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  • Summary: Driven Out is a challenging 2D side-scroller with deliberate combat and beautiful 16-bit retro aesthetic. A farmer is forced from her home into a dangerous world in upheaval, forced to fight dangerous fantastical creatures.
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  1. Positive: 0 out of 3
  2. Negative: 0 out of 3
  1. Oct 30, 2019
    70
    Cinematic animations are integrated beautifully with Driven Out's precise controls, but the game lacks polish when it comes to making you feel positive about progress. Still, its short challenges are great testing grounds for your sword skills and combat is clean, especially against the larger bosses.
  2. 60
    I can't fault No Pest Productions for trying with Driven Out. It's a very harsh and deliberate test beneath a gorgeous world. I some ways it's refined and delivers consistent combat with a varied cast of enemies. Sadly, I couldn't find a foothold. Amid the frustration, there is reward but you really, really have to work for it. A touch more guidance would've been nice and, once it's done, you realise how short the experience can be. Still, I wouldn't dissuade anyone from giving it a look. Just know what you're getting into.
  3. Oct 28, 2019
    60
    Driven Out is by no means bad. Many enemies require good timing and telegraph their attacks clearly enough. Others feel less balanced; their telegraphing is slightly too hard to interpret and their attack patterns seem random. The combat system is more consistent in the sense that it's uniformly monotonous; it's about waiting and blocking over and over. Combat never evolves or introduces variety. Each enemy is unique and has different attack patterns, which is nice, but it also means that Driven Out can lose its appeal quite quickly for many gamers. Why? Consider this: games are about learning the ropes, getting over a hurdle better and better until mastery. There is nothing to master here; there are no stages in which to learn how to beat certain enemy types or to become better. Your skill level stays the same. Overall, though: not a bad second game to develop.