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8.1

Generally favorable reviews- based on 8148 Ratings

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  1. Apr 19, 2020
    6
    This is the first game I felt compelled to write a review for because it does so many things right, but there is room for improvement and I really want to see the series succeed, as I think it has the potential to be a masterpiece.

    Visuals: Cut scenes, main character models, and many of the locales are beautiful, HOWEVER, the game is very inconsistent.....there are many bad textures,
    This is the first game I felt compelled to write a review for because it does so many things right, but there is room for improvement and I really want to see the series succeed, as I think it has the potential to be a masterpiece.

    Visuals: Cut scenes, main character models, and many of the locales are beautiful, HOWEVER, the game is very inconsistent.....there are many bad textures, NPCs that look like they are from a PS3 game (with bad lip movements), and some really awkward blurry JPEGS for backgrounds. It doesn't feel like a very polished game or one that took 5 years or so to make.

    Gameplay: I really enjoyed the new battle system. Its immersive and still retains the tactical element (in tougher fights, at least) of the original.

    Pacing: This is where the game stumbles a bit.... in trying to make this a full game's worth of content, its hard to feel that they didn't pad it out. There is some backtracking, some questionably long and oddly placed dungeons (looking at you, Hojo's lab), and the side quest are on the basic side. Some of the side quest hubs are also placed at weird points in the narrative, Chapter 14 in particular. When the main narrative is ramping up and creating stakes, it just kills it when immediately after the game sends you in search of kids and chocobos.

    Story: This is the tough one.... many of the story additions and even changes were great. The fleshing out of Avalanche and Wall Market were superb. However, some of the other changes, notably regarding character deaths and "that ending" lessen the impact of some of the original's narrative beats and also don't make sense with the themes of the original. Changes aren't bad at all, but they should make sense and be consistent with the overall narrative. The ending felt very out of place and honestly, took away some excitement for the rest of the series.

    Music: In general, the music is fantastic.

    Acting: Fantastic overall. Tifa, Cloud, and Jessie's actors did a great job. Aerith was pretty good, but she had the most potentially "cringe" lines, which can be difficult to pull off and require a lot of nuance to not come off as cheesy.... I think there is some room for improvement there.

    All in all, an enjoyable experience, however I do not think I will be pre-ordering the next one. It doesn't quite feel like a $80 (I got the deluxe edition) experience and with what the ending implies for the rest of the episodes, I will wait for reviews and a price drop.
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  2. Apr 19, 2020
    6
    So disappointed in this game, from the voice actors wooden performances to the non-stop unnecessary side quests/puzzles to move forward in the game. It seems they tried really hard to expand the story from the first part of the original, but I think it wasn’t done very well. I would say borrow the game from a friend and save yourself the money. This game really worried me about the futureSo disappointed in this game, from the voice actors wooden performances to the non-stop unnecessary side quests/puzzles to move forward in the game. It seems they tried really hard to expand the story from the first part of the original, but I think it wasn’t done very well. I would say borrow the game from a friend and save yourself the money. This game really worried me about the future installments, but let’s hope this was a test case and they will refine their story line and combat mechanics on the next one. Expand
  3. Apr 20, 2020
    6
    This is a decent but not great video game. The combat starts out pretty fun but gets really boring by the end. There are a lot of things in this game that seem to be put there to either slow you down or mask loading times such as forced walking and many many crawl spaces. The game is also very linear with mostly just corridor after corridor. But the biggest issue is that it's not actuallyThis is a decent but not great video game. The combat starts out pretty fun but gets really boring by the end. There are a lot of things in this game that seem to be put there to either slow you down or mask loading times such as forced walking and many many crawl spaces. The game is also very linear with mostly just corridor after corridor. But the biggest issue is that it's not actually a remake. I won't go into spoilers here but the game has sold itself on something that it ends up not being which I feel is pretty shady. If you like modern Square Enix games like Kingdom Hearts 3 and Final Fantasy 15 then you'll probably enjoy this game a lot. But if you are going in expecting a true remake to the beloved classic then you are probably going to be disappointed and quite possibly even angered by this game. Expand
  4. Apr 21, 2020
    6
    This review contains spoilers, click expand to view. 32-year old FF7 Veteran here, reporting. *WARNING, SPOILERS*

    Just to provide a little context, I’ve been an all-round gamer (PC, Console, multiple genres) for as long as I can hold a controller and I’ve played FF7 extensively. So here goes. Straight out of the gate I’d like to say that I’ve enjoyed parts of this game, but my overall judgment of it is negative. I’ll try to keep it brief.

    Gameplay(Battles):
    By far the best aspect of this game for me. The battles are the best and most enjoyable I’ve come across in any RPG that utilises an ATB-type system. It was fun, intelligent and engaging. It mattered what I did tactically, and the fights were not easy, like in many games nowadays. The moves that Cloud and Tifa perform are awesome. I defeated Shiva on the second try, by settings Ice and Elemental materias on defense, I love that the materia system has some depth like that. The original had this already, but it’s still worth mentioning as it is also part of this game and it adequately ties into the Remake battle system as well. I’ve thoroughly enjoyed the battle package. Sometimes battles could take an extreme amount of time, when by coincidence I wouldn’t have the correct Materia equipped for the correct weakness of enemies.
    Pacing/Logistics:
    Quality over Quantity is the catch phrase here. The pacing is a bit too slow for my taste. There is a lot of filler content in the form of side missions that are slightly reminiscent of crisis core missions. The quality battle system soothes the filler content, but doesn’t completely negate the effect. I regret saying that the filler content also seeps over into more important cutscenes a bit. I do believe having characters go through more ordeals together generates more bonding with and between the characters but only when the ordeals are meaningful and personal to the characters, such as the shenanigans with Don Corneo, the Sector 7 pillar, etc. I like the fact that you can just take the “chocobo-bus” for free and fast travelling later on, as soon as that form of travel becomes relevant. I’ll say it once more; Quality over quantity folks. Compared to the Witcher, the side quests are just bland.
    Graphics:
    Not bad, the main character models are nicely done, although I do wish some characters had a less perfect face to give them a bit more character. Tifa looks like a sex doll to me. Regular NPC’s are complete garbage, and their generic out-of-place (always happy, though they live in a slum) voice acting doesn’t help with that. Bad textures for everything except the main characters pretty much. So surfaces, walls and objects are mostly blurry. When you have something like God of War out in 2018, there’s just no excuse for this. The magic and ability effects are best-in-class as you can expect form SE. Summon models are also well done. The first time I looked up at the plate from the slums was a breath-taking moment. In summary: Also a mixed bag, and could’ve been much better.
    Story/Presentation/Voice acting:
    Generally, zooming in on a story arc works well if you’re trying to give it more depth. SE has succeeded somewhat in this regard, when it comes to memorable characters like for example Jessie and Aerith. Especially such a scene as where you go to Jessie’s house can make the gravity of the events that unfold more relatable and grounded in reality. Really though, if you have not played FF7 before you play this game, you will have a question mark above your head throughout the whole game. Hell, I even had a question mark a good amount of times, and there’s very little info on the new plot-line untill pretty much the end. Fighting the ultimate bad guy while in the OG you only just found out who he is, feels wrong. In the context of this game, which completely changes the story arc it might turn out not to be strange later on. And here is the segway into the most controversial problem with this game. It just destroys and nullifies story arcs like JJ Abrams did in the latest Star Wars film. Although I am curious to see where they go from here. This new direction neither respects nor adds to the original. Not a good choice overall, and not the choice people were hoping to see either.
    When it comes to voice acting and animation I strongly believe they should’ve gone with motion capture and corresponding voices, at least for the important scenes. This would’ve given so much more life to the characters and story. Especially Aertih’s voice is bland, typecast and generic. The script is also a mixed bag. Barret’s voice acting is good, but also easy as he’s always over the top and angry. But you can feel that the scenes aren’t acted together like they are with mocap, and although they did a reasonable job with the animation it just doesn’t hit the mark anno 2020. The animation system in the Witcher 3 is better, and so is the voice acting. Red XIII’s voice deserves an honorable mention.
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  5. Apr 21, 2020
    6
    This review contains spoilers, click expand to view. The game in general is great but the impossible pull-up minigame kills the entire experience for me. Can't beat it can collect the trophy item or anything. Ive been trying for 10 hours and nothing Expand
  6. May 1, 2020
    6
    This is honest review coming from someone who has experienced FF7. Also yes, FF7 is one of my fav games of all time. I tried to approach this game with and open mind but since it does have the name FF7 REMAKE, i will compare it to the original as well.

    This game will take you about 40 to 60 hours to complete depending on if you go through all the sidequests. Off the bat I realize that
    This is honest review coming from someone who has experienced FF7. Also yes, FF7 is one of my fav games of all time. I tried to approach this game with and open mind but since it does have the name FF7 REMAKE, i will compare it to the original as well.

    This game will take you about 40 to 60 hours to complete depending on if you go through all the sidequests. Off the bat I realize that combat is changed from turn based strategy to like a real time action system where you can pause and issue commands. If you've played FF15, it's the exact same, and almost feels as if it was pasted on to this game with FF7 skins. I wasn't really a big fan when they used that system with FF15 and this game didn't change my mind at all. The camera sometimes goes wacky and you can't see what's going on for about 5 secs. The lock on system is shotty at times and can be difficult to control. You will also at times miss attacks, spells or even LIMIT BREAKS due to interrupting cinematics.

    The graphics for the most part look amazing. Midgar was recreated from the ground up with immense detail. The characters look great, materia is seen in weapons and everything looks good in action. Unfortunately, it feels as if the graphics are the only thing this game has to offer.

    FF7 Remake has a completely different vibe than the original, that at times feels like a cheesy disney movie. The story is mostly the same with some questionable changes. These changes don't really add to the story because they don't really feel engaging. The changes just add more confusing elements to a story that already had them and it doesn't clear up anything.

    Gameplay is extremely linear and they hold your hand through most of it. The puzzles aren't thought provoking at all, and just feels like a waste of time. The sound design was done well and i appreciated a lot the original remixes. The side quests in this game feel close to pointless, mostly serve as filler and is only for getting extra items or materia etc. Actually about 8 to 10 hours of this game feels like filler with weak dialogue and endless banter. It's understandable because Midgar took 10 hours to complete it the original, but why not just use those resources to fully complete the game instead of drawing it out? Speaking of complete, Red13 isn't even playable and is just an a AI controlled character towards the end of the game, which is just disappointing.

    Overall I was left feeling duped once the game was over. Square Enix built of off the hype that was FF7 and released mediocrity. Knowing that there will be two more parts of this at the price of $70 a piece is disheartening and I can't recommend this version to anyone unless it's on sale for $20. It's apparent this game was made for a younger generation and not the original fans of it. This one falls into a long list of remakes that shouldn't even be bothered with.
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  7. Apr 29, 2020
    6
    bad things
    1- bad ending
    2- play this if you want to waste 30 hours
    3- this game should be 11 hours.
    good things
    1- I like characters
    2- the story is ok
  8. Apr 29, 2020
    6
    Like others have mentioned in their reviews, there is plenty of good and plenty of bad. At the end of the day, my only real issue is that this should not have been a $60 game. Stretching the original Midgar segment works at some points; there is probably 3-4 hours of additional content that is not in the original game and really adds well to the story. Unfortunately, the rest of the game'sLike others have mentioned in their reviews, there is plenty of good and plenty of bad. At the end of the day, my only real issue is that this should not have been a $60 game. Stretching the original Midgar segment works at some points; there is probably 3-4 hours of additional content that is not in the original game and really adds well to the story. Unfortunately, the rest of the game's additions consist of meaningless and time-consuming side quests, long runs through dull linear levels, and repetitive fights in a clunky combat system.

    If you strip away the hype surrounding the title, you're ultimately left with a shallow and incomplete RPG that is 20 hours too long and $20 too expensive. There is still plenty to enjoy here, but there are definitely better RPGs for the money.
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  9. Oct 27, 2020
    6
    I really enjoyed the first ten hours or so.Then It felt very repetitive and the filler content wasn't entertaining and was only there to drag out the game. The side missions felt very unrewarding to the point I didn't even want to do them. I'm surprised I disliked this game, but I was very excited to just finish it, so i could delete it and move on to something else. I should alsoI really enjoyed the first ten hours or so.Then It felt very repetitive and the filler content wasn't entertaining and was only there to drag out the game. The side missions felt very unrewarding to the point I didn't even want to do them. I'm surprised I disliked this game, but I was very excited to just finish it, so i could delete it and move on to something else. I should also mention I didn't play the original, but I most likely will now as the main story was intriguing and I would like to see how that plays out. The game visually was stunning and was very well done, the combat system was average in my opinion. Expand
  10. Nov 22, 2021
    6
    хз, японские фишки чот не особо залетели, для ознакомления норм
  11. May 3, 2020
    6
    This review contains spoilers, click expand to view. I genuinely like the game 90% of the time, I welcomed the changes, loved the music, combat and visuals. The characters were well portrayed and the game was looking to be a remake of the original... except it wasn't. It's not even a "remake" it's a sequel, if you haven't played the original by the time you get to the last hour or so, you won't know wtf is going on. And on top of that you realize Cloud will need a keyblade and Sephiroth is probably half Xahanort because that's legitimately where this "Final Kindom Advent Crisis Dirge hearts" game went with it. I love the expanded universe... but they decided to slap a kingdom hearts plot where it doesn't belong. Its jarring, and if you played kingdom hearts you will recognize a section of the final battle scene which is very obnoxious. So much potential wasted... Nomura if you are mad at FF VERSUS debacle don't take out on the fans, we were you then. You petty mf. Expand
  12. May 5, 2020
    6
    The game is beautiful, it develops characters more and explores the world more...well...not 'the world' but the city.

    The combat can be fun, and the fact there's different combat modes so you can pick the one you like is nice. But there's some big downsides to this game to me that just detract from it. The biggest thing is that the 'game' feels like an interactive novel or movie,
    The game is beautiful, it develops characters more and explores the world more...well...not 'the world' but the city.

    The combat can be fun, and the fact there's different combat modes so you can pick the one you like is nice.

    But there's some big downsides to this game to me that just detract from it.

    The biggest thing is that the 'game' feels like an interactive novel or movie, and not really a game. Most certainly not an RPG game.

    The leveling system just kind of happens and is irrelevant. If you just do the story, you get levels and it doesn't feel like it makes any difference. Not once during the game did I look at my stats or how close I was to leveling,
    I never cared about leveling up Materia because it didn't seem to matter much. If you just kind of went through the game, that all took care of itself, at no point did you ever feel compelled to kill something for the purpose of getting XP/AP/SP
    90% of the way through the game I still didn't even understand where SP came from and how weapons leveled up or why new cores were introduced...and it simply did not matter.

    The weapons themselves seemed in my mind to violate the 'RPG' expectations the most... you get new weapons throughout the game... but defying all RPG design, the new weapons aren't usually better. Each character gets 6 weapons, but their best weapon tends to be the 2nd, 3rd or 4th they get. So getting the end game later chapter weapons seem largely useless, its more a matter or style of completion rather than getting stronger.

    It feels like being 10% better at the combat system is probably the equivalent of being 10 'levels' better. I kind of find this generally to be the problem of having a skill based combat system in a game where its traditionally been geared to people's stat improvement and leveling. I felt this for FF15 as well.

    The side quests too, while they exist, exist in a weird form where the sidequests aren't side quests, they're just quests and you're told when its time to do them. You hit points in the game where they just kind of say 'Ok, time to do 6 quests now' I suppose you can skip some, but the game even warns you not to. Similarly with hidden items and materia, if you miss one the game will actually tell you at the end of some sections 'Warning, if you continue you will lose access to items you missed' it's very strange. It kind of takes the approach that nothing is really a secret or actual side-task or goal, its all just the main goal and they expect most people will do all of it.

    Then you get to the part that almost made me simply stop playing. The cutscenes, the cutscenes the cutscenes. The game is a movie. There are several sections where you go well over an hour with no combat, no puzzle to solve, no decision to be made... just 'Go in this building, cutscene, walk over there, cut scene, open the door, cutscene, talk to this guy, cutscene' At one point the game literally tells you to go up 59 flights of stairs.... and you just go up 59 flights of stairs.
    The game even decides as you go higher, you're tired so you slow down.
    I just re-watched a video of someone doing it, and there's a dialogue cutscene, then literally 9:30 to climb the stairs...followed by a cutscene again.

    I found that after being about 70% of the way through, I wanted to finish it, but it really felt like a chore. I spent so much time just putting the controller down and walking away as another cutscene played. Many times I'd start to play, walk away and forget i was even playing.

    The other major thing, and maybe it's my fault, but i went in without many spoilers, other than the fact that I of course played the original FF7... And I did know it wasn't the full game...BUT, I had heard it described as 'only half the game'
    It's no where near half the game, this remake encompasses maybe 15% of the original game. The original had about 30 'parts' and this is parts 1 through 5.

    Overall the thing is still good, i'm kiiiind of glad i played it but it just is not an RPG, there's never an open world, its only a fraction of the story and it's mostly a movie.
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  13. May 10, 2020
    6
    Final Fantasy Remake was eh to be honest. It’s fine for what it is but if you’re expecting a full game(or even full disc one of a full game) you’re going to be disappointed. Combat was great and the graphics were beautiful. But a lot of things didn’t render correctly, namely the sides of buildings. The world was huge for what you got but any hope of fleshed out story is overshadowed byFinal Fantasy Remake was eh to be honest. It’s fine for what it is but if you’re expecting a full game(or even full disc one of a full game) you’re going to be disappointed. Combat was great and the graphics were beautiful. But a lot of things didn’t render correctly, namely the sides of buildings. The world was huge for what you got but any hope of fleshed out story is overshadowed by meaningless fluff and filler meant to make a part of a part of a game seem like more than it is. Without spoilers, there is a lot that was changed for the better, like the ending. But it’s not what one would expect when they heard an iconic game would be remade. It seems like a money grubbing move from Square to release it in parts like a telltale game. A lot of people keep saying “it’s a big game would you rather wait ten years or play a part now? Hurr hurr.” As if that is an end all own. I’d rather have waited and played the full game at thirty-five or so instead of paying sixty bucks and using ninety gigabytes to get a partial game. Expand
  14. May 11, 2020
    6
    This review contains spoilers, click expand to view. As a game its ok. Very overblown at times. Pointless side quests. Like most corridor games it gets boring very quickly. Barret is a terrible stereotype and Cloud is a complete nonentity. The fight sequences are much too frequent and very quickly become tedious. Expand
  15. May 17, 2020
    6
    This review contains spoilers, click expand to view. O jogo poderia ser completo e não apenas a primeira parte em midgar, infelizmente foram adicionados chefes que não existem na versão original do game, e em minha opinião isso foi feito apenas para estender o game ao máximo, o jogo original é de longe superior a essa versão remaster, que só traz como benefício mecânicas de combate mais atualizadas e melhores gráficos, de resto pecou pelo excesso de combate e lutas desnecessárias, a Square Enix disse que o game foi lançado dessa forma para entregar uma versão mais completa aos fãs, mas não foi o que eu vi, faltou um cuidado maior nos gráficos e na história, alguns personagens secundários que morrem no original não morrem nessa versão e esse tipo de mudança é negativa no jogo. Em resumo o game só começa a ficar bom no final já que o começo é simplesmente uma tentativa de deixar o game enorme para que pudesse ser vendido como um jogo completo, coisa que não é, a Square Enix tinha um jogo fantástico em mãos que era o ff7 original, bastava atualizar os gráficos para a geração atual e não mudar a história de maneira tão grotesca, pra quem é fã a sensação é apenas de tristeza já que o game poderia ser melhor que a própria versão original como aconteceu com resident evil 2, mas não aconteceu aqui, esperar tanto tempo por um remaster e jogar um jogo incompleto é triste, como fã a versão original sempre vai ser melhor já que é honesta com o público em relação aquilo que é comercializado. Expand
  16. May 26, 2020
    6
    It's a good game. I was waiting 23 years to expirence Final Fantasy VII again as a new game. All I can say that the Remake is a new game. Even more than I hoped for. It's "new" so much that for me it's just TO MUCH. My first impression was 'hmm it's not bad!' and I didn't expect that I will change my mind so much. I did so not because of the ending or other changes. I simply stoped beingIt's a good game. I was waiting 23 years to expirence Final Fantasy VII again as a new game. All I can say that the Remake is a new game. Even more than I hoped for. It's "new" so much that for me it's just TO MUCH. My first impression was 'hmm it's not bad!' and I didn't expect that I will change my mind so much. I did so not because of the ending or other changes. I simply stoped being affraid to admit that the game made me feel dissapointed. The original Final Fantasy VII was a real game-changer for videogames industry. It had it all! Amazing graphics, music, story, world and character design, the game was huge. And what I love about it the most is how it made me feel. I felt adventure, mystery and lot od joy. The Remake simply doesn't do any of it for me. I rate the original Final Fantasy VII a 10/10. After the years it's still a solid 9 when try not to add nostalgia to the score. The Remake is a good, solid game on it's own. A 7,5/10 for me. But as I said I feel dissapointed and I don't like many things in this game. The fact that Square managed to take so much magic out od this title ruins the expirience for me. So I decided to take away that extra point. The rating should be 7 but deep inside I know that I hoped for more. Expand
  17. Jun 4, 2020
    6
    Tldr
    Pros
    .Good design and nice graphics
    .Music is great
    .Characters feel authentic and have personality

    Cons
    .Game drags .Dont like the combat system .Midgar for 40 hours...really
    .Not a fan of timelines BS..alternative timelines os the solitions and the outcome to everyfreakin movie and game nowadays
  18. Jun 19, 2020
    6
    Linear journey with a lot of fan service. Good design and graphics. Gameplay is better than in the previous part, real-time combat better than the turn-based. Boring side quests and locations for the side quests.
  19. Jun 20, 2020
    6
    Отлично перенесли игру на новый лад. но от гемплея устаешь на половине игры (имея виду боевку)
  20. Jun 20, 2020
    6
    This review contains spoilers, click expand to view. The game is constantly moaning for having be a remake instead of something different, with the devs changing things just to show how the whispers force them to stay in line with the original plot because the bad fans want it. This until the final part, when they totally unleash their desire for doing another game and totally ruin what was an otherwise impressive work.

    If Nomura and the devs hated so much doing this remake, because they thought they were so good that they could do better, why haven’t they just said that they weren’t doing it? It would have been more honest and respectful for the original game and the fans who were waiting this for more than 15 years.

    Given the reception of FFXIII and FFIV, which were among the worst episodes of the series, I don’t see how could they feel entitled to think that they were still able to do something at the level of the original game, not to mention something better. Approaching this remake with more humbleness would have maybe reminded them how to make good games.

    Instead the decision was to be arrogant and diverge from the original story in a way that doesn’t make sense for new players, shows important plot events way too early (never seen a game spoilering itself), takes from inferior material such as Advent Children or games having nothing to do with FF7 such as Kingdom Hearts, and adds a level of meta gaming that was totally unneeded nor requested for a remake. As result there’s explosions and things like cutting trains in two, but the story is ruined.

    The only thing that saves the game is that you can enjoy the first 90% (if you ignore Sephiroth’s annoying apparitions and Whispers) and pretend that the ending is before entering that portal.

    This is Nomura’s ego ruining an otherwise great game. I really hope they know what they are doing, because if they screw on this fans will never forgive them.
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  21. Jun 24, 2020
    6
    Final Fantasy 7 Remake is one of the best, and worst games at the same time. Quite an achievement. It's a roller coaster of emotions as well as quality.

    Negatives: - In some areas there are very obvious texture quality issues. - The new 'side missions' are weak and don't really build on the main characters or story and really feel like padding. - The combat is great, but also very
    Final Fantasy 7 Remake is one of the best, and worst games at the same time. Quite an achievement. It's a roller coaster of emotions as well as quality.

    Negatives:
    - In some areas there are very obvious texture quality issues.
    - The new 'side missions' are weak and don't really build on the main characters or story and really feel like padding.
    - The combat is great, but also very frustrating at the same time, I love the game but find myself frustrated way to frequently with the battle system, mostly when characters are interrupted losing their ATB/Items/MP but failing to do an attack.

    Positives:
    - Generally the story is great
    - The characters are still true to the characters we love from 1997
    - The updated gameplay is mostly great.

    Overall:
    I feel the game needed another 6+ months of polish. It would have been great to have been a PS5 launch title, that would have given the dev team time to polish and tweak the game to be a true masterpiece which it deserves to be, but sadly didn't quite achieve.
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  22. Jun 21, 2020
    6
    Esta claramente que no es el mismo de antaño, pero, no pueden cambiar tan drásticamente la jugabilidad de las batallas, hace que todas las peleas sean iguales.
  23. Jun 22, 2020
    6
    This review contains spoilers, click expand to view. This game is not a remake. This is a new game with favourite heroes and mew story, that is partially lended from the origianal. It is a new story with old characters. Why do you make a game with the demo episode that is directly taken
    Story - 5/10 if you do not compare it with the original game, If you do - 2/10
    Battle system - 9/10 simple, fun and dynamic
    Music - 7/10
    Main characters - 10/10. The are really amazingly designed, voicing is cool.
    Minor characters - 1/10. Characters are soulsless, you don't feel any sympathy toward them. Their stories are boring, unattractive (Angel of Slums, really?? I don't even remember other persons, because they are all empty and unimportant). If you remove these characters, it won't be noticed, just save you some hours of gameplay
    Setting - 2/10. The only thing you see around is factory, corridors of factories. Welcome to Final Factory VII.
    The game is initially proloned, You have to pull hundreds of triggers and crawl betwenn walls that will cost you if you sum it up about 2 hours.Exploration is impossible, you have only several locations where you can walk, they are almost the same.
    Mini games - just skip it, don't even want to talk about it. when i played them the only thought i had was: do i realle have nothing better to do? why do i have to crack the boxes to get actually nothing for it. or why do i have to pull up for nothing?
    if you consider this game as a new one unrelated to final fantasy vii the game is average, not more. But if you consider it as a remake, it is a loss, waste of time. The story is cut, no any suspence, Sephiroth, the icon and the representaion of power and fear in ffvii original, is just a puppy that shows up everywhere.
    At the very beginning i was aware that the game is going to be limited by Midgar only and expected some continuation with an open world. But when i finished this game i wished only that this game would be the end. you have no one and nothing to fight with and for, this game really is finished. Some characters were showm but for what, i dont know. may be for some sequel in ten years, but not sure.
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  24. Sep 19, 2021
    6
    I did have a fun time with this game but holy **** it's just full of filler content that was not needed like a third of the game is stuff that has nothing to do with the game or just backtracking the same paths over and over feeling very linear and boring with bosses dragging on too long as well as changes the story or has a separate universe were certain characters live in the remake butI did have a fun time with this game but holy **** it's just full of filler content that was not needed like a third of the game is stuff that has nothing to do with the game or just backtracking the same paths over and over feeling very linear and boring with bosses dragging on too long as well as changes the story or has a separate universe were certain characters live in the remake but not in the original game that does affect the story in a major way and this wasn't even a full remake it's a fifth of the original game I'm not going to buy 4 more parts of this story to complete FF7 sorry but this is a let down to me Expand
  25. Jul 1, 2020
    6
    Final Fantasy 7 wasn't my best FF series I have ever played, but it is one of memoriable FF series that in my childhood memory.
    I always thought when Square Enix makes remake of FF7 or 6 it would mean they are desperate.
    Well, as soon as they have announced remake of 7, I thought this better be great not just good. Graphically I have no complain. I love to see Tifa and Aerith in
    Final Fantasy 7 wasn't my best FF series I have ever played, but it is one of memoriable FF series that in my childhood memory.
    I always thought when Square Enix makes remake of FF7 or 6 it would mean they are desperate.
    Well, as soon as they have announced remake of 7, I thought this better be great not just good.

    Graphically I have no complain. I love to see Tifa and Aerith in flawless motion and Cloud actually speaks. They showed how big Midgar is and what kind of city it is, they have succeeded. At some point I was bit disappoint how meaningless NPCs felt.

    Battle system is fun, but I wish summon and limit break bar carries over to next battle. It's only available in one long battle. This is such a disappointment for me. You have to be in control of each character to build ATB or otherwise they sometime just stand there wasting time. I think they could've done better at this.

    One huge disappointment was quests. There are lot of sidequest you either skip or do, but some I had to search around not knowing where to go due to lack of information and guidance.
    I don't feel like I'm achieving by doing quests. I felt Square was trying to extend play time by adding numerous and meaningless side quests.

    Gamers waited 7 years for this such short game(I think about 10~20% of original?).
    I don't know what's Square's plan by making this game in numerous series, maybe 3~5?
    Maybe take 20 years to complete?
    I feel like they made a huge mistake releasing this unfinished game now and make gamers to wait 2~5 years for next one and another for next which I find stupid.
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  26. Feb 21, 2022
    6
    I played it with high expectations, but it ends up boring me, I completed the game 100%, and I found it very tedious and tiresome. The performances seemed very childish to me. I think it's a very overrated game.
  27. Jan 17, 2021
    6
    Good graphics, not bad storyline , messy battle system, and short game compared to other ffs, no valleys or mountains to adventuring in it.
  28. Sep 19, 2020
    6
    No he jugao al origal así que lo juzgo por lo que es y no por lo que fue. Pasillero, texturas de ps2, historia regulera, muuuuuucho relleno y secundarias para echarse las manos a la cabeza. El combate mola. Cansa al final pero mola.
  29. Jul 25, 2020
    6
    I've been a long time fan of FF, just like many. This game has amazing graphics and I like the added components in both the story and Midgar. I thought they did well with the battle mechanics, and boss fights were wild...But that's all it was. It missed the mark on the most important thing, IMO, being fun. I have always loved RPG's because they gave you the ability to grind a little, or doI've been a long time fan of FF, just like many. This game has amazing graphics and I like the added components in both the story and Midgar. I thought they did well with the battle mechanics, and boss fights were wild...But that's all it was. It missed the mark on the most important thing, IMO, being fun. I have always loved RPG's because they gave you the ability to grind a little, or do a few side quests earlier that made you a beast during the main story. This game is played linear and in chapters like a really poor man's Devil May Cry, but instead of being fun and exciting, it was littered with orange cones and boxes you can knock over and uneventful side missions which essentially amounted to "fetch" quests. The enemies that do exist are too sparse and bland and while the materia spells are great- there is no materia out there to get that gives you anything close to that double cast, "Knights of the Round" type of power. The game just lost my desire to play it as I treked along to the next boss, there was nothing to work torward. Since there are no real ways to grind experience or level anything up, you are stuck playing the game with generally an underdeveloped character which felt like a ploy to make the game last longer (fights would take longer and you would die more often). They offer hope with a little replayability by giving you a level select after you beat it, sprinkled with a couple more weapon points - which do little to nothing for you at that point. I platinum about 95% of games I play, so I started a hard run. With maxed out characters and materia I was one shoted by a jump attack from a basic lizard man, and called it quits shortly after that. And in hard mode there is no refilling your MP on any level, the rest stops only do HP. The high level spells cost about a quarter of your MP and there are some ways to slightly mitigate that, but dang. If you desire learning strengths and weaknesses, trying and failing, and developing strategies then this may be more for you than it was me. I like owning things and being able to use the cool spells in the game but, FF7R seems to not want you to do that. It's too hard to maintain any MP and to build ATB to use them. I ended up, putting it down, far away from my platinum. Too much frustration with no fun to offset it. Expand
  30. Jul 28, 2020
    6
    I was honestly quite surprised to see the high score that this game has gotten not just the Critic Review score but also the User Review score both hovering in the 80s

    I think a lot of this might have to do with the fact that its a remake of a beloved old game that a lot of people have fond memories off the reality is though that this game is deeply flawed its rushed this can clearly
    I was honestly quite surprised to see the high score that this game has gotten not just the Critic Review score but also the User Review score both hovering in the 80s

    I think a lot of this might have to do with the fact that its a remake of a beloved old game that a lot of people have fond memories off

    the reality is though that this game is deeply flawed its rushed this can clearly be observed through the awful and i do mean awful texture work and its clear this is not simply just because unreal engine has texture streaming issues its lazy

    the further you go into the game the worse it becomes for example at one point i literally gawked at how terrible it looked i was close to the end of the game and the entire background was just a gigantic flat low resolution jpg...

    The environments are frequently reused you will have traversed and seen the same areas multiple times before you reach the end often you have to backtrack through exactly the same areas and you will get lost because the map is useless and everything looks exactly the same

    their attempt to hide loading screens fails you usually have to wait for 10 seconds to pull a lever now and then and whenever you come out of a cut scene the character has to stand still for 10 seconds before you can move them often you cannot even run you have to walk at a snails pace as if the main character has pooped his pants i really greatly dislike when a game does this

    The game has obvious padding throughout the side quests are nothing but fetch quests what hurts is that they clearly have cared but only in very specific spots the graphics in the boss battles are fantastic

    there are some great effect work the main character models looks freaking amazing though everyone else in the game looks like they came out of a ps3 game

    I have no idea how anyone could rate this game so highly considering how deeply flawed it is but that is not to say the game is all bad i love the battles i think Square done a great job mixing a tactical sorta feel with action it is almost a perfect hybrid more tactical than final fantasy 15 which was really just an action rpg

    Sadly the rpg elements are weak fairly linear choices can be made to improve your weapons sadly there aint many weapons in the game the battles are great fun strategic and action packed but the rpg portion of the game is shallow and linear

    The story is really well told there is nothing new here but what is there is done well even about 10 hours of the game are cut scenes and it never slowed down the pace i enjoyed the story and the battles i also liked the bike sections i thought they were cool

    But except the battles and story we have non existent jpg elements repeated reused environments backtracking horrible textures and low quality jpgs to fill in for actual graphics if this game was not a remake of a beloved game if it was not part of a big popular franchise i do think a lot more people would be critical about it

    This game was rushed that is clear through the entire game it just becomes more and more obvious the more you play playing it for the story and the battles alone is definitely worth it but font expect too much i did not view this game through rose tinted glasses like i suspect a lot of people here did

    I have never played final fantasy 7 before but i have played a lot of rpgs and jrpgs

    because the battles are so enjoyable and the story is so well executed i would give this game a 6 its saves itself from mediocrity but that is somehow even worse this game actually had potential when you play it you can see how this could have been a 10 out of 10 game

    but it has such fundamental flaws littered throughout and poor decision making is a constant red thread throughout the whole experience

    And this is personal and not part of my review score but i dislike parts of the art style what is with the 1940s type of aesthetic for cars and character clothing? And why.. why is Tifa wearing plate armor.. it looks ridiculous i get it Square thought when making final fantasy 7 we can just mix our sci fi with our medieval aesthetic and nobody will be left out.. and just threw in the 1940s because why not

    but it often looks ridiculous
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Metascore
87

Generally favorable reviews - based on 126 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 126
  1. Sep 14, 2020
    90
    Final Fantasy VII Remake is the game we've been waiting for from Square Enix for so long. Atmospheric, interesting and exciting all your attention modern jRPG with an interesting story and spectacular battles. To achieve the ideal, the project only needs more even graphics and all the content from the original release. If you were waiting for a turn-based classic with new graphics you will most likely be disappointed, since the game has changed a lot. Everyone else is happy with the release of the first really powerful single-player release from the internal Square Enix studio for many years. Especially after the failure of Final Fantasy XV.
  2. Aug 20, 2020
    80
    A good remake of the introductory part of the cult-favorite Final Fantasy VII. It improves on the original game in almost all aspects, yet lacks in scale and drops the ball at the very end.
  3. Aug 10, 2020
    90
    What matters is still intact, and that’s the heart and soul of one of the greatest stories in video game history. It’s a return to form that has felt a long time in coming, and what’s even better is that there’s still at least two more games of this quality to come...They can’t mess this up, can they?