User Score
6.0

Mixed or average reviews- based on 110 Ratings

User score distribution:
  1. Positive: 45 out of 110
  2. Negative: 32 out of 110

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  1. Sep 4, 2016
    5
    Kind of feel that a DLC should be better than a mod (not that the PS4 has mods yet...). Huge miss with the story. You are strongly encouraged into an rather bland evil direction. Would have been great to have seen an Yojimbo style good quest series and more involved evil quest series rather than what amounted an evil Minutemen. I really liked Far Harbor so had high hopes for this. StillKind of feel that a DLC should be better than a mod (not that the PS4 has mods yet...). Huge miss with the story. You are strongly encouraged into an rather bland evil direction. Would have been great to have seen an Yojimbo style good quest series and more involved evil quest series rather than what amounted an evil Minutemen. I really liked Far Harbor so had high hopes for this. Still I've spent money on worse things.
    The game crashes a lot for me now and had some texture loading issues but I guess this will be patched out soon enough.
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  2. Dec 1, 2019
    5
    I didn't like this as much as I did Far Harbor, but it also wasn't that bad.

    So, you're now able to be an "evil" character, with as much depth as you'd expect based on how Fallout 4 was. Is being a raider or helping raiders intrinsically evil? Aren't there different "degrees" of being a raider? I mean, do they all just go out and kill/pillage without question? It would've been nice if
    I didn't like this as much as I did Far Harbor, but it also wasn't that bad.

    So, you're now able to be an "evil" character, with as much depth as you'd expect based on how Fallout 4 was. Is being a raider or helping raiders intrinsically evil? Aren't there different "degrees" of being a raider? I mean, do they all just go out and kill/pillage without question? It would've been nice if Bethesda had bothered to go into this stuff a little more, exploring the fine lines between good and evil. There's a lot of lost potential with the three raider groups in the game, as well as the structure of the main quests (basically clearing out "enemies" at various locations until the raiders are satisfied).
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  3. May 17, 2020
    7
    I would rank this DLC right up there with Far Harbor. Although the Far Harbor story tied in with the main story I think Nuka-World was the most creative and fun DLC in the game but, it didn’t blow my socks off.
Metascore
64

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 13
  2. Negative: 0 out of 13
  1. Sep 27, 2016
    74
    Nuka-World is a monument to the raider aesthetic, poor life decisions and sugary soda-induced diabetes. You'll need a higher-than-normal glitch tolerance. But if you’re willing to assume a raider's principles for good, then you’ll want the uncompromising, combat-heavy lifestyle that Nuka-World provides.
  2. Sep 16, 2016
    60
    Tons of fetch quests, far too much time spent away from the theme park, and forcing the role playing out of RPG, it’s still a fun addition - if you don’t mind playing it evil.
  3. Sep 12, 2016
    70
    It may not be the grand finale that fans of Fallout 4 have been waiting for, but Nuka World is an enjoyable slice of content all the same. With a focus on exploration, the real star of the show here is the theme park itself, which is dripping with detail and dark humour.