User Score
7.7

Generally favorable reviews- based on 122 Ratings

User score distribution:
  1. Positive: 81 out of 122
  2. Negative: 19 out of 122
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  1. Dec 18, 2019
    6
    Had heard good things about the Yakuza franchise (& indeed this) but as a longtime manga fan the Fist of the North Star stylings appealed to me more so I gave this ago.

    It’s not terrible but I have struggled t stick with it beyond the first few hours of novelty. Somehow I’ve managed to grind enough hours out t reach the final chapter so I may as well finish it now but I find myself just
    Had heard good things about the Yakuza franchise (& indeed this) but as a longtime manga fan the Fist of the North Star stylings appealed to me more so I gave this ago.

    It’s not terrible but I have struggled t stick with it beyond the first few hours of novelty. Somehow I’ve managed to grind enough hours out t reach the final chapter so I may as well finish it now but I find myself just wanting to get it over with to start something else.

    Product-wise, it looks, sounds and plays very PS2ish... but it is at least quite funny. It’s also fairly diverse to be fair, with many different sub-games that are at least interesting diversions for a spell.

    I actually have Yakuza Kiwame, clicked on it while on PS+, thinking that I may well play through the whole series if, as I expected, to love FOTNS: PL... sadly I won’t be starting the poplar franchise as i just found this (which I’ve been led to understand is basically a realigned Yakuza game) to be fairly simplistic and a little boring.
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  2. May 1, 2022
    6
    I bought this game hoping that it could be my introduction to the series but I was wrong. The game just didn't give you a lot of substantial context to the characters unless you were a fan who watched the anime prior. In a lot of scenes, they'd introduce a character whose apparently important to the anime but is just nonchalantly thrown aside in the game after a few minutes.

    Compare
    I bought this game hoping that it could be my introduction to the series but I was wrong. The game just didn't give you a lot of substantial context to the characters unless you were a fan who watched the anime prior. In a lot of scenes, they'd introduce a character whose apparently important to the anime but is just nonchalantly thrown aside in the game after a few minutes.

    Compare that to the Yakuza games. The early games established characters and relationships before the plot really gets going and then those characters are developed as the game went on.

    In Lost Paradise, the way they handled relationships, character intros, and overall lore felt like an inside joke that you wouldn't get unless you were in the same room 30 years ago. The game just expected you to know who these people were and fill in the blanks yourself. I came into this game not really knowing the characters and I came out of it feeling the same way.

    Also, the game world and the substories were fairly dull. Apart from one substory including a group of pacifists, there really weren't a lot of standouts. Largely felt generic which is surprising seeing as how this game was made by the same people behind the Yakuza games which are filled with wacky and memorable substories.

    The minigames were a good bit of fun apart from one. The cabaret club minigame that they got from Yakuza is not as fun or rewarding this time around. However, the rhythm based minigame wherein Kenshiro is basically doctor was fun and lively and the mini game where Kenshiro hits raiders with a steel structure and measure the distance of their flight was awesome.

    The combat was solid overall. The presentation, the gore, and the famous "You're already dead" moments were all done so well. It definitely made you feel like a true badass not to be **** with. My one gripe is that it got repetitive fairly quickly even with all the upgrades I put in. It didn't take long until I was purposely avoiding fights.

    I honestly wanted to love this game and enjoy it more than I actually did. It was a game that I was incredibly hyped about but in the end, the game didn't immerse me into the world as much as I wanted. It is still a solid game that has a strong appeal towards longtime fans and with the sheer amount of content, it justifies the price. For me though, it's one of 2018's disappointing games.
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  3. Nov 26, 2018
    5
    Is that all you got? He's too strong! Is that all you got? He's too strong! Is that all you got?

    If you're new to the Yakuza series be aware that these games have a lot of annoying mechanics that are core to the game and never get improved upon with every iteration. Is that all you got? He's too strong! Is that all you got? He's too strong! Is that all you got? If you're a fan of
    Is that all you got? He's too strong! Is that all you got? He's too strong! Is that all you got?

    If you're new to the Yakuza series be aware that these games have a lot of annoying mechanics that are core to the game and never get improved upon with every iteration.

    Is that all you got? He's too strong! Is that all you got? He's too strong! Is that all you got?

    If you're a fan of Fist of the North Star this game is worth a purchase, but get it on sale since there are so many moves in the anime series and this game barely has any.

    Is that all you got? He's too strong! Is that all you got? He's too strong! Is that all you got?
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  4. Dec 27, 2022
    7
    I like the combat system but in the beginning of game. Is it boring to watch people's head exploding all the time but lovely you get and special abilities.

    The man's way they all act is so cute and precious they try so hard to be man's all the time they had become cute.
  5. Dec 19, 2020
    6
    Игра очень средняя.
    Начну с сюжета, он крайне посредственный до 11 главы, а в 11 главе разработчикам очень хотелось сделать сюжетный твист, поэтому они настолько вывернули сюжет, что насрали себе на голову. Серьёзно, всю последнюю главу я сидел с фейспалмом. Да и сюжета в игре, откровенно говоря, на пару часов, но они забивают его бесполезным беганьем по карте и бесполезными диалогами,
    Игра очень средняя.
    Начну с сюжета, он крайне посредственный до 11 главы, а в 11 главе разработчикам очень хотелось сделать сюжетный твист, поэтому они настолько вывернули сюжет, что насрали себе на голову. Серьёзно, всю последнюю главу я сидел с фейспалмом. Да и сюжета в игре, откровенно говоря, на пару часов, но они забивают его бесполезным беганьем по карте и бесполезными диалогами, чем его искусственно затягивают. В какой-то из глав после очередного диалога нужно пойти домой и переночевать, потом добежать до другого нпс, поговорить и снова вернуться поспать, это вообще что за бред? В якудзе хотя-бы такси было, и это значительно ускоряло перемещение по городу, здесь же по пути до пункта назначения ты столкнешься с невероятным количеством врагов, от которых просто так не убежишь, нет нет нет, по какой-то причине анимация перемещения главного героя по лестнице на 50% его замедляет, но не замедляет врагов, что позволяет им нагнать вас без каких-либо трудностей. При это лесенки в городе раскиданы так обильно, что это можно назвать лестничным фетишизмом.
    Игре приделали целую механику передвижения на багги, но реализована она на уровне Big Rigs и только иногда веселит своей нелепостью. А то, что в местном проигрывателе всего три трека, так это вообще особенно извращённый садизм.
    Большая часть мужских персонажей выглядит как Немезис из Resident Evil, но при этом остальные выглядят как обычные люди с человеческими пропорциями (но учитывая первоисточник, то это уже вкусовщина наверное). Остальные персонажи нарисованы симпатично.
    Боёвка. Готовьтесь 4-5 одинаковых анимаций добиваний утомят уже к главе третей, а это даже не треть игры. Вы будете смотреть на одну и ту же анимацию в замедлении снова и снова, пока она не начнёт вызывать рвотный рефлекс. Сама боевая система неплохая и напоминает боёвку из серии якудза, но обычные удары наносят значительно меньше урона, чем добивания, что справедливо и для якудзы, но там она не вызывает подобного утомления.
    Побочные задания, это то, что у данных разработчиков выходит непременно хорошо, это один из немногих аспектов игры, что выполнен на хорошем уровне. Но появились задания рода "сходи, убей, забери" в пустыне, и это откровенная халтура.
    Я большой фанат игр Ryu Ga Gotoku Studio, но по мне, эта игра и якудза 3 были самыми их самыми слабыми релизами. Не рекомендую.
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  6. Nov 20, 2020
    7
    I’m a great fan of the Yakuza franchise so I actually enjoyed my time with this game but, if I have to rate it within the whole series, this is clearly the worst game of all. It is a fun gory game but it’s also clearly half-assed.
  7. Jun 26, 2023
    7
    Oyunu Yakuza ve Judgment'in yapımcısı yapıyor. Ana karakterin seslendirme sanatçısı dahi aynı, zaten oyun mekanikleri ve yapısı olarak da Yakuza serisine çok benziyor.
  8. Jul 1, 2023
    7
    There are so many small things that could be adjusted with little time:
    * walking is awful, you hit a wall or a active npc you're stuck for about 2 seconds.
    * animation are all the same. * you can't skip the last part of the finisher. When you do 10 in a fight, imagine how many you see. * sometimes a scene stop -> you walk literally 3 steps in the only available direction -> another
    There are so many small things that could be adjusted with little time:
    * walking is awful, you hit a wall or a active npc you're stuck for about 2 seconds.
    * animation are all the same.
    * you can't skip the last part of the finisher. When you do 10 in a fight, imagine how many you see.
    * sometimes a scene stop -> you walk literally 3 steps in the only available direction -> another long scene starts.
    * Sometimes enemies can target me in a way that they would make a 180° turn in one step to hit me. Like, CMON.
    * you can't stop easily when you start punching: that means if an enemy start to attack you, you're screwed. This is probably mostly me, but it's really annoying.
    * no, one, really no one saw that when you finish a chapter and save, it does it 2 times in a row?
    * some human 3D models are literally standing like a 3D model without skeleton, game devs should understand this. Left there in the default position, talking.
    * first time you go to the fortune-teller, you have about 20 slow appearing *unskippable-boxes-to-click-ok-to*,
    It feels like a game rushed out, no or little play tested, and it's a shame because I love the story, I
    love most of the combat system, most of the 3D models and the feeling overall... I hope they can come out with a game which is actually play tested.
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Metascore
72

Mixed or average reviews - based on 44 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 44
  2. Negative: 0 out of 44
  1. Mar 6, 2019
    85
    Lost Paradise delivers Fist of the North Star universe spot on. Though story may not be its core quality, there are many emotional outbursts throughout the medium sized campaign, and lots of flashy gore and fun action, any fan of the franchise will appreciate. Heck, even if not a fan, you may just become one.
  2. Jan 24, 2019
    70
    Overall, Fist of the North Star: Lost Paradise is a good game, although the fact that it was made using the same resources as Yakuza is way too obvious. Fans of the series will no doubt enjoy the gameplay and the story, but if you have never seen the anime or read the manga, then you won't be impressed that much. All in all, if you are a fan of gratuitous anime violence coupled with some heartwarming moments that alleviate some of the guilt, Fist of the North Star: Lost Paradise is the right game for you.
  3. Nov 11, 2018
    70
    A mixture of the well-known Yakuza-gameplay and a familiar anime license, it suffers from the mediocre combat system and weak graphics.