User Score
8.1

Generally favorable reviews- based on 8148 Ratings

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  1. Aug 28, 2023
    6
    Not bad, but unfortunately it is hard to really hold my interest to keep playing the game. I do like the game but at the same time you are largely working on the game chapter by chapter and there is only so much that can be done in a chapter. After a bit of trial and error I defeated the chapter bosses but all of them are brutal tough which made the game less enjoyable. The chapters can beNot bad, but unfortunately it is hard to really hold my interest to keep playing the game. I do like the game but at the same time you are largely working on the game chapter by chapter and there is only so much that can be done in a chapter. After a bit of trial and error I defeated the chapter bosses but all of them are brutal tough which made the game less enjoyable. The chapters can be finished on easy but you need to complete the chapters on normal to unlock chapter select. And the story is different from the original but for the most part the changes make sense. For me it a game you finish it up perhaps get as many trophies and you can then never play again. Expand
  2. Aug 17, 2023
    6
    Got this game, I think because it was free on PS plus at the time. I played it a fair bit and it’s OK. I couldn’t care less about the story because the cutscenes are incredibly boring, which is what drags this game down heavily for me. The same thing happened in FXVI for me, but the combat in that game was better. In this game combat is OK but gets repetitive and is pretty easy. I only gotGot this game, I think because it was free on PS plus at the time. I played it a fair bit and it’s OK. I couldn’t care less about the story because the cutscenes are incredibly boring, which is what drags this game down heavily for me. The same thing happened in FXVI for me, but the combat in that game was better. In this game combat is OK but gets repetitive and is pretty easy. I only got stuck on 2 bosses in the time I played. Overall it’s better if u skip the cutscenes but still not great. Expand
  3. Jul 6, 2023
    7
    i'm not so crazy bout this game, this is the first part that I went through in the whole series, and it turned out to be a remake of a very old game (the game is very good as a remake), but whatever one may say, this is an old game design, where the story is not crazy, fighting the system got boring by the half of the game (by the way, in my understanding the game is very long), and at thei'm not so crazy bout this game, this is the first part that I went through in the whole series, and it turned out to be a remake of a very old game (the game is very good as a remake), but whatever one may say, this is an old game design, where the story is not crazy, fighting the system got boring by the half of the game (by the way, in my understanding the game is very long), and at the same time the side quests are terrible,
    but the game definitely has its perks.
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  4. Jul 6, 2023
    7
    -7/10 story
    -7/10 gameplay
    -8/10 environments
    -8/10 characters
    -8/10 music
  5. Jul 1, 2023
    7
    I had times where i loved this game, and times where i got so bored i wanted to drop the game but then it got good again and i kept interest. However this game was pretty poorly optimized, and i kinda didnt finish because of that, which is sad. Still played 80% of it maybe im gonna give it another try sometimes, even tho its unlikely cuz some of the sidequests were so boring i dont want toI had times where i loved this game, and times where i got so bored i wanted to drop the game but then it got good again and i kept interest. However this game was pretty poorly optimized, and i kinda didnt finish because of that, which is sad. Still played 80% of it maybe im gonna give it another try sometimes, even tho its unlikely cuz some of the sidequests were so boring i dont want to do all that again Expand
  6. Jun 30, 2023
    7
    A triumph of hybrid combat systems, and a failure of thoughtful storytelling. Replacing the themes of environmentalism, corporatism and self-identity with a melodramatic brawl between ''destiny and those fated to it,'' makes of the Final Fantasy VII's narrative a juvenile clownfest that is as weightless as it is meaningless.
    It's overly long, and it's overly dull— but the worst part is
    A triumph of hybrid combat systems, and a failure of thoughtful storytelling. Replacing the themes of environmentalism, corporatism and self-identity with a melodramatic brawl between ''destiny and those fated to it,'' makes of the Final Fantasy VII's narrative a juvenile clownfest that is as weightless as it is meaningless.
    It's overly long, and it's overly dull— but the worst part is that it's barely a resemblance of the original game we've come to love.
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  7. Jun 20, 2023
    5
    one of the most overated games ever, takes a 5 hour game adds a **** ton of filler to make it 40 hours completely botches the story to make it incoherent, and somehow everyone acts like its the best thing ever
  8. Jun 20, 2023
    6
    This review contains spoilers, click expand to view. Over all a good game would be a 7 out of 10 but have to drop it down to a 6 because of the combat getting boring after a while,chapter 18 being too long,some of the characters and for all the implied rape stuff and the writing really falls off a bit in the last few chapters.
    Story: Honestly aside from a few dumb moments with characters like Cloud not doing things that they really should be aka killing certain characters and pretty much everything that happens in wall market and the end of the game and with all the rape related plot stuff the story was actually pretty good but the writing in the last three chapters really ruin the game. And don't get me started on all the times they don't kill the villains. But for real how did this get rated T with all the rape plots going on.
    Game length: Tho its a somewhat long game 20+ hours, if you're able to play for multiple hours at a time then the game kinda flies by and doesn't feel as long as it actually is barring the last few chapters that feel like they go on for ever due to poor writing, combat getting dull and all the cut scenes interrupting the combat/boss fights all the time.
    Combat: Combat stays the same with almost zero changes the whole game and tho it starts off fine/some what fun at around the 18 hour mark i was getting bored of it and it doesn't help that chapter 18 around the 20 hour mark drags on for too long with it being pretty much just boring combat.
    Cloud: Cloud is too much of a pussi even Aerith is more willing to kill the people i want to kill, i mean he was willing to kill that guy earlier in the game to keep him from talking but stops Aerith from killing the people who should die, so dumb, he's very inconsistent when it comes to killing people flip flopping threw out the whole game from being willing to kill and not wanting or letting others kill very dumb and it makes him a little unlike able.
    Biggs: Honestly went into this thinking i was gonna dislike him as i then not to like male characters but shockingly hes the only character i didn't dislike anything about, not saying he's the only character i like or hes the best character (3rd best) it's just that every other character has something i don't like about them tho mostly just tiny things.
    Jessie: Easily best girl and tho for other characters there "cute" moments don't really work for me and then to be a little annoying Jessie's "cute" moments did work for me and shes easily the 2nd best character in the game.
    Tifa: Over all shes fine but her "cute" moments didn't work for me i think its mainly due to her face seeming a bit off to me same goes for all the kid characters there faces just don't seem right not really sure why.
    Aerith: Over all i did like her, her "cute" moments for the most part worked for me and i liked that she wanted to kill the people i wanted to kill even tho Cloud wouldn't let us for some F-ing reason but there are parts where her writing isn't great.
    Barret: Honestly he's super annoying there was like one thing he said in the whole game i actually liked but over all i didn't like him he does get less annoying as the game goes on.
    Johnny: Honest kinda liked him he's pretty much the best part of the wall market bit of the game aside from Aerith.
    Wedge: Like with Biggs and Johnny i shockingly liked Wedge but one thing i didn't like about him was how the game kept trying to use him as a joke if it wasn't for that i would have liked him as much as i did Biggs.
    Red Xiii: Honestly shocked i liked this character so much he's easily the best character in the game with the only thing i didn't like about him being the forced drama with Barret thankfully that drama goes away pretty quick but would've been better if it wasn't there at all.
    Villains: Only gonna talk about a few as many of them are easily forgotten 1 The bike guy whatever his name was was too much like the Joker with Cloud being his Batman and i wasn't a fan of that 2 Hojo poorly set up like pretty much all the villains tho is the 2nd best written villain in the game tho the gameplay for that bit of the game does drag on a bit and on top of that i really didn't like him mainly due to the implied raping of Aerith 3 Heidegger is the only villain i actually liked because hes a good bad guy whose actually well set up and well written unlike someone like Reno who isn't really set up, poorly written and over all just sucks 4 Don Corneo is a good bad guy whose well set up debatablely well written and easy to hate and want to kill with the implied rape 6 Rude and Reeves both come across as somewhat good people mainly Reeves so i'm not too sure how i feel about them since there some what like able 7 Leslie Really didn't like this guy even tho the game tries to change your mind on him by having him help you and by implying the rape of his fiancee by Don but that doesn't change my feelings for him and i still want to kill him as much as i do Don all it does is make me feel bad for his girl and thats all
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  9. Jun 8, 2023
    5
    Gorgeous graphics but more importantly a legendary story, characters and plot. To top it off, the music is heavenly. Childhood dream to relive this in 2020!

    But it was tedious and boring. The only reason its good is the characters and music. The graphics also. But its like every other game now. Overextended and the story has been diluted as hell so they can sell you a game in 10 years
    Gorgeous graphics but more importantly a legendary story, characters and plot. To top it off, the music is heavenly. Childhood dream to relive this in 2020!

    But it was tedious and boring. The only reason its good is the characters and music. The graphics also. But its like every other game now. Overextended and the story has been diluted as hell so they can sell you a game in 10 years release time and milk it to the maximum. They sorta ruined it .

    A long time fan i been waiting 25+ years for this remake. Imagine, i could NOT finish it due to boredom and repetition. They ruined it to be honest.
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  10. May 26, 2023
    6
    This review contains spoilers, click expand to view. The graphics are probably the most beautiful game of all time, I still absolutely love the characters, no idea why they decided to completely butcher the story and combat and add a whole buncha filler bullcrap to the game. If I wanted to play kingdom hearts, i'll go and play kingdom hearts, I wanted to play Final Fantasy VII with modern graphics and that's really not what this is. Expand
  11. May 3, 2023
    6
    Everyone kept telling me that this is the best game the Final Fantasy series as to offer. Honestly I don't see why. Cloud is so boring and generic. He reminds me of emo teenagers that think being overly edgy is cool but just end up being cringe. Sephiroth is not much better either, like Cloud he tires way to hard to be edgy and emo and fails.

    Tifa, Barret, and Aerith are the only
    Everyone kept telling me that this is the best game the Final Fantasy series as to offer. Honestly I don't see why. Cloud is so boring and generic. He reminds me of emo teenagers that think being overly edgy is cool but just end up being cringe. Sephiroth is not much better either, like Cloud he tires way to hard to be edgy and emo and fails.

    Tifa, Barret, and Aerith are the only good characters in the game. The rest of the Avalanche group add absolutely nothing to the game and only fodder characters. I found the boss battles to be painfully tedious because of how much of a damage sponge they all are. It's like when the developers were creating the amount of health each boss had, they just hit the pushed the number 9 until the data overloaded the CPU.

    Finally, the thing that really turned me off from the game was having to constantly swap between characters in real time combat. This was such a tedious process. After my 1st playthrough I thought I did something wrong because I was not enjoying the game despite everyone telling me it is a masterpiece. After my 2nd playthrough I realized I just don't like this game all that much.

    The story isn't even all the impressive either. It is basically one of those 'big evil cooperation wants to take over the world' trope. There is nothing special about it. This game does nothing spectacular and everything this game has to offer is mediocre at best.
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  12. Mar 26, 2023
    7
    Не хотел я покупать Final Fantasy VII Remake. Просто смысла не видел играть в финалку вообще без русского перевода.
    Но игра появилась в PS Plus Extra и я решил попробовать.
    Делюсь впечатлением. А игра то затянула! Даже без перевода сюжет вполне можно понять, хоть я и не играл в оригинал. В игре какое то адское количество кат-сцен и шикарная анимация, так что понять не трудно. Немного
    Не хотел я покупать Final Fantasy VII Remake. Просто смысла не видел играть в финалку вообще без русского перевода.
    Но игра появилась в PS Plus Extra и я решил попробовать.
    Делюсь впечатлением.
    А игра то затянула! Даже без перевода сюжет вполне можно понять, хоть я и не играл в оригинал. В игре какое то адское количество кат-сцен и шикарная анимация, так что понять не трудно. Немного напрягли непонятки с прокачкой и всякими материями, но потом разобрался.
    И так сюжет очень хорош, для Final Fantasy конечно. Герои великолепны, особенно женщины. К ним привыкаешь, даже жалко становится в конце. Героини сексуальны, красивы. Порадовал бронеливчик Джесси. Сейчас такого особенно в евро-американских играх не увидишь!
    Игра, в отличии от Final Fantasy 15, абсолютно линейна. Никакого открытого мира нет. Ближе к концу появляется возможность вернуться в те поселения которые уже посещал. Вот и вся свобода перемещения. Но может это даже и хорошо, так же сделали например в Guardians of the Galaxy и игре это только на пользу пошло.
    Продолжительность для линейной игры достаточно большая. У меня ушло часов 25 на прохождение.
    Боевая система смешанная, похожа на таковую в Fallout 3, только от 3го лица. Можно биться самому, а можно набрать очки действия, поставить на паузу и выбрать какой нибудь супер удар, перк или вызвать монстра на подмогу, а можно просто полечиться. Как всегда мы играем за нескольких героев, во время боя можно переключаться между ними.
    Порадовали боссы. Как обычно в японской игре их много и они очень круты.
    Визуально выглядит, ну примерно как Final Fantasy 15, по крайней мере на PS4.
    Что очень радует, в игре есть хорошая атмосфера и если бы был перевод, а лучше озвучка, то Final Fantasy VII Remake вероятно стала бы одной из мох любимых игр. Но увы.
    Теперь о не очень хорошем.
    В игре действительно очень мало свободы, тебе буквально показывают где ты должен пройти, на сантиметр правее и всё, стена. Ещё меня выбесила привычка нашего протагониста ни с того не с сего переходить с бега на очень медленный шаг и ничего с этим сделать нельзя. Особенно меня "порадовал" подъём на 59 этаж небоскрёба по лестнице (из за незнания инглиша не знал, что лифт был ;'-D). И наш герой к концу передвигался уже ползком. 15 минут мы идём и ничего не происходит. Зачем? ХЗ!
    Боёвку конечно подкачали, но все равно как и в Final Fantasy 15 во время битвы иногда вообще не понятно где ты и с кем ты бьёшся.
    И так резюмирую.
    Игра очень понравилась, но как не странно, из за политики разработчиков мог бы её вообще не увидеть если бы не PS Plus. Но оценку всё равно понижу. Нет не самой игре, а Square Enix, которые зажали даже субтитры русские прикрутить. Жлобы.
    На сколько я знаю это вообще только первая часть Final Fantasy VII и скоро выйдет продолжение. К сожалению сейчас на перевод рассчитывать совсем не стоит.
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  13. Feb 7, 2023
    7
    No es mal juego, pero no es FFVII. Han destrozado la historia del original nada más empezar. Ya no hay sitio para rectificar y volver al cauce que todos conocemos o quedará una historia incoherente y confusa.

    El combate no está mal, sobre todo al jugarlo en difícil, pero no le llega ni a la suela de los zapatos al combate por turnos tradicional, en el que tienes más libertad para
    No es mal juego, pero no es FFVII. Han destrozado la historia del original nada más empezar. Ya no hay sitio para rectificar y volver al cauce que todos conocemos o quedará una historia incoherente y confusa.

    El combate no está mal, sobre todo al jugarlo en difícil, pero no le llega ni a la suela de los zapatos al combate por turnos tradicional, en el que tienes más libertad para configurar a cada personaje como tú quieras y darle esa capa de profundidad. Además, parte de la gracia de este sistema de combate, al englobarlo en el juego completo, es ver cómo empiezas siendo un mindundi, y acabas pasando por la derecha al gran Sefirot... ¿qué van a hacer ahora? ¿en FFVII Rebirth volver a empezar? No tiene gracia.

    Gráficos espectaculares. Música preciosa, incluso las nuevas piezas. Escenas fieles al original increíbles. Incluso alguna misioncilla secundaria que expande el lore de personajes secundarios está bien verla y conocerlos más...

    Y por último... la basura woke. Cloud no puede bailar así en el Honeybee Inn. CLOUD NO. Cualquier otro personaje hubiera colado, pero el Cloud de este momento de la historia no...

    En fin, una lástima para los que llevábamos 25 años esperando y soñando en cómo sería uno de nuestros juegos favoritos en la generación actual, y hemos acabado teniendo un pariente lejano de ese juego en su lugar...
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  14. Feb 1, 2023
    7
    I've never played the original FF7 so I went into this completely blind. I had a great time playing this game, however, you could easily cut off about 7 hours of filler from it. There's just way too many slow paced walking around sections and the side quests are very dull. The combat is fun af though. Even on normal it was a real challenge. Cloud is a very meh character though and JessieI've never played the original FF7 so I went into this completely blind. I had a great time playing this game, however, you could easily cut off about 7 hours of filler from it. There's just way too many slow paced walking around sections and the side quests are very dull. The combat is fun af though. Even on normal it was a real challenge. Cloud is a very meh character though and Jessie is way too horny. But great combat, alright story, nice visuals. I'll play the sequel. Expand
  15. Jan 9, 2023
    7
    Good graphics but the combat is very repetitive which makes the game become boring, especially at the end, and story-wise it wasn't that special compared to nowadays games.
  16. Dec 5, 2022
    5
    I never played the original so I thought I'd finally experience the FFVII story with this one. Until I learned that it's not the original story AND the bulk of it is just Waifu Walking Simulator.

    It's a shame, because there's a lot of cool stuff about it visually, the combat (mostly, anyway), etc. but there's just so much fluff and filler. The original was long enough apparently, why
    I never played the original so I thought I'd finally experience the FFVII story with this one. Until I learned that it's not the original story AND the bulk of it is just Waifu Walking Simulator.

    It's a shame, because there's a lot of cool stuff about it visually, the combat (mostly, anyway), etc. but there's just so much fluff and filler. The original was long enough apparently, why make it even longer?

    Just go play the original, imo.
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  17. Nov 26, 2022
    7
    Un muy buen juego con gráficos de locura y una jugabilidad perfecta. Pero no me gustó nada que se tomarán tanta libertad en cambiar tantas cosas y que no sea fiel al original eso y su estúpida manía de hacerlo por partes.
  18. Nov 19, 2022
    7
    Remake? Reimagining? Whatever! I really liked the original game, though truth be told I actually preferred FF8 over this one when I younger. This is an amazingly well presented version of part of the story, and although I am not completely sold on some of the changes yet, I certainly wasn't screaming that the sky was falling when I noticed deviations from the original. Hell, I barelyRemake? Reimagining? Whatever! I really liked the original game, though truth be told I actually preferred FF8 over this one when I younger. This is an amazingly well presented version of part of the story, and although I am not completely sold on some of the changes yet, I certainly wasn't screaming that the sky was falling when I noticed deviations from the original. Hell, I barely remembered what happened in the original, except for you know what, of course. So I didn't care if it was faithful or not. Side missions are hit or miss, but the main mission is pretty good. I had a good time and didn't care that it was not like the original in gameplay either. Expand
  19. Aug 10, 2022
    6
    Very mediocre.

    The story has a lot of good parts, the characters are better written than I anticipated. however most of the game is so padded with irrelevant faffing about that the pace just ends up downright terrible. As for the actual gameplay, the entire game is basically a really long corridor with some very simple environmental puzzles or side-activities. Combat is functional
    Very mediocre.

    The story has a lot of good parts, the characters are better written than I anticipated. however most of the game is so padded with irrelevant faffing about that the pace just ends up downright terrible.

    As for the actual gameplay, the entire game is basically a really long corridor with some very simple environmental puzzles or side-activities.

    Combat is functional and has some variety and strategy to it, but it is very much style over substance, and dramatically overstays its welcome. It basically plays like a much worse version of Kingdom Hearts which decided to have the animations look cooler at the cost of not feeling nearly as good to control.

    The art & audio is fantastic though, as you'd expect, but frankly I see those as force-multipliers of the gameplay & story, and with gameplay this weak, and story this dragged out it just isn't enough to amount to more than "good". And frankly there are lots of great and amazing games out there, so I'd suggest playing those instead.

    In summary:

    I'd honestly suggest you just watch a lets' player play it instead. The story is too padded out, and there are many much better games if you want roughly its style of combat.
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  20. Jul 7, 2022
    7
    No doubt, this is a AAA game with some fantastic exterior graphics and a very beautiful recreation of Midgar which adds a lot of points and value due to the nostalgia factor. I understand that it is not an easy task to recreate this legendary ps1 era game but the designers did overall a good job. The game has many many flaws but also a lot of strong points which will keep your interest.No doubt, this is a AAA game with some fantastic exterior graphics and a very beautiful recreation of Midgar which adds a lot of points and value due to the nostalgia factor. I understand that it is not an easy task to recreate this legendary ps1 era game but the designers did overall a good job. The game has many many flaws but also a lot of strong points which will keep your interest. Throughout the game you become the feeling that many parts of the original game got stretched only for the sake of adding gameplay hours. Some dungeons are definitely tedious and many aspects of the original story were changed. Personally I didnt like these changes. But still the quality of the production is so good that you will still keep playing without losing interest. Is it the remake I expected? No. Is it a masterpiece like the original ff7? No.
    But still it is a quality product every final fantasy fan should not miss.
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  21. Apr 15, 2022
    6
    There is a LOT of padding and filler, and at times just felt like a FF15 reskin, especially with the poor camera angles; however, it was still an enjoyable experience and I look forward to the next chapter. I just hope they cut all the unnecessary padding and filler, and stick to the main story line while flushing out the character development.
  22. Apr 10, 2022
    6
    This is like a very safe pizza from a local chain story, except it's made with 30x the extra dough so the customer doesn't go hungry. Decent characters, ok story and combat, fairly linear progression, bland quests with a lot of padding. They tried to change things up story-wise from the original, but tried too hard to be mysterious while not being intriguingly mysterious, people unfamiliarThis is like a very safe pizza from a local chain story, except it's made with 30x the extra dough so the customer doesn't go hungry. Decent characters, ok story and combat, fairly linear progression, bland quests with a lot of padding. They tried to change things up story-wise from the original, but tried too hard to be mysterious while not being intriguingly mysterious, people unfamiliar with the original will likely find it confusing and the motives of the main baddy weak. Expand
  23. Apr 8, 2022
    7
    Игра весьма хороша, но это уже какой-то слешер, старая пошаговая боёвка была фишкой фф, некоторые моменты сюжета не ясны (например с котом с короной)
  24. Mar 29, 2022
    5
    Un juego muy decepcionante.
    En primer lugar, este juego no es una nueva versión real, sino un reinicio reescrito del original. Y en eso es un poco estafador.
    En segundo lugar, el juego es completamente lineal y el 80% se compone solo de escenas.

    Profundamente decepcionado después de la espera.
  25. Mar 26, 2022
    7
    The plot is very unfriendly to new players. If you don't know anything about the original Final Fantasy 7, you will find the plot abrupt in many parts of the game.
  26. Mar 2, 2022
    5
    I was hoping the remake is the same original FF7 with better graphics so it can be played with the new generation. But I was disappointed. They did a massive effort in graphics which is by the way is the BEST! , but did not introduce to us the all storyline of final fantasy 7 .
    Now I wish if they did a remaster version instead of this.
  27. Feb 21, 2022
    6
    I played it with high expectations, but it ends up boring me, I completed the game 100%, and I found it very tedious and tiresome. The performances seemed very childish to me. I think it's a very overrated game.
  28. Feb 16, 2022
    5
    The only thing this game is, is pretty, it's stunningly beautiful and THAT IS IT
    1. This is an interactive movie, there are so many cutscene interruptions that it gets down right annoying. SE can I have some GAME with my video?
    2. Playing on standard combat is pathetic, your NPC companions are dumb as a box of rocks stuck in cement. Give me the old FF& combat style any day over this.
    The only thing this game is, is pretty, it's stunningly beautiful and THAT IS IT
    1. This is an interactive movie, there are so many cutscene interruptions that it gets down right annoying. SE can I have some GAME with my video?
    2. Playing on standard combat is pathetic, your NPC companions are dumb as a box of rocks stuck in cement. Give me the old FF& combat style any day over this.
    3, Story plot at points are down right stupid... how your characters don't take action to stop something they bloody well can as they stand there and WATCH! go back to the writing desk and make a sensible story you hacks!
    4. There are no real good spots to farm for xp for level and materia growth... the game seems less RPG then an interactive movie.
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  29. Feb 7, 2022
    7
    A disappointing game to play, and not a true Remake at all.
    They have should called Final Fantasy VII Reboot. Because this is basically what the game is, in the end.
    The graphics is excellent, but the exploration is barely minimal, and definitely more similar to a corridor simulator game, rather than a true jrpg...
  30. Jan 11, 2022
    5
    10
    9 No Doblado al Español pero si al Frances.
    8 Venta a 80€ mismo precio que el resto de países que si trae voces en su idioma. 7 Combate pesado y repetitivo peor que un Devil my cry o un Kingdom Hearts 6 Juego agrandado artificialmente para venderte segunda parte. 5 Port penoso para PC ley del mínimo esfuerzo. 4 Casi dos años exclusivo Ps5 después para pandemic store y cuando les
    10
    9 No Doblado al Español pero si al Frances.
    8 Venta a 80€ mismo precio que el resto de países que si trae voces en su idioma.
    7 Combate pesado y repetitivo peor que un Devil my cry o un Kingdom Hearts
    6 Juego agrandado artificialmente para venderte segunda parte.
    5 Port penoso para PC ley del mínimo esfuerzo.
    4 Casi dos años exclusivo Ps5 después para pandemic store y cuando les convenga lo sacaran para steam para sacarse otro tanto de dinero.
    3 El Port a Ps5 es igual de lamentable que el de PC pudiendo poner un parche para que funcione a 120hz
    2 Han Cambiado la Historia original.
    1 El mejor villano de todos los tiempos que ni siquiera sabia el nombre de cloud ahora es un acosador con cara de pervertido sexual, sale al principio mediados y al final del juego.
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  31. Jan 7, 2022
    5
    I really wanted to love this, but it's dull and repetiive, with depressing uninspired environments, constantly slowing your walk speed to a ludicrous crawl just to pad the game out, music is westernised and boring except the 'discs' you pick up which you can't hear properly just through a tin-y filter effect. background characters talk over each other so you can't hear anything said. CloudI really wanted to love this, but it's dull and repetiive, with depressing uninspired environments, constantly slowing your walk speed to a ludicrous crawl just to pad the game out, music is westernised and boring except the 'discs' you pick up which you can't hear properly just through a tin-y filter effect. background characters talk over each other so you can't hear anything said. Cloud is not likeable and none of the characters are well voice acted or scripted in the english dub in my opinion. The game simply isn't fun, or if it is it's fun for 30 seconds then back to walking down a long corridor for 25 minutes. They should not have released this as seperate games but as one game and not padded it out. Let's hope the next parts are a big improvement. Expand
  32. Dec 25, 2021
    5
    This review contains spoilers, click expand to view. you know, i feel like everyone who gave this game a 10/10 didn't play the original. the visuals are good but performance felt choppy and some textures looked awkward. music was good but the original also had good music so it doesn't necessarily make this game superior. combat is better or worse depending on what you like, however, it doesn't matter either way as the materia was always the fun part about ff7 combat, and since this game is only 1/7 of ff7, original ff7 has much more materia options, and for that reason, the combat is more interesting in original ff7. the story is just sh*t in this game. foreshadowing in this game can barely be called foreshadowing. they hint at cloud not being a soldier during midgar except everyone around cloud just doesn't care that he's not a soldier for some reason, despite that it should be a surprise since only tifa should know. a lot of dialogues are also sh*t. the added backstory to characters is pretty bland and uninteresting, on top of that they don't add much depth to the main cast and only focus on side characters no one cared about (except for yuffie but she's in ff7ri and is technically a side character). the side quests are also bland and uninteresting. the worst part of this game though, is definitely the ending, which is also sh*t. basically, everything related to writing is sh*t and whether the combat is good or not is debatable. the excuse for this review would probably be "well it's a reboot not a remake" but that's false advertising, which is a crime, and it wouldn't even change the fact that the side characters and added backstory are bland and uninteresting. overall, i'd recommend playing the original since you won't have to wait 30 years and it's also not a cashgrab.

    to be fair, at least this game actually had good translation which is one plus i guess, but it should be expected from a $60 game (for context, the original PSX release had a sloppy translation. it does actually have a fan translation though, which is much better. unfortunately, it's pretty buggy and a few things are broken. from my experience, it took about an hour to do the shinra march minigame due to not working properly and trying to attain the cave materias crashed the emulator.)
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  33. Dec 15, 2021
    6
    Exception faite des graphisme (et encore pas partout), ce jeux n'a malheureusement plus rien à voir avec FFVII qui a tant pris de mon temps.
    Je n'ai même pas réussi à le finir il me reste 2 chapitres à faire mais c'est d'un ennuie tel que je n'y retournerai pas...
    La plus grosse déception de 2020...
  34. Dec 12, 2021
    6
    This review contains spoilers, click expand to view. As a huge lover of the original FFVII, this was somewhat of a letdown. It was extremely exciting seeing the characters redone in more modern graphics, and I absolutely loved the characters and voice acting (although still, wth about Barret's weird sunglasses?). I was not thrilled about the side quests as they were lackluster and didn't enrich the story at all. I also understand the whole Tifa/Cloud/Aerith love triangle, but they made it a little weird and added some additional weird extra flirtiness with Jesse, I loved her character otherwise.

    I could forgive all of that and would have given it at least an 8 if it hadn't been for the odd time dementors. That just made the whole story lean toward the ridiculous side. I also was disappointed with how they treated Biggs, Wedge, and (possibly) Jesse's original deaths. The original gave so much meaning to Barret's story, and now Wedge was saved by a time dementor, then maybe killed offscreen later randomly? I don't know, it just all seemed out of place.

    The ending is what makes me fear for the rest of the series. I don't think I will buy the 2nd until I know how the story will go. If they hadn't said from the getgo it was going to be a fairly faithful recreation, I wouldn't be so disappointed. Other than the discrepancies, the game was pretty, the combat was fun, and the rest of the story was enriched. I particularly liked how they added more to the Wall Market. Overall, about 6/10 for me.
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  35. Dec 5, 2021
    7
    Finished the game, done all sidequests with 50+ hours on it. I have played and finished the original, and because of that, there are numbers of elements that made me disappointed with this remake.

    First off, the padding, and no matter who looks at it, this is a fact. Some part of the dungeon was really redundant like the ship grave, sewage and especially both of the Hojo's labs. Was all
    Finished the game, done all sidequests with 50+ hours on it. I have played and finished the original, and because of that, there are numbers of elements that made me disappointed with this remake.

    First off, the padding, and no matter who looks at it, this is a fact. Some part of the dungeon was really redundant like the ship grave, sewage and especially both of the Hojo's labs. Was all of these necessary? Did any of the dungeons I've listed developed a major character development like the Jesse's arc? No would be the answer. Sure there were some interactions, but all of them could've been done on different area, I could just skip or cut the whole dungeon part and I would see no difference on story progression from before and after entering the dungeon. Hojo's lab was the worst, because you learn absolutely nothing new as you progress the lab other than Hojo is a mad scientist, where in other news water is wet. Whether you like it or not, you get to know a lot more about Hojo after getting out of Midgar, so showing that this guy is a freak by making you go through useless dungeon is not a smart idea.

    Second, the combat system. This is not a problem if you're on easy, but anywhere higher literally shows all the bad parts of the combat. The reason is the amount of attack from the enemies can be really annoying, like you getting attacked in middle of healing immediately cancels the animation for whatever reason. Not only that, the game won't give you back the gauge you have spend on the action to cast the spell and I think that's disgustingly unfair considering all the enemies on late game have super-armor (unless you stagger them but that's not the problem). Another thing is that I hate how some of the attacks can be unfair where it's nearly unavoidable. If there is an dodge mechanic, wouldn't it make sense to have certain amount of frame that gives you invincibility? Take a look at monster hunter for this one, it makes you feel fair if the game gives you the chance of not taking any damage, but the remake doesn't. They make you eat all the damages without giving you a chance of getting up. even guarding won't reduce the damage a lot. In hard mode, all of these gets worse plus even the weak ones are took too long to beat, which made me gave up on hard run due to it being a waste of time.

    Third, the whispers. Why do these exists? They only made the story more annoying to look at the moment you know what these things are, especially the beginning. Doesn't matter if they play a major role on the sequel, this is not the kind of things you want that never existed on the first place. If they really meant for a build up, then they could've at least made a new character instead of making a swarm of gross looking ghosts.

    Fourth, take this as my nitpick, music. Half of them were good/okay, the other half was a shame towards Nobuo Uematsu's original musics. Like the Jenova's theme was exactly I expected and I loved it. I also kind of liked the airbuster's version of "those who fight further", but the rest of the versions of " were terrible, they don't sound like the original in terms of epicness (like not including the electric guitar). The wall market's theme got changed instead of the very fitting 'oppressed people'. If you like them, fine, this is my opinion after all.

    The positives are the environment being top notch, really makes you grasp how it feels like to live in Midgar. Looking forward to the remake version of Junon, Cosmo Canyon, Forgotten Capital and Wutai. The turks were also what I've expected, loving those dudes including Rufus so far. I don't know if the devs will ever include the rest of the turks, but I would really love to see them.
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  36. Sep 20, 2021
    7
    I'll be evaluating this game mostly as a product on its own, but it needs to be said that the atmosphere, enviroments and characters of the original FFVII are given new, spectacular life thanks to the massive technological advancements that the game industry has made since 1997.
    The narrows streets of the lively slums and the ominous industrial landscapes of Midgar can now be explored and
    I'll be evaluating this game mostly as a product on its own, but it needs to be said that the atmosphere, enviroments and characters of the original FFVII are given new, spectacular life thanks to the massive technological advancements that the game industry has made since 1997.
    The narrows streets of the lively slums and the ominous industrial landscapes of Midgar can now be explored and witnessed with a realism that was once impossible, Cloud and the others now display a more rounded personality and deeper character thanks to the aid that voice acting and facial animations provide when making these fictional inidviduals feel more real (mostly thanks to the spectacularly written dialogues: these characters often speak to each other with such realistic demeanor, empathy and wit that you could mistake them for actual people), just as the new areas of the city and backstories give more personality to certain cast members and expand on the worldbuilding of the original. Even the soundtrack, once limited by the sound chip of the PlayStation, can now explode in its orchestral glory, surpassing the original. Every single aspect of the original game finds here a bigger, more decorated stage to perform on, without losing any of its original flare and instead having more room to convey itself. In that sense, yes: FFVII Remake is more FFVII than FFVII itself could ever be, at its time. And yet, in the final story beats of the game, although the presentation never fails, the screenplay and writing do, faltering here and there with abrupt tonal shifts and protagonists acting out of character to accomodate the story, mostly when the writers try to toy with the original script a little. But let's move on to the gameplay.
    If we compare the gameplay to a coin, we have two sides: Level Design and Combat.
    Final Fantasy 7 Remake's Level Design is quite underwheling, and it's mostly due to its painful linearity. There are small detours here and there, but they are all so inconsequential and minute that in the end it stll very much feels like you're funnelled through Midgar on a narrow path. There are pleasant exceptions, mosty when exploring towns (like the labyrinthian Wall Market), but they are exceptions. The one aggravating element that makes this even worse are the slow, sluggish animations. Cloud takes such a long time to climb ladders, slowly bend to open chests, press a button or swinging on monkey bars it's soporific. Some of these may be a way to hide loading screens, but some others can't be and are just a waste of time.
    Thankfully, walking and exploring it's not what we'll be mostly doing: that would be fighting.
    And the Combat of Final Fantasy 7 Remake is, simply put, better than the original game.
    This is not due to the shift from Turn-Based to Action: a Turn-Based game can be just as engrossing as an Action game, but the original game had some issues that hindered the overall experience that this game doesn't have, be it for its Action game nature or clever design choices.
    Firstly: one of the main flaws of the original is how every party member felt the same, since Materia is the main pillar of Combat, and every character can have every Materia, so they all felt like the same exact character in battle. Here, every character has its own Combos, with different range, speed and mechanics during fights which completely changes how you approach the enemy. On top of that, each character has a specific set of Abilities unique to them, unlocked through different weapons (which in turn incentivizes the player to try out every weapon), maybe some Abilities feel way too smiliar and plain, but overall it's a pretty solid array of techniques. Speaking of weapons, now every weapon has its own skill tree that can be upgraded. Every weapon has a different skill tree which leads to different builds for different situations. This way, not a single weapon truly becomes obsolete. The only real downside of Combat are Aerial Combos, which feel extremely sluggish and clunky, mostly due to the lack of options given to the player on air unlike games like Kingdom Hearts.
    The Enemy Roster, as well, is spectacular. So many different varieties of enemies with different movement and attack patterns, elemental weaknesses and weak points to find, since now enemies, and especially bosses, have different body parts to attack, which can affect the flow of battle, offering even more strategic options.
    Or, in other words: FFVII Remake tells a part of the same story that was told 23 years ago, only with more passion and more believable characters, but the exact same spirit, making only a couple missteps, especially in the end. The Level Design leaves much to be desired, but the strategic depth and variety of options in Combat, strengthened by the sensational bosses and enemies offered by the main story, side-quests and challenges, makes FFVII Remake substantially better than the original, as far as gameplay.
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  37. Nov 22, 2021
    6
    хз, японские фишки чот не особо залетели, для ознакомления норм
  38. Oct 16, 2021
    7
    Not a bad game but nothing mind-blowing either. I was about to rate this game with an 8 (honestly, I don't think you could rate this game higher than that) but because it ends as it ends (you have no clue of what's going on and the story goes on) I will just give it a 7. Gameplay is ok. Graphics are good, especially the main characters (the other characters could have been better).Not a bad game but nothing mind-blowing either. I was about to rate this game with an 8 (honestly, I don't think you could rate this game higher than that) but because it ends as it ends (you have no clue of what's going on and the story goes on) I will just give it a 7. Gameplay is ok. Graphics are good, especially the main characters (the other characters could have been better). Sidequests are skipable (I only did a few). My main complaints: the plot and dialogues could be better (they were not interesting), voices in English didn't match with the mouths (I don't know if in Japanese does), everything takes place in the same city (you won't see green). Doesn't end: leaves you at the same place you started without knowing much unless you later search on the Internet. Quite disappointed. Lucky me I just borrowed it. I mean, it's not bad but there was nothing that made you play more and more. It took me 34 hours.

    PS: For the love of God don't choose the stairs. Take the elevator instead.
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  39. Oct 2, 2021
    7
    Not really a big fan of JRPGs, which brings the score down for me. Fun gameplay, great soundtrack and interesting story, but the somewhat anime-like dialogues and character behaviour in cutscenes is a tough pill to swallow.
  40. Sep 19, 2021
    6
    I did have a fun time with this game but holy **** it's just full of filler content that was not needed like a third of the game is stuff that has nothing to do with the game or just backtracking the same paths over and over feeling very linear and boring with bosses dragging on too long as well as changes the story or has a separate universe were certain characters live in the remake butI did have a fun time with this game but holy **** it's just full of filler content that was not needed like a third of the game is stuff that has nothing to do with the game or just backtracking the same paths over and over feeling very linear and boring with bosses dragging on too long as well as changes the story or has a separate universe were certain characters live in the remake but not in the original game that does affect the story in a major way and this wasn't even a full remake it's a fifth of the original game I'm not going to buy 4 more parts of this story to complete FF7 sorry but this is a let down to me Expand
  41. Sep 14, 2021
    7
    Good game, but doesn't have Russian language. No localization, no subtitles.
  42. Sep 9, 2021
    5
    The original was the best game ever made. It was dark sofisticated and engaging. The remake re-wrote the story taking away things that had impact, absolutely everything that made the original good is gone. The open world exploration after midgard..... gone

    The tactical combat...... gone Meaningful choices....... gone Music that fits...... gone Everything that's been fleshed out is pure
    The original was the best game ever made. It was dark sofisticated and engaging. The remake re-wrote the story taking away things that had impact, absolutely everything that made the original good is gone. The open world exploration after midgard..... gone

    The tactical combat...... gone
    Meaningful choices....... gone
    Music that fits...... gone

    Everything that's been fleshed out is pure filler nothing that's been added is good or worth anyone's time. It's literally just loads more wandering down linear corridors that don't even look pretty to the point where the story is near impossible to follow. The gaps between important events in the game are spread way too far apart.

    Its more like a walking simulator like say death stranding without the graphics than the original ff7. Everything is such a chore endless fetch it quests childish dialog which wasn't present in the original.

    Its like the whole thing got beaten by a PC culture stick.

    The original had you dying to find out the mystery of sephiroth. This game re-writes the main things that kept the original interesting by giving sephiroth to much of a role too early........ throughout the original you were dying to work out what was going on with sephiroth is he good or bad he was talked up so much before you interacted with him and then when you did it had a huge impact..... all of this is removed
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  43. Sep 6, 2021
    5
    Боевка разочаровала, это уже не тактика как было в оригинале, а какой-то слешер, причем однокнопочной. Что мешало сделать полностью классическую боевку, как в оригинале - мне искренне неясно. Игра не получила русскую локализацию, что я также ставлю игре в минус. Есть технические ляпы: например непрогружаются текстуры объектов, в версии для ПС5 это исправили.

    Из плюсов безусловно
    Боевка разочаровала, это уже не тактика как было в оригинале, а какой-то слешер, причем однокнопочной. Что мешало сделать полностью классическую боевку, как в оригинале - мне искренне неясно. Игра не получила русскую локализацию, что я также ставлю игре в минус. Есть технические ляпы: например непрогружаются текстуры объектов, в версии для ПС5 это исправили.

    Из плюсов безусловно красивый саунд и великолепная работа художников. Но опять же, если бы это было главным в игре(
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  44. Aug 16, 2021
    6
    This review contains spoilers, click expand to view. Very short, i love the game, but i desapointing, I hope the sequel is better, but the emotion isn't the same as the original, or I'm getting old Expand
  45. Aug 2, 2021
    5
    Not my taste...

    All the classical feeling is gone, even the music sounds off, the original style was already good. The game feels more like a interactive movie (you know, the "quick action button" parts), too much cutscenes, irrelevant characters, no true turn based game. Only graphics get better but the rest get worse, there was no need to change the plot. On top of that, the
    Not my taste...

    All the classical feeling is gone, even the music sounds off, the original style was already good.

    The game feels more like a interactive movie (you know, the "quick action button" parts), too much cutscenes, irrelevant characters, no true turn based game. Only graphics get better but the rest get worse, there was no need to change the plot.

    On top of that, the absence of a latinamerican spanish dubbing, it's a real pain to be listening american english voices specially when they casted star talents or youtubers as voice actors.
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  46. Aug 2, 2021
    7
    Good game destroyed by insulting amount of filler content. I got 20 hours in and despite really wanting to know how the story ends I just ended up watching it on YouTube because I did not have it in me to fight sewer rats this late in the game. Graphics are amazing. Story is so so,everytime you're about to progress here's a an uninteresting diversion to pad it out more. Combat is meh, as aGood game destroyed by insulting amount of filler content. I got 20 hours in and despite really wanting to know how the story ends I just ended up watching it on YouTube because I did not have it in me to fight sewer rats this late in the game. Graphics are amazing. Story is so so,everytime you're about to progress here's a an uninteresting diversion to pad it out more. Combat is meh, as a non JRPG fan I'd have preferred it to be more JRPG than this weird mix that is awkward. Expand
  47. Jul 23, 2021
    7
    I loved this game as a whole. It has some of my all time favorite characters in a video game. The only real issue/gripe I had with the game, were the side quests, some of them dragged in my opinion and I also felt some of them were not needed at all for the story. Other than that I loved the game.
  48. Jul 18, 2021
    7
    Final Fantasy is one of those series that makes me throw up my hands and ask “why do people like this so much?” Can you even call this game an RPG? I know its a JRPG but think about what that means. When in the game can you say you are playing a role? The player has no options to make decisions other than which weapons to upgrade. Many of the important cutscenes are pre-rendered. NothingFinal Fantasy is one of those series that makes me throw up my hands and ask “why do people like this so much?” Can you even call this game an RPG? I know its a JRPG but think about what that means. When in the game can you say you are playing a role? The player has no options to make decisions other than which weapons to upgrade. Many of the important cutscenes are pre-rendered. Nothing the player does matters. As story based beat-em-up, Final Fantasy VII is fine. The game has its audience and new players might really enjoy the game play and story.

    My biggest complaint with JRPGs is that the player has little to do except hit “X”. Sometimes a mini-game will require hitting all the buttons. There is a wide safety net that prevents failure but also little opportunity to innovate. In Final Fantasy VII, the player starts with very little agency. Combat in the early game is easy, but also tedious, like a chore that must be done to progress between cutscenes. By the end, combat opens up with greater options. You can combine magical abilities like linking some magic attacks to stealing enemy’s health. Still, the options are severely limited, and the number of cheap enemy attacks will guide the player to builds that prioritize player health. The player also has no agency over the composition of the parties. You get what you get and that is it.

    Combat itself is at least more satisfying than Final Fantasy XV. You can cycle through different characters who really feel like they play differently. Cloud is rather slow but his ridiculously large sword provides the best blocking. Tifa moves very quickly in and out of danger but is susceptible to the enemy’s cheapest attacks. Barret can fire from a distance and is best left as a background character who won’t take the enemy’s attention. Combat feels like a JRPG, though. You won’t be rolling around and pulling off special moves like Ninja Gaiden. Some of the enemy attacks seem unavoidable. Maybe my 40+ years have dulled my reflexes too much. Maybe a remake of a 1990s game should consider the age of its audience.

    Full disclosure, I never played the original Final Fantasy VII. I certainly had opportunity. My brother once had a PlayStation, there was a great PS1 emulator for PC, and many ports of the game have been on various platforms since then. The problem is my obvious bias against the JRPG genre. This game slightly moves the needle away from that bias. Some of the mini-games are interested and the motorcycle combat sequences were a nice break from the usual combat. You cannot simply grind levels and hit “X” to win. Some fights were lost on the first run as I learned how to counter the enemy’s cheapest attacks. The game has some semblance of combining real time action with classic JPRG strategy. Like I said, this was a step-up from Final Fantasy XV. For JRPG fans, this my be the best of the JRPG games.

    Just one last point on the graphics and quality of gameplay. The characters and world enter the uncanny valley territory. Some of the character models are incredibly over the top. At one point you see a brief glimpse of a cartoon cat with a cape. Most of the character models are realistic looking people (who have 1% body fat). The same is true of the background. You see overly designed industrial areas beside realistic looking vehicles and buildings. The whole world has that uncanny valley feeling. These people live with the every day danger monsters in single city country surrounded by a wasteland and yet somehow they have an industry that supports all manner of contemporary consumer goods. The premise probably made more sense with the blocky textures of the original PS1 game.

    All-in-all the game offers a lot of content and I do appreciate the effort than went into it. My play through was almost 40 hours and I only skipped a few of the side missions. The problem is simply my own personal conflict with the genre.
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  49. Jul 10, 2021
    5
    Un arte maravilloso al igual que su música, la originalidad de cambiar su historia no le resta nostalgia pero si esencia, respecto ala jugabilidad me dejo un mal sabor de boca el cambio del funcionamiento de las materias de igual forma en las batallas terminas un poco limitado especialmente cuando debes de enfrentarte a los retos del juego ya que no existe mas opción de crecimiento, y porUn arte maravilloso al igual que su música, la originalidad de cambiar su historia no le resta nostalgia pero si esencia, respecto ala jugabilidad me dejo un mal sabor de boca el cambio del funcionamiento de las materias de igual forma en las batallas terminas un poco limitado especialmente cuando debes de enfrentarte a los retos del juego ya que no existe mas opción de crecimiento, y por ultimo de verdad era necesario el modo difícil? creo que termina por arruinar la esencia del original Expand
  50. Jul 7, 2021
    7
    Hit or Miss? More like a hit and a miss:

    >Bosses are cool as hell, same with Summons. >Motorball fight was a fantastic upgrade from the original. >The OST is superb. >Characters can be really lovely or very annoying, same with story, one moment is a masterpiece of nostalgia and the next is a fcking cringe fest. >The flirting trio is enjoyable. >Level design is cheap and pure
    Hit or Miss? More like a hit and a miss:

    >Bosses are cool as hell, same with Summons.
    >Motorball fight was a fantastic upgrade from the original.
    >The OST is superb.
    >Characters can be really lovely or very annoying, same with story, one moment is a masterpiece of nostalgia and the next is a fcking cringe fest.
    >The flirting trio is enjoyable.
    >Level design is cheap and pure hallways.
    >Too much filler, everything is so slow. They want to make it look like a whole game and the results is just a mess.
    >The whisper thing is so dull an awful.
    >Everything after the Motorball is completely unnecessary and ruin the original story. That thing should .happen wayyyyyyy later on next games, not now.
    >Combat is also a hit and a miss at the same time, when it works is good, but when not, you feels like is a hot garbage without control. Its doesn't feel consistent. I wish they had left turn-based combat, that would have been great.

    I didn't hate it, but I didn't like it either.
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  51. Jun 27, 2021
    5
    This review contains spoilers, click expand to view. FF 7 Remake is by no means a bad game. Nostalgic story from a quarter century ago, updated action combat system, above average graphics, remix of memorable music are all elements that put this game on solid ground. Unfortunately, there are just way tooo much filler content that don’t add to the story, and/or just plainly make no sense. While the Jessie story is not bad, how the characters seemingly forget about all those hooded ghosts immediately after they have taken over the whole slum shows a failure to integrate the new material into the original story. Shouldn’t Barret, who blames Shinra for all the wrong in the world, at least conjecture that the ghosts are Shinra’s doing or related somehow to the mako depleted planet? Many of the maps are large but so linear and so illogically designed that they feel unbelievable and unimmersible. The NPCs are robotic and annoyingly repeating the same line endlessly (in the original, at least they didn’t repeat that line unless you actively talked to them). In the misguided attempt to expand Midgar, Square Enix has sadly made it more restrictive and smaller, also more illogical and less believable. In the age of Witcher 3 and Red Dead Redemption 2, FF 7 Remake’s world is already obsolete as soon as it is updated. When the original Final Fantasy VII came out in 1997, it set a new benchmark for that generation of games. The Remake, unfortunately, doesn’t measure up to the ones in the present generation. Expand
  52. Jun 14, 2021
    7
    It took a while for the game to sorta click with me but when it did it wasn’t as great as I wanted it to be. The non-battle gameplay is the most boring thing ever, the story ending is the most confusing thing ever, and WOW is the dialogue absolutely atrociously annoying and The game is fun and even exhilarating at some points but so much of it feels like cheap filler quests that, as aIt took a while for the game to sorta click with me but when it did it wasn’t as great as I wanted it to be. The non-battle gameplay is the most boring thing ever, the story ending is the most confusing thing ever, and WOW is the dialogue absolutely atrociously annoying and The game is fun and even exhilarating at some points but so much of it feels like cheap filler quests that, as a whole, it didn't live up to what I find fun and/or interesting. Expand
  53. Jun 12, 2021
    6
    my first game in this franchise
    +lots of unique Bosses,
    +gorgeous animations and music +cool combat system, (but i was getting tired after 20h,) -every 20 minutes there is a BOSS, i d like to get more story than fighting, so it was hard to play this game more than 2h straight, it took me 40 h within 3 weaks to beat it, for instance TLOU2 took me 40 h but during 1 weak. -cringy
    my first game in this franchise
    +lots of unique Bosses,
    +gorgeous animations and music
    +cool combat system, (but i was getting tired after 20h,)

    -every 20 minutes there is a BOSS, i d like to get more story than fighting, so it was hard to play this game more than 2h straight, it took me 40 h within 3 weaks to beat it, for instance TLOU2 took me 40 h but during 1 weak.
    -cringy childish dialogues
    -side quests are ridiculous
    -sometimes turn based systen doesn't work

    its solid 6/10 to me, could ve been 7/10
    if you are new to these franchise, i would not recommend to play this game,
    good game, jusy not my cup of tea
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  54. May 7, 2021
    6
    FF7R is NOT a traditional JRPG. It's an extremely linear action adventure with a terribly implemented battle system and limited opportunities to get a feel for the mechanics--especially if you push through the main plot. Your "adventuring" is reduced to mostly claustrophobic "hallways" and being forced along the narrative path.

    Every action in combat requires a portion of an ATB
    FF7R is NOT a traditional JRPG. It's an extremely linear action adventure with a terribly implemented battle system and limited opportunities to get a feel for the mechanics--especially if you push through the main plot. Your "adventuring" is reduced to mostly claustrophobic "hallways" and being forced along the narrative path.

    Every action in combat requires a portion of an ATB gauge--including using items. Enemies will spam cheesy attack after cheesy attack. Your allies' AI is unreliable at best, and managing a full party in the heat of battle is beyond tedious. It feels like the devs couldn't decide between real-time action and turn-based tactics, so they mashed them together in the worst way. Ugh.

    The visuals range from beautiful vistas and character details to fugly low-res textures--often within the same scene. The voice-acting is decent, but the cringe-worthy writing could cause even the most hardcore anime fan to wince. Music and sound effects are functional, but almost entirely forgettable.

    The nostalgia factor wears off after the first few hours, leaving the mediocrity plain to see for anyone not wearing rose-tinted glasses and neck-deep in denial. Seriously--I loved playing through the original FF7 no less than three times, but trudging through this slog is a test of willpower.

    FF7R has its moments, but all too often descends into long stretches of exposition dotted with a few chaotic battles and large quantities of fanboy filler. I only played it because it was free through PS Plus. Wait for a sale.
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  55. May 22, 2021
    5
    I played FF7 Remake thanks to its inclusion in the PS Plus program. I initially appreciated it more than I had expected, but after a while, I started realizing that something was very wrong. In short, you get high production values but a very poor JRPG, with severely limited scope and derivative narration.
    The graphics revamp is obviously welcome, with the 3D environments looking much
    I played FF7 Remake thanks to its inclusion in the PS Plus program. I initially appreciated it more than I had expected, but after a while, I started realizing that something was very wrong. In short, you get high production values but a very poor JRPG, with severely limited scope and derivative narration.
    The graphics revamp is obviously welcome, with the 3D environments looking much better than the original 2D images, except when you see distant, pixellated panoramas. The semi-interactive battle system is more immersive than the original, turn-based active time battle. On the other hand, I quickly realized that turn-based strategy goes down the drain. Almost any enemy attack will stagger you, preventing you to complete any action, which means that casters like Aerith are heavily impaired when fighting multiple enemies. Say your team gets knocked out and your healer is the last man standing: chances are it's game over because she'll never manage to pull off a resurrection spell, with enemies concentrating on her. Also, if you can control one character at a time, team AI for the other two should be good. Here it’s abysmal, with your teammates doing practically nothing and getting hurt all the time.
    Using a fighter is some fun, but not as much as it could be. You have a dodge move that is essentially useless, your combos cannot be cancelled and block has a huge delay. All in all, it's totally unresponsive, preventing any fast action from working. Finally, stunlock is definitely a thing with certain enemies. As an action melee game, FF7R fails miserably.
    This is not its worst problem. The main issue is The Hobbit effect. What was once a very special game with a tightly knit story, relatable characters and a really special feel, has been artificially inflated to transform it into a 3-game epic, injecting filler content everywhere, and it suffers from the transformation. The original FF7 started exactly like this game: you are in Midgar City, battling the evil Shinra Corporation, and think you have it all figured out. After they pull a certain, horrible move, the perspective suddenly changes completely, the real game begins, the scope becomes huge and you realize you had only scratched the surface so far. In FF7R there is no such epiphany because the first game doesn’t get out of the small setup, which results in a very, very small game world and mundane side quests.
    The story also suffers. In FF7, you could talk to a lot of people, and while most chatter was just that, sometimes you could get glimpses of background stories going on, lots of hidden gems. It’s kind of difficult to explain, but a certain character takes a liking to Cloud from the very start. In FF7, you had very few chances to actually interact with her, and yet these interactions were poignant, because my imagination would reconstruct what was left unsaid. In FF7R, it’s all spelled out loud, and becomes a badly written, run of the mill semi-romance of no consequence.
    You get very, very few instances where you can decide what Cloud says. In FF7 you had a lot; many did not have real story consequences, but they were still part of what “my” Cloud was, they were role-playing in my view. Here, you just go through fixed dialogs 99% of the time.
    Other things I didn’t enjoy:
    - Bad, over the top acting. Stupid, evil laughter worked when it was text, irks when it’s voice.
    - Way too many special enemies. May be ok if you like bosses, but really, there are apparently more unique enemies than normal ones.
    - This is not Devil May Cry. Who figured that an idiotic, bombastic, superpowered, emo badass like Roche would fit in?
    - The ending. Bloody hell, talk about making it five times as long as it should have been! It’s a putrid slog through annoying, unsatisfying, inconclusive fights that drag on forever.
    All in all, I’m glad I didn’t pay for the game.
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  56. May 22, 2021
    7
    I remember buying the Original Title back in the days on PC and how much I Süd- to love the franchise. This is a huge makeover and a great piece of work. I guess I am really waiting for a Title like this with a new Story line, because the overall story is not as catchy as the battle system , graphics and sound. But who knows, maybe the next FF will do the Trick for me.
  57. May 19, 2021
    5
    This review contains spoilers, click expand to view. Un juego decepcionante, ese seria el mejor resumen que puedo hacer del mismo.
    - Los gráficos son excelentes, la ambientación de migdar es increíble, pero todo palideces con un diseño de niveles desastroso (de los peores de la generación).
    - El sistema de combate es divertido y profundo, pero se vuelve muy tedioso con la pésima inteligencia artificial que tienen los compañeros y eso sin mencionar que los enemigos son esponjas de daño, si no tienes equipada la magia a la que es débil, las batallas se vuelven excesivamente largas. Literalmente te vez obligado a llevar la materia que evaluá a los enemigos, lo cual se vuelve coñazo.
    - El juego es demasiado pasillero, lo cual no debería ser un problema, me gustan los jugos lineales; pero se vuelve un coñazo cuando no te dejan explorar a libertad y todo el tiempo te obliga a seguir la misión de turno.
    - La música del juego original es casi perfecta, solo necesitaba una materización, pero en lugar de ello decidieron crear remix extraños que suenan muy inferiores a las canciones originales. Solo basta con escuchar lo que hicieron con la canción "mako reactor" o "the oppressed".
    - Por ultimo quiero nombrar los cambios en la historia, si un juego lleva el nombre "remake" significa que su historia será 1 a 1. Si pretendían crear una "re imaginación" le hubieran colocado otro nombre y los que amamos el juego de 1997 nos evitábamos tener que jugar esté bodrio. El añadido de los "ecos del destino" no suma nada, al contrario resta y la sobre explotación de la figura de sephiroth lo convirtió en un villano plano y sin justificación alguna. Los que jugamos el original entendemos su motivación, pero un jugador nuevo no, el haber perdido ese aire de respeto y misticismo que invocaba su figura es desacierto. Lo peor de todo es que la historia original era más adulta, no tenía reparo en matar a todas las personas del sector 7, cuando jenova escapaba no tenía timidez en mostrar sangre, el edificio destruido y al presidente asesinado... Podría escribir paginas de los cambios que arruinaron parte de la historia, pero mejor ejemplifico todo con mi nota.
    En fin... un juego que esperé por años, pero por desgracia me dejo un gusto amargo.
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  58. May 3, 2021
    7
    La música y dirección de arte son de las cosas más épicas que he visto en un videojuego, también amé el sistema de combate y la historia, lastima que toda la parte de exploración se siente tan limitada y aburrida, llena de pausas innecesarias
  59. Apr 30, 2021
    6
    My first FF experience . I always thought these games looked lame. Got it free with Playstation Plus and gave it a go. Made it to chapter 6 and deleted . I usual give games a few hours to see if they grip me. This one just seemed like it would be a run around and listen to potion bottle clinging together with annoying foot patter sounds then fight a few enemies and continue. Lack ofMy first FF experience . I always thought these games looked lame. Got it free with Playstation Plus and gave it a go. Made it to chapter 6 and deleted . I usual give games a few hours to see if they grip me. This one just seemed like it would be a run around and listen to potion bottle clinging together with annoying foot patter sounds then fight a few enemies and continue. Lack of builds and customization hand holding . Dumb maps. Man i am so tired of that map design in games. Just not my type of game. Expand
  60. Apr 29, 2021
    7
    This review contains spoilers, click expand to view. Coming from a long time FF original series fan, this game doesn’t quite add up to the original FF7. First I couldn’t truly connect to the characters as before, plus the music is more “noisy” bkg filler. The gorgeous FF7 soundtrack is lost or barely heard. It only covers Midgar and introduces new characters too quickly. The mystery of Sephiroth is overplayed and much like the movie instead of the game. The story is jumbled or forced and not laid out smoothly or gradually. It’s replay value is ok. But you have to play by chapter not by free form as the original.

    Jenovah is fought too soon. It was a climax and surprise to learn of her. Plus you had to go to the meteor crash to find her. It’s like they jumbled the whole game into Midgar at once. No free world exploration.

    Oh and Sephiroth was not a one winged angel, he had many wings and was magnificently designed when he transformed. At least that music was close to the original. Oh and I hated that after each battle with main characters none of them actually died. Or most of them.

    The fact of trophies and rewards for perfecting scenes or mini games were a bit annoying but this may be the new thing. I liked the logic puzzles and exploration bits to find powerful items not see how good you are at pushing buttons.

    The dance at honey bee was fun but really wasn’t my thing. I tried a couple of times to perfect it but it was just not my taste of music or flamboyancy. To each there own. Seeing cloud in a dress was funny like the original. I’m glad they kept that.

    I do still like the game but I miss the original feeling of FF7. I cried when “Aeris” died. That’s the emotion I was expecting n this remake. Of course it’s only part of the game but I may not buy the other parts as I assume they’ll only get worse for greed and speed of production through anticipation or lack of funding. That’s only a guess. I’ll wait and see.
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  61. Apr 27, 2021
    7
    This game has nice graphics , however the gameplay is pretty shallow. Most of the time doing repetitive missions or running circles in the map.
  62. Apr 18, 2021
    6
    Filler Fantasy 7.

    A FF7 Remake was always going to be controversial, but my qualms with this game are little to do with authenticity or butchering. I'll explain below. The graphics of this remake are top-tier and you can tell that's where monumental effort went into it. The character models are amazing and some of the scenery is spectacular. The downside is that the scenery
    Filler Fantasy 7.

    A FF7 Remake was always going to be controversial, but my qualms with this game are little to do with authenticity or butchering. I'll explain below.

    The graphics of this remake are top-tier and you can tell that's where monumental effort went into it. The character models are amazing and some of the scenery is spectacular. The downside is that the scenery (especially the latter half of the game) becomes very bland and greyscale. This could be a result of the setting of FF7 but I found it quite underwhelming to go through yet another grey building with a darkened interior. This I think relates to my issue of padding and filler.

    The story is where the padding and filler is most noticeable. Despite being padded out with random and inane dialogue, the story still lacked coherency for me. Given that this is meant to be part one of a trilogy, it may become clearer in future instalments, but massive questions like who a person is, why they're doing this and how they know Cloud just left me baffled and unsatisfied.

    The gameplay suffers from the dreaded filler issue also. Despite being achingly linear (in itself not a problem), the game still tells you to explore and do side-quests, most of which appear to be fetch quests which are just more filler content that I largely ignored.

    Many of the levels suffer from antiquated designs, especially later in the game when you're constantly pulling levers and traversing elevators. One section with Tifa climbing across a ceiling had me nearly pulling my hair out from the ensuing boredom and tedium.

    The combat is a very strange experience too. I found that higher difficulties just meant enemies become damage sponges - more padding I could do without. The materia concept wasn't very well executed either as it drains money very easily (and things in this game are stupidly expensive for some reason) as many enemies are not worth fighting without magic, meaning duplicated materia for additional costs. It's understandable they wanted a more dynamic and fast-paced combat system, but swapping out turn-based mechanics for this mish-mash seems to be the worst of both worlds.

    Overall, this is a game that didn't need padding out and I am very reticent about buying the rest of the trilogy. It was very tough going to see this through to the credits but I wanted to make sure I wasn't missing anything. The final sections are enjoyable but by that point I just wanted the game to end. This is a hard game to recommend but it's worth finding out for yourself if it's your cup of tea,
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  63. Apr 11, 2021
    6
    (+)Satisfying combat

    (+)Good graphics

    (+)Good music

    (-)Slow pacing

    (-)Boring puzzles

    (-)Awkward dialog
  64. Apr 13, 2021
    7
    Was the gameplay fun? Yes it was, absolutely a pinnacle of the genre and a framework for how RPGs can move into the current generation of gaming. Fast paced, full of action, yet the aspect of strategy is still rewarded. Its the first step in the right direction since they ditched the standard Turn based strategy in FF12.

    Was the music and sound good? Absolutely 10/10, final fantasy
    Was the gameplay fun? Yes it was, absolutely a pinnacle of the genre and a framework for how RPGs can move into the current generation of gaming. Fast paced, full of action, yet the aspect of strategy is still rewarded. Its the first step in the right direction since they ditched the standard Turn based strategy in FF12.

    Was the music and sound good? Absolutely 10/10, final fantasy music has always been excellent and the Remake didn't disappoint.

    An additional positive for me was the Hard Mode... I didn't know that I wanted that, but I did and it was great.

    So why isn't it perfect 10/10? Nomura is a moron! Not only should he not be in charge of the story he should never be involved in the development of any game ever again. The mastermind behind the **** show that is Kingdom hearts has shat all over the story of FF7 which was already questionable at best and laughable at worst. The issue is the original FF7 story felt silly and grandiose, with certain moments being serious and others being satirical. Going all out on the story and characters being "Gritty and realistic" makes the laughable stuff seem insulting to the characters and story.

    By the time this is all said and done it will likely make KH seem like a coherent and childish story. FF7 shouldn't be a shonen jump anime, but this is the beginning of that downfall.
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  65. Apr 11, 2021
    7
    7/10 game for me.
    Remaking and rebooting FF7 at the same time is a cool concept, and when everything clicks it really clicks. The train graveyard, the Corneo confrontation with Leslie, and the endgame section are real highlights.
    But the execution falls short. I was simply bored for half this game’s run time. The side quests are mind-numbing and a lot of the dungeons are shamelessly
    7/10 game for me.
    Remaking and rebooting FF7 at the same time is a cool concept, and when everything clicks it really clicks. The train graveyard, the Corneo confrontation with Leslie, and the endgame section are real highlights.
    But the execution falls short. I was simply bored for half this game’s run time. The side quests are mind-numbing and a lot of the dungeons are shamelessly padded with far too many back and forth lever switching and trolley riding.
    I also think Sephiroth as a villain has lost a lot of his mystique and menace. He gets far too many close ups and flashbacks with no explanation as to who he is or what horrors he’s committed.
    I am intrigued for what comes next though …
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  66. Apr 10, 2021
    6
    rilliant in parts but too much filler content.

    Doing odd jobs for Tifa, the train graveyard, the dons henchmen side story and the stuff with hojo is there purely just to pad out the run time and makes the whole experience less enjoyable. If they had stuck with the original story they probably still could have split into two games and not taken away from the experience. Good for a one off
    rilliant in parts but too much filler content.

    Doing odd jobs for Tifa, the train graveyard, the dons henchmen side story and the stuff with hojo is there purely just to pad out the run time and makes the whole experience less enjoyable. If they had stuck with the original story they probably still could have split into two games and not taken away from the experience. Good for a one off play through but will never play multiple times like the original.
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  67. Mar 25, 2021
    7
    First time playing a Final Fantasy game and any jrpg. I enjoyed but its not a genre for me. I dont understand why people love this game so much but thats just me. It was good for me to finally try out a jrpg and a final fantasy game. And i did finish it so i did enjoy it. But didnt do anything else except for a few small side quests. Wont be buying any jrpg or final fantasy game but if itsFirst time playing a Final Fantasy game and any jrpg. I enjoyed but its not a genre for me. I dont understand why people love this game so much but thats just me. It was good for me to finally try out a jrpg and a final fantasy game. And i did finish it so i did enjoy it. But didnt do anything else except for a few small side quests. Wont be buying any jrpg or final fantasy game but if its free on ps plus then i will try it out Expand
  68. Mar 20, 2021
    7
    Junte um sistema de combate extraordinário com diversas mecânicas interessantes e únicas com uma história arrastada e enrolada de forma geral e você consegue esse jogo. A história anda a passos de formiga, com side quests desinteressantes em sua maioria. Esse jogo poderia facilmente ter 25 ao invés de 35h de história que ninguém sentiria falta de nada. O final é bem confuso porémJunte um sistema de combate extraordinário com diversas mecânicas interessantes e únicas com uma história arrastada e enrolada de forma geral e você consegue esse jogo. A história anda a passos de formiga, com side quests desinteressantes em sua maioria. Esse jogo poderia facilmente ter 25 ao invés de 35h de história que ninguém sentiria falta de nada. O final é bem confuso porém extremamente bem feito e interessante, me deixou ansioso para as próximas partes. Expand
  69. Mar 16, 2021
    6
    Puuuh. What was that? Short Version it’s a pretty mediocre game. The pacing, the additional side quests to expand the story. A lot of running (or squeezing) through tubes/roads without anything. The big arsenal of enemies just got wererat‘ed. Don’t get me wrong, I really enjoyed the battle system but besides the SCS or the Arena there isn’t much to fight against (especially if you don’tPuuuh. What was that? Short Version it’s a pretty mediocre game. The pacing, the additional side quests to expand the story. A lot of running (or squeezing) through tubes/roads without anything. The big arsenal of enemies just got wererat‘ed. Don’t get me wrong, I really enjoyed the battle system but besides the SCS or the Arena there isn’t much to fight against (especially if you don’t like fighting rats). And I don’t want to talk about Sephiroth. Nostalgia and the hope of good fights keep me going till the end of the game. There was so much potential but instead of a remake we got a reboot with the story. Expand
  70. Mar 11, 2021
    7
    Ive never played the original final fantasy 7 so going in blind, So far i think its pretty good.
    Some parts i really dig while others im not a massive fan.
    Firstly the graphics are great for the character models and cutscenes but look a bit ugly when it comes to the world and backdrop. The combat is decent and the materia system is fleshed out. The Story so far is fairly simple but
    Ive never played the original final fantasy 7 so going in blind, So far i think its pretty good.
    Some parts i really dig while others im not a massive fan.
    Firstly the graphics are great for the character models and cutscenes but look a bit ugly when it comes to the world and backdrop. The combat is decent and the materia system is fleshed out.
    The Story so far is fairly simple but interesting id like to see where it goes.
    The side quests are meh but overall I had a good time with this game
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  71. Mar 10, 2021
    7
    The story is different in a good way imo, remembered me of Chrono Cross. Graphics are good, enjoyed to discover Midgar a lot, hopefully the next part won't be so linear. The combat system is actually very good, but the balancing of it is a mess. Materia-System works well. Besides the story line not much to do.
  72. Mar 9, 2021
    5
    It’s one of the best games I’ve played on the last 10 years The best ff game that ever been made I mean ever
  73. Mar 9, 2021
    6
    Uma jogabilidade de merda, esquiva serve pra nada, toma dano do mesmo jeito, defesa mesmíssima coisa. Você morre por estes fatores não servirem de absolutamente nada.
  74. Mar 3, 2021
    5
    "Проходная" Final Fantasy XV: Ноктис и его друзья едут на свадьбу к няшной тян, попутно спасая вселенную. Открытый мир, динамичные бои, разнообразные локации.

    "Признанная классика" Final Fantasy VII Remake: "Клауд, убей всех крыс на помойке". "Клауд, помоги девочке собрать сбежавших кошек". "Клауд, помоги бабке сменить фильтр в раковине". Локации - коридоры и кишки однообразного (хоть и
    "Проходная" Final Fantasy XV: Ноктис и его друзья едут на свадьбу к няшной тян, попутно спасая вселенную. Открытый мир, динамичные бои, разнообразные локации.

    "Признанная классика" Final Fantasy VII Remake: "Клауд, убей всех крыс на помойке". "Клауд, помоги девочке собрать сбежавших кошек". "Клауд, помоги бабке сменить фильтр в раковине". Локации - коридоры и кишки однообразного (хоть и красивого) города и свалок. Бои - колупание врагов мечом стоя на месте.

    При всем уважении к красавицам Айрис и Тифе, сравнение отнюдь не в пользу FF7.
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  75. Feb 21, 2021
    7
    #Positive
    - Overall Graphics
    - Pre-Rendered Cutscenes
    - Soundtrack
    - Battle System
    - Boss Battles
    - Hard Mode
    - Characters Remake
    - Environment Design
    - Story & Narrative
    - Mini Games
    - Voice Acting

    #Negative
    - Texture Issues
    - Script
    - Addiction of whispers
    - Level Design
    - Unfinished Animation
    - Usefulness of Items (Hard Mode)

    Final Review: 7.5
  76. Feb 15, 2021
    6
    Being a fan of, but not having grown up with, the golden age of FInal Fantasy I was kind of hoping this game would be that but with better graphics. However this game is basically in the style of something Naughty Dog would make with multiple chapters that you aren't meant to backtrack trough. Calling this game a JRPG feels like a scam, it doesn't have anything I like out of a JRPG. YouBeing a fan of, but not having grown up with, the golden age of FInal Fantasy I was kind of hoping this game would be that but with better graphics. However this game is basically in the style of something Naughty Dog would make with multiple chapters that you aren't meant to backtrack trough. Calling this game a JRPG feels like a scam, it doesn't have anything I like out of a JRPG. You can't even switch characters, you always have 3 or less in your party so the game doesn't create a scenario where you pick whos in your team(except maybe the final boss) I mean the game is fine, arguably one of the best graphics on the PS4 and the sound track isn't anything to sneeze at either. The combat is ok I guess but the only enemy encounters are on a linear track. There aren't any wide open explorable spaces to fight enemies .I don't know why the bothered putting an exp on the game if almost every player fights the same amount of enemies. There's only 24 sides quests and as I'm writing this I can only remember like one of them. After finishing the game, the game said there was more too do but I just didn't feel like doing it. I felt like i have done all the game had to offer and have no real desire to play it again. Expand
  77. Feb 9, 2021
    7
    Que pena. Este juego tiene un gran problema y se llama sistema de combate. Es muy injusto por diferentes motivos (cámara incómoda cuando fijas a un enemigo, combates extremadamente largos sin necesidad, enemigos que te hacen combos de 5 o 6 ataques que no te dejan jugar, etc ..) y eso por desgracia te saca completamente del juego. Gráficamente se ve excelente, han hecho esto en una ps4 loQue pena. Este juego tiene un gran problema y se llama sistema de combate. Es muy injusto por diferentes motivos (cámara incómoda cuando fijas a un enemigo, combates extremadamente largos sin necesidad, enemigos que te hacen combos de 5 o 6 ataques que no te dejan jugar, etc ..) y eso por desgracia te saca completamente del juego. Gráficamente se ve excelente, han hecho esto en una ps4 lo que me parece increíble, el doblaje en inglés es muy bueno, la banda sonora en general es excepcional, la jugabilidad es precisa y rápida, pero tiene el gran defecto del combate. Además, al juego le sobra muchas horas. La historia no es mala, la historia es lenta. Podrían haber contado lo mismo en la mitad del tiempo lo que hubiera provocado que el juego fuera menos aburrido. FFVII7R tiene mucho potencial pero está oculto por por sus grandes errores. Podrían haber hecho el mejor videojuego de ps4, pero decidieron no hacerlo.

    67/100
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  78. Feb 8, 2021
    6
    the game looks pretty good, and the action is decent, worth a run-through if you can get it at a less-than $60 price tag... but there are so many disappointing issues...

    summons are only available during pre-determined battles, awkward and mostly pointless or useless, half the time I was ABLE to summon, by the time my summon showed up the battle was over, once the summon arrives, they
    the game looks pretty good, and the action is decent, worth a run-through if you can get it at a less-than $60 price tag... but there are so many disappointing issues...

    summons are only available during pre-determined battles, awkward and mostly pointless or useless, half the time I was ABLE to summon, by the time my summon showed up the battle was over, once the summon arrives, they just stand around until your charge your ATB meter again to call specific commands, throughout the course of the game they almost never helped me win a fight, or the fight was over before they had time to do anything useful, they didn't ever once feel powerful or awe-insipiring as they did in FF generations past...

    the game is extremely LINEAR, despite a few "choices" there is little-to-no open exploration that the series was once known for, with numerous narrow corridors and isolated chapters, it never feels open-ended in any way, presumably, hopefully, some of this is coming in the sequel, when the original FF7 actually opened up a bit... if you take an obvious wrong turn on the map, you might get a few boxes to smash or a chest with a high-potion...

    the optional side-quests, although some of them are necessary for achievements, special items, or banal alternate versions of a few story threads, are largely disappointing too, you might be chasing missing cats, or finding CDs for a jukebox to inspire stand-around NPC's, generally just doing laps around the same map...

    although the graphics are generally very high quality, the diversity of scenarios and art direction was another big disappointment, with very few exceptions, almost the entire game takes place in the same two generic industrial slums or corporate complexes, there was very little diversity in the color palette or locales, with Aerith's home being one of the few occasions where there was some color or marginally "fantasy" setting...

    there are a few weapons, armor and materia combos to choose from & play around with, which adds a certain degree of customization, but ultimately during my playthrough these also felt largely pointless, I never really needed to, nor felt inspired to use half the materia acquired, and most of the weapons or armor were simply sub-par and didn't really impact the battle strategy...

    the weapons upgrade menu also felt underwhelming and ultimately kind of pointless...

    by the time the game was over, it constitutes literally only the opening sequences of the original FF7, and i felt very little motivation to explore the post game content, which includes a "hard" mode, a small handful of alternate, but inconsequential story threads to witness, a "secret" boss battle which takes place in a lame, VR fight simulator, and a "summon" that is pretty irrelevant...

    although I am hard-pressed to say this game was bad, I feel very underwhelmed... the original FF7 on PS1 was a vastly superior game... i hope the sequel can find some of the fun from the original FF7 that is clearly missing here...
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  79. Jan 28, 2021
    7
    This game managed to live up to the hype and not at the same time. The nostalgia is off the charts, soundtrack phenomenal and I really like the new battle system. The graphics range from astounding in some places to iffy in others. The story is mostly good when it sticks to how you remember it, I didn't mind some of the changes and additions but I can't stress enough how much I HATE theThis game managed to live up to the hype and not at the same time. The nostalgia is off the charts, soundtrack phenomenal and I really like the new battle system. The graphics range from astounding in some places to iffy in others. The story is mostly good when it sticks to how you remember it, I didn't mind some of the changes and additions but I can't stress enough how much I HATE the ending.

    Still looking forward to see what's next for part 2 of the remake (hopefully not on PS7 if the timescale for this is anything to go by).
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  80. Jan 27, 2021
    6
    Newcomers perspective: This game is not made for newcomers, the initial 7 chapters do not explain why we are doing what we are doing. The visuals of games like TLOU Part 2, Death Stranding, God Of War have spoiled me enough to say that these are pretty average visuals. I also do not like the over the top voice acting for some characters, I just don’t think it needs to be conveyed in thatNewcomers perspective: This game is not made for newcomers, the initial 7 chapters do not explain why we are doing what we are doing. The visuals of games like TLOU Part 2, Death Stranding, God Of War have spoiled me enough to say that these are pretty average visuals. I also do not like the over the top voice acting for some characters, I just don’t think it needs to be conveyed in that tone every time. I personally loved Final Fantasy XV and I think it was a better game than this one. I also liked the combat in XV more than this one. And oddly enough the visuals in that game look better than this one as it does not have the serious texture pop in issues in this game, which really took me out of the experience. All in all this was an average experience barring the soundtrack which is really good. Expand
  81. Jan 24, 2021
    7
    While the game is polished, beautiful and mostly fun, it was stretched too much. I had 40 hours in game, which is about 10 too many. Repeated battles with enemies you've seen 10 times since the start, uninteresting side missions and environment "puzzles" all felt progressively more tedious as I increasingly wanted to just finish it. End boss battles are the redeeming point, but I just wishWhile the game is polished, beautiful and mostly fun, it was stretched too much. I had 40 hours in game, which is about 10 too many. Repeated battles with enemies you've seen 10 times since the start, uninteresting side missions and environment "puzzles" all felt progressively more tedious as I increasingly wanted to just finish it. End boss battles are the redeeming point, but I just wish I didn't have to wait for 1 or 2 more sequels to get the whole story. Expand
  82. Jan 14, 2021
    6
    This review contains spoilers, click expand to view. A piece of crap game
    design。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。
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  83. Jan 19, 2021
    7
    7.5/10 (Unfortunately 0.5 are unavailable here on Metacritic).
    The first good FF game since PS2. Square Enix is finally - starting - to come back.
    FFVIIR is a good game, enjoyable as hell, yet not great. The reason? It's inconsistent: -Dialogues are mostly great, but often mediocre and anime-like. I hope the next time we Italians will have subtitles based off the English dub...
    7.5/10 (Unfortunately 0.5 are unavailable here on Metacritic).
    The first good FF game since PS2. Square Enix is finally - starting - to come back.

    FFVIIR is a good game, enjoyable as hell, yet not great. The reason?
    It's inconsistent:
    -Dialogues are mostly great, but often mediocre and anime-like. I hope the next time we Italians will have subtitles based off the English dub...
    -Story pacing is mostly great, but often mediocre or forced due to padding.
    -Main missions are mostly great, but sidequests are almost entirely mediocre and/or uninspired fetch-quests.
    -Graphics are mostly great, but with tons of technical issues - way too many for a tripleA game.
    -Characters' models are great, but NPCs are almost entirely stock-quality-level - and with a different art style.
    -Characters' personalities are very much flashed out, yet filled with inconsistencies - like when Tifa is shocked about Cloud willing to kill an enemy... but it's a trait she immediately loses the next second.
    -The music is stellar. Period. 10/10.
    -The last portion of the game is suddenly KingdomHearts-like and makes heavy uses of meta-narrative. This is not a bad thing per se...
    But in this case, it messes with everything FFVII has ever been. It really feels like you're playing a different game... and not in a good way, a choice that can very well ruin future installments. I'm not surprised that OG fans are pissed about this (Even if leaving 0/10 reviews is childish, please don't).

    The only consistent aspects of this game are:
    - The soundtrack. Beautiful, beautiful soundtrack.
    - The battle system.
    At first I was not sure about this but the more I explored it... the more I fell in love with it.
    To the point where I almost earned the Platinum Trophy even if, as said, I think this is a game that barely misses being an 8/10.

    Worth the money.
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  84. Jan 17, 2021
    6
    Good graphics, not bad storyline , messy battle system, and short game compared to other ffs, no valleys or mountains to adventuring in it.
  85. Dec 31, 2020
    6
    Pros:
    1. Interesting characters and voice acting
    2. Somewhat repetitive but fun and visually appealing combat system Cons: 1. Side-quests are MMO style fetch quests 2. Bad environment design, many quests will take place in hour long bland corridors 3. Ton of filler content when compared to original. Many design choices are added to deliberately pad the length of the game which
    Pros:
    1. Interesting characters and voice acting
    2. Somewhat repetitive but fun and visually appealing combat system

    Cons:
    1. Side-quests are MMO style fetch quests
    2. Bad environment design, many quests will take place in hour long bland corridors
    3. Ton of filler content when compared to original. Many design choices are added to deliberately pad the length of the game which leads to uneven pacing and boring portions of the game.
    4. Hit or miss boss battles. Boss fights can be very unenjoyable meat-shields. Bosses often don't do much or take much damage leading to a wet noodle button mashing fight that does not feel satisfying.

    Overall mediocre game that I would only recommend to the biggest fans of Final Fantasy. Otherwise it is just a generic action-rpg that does not do anything particularly well.
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  86. Dec 31, 2020
    7
    Boring and do not give freedom to explore. noThe combat system is not fun.
    Do not looks like the origina FF VII.
  87. Dec 28, 2020
    7
    The good:
    - Excellent combat system. Never gets boring and is very fluent as well as complex and punishing if you don't pay attention.
    - Great soundtrack. - Detailed character designs (in combat and cut scenes) and overall sharp graphics with very little aliasing. - Good paced story with some nice additions (imo) to the original storyline. The bad: - Terrible voice acting and/or dialogue
    The good:
    - Excellent combat system. Never gets boring and is very fluent as well as complex and punishing if you don't pay attention.
    - Great soundtrack.
    - Detailed character designs (in combat and cut scenes) and overall sharp graphics with very little aliasing.
    - Good paced story with some nice additions (imo) to the original storyline.

    The bad:
    - Terrible voice acting and/or dialogue directing. While the original FF7 was somewhat goofy in it's tone this one is outright hysterical and over the top. Barret in particular is super cringy.
    - Clunky and inaccurate controls when navigating the world. Feels very pre-gen.
    - The environment is poorly textured and looks like a PS3 game that got remastered. It is probably due to the very long development and this does not at all look or feel like a current generation game from 2020.
    - Overly convoluted and poorly explained menus. The leveling system and equipment is rather basic compared to other RPGs (not neccesarily a bad thing) yet navigating it is a chore.

    It is mind boggling how this game in almost every aspect is a step down from FFXV that came out 3.5 years prior to this one. And with the insane and very delayed development I highly doubt they will ever release the rest of the episodes.
    I did however very much enjoy the game as I am a big fan of the original and the combat was very entertaining so it was easier for me to look through the flaws. For someone who didn't play the PS1 title back then it might not be as easy.
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  88. Apr 29, 2020
    7
    FF7 Remake and Square Enix summed up:

    -Wonderful music -Fantastic voice acting -Beautiful graphics -The artistic direction is top-notch -Incredible package and presentation -The worst game mechanics ever put to a game. Square Enix doesn't want to make video games anymore, they want to make interactive movies, and It shows in FF7 Remake. Instead of crafting a whole new system to fit what
    FF7 Remake and Square Enix summed up:

    -Wonderful music
    -Fantastic voice acting
    -Beautiful graphics
    -The artistic direction is top-notch
    -Incredible package and presentation
    -The worst game mechanics ever put to a game.

    Square Enix doesn't want to make video games anymore, they want to make interactive movies, and It shows in FF7 Remake. Instead of crafting a whole new system to fit what they were working on, something that highlights the way battles take place that accentuates the frenetic pace they've set here; they instead shoved a 20+ years combat philosophy and style where it doesn't belong. Not only that, but the damage balance is broken at every level.

    Normal mode damage is way over-tooled, forcing you further into the janky combat system. Let's not kid ourselves; you're going to tunnel one character for an entire fight until the game forces you to switch, and when it does, you'll tunnel combat over items or even spells (unless they force you into it). That is the horrible design, and they could have avoided all of it had they, just, made, something new. Instead, the caved to fanboy fear and shoveled this convoluted mess out.

    Easy, is UNDER-Tooled and saps any and all fun out of combat. It's not like there's a lesser risk from combat--there's NO risk in combat. The most straightforward answer here would have been to come to market with a wholly new system for combat and not one tugging at nostalgia.

    Classic, shouldn't exist. At that point, Square Enix should have gone full out and made this a movie and not pretend it was a game.

    FF7 Remake sums up Square Enix perfectly. Grandious design, meticulous attention to detail in presentation and style, but Dear Lord, Do I have to make a Video Game? I really don't want to make a video game anymore! I want to make movies!! Please let us make a movie?!? The ironic thing is when they are allowed to make a movie; they're horrible.

    I really hope after this release they take stock of their priorities and hunker down and focus back on Game mechanics and gameplay because right now, Square Enix is lost.

    Grade per points as mentioned earlier:

    Music: A+
    Voice Acting: A+
    Graphics: A+
    Art direction: A+
    Presentation of Total Package: A+
    Game Mechanics: F-

    Side note: The awful camera is awful, just awful. So, very, very bad. There's no fixing it, it's just bad.

    Update:4/27/2020:

    After spending a lot more time with the game, I took a point off for the awful linear corridor design. The damn hand-holding this game does it has all the frustration of FF13. You can't explore those side paths, you can't go check this building, YOU HAVE TO GO HERE NOW WHERE WE TELL YOU!

    I can take a bit of this in a game, but it's the entire thing folks. There's no grinding, there's no exploring. You go where they tell you to do and screw you for thinking otherwise! (until Chapter 14, basically the end of the game). It's another point against Square Enix for really, really, REALLY wanting to make interactive movies and not games.

    Combat is still awful. I don't think I've ever played a game where the game part is the part I want to get through as fast as possible. I've hated every single fight I've had in the game, without fail. And I mean, trash fights, awful. Boss fights, awful. All of it is just so, god damn bad.

    If you're shouting about great the battle system is, you're a masochist that hates good things. There is no middle ground here. No shades of grey. Normally I'd wouldn't be the type to be so black and white about something. With this game, it's all bad. If all the other elements weren't top-notch, I would have shelved this and never looked back. But, the rest of the package is just stellar.
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  89. Dec 14, 2020
    7
    FFVII remake is a great experience for anyone that owns a PS4. The setting of Midgard is visually stunning and creative, not to mention the graphics are stellar (apart from some very bad background visuals in one area). The combat is amazing, it's a perfect blend of real time action and turn based combat that is well complemented with a varied party and plenty of weapons and skills at yourFFVII remake is a great experience for anyone that owns a PS4. The setting of Midgard is visually stunning and creative, not to mention the graphics are stellar (apart from some very bad background visuals in one area). The combat is amazing, it's a perfect blend of real time action and turn based combat that is well complemented with a varied party and plenty of weapons and skills at your disposal.

    The overall plot for me was intriguing enough to keep playing and really lives up to the title of this game being a REMAKE and not a carbon copy of the original. The highlight for me was visiting Sector 6 where the game really shines and also the jaw dropping finale.

    The characters writing for me was below par with overly dramatic lines and cringeworthy dialogue exchanges. This doesn't help by the wooden English acting of some characters, particularly Cloud. The overuse of Sephiroth really makes the character less intimidating and more of a crazy ex that will not leave you alone.

    One major flaw of this game is the amount of padding it has. Certain chapters and scenes are excruciatingly drawn out, particularly chapters 4, 6 and a particularly annoying scene in chapter 12.
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  90. Nov 26, 2020
    7
    This review contains spoilers, click expand to view. Combat is okay when camera can keep up. Don't even mention the frame rate in areas. Graphics are gorgeous, until you're on the plate looking down on the slums. 7 months later and it still hasn't been patched

    The story and setting is fantastic for the first 90% of the game. You're being fleshed into the avalanche plotline and fight, while getting mild flashes of intrigue towards sephiroth, just like the original, then you get to the final couple hours of the game and OH BOY, does it get whack. Sephiroth all of a sudden gets forced to be a final boss. You spend 40 hours plus fighting Shinra, getting emotionally involved, absorbed into the lore, to then be told at the end 'ok, sephiroth bad guy, go kill'


    Sephiroth is the villain, I get it, but considering this remake is just up to midgar, there is still a whole two thirds of the original game that would continue to build up the sephiroth fight, but in the remake, I'm expected to care about sephiroth in the last 2 hours, after spending 40 hours battling shinra and enjoying midgar. Just seems tagged on, almost like that ran out of ideas in how they can actually 're-boot' the next game. Most areas are glorified hallways. No where near as bad as ff13, but they have learned to be a bit more discreet about it. Gameplay boils down to 'run forward, squeeze through rubble gap, fight enemy, run forward, destroy item cache's, walk forward, rinse and repeat. EXCEPT, now 5 minute sections of the original game are padded out to last an hour. People will try and say it's fleshed out, but it's just running through bland repetitive dungeons. It's padding, nothing more, nothing less. All in all, as a mega ff7 fan, I thoroughly enjoyed the expanded avalanve Vs shinra plot, the main cast where well voice acted and incredibly likeable, and the combat is a big improvement from ff15, with lovely visuals. The general gameplay and late plotline will inevitably frustrate you, and make you question whether it was even worth playing. Knowing the route the plot is now going down in the second part, I won't be in any rush to play part 2 when it does come out. 7/10
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  91. Nov 26, 2020
    7
    Didn't quite live up to the hype mainly because you're stuck in Midgar for 35 hours but shows promising signs for Part II. FFVII Remake is visually stunning but lacks any real substance in the game play department as the combat is grinding and gets repetitive very quickly. Some of the characters like Aerith lack any real substance and gets very annoying quickly with her shallow dialogue.Didn't quite live up to the hype mainly because you're stuck in Midgar for 35 hours but shows promising signs for Part II. FFVII Remake is visually stunning but lacks any real substance in the game play department as the combat is grinding and gets repetitive very quickly. Some of the characters like Aerith lack any real substance and gets very annoying quickly with her shallow dialogue. Barrett is a stereo type comic relief character with a lot of obnoxious meat head quotes. Jessie is surprisingly a witty and charming character but her constant affections for Cloud become tiresome. Talking about Cloud he's apparently the biggest chick magnet in Midgar and reeks of being a emotionally broken bad boy.

    All that aside FFVII Remake isn't a bad start but it would be nice if the dialogue and combat had a bit more substance in part II of the remake.
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  92. Nov 22, 2020
    7
    Game got released too early, really much bugs, less testing and really annoying minigames that ruined a potentially good game for me. About a half of game time is a pleasant gameplay, then rest is replaying annoying parts of the game over and over.
  93. Nov 18, 2020
    7
    yo no jugué al original , y cuando probé este me dejó una sensación rara . el diseño de escenario esta bien , la historia también. pero lo peor sin duda son las batallas , las peleas son lentas y repetitivas , el jefe final fueron 30 minutos pegándolo y quitandole 2 de vida , es absurdo como una empresa como square enix pueda hacer jefes tan malos . El juego en si es bueno , pero noyo no jugué al original , y cuando probé este me dejó una sensación rara . el diseño de escenario esta bien , la historia también. pero lo peor sin duda son las batallas , las peleas son lentas y repetitivas , el jefe final fueron 30 minutos pegándolo y quitandole 2 de vida , es absurdo como una empresa como square enix pueda hacer jefes tan malos . El juego en si es bueno , pero no mereció mis 60 euros Expand
  94. Nov 13, 2020
    6
    Je suis pas du genre à prendre un jeu "day one", préférant me contenter de bonnes affaires tout en prenant le temps de terminer mes jeux en cours. Néanmoins, pour un aficionado de FF VII dans mon genre, il était difficile d'esquiver la sortie du remake sur PS4.

    Je fais partie des pelos qui ont joué à FF VII en long, en large et en travers. Du genre à récupérer la sauvegarde debug et
    Je suis pas du genre à prendre un jeu "day one", préférant me contenter de bonnes affaires tout en prenant le temps de terminer mes jeux en cours. Néanmoins, pour un aficionado de FF VII dans mon genre, il était difficile d'esquiver la sortie du remake sur PS4.

    Je fais partie des pelos qui ont joué à FF VII en long, en large et en travers. Du genre à récupérer la sauvegarde debug et écrire des fanfics. Un coup de coeur mémorable pour le garçon que j'étais, couplé à un jeu vidéo d'exception. Ah ! La jeunesse...

    C'est donc avec crainte et amour que j'ai lancé ce remake. Amour de tout ce que l'original a pu m'apporter, crainte que je ne retrouve rien de tout cela.

    Malheureusement, et si FF VII : Remake est loin d'être un mauvais jeu, ce sont tout de même mes craintes qui l'ont emporté... mais faisons une petite revue d'ensemble :

    Graphiquement, c'est globalement très très bon. Le design, les persos, les attaques magiques... franchement ça pète. Les nombreuses cinématiques sont un plaisir à regarder. Certains endroits sont tout simplement excellents et je suis ravi de les découvrir dans ce remake, je pense notamment au Market qui est fantastique. J'ose à peine imaginer ce que pourrait rendre un Gold Saucer ! Tout n'est pas parfait pour autant, certaines textures de "remplacement" sont tout bonnement ignobles. Mention spéciales à certaines fleurs, pour quiconque à pris le temps de zoomer dessus...

    Niveau technique : plutôt fluide sur une PS4 FAT. Tu sens que la console chauffe bien par contre. J'ai eu affaire à quelques bugs d'affichage, mais rien de dramatique pour l'expérience de joueur.

    Scénario : Quelques différences par rapport au premier opus. Bien que grand fan de FFVII, je ne suis pas fanatique, donc pas de problème pour moi. Au niveau des approfondissements scénaristiques, je suis déçu que le temps utilisé pour développer les personnages soit mal utilisé. Passer autant de temps avec les membres d'Avalanche pour n'avoir au final qu'une vague sympathie pour eux, c'est dommage.

    Jusqu'ici tout va pas si mal... le problème, c'est que je vais maintenant parler du gameplay... et quelle PLAIE bon sang ! FFVII : Remake est un IMMENSE couloir de long en large, et rien d'autre. En 2020, ce type de construction pour un RPG aussi ambitieux est grandement problématique. Trop de jeux sont passés depuis, pour qu'un joueur puisse se contenter d'une telle approche. C'est indigne, et le fait que l'on reste à Midgard - la partie dirigiste la plus longue de l'épisode original - n'excuse en rien ce choix.
    Les quêtes annexes n'améliorent pas le sentiment d'immersion et d'exploration : elles sont barbantes et arrachent très rarement un sourire.
    Le gameplay consiste en une succession de saynètes entrecoupés de combats, dans le meilleur des cas. Ces derniers sont plutôt dynamiques et assez tactiques dans les niveaux de difficulté les plus élevés. Parfois brouillons, ils sont globalement un moment correct, ce qui est heureux.

    Néanmoins, on se retrouve des fois dans des phases "d'exploration" à base de gameplay lent et foireux, qui gonflent artificiellement la durée de vie et ont tendance à m'énerver. Ce passage inutile avec les mains mécaniques notamment... ou encore la lenteur exaspérante du personnage quand tu te glisses dans un interstice.

    Tous ces éléments de gameplay pourrissent littéralement mon expérience de jeu et m'ont fait décrocher le jeu une fois avant de le reprendre et que je me FORCE à le finir. Si j'en suis à me forcer pour terminer un jeu, qui plus est un remake d'un jeu que j'idolâtre, c'est qu'il y a bel et bien un problème.

    Encore une fois, le jeu est loin d'être une arnaque. Il est même globalement bon, et pourra initier des personnes à un FF VII. Mais en 2020, que le jeu sorti en 1997 paraisse plus fluide et généreux dans son gameplay devrait être une bonne blague, au lieu de définir la réalité.
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  95. Nov 10, 2020
    6
    Combat was amazing and action packed, except for boss battles. Boss battles just took too long and one felt more relieved when beating a boss than a sense of achievement. This is what the whole game felt like, a long, boring, over stretched out, simple story. What took 5 hours in the original game, took 35hours to complete in the remake. Ridiculous.
  96. Oct 27, 2020
    6
    I really enjoyed the first ten hours or so.Then It felt very repetitive and the filler content wasn't entertaining and was only there to drag out the game. The side missions felt very unrewarding to the point I didn't even want to do them. I'm surprised I disliked this game, but I was very excited to just finish it, so i could delete it and move on to something else. I should alsoI really enjoyed the first ten hours or so.Then It felt very repetitive and the filler content wasn't entertaining and was only there to drag out the game. The side missions felt very unrewarding to the point I didn't even want to do them. I'm surprised I disliked this game, but I was very excited to just finish it, so i could delete it and move on to something else. I should also mention I didn't play the original, but I most likely will now as the main story was intriguing and I would like to see how that plays out. The game visually was stunning and was very well done, the combat system was average in my opinion. Expand
  97. Oct 26, 2020
    7
    I will focus on the negatives here because I don't want to rehash the same what others mentioned: The visuals are beautiful. The music is outstanding and the dialogue is (in most times) entertaining and fun.

    Overall, the game is entertaining and it's great to see the characters who we loved to show again in today's technology. What made FF7 great is the rich story and characters.
    I will focus on the negatives here because I don't want to rehash the same what others mentioned: The visuals are beautiful. The music is outstanding and the dialogue is (in most times) entertaining and fun.

    Overall, the game is entertaining and it's great to see the characters who we loved to show again in today's technology. What made FF7 great is the rich story and characters. Unfortunately, the "remake" did not live up to the same level.

    The remake could have stuck to the original story and be one of the greatest modern hits, but they decided to manipulate the story to be 100+ hours longer in order to create several installments. The story was dumbed down the dark and nihilistic side. The characters are too cheerful considering how their situations are.

    The people in the slums look too "clean" as they are your usual Starbucks customers rather than what supposed to be laborers who are suffering from bad living conditions living under a huge metal plate covering the sky and inside huts with no lights and rats running everywhere.

    Some parts of the cutscenes and dialogs are cringy, like Berret's overreacting over how he cares about Marlene and the anime-like behavior of the girls namely Aerith, Jessie and even Tifa.

    The side quests are **** What made FF7 stands above all the other RPGs is putting the player into the action rather than wasting time on fetch quests and "bring me my cats" **** to fill up playtime. None of the sidequests were interesting. They could have invested richer dialouges and side stories to add more interesting characters but they dropped the ball hard time.

    There are a lot of levels with 1-2 hours of corridors and one-way routes that are too long they become boring and you just want to finish them ASAP to move on.

    The new characters are all cringy and annoying you wish you can hit them hard in the face, especially Johnny who isn't annoying in a funny way.

    Finally, the "ghost" thing was a very bad diversion from the original story. As I said before, because the original story is grim and dark, they want to fix it (it's not broken in the first place) by changing the story to a fairytale. I won't proceed more so my review don't spoil it, but the story is going to be a Disney-like franchise where people are happy thereafter.

    The game is ranked as "T" for teens, a game which 80% of its fans are now in their mid 30s and older.

    The game took too long to be released, and not even the full game too. You can see they used most of FFXV and KH's engine and mechanics so it looks like the game wasn't in production until far later when they reused the existing stack, which is not necessarily a bad thing.
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  98. Oct 2, 2020
    7
    The good:
    -One of the best battle systems in the series;
    -Outstanding soundtrack as expected from any FF; -Well implemented RPG elements that allows for a wide variety of strategic approaches. The bad: -Lots of filler dragging areas (the main story of the remake takes around 30 hours which represents only around 8 hours of the original game). -slow paced story with boring
    The good:
    -One of the best battle systems in the series;
    -Outstanding soundtrack as expected from any FF;
    -Well implemented RPG elements that allows for a wide variety of strategic approaches.

    The bad:
    -Lots of filler dragging areas (the main story of the remake takes around 30 hours which represents only around 8 hours of the original game).
    -slow paced story with boring dialogues;
    -dull side quests;
    -some major graphic issues.
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  99. Sep 21, 2020
    7
    As one of the many people who would consider Final Fantasy VII to be the fondest video game of their childhood, I had to sit with this remake for a while to figure out how I really feel about it, as I've had some very strong mixed feelings.

    To stay organized and to-the-point, I'm going to focus on pros and cons, as they are very often closely related. Biggest improvements: - The
    As one of the many people who would consider Final Fantasy VII to be the fondest video game of their childhood, I had to sit with this remake for a while to figure out how I really feel about it, as I've had some very strong mixed feelings.

    To stay organized and to-the-point, I'm going to focus on pros and cons, as they are very often closely related.

    Biggest improvements:
    - The battle system is easily an improvement from the original. Individualized abilities gives every character a different advantage (though Aerith's power attack is absolutely pointless). Some materia are much more useful than they originally were. The new leveling system for weapons makes old weapons stay relevant. Overall, the progression of experience / difficulty is totally appropriate, but of course that's easier to do when limiting the experience to just Midgar rather than the whole original game.

    However...
    Pro / Con:
    - Instead of random battles, creatures are given real-world contexts that make them truly inhabit the world. Towns are filled with people, and minor characters are further established in ways they never originally were; I'd complain about Johnny if I didn't have more time with Jesse...
    A couple added characters did throw me off; Chadley seems to fit the aesthetic of a post-FFX character, while eventually adding another story element that you would think would be more central to the plot.
    - Side quests, though necessary, can be a little bit redundant. While that alone isn't a deal-breaker, there're way too many scenarios where you're forced to walk slowly when there isn't really anything happening, which is fine on the first playthrough, but you're going to get really sick of it before finishing hard mode.
    - Though the environments are so much more what they should be, some textures did appear to come from PS3-era development, particularly the slum areas. (we get it! it's supposed to look crummy!)
    - Voice acting is 99% on-point, both overall tone and delivery; However, a good amount of added dialogue scenarios can seem kind of forced. Which leads to what is easily the greatest factor to the quality of this game:

    The Writing.
    (The major con)

    Playing through this, I can't even explain how good most of the chapters were in terms of hitting home with emotionally pertinent moments from the original game. I was actually really feeling the train station flashback with Ifalna in a way I never did.

    If it delivers on the goods, then what's the issue? Am I just being nitpicky because there're additions to the story?
    No. Not even remotely. I'm positive multiple additions to this game will forever remain canonical to the original experience as choices originally intended by the writers.

    But there's one singular element that legitimately ruined the game as a whole, and honestly, it's just not going to come with a spoiler warning because it's completely irrelevant to anything else that's a legitimate story device in the game; They actualized destiny with an entity that solely exists to fill gaps in writing that didn't exist because the original story didn't need holes plugged; They cheapened human motive.

    If you know the original story, you know challenging destiny was never mentioned once in the entire texts, and it should be really obvious as to why if you actually appreciated it, which would be because these people are driven by their own will; The people involved are driven to continue because of complex situations affecting their deepest desires snowballing into a scenario where the fate of all life on the planet is clearly in the hands of the main characters through inevitability. Do you realize how much gets taken away from that when the outcome of these events rests on imposing forces that have no discernable sense of reasoning? When it's stated plainly and given actualization through visual spectacle?

    If there's any phrase that comes to mind when I think about the future of this series, it's "Winter is Coming." Comparing this to what the Game of Thrones show turned into seems inevitable.
    The first season was fairly accurate to the quality of the book, but then writers just kept making decisions like "wouldn't this be cool? and it'd give our special effects people something to work on" when it's really just undoing a wonderfully complex weave of story just to feed someone else's momentary inspiration that belongs on a totally different project.

    Please, Square Enix, please don't mess this up. Considering how minor every other issue is, you could've had an actual perfect remake if you just trusted the source material more.

    Literally the entire last boss fight, I was saying out loud "This doesn't make any sense. Why am I even here?" That's such a jarring difference from literally crying a few chapters earlier.

    Overall... Definitely check this game out. But be ready to have the quality drop significantly by the end if good story-telling is what you care about.
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  100. Sep 19, 2020
    6
    No he jugao al origal así que lo juzgo por lo que es y no por lo que fue. Pasillero, texturas de ps2, historia regulera, muuuuuucho relleno y secundarias para echarse las manos a la cabeza. El combate mola. Cansa al final pero mola.
Metascore
87

Generally favorable reviews - based on 126 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 126
  1. Sep 14, 2020
    90
    Final Fantasy VII Remake is the game we've been waiting for from Square Enix for so long. Atmospheric, interesting and exciting all your attention modern jRPG with an interesting story and spectacular battles. To achieve the ideal, the project only needs more even graphics and all the content from the original release. If you were waiting for a turn-based classic with new graphics you will most likely be disappointed, since the game has changed a lot. Everyone else is happy with the release of the first really powerful single-player release from the internal Square Enix studio for many years. Especially after the failure of Final Fantasy XV.
  2. Aug 20, 2020
    80
    A good remake of the introductory part of the cult-favorite Final Fantasy VII. It improves on the original game in almost all aspects, yet lacks in scale and drops the ball at the very end.
  3. Aug 10, 2020
    90
    What matters is still intact, and that’s the heart and soul of one of the greatest stories in video game history. It’s a return to form that has felt a long time in coming, and what’s even better is that there’s still at least two more games of this quality to come...They can’t mess this up, can they?