User Score
7.3

Mixed or average reviews- based on 20 Ratings

User score distribution:
  1. Positive: 13 out of 20
  2. Negative: 3 out of 20

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  1. Sep 22, 2021
    6
    FIST is a pretty interesting concept, with pretty rich visuals, decent story and fun characters. There's enough variety in the game in terms of the weapons, treasures, areas to explore, enemies and missions. The game is supposed to be a light hearted encounter, which it is for the most part. FIST is not hard but it's not a walk in the park either. There are some challenging boss encountersFIST is a pretty interesting concept, with pretty rich visuals, decent story and fun characters. There's enough variety in the game in terms of the weapons, treasures, areas to explore, enemies and missions. The game is supposed to be a light hearted encounter, which it is for the most part. FIST is not hard but it's not a walk in the park either. There are some challenging boss encounters that require you to use the full extent of you weapons and abilities. The game succeeds in keeping you engaged throughout the game play. However, what definitely made me not fully enjoy the game is how the developers chose to make the game more difficult - through difficult platforming. Going through long patches of the game attempting to make perfectly timed jumps while avoiding all kinds of obstacles over and over again until you get a perfect run is a disengaging and frustrating experience. Another frustrating function in the game was the usage of the carrot juice bottle (used to replenish your health). It's a process that takes a second. You literally have to stop and hold the button for Ray (the protagonist) to use the bottle and recharge his health. This can be more detrimental than beneficial in some fast paced boss fights because you'll get hit and stunned while trying to recharge your health.
    This is not a triple-A game to begin with, so expectations shouldn't be too high when starting the game. It's supposed to be a fun, quick experience. However the unnecessarily difficult platforming sections took away from the experience. It just felt like a cheap way to make the game more difficult and that way prolong it without adding more actual content instead.
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  2. Oct 12, 2021
    7
    Combat: Amazing, love the combo system.
    Bosses: Very good
    Platforming: Quite good Story: Very bad and cliché Poster/paints nods: I love it. Translation (spanish) is all over the place, with a lot of clipped out-of-screen text. Saves works weird, the autosave give you full health/resource back, which make the game TOO EASY. I think you should only respawn on the repair machine, not
    Combat: Amazing, love the combo system.
    Bosses: Very good
    Platforming: Quite good
    Story: Very bad and cliché
    Poster/paints nods: I love it.

    Translation (spanish) is all over the place, with a lot of clipped out-of-screen text.
    Saves works weird, the autosave give you full health/resource back, which make the game TOO EASY. I think you should only respawn on the repair machine, not in mid-level.
    Also, let me skip the cutscenes on bosses, that's annoying when you're grinding a boss.

    I like the game BUT IT NEEDS WORK.
    I hope for a updated/fixed physical release on the future. Yes, i know there's physical release on Asia, i'm talking about west release.
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Metascore
66

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 5
  2. Negative: 0 out of 5
  1. PLAY
    Oct 17, 2021
    60
    With patience, you should find an accomplished metroidvania in FIST, especially in its rich visuals and varied levels. But if you prefer more carrot than stick in your games then, like Rayton, you may not be a happy bunny. [Issue#7, p.78]
  2. Oct 10, 2021
    80
    F.I.S.T.: Forged In Shadow Torch strikes the perfect balance between combat, platforming, and puzzles, it may suffer from technical shortcomings and some design choices, but it is a good Metroidvania nonetheless.
  3. Sep 9, 2021
    60
    F.I.S.T. Forged in Shadow Torch first manages to captivate the player for hours thanks to its unique world and lore. Unfortunately, even if we feel that it's able to draw inspiration from the best and proposed a construction overall which inspires respect, it suffers from certain mistakes that cannot be avoided. Misplaced checkpoints, unskippable cut-scenes but above all commands issues certain phases of platform or combat too frustrating. Try if the genre appeals to you, but be warned that this game will not go easy on your nerves.