User Score
8.1

Generally favorable reviews- based on 2022 Ratings

User score distribution:
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  1. Aug 23, 2015
    6
    I'ma split this rating into two parts because they're of hugely differing qualities. First and foremost, the gameplay was fantastic. The atmosphere was well done, the environment felt good, the day / night cycle added a nice touch, the leveling system was genius, the weapons were interesting and varied... I could go on, but you get the idea. Gameplay, great. The drop kick alone wasI'ma split this rating into two parts because they're of hugely differing qualities. First and foremost, the gameplay was fantastic. The atmosphere was well done, the environment felt good, the day / night cycle added a nice touch, the leveling system was genius, the weapons were interesting and varied... I could go on, but you get the idea. Gameplay, great. The drop kick alone was about the most fun I've ever had in a three second span in a game. A few minor and personal gripes were the lack of gun variety (and a useless shotgun), the absurd weapon scaling (my machete does twenty times the damage of a lead pipe for example), and the maps felt a bit small for my tastes. But that didn't deter me from really enjoying the hell out of this side of the game.

    If I were rating the story alone this game would be in the red. I'm a story drive gamer, so this was important for me. The first three-fourths of the game were fine if bland, but about that three-fourths mark I ran into one of the most idiotic scenes I've encountered in a game. You have to be careful when using the damsel in distress dynamic, and this game botched it hard. They set up no real relationship between you and the woman in question beyond a few passing sentences so I didn't feel attached to her. She was also supposed to be a bad-ass so making her the damsel felt like a betrayal of her character. Though groaning, I dealt with this. It really died with the five minute over-the-top sappy diatribe that was so bad I found myself scowling on my couch. It was ridiculously dramatic. You were transported to a Dishonored style Limbo (apparently this is what turning into a zombie is like) and you chased her ghost while she was pelting you with the most droning self-sacrifice speech you've ever heard. This scene totally killed any investment I had in the story which really depletes my enjoyment of a game, but I persevered because of drop-kicking zombies.

    A bonus crime this game committed was the climax. I really enjoyed the climbing part of it and the combat even if I had to listen to Mr. Generic Villain 101 monologuing at me. Crane's motivation in the game at this point was all about revenge which made me dislike him as a character. Seriously, a woman you barely knew died dramatically, but so did a doctor I'd talked to just as much and I wasn't harping about him. And aren't there, like, a thousand other innocent people to save? ...Just dumb writing... Anyway, I reach the putz expecting some lame boss fight like the last two but instead, they end the game with the only quick-time even in the entire game. Yup, quick time event. That's they best they could do with their villain.

    There. I've ranted.
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  2. Apr 20, 2020
    7
    7.25 out of 10 - Great game.

    Scoring Scale: 1 - (AWFUL) Among the worst games ever made. The developer should be ashamed. 2 - (VERY BAD) These games are so bad they're insulting. 3 - (BAD) Just bad. Game suffers from a wealth of problems in all areas, very few redeeming qualities. 4 - (MEDIOCRE) A game that has its fair share of serious problems with a few glimmers of quality
    7.25 out of 10 - Great game.

    Scoring Scale:
    1 - (AWFUL) Among the worst games ever made. The developer should be ashamed.
    2 - (VERY BAD) These games are so bad they're insulting.
    3 - (BAD) Just bad. Game suffers from a wealth of problems in all areas, very few redeeming qualities.
    4 - (MEDIOCRE) A game that has its fair share of serious problems with a few glimmers of quality sprinkled throughout. More than anything it's forgettable.
    5 - (OKAY) For every positive this game has there is just as many negatives. You may be able to find enjoyment in these games however you will likely be met with equal amounts frustration and disappointment.
    6 - (GOOD) There is a decent amount of fun to be had in these games albeit with a few noticeable drawbacks. Worth checking out at some point especially if on sale.
    7 - (GREAT) A game that has some flaws but all in all is a great game worth every penny of its purchase price.
    8 - (AMAZING) Game of the year contender only allowing for some minor flaws.
    9 - (SUPERB) One of if not the best game released that year, truly special.
    10 - (NEAR PERFECT) One of the best games ever made.
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  3. Jan 12, 2021
    7
    Hour 1: Zombie parkour? Awesome!
    Hour 5: Wait there's really no fast travel?
    Hour 10: Oh I'm still fighting zombie hordes with a wrench? And combat with humans is pretty whack. Hour 15: Ok I have a gun now, but I'm starting to think first-person platforming isn't such a great idea. My guy can climb 200ft radio towers, but he somehow doesn't know how to climb down anything. Hour 20:
    Hour 1: Zombie parkour? Awesome!
    Hour 5: Wait there's really no fast travel?
    Hour 10: Oh I'm still fighting zombie hordes with a wrench? And combat with humans is pretty whack.
    Hour 15: Ok I have a gun now, but I'm starting to think first-person platforming isn't such a great idea. My guy can climb 200ft radio towers, but he somehow doesn't know how to climb down anything.
    Hour 20: Aaaand the story finale is just about 100 platforming deaths in a row.

    Such great ideas in this game, but it eventually wound up more frustrating than fun for me. Worth $15 but not much more.
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  4. Mar 30, 2022
    7
    Combat is excellent, story sucks, really fun with friends. Oh and parkour is awesome at higher levels
  5. Feb 23, 2015
    7
    Dying Light is a very different type of zombie game, especially when compared to Techland's previous zombie franchise Dead Island. Ditching the campy over the top fun of those games, Dying Light goes for a more dark, dreary and serious take on the genre, while also taking many elements from other games. With Mirror's Edge inspired parkour, the climbing mechanics of Assassin's Creed, DeadDying Light is a very different type of zombie game, especially when compared to Techland's previous zombie franchise Dead Island. Ditching the campy over the top fun of those games, Dying Light goes for a more dark, dreary and serious take on the genre, while also taking many elements from other games. With Mirror's Edge inspired parkour, the climbing mechanics of Assassin's Creed, Dead Island like combat, exploration elements of Far Cry, and even some RPG elements from Fallout, Techland has created the most standout game in the zombie genre to date. However, that's not saying very much.

    When it comes to the combat, it's largely reminiscent of Dead Island and Dead Rising. Weapons have a limited amount of uses before they break, and you can use blueprints to craft new and improved weapons using supplies you scavenge in the world. In the beginning of the game, you'll feel incredibly underpowered, with zombies feeling like sponges and humans that feel unfair and cheap. It forces you to use your resources intelligently in the beginning, and as you naturally progress and get more powerful, the moves and damage you can do feels like something you've earned from your struggles.

    The gunplay doesn't fair as well as the melee unfortunately. Gunplay still isn't very refined, with a stiff iron sights mechanic and bullets that straight up miss what you're aiming at, gunplay falls short of the typical shooter. Luckily, the game usually doesn't require any real precision from you.

    The parkour mechanics are fun, and climbing works very well. It takes a little getting used to, but you will get the hang of it, although I'll never understand why Techland thought a sprint meter was a good idea. Aside from that, you can scale most of anything, though there are some occasional inconsistencies. The grappling hook is also a cool add-on, if it weren't for the fact that it's auto lock is unreliable about half of the time. Overall, the sprinting is good enough that it actually makes me grateful that there's no fast travel.

    There are a variety of zombies, including spitters, Titans, Virals (recently turned and still retain human semblances), giants with clubs, boomers and even screeching babies. None are exactly unique, but there's enough variety to stop it from getting stale. The scariest of them are definitely the volatiles, powerful zombies capable of parkour but incredibly weak to light, only appearing in dark places or at night.

    Speaking of which, night is truly where this game comes into its own. More powerful zombies appear and at times your only choice is to run, but Techland smartly encourages you into going outside by doubling you XP. Fighting, running, and accomplishing goals all attribute to three primary bars of experience, with each having their own respective trees of skills and upgrades. At night, the amount of experience you get for doing all these actually tempts you to leave your safe zones.

    The most impressive thing for me was this game's side content. Not only is there a massive amount of stuff to do outside of the main campaign, but all of it is well thought out and fun. There are multiple side quests which feel like their own self contained stories, consisting of multiple objectives and story arcs. There's quarantine zones which require you to enter 8 unique areas and pick up drops or clear out the zombies inside. There's even small things like air drops where you have to race to an crate full of supplies before any scavengers get to it. There's also safe zones where you have to seal off an area and clear the zombies inside, rewarding you with an area where you can sleep, store your items into a portable stash, and even respawn when you die. What's great is that all these quests have meaningful rewards which make you want to do them.

    Dying in this game works like multiplayer, causing you to respawn at a checkpoint or safe zone without resetting any safe zone. The caviot is that dying causes you to lose all experience points you've been gaining since you last used them.

    Overall, the story is pretty weak. Despite the amazing world and atmosphere, Dying Light fails to make you care about its people. Moments that are meant to have impact or meaning fall flat, the main villian is a cliched stereotype that only serves to annoy you, and the ending refuses to wrap up the story purely to sequel bait.

    The worst thing about this game by far is the challenges. About half of them require you to accomplish insane objectives that the game doesn't even provide you the skills to do so. It's in these challenges where the game's mechanics are revealed, and they become huge rage fests. Admittedly, they are clearly multiplayer focused.

    As much as I want to praise this game, I can't ignore the issues. Whenever the game is all about mindless fun, it's great, but whenever the game requires any skill, the mechanics in place do not provide that. Combine that with a weak narrative, and Dying Light is fun but not remarkable.
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  6. Feb 15, 2017
    5
    What could have been. Never taking advantage of it's wonderful game ideas (night mode) while also offering a story filled with cliches and plot armor. Some fun to be had but an all round disappointment.
  7. Feb 2, 2015
    7
    This is a decent FP Parkour Zombie simulator. Basically, it's Mirror's Edge with Zombies. If you liked Mirror's Edge, you'll enjoy this game. But there's more to the game than just that and it both helps and hurts the overall experience.
    Starting with the story, you're a runner for the good guys, the Tower people, who are looking for a cure for the zombie outbreak, while also a spy for
    This is a decent FP Parkour Zombie simulator. Basically, it's Mirror's Edge with Zombies. If you liked Mirror's Edge, you'll enjoy this game. But there's more to the game than just that and it both helps and hurts the overall experience.
    Starting with the story, you're a runner for the good guys, the Tower people, who are looking for a cure for the zombie outbreak, while also a spy for the organization who wants to take the cure and do mysterious things to it. The story is decent enough and with Troy Baker, who is basically just printing money with all the VO gigs he's gotten since the Last of Us, giving a very well done performance, it can suck you in at times. There are giant lulls in the story and not all the characters are very well done. But it works enough to keep you invested.
    The gameplay is fun but can take some time getting used too. Like Mirror's Edge before it, it can take a bit to really know when to jump and what you can and can't grab onto. After some trial and error early on in the game, things become a bit more easier later on. The biggest problem with the game, however, stems from the fact that they force you to run everywhere. There is no waypoint system in the game whatsoever and that, by itself, probably added a good 1-2 hours on the gameplay. Yes the running is fun but when almost every quest takes you to all 4 corners of the map, a waypoint system is just about mandatory. Needless to say, I stopped a number of times because I was tired of running past the same spots over and over again on the same quest.
    The music is very hit or miss, mostly miss, but the zombies sounded great. The graphics were good in some spots and terrible in others, especially when you would look at zombie corpses on the ground.
    The main problem I see here is that there is just a general sense of "been there, done that" with pretty much everything in the game. Dead Island did the zombie FP thing, Mirror's Edge did the Parkour, and there are elements of other games mixed in, but nothing is particularly memorable. In a few months, I don't believe anyone will remember this game for being one of the best of the year. The biggest crime that the game committed was that there's nothing for it to really hang its hat on at the end of the day. It's a decent game that won't be turning any heads.
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  8. Mar 19, 2015
    6
    After the first hours of euphoria the game pretty quickly becomes repetitive and you quickly realize that there is actually not really much to do besides the story missions. It even gets worse when you progress further into the game: similar to Shadow of Mordor the upgrade points you can invest after leveling up in various "masteries" make you quite strong pretty fast so that you quicklyAfter the first hours of euphoria the game pretty quickly becomes repetitive and you quickly realize that there is actually not really much to do besides the story missions. It even gets worse when you progress further into the game: similar to Shadow of Mordor the upgrade points you can invest after leveling up in various "masteries" make you quite strong pretty fast so that you quickly reach the point where the dangers (especially at night) are pretty easy for you to overcome. It is better than Dead Island for sure and the parcours is pretty okay (even though it feels clumsy compared to Mirrors Edge f.e.). The fighting feels inaccurate you often find yourself in positions where you wish there were two attack modes where you could possibly decide in which direction your character is swinging his weapons. Sometimes it works fine but often you strike and don't hit anything because of the weapon swing being totally wrong in that moment.

    Overall Dying Light is a pretty mediocre game. It is some sort of child between Far Cry and Dead Island and even though the first hours are quite fun the good feeling quickly disappears.
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  9. Mar 8, 2015
    6
    This game was made to be Dead island but much better. But these controls were too difficult for me to get use to. Mainly I was just not use to a shoulder or trigger button as jump. I'm too use to using X or one of the main buttons. Also I could never get the hang of the parkour. Just like Mirror's edge, I don't parkour and first-person go together. Grabbing ledges and finding somethingThis game was made to be Dead island but much better. But these controls were too difficult for me to get use to. Mainly I was just not use to a shoulder or trigger button as jump. I'm too use to using X or one of the main buttons. Also I could never get the hang of the parkour. Just like Mirror's edge, I don't parkour and first-person go together. Grabbing ledges and finding something balance on was harder then the zombies themselves. So I can't really recommend. Expand
  10. Feb 8, 2015
    7
    This review contains spoilers, click expand to view. I feel that this game does not offer a great amount of variety and has a lack of new boss zombies. There are the normal zombies, runners, nightmares, goons, spitters, boilers, boomers, and then the demolisher. Unfortunately the demolisher only appears around three times in the game unless you go hunting for one.

    The co-op aspect of the game is fun and allows friendly competition between you and your friend. You can challenge each other throughout the game on various missions like climbing tower races and kill the most zombie in a time limit. You can also play through the single player story together with single player cut scenes. They do not allow you to play the final level together and show that there is no reason why you needed to be split up.

    Story wise this game is seriously lacking with boring characters and deaths of characters you meet maybe twice. The deaths feel meaningless and try to make you feel sad with off theme music and emotional out bursts from Crane. The mission that take you through the story are mostly diverse and fun to play including my favorite mission called The Pit. While playing these missions you will probably glance over the story surrounding it.

    While not hunting zombies or playing main missions there are tons of side missions and other things to try in the city including clearing out safe houses, climbing towers, racing to air drops, and free running races. There is also the be the zombie DLC that alows you to invade a friends single player game and fight at night over the zombies nests. I have a problem with this only because it is such a small mode it could have been included into the game and DLC.

    The game has enjoyable gameplay and good graphics even though it suffers from a terrible story with a poor ending. The story has very little emotional attachment to any characters. It does have a wide variety of weapons and crafting new ones. So i give this game a seven out of ten and declare it a good game but not at full price.
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  11. Mar 3, 2015
    7
    After playing this game for over 40 hours, I can honestly say don't believe the people that give it 9's and 10's. Don't believe the people who say this game is absolute garbage either. What we get from Dying Light is a huge playground that can be very fun after the first few levels. This story is laughable at best. Watch any zombie movie and you know the plot. And those last few storyAfter playing this game for over 40 hours, I can honestly say don't believe the people that give it 9's and 10's. Don't believe the people who say this game is absolute garbage either. What we get from Dying Light is a huge playground that can be very fun after the first few levels. This story is laughable at best. Watch any zombie movie and you know the plot. And those last few story missions... What the hell? Apparently Techland heard that putting a bunch of special zombies in corridors and killing rooms makes a game worthy of an award. The combat is fantastic. The only problem with it is that combat early on will discourage players, but that was their choice. Overall, this is good game that you should pick up if you like graphics and gameplay and don't mind having to listen to a laughable story. Expand
  12. Mar 18, 2015
    5
    What we have here is a mish-mash game that borrows ideas from every game imaginable into a bland gruel. If playing Mirror's Edge mixed with Far Cry mixed with Dead Island with uninspired zombie design and a TERRIBLE story is appealing to you, go right ahead. I was terribly disappointed. But you know, "zombies", so every other gamer is blindly in love with it. Be careful playing theWhat we have here is a mish-mash game that borrows ideas from every game imaginable into a bland gruel. If playing Mirror's Edge mixed with Far Cry mixed with Dead Island with uninspired zombie design and a TERRIBLE story is appealing to you, go right ahead. I was terribly disappointed. But you know, "zombies", so every other gamer is blindly in love with it. Be careful playing the multiplayer because it will completely mess up your single player story progression. Not that you're likely to care since the story is so awful. Expand
  13. Mar 23, 2015
    7
    This game is a pleasant surprise. This is especially true after the fiasco that was Dead Island. This game is full of pros and cons, but the pros certainly outweigh the cons.

    Pros - Character movement control: the parkour system and verticality make you feel like a total badass. As your jumping from building to building, avoiding the zombies sprinting after you and grabbing at your
    This game is a pleasant surprise. This is especially true after the fiasco that was Dead Island. This game is full of pros and cons, but the pros certainly outweigh the cons.

    Pros - Character movement control: the parkour system and verticality make you feel like a total badass. As your jumping from building to building, avoiding the zombies sprinting after you and grabbing at your ankles just as you hoist yourself onto a roof is oh-so-satisfying. This system puts the subtle fear and subsequent "whew" moment back into a zombie game. As more and more zombies flock to you the more noise you make, you have to make the tactical decisions to stay and fight a little longer or GTFO by any means necessary!

    - Weapon customization / crafting: Options, options, and more options. You can make just about any classic zombie fighting weapon you can think of, and them some. All while able to add cool features like fire, electricity, and toxin to the weapon. Weapons will break after too much use if you don't fix them, making scavenging for more weapons a must. This only adds to the immersion that this game offers. However you can only repair items a certain number of times, which can be a little annoying, but it doesn't hinder gameplay.

    - Co-op: This game is at its best when you play with friends. Working together to take out large groups of zombies, or separating to accomplish missions at various points on the map gives the players a real sense of teamwork and need for each other. This is especially true when one player goes down and needs help. You can trade items you find and create all kinds of strategies to take on large zombies, big groups, or map hazards. Definitely play with a friend when you can.

    - Map / Environment: The map is huge. It can take 15 minutes sprinting and hurdling everything in your path without stopping to cross it. It is full of buildings, typical urban infrastructure, and environmental diversity. The graphics are not bad either. The other piece of this is the day night cycle. All too often when this is part of a game, the cycle feels too fast. "Day" lasts about 5 minutes in real time. That's just garbage. This one is much more solid and fair. Scavenging around during the day and keeping an eye on the time is a great mechanic and makes you feel a sense of urgency as you run out of daylight and the real "baddies' come out at night utterly destroy you. Get to a safe house!

    Cons - Story: This is what plagues zombie games. It is laughable. No memorable characters, no surprise plot, and not that interesting of a bad guy (aside from the zombies).

    - Actual mission objectives: all of these feel like you're operating a switchboard. Go here and flip this switch, then go there and flip another switch. HOLY S*&%T this whole world is operated by switches! It gets a little annoying.

    - Lack of character customization: This one is pretty straight forward. You don't get to do anything to the character you play as aside from slap on painfully clothing sets. Some even have flags! Woot. Additionally you really never see your character from any other view than 1st person. It just doesn't allow you to get attached to who you are.

    - Lack of gun options: With lots of melee weapons, the devs just got lazy with the firepower options. there are a few skins for a pistol, and a few skins for a assault rifle, and that is pretty much it. I'd like to see more here.

    All in all, you will have fun with this game. If is a fresh feeling to an old genre. Worth full price? yes, especially when playing with a friend. Pick this one up and go to town pulverizing some Z's!
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  14. Sep 12, 2015
    5
    Good incipit, but the story gets boring very fast. Within the first 30 minutes of gameplay you realise that the story starts to smack of “been there, done that”.
    There are a bunch of very interesting cues: the safe areas, the crafting system, and the overall idea of an open world zombie setting. Despite that the plot gets shabby pretty soon, leaving a bad taste of wasted opportunity.
  15. Jan 31, 2015
    5
    A 10/10 until the end. An abysmal difficulty spike towards the end ruins what could have been the perfect zombie game and soils everything that the rest of the game represented. I do not recommend paying full price for this game. Wait for it to be on sale, or prepare to feel cheated in the endgame.
  16. Jan 28, 2015
    6
    Basically dead island with free running. Multiplayer is fun and its fun invading other players game as a zombie. Single player is boring after a few hours. If your a fan of dead island this is a must buy. If your not I would recommend a rental or buying Resident evil.
  17. Feb 17, 2015
    6
    A game with farly week game play and even weaker controls. Was exited to play it but i was sadly disappointed. But to be fair some elements are real good like the multiplayer challenges that comes up. But the story is so bad that it ruins the game.
  18. Jan 27, 2015
    5
    The only thing that makes dying light unique is the introduction of the parkour system, which only makes the game a fast-paced dead island game, it is real fun at first, but after you get to know the atmosphere and how to get around in the carefully crafted city of harran, you realize the only thing you do in this game is repeatedly punching zombies or just jumping over them, asThe only thing that makes dying light unique is the introduction of the parkour system, which only makes the game a fast-paced dead island game, it is real fun at first, but after you get to know the atmosphere and how to get around in the carefully crafted city of harran, you realize the only thing you do in this game is repeatedly punching zombies or just jumping over them, as promised... You may notice the whole army of zombies have the same exact skin. And parkour may be... less realistic at times. The graphics are as great as they could be, and the crafting system is great apart from meaningless waiting time to craft things, where you just stare at the screen pushing a button while everything else stops.
    Dying light is a solid zombie game.But that doesnt make it the best way of wasting time, the parkour system gets boring upon time and everyone knows how frustrating zombie combat be over time.Nights are challenging.Making ''survival'' harder but you are adviced to skip them at the start of the game by sleeping.
    You are right to disagree with this review bu Dying light eventually becomes a boring game, it offers zombie slaying with parkour running, but feels like another(but more ''serious'' in storyline) dead island game.
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  19. Jan 29, 2015
    6
    I wouldn't recommend this game for what it's being advertised as. It's not much of a Survival game at all. Not much of an open world experience. Not much of a story. It is however a good combination of tried and true game mechanics in a zombie-afflicted fictional middle eastern city.

    I haven't tried Co-op, but considering it's nothing at all what's being advertised (as expected), there
    I wouldn't recommend this game for what it's being advertised as. It's not much of a Survival game at all. Not much of an open world experience. Not much of a story. It is however a good combination of tried and true game mechanics in a zombie-afflicted fictional middle eastern city.

    I haven't tried Co-op, but considering it's nothing at all what's being advertised (as expected), there was nothing within my soul telling me to bother trying it.

    It is however a good combination of tried and true.. oh yeah, I already said that. So anyways, if you liked playing every single Assassin's Creed, you'll probably like this game too. Especially if Zombies are also awesome in your book.

    If not, don't expect this game to give you any thrills outside of what I already mentioned. Not to say that I can't have fun with it, I just can't recommend it.
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  20. Feb 2, 2015
    7
    The flaw? You are an errand boy and most of the things you do, especially in side quests, is go to point a, to point b, then back to point a. There is also no fast travel so I felt that the traversing got to be a little tiring. The concept is good but it is limited. However it is fun for awhile and I would recommend the game.
  21. Mar 11, 2015
    5
    Hello everywan. I bought this game when i hade money. I thought the game was going to be a good game but when i played it i like it very much. I loved every second i played of it until i reached the 50 minutes mark. After then i started hating the game because it was boring but before the 50 minute mark it was very good. Tank you for reding my revive

    "Without games we would be noting -
    Hello everywan. I bought this game when i hade money. I thought the game was going to be a good game but when i played it i like it very much. I loved every second i played of it until i reached the 50 minutes mark. After then i started hating the game because it was boring but before the 50 minute mark it was very good. Tank you for reding my revive

    "Without games we would be noting - Alidengote 2015"
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  22. Oct 24, 2015
    6
    This review contains spoilers, click expand to view. A good game at it's core but suffers from a few very serious mistakes. The voice acting is poor and the faces are repeated too often. The EPIC LAST LEVEL BOSS FIGHT is a dungeon where you run from point A to point B and then end it with a 7 button quick time even. Straight garbage. Then there's the DLC. You can't even call it DLC, it's two sidequests made to last hours. Buy the game, skip the DLC, stop playing once you've finished the story. Maybe a good rental but I regret buying the digital copy considering the DLC issue. This is a Gamefly game, not a game you own. Expand
  23. Jan 30, 2015
    5
    I am shocked that Dying Light, the most appealing parkour game ever, is just mediocre. I tried to squeeze some hours more out of it, I just couldn't. When you finish the game, in order to save all your items, you need to start it again in order to regain your inventory. The "parkour" in the game is nothing new, its just press this button so I can get to this platform. I heard that PCI am shocked that Dying Light, the most appealing parkour game ever, is just mediocre. I tried to squeeze some hours more out of it, I just couldn't. When you finish the game, in order to save all your items, you need to start it again in order to regain your inventory. The "parkour" in the game is nothing new, its just press this button so I can get to this platform. I heard that PC players are hating the graphics, but on PS4, it seems okay, although I have seen better. The 8.1 user review comes from the people who have played Light for 3 or 4 hours, believe me, it gets wayy boring. There is not much variety of missons in the game, its just kill this, climb this, survive and deliver this. I like the horror though, very atmospheric and terrifying at times. Sometimes, it has few tricks up its sleeves, like awesome ragdoll physics, great multiplayer mode, and killer zombies. But all this is spoiled by the lukewarm game itself. I wanted more from this, It really failed. The story is really bad, so dont go there. It had sooo much hype, but ultimately, Dying Light becomes another game that sucked. Expand
  24. Jan 27, 2015
    7
    Its a good game at heart but it shows it flaws and how it was going to be for last gen and current gen, it is very poorly optimized even with that 1.75 gb patch console were locked at 1080p 30 fps, but the frames constantly drop, in co op mode with as little as 2 players together the frames are like a slide show when things get too crazy it just stops and goes, the audio will also go inIts a good game at heart but it shows it flaws and how it was going to be for last gen and current gen, it is very poorly optimized even with that 1.75 gb patch console were locked at 1080p 30 fps, but the frames constantly drop, in co op mode with as little as 2 players together the frames are like a slide show when things get too crazy it just stops and goes, the audio will also go in and out when things get too crazy. It shows how they cancelled the ps3 360 version, It may be possible to patch it in the future but for right now its a train wreak online, but if you don't want these problems just play single player only its less bad that way Expand
  25. Feb 20, 2015
    7
    A good, solid mixture of zombies and parkour, Dying Light is more than the typical zombie experience. It has a cliche, yet well developped story, lots of things to do and, of course, the classical pleasure of ripping tons of zombies apart, with great body details and physics. DL's multiplayer mode is also something that deserves attention, since the co-op works great (even though there areA good, solid mixture of zombies and parkour, Dying Light is more than the typical zombie experience. It has a cliche, yet well developped story, lots of things to do and, of course, the classical pleasure of ripping tons of zombies apart, with great body details and physics. DL's multiplayer mode is also something that deserves attention, since the co-op works great (even though there are 4 of the same character) and the PVP zombie vs human is something worth taking a look at. Expand
  26. Feb 4, 2015
    7
    13-й район про зомби. Вот, что коротко можно сказать об этой игре.

    Теперь немного деталей. Безусловно к достоинствам данной игры относится её игровой процесс. Бегать по крышам домов и уничтожать толпы ходячих мертвецов и враждебно настроенных людей днём, а ночью делать тоже самое только прячась и убигая от толпы преследователей, просто доставляет массу удовольствия. Правда, сам по себе
    13-й район про зомби. Вот, что коротко можно сказать об этой игре.

    Теперь немного деталей. Безусловно к достоинствам данной игры относится её игровой процесс. Бегать по крышам домов и уничтожать толпы ходячих мертвецов и враждебно настроенных людей днём, а ночью делать тоже самое только прячась и убигая от толпы преследователей, просто доставляет массу удовольствия. Правда, сам по себе отдельно взятый от сюжета данный процесс очень быстро надоедает. (А сюжетная линия в данной игре коротковата. Но о сюжете потом.) Делать это безцельно уже радости столько не приносит, а только разочаровывает.
    В игре пугаюбщая атмосфера. И это тоже радует.
    Музыка соответствует. Она добавляет напряжения и усиливает эти пугающие моменты.
    Хорошее взаимодействие с миром. Это приятно. Динамический характер игры. Смена дня и ночи, погодных условий, всё это радует. Про паркур говорить не буду, и так уже сказано достаточно.

    Теперь сюжет. Он прост, предсказуем. Как в дешевых боевиках, не обладающих сколь нибудь глубиной. Хотя по началу задумка какая-то чувствуется; начало радовало. Но потом сюжет постепенно становится всё менее интересным. А отдельные моменты просто вообще убивают его. Для чего создатели решили пойти на эти шаги, понятно. Добавить напряжения, душевных терзаний, противоречий, вызвать чувства. Это получилось у них. Но только с отрицательным знаком чувства получились и отношение. Сюжет, одним словом, разочаровал.
    В принципе всё о сюжете можно понять еще из заставки игры перед началом. Разработчики только добавили немного содержания.
    Сюжет в игре абсолютно линеен. Даже возможности формального выбора игроку не дают. Всё решили уже за нас. И это печалит, удручает даже еще больше, чем сюжетная предсказуемость, поверхностность.
    Как-то разбавить всё это могла бы романтическая линия, которая явно напрашивалась. Но разработчики решили иначе.

    Главный герой получился никакой. Он вполне подходит под характеристику данную ему главным злодеем - тупая марионетка. Примитивные эмоции, примитивные реплики, столь же предсказуемые действия. Он разочаровал.

    Еще к небольшим минусам могу отнести не понятную мне систему выхода из строя оружия. Мне это правда не понятно, как труба может ломаться, почему меч также ломается, и я не могу его точить бесконечно? Ладно, деревянная палка, но всё металлическое... Это бред.
    Другим мелким недостатком считаю инвентарь. Всякой ерунды в него можно кидать до бесконечности много, а вот с патронами проблема. Только 60 пистолетных и 100 для автоматической винтовки. Это тоже недочёт.
    Также можно было бы добавить возможность блокировки атак. Врагов этой способностью наделили. Понятно, что герой и так много умеет (перепрыгивать, уходить от атак, подкаты и т.п.), но блок бы не помешал. К тому же кнопочка почти свободная имеется (для второго действия).

    Одна проблема заставила меня постоянно обращаться в техподдержку игры. Игра у меня постоянно вылетала в самые неподходящие и разные другие моменты. Проблем с другими играми подобных у меня не было. Вот я и грешу на разработчиков. Видеокарта позволяет играть на самых высоких настройках качества. Но разработчики посоветовали установить некоторые параметры на средние. Хотя приложение для видеокарты (NVIDIA GeForce Experience) устанавливала их на максимальные в качестве оптимальных настроек. Но изменение настроек так и не помогло. Игра продолжала безщадно вылетать. Что портило впечатление от игры. Другого решения проблемы я так и не дождался от разработчиков. Прошел так.

    В целом игра всё же заслуживает внимания. Именно из-за интересного игрового процесса. Из-за атмосферы. Сюжет не портит впечатления от него. Пусть сюжет слабоват, герой туповат, но в процессе об этом не думаешь. Жаль, что заканчивается всё так быстро.
    Но есть еще кооператив. Хотя и это не долго радует.

    Твёрдая 7 из 10.
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  27. Jan 30, 2015
    6
    I don't know how to review this game. The multiplayer co-op is fantastic. Single player leaves me annoyed, mostly with the never ending stream of zombies placing themselves between you and your objectives. Basically, if you are playing with friends I would have to give it an 8 or 9. The dialogue is horrific. I mean, it is almost the worst character and plot development money could buy.I don't know how to review this game. The multiplayer co-op is fantastic. Single player leaves me annoyed, mostly with the never ending stream of zombies placing themselves between you and your objectives. Basically, if you are playing with friends I would have to give it an 8 or 9. The dialogue is horrific. I mean, it is almost the worst character and plot development money could buy. Trite doesn't begin to cover it. If you are unable to figure out all of the plot twists and even better plot twists, shame on you.

    What I would have liked to see though, is a scaling of difficulties when playing alone or with teams. 3 friends and myself rip through hoards of zombies like they are nothing. All alone, I cannot pick a simple lock without getting grabbed 3 or 4 times.

    With all that out of the way, I recommend buying this game. For people who didn't like the linearity of mirrors edge, this is an open world parkour environment done to perfection. The gameplay is what sells this game. It is also a sandbox game offering you most likely 60-100 hours of gameplay with side quests, some of which are worth doing, and a main quest line that has you thinking you are spiderman without a suite.
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  28. Jan 30, 2015
    7
    First off My first review.Hello.Second to all the reviewers that tend to give 10s OR Zeros,I personally will not Read them,i skip right by.This game at first had no appeal and was looking like a glad purchase on disc and NOT download as I will be able to get some of my money back.The more ive played it it actually has gave me some hope for a decent game.It has it's pitfalls for sure but itFirst off My first review.Hello.Second to all the reviewers that tend to give 10s OR Zeros,I personally will not Read them,i skip right by.This game at first had no appeal and was looking like a glad purchase on disc and NOT download as I will be able to get some of my money back.The more ive played it it actually has gave me some hope for a decent game.It has it's pitfalls for sure but it does make up for it.I still don't understand the co-op drop in yet.Once I get that dialed in maybe it will retain some of its replayability about it, or hold my attention till The order or Bloodborne or W3. Expand
  29. Mar 2, 2015
    7
    In just a few words:
    + graphics are nice (runs smooth)
    + sound is good
    + parkours mechanics work better than Assassins Creed in my opinion
    - normal zombies are kinda boring and no challenge
    - battle system is very "dead-island"-ish (aka sloppy)

    Overall impression:
    Fun, gory zombie splatter experience which just makes way more fun with a few friend around
  30. Mar 28, 2015
    6
    do not listen to what others say - this IS Dead Island, set in the middle east.
    Here's the thing - and really, I knew this going in - but my cousin lives in another state and he wanted to play this game, so what am I gonna do? I dropped 59 on this garbage knowing it would suck. OK, so if you like to jump around like freakin spiderman and crack zombies in the dome with pieces of concrete
    do not listen to what others say - this IS Dead Island, set in the middle east.
    Here's the thing - and really, I knew this going in - but my cousin lives in another state and he wanted to play this game, so what am I gonna do? I dropped 59 on this garbage knowing it would suck. OK, so if you like to jump around like freakin spiderman and crack zombies in the dome with pieces of concrete on a pole, get this game and enjoy. For me, what makes zombie type games fun is the desperation, the lack of ammo and the struggle to survive with minimal supplies. This game has not sense of urgency, no semblance of a plot and no characters that are remotely interesting. You basically jump around rooftops, but not it a cool, graceful way like Assassins Creed or Batman, but just silly, cheesy motions that make you feel invincible. And I guess that's my problem, I don't think you should be a superhero in a zombie apocalypse. One final point here - the voice acting. Wow. It's worse - yes, worse, than Dead Island. Terrible sounding middle eastern stereotypes - and I'm just gonna say it and probably catch heat - I wish they sounded "American." That's my preference. If you found the accents in Dead Island annoying, you will want to mute your TV for Dying Light. What this game is NOT (and yes, I know it doesn't pretend to be) but it's NOT similar to , say The Last of Us, Resident Evil or even Dead Rising. So, say Left 4 Dead had a baby with Call of Duty, that would be Dying Light - with worse voice acting and lamer weapons. It's cheesy, did I mention the voice acting is terrible - and you're basically a superhero who only dies when you run into a huge crowd.
    I give it a 6 because it's still worth $27 for trade in....
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Metascore
74

Mixed or average reviews - based on 58 Critic Reviews

Critic score distribution:
  1. Positive: 33 out of 58
  2. Negative: 0 out of 58
  1. Playstation Official Magazine UK
    Apr 22, 2015
    70
    A slightly better version of Dead Island in everything but name. [Apr 2015, p.84]
  2. Play UK
    Mar 31, 2015
    85
    With some crazy fun online elements and a badass sense of actual achievement, Dying Light is the zombie game we've been working for. Just mute those terrible voices. [Issue#254, p.64]
  3. Playstation Official Magazine Australia
    Mar 24, 2015
    80
    It's not perfect, but Dying Light is last, brutal and most importantly, fun. [April 2015, p74]