- Publisher: SCEA , SCEI , Sony Interactive Entertainment
- Release Date: Jan 20, 2017
User Score
Generally favorable reviews- based on 685 Ratings
User score distribution:
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Positive: 514 out of 685
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Mixed: 89 out of 685
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Negative: 82 out of 685
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- Most helpful
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Jul 17, 2017
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Jun 27, 2017
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Jun 26, 2017
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Jun 23, 2017
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May 24, 2017
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May 9, 2017Excelente segunda parte de este GRANDISIMO juego! notable el apartado grafico y nuevamente artistico ! muy agradables las innovaciones de sistema de combate que te obligan a pelear de distintas maneras, un musica a la altura de esta gran entrega!
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Apr 21, 2017I just played the first one on vita so I can't really compare them, however this one seems to have been graphically and technically improved. It is fascinating the use of gravity, you never get bored in that sense. It also has this comic way to tell the story which is great.
As a huge disadvantage, the childish missions. -
Mar 23, 2017I considered writing more but it seems no matter how well you explain your viewpoint on this game, criticism is considered "unhelpful" so I'll just go with my own personal viewpoint boiled down to its core:
I very rarely found myself thinking "this is fun." -
Mar 22, 2017
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Mar 15, 2017
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Mar 6, 2017
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Feb 28, 2017
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Feb 27, 2017
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Feb 22, 2017
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Feb 14, 2017
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Feb 7, 2017
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Feb 7, 2017
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Feb 7, 2017
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Feb 7, 2017
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Jan 31, 2017Gravity Rush 2 - realy sucks. Its not a game. Its a technodemo. It has so many useless mecanics and features, like sound from DS4, so boring gameplay, so many "so". Its a bad, baa, BAD game!
010. -
Jan 25, 2017
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Jan 24, 2017The game has not skipped a beat from it's change of Console. The Gravity Rush charm remains intact and I am in love with the detail the producers manage to put into this game.
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Jan 24, 2017I must say, this game is truly great. The open world in this game is one of the most unique and expansive worlds in any game, and it's a huge step up from the original game in every way.
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Jan 24, 2017When I played Gravity Rush on Vita I was skeptical if new Gravity Rush could be any good. I was wrong, this is an exceptional game the same as it's predecessor.
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Jan 24, 2017
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Jan 24, 2017lo bueno, kat la protagonista es totalmente adorable y entraƱable y .... un encanto :D luego la historia principal bastante pasable lo malo las misiones secundarias son bastante repetitivas
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Jan 23, 2017+graphics and art stlye
+good music
+fun sidequest
+gameplay solid but combat a bit repititive
-few dull stealh mission
greater inmprove from prequel remaster on ps4 , to animation and celshaded graphics and great use motion blur or sidequest -
Jan 23, 2017Quick review of my 38hrs in experience. Gravity Rush 2 is great at everything it does, my only complaint is the pop in effect when you dash full speed to different islands, could be patched but either way buy this game you wont regret it!
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Jan 21, 2017
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Jan 21, 2017
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Jan 20, 2017Excellent game definitely an improvement from the first game while keeping the core fun intact; if you have a PlayStation 4 this is a must buy, in a market overrun with first person shooters this is certainly a very welcome breath of fresh air.
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Jan 20, 2017
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Jan 20, 2017The game is gorgeous!! Great start of the year. Gravity Rush was a great game, and the second part only confirms this. I believe that everyone should play this masterpiece. I have no complaints about the game, everything was perfect. 10/10
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Jan 20, 2017
Awards & Rankings
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Sep 18, 2017Gravity Rush 2 feels like a true sequel to the original game. Kat feels and looks amazing, the world she lives in is astounding and the OST and sound design really give this game an anime movie look. The game looks like it would've benefited from a higher frame rate, and the stealth missions do feel dull, but overall it's a good game and a great addition to your PS4 library.
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Games Master UKApr 2, 2017A bigger, better sequel to an interesting idea, but one that falls slightly short of greatness. [March 2017, p.74]
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Playstation Official Magazine AustraliaApr 1, 2017Beautiful carnage, free gravity cat, and no consequences. How can you not go head over heels about a game like that? [March 2016, p72]