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8.1

Generally favorable reviews- based on 8148 Ratings

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  1. Sep 13, 2020
    7
    This review contains spoilers, click expand to view. Sooo, minor spoilers for FF7 remake beyond this point and I will drive in to some big spoilers without going into too much detail:

    All in all, I really enjoyed it. It lasted about 40 hours for me. I think I could have done it in about 25 if I was rushing.

    Every recreated scene is fantastically done. There are a lot of points where they made minor plot changes to make the story more palatable for a modern audience and these are all really good, and I like them.

    I'm talking about major plot points beyond this point, though I'll try not to be too specific:

    :::SPOILERS:::
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    The "whispers" storyline is... well... it's utter crap. It's 100% crap bred with 100% crap, meaning purebred crap with no additives. The whisper models themselves are pretty damn lame, and what they represent... well... let's just say that they wrote in a nonsense plotline to give themselves room to make major changes in the future if they want to.

    Because of this garbage plotline at least one, maybe two, characters that were dead when you're leaving Midgar in the original are now alive. One character is a major WTF if he actually is alive... like the story won't work lol so much would be different.

    It also made the ending drag ooooon foreeeeever I was so ready for it to be done. Not a good feeling.

    And... they kinda **** ruined Sepheroth for the new players. In the original, he's ominous, in the shadows of Cloud's memories, and all you see is the destruction he leaves behind. It's a slow and powerful build.

    Remember the wurmb scene? It's not gonna be nearly as impressive anymore now that the new players have seen the party fight Sepheroth AND WIN once already...

    Stupid stupid stupid. Bad ending is bad. It's bad enough that I'll hold off on pre-ordering part 2, and I'll wait until about a week after release, and if they ****g retcon a bunch of **** I'm just gonna pass.

    I enjoyed this remake up until the last three hours or so of it. Definitely worth getting. Just be prepared for the ending to piss you off or annoy you.
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  2. Apr 13, 2021
    7
    Was the gameplay fun? Yes it was, absolutely a pinnacle of the genre and a framework for how RPGs can move into the current generation of gaming. Fast paced, full of action, yet the aspect of strategy is still rewarded. Its the first step in the right direction since they ditched the standard Turn based strategy in FF12.

    Was the music and sound good? Absolutely 10/10, final fantasy
    Was the gameplay fun? Yes it was, absolutely a pinnacle of the genre and a framework for how RPGs can move into the current generation of gaming. Fast paced, full of action, yet the aspect of strategy is still rewarded. Its the first step in the right direction since they ditched the standard Turn based strategy in FF12.

    Was the music and sound good? Absolutely 10/10, final fantasy music has always been excellent and the Remake didn't disappoint.

    An additional positive for me was the Hard Mode... I didn't know that I wanted that, but I did and it was great.

    So why isn't it perfect 10/10? Nomura is a moron! Not only should he not be in charge of the story he should never be involved in the development of any game ever again. The mastermind behind the **** show that is Kingdom hearts has shat all over the story of FF7 which was already questionable at best and laughable at worst. The issue is the original FF7 story felt silly and grandiose, with certain moments being serious and others being satirical. Going all out on the story and characters being "Gritty and realistic" makes the laughable stuff seem insulting to the characters and story.

    By the time this is all said and done it will likely make KH seem like a coherent and childish story. FF7 shouldn't be a shonen jump anime, but this is the beginning of that downfall.
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  3. Apr 29, 2020
    7
    FF7 Remake and Square Enix summed up:

    -Wonderful music -Fantastic voice acting -Beautiful graphics -The artistic direction is top-notch -Incredible package and presentation -The worst game mechanics ever put to a game. Square Enix doesn't want to make video games anymore, they want to make interactive movies, and It shows in FF7 Remake. Instead of crafting a whole new system to fit what
    FF7 Remake and Square Enix summed up:

    -Wonderful music
    -Fantastic voice acting
    -Beautiful graphics
    -The artistic direction is top-notch
    -Incredible package and presentation
    -The worst game mechanics ever put to a game.

    Square Enix doesn't want to make video games anymore, they want to make interactive movies, and It shows in FF7 Remake. Instead of crafting a whole new system to fit what they were working on, something that highlights the way battles take place that accentuates the frenetic pace they've set here; they instead shoved a 20+ years combat philosophy and style where it doesn't belong. Not only that, but the damage balance is broken at every level.

    Normal mode damage is way over-tooled, forcing you further into the janky combat system. Let's not kid ourselves; you're going to tunnel one character for an entire fight until the game forces you to switch, and when it does, you'll tunnel combat over items or even spells (unless they force you into it). That is the horrible design, and they could have avoided all of it had they, just, made, something new. Instead, the caved to fanboy fear and shoveled this convoluted mess out.

    Easy, is UNDER-Tooled and saps any and all fun out of combat. It's not like there's a lesser risk from combat--there's NO risk in combat. The most straightforward answer here would have been to come to market with a wholly new system for combat and not one tugging at nostalgia.

    Classic, shouldn't exist. At that point, Square Enix should have gone full out and made this a movie and not pretend it was a game.

    FF7 Remake sums up Square Enix perfectly. Grandious design, meticulous attention to detail in presentation and style, but Dear Lord, Do I have to make a Video Game? I really don't want to make a video game anymore! I want to make movies!! Please let us make a movie?!? The ironic thing is when they are allowed to make a movie; they're horrible.

    I really hope after this release they take stock of their priorities and hunker down and focus back on Game mechanics and gameplay because right now, Square Enix is lost.

    Grade per points as mentioned earlier:

    Music: A+
    Voice Acting: A+
    Graphics: A+
    Art direction: A+
    Presentation of Total Package: A+
    Game Mechanics: F-

    Side note: The awful camera is awful, just awful. So, very, very bad. There's no fixing it, it's just bad.

    Update:4/27/2020:

    After spending a lot more time with the game, I took a point off for the awful linear corridor design. The damn hand-holding this game does it has all the frustration of FF13. You can't explore those side paths, you can't go check this building, YOU HAVE TO GO HERE NOW WHERE WE TELL YOU!

    I can take a bit of this in a game, but it's the entire thing folks. There's no grinding, there's no exploring. You go where they tell you to do and screw you for thinking otherwise! (until Chapter 14, basically the end of the game). It's another point against Square Enix for really, really, REALLY wanting to make interactive movies and not games.

    Combat is still awful. I don't think I've ever played a game where the game part is the part I want to get through as fast as possible. I've hated every single fight I've had in the game, without fail. And I mean, trash fights, awful. Boss fights, awful. All of it is just so, god damn bad.

    If you're shouting about great the battle system is, you're a masochist that hates good things. There is no middle ground here. No shades of grey. Normally I'd wouldn't be the type to be so black and white about something. With this game, it's all bad. If all the other elements weren't top-notch, I would have shelved this and never looked back. But, the rest of the package is just stellar.
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  4. Jun 20, 2020
    7
    It was a nice game with its own beauty until chapter 9. Where this stupid minigames was not removed! The worth part of old FF7 is stil with us. And , of course, final chapter contain to many combat.

    p.S. All dificulties but Classic is trash and SHOULD be removed.
  5. Apr 25, 2020
    7
    Brutally honest, this game is fun but overrated.

    Graphically: Top Notch, this is what the industry standard should be. Sound: Classic, glad they never slowed down. Gameplay: This is where the game falters. The AI partners need to be micromanaged and the bosses are spongy. In 2020, this is not acceptable. AI partner play styles (aggressive, passive, support, etc) has been a norm.
    Brutally honest, this game is fun but overrated.

    Graphically: Top Notch, this is what the industry standard should be.

    Sound: Classic, glad they never slowed down.

    Gameplay: This is where the game falters. The AI partners need to be micromanaged and the bosses are spongy. In 2020, this is not acceptable. AI partner play styles (aggressive, passive, support, etc) has been a norm. But it is not horrible or particularly unfair.

    Dialogue: Cringe, I know this is a translation and I wouldn't normally judge. But it is prevalent throughout, not cheesy in the fun way and artificially pads out the length.

    Length: I finished in about 40 hours, including side activities and watching about 7 - 8 movies worth of cut scenes. I know this a part one and not the final experience. But for a full price game, this is a little disappointing. Not RE3 Remake type disappointing. But still a little underwhelming. I would get Persona 5 Royal instead.
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  6. Apr 13, 2020
    7
    This review contains spoilers, click expand to view. Halfway through I tweeted Square praises where I noted that they had captured the charm of the original while adding depth to the characters and how the game brought me more enjoyment then any game or film since playing the original. It's on a disappointing note now that I have finished the game. I can honestly say no other form of media has brought me this much disappointment. It was a bold move to try playing with the plot in such a meta way however I think for the most part fans of the original weren't looking for a sequel. I really did enjoy 90% of this game. It has the nostalgia we all craved, the visuals are breathtaking, the graphics glorious. Minor characters get the backstory they deserve, the combat is deliciously complex and rather challenging. The soundtrack is something I'll be listening to for years.It is arguably the best thing about the game. I figured it was going to be an impossible task to get this right and they were so so close, if it had just ended before fate reared its ugly head.

    Despite FF7:Remake not living up to what I was hoping it would be I did find it immensely enjoyable for the most part, this game if it ended after defeating motor ball 8.5 however that’s not where it ends so alas sadly a 7.

    HIGHLIGHTS
    Honey Bee Inn - No spoilers just amazing.
    The Turks - I liked Rude and Reno before but now..
    THE Soundtrack - needs another mentions it's phenomenal
    Combat System - It’s not easy but I like that.
    Familiar - Weapons, Enemies, Locations.
    Red XIII - This one might not be to everyone's taste
    Jenova Reveal

    LOWLIGHTS
    Quests that don't enhance plot or characters
    Red XIII not being playable
    Some of Tifa's Dialogue
    Bug in the Ducts

    NOTABLE MENTIONS
    Mini-games - Lots of them, some more fun than others
    Hell House - I don't want to see this thing again.
    Rufus Fight
    Squatting

    THE CRUX - The Ending.
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  7. Sep 6, 2020
    7
    I loved the original Final Fantasy 7 when I was a teenager. This game feels at times like it recaptures my imagination of what the game was when I was younger but... actually I just wasnt into it as much anymore. The story is fleshed out and at times that feels great but at other times it feels overly padded.
  8. Apr 13, 2020
    7
    This review contains spoilers, click expand to view. So I just finished playing through the story, and I’ve gotta say, I’m unfortunately disappointed in the direction they took this game in. Allow me to preface that by saying that there’s a lot of good in this game, though. It’s graphically stunning, the combat is fun and engaging, the character development in the first 5 or 6 hours was more than we got in some of SE’s past games (I’m looking at you, FFXV), and Midgar was faithfully re-created and fleshed out. It really felt like what I personally imagined a hyper-realistic Midgar should look like.

    So why am I disappointed? Simply put: the ending was enough to offset all of the good that this game brought to the table. I understand that this wasn’t supposed to be a beat-for-beat remake of the original Final Fantasy 7, but the narrative direction that this game was taken to at the very end was chock full of Kingdom Hearts levels of **** It made next to no sense, especially considering that the game felt very true to the original for a good 90% of the game. Now don’t get me wrong, I’m a fan of the KH series, but we have plenty of those games. If I wanted to play a KH game, I would have popped KH3 into my PS4. The problem is that this game wasn’t supposed to be a convoluted mess of a story. In fact, the source material was right there for the creators of this game to follow. It didn’t have to be a 1:1 remake for it to feel faithful to the original, but adding in plot elements like the “Arbiters of Fate”, and to have the game end with a swarm of them surrounding the Shinra building, followed by a romp into a portal created by Aerith that leads you to a fight with a giant, Midgar destroying ripoff of a heartless, to an Advent Children-esque fight with Sephiroth, and then topped off with a one-on-one duel between Cloud and Sephiroth where he spouts nonsensical, lofty, cryptic dialogue pertaining to “the edge of creation” while the game retcons the events of the past games set in the Final Fantasy 7 sub-universe just left me scratching my head, and I couldn’t help but feel like I was suckered in and lied to. I’m starting to feel like Square-Enix can’t do anything right anymore. They honestly had one job with this game, which was to give us Final Fantasy 7, with some added content that allowed us to see and explore Midgar, while spacing out the main story points. The sad thing is that that’s essentially what they did, right before the writers dropped some acid and set to work on writing the ending...

    I’ll be honest: if you’re looking to play a fun, engaging, beautifully designed JRPG and have little to no knowledge of the original Final Fantasy 7, then I highly recommend that you play this game. However, If you’re a fan of the original then avoid this game like the plague, as it’ll only serve to undo what was next to perfectly done back in 1997.
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  9. Apr 21, 2020
    7
    There are a lot of 10s on here but I believe that those are all coming from the hype and excitement and not the game itself. This game is good, really good but not great.

    There are huge flaws in this game that can't be overlooked. Just to name a few there is poor motion capture (watch their mouths when they talk), wildly varying difficulty throughout the game, the story feels like they
    There are a lot of 10s on here but I believe that those are all coming from the hype and excitement and not the game itself. This game is good, really good but not great.

    There are huge flaws in this game that can't be overlooked. Just to name a few there is poor motion capture (watch their mouths when they talk), wildly varying difficulty throughout the game, the story feels like they stretched it to get their numbers high but most of it lacks any real depth, the fight mechanics are hit and miss, the equipment is mostly useless except for a few things, the graphics also change from amazing to amateur in the same scene, the side quests are something else, and I can go on.

    I believe this 40 hour game could have been an amazing 15-20 hour game but they just had to keep adding to it. The artist just couldn't stop painting.

    I would give it a 7.5 or maybe even 7.9 but I can't so it's an 7.
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  10. Apr 14, 2020
    7
    This review contains spoilers, click expand to view. Here is my list of letdowns:

    The action RPG elements ruins some of the settings. Instead of making interesting looking places, the game has to create these open battle fields due to the combat system.

    Some of my favorite scenes were cut or significantly altered. Climbing up the wall in wall market to the upper plate was changed heavily (the tone wasn't as dark and this section was essentially changed to a generic combat level). The graffiti was toned down and it just had a very different feel.

    You can't play as Red XIII, he is included in the game and plays along side you but you have no control over him. This is a major letdown, because he was my favorite side character of the original. If the game wasn't cut into sections, Red XIII would be a playable character. Since he is acquired so close to the end of the game, I think the developers just wanted to postpone adding his weapons, abilities, and game-play.

    The music at times was a letdown, this I didn't anticipate. The original FF7 has arguably the best video game soundtrack of all time. The remixes in this just had a different tone (some generic electronic music for example was added). I miss the soft piano and the ominous melodies.

    The padding. Often this game throws overly long battles and battle segments that really slow down the experience.

    Certain characters who originally died survived. I think this minimizes the bleak tone of the original.

    The Shinra Sephiroth sequence was changed heavily. My absolute favorite Migard part of the original was when you follow Sephiroth's trail of blood. It was scary, made Sephiroth feel like a formidably villain. This was changed to a trail of mako gloop. This just ruined the tone of the best Migard section IMO.
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  11. May 5, 2020
    7
    Ok first this is a re-imagining of the original game NOT a remake
    I never played the original final fantasy 7 until just before this game came out. I decided it would be interesting to compare the two and the choices taken are.... Interesting. For people wanting the original game but brought up to speed with modern games, you're gonna be disappointed.
    For the most part, I like what
    Ok first this is a re-imagining of the original game NOT a remake
    I never played the original final fantasy 7 until just before this game came out. I decided it would be interesting to compare the two and the choices taken are.... Interesting. For people wanting the original game but brought up to speed with modern games, you're gonna be disappointed.
    For the most part, I like what they've done. The game looks great, the battle system is really enjoyable, they've fleshed out the main and side characters to make them so much more interesting. The city of Midgar and the different sectors feel much more alive, giving it so much more depth and reason to do more in these areas as well as hitting all the key points people remember.
    Unfortunately making the game only consist of Midgar (which was only the first 4-5 hours) means they had to add padding to make this a full 30+ hour experience and my god did they pard this out. Most of the side quests are dull and are purely there to extend playtime. Very small, brief and insignificant parts are stretched too far and make sections of the game a chore just to get through. The game could easily have been condensed into a 10-15 hour game and personally would have been a better option for a more reasonable price.
    The worst thing for myself is how they have changed some key aspects of the story. I won't go into spoilers but what I would consider memorable scenes no longer exist and events added that just don't belong there purely because they wanted to rush the story. Sephiroth doesn't even appear in the original Midgar section but for some reason appears all the time. It just doesn't make sense.

    Long time fans should pick this up as a comparison but I am glad I played the original first and still hold that as the supirior game
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  12. Apr 21, 2020
    7
    This review contains spoilers, click expand to view. It's an extremely well-crafted game that muddied the story with the bafflingly juvenile plot device of time ghosts and an ending that should have simply followed the script. The remake served its purpose though: to remind me of the greatness of the original. Expand
  13. Jul 18, 2021
    7
    Final Fantasy is one of those series that makes me throw up my hands and ask “why do people like this so much?” Can you even call this game an RPG? I know its a JRPG but think about what that means. When in the game can you say you are playing a role? The player has no options to make decisions other than which weapons to upgrade. Many of the important cutscenes are pre-rendered. NothingFinal Fantasy is one of those series that makes me throw up my hands and ask “why do people like this so much?” Can you even call this game an RPG? I know its a JRPG but think about what that means. When in the game can you say you are playing a role? The player has no options to make decisions other than which weapons to upgrade. Many of the important cutscenes are pre-rendered. Nothing the player does matters. As story based beat-em-up, Final Fantasy VII is fine. The game has its audience and new players might really enjoy the game play and story.

    My biggest complaint with JRPGs is that the player has little to do except hit “X”. Sometimes a mini-game will require hitting all the buttons. There is a wide safety net that prevents failure but also little opportunity to innovate. In Final Fantasy VII, the player starts with very little agency. Combat in the early game is easy, but also tedious, like a chore that must be done to progress between cutscenes. By the end, combat opens up with greater options. You can combine magical abilities like linking some magic attacks to stealing enemy’s health. Still, the options are severely limited, and the number of cheap enemy attacks will guide the player to builds that prioritize player health. The player also has no agency over the composition of the parties. You get what you get and that is it.

    Combat itself is at least more satisfying than Final Fantasy XV. You can cycle through different characters who really feel like they play differently. Cloud is rather slow but his ridiculously large sword provides the best blocking. Tifa moves very quickly in and out of danger but is susceptible to the enemy’s cheapest attacks. Barret can fire from a distance and is best left as a background character who won’t take the enemy’s attention. Combat feels like a JRPG, though. You won’t be rolling around and pulling off special moves like Ninja Gaiden. Some of the enemy attacks seem unavoidable. Maybe my 40+ years have dulled my reflexes too much. Maybe a remake of a 1990s game should consider the age of its audience.

    Full disclosure, I never played the original Final Fantasy VII. I certainly had opportunity. My brother once had a PlayStation, there was a great PS1 emulator for PC, and many ports of the game have been on various platforms since then. The problem is my obvious bias against the JRPG genre. This game slightly moves the needle away from that bias. Some of the mini-games are interested and the motorcycle combat sequences were a nice break from the usual combat. You cannot simply grind levels and hit “X” to win. Some fights were lost on the first run as I learned how to counter the enemy’s cheapest attacks. The game has some semblance of combining real time action with classic JPRG strategy. Like I said, this was a step-up from Final Fantasy XV. For JRPG fans, this my be the best of the JRPG games.

    Just one last point on the graphics and quality of gameplay. The characters and world enter the uncanny valley territory. Some of the character models are incredibly over the top. At one point you see a brief glimpse of a cartoon cat with a cape. Most of the character models are realistic looking people (who have 1% body fat). The same is true of the background. You see overly designed industrial areas beside realistic looking vehicles and buildings. The whole world has that uncanny valley feeling. These people live with the every day danger monsters in single city country surrounded by a wasteland and yet somehow they have an industry that supports all manner of contemporary consumer goods. The premise probably made more sense with the blocky textures of the original PS1 game.

    All-in-all the game offers a lot of content and I do appreciate the effort than went into it. My play through was almost 40 hours and I only skipped a few of the side missions. The problem is simply my own personal conflict with the genre.
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  14. Jul 7, 2022
    7
    No doubt, this is a AAA game with some fantastic exterior graphics and a very beautiful recreation of Midgar which adds a lot of points and value due to the nostalgia factor. I understand that it is not an easy task to recreate this legendary ps1 era game but the designers did overall a good job. The game has many many flaws but also a lot of strong points which will keep your interest.No doubt, this is a AAA game with some fantastic exterior graphics and a very beautiful recreation of Midgar which adds a lot of points and value due to the nostalgia factor. I understand that it is not an easy task to recreate this legendary ps1 era game but the designers did overall a good job. The game has many many flaws but also a lot of strong points which will keep your interest. Throughout the game you become the feeling that many parts of the original game got stretched only for the sake of adding gameplay hours. Some dungeons are definitely tedious and many aspects of the original story were changed. Personally I didnt like these changes. But still the quality of the production is so good that you will still keep playing without losing interest. Is it the remake I expected? No. Is it a masterpiece like the original ff7? No.
    But still it is a quality product every final fantasy fan should not miss.
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  15. Apr 19, 2020
    7
    As someone who hasn't played the original, it's a 7 for me - a very mixed bag. The biggest negative for me is the combat. It's a messy system that poses little real challenge at all for the majority of encounters, making much of it feel more like filler for an interactive movie. The visuals can be stunning, but the texture issues are jarring. The characters and their interactions with eachAs someone who hasn't played the original, it's a 7 for me - a very mixed bag. The biggest negative for me is the combat. It's a messy system that poses little real challenge at all for the majority of encounters, making much of it feel more like filler for an interactive movie. The visuals can be stunning, but the texture issues are jarring. The characters and their interactions with each other are fantastic, but there's a massive drop-off in quality with NPCs. The main missions are well done but the side quests are often awful.

    Overall, very mixed in quality but I'd recommend for any sci-fi/fantasy fans who like narrative based games with (mostly) great visuals.
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  16. Nov 22, 2020
    7
    Game got released too early, really much bugs, less testing and really annoying minigames that ruined a potentially good game for me. About a half of game time is a pleasant gameplay, then rest is replaying annoying parts of the game over and over.
  17. Apr 13, 2020
    7
    I gave it a 7.8, it would've been a 9 if they didn't messed up the story. This is more like a FF7: Reimagined by Nomura.

    The good: great visual upgrade from the original, fun combat, and most of the cast are nicely remake. The not so good: episodic, some details but significant moments are altered and felt streamlined, such as when Aeris met Cloud the first time or you can choose to
    I gave it a 7.8, it would've been a 9 if they didn't messed up the story. This is more like a FF7: Reimagined by Nomura.

    The good: great visual upgrade from the original, fun combat, and most of the cast are nicely remake.

    The not so good: episodic, some details but significant moments are altered and felt streamlined, such as when Aeris met Cloud the first time or you can choose to give the flower to Marlene, filler quests are mostly unimaginative and boring, new characters aren't necessary.

    The ugly: altering smaller moments are forgivable, but main plot line altered just to show your own take and calling it a remake? it is a sin. Unnecessary alteration.

    I do look forward for the next episode, if its ever happen in this lifetime, and I won't bother with wishing for more closer plot line to the original since it's already a different story.
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  18. Oct 2, 2020
    7
    The good:
    -One of the best battle systems in the series;
    -Outstanding soundtrack as expected from any FF; -Well implemented RPG elements that allows for a wide variety of strategic approaches. The bad: -Lots of filler dragging areas (the main story of the remake takes around 30 hours which represents only around 8 hours of the original game). -slow paced story with boring
    The good:
    -One of the best battle systems in the series;
    -Outstanding soundtrack as expected from any FF;
    -Well implemented RPG elements that allows for a wide variety of strategic approaches.

    The bad:
    -Lots of filler dragging areas (the main story of the remake takes around 30 hours which represents only around 8 hours of the original game).
    -slow paced story with boring dialogues;
    -dull side quests;
    -some major graphic issues.
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  19. Oct 26, 2020
    7
    I will focus on the negatives here because I don't want to rehash the same what others mentioned: The visuals are beautiful. The music is outstanding and the dialogue is (in most times) entertaining and fun.

    Overall, the game is entertaining and it's great to see the characters who we loved to show again in today's technology. What made FF7 great is the rich story and characters.
    I will focus on the negatives here because I don't want to rehash the same what others mentioned: The visuals are beautiful. The music is outstanding and the dialogue is (in most times) entertaining and fun.

    Overall, the game is entertaining and it's great to see the characters who we loved to show again in today's technology. What made FF7 great is the rich story and characters. Unfortunately, the "remake" did not live up to the same level.

    The remake could have stuck to the original story and be one of the greatest modern hits, but they decided to manipulate the story to be 100+ hours longer in order to create several installments. The story was dumbed down the dark and nihilistic side. The characters are too cheerful considering how their situations are.

    The people in the slums look too "clean" as they are your usual Starbucks customers rather than what supposed to be laborers who are suffering from bad living conditions living under a huge metal plate covering the sky and inside huts with no lights and rats running everywhere.

    Some parts of the cutscenes and dialogs are cringy, like Berret's overreacting over how he cares about Marlene and the anime-like behavior of the girls namely Aerith, Jessie and even Tifa.

    The side quests are **** What made FF7 stands above all the other RPGs is putting the player into the action rather than wasting time on fetch quests and "bring me my cats" **** to fill up playtime. None of the sidequests were interesting. They could have invested richer dialouges and side stories to add more interesting characters but they dropped the ball hard time.

    There are a lot of levels with 1-2 hours of corridors and one-way routes that are too long they become boring and you just want to finish them ASAP to move on.

    The new characters are all cringy and annoying you wish you can hit them hard in the face, especially Johnny who isn't annoying in a funny way.

    Finally, the "ghost" thing was a very bad diversion from the original story. As I said before, because the original story is grim and dark, they want to fix it (it's not broken in the first place) by changing the story to a fairytale. I won't proceed more so my review don't spoil it, but the story is going to be a Disney-like franchise where people are happy thereafter.

    The game is ranked as "T" for teens, a game which 80% of its fans are now in their mid 30s and older.

    The game took too long to be released, and not even the full game too. You can see they used most of FFXV and KH's engine and mechanics so it looks like the game wasn't in production until far later when they reused the existing stack, which is not necessarily a bad thing.
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  20. Apr 11, 2021
    7
    7/10 game for me.
    Remaking and rebooting FF7 at the same time is a cool concept, and when everything clicks it really clicks. The train graveyard, the Corneo confrontation with Leslie, and the endgame section are real highlights.
    But the execution falls short. I was simply bored for half this game’s run time. The side quests are mind-numbing and a lot of the dungeons are shamelessly
    7/10 game for me.
    Remaking and rebooting FF7 at the same time is a cool concept, and when everything clicks it really clicks. The train graveyard, the Corneo confrontation with Leslie, and the endgame section are real highlights.
    But the execution falls short. I was simply bored for half this game’s run time. The side quests are mind-numbing and a lot of the dungeons are shamelessly padded with far too many back and forth lever switching and trolley riding.
    I also think Sephiroth as a villain has lost a lot of his mystique and menace. He gets far too many close ups and flashbacks with no explanation as to who he is or what horrors he’s committed.
    I am intrigued for what comes next though …
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  21. Jun 16, 2020
    7
    + Great graphics, one of the better-looking games on the PS4
    + They have redone the characters very well and close to the original vision.
    + Story holds up very well even today. + A few fun minigames to break things off. + The game have a very good action game type of the battle system. + They kept the materia system which is still pretty fun to fiddle around with. + Certain moments
    + Great graphics, one of the better-looking games on the PS4
    + They have redone the characters very well and close to the original vision.
    + Story holds up very well even today.
    + A few fun minigames to break things off.
    + The game have a very good action game type of the battle system.
    + They kept the materia system which is still pretty fun to fiddle around with.
    + Certain moments in the game gets pretty cool.
    - The game is very linear, would have been nice if you could explore Midgard a bit more freely.
    You find yourself a lot of time forced to follow someone and literally can't go anywhere except where that character is going.
    - It's episodic and thereby very expensive in the long run if you intend to play through all of them so other RPG:s like the Tales of Berseria, Kingdom Hearts or Xenoblade (if you own a Switch) might be worth considering.
    - Some summons is locked behind a paywall which feels ridiculous when the game is already episodic.
    - There are very few sidequests and they are not very interesting, for example, I picked up all sidequests in the slums where you start off (6 of them).
    More or less all of them sent me into a warehouse to kill some enemies.

    If you view this as a linear story-driven action game or just want a bit of a nostalgia trip there is fun to be had.
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  22. May 5, 2020
    7
    If I hadn't been a long time fan of the Final Fantasy franchise I would have probably rated this game as 8 or 9 but when I rate games I include fun as a factor and I just didn't have fun playing this game because it is such a huge departure from what I want from a Final Fantasy game and Square seems to have gotten off that train in preference for action games as opposed to traditionalIf I hadn't been a long time fan of the Final Fantasy franchise I would have probably rated this game as 8 or 9 but when I rate games I include fun as a factor and I just didn't have fun playing this game because it is such a huge departure from what I want from a Final Fantasy game and Square seems to have gotten off that train in preference for action games as opposed to traditional RPG's.

    While I certainly prefer my RPG's to be turn based I'm not entirely opposed to action RPG's if the combat is done really well and is fun but that just isn't the case here. I knew it was going to be action combat style but I was hoping for something along the lines of Dragons Dogma but FFVII "Remake" fall far flat in comparison. The combat in FFVII "Remake" is more annoying an frustrating than anything else.

    Overall it was great to see the characters I love in glorious modern graphics but the game itself, the gameplay just felt like something I had to force myself to push through to get to the end and by that time I was very thankful it was over. After it's all said and done, FFVII "Remake" felt like FFVII LIte edition to me, so much of the epicness was gone yet I still feel it when I play the original.

    The original FFVII is my favorite game of all time and I wanted to love this game but I don't, to me it's just a huge disappointment and I mostly feel bad for the people who were expecting a Final Fantasy game who bought a PS4 just to play this. Thankfully it only cost me $60.00 and 45 hours but what hurts the worst is knowing Square has decided to kill off the original Final Fantasy turn based formula and that's really unfortunate.
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  23. May 3, 2021
    7
    La música y dirección de arte son de las cosas más épicas que he visto en un videojuego, también amé el sistema de combate y la historia, lastima que toda la parte de exploración se siente tan limitada y aburrida, llena de pausas innecesarias
  24. Oct 16, 2021
    7
    Not a bad game but nothing mind-blowing either. I was about to rate this game with an 8 (honestly, I don't think you could rate this game higher than that) but because it ends as it ends (you have no clue of what's going on and the story goes on) I will just give it a 7. Gameplay is ok. Graphics are good, especially the main characters (the other characters could have been better).Not a bad game but nothing mind-blowing either. I was about to rate this game with an 8 (honestly, I don't think you could rate this game higher than that) but because it ends as it ends (you have no clue of what's going on and the story goes on) I will just give it a 7. Gameplay is ok. Graphics are good, especially the main characters (the other characters could have been better). Sidequests are skipable (I only did a few). My main complaints: the plot and dialogues could be better (they were not interesting), voices in English didn't match with the mouths (I don't know if in Japanese does), everything takes place in the same city (you won't see green). Doesn't end: leaves you at the same place you started without knowing much unless you later search on the Internet. Quite disappointed. Lucky me I just borrowed it. I mean, it's not bad but there was nothing that made you play more and more. It took me 34 hours.

    PS: For the love of God don't choose the stairs. Take the elevator instead.
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  25. Apr 10, 2020
    7
    i would give it a better rating if i played the whole game...This is only part 1 out of what seems likely to be 3 or 4 parts, with Many filler stretched out story lines.
    The Combat feels awesome, but the graphics need a bit work.
    Not a lot can be done (on ps4) but i can tell its bad in some places more than others which is a deal breaker to some, when i wanna play a game that i have
    i would give it a better rating if i played the whole game...This is only part 1 out of what seems likely to be 3 or 4 parts, with Many filler stretched out story lines.
    The Combat feels awesome, but the graphics need a bit work.
    Not a lot can be done (on ps4) but i can tell its bad in some places more than others which is a deal breaker to some, when i wanna play a game that i have played many years ago only to have it looking like the same game i played before (ff15). Maybe port it over to the ps5 or pc? That will fix most of the Visual issues for me. Other than that nothing bad at all.
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  26. Apr 14, 2020
    7
    This games story, music, cutscenes, graphics etc are really wonderful but god does that fighting system suck, really ruins the fun for me
    Square Enix should have stayed with turn based battles, these still work perfectly fine these days as u can see in for example Persona 5 Royal
  27. Oct 2, 2021
    7
    Not really a big fan of JRPGs, which brings the score down for me. Fun gameplay, great soundtrack and interesting story, but the somewhat anime-like dialogues and character behaviour in cutscenes is a tough pill to swallow.
  28. Apr 16, 2020
    7
    I like the retelling of the story, game felt really short. I did not care for the semi turn based combat system. End game after 30 hours to beat play-threw one. Is just play the game again on hard mode.... with no items allowed...
  29. May 13, 2020
    7
    Disappointed to say that FF7R fell a little short of what I believe the game should of been. I did enjoy my play through and it the game definitely had its strengths and weaknesses. Ill start with the strengths. Combat is by far the best part of this game, I couldn't get enough of the fighting being able to freely switch between characters and tear **** up was amazing. Characters andDisappointed to say that FF7R fell a little short of what I believe the game should of been. I did enjoy my play through and it the game definitely had its strengths and weaknesses. Ill start with the strengths. Combat is by far the best part of this game, I couldn't get enough of the fighting being able to freely switch between characters and tear **** up was amazing. Characters and story were also great and I really enjoyed the expansion they went into setting up the story more from the original, and giving more back story to the characters. Playing through midgar looked amazing at times and other times looked like an empty shallow game, current gen games should not have endless empty halls with not even baddies to fight. Textures looked good in some areas but others they didnt even load. Enemies not enough! have to fight in the Colosseum to level up because they dont give you enough battles outside of it to level up. Side quest cmon super boring and not even well written. Besides main characters, other NPCs looked really bad, animation bad and just bland design overall. Voice acting on main characters great but NPCs where laughable. Everything outside of battle felt very slow, slow walking, holding triangle for action was terrible, why do i need to hold triangle to open a box wtf. Even though FF7R left me wanting more, like really just when it starts to get good thats it game over. I wish we could have gotten to see the open world but guess we will wait for the next 6 expansions. Expand
  30. May 12, 2020
    7
    This review contains spoilers, click expand to view. combat system just awful, Expand
Metascore
87

Generally favorable reviews - based on 126 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 126
  1. Sep 14, 2020
    90
    Final Fantasy VII Remake is the game we've been waiting for from Square Enix for so long. Atmospheric, interesting and exciting all your attention modern jRPG with an interesting story and spectacular battles. To achieve the ideal, the project only needs more even graphics and all the content from the original release. If you were waiting for a turn-based classic with new graphics you will most likely be disappointed, since the game has changed a lot. Everyone else is happy with the release of the first really powerful single-player release from the internal Square Enix studio for many years. Especially after the failure of Final Fantasy XV.
  2. Aug 20, 2020
    80
    A good remake of the introductory part of the cult-favorite Final Fantasy VII. It improves on the original game in almost all aspects, yet lacks in scale and drops the ball at the very end.
  3. Aug 10, 2020
    90
    What matters is still intact, and that’s the heart and soul of one of the greatest stories in video game history. It’s a return to form that has felt a long time in coming, and what’s even better is that there’s still at least two more games of this quality to come...They can’t mess this up, can they?