you're into rpg's andAmazing game with great world-building and an engaging storyline that draws you in very well. The characters and different factions are all intriguing and well done. The fighting mechanics were good as well but did get a bit boring over time. However the atmosphere of this game was just really amazing and the quests were always fun. I absolutely recommend this game if you're into rpg's and story-driven games Expand
  63. Aug 4, 2020
    7
    This review contains spoilers, click expand to view. Just finished. 30 hours. First 10 hours were interesting. Second 10 hours were very boring. Third set of 10 hours started off strong but the story was poorly fleshed out and it quickly became boring again.

    The game was just barely "not that bad" enough that I wanted to finish it. I think the ultimate narrative tries to make you feel like a bad person if you don't try to kick all the Europeans off the island. I think that's a bit immature. Nothing was going to stop the civilizations from expanding sooner or later. A desirable outcome would be a peaceful and mutually beneficial method of cultural integration. I didn't have that as an option in my play through.

    The focus of the whole game was to cure the Malicor. The game ended and the Malicor wasn't dealt with at all, despite being in direct contact with the "god" of the island. Maybe I just got a bad ending? I can stand behind most of my character's choices.

    Also, the waypoint system is laggy and often broken. Often adjusting way too late. The Quest system in general felt like it needed more time in the oven. Game had a lot of half baked features.

    I couldn't craft anything until maybe 7 hours in. I couldn't dodge roll until about 20 hours in. The level up system tries to hold you back instead of letting you grow freely. It limits your upgrades and therefore only gives you certain upgrade points every 5 levels or so. That's not fun. Voice acting was spotty. 30% of the time it was engaging and entertaining. The rest was either meh or sometimes even awkward.

    Combat was fine but felt like a downgrade from their last 2 games. Seemed bogged down with this game's level system. Graphics are the game's highlight in my opinion. Some of the game is undeniably beautiful. Although it felt strange that I didn't start seeing breathtaking landscapes and skylines until I was about 24 hours in. Kinda felt like they saved the best for too late in the game lol. I'll say 7/10 giving it the benefit of the doubt. Maybe I just had an unlucky play through.
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  64. Jul 19, 2020
    5
    This review contains spoilers, click expand to view. Game breaking bug with The trial of the waters quest 29 hours in. Finished all of the side quests and there is no way to advance the game. Besides this the game was fun and had respectable RPG elements. Expand
  65. Jul 18, 2020
    5
    I´m a big fan of RPG and I wanted to like this game, but sometimies just feels off. The map is big but not interesting to explore at all, the combat is average and the enemy selection quite poor. The characters are not interesting and the plot is mediocre, but the graphics are nice and the crafting system and RPG element is entertaining. I know the developer is small and the budget wasI´m a big fan of RPG and I wanted to like this game, but sometimies just feels off. The map is big but not interesting to explore at all, the combat is average and the enemy selection quite poor. The characters are not interesting and the plot is mediocre, but the graphics are nice and the crafting system and RPG element is entertaining. I know the developer is small and the budget was limited and for the resources they have they made a great job, but the game has severe problems I hope they can fix for their next one. Expand
  66. Jul 9, 2020
    5
    Greedfall doesn't deliver on its potential. For RPG fans, it's worthwhile playing. Just don't expect anything as good as Dragon Age Origins or The Witcher 3.

    The fantasy world, in which it is set, is beautiful, rich, and genuinely leaves you wanting to explore more. The main plot is interesting and I did enjoy following it. Certain parts of the story will give you a choice on how to
    Greedfall doesn't deliver on its potential. For RPG fans, it's worthwhile playing. Just don't expect anything as good as Dragon Age Origins or The Witcher 3.

    The fantasy world, in which it is set, is beautiful, rich, and genuinely leaves you wanting to explore more. The main plot is interesting and I did enjoy following it. Certain parts of the story will give you a choice on how to proceed, and these choices can be genuine moral dilemmas. I found these parts of the game to be the most enjoyable. Most quests, however, are linear.

    Most other aspects of the game feel underdeveloped. Combat for example, as a mage character I found you just have to dodge incoming attacks and spam a single magic attack to win easily. There are other spells in the game, but you don't need them. There's a crafting system, but I rarely had to use it and ended up with a massive unused stockpile of foraged resources in my inventory. It feels as though some of the game's features were developed in isolation and therefore integrate very poorly into the overall gameplay.

    I didn't find the characters to be particularly memorable. The player's character is exceptionally annoying. I chose to make a male character. The voice acting was dire; I found myself wishing he'd shut up every time he'd open his mouth.

    The developers made a big deal about this game having no fetch quests. This is, in the strictest sense, true. However, I don't think the developer understood why fetch quests are so hated, as this game has quests that are equally as irritating fetch quests. NPCs will tell the player's character to fetch them an item and bring it to them for no other reason than the player is the lackey of every NPC in this game. It's just lazy, unimaginative writing.
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  67. Jun 28, 2020
    8
    Wonderful world, great story, lovable characters - an unforgettable adventure. Not a perfect, yet enjoyable game.

    Spiders RLZ!
  68. Jun 25, 2020
    6
    The game is good but The Witcher 3 much better, bigger and chipper. Don’t buy this.
  69. Jun 24, 2020
    10
    Im a Gothic's Lover and this game awesome with me. Its remind me BloodBorne.
  70. Jun 21, 2020
    7
    It's a fun game. Feels like a Dragon Age from a small developer team. Gameplay isn't so complex. Story is interesting. But there are some problems that come, when a small team does a big world. The citys look so authentic but doesn't feel authentic because they are nearly empty. You can hear the people talking on the market, but there are not people. That was really sad, becauseIt's a fun game. Feels like a Dragon Age from a small developer team. Gameplay isn't so complex. Story is interesting. But there are some problems that come, when a small team does a big world. The citys look so authentic but doesn't feel authentic because they are nearly empty. You can hear the people talking on the market, but there are not people. That was really sad, because everything looks so good.
    Then there are the buildings, that are copy pasted a lot. And last, there are tons of crates you can loot random placed EVERYWHERE.
    I'm honest if this was a bigger studio I had rate it lower then 7. But they tried to do something big and overall it was a fun experience!
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  71. May 8, 2020
    9
    A delightful journey into the unknown. I enjoyed the exploration and combat. If you are having issues with combat just know it gets better once you lvl up.
  72. Apr 30, 2020
    8
    If you love RPGs you will like Greedfall. It doesn't have the depth of Dragon Age Origins or Outer Worlds. For example there isn't an advantage to using rifles or pistols, where normally one should provide you an advantage in range and other in speed. The only real advantage in speed you get is if you equip a revolver instead of a flintlock pistol, which would give you 5 shots off beforeIf you love RPGs you will like Greedfall. It doesn't have the depth of Dragon Age Origins or Outer Worlds. For example there isn't an advantage to using rifles or pistols, where normally one should provide you an advantage in range and other in speed. The only real advantage in speed you get is if you equip a revolver instead of a flintlock pistol, which would give you 5 shots off before needing to reload. On normal difficulty most of the bosses were pretty easy to beat with pistols - the exception being Nadaig Frasaman, which were actually challenging battles I needed to change tactics for. The strength of the game is in it's well fleshed out and unique world and cultures. I especially appreciated the depiction of the Teer Fradee Natives and their language, which felt realistic without romanticizing indigenous cultures. I also enjoyed the depiction of the unique Bridge Alliance. Special recognition for the voice acting of the protagonist and all the characters. If you have played all the other top RPGs like Dragon Age/Mass Affect/Fall Out and want something else to fill your time, this is a good game to take up your time. Just don't expect it to be as immersive as those games. Expand
  73. Apr 27, 2020
    5
    The game strives to be the Witcher 3 but is inferior in just about every way for me. Obviously that is a high bar to surpass, but it's hard for me to go backwards when the ideal version of this game already exists.
  74. Apr 21, 2020
    7
    Already 12 hours in, I'm hooked. It's like Dragon Age & Kotor had a baby. Although it's not very well polished, it has bugs and can be clunky at times...IT'S A LOT OF FUN, it's how an RPG should be. The world is very rich, mostly well designed, story is interesting and somewhat original not the classic bad guys/end of the world. The action is pretty free-flowing, Witcher style with dndAlready 12 hours in, I'm hooked. It's like Dragon Age & Kotor had a baby. Although it's not very well polished, it has bugs and can be clunky at times...IT'S A LOT OF FUN, it's how an RPG should be. The world is very rich, mostly well designed, story is interesting and somewhat original not the classic bad guys/end of the world. The action is pretty free-flowing, Witcher style with dnd elements.

    The whole 17th century setting is lovely. If you like good RPGs, this is definitely recommended. For me it gets a 7 due to obvious development issues, but the great idea, fun gameplay and potential is all there. I can't help but wonder what a game this could have been if these guys had a bigger budget.
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  75. Apr 14, 2020
    10
    I just have to Say,wow,One of the best RPG of this generation...all the negative reviews are from people without a brain,the ONLY problem they repeat the assets a lot of time,buy OK,if you like a good story, great narrative, great environments and graphics and performance,good combat,don t have an Open world,but have a great size and fun to explore,not to Many anoying thing to do,likeI just have to Say,wow,One of the best RPG of this generation...all the negative reviews are from people without a brain,the ONLY problem they repeat the assets a lot of time,buy OK,if you like a good story, great narrative, great environments and graphics and performance,good combat,don t have an Open world,but have a great size and fun to explore,not to Many anoying thing to do,like Ubisoft games nowdays,buy this,is great game. Expand
  76. Apr 12, 2020
    7
    Decent DragonAge-style game with good ideas but not-so-good execution. Give these guys more time and money, they could put together a game at the level of old Bioware.

    If you liked games like DA or the Witcher 3, this could be for you. However, don't pay more than 30 bucks for it.
  77. Apr 8, 2020
    6
    This review contains spoilers, click expand to view. Looking past whether this game was or wasn't developed by a well-financed/reputable team, I can comfortably say that this game has been a thoroughly pleasant and surprisingly enjoyable experience. If nothing else, I can say that Greedfall far outshines other games from Spiders and Focus, and would likely prove an enjoyable experience for those who enjoy their Bioware-style RPGs to be balanced in their approaches towards parties/companions, and towards story and combat. There is something here for anyone who has ever enjoyed a third-person RPG in the past. However, there are also a number of grievances I have with this game that make it utterly frustrating to play, and so my playthrough of Greedfall is rife with undeniably enjoyable moments, but also incredibly frustrating experiences that leave me slack-jawed while asking myself "What the hell is with this game?"

    Greedfall shines in a number of places that I appreciate, yet is flawed in a comparable number of ways. It suffers from some issues with presentation - the graphics seems a bit outdated for the current era, and facial animations aren't necessarily believable. However, some of the vocal performances here are utterly outstanding, and it has been a long time since a video game brought me to the verge of tears with the authenticity behind some of its performances (definitely not all of them, though). Of course, there are moments where the dialogue is hilariously banal, and the captions possess countless spelling and grammar mistakes - however, the lack of polish in those areas didn't necessarily diminish the overall experience for me.

    I found that Greedfall had a fairly slow start - the beginning of my journey felt somewhat unengaging, and was reminiscent of the slow-moving starting hours of Fable 3 (perhaps because the voice actor for your main character [if he is male], De Sardet, sounds somewhat like Nicolas Hoult, who played Fable 3's male protagonist). Comparisons to Fable 3 end there, however - the melee combat, while seeming a bit stiff at first, was something I found myself warming up to and enjoying after a few hours. And even though this game may leave you feeling a little annoyed by the various busywork quests you get sent on, this game has far more good about it than the minor annoyances I've mentioned. Oddly, though, there are moments in some of these quests where I am suddenly transported somewhere related to the quest, or a quest's outcome that I thought I had control over ended in an astoundingly annoying and puzzling way. The phrase "What the ****?" passed my lips countless times through my playthrough, and I cannot fathom the weird lack of fulfillment some of these quests left me with.

    The game tends to open up quite a bit when you reach Teer Fradee, and allows you much more freedom in how you approach quests and areas you wish to explore. I found that I felt quite powerful after doing hours and hours of exploring, yet still felt somewhat challenged in combat as I returned to the main quest at my leisure. Furthermore, this game (so far, as far as I can tell) is not impeded by the usual fantasy-RPG issues of long load times or massive graphical stutters. The story is also quite gripping at times, and while I cannot comment on the believability of its overarching sociopolitical commentary, the story and characters proved interesting enough for me to care about them. While Kurt, Siora, Aphra, Vasco and Petrus have yet to prove as memorable to me as Alistair Theirin, Garrus Vakarian, Morrigan or Ashley Williams, I remember their names and some of their defining traits.

    Amidst my praise, however, I have a major problem with this game: Ultimately, much of Greedfall's mid- to end-game relies on you running around performing busywork and appeasing governors. This makes for a sense of futility, as the sense of control you might have over the events of the game seems to slip through your fingers all the time. While some players may enjoy the realism of a setting like this, I cannot help but be puzzled by the seemingly haphazard nature of the plot, some of the quests, and a severe lack of clarity when it comes to what Greedfall was asking me to do.

    Overall, Greedfall's more polished mechanics engaged me enough to get me to play it once through. However, it forced me to leap over many hurdles that frustrated me to no end, and I never got that sense of accomplishment or fulfillment I got from either skill-based action-RPGs like Dark Souls, or from the Bioware CRPGs that Greedfall is trying to emulate (i.e. Dragon Age 2, which this game seems weirdly similar to in many ways).

    I can comfortably say that Spiders has come a long way since Bound By Flame, a game I found unengaging and infuriating. However, I believe there is still a great deal of room for improvement when it comes to future games. I hope to see the company produce something more refined and impactful in the future.
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  78. Mar 26, 2020
    10
    Ein wirklich gutes spiel, manches könnte besser sein, aber wirklich nur kleinigkeiten, ein schönes setting, schöne welt und eine sehr gute geschichte mit tollen nebengeschichten, auch das man eine beziehung eingehen kann und einen beziehungsstatus zu verschiedenen fraktionen haben kann, fand ich sehr gut. Ich fand ein bisschen schade, dass man die ausgerüstete waffe nicht sah, sondern nurEin wirklich gutes spiel, manches könnte besser sein, aber wirklich nur kleinigkeiten, ein schönes setting, schöne welt und eine sehr gute geschichte mit tollen nebengeschichten, auch das man eine beziehung eingehen kann und einen beziehungsstatus zu verschiedenen fraktionen haben kann, fand ich sehr gut. Ich fand ein bisschen schade, dass man die ausgerüstete waffe nicht sah, sondern nur bei den begleitern, aber das ist wirklich nur ein detail :D aber im grossen und ganzen ein ganz tolles spiel, welches ich definitiv nochmal spielen werde. Expand
  79. Mar 9, 2020
    4
    Evade with x?, run with holding x?, L3 makes you croutch? Parry with o?, shooiting with d pad? and worse, pause with L1? and the trigger buttons need to be pressed all the way through to even register L2/R2? while the camera sensitivity needs to be turned down to a minimum or else you have a very wonky camera movement , who the heck was thinking that remapping all the basic commands for aEvade with x?, run with holding x?, L3 makes you croutch? Parry with o?, shooiting with d pad? and worse, pause with L1? and the trigger buttons need to be pressed all the way through to even register L2/R2? while the camera sensitivity needs to be turned down to a minimum or else you have a very wonky camera movement , who the heck was thinking that remapping all the basic commands for a video game was a great idea? And no means to change the button mapping ? who came with that idea?

    The Game is far from being fluid, or integrated.. its a horrible mess when it comes to controls and i havent even started with grafics and story .
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  80. Feb 17, 2020
    7
    Good game. It's a case when a small team can create a nice game. Of course it have lot of problems like empty world and copy past locations but for Spiders is a great step forward.
  81. Feb 12, 2020
    3
    Very very poor gameplay and game fluidity. Game play smoothness is horrible. UI from the 90s
  82. Jan 23, 2020
    6
    >More polys =/= better graphics
    >Dialog that would be great in a book isn't as good in a video game
    >Press "E" to climb up wall (What is this? 2009?) [The plots to the quests were amazing however and had great loopholes that turned them from boring fetch quests into meaningful mysteries and duties befitting the MC's role]. [Character interaction was very good and the relationship
    >More polys =/= better graphics
    >Dialog that would be great in a book isn't as good in a video game
    >Press "E" to climb up wall (What is this? 2009?)
    [The plots to the quests were amazing however and had great loopholes that turned them from boring fetch quests into meaningful mysteries and duties befitting the MC's role].
    [Character interaction was very good and the relationship system was somewhat a good take on the Fable games]
    >Map sections rather than an interconnected world that the player can freely travel to
    >Non-existent empty places on the world map
    [The combat system was acceptable and quite good, nothing new but enjoyable for a few hours]
    >Dynamic camera glitches
    >Repeated faces and limited character customization
    [The crafting system was amazing though, can't say I've seen exactly that done elsewhere]
    >Copypasted rooms and poorly reedited ones
    >Limited variation in enemy types
    All in all a good game, would recommend.
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  83. Dec 27, 2019
    7
    First 20 hours were superb, but second 20 hours were boring AF. Game is more about story, less about game play.

    Pros: * Interesting story * Attracting setting * It is really role-playing Cons: * Combat is mediocre. It has dodge/parry mechanics, but feels dull * Small amount of different enemies * Too much of running here and there just to talk to people * Gay stuff, male
    First 20 hours were superb, but second 20 hours were boring AF. Game is more about story, less about game play.

    Pros:
    * Interesting story
    * Attracting setting
    * It is really role-playing

    Cons:
    * Combat is mediocre. It has dodge/parry mechanics, but feels dull
    * Small amount of different enemies
    * Too much of running here and there just to talk to people
    * Gay stuff, male companion was trying to date my male character
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  84. Dec 8, 2019
    8
    Beautiful story. Great companions. They are on the heels of BioWare. If Spiders keeps this direction they can take the top RPG spot.
  85. Dec 2, 2019
    6
    no microtransactions, this is how you do rpg's.
    good story without being overly long
  86. Nov 26, 2019
    8
    I wish I could give this game a solid 7.5. Since I can't, 8 is fine. Is this the best RPG ever made? No. Is it the most polished game ever made? Also no. But it delivers a very complete western RPG that will please any fan who enjoyed games like Dragon Age, The Witcher etc.

    There is a lot to see, to explore, companions to find, multiple quests, side quests, missions, tons of loot and
    I wish I could give this game a solid 7.5. Since I can't, 8 is fine. Is this the best RPG ever made? No. Is it the most polished game ever made? Also no. But it delivers a very complete western RPG that will please any fan who enjoyed games like Dragon Age, The Witcher etc.

    There is a lot to see, to explore, companions to find, multiple quests, side quests, missions, tons of loot and upgrade, a very enjoyable gameplay and a somewhat obnoxious skill tree that can be a pain but does not hurt the game too much.

    Although the cutscenes and animations can be a bit ugly sometimes, the environment are absolutely gorgeous. And for the 35+ hours it took me to finish everything (all quests and side objectives) I did not find any bug or hiccup that made me dislike the game; it never got boring, apart from some repetitive objectives here and there and some unnecessary back tracking.

    Any RPG fan should give this one a try, for real.
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  87. Nov 24, 2019
    7
    Greedfall is an AA title that gives hope to the RPG genre while missing a great oppurtunity to be outstanding. Between lovely graphics, outstanding story plots and way too much backtracking you will endeavour a 20 to 40 hr crusade to find out about your past and save the future.

    I ve been playing Greedfall on PS4 Pro with SSD and did not encounter any harsh framedrops although area
    Greedfall is an AA title that gives hope to the RPG genre while missing a great oppurtunity to be outstanding. Between lovely graphics, outstanding story plots and way too much backtracking you will endeavour a 20 to 40 hr crusade to find out about your past and save the future.

    I ve been playing Greedfall on PS4 Pro with SSD and did not encounter any harsh framedrops although area loading could be faster and is sometimes a bit annoying. The game runs smooth and the graphics are looking very decent. Some facial animations are off the beat and reminds us that this game comes from an AA only developer.

    The world of Greedfall consists of pretty assets but are re-used over and over. The world design is often flawed in my opinion when it comes to endless backtracking, sometimes useless quest markers and environments that are mostly dead beyond certain enemy encounters. Whereas the story telling deserves a plain 10 the backtracking is just horrendous delivering numerous A-B-A-B-A-B-A questlines that make you facepalm your head. Some quests can also kind of "softlock", e.g. you cannot enter a certain building with character A but you cannot swap out character A because you started another sidequest somewhen ago which you cannot cancel. Also necessary talent caps such as: you need science level 1 to produce a certain potion but you did not skill it and you do not have a companion that improves it, well... happy farming up to 3 more levels to unlock it. These are the worst ingame designs you can choose and well deserve are zero rating in my personal opinion.

    The class designs are very nice and play smooth. Also the character appearance in Greedfall is lovely and with much detail. There are also crafting elements ingame which I did not use at all in my playthrough. The sound atmosphere is outstanding. The developers did some great work on adding surround impressions where the overall soundtrack is a little bit lackluster and often too simple.

    Summarized I can say that Greedfall is a nice game that could ve been outstanding. The reduced price and maybe even on sale makes this game a worthy gem to pick. Some control mechanics are a bit sluggish and the quest-world-design is sometimes really bad still the atmosphere drives the game and the story plot is refreshing. On a second note I think that the story made me go on where gaming wise Greedfall falls a bit flat. All these points led me to a score between 6 and 8. 8 seemed just a bit too much in comparison to other genre candidates and 6 looks weaker then the game deserves.

    If you like story driven RPGs with nice character customizations and huge portions of detailed dialogue then Greedfall is yours to pick. I would suggest to grab it on a discount of 20-30%.
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  88. Nov 11, 2019
    10
    Nice graphic , good story and combat is fun for me And the native language is sound cool I love it
  89. Nov 11, 2019
    10
    Отличная игра, но точно не понравится тем, кто не любит много диалогов, потому что первые часов десять это сплошные диалоги, да и потом их не меньше. Ввиду такой ролевнусти игра и получила незаслуженно низкие оценки от наших критиков. Все составляющие игры на достойном уровне. Графика очень качественная и детальная. Боевая система не слишком сложная и это хорошо, потому что исследование вОтличная игра, но точно не понравится тем, кто не любит много диалогов, потому что первые часов десять это сплошные диалоги, да и потом их не меньше. Ввиду такой ролевнусти игра и получила незаслуженно низкие оценки от наших критиков. Все составляющие игры на достойном уровне. Графика очень качественная и детальная. Боевая система не слишком сложная и это хорошо, потому что исследование в игре это главное. И очень немного гринда, а это ведь вообще здорово. Так что играйте себе и не читайте рецензии. Полное прохождение займет порядка 100 часов. Expand
  90. Nov 10, 2019
    7
    A beautiful game with solid combat and a decent plot held back by locomotion.

    Graphics were beautiful and detailed. The setting felt different and refreshing. The game took place in a charming world of some depth and creativity, though I would have liked it to be even more so. Character development and voice acting similarly were good, but left the feeling that more could have been
    A beautiful game with solid combat and a decent plot held back by locomotion.

    Graphics were beautiful and detailed. The setting felt different and refreshing. The game took place in a charming world of some depth and creativity, though I would have liked it to be even more so. Character development and voice acting similarly were good, but left the feeling that more could have been done with them.

    Combat was very enjoyable but felt as though it could have been more rewarding if the opponents were more often humans, as the monsters found me unable to use the parry mechanic. Weapons and armor saw decent variety, though only one or two for each play style and level. Combat types, such as melee, firearms, magic, and traps, added to the diversity in game play.

    The main plot and side missions were decent, with a few gems even making me excited to uncover the next scene, though again, overall it felt like more could have been done with it.

    The game also has a great mini-area loading screen which allows you to conduct a lot of administrative tasks like talking to followers, arranging and upgrading inventory, and purchasing items while waiting for the next area to load.

    Furthermore, I found few bugs while playing.

    But movement. Just basic getting around. Going from place to place was a chore. Walking/running uses the "must finish current step before next command" style, making stopping and turning feel lagged and inaccurate. Sprinting requires holding the 'x' button, hampering the ability to control the camera (or eat with the free hand) while running from place to place. The top of the screen has a compass with nearby points of interest on it, but the labyrinthine area design utilizes an outlandish amount of turns and obstacles, making navigating extremely frustrating and the compass nearly useless. A map in the menu can be "quick" accessed, but even this gets time consuming as it must be referenced every thirty seconds or so, and the art style, though attractive, can be difficult to interpret. An on-screen mini-map could improve this tenfold.

    On top of that, every mission has multiple meaningless redirections. Rather than meeting someone, getting some information, and moving to an action such as combat, the character is required to speak with multiple people who each generally just tell him to find the next person, usually across town, for the needed information, further compounding the misery of just moving the character from place to place. The motivation for this mission design is unclear but feels like a lazy way to make the game longer.

    Overall, it is a beautiful, enjoyable game but excess and difficult travelling makes it wearisome. In my opinion, it is worth purchasing but don't expect a sleeper hit.
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  91. Nov 7, 2019
    7
    PS4 Pro. 20-30 hours 70% completion.

    Strong world and visuals, bland combat, but overall a solid play for RPG fans of games like the Witcher. The HDR visuals look about as good as a AAA game and the colors pop. The 16th century setting is well crafted; from the interiors of buildings to the towns and nature you visit. Early on I stopped to admire the great level of detail of ships in a
    PS4 Pro. 20-30 hours 70% completion.

    Strong world and visuals, bland combat, but overall a solid play for RPG fans of games like the Witcher.

    The HDR visuals look about as good as a AAA game and the colors pop. The 16th century setting is well crafted; from the interiors of buildings to the towns and nature you visit. Early on I stopped to admire the great level of detail of ships in a harbor. This is around the time a large enemy was introduced and the excitement of the story in the setting hooked me to continue playing. It’s not unlike the Witcher in regards to dialogue with NPC’s and having a world to explore.
    The combat is simple - mash and dodge. There are options for ranged and magic builds, two-handed or single handed, blunt and blade. So there is a little bit of variety with combat and also armor options - all of which is used by adding stat points into options of strength, endurance, etc. The same stats allow the character to approach solutions to accessing areas for missions. And there is a third option to level up things like charisma or lock picking. There is variety but ultimately it’s not that deep when it comes to using practically; the most significant I’ve seen is used for dialogue options.
    The game doesn’t explain how to maximize your equipment and vendors to keep combat balanced. I found using a blacksmith to upgrade equipment in town helped. You’d want to outfit your party with the best options available and utilize these options. Any time you move to a new area, you get access to a vendor and your party memberships in between loading, which is a nice touch. And loading times are relatively short, which was a plus for me.
    I enjoyed the story and characters which has you balancing your reputation amongst factions. Story missions will give you A or B choices which will affect your reputation with companions or factions. Sometimes your choice may not be clear and for someone like me who was invested in the good-guy-everyone-likes-me character, this killed my momentum. I made a choice that later in a mission proved to be against what I wanted for my character and would have had me kill someone unjustly to suppress a truth. That’s when I decided to stop playing. I was too deep into the quest and there was no flexibility for the game to let me back out of the choice or go back to speak to a character. It didn’t make me hate the game but since I rented the title and I enjoyed my play up until then it was easy for me to stop playing because I was so annoyed at how it affected my investment in my character up to that point.
    The same kind of vagueness also happened with companions. I completed every companion quest and I wasn’t aware you could choose to romance one of them. One asked me to talk to them after I selected a choice I didn’t know locked me into romance. So it made my character gay with a fellow male companion, which wasn’t the issue, but it wasn’t the companion I would have chosen.
    The options menus are ok. Any time you switch to one of the two party members that can accompany you, it resets to the first option of choosing weapons and armor rather than leaving you on the item you had selected. So you’ll use the D-pad to switch, L1/R1 for menu, and R2/L2 for sub menu. It gets a little confusing and is cumbersome to have to use switching back and forth when equipping the party.
    For completionists, you’ll be jumping to the menu and clicking over to the map often instead of just having a map to pop up in one click. After going through several areas, I started to get a little bored opening up the map and running around to search through each area.
    Overall this is a very solid offering for a “mid-level” RPG and it’s good qualities almost elevate it to being very good. The meh combat and lack of flexibility show a lack of depth but it’s not bad. I was pleasantly surprised and admired what it offered.
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  92. Nov 5, 2019
    7
    pretty good rpg game that was welcome in a time there were none to play. Well written but that tends to weigh down the gameplay, with the endless long dialogue sequences. The game will get repetitious after about 10 hours and thats where i dropped off
  93. Nov 3, 2019
    6
    Techomancer was better. Better world, plot, companions, animations. For me Greedfall is good game but little disappointed.
  94. Nov 2, 2019
    10
    This game is awesome! It's very well made as I haven't encountered any bugs playing. The story is epic and the voice acting very well done. Reminds me of Witcher 3 and AC Odessey in the regard of entertaining content.
    Get this!
  95. Nov 2, 2019
    8
    Jogo muito bom principalmente por ter sido feito por um estúdio pequeno.È uma mistura de Dragon age com the Witcher. O único problema é que é mais focado na narração do que nas lutas, pelo menos até aonde joguei. A história é muito interessante e a missões não ficaram enjoativas. Recomendo pra todo amante de RPG.
  96. Oct 26, 2019
    10
    Excellent role playing game. Good story great gameplay. This is a lot better game than some other so called triple A games.
  97. Oct 25, 2019
    6
    It's just "ok" at best, honestly very mediocre. Very janky as well. Buggy and janky and not very well tested are some terms that come to mind when playing this. For instance you can access areas before you are suppose to get to them quite often by just running against certain hills and jimmying your view back and forth, they clearly didn't test that at all. The animations duringIt's just "ok" at best, honestly very mediocre. Very janky as well. Buggy and janky and not very well tested are some terms that come to mind when playing this. For instance you can access areas before you are suppose to get to them quite often by just running against certain hills and jimmying your view back and forth, they clearly didn't test that at all. The animations during dialogues look pretty bad, it gives fallout 4 a run for its money in that regard. The camera while running around is very jerky and unpleasant. There are a lot of invisible walls placed in odd locations. There's nothing really new in this game, combat is on par w/ games that were coming out maybe a decade ago, and is nothing special. It's not a bad game all in all, but definitely not worth buying unless you are really bored. Expand
  98. Oct 18, 2019
    8
    Greedfall is better game then i expected it to be. The story and the combat is what really surprised me the most, especially the cool cut scenes. Spiders pretty much have the best concepts for an RPG games to me, but just don't have all the resources to fully hit their mark. I believe that Greedfall is going to do well and their next RPG is going to be even better because of it!
  99. Oct 16, 2019
    5
    This is a decent game but one specific combat mechanic completely ruins it to the point that I’m done playing it. When combat starts there’s a small unspecified area around the enemies that, if you cross the invisible line, it instantly resets the enemies health and armor. Sometimes it’s so small that you go 20 yards away from the initial encounter and it resets. When you come up on aThis is a decent game but one specific combat mechanic completely ruins it to the point that I’m done playing it. When combat starts there’s a small unspecified area around the enemies that, if you cross the invisible line, it instantly resets the enemies health and armor. Sometimes it’s so small that you go 20 yards away from the initial encounter and it resets. When you come up on a group of 5 beasts the charge, and you’re rolling and dodging while setting traps and attacking, you inevitably cross the line and all of your ammo and resources used have been completely wasted. This happens over and over again throughout the game and it’s completely infuriating. Whoever came up with this idea should never be involved with making an action game ever again. Like I said, it’s a decent game, I’d say around an 8 but this violently stupid mechanic not only instantly kills the fun but makes me just turn the game off. 5/10 Expand
  100. Oct 10, 2019
    9
    Thank you Spiders. I've been looking for a new RPG for a while and gave me just what I need. This is a story worth telling. The world is very interesting, the graphics beautifully done, the voice acting top shelf and the sound is enchanting. While there are a few graphics glitches and a few times you can get story dialog before you should, overall this is an Excellent RPG. You wereThank you Spiders. I've been looking for a new RPG for a while and gave me just what I need. This is a story worth telling. The world is very interesting, the graphics beautifully done, the voice acting top shelf and the sound is enchanting. While there are a few graphics glitches and a few times you can get story dialog before you should, overall this is an Excellent RPG. You were looking to fill the shoes BioWare left behind, I say you have accomplished that goal as this game exceeds the quality and story of Dragon Age Origins and Dragon Age 2. I'm happy to have supported this studio and their excellent game. I look forward to what you have in store in the future. Expand
Metascore
72

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 37
  2. Negative: 0 out of 37
  1. Nov 19, 2019
    70
    Ultimately, GreedFall is another step forward for Spiders and is its strongest entry to date. Its previous releases may elicit some skepticism, but GreedFall, while not perfect, is a welcome addition to the gaming canon. It is a fine example of what smaller developers like Spiders can offer to complement the other experiences out there. Even with its faults, RPGamers should welcome GreedFall into their personal collections.
  2. CD-Action
    Oct 25, 2019
    70
    GreedFall won’t win over those who can’t stand certain gameplay half-measures and lack of polish but those who are not opposed to playing budget games should enjoy it just fine. [12/2019, p.44]
  3. Sep 30, 2019
    82
    Even though it resembles other WRPGs that came before it, GreedFall is a solid gaming experience for those wanting a choice-heavy narrative.