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8.1

Generally favorable reviews- based on 8148 Ratings

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  1. Apr 17, 2020
    10
    Here is how I gave out my score...
    1 point total for each of the following: graphics, story, gameplay, characters, music, customization, playtime, content, UI/game speed, and emotional impact, which will add up to a total of 10 points. There will be miscellaneous points at the end to bump up the score.
    Graphics - 1 Story - .9 Gameplay - 1 Characters - .9 Music - 1 Customization -
    Here is how I gave out my score...
    1 point total for each of the following: graphics, story, gameplay, characters, music, customization, playtime, content, UI/game speed, and emotional impact, which will add up to a total of 10 points. There will be miscellaneous points at the end to bump up the score.

    Graphics - 1
    Story - .9
    Gameplay - 1
    Characters - .9
    Music - 1
    Customization - .8
    Playtime - .8
    Content - .7
    UI/Game speed - .8
    Emotional Impact - 1
    Overall - 8.9

    Misc. Bonus: Amazing Cutscenes, gripping/breathtaking moments, and so much excitement at the very end that made it hard to sleep after beating the game. +.5 points

    Total Score: 9.4

    Graphics: Top-notch, beautiful, stunning, I could go on. There's not much need to be said here. There are some places where you can tell the texture wasn't well done and the lighting can be dark in caves if you don't adjust your lighting. However, I figured the lighting was put together that way to make it feel realistic. Overall though, you're going to be amazed at how good this game looks.

    Story: I would have given this game a full point, but the beginning was a little slow during chapter 3 and some parts in the story was just not realistic. All I'm going to say is that chapter 4 is an example of what it means to be immortal when you clearly should have died -- it wasn't believable. Other than that, this game puts you on a hell of a ride.

    Gameplay: Game feels fluid, the battles were fun, all the characters were unique to their playstyle, the game felt really good when moving around, and the buttons were really simple to learn/remember. What I didn't like was when the camera was fixed in position during some parts of the game, and sometimes getting on a ladder was annoying because I had to face directly at it but my character would move too fast and walk past the ladder. However, this game was still really fun.

    Characters: These characters are really cool. Shoot, even the side characters are cool. The only flaw was the fact that no one in the story really has a dramatic change. All the main characters have their developments and the same with some side characters. Nothing too amazing, but let me just say that the characters are very likable towards the end. How can you not like these characters? Especially Barret. The guy sings the original FF7 victory anthem after fights!

    Music: Come on, do I really need to say much here? The original game's music is iconic.

    Customization: I'll start with what the game lacks. It doesn't have skins, dyes, a skill tree, or smithing. The game does come with a regular weapon, armor, and accessory equipment. It still has the original FF7 materia customization, weapons have their own stat tree, characters can learn skills from weapons, and you can have different types of builds for each character (I made Cloud a magic user).

    Playtime: I did almost all the side quests and beat the game at around 35 hours. Honestly, I wish the game was longer, but 35 hours is solid and about right for a lot of people. I just feel that if the Witcher 3 could give me 80+ hours worth on my first playthrough, FF7 could have at least given me 50 hours.

    Content: There are quite a bit of mini-games, there are a few side missions, and a good amount of character dialogue/interactions.

    UI/GS: The game's UI is really simple and clean. It just does what it needs to do. The color scheme works. The speed between loads is pretty quick. The slowest process would have to be saving. The game gives up creativity for speed.

    Emotional Impact: This game will give you multiple feelings. A side character made me feel sad -- a side character! Barret's the star of the show and Cloud's Mr. Cool. It's a hell of a ride. They really save the best for the last part of the game.

    This is a must-play for RPG players. I understand some people have low attention spans and can't wait for the story to develop, but I'm telling you, it'll be worth it at the end. This game is all about the story. It was pretty epic.
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  2. Apr 26, 2020
    1
    This review contains spoilers, click expand to view. Отвратительные диалоги с надрывными разговорами по полчаса прямо под угрозой неминуемой гибели, графоманское пережёвывание простейшей мысли каждым из персонажей (особенно в главе с обрушением плиты), Клауд с вытянутым хлебалом может стоять прямо под прицелом гатлинга и ждать, пока откроют огонь, действовать крайне несоразмерно обстоятельствам, уметь прыгать с сальтухой в один момент сюжета и не уметь в другой… Повествование затянуто до невозможного: герои шарятся по заводу; проходит два часа — герои всё ещё шарятся по заводу. Геймплей — отдельная песня. Видимо, Номуре очень захотелось вернуть всем его 1997-й, поэтому даже на залезание себе в карман тратятся очки действия: копим очки, огребаем, лечимся, копим очки, огребаем, лечимся, повторять до бесконечности, пока кому-нибудь из болванов не понадобится Phoenix Down, а на лечение очков уже не останется. А потом в конце появляется этот босс… а за ним ещё один… а за ним ещё один, а за ним ещё один, а за ним ещё один, а за ним ещё один, а за ним ещё один. И где-то посередине покатушки на мотоцикле. Во время которых тоже будет босс. И каждый босс затыкивается по полчаса без промежуточных сохранений. Я не эксперт в серии, но в FFXIII мне гораздо больше понравилась боевая система (где не нужно было перекидывать руны между персонажами, а потом боевую пати ВНЕЗАПНО тасовали, и можно было бесплатно залезать в карман), а в FFXV было гораздо интереснее бродить по миру (в отличие от вечной помойки в FF7R). Expand
  3. Apr 17, 2020
    10
    If you like FF7 back in the day on PS1 you'll enjoy this game, it's not 100% the same but it's the remake we've been waiting for forsure. People hating make no sense, or haven't played the OG one.
  4. Apr 20, 2020
    2
    tldr; making this game episodic killed it. Think of the Hobbit.

    I played these types of games for the leveling/grinding experience. You start off as an ant and by the end you were a God. The fact this had a good story was icing on the cake. Square dropped all of that in lieu of focusing entirely on the story, which is now packed full of needless filler. This is to say nothing of possibly
    tldr; making this game episodic killed it. Think of the Hobbit.

    I played these types of games for the leveling/grinding experience. You start off as an ant and by the end you were a God. The fact this had a good story was icing on the cake.

    Square dropped all of that in lieu of focusing entirely on the story, which is now packed full of needless filler. This is to say nothing of possibly the worst fetch side quests I've ever encountered in a game. Ever. The pace has been entirely thrown off and ALL of your progress will be deleted at the end of each episode, which will take until the end of upcoming console gen . I had max health at the end of this this one... *facepalm*

    I have zero interest in the others now. What a wasted opportunity. I am literally playing the original again. Graphics are old, but endearing. I get the full leveling, materia, grinding, endgame system, AND the original story as intended when Square used to know how to make FF games.

    At least they get their attempt to triple dip their crown jewel since that's really what this was about. This was less of a labor of love and more of a labor of greed. Money is all that matters to them and it shows - Typical out of touch corporation. SE is quickly becoming the EA of Japan.

    Square absolutely dropped the ball as expected. They changed too much. If all they did was upgrade the graphics it would've been amazing. This is not even remotely a 5 star game, but don't take my word for it. The average rating for this on here is 3 out of 5 stars. 'noigh said.
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  5. Apr 11, 2020
    6
    The level design is kinda like the original FF7. The original was a lot single small paths. In 3D it feels like you are running through hallways. This is only true of Midgar though. I think the level design could have been modified a bit to be more open. While it was visually beautiful, it lacked creativity. It really felt like I was running through a level, not a city. This will only be aThe level design is kinda like the original FF7. The original was a lot single small paths. In 3D it feels like you are running through hallways. This is only true of Midgar though. I think the level design could have been modified a bit to be more open. While it was visually beautiful, it lacked creativity. It really felt like I was running through a level, not a city. This will only be a problem with volume 1 as it was only an issue on Disc 1 in the original.

    The enemy design is excellent. Every enemy has its own unique characteristics. You don't just hit 'n kill.

    The side missions are incredibly boring. They actually added a bunch of fetch quests to try and stretch the length of the game.

    They added a new character that added nothing to the game. Once again, it was to stretch it.

    They introduced Sephiroth way too early, essentially ruining him for the entire game. He is no longer that mysterious figure of overwhelming power. They fully identified him almost immediately. This is completely different from the spirit of the original that only showed the carnage he left in his wake.

    I didn't personally really like the ATB system. For one, only the character you are controlling really fills up the ATB gauge. If you need a heal you need to swap to the character with the heals, get a few attacks in, and then heal. I understand that they wanted to space out the abilities and the spells with the ATB system, but it should have been equal across the board regardless of who was being controlled and potentially slowed down.

    The story of the first volume was WAY too stretched out. It actually dragged and I found myself bored and uninterested. I did enjoy that they added some extra depth to the characters. Biggs, Wedge, and Jessie were extremely forgettable. I didn't like the extra missions though. I prefer the original's flow a lot more. It was more.. streamlined and to the point. It didn't "drag."

    The game was too easy. All of the cool mechanics don't matter when you can play on the hardest difficulty available and just mindlessly roflstomp everything with no grinding. If the story had been as good as the original, this wouldn't have been an issue. With it lacking in both gameplay and story, that hurts.

    My only recommendation for volume 2 is to avoid the full blown side quests. Keep it open and adventurous. Include the secrets and side things to do, but don't hold people's hands or point them out. Just let them be there. Let people explore and discover. I didn't enjoy these guideposts in the remake that weren't in the original. I don't even remember learning about Wutai in the original until I went to Wutai.
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  6. Apr 22, 2020
    4
    This review contains spoilers, click expand to view. Ahhhhh ! So close but yet so far....graphics are great for the most part, with some eyeball watering bad textures that look like they leaped across from the original 97 version that need to be patched out. The battle system is decent, and pretty fun and the summons have great animations. Voice acting is good and the sound is epic in parts.
    ...then the issues start to creep in ! Most people who fell in love with the original would have been jumping like a teenager again as you progress through the story until you realise early on that its trying to fill out its content, dragging its arse across the floor like a dog with worms. Slowing you down and squeezing you between gaps to literally pad out the game to hit the golden 30hr mark ..its starts to change key elements of the story, but you can live with it..what you cant get over is the childish surreal nonsense Nojima adds to this so called REMAKE. Adding **** characters, twisting the plot until it reaches its climax and totally ****s on the original..different timeline, characters that should be dead are alive and the biggest elephant in the room revealed..'its too expensive to make the full game in this fashion'...so it lures you in with a faithful first section of the game then they change the whole thing at the end and leaves the door open for Square Ennix to do whatever the hell it wants going forward with a bull**** Kingdom Hearts twist that a two year old could have made up. Its akin to the last installment of Star Wars, lures you in with old characters then totally destroys the originals lore and great story telling...if that pissed you off, then be prepared for a REMATCH with this REMAKE...it gets lots right, and some parts are magic, but it just seems like an elaborate ruse to get your hard earned cash before they recreate the whole story with the next parts of this multi faceted release the way they want. I hope to god Im wrong, but its got all the hallmarks of trying to please everyone and ending up not knowing where the hell its going !
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  7. Apr 26, 2020
    0
    Absolute garbage. It's well rendered garbage, but garbage nonetheless.

    At no point in the game are you afforded any real freedom as would be the hallmark of the original. Everything about this game is designed to be a drag. In 23 years the only technological advance is a dramatic uptick in the number of invisible walls. They've managed to make a game that is less interactive than
    Absolute garbage. It's well rendered garbage, but garbage nonetheless.

    At no point in the game are you afforded any real freedom as would be the hallmark of the original. Everything about this game is designed to be a drag. In 23 years the only technological advance is a dramatic uptick in the number of invisible walls.

    They've managed to make a game that is less interactive than the original.
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  8. Apr 15, 2020
    1
    Se juega bastante con la nostalgia de los fans, juego visualmente bueno y con una historia agrandada en personajes con poca relevancia en la versión original de playstation 1, sin embargo se corto demasiado zonas secundarias ya conocidas, el juego esta incompleto en historia no es ni el primer disco de los 3 que conformaban el videojuego original, precio inaccesible para una historia incompleta
  9. Apr 11, 2020
    3
    El jugo graficamente esta bien pero no es top de graficos, La historia llega ser afectada por el cambio de controles, pasando de un RPG a uno mas encaminado a la acción cuando se enfrenta con el enemigo, Añadiendo que la historia no esta completa y falta contenido, su precio muy elevado para estar sesgado, lo cual influye en la percepción en su totalidad del juego, si tu lo juegas porEl jugo graficamente esta bien pero no es top de graficos, La historia llega ser afectada por el cambio de controles, pasando de un RPG a uno mas encaminado a la acción cuando se enfrenta con el enemigo, Añadiendo que la historia no esta completa y falta contenido, su precio muy elevado para estar sesgado, lo cual influye en la percepción en su totalidad del juego, si tu lo juegas por primera ves te quedaras sin entender su totalidad lo que es algo frustrante, por todo la modificación del juego se encamino para ser un Juego POP desapegado de sus orígenes y mas comercial, claro vendiendolo por partes. Expand
  10. May 1, 2020
    5
    IM SUCH A BIG FAN OF FF7-8-9-10...
    How can i say - this is just a mirage - a nice mirage - you approach your hand and... and you see nothing... i hanged on at chapter 17.... cant go on... sorry but i tried! The lack of depth.... so few invocation and half of the invocation are jokes... the shops are sooooooo empty!!! what a joke... Where is the time you see a weapon you cannot afford
    IM SUCH A BIG FAN OF FF7-8-9-10...
    How can i say - this is just a mirage - a nice mirage - you approach your hand and... and you see nothing... i hanged on at chapter 17.... cant go on... sorry but i tried! The lack of depth.... so few invocation and half of the invocation are jokes... the shops are sooooooo empty!!! what a joke... Where is the time you see a weapon you cannot afford (ginving you the goal to farm until you can afford to buy it.... collecting music (lol)... toooo much bla bla bla - secondary jokes quest (kill me please).
    The comparison with the original may be... but sorry to me this game deserve a 10/20 - they dont stole your money but they give you something so flat (if you believe this is deep - this is just an illusion - play the original pn switch for example and you will see......)
    Peace to all!
    .......and DAMN!!!! Where is the cardgame or the blitzball !!! ah i forget the is the dart.......
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  11. Apr 16, 2020
    0
    First loot boxes, now games are being split in episodes where you have to pay? Nah this aint it, sorry Square bot you lost me as a fan. I'm tired of this man, rather wait and release a full game then do this. I've been a fan since the PS1 days.
  12. Apr 19, 2020
    0
    8.0 Is about right. Parts of the game were stretched out to fill and make this it's own game. It is, 40 hours of content! However, some of that content just drags on and seems a little too exhausting, versus grind-y/fun. While not a big part, there is like 10% of the game that is MMO fetch quests. Yuck.
  13. Apr 16, 2020
    0
    Tetsuya, stop, please. This is some kingdom hearts level **** in this game
    And the ending...
  14. Apr 23, 2020
    0
    This review contains spoilers, click expand to view. This NOT a full game. Square just charged you $60 to play 1/4 of the original game. To be clear, the game ENDS when you leave Midgar, and now they expect us to pay another $60 for the next installment whenever that is finished (we waited 24 years for 1/4 of a game, so guess how long the rest will take.)

    Square: I will NEVER, repeat NEVER buy another Final Fantasy game, thank you for ruining something dear from my childhood because of your greed and incompetence.
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  15. Apr 25, 2020
    0
    The game is not a remake it is a reboot. Square Enix Lied and don't want people to know the truth that's why there flagging anyone posting walkthroughs of the games ending. They even went as far as to threaten Shirrako with a lawsuit. If this is the way Square Enix wants to do things now than I will never again buy any of there products.
  16. Oct 13, 2020
    8
    This review contains spoilers, click expand to view. I'm skeptical of the 10/10 reviews. I've had this game for a week now and completed it in around 40 hours because I took my sweet time.

    Good:
    - The combat is a challenging, fun, action/turn based hybrid that requires you to actually pay attention and know what you're doing.
    - The visuals are (usually) amazing. There are some great scenic points in the game. The backdrops of Midgar seem prerendered rather than actually in game, which I think is actually a very smart move because it's reminiscent of the original and has a lot of charm.
    - The voice acting is for the most part very enjoyable.
    - The expanded backstories of some minor characters is so good to see. It was a pleasure to have more interaction with the Avalanche crew. They felt like real people and were done justice (in the way that they act and are presented).
    - I feel the main characters were also done rather well. I love Barrett probably more than i originally did, and Cloud's characterisation is on point.
    - The key locations are pulled of very well, especially Wall Market in chapter 9. I also really enjoyed the Shinra building section. I might've liked there to be more to interact with in certain areas, though.
    - The boss fights are really cool and are long, but don't feel like a chore to do.
    - There are quite a lot of sweet nostalgic moments.
    - I love the collectible music disks but I wish I could listen to them on the go.
    - Marlene is so bloody adorable.

    Mixed:
    - The music is hit and miss. The tracks which are quite faithful to the original are amazing. some of the more tampered with versions are a little much, and some are almost unrecognizable. One track in particular I found terrible and obnoxious (but that's just my music taste). Overall, I'd have preferred a little more faith to the original soundtrack and less variations of the same tracks strewn throughout, as it seems to lack cohesion.
    - Some of the textures are pixelated and a bit ugly, which you wouldn't expect of a game with this budget (and pricetag). I say this is mixed because because I actually don't notice them a lot, but when I do it's very jarring.
    - Rufus' character design isn't so great.
    - The animation for moving under/between obstacles is painfully slow. And some sections force you to walk slow which kind of gets on my nerves.
    - I'd have liked a little more freedom to explore certain parts when I felt like it, rather than have the game handhold me and tell me I can't go this or that way just yet with that obnoxious pop up.

    Bad:
    - Sephiroth's voice actor is hit and miss.
    - Sephiroth and meteor are featured a little too much too early on.
    - Some of the side quests were like FFXII hunts, which I enjoyed. But in general they're lacklustre, generic go here, kill a reskinned enemy, come back. No soul or effort seems to have been put into a lot of them. I'd expect more from a game with such a large budget and price tag.

    Very bad:
    - The whispers kind of ruin a lot of moments in the game and mess up the flow. It's more to do with their implementation in the story than the actual concept of the whispers themselves. I didn't like them.

    Additional thoughts:

    I'm a little confused about how they're going to manage the continuity of character progression from this game to the next. I finished at level 39 with many maxed out spell materias and around 5 summons. Imagine leaving Midgar in FFVII at level 39, around 4000hp, with fire 3, bolt 3, cure 3, life materia, etc. Granted there are quite a few materia from the original that isn't in this game yet, but I've got a lot. I've got a ton of weapons you don't get until well after you leave Midgar.
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  17. Apr 14, 2020
    5
    Can someone please explain the appeal to me?
    Ok, I admit, I’m not getting it. I haven’t played the original, and I haven’t played any FF game at all, so maybe it’s all bit too much but my main gripes would still be the same I guess.
    1) The main character is an arrogant, humourless, grumpy idiot with a face of a 16 year old and the hairdo that makes him look very vain and silly.
    Can someone please explain the appeal to me?
    Ok, I admit, I’m not getting it. I haven’t played the original, and I haven’t played any FF game at all, so maybe it’s all bit too much but my main gripes would still be the same I guess.
    1) The main character is an arrogant, humourless, grumpy idiot with a face of a 16 year old and the hairdo that makes him look very vain and silly. Surprisingly enough, all the girls in the game swoon over him and I can only assume that the initial concept was to target socially awkward, humourless, bored teenage boys (I guess back in the 90s, gamers were stereotyped like that) and lure them in with the assurance that hot girls found that kind of **** attitude completely irresistible. Boy, are they in for a surprise.
    2) The story doesn’t make any sense at all, not even in small segments, which results in incredibly dull and pointless dialogue. The story starts with the good guys blowing up a reactor and because their bomb was a bit too powerful, they destroy half of the city, killing a lot of innocents in the process. Is that supposed to make you root for these guys? Didn’t work with me. Because of the terrorist attack, there is heightened security alert and our heroes try to act unsuspicious when they board the train. Well, one of them has a heavy machine gun for a right hand, one of them a man sized sword on his back and the third looks like a teenage hooker with a boob job, and still they pass security without anyone so much as glancing at them. Then the game throws in more bad guys, mystical creatures, robots, gods, ghosts, as they see fit, with no regard for storytelling, just to have a constant flow of boss fights.
    3) Controls are the clumsiest I’ve experienced in a long while. When you meet the flower girl for the second time, there is a 5 minute walk over the rooftops and in any other game like Tomb Raider or Uncharted, this would be a fun jump, run, climb, swing, shimmy parkour with lot’s of action, but here, since you can do nothing but walk, I mean, no jumping, no ducking, nob climbing, you just move from prompt to prompt and let the game do the work for you, which is so boring, that I wondered why they put it in there in the first place. While we’re at it, this Cloud fellow, in battle he can jump over 30 feet gaps and practically fly quite easily, but when they make their way through the slummy environment it’s apparently impossible to climb over a car wreck, or jump over a three feet gap. It just feels so wrong most of the time.
    4) Pointless side missions. There is one side mission that is quite ironically called ‘the Party never stops’ where you run around like a headless chicken for 20 minutes and it culminates in having to find sick people in toilets. If this is supposed to be funny, I just don’t get the humour. Also, whenever they have a go at anything non combat (the term puzzle would just not be inappropriate I think) it feels really stupid, like operating the giant robot hand, or getting the catwalks in place.

    Which leaves the combat. Well I guess this is very thought through and complex and I’m just a bit too impatient to learn all the elements and angles. I will try to get more into that, cause there must be one redeeming quality, right?
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  18. Apr 10, 2020
    7
    I don't get the hype around this remake.

    I love the original Final Fantasy 7. Its still one of my favorite games. The remake judged on its own is an ok game with great graphics and character models, but it has almost nothing of the things which made the original FF7 such a great game: - it's not an open world game any more with a huge world to explore freely, but rather walking
    I don't get the hype around this remake.

    I love the original Final Fantasy 7. Its still one of my favorite games. The remake judged on its own is an ok game with great graphics and character models, but it has almost nothing of the things which made the original FF7 such a great game:

    - it's not an open world game any more with a huge world to explore freely, but rather walking through a lot of linear corridors and hallways and needlessly blown up filler content with no meaning other than stretching out Midgar into a full length game.

    - you can't even move around freely in Midgar. When i heard first of this remake playing only in Midgar, I thought they make some GTA type of open world city exploration out of it and that Cloud could drive around in the city with his motorcycle, but its really not like that at all. Its very very linear and episodic.

    - It has a lot of MMO like meaningless fetch quests, like rescuing cats or bringing something from point A to point B. And with a lot I mean really a lot.

    The graphic, animations, overall presentation and sound is very good in this game and the combat system is kind of fun, even if its way to easy, but everything else feels just mediocre at best and not nearly as good as in the original. What I really miss most is the huge world you could travel around in and all the different environments you could visit in the original.

    Even if FF 7 remake plays only in Midgar i really don't understand why they didn't make it more open world exploration like, like I imagine Cyperpunk 2077 or Dying Light 2 to be.
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  19. Jul 11, 2023
    9
    Below was my original review, and after playing through Intergrade I have changed it to a 9/10 - I am very excited to see what happens in the future installments. At the time of writing this, I was upset that the game was diverging from the story I loved. Now I am very excited to see where it goes.

    ----- Loved this game until I started to realize what the 'whispers' actually
    Below was my original review, and after playing through Intergrade I have changed it to a 9/10 - I am very excited to see what happens in the future installments. At the time of writing this, I was upset that the game was diverging from the story I loved. Now I am very excited to see where it goes.

    -----

    Loved this game until I started to realize what the 'whispers' actually represent and saw the ending. This is not a remake. It is a Re-imagining. A Retcon. Nothing more than a way to disregard the original story and insert some Kingdom Hearts-esque garbage into the universe right in the final moments. Such a damn shame. I just cannot fathom why Square would allow this. Fair enough they wanted to make it fresh but the ending itself literally makes the events of the game pointless, classic Rian Johnson-type subversion. Make the player think it's following the same story, with little extras that don't impact too much, but oh wait it seems these little extras are trying to stop the original story from being changed.. last scene.. oh.

    It's almost as if the 'Plot Armor Ghosts' are Squares representation of all the hardcore purists that wanted what they were made to believe they were getting. A massive slap in the face.

    The game itself is a marvelous technical achievement, the amount of detail in Midgar is staggering. I wouldn't call it an amazing RPG in terms of things to do, but at least they respected the source material right until it starts to unravel. My main criticisms with the game are that the camera can be awful at times, especially when using lock on. The combat is great unless you're in a tight space. There are very few combinations of gear/materia that are actually worth using in the endgame. Some of the backdrops in the latter 3rd of the game are very low quality, almost like awful Jpeg's. Some areas of the game take too long and can become a bit tedious.

    I was ready to give this game a 9/10, even with the issues it has, until I saw the ending. I am afraid but also a bit excited of what this all represents for the future installments in this 'remake'.

    If you read this far without voting down, congrats. This wasn't what I was expecting, and after a couple of days of processing what I've seen, I am quietly excited about what it means for the future. I am sad that the story of FFVII may not be retold exactly, but at least we always have the old game to play if we want to. The only thing I ask, is that Nomura doesn't go too far with his changes. What he did in this installment was far enough.
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  20. Apr 12, 2020
    10
    I really fail to understand why people complain that this game is only the first part of the story. The game is like a 30 to 40-hour version of that part of the original, it is heavily expanded in every possible way. Whether it's the full original story or not really has nothing to do with the fact that it's a full-size game and is perfectly acceptable at full price. It's about 3 timesI really fail to understand why people complain that this game is only the first part of the story. The game is like a 30 to 40-hour version of that part of the original, it is heavily expanded in every possible way. Whether it's the full original story or not really has nothing to do with the fact that it's a full-size game and is perfectly acceptable at full price. It's about 3 times as long as 75% of AAA games that come out these days at the same price. Would you rather they just threw together the entire game as fast as possible? It took like 5 years just to develop what they currently have because of how huge the game is.

    The original had PRERENDERED BACKGROUNDS, and extremely low poly models people! 3D modeling, texturing, and animating all that stuff takes twice the amount of people 10 times as long as it would for a single person to put together a little static background for you to run around in. You can NOT compare the number of locations compared to the original. Recreating Midgar in high fidelity, fully 3D likely took longer than the entire original game took to develop. the way they were made is so wildly different, but people hear in a review that it's only the first part fo the game and they immediately scream that it's somehow a rip off because they are completely clueless.

    Personally, the idea of an entirely separate series of FF7 Remake chapters that are each as long as a full game is better than I ever could have imagined. They are taking such care with each and every second of this classic game to try and do it justice. This is literally the opposite of a quick cash grab, but uninformed morons think because it doesn't cover the same amount of story that automatically means that it is. I am just sickened by some people's reactions to this game, and the majority of them refunded it before even finding out that it is a full-on, full-length experience.

    Look at the product first, just because something is episodic doesn't mean it's bad or a rip-off, this game is literally the exact opposite, it would have taken another 5 - 7 years of development to release the entire game, this way we can get a full remake of the original redone in the best way possible. Why people are so against episodic releases is totally baffling. If it makes the end product better, why are you just automatically opposed to it? It's people like these that stop massive games like FF7 from ever getting remade, developers are afraid to tackle the projects because they are way too big to do in one single go, and they are afraid of people's automatic reactions to an episodic format.
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  21. Apr 21, 2020
    4
    This review contains spoilers, click expand to view. Finally a good and tactical combat system, way superior to FFXV. Character models are impressive and very detailed.
    BUT lot of low res textures and mediocre details .

    The level design is absolutely terrible : corridor , go right /left , straight corridor. Linear and very boring , major letdown .
    By chapter 14 this was beginning to be a drag.
    Secondary quests are mostly bland fetch quests and totally forgettable.

    It seems more a walking simulator at times , then a true flashed out action jrpg.

    I hope the sequel part 2 at least build up on the great new combat system . Overall a big let down.
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  22. Apr 10, 2020
    10
    With the most fluid, unique battle system, engaging story, interesting leveling up system. This game receive's a 10
  23. Apr 11, 2020
    5
    It's fine, I really don't see all the massive hype around the game. I understand it's only part 1, but it felt incredibly short for me in comparison to other games of the same series and same genre
  24. Apr 10, 2020
    10
    El juego es una obra bellísima que quedará para la posteridad es la obra maestra de la generación
  25. Mar 31, 2021
    9
    Story: 9
    Graphics: 9
    Sound: 9
    Gameplay: 9
    Game Time: 70 Hours (Main Story) + Extra
  26. Apr 10, 2020
    6
    Remake is such a disappointment, starting from graphics where some of the areas looked awesome and other had texture copied from original ff7. Game is so linear, bestiary nearly empty, no true classic mode for players that don’t like action RPG. Terribly mixed music that don’t fit game whatsoever, quests similar to one you can experience in any mmorpg. On plus definitely main characterRemake is such a disappointment, starting from graphics where some of the areas looked awesome and other had texture copied from original ff7. Game is so linear, bestiary nearly empty, no true classic mode for players that don’t like action RPG. Terribly mixed music that don’t fit game whatsoever, quests similar to one you can experience in any mmorpg. On plus definitely main character design and great voice acting and that’s all really. Changes made to main story should force SE to change name from remake to profanation. Expand
  27. Apr 21, 2020
    6
    Game of the year, you say? ...Are you kidding?

    I can't believe the number of reviews praising the game's graphics. This easily has the worst textures I've seen in a triple-A title this console generation. The only exceptions are the early and late game environments, possibly due to the low-key lighting, making the texture issues less noticeable. In many of the game environments,
    Game of the year, you say? ...Are you kidding?

    I can't believe the number of reviews praising the game's graphics. This easily has the worst textures I've seen in a triple-A title this console generation. The only exceptions are the early and late game environments, possibly due to the low-key lighting, making the texture issues less noticeable. In many of the game environments, textures lack simple bump maps. They're insultingly bad for fans of the original who have waited decades to see this project come to fruition. The character models are very nice, but that's about it. There are moments when the textures are literally comparable to PS2, especially in the sector 5 junkyard area. That's not an exaggeration.

    The side quests are throwaway "fetch quests." The hard linear nature of the game takes away from the experience of the old final fantasy games that opened up near the end, giving you the chance to explore the world and build your characters. That never really happens here -- you can only explore one sector of Midgar near the end.

    The combat is fun at some moments and a klunky mess at others. It's so easy that you'll never face a significant challenge in the game (i died 3 times in my entire playthrough). Because of this, there isn't the necessary level of strategic depth that the original had; for example, I never had to use an item to remove a status effect because they rarely affected battle in a significant way. The most common ailment was the toad status, which you can ignore for literally a few seconds until it wears off naturally. Never used a "remedy," "smelling salts," "echo screen," etc. By extension, status defense materia and skills are arguably useless.

    The worst part of the battle system by far is the camera; despite changing the in-game settings, enemies frequently go off screen or block your view, and when you try to reposition the camera with the right stick you end up targeting a different enemy. We had the same camera issue in the last single player final fantasy title, and SE is simply not learning from past mistakes.

    Fanboys will jump on the bandwagon, but those who judge the game according to current standards and not based on nostalgia for the original will have a hard time calling this a GOTY contender.

    P.S. Worth noting that there are tons of annoying narrow passageways you need to squeeze through in this game. They're almost constant. Of course, they're really hiding loading screens. This game should be much better optimized given that it's offline, segmented into chapters, and so incredibly linear. Maybe SE should worry less about making Cloud's hair so damn pretty (his hair literally has collision detection) and worry more about building a game with functional environments that don't force you through narrow passages every 10 minutes and textures that don't look like they're 15 years old. Maybe actually texture a rock or a door every now and then. Just a thought.
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  28. Apr 11, 2020
    9
    This is a well developed EXPANSION of a SECTION of one game. The biggest problem with the game are the entitled fans who set the bar to some insane un-matchable level.

    Is this "remake" perfect? Heck no. But it is ridiculously smart about what it wants to TRY to achieve. Music crescendos and is incredibly crafted. Combat is intense, makes you actually think rather than bludgeoning
    This is a well developed EXPANSION of a SECTION of one game. The biggest problem with the game are the entitled fans who set the bar to some insane un-matchable level.

    Is this "remake" perfect? Heck no. But it is ridiculously smart about what it wants to TRY to achieve.

    Music crescendos and is incredibly crafted.
    Combat is intense, makes you actually think rather than bludgeoning your X button, and actually drive the players toward becoming skilled rather than just stat buffing.
    Utilization of materia and gear is significantly more robust than a classic JRPG. No more just junking weak gear, and materia load-out has a significant impact on how fights can play out.
    Glow-ups of classic characters are remarkably well; realistically refined as opposed to the cartoonish style they were in the original. (Limitations of being developed in 1996)

    Honestly the only reason I don't give this game a 10 is because it suffers from a zealous degree of hand-holding (tutorials and fixed camera segments) and some awkward camera focus issues.
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  29. Apr 11, 2020
    10
    Game is absolutely fantastic!! I love how they added the exploration depth like FFXV. This is an entirely new game from the original and can’t wait for part 2. I don’t know why people are complaining as this game is 40-50 hours by itself. SE said part 2 was already deep into production last fall. You are getting probably close to 200+ hours of gameplay by the time this story is finishedGame is absolutely fantastic!! I love how they added the exploration depth like FFXV. This is an entirely new game from the original and can’t wait for part 2. I don’t know why people are complaining as this game is 40-50 hours by itself. SE said part 2 was already deep into production last fall. You are getting probably close to 200+ hours of gameplay by the time this story is finished with 3-4 parts. Was the game file size suppose to be 500 gbs? Get real people. True FF are pumped for the rest. This is only the beginning. Expand
  30. Apr 14, 2020
    8
    Quality game, if you're a fan of the original you'll definitely enjoy this one. Yes they have changed a few things and added a few different story bits here and there but for the most part it stays true to the original.
Metascore
87

Generally favorable reviews - based on 126 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 126
  1. Sep 14, 2020
    90
    Final Fantasy VII Remake is the game we've been waiting for from Square Enix for so long. Atmospheric, interesting and exciting all your attention modern jRPG with an interesting story and spectacular battles. To achieve the ideal, the project only needs more even graphics and all the content from the original release. If you were waiting for a turn-based classic with new graphics you will most likely be disappointed, since the game has changed a lot. Everyone else is happy with the release of the first really powerful single-player release from the internal Square Enix studio for many years. Especially after the failure of Final Fantasy XV.
  2. Aug 20, 2020
    80
    A good remake of the introductory part of the cult-favorite Final Fantasy VII. It improves on the original game in almost all aspects, yet lacks in scale and drops the ball at the very end.
  3. Aug 10, 2020
    90
    What matters is still intact, and that’s the heart and soul of one of the greatest stories in video game history. It’s a return to form that has felt a long time in coming, and what’s even better is that there’s still at least two more games of this quality to come...They can’t mess this up, can they?