Metascore
78

Generally favorable reviews - based on 59 Critic Reviews

Critic score distribution:
  1. Positive: 48 out of 59
  2. Negative: 0 out of 59
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  1. Playstation Official Magazine Australia
    May 2, 2017
    70
    The campaign might disappoint, but the game’s one-on-one online duels will take you to Valhalla. [May 2017, p75]
  2. Playstation Official Magazine UK
    Apr 11, 2017
    70
    A brilliant multiplayer battler with a combat system that captures meaty melee battles like no other, but a mediocre single-player unfortunately drags it down. [Apr 2017, p.86]
  3. Feb 24, 2017
    70
    For Honor truly captures the cinematic feeling of clashes between heavy armored medieval warriors. Especially in “Duels" we took part in spectacularly tense fights as if choreographed for an epically uncut movie scene. It’s a bit of disappointment then that microtransactions show one of their ugliest faces in Ubisoft’s game.
  4. Feb 22, 2017
    70
    For Honor is a really interesting game with enormous potential. The combat system is tremendous - you can learn it in a few minutes but mastering all the possibilities is a task for dozens of hours. Unfortunately, almost everything else is flawed - weak single player campaign, network issues, dull domination mode and irritating microtrasactions. If For Honor takes the same route as The Division, we'll get an excellent game further down the road.
  5. Feb 20, 2017
    70
    For Honor's multiplayer is special, but as a whole it's let down by the less good single player, sometimes dodgy matchmaking, and a surfeit of microtransactions. The combat, though, is fantastic — it's gutsy and weighty, and you feel like a badass.
  6. Feb 19, 2017
    70
    The campaign's story falls to earth with a thud, and technical problems are currently marring its online component, but For Honor's masterful presentation and combat rescue it from mediocrity. Given a few patches, it'll be a force to be reckoned with.
  7. 70
    Judging by how Ubisoft has handled support for past multiplayer games (like Rainbow Six Siege), I’m confident that some of For Honor‘s issues will get rectified down the line. Gameplay can be tweaked, matchmaking enhanced, and better modes can all be added over time. However, as the game stands right now it’s more of a proof of concept than a fully realized idea. There’s a great base to build upon mechanically, but it’s too rough around the edges to shine as bright as it should.
  8. Feb 20, 2017
    65
    At its core, For Honor is a stunningly great game with exhilarating combat the likes of which are hardly seen. But it’s crippled by online issues that reduce its core multiplayer to a frustrating mess.
  9. 60
    For Honor takes some risks and creates a new property that I'd love to see more of in the future. Unfortunately, there is this impression that perhaps Ubisoft was not entirely confident in this first outing. The online modes are fun enough, but they can get grindy and their lack of depth begins to show after a time. This when coupled with the lack of dedicated servers leaves For Honor feeling somewhat incomplete, despite some beautiful environments and engaging combat.
  10. Feb 21, 2017
    60
    For Honor is bloated in a way it doesn't need to be, but in a way that's completely unsurprising for Ubisoft. A ton of cosmetic upgrades and progression rankings can't save it from being an ultimately narrow experience. It may not wholly satisfy anyone craving an enormous single-player campaign or competitive multiplayer, but if you want a surprisingly competent fighting game that's capable of offering some great, tense and skill-based encounters, For Honor has enough to offer. Ubisoft may have marketed the game as a big, broad battler, but in truth it's just about you and your opponent and that's where it is at its best.
  11. Feb 23, 2017
    55
    As it is, this is a game with a disposable single-player campaign, multiplayer matches that crash or disconnect as often as they complete, and a slew of fantastic mechanics that only rise to the surface in a single game mode out of a half-dozen...If there was ever a game to take a "wait and see" approach to, it's For Honor.
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  1. Mar 7, 2017
    If For Honor occasionally feels like a game at war with itself, its edge blunted by some less arresting modes and design-by-committee add-ons, the heart of the game beats strongly enough to overcome these blemishes. [Recommended]
  2. Feb 21, 2017
    Excise the game's gossamer-thin attempts at world building, which isn't very hard to do given how forgettable it is, and you're left with a deep and elegant ruleset that owes more to the choreographic finesse of fighting games than any mindless hack and slash.
  3. Feb 16, 2017
    Even the most clumsy and gnarled duel will achieve moments of greatness. And when two experienced players operating on the same wave-length begin stringing together slashes, parries and counter-attacks in an unbroken chain, the resulting exchange feels as much like a choreographed ballet as a fight to the death…if ballets ended with severed heads flying into the orchestra.
User Score
6.1

Mixed or average reviews- based on 1125 Ratings

User score distribution:
  1. Feb 14, 2017
    5
    This game is good when you play 1 vs 1 fights, in fact i would say it great, however once you leave 1 vs 1 fights and try to play with 2 vs 2This game is good when you play 1 vs 1 fights, in fact i would say it great, however once you leave 1 vs 1 fights and try to play with 2 vs 2 or 4 vs 4 you quickly realize that the developers never designed the game with the intention of players fighting multiple people at once. Switching which target you are locked onto lets down your guard and means your certain death plus you can't pick who you lock onto! When multiple opponents are close by my character the game often locks onto the opponent furthest from me.
    Overall this will make an awesome $5 purchase in a couple months, until then it's not worth it, especially when it's competing with games like dark souls which still has a very active PvP community.
    Full Review »
  2. Feb 14, 2017
    10
    Viciante! Joguei sem parar no tempo que a beta foi lançada! Gostei muito do combate e da movimentação, espero que tenha um modo de historiaViciante! Joguei sem parar no tempo que a beta foi lançada! Gostei muito do combate e da movimentação, espero que tenha um modo de historia bem feito, já que o online é sensacional! Full Review »
  3. Feb 14, 2017
    0
    Always online? No thanks.

    My internet goes out twice a week on average. Single player campaign is online? No thanks. I wish Mount and
    Always online? No thanks.

    My internet goes out twice a week on average.

    Single player campaign is online? No thanks.

    I wish Mount and Blade had these graphics.....
    Full Review »