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7.5

Generally favorable reviews- based on 2975 Ratings

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  1. Nov 20, 2014
    5
    I don't like this game I prefer the old days when a game was built to be a game. The whole idea behind rpgs are that they are fantasy based and you are given an opportunity to change your character into whoever you want then play through adventurous terrain. Nowadays the developers have forgotten what gameplay is and how important it is. Game studios now are as guilty as fast foodI don't like this game I prefer the old days when a game was built to be a game. The whole idea behind rpgs are that they are fantasy based and you are given an opportunity to change your character into whoever you want then play through adventurous terrain. Nowadays the developers have forgotten what gameplay is and how important it is. Game studios now are as guilty as fast food restaurants making good wholesome produces into more accessible counterparts of half the quality. Yes improvements have been made on next generation consoles to better graphics and a larger game world but the gameplay suffers from what it should be. Remember games like mass effect and the elder scrolls series? This is what people want an adventure where you can explore a world, be who you want, go where you want and do what you want and have some say how it plays out. Replayable games that make you want to try again with a new character. Next generation consoles have made great strides building better larger worlds with better hd graphics but developers have done a terrible job with gameplay and also software bugs which breaks all fantasy immersion and belittles the whole idea of rpg and fantasy.. This game is no different, nice world, nice visuals but gameplay omg boring. Somewhere some development team brought the whole idea of workplace attitude into games it shows. No longer are developers making fantasy adventures with rpg elements and building a story into that to make it that much better they are just copying every other game out there. This game is not an rpg fantasy adventure. I want to be harsh so people are clear on my complaint, this game should be called "Dragon Age - Revenge of The Halloween Costume Party Scavenger Hunt Team". Yes, that is how i see this game its an elaborate fetch quest not an open world rpg. This is my critique of a lot of games these days way to much focus on the world design and such a poor idea of what good gameplay is and what gamers really want. We want choices, random loot, a huge game world to explore and consequences play out differently. We want non linear areas, we want interesting lore and creatures, we want game play that will make us feel like in a fantasy world. Certainly we don't want portrayal of real life anywhere. We don't want cutscenes that make us feel we are watching some cheesy tv program nor do we want a checklist of things to look for. We want puzzles and lore to back up the puzzle. So much is missing from this game. Its a drone of every other lazy made game with nice graphics. I can't score it that high. I appreciate how much work went into filling up the software program but at the end of the day i don't see myself interested in invensting my time in a scavenger hunt i can just go to a pawn shop in real life if i want. Expand
  2. Jan 27, 2015
    5
    First off, you'll need to be able to connect to the EA servers to activate this game to play it.

    Now, if you were hoping for the sequel to Dragon Age : Origins, give it up. In fact, they handled the situation so poorly with The Warden's absence (sorry, yes everything I hold dear is dying, but I'm not interested, here's a worthless belt you can sell for 18 gold) and Morrigan's presence
    First off, you'll need to be able to connect to the EA servers to activate this game to play it.

    Now, if you were hoping for the sequel to Dragon Age : Origins, give it up. In fact, they handled the situation so poorly with The Warden's absence (sorry, yes everything I hold dear is dying, but I'm not interested, here's a worthless belt you can sell for 18 gold) and Morrigan's presence during this huge threat, that it'll disappoint you (if you chose the Dark Ritual in Origins you're really going to be angry). Overall, I played the game for 121 hours and I found the whole Inquisition plot not very interesting. The power and respect you're given is forced too quickly without seeming to earn it. Rulers of Orlais and Ferleden don't care if your raising an army and fighting by yourself in their territories, and concede to your will automatically. You tend to stand around more in the game listening to people talk about adventures than actually having one. Unless you count fetch quests as adventures. The plot itself isn't very big, but it meanders around causing the game to drag on for hours and you to lose focus on what is important. It's not like Origins' more intense, focus plot. Dealing with the Mage and Templars. isn't anymore fun than it was in the last game. The use of the word "Inquisition" doesn't make much sense considering your job is to do people favors, find things and build an army like a ruler; not torturing people to admit to and rooting out heresy. I wonder if someone was just so in love with the title that the developers were forced to keep it regardless of the storyline or gameplay. But mostly, the problem with this game is its over numerous side quests that are straight from the MMO format of checklists; find twenty of this, find forty of that, kill these, kill those. It is a lot like that game Kingdoms of Amalur: 1001 Dull Quests. I'm also disappointed that all your decisions from the previous game, when you load them up on the EA web site, really don't matter but for conversational pieces, codexes and lackluster cameos. As part of a series, it's disappointing. What started out so great with the first game and had so much potential going forward, just falls flat because there's no payoff in progression with your decisions or characters like in the Mass Effect Series. It is another stand alone version as DA2 was. You could say that this game undoes everything that happened in Origins. Which makes replaying through the series useless.

    There are some issues with this this games overall performance. Glitches in the "save game" can corrupt and freeze you out of playing any further. I recommend alternating between two save files.

    It certainly isn't the prettiest game that has graced my PS4. Much better graphic wise than the first two, but far shy from where graphics are today. It must have been a rush job trying to port this game from last gen to next gen because the frame rates in the cutscenes and during conflict drop. Overall, the graphics just aren't that good as some things look great, like a rolling sea in the background or dragons that'll chomp you to bits, and yet others look bland and void of texturing. You see people losing their feet through floors and ground, people walking through each other, weapons disappearing in people (and not in a good way), and disappearing/reappearing objects or people as you walk around certain areas. I guess I found the whole animation just plain ugly. Nice facial features and more detail to characters wardrobe and weapons, but overall ugly looking npcs and the bodies that look like marinates. My dwarf just looks like a walking barrel. I hope when they retool Dragon Age 4 that they decide to put their effort into art animation like they did in their other series Mass Effect. The sound is most excellent, as you can hear many noises and conversations occurring a the same time.

    As for Gameplay, combat is like DA2 not Origins, except you'll squeeze the trigger instead of pushing a button. There is no auto-attack where it needs one. And they're missing the Origins cool finishing moves, AGAIN. They added the "tactical view" but that doesn't work very well because it is way too sluggish to operate. Why didn't they take advantage of the touch pad for the PS4? What I really dislike about the combat is that enemies will respawn in certain areas like the game is an MMO. I also believe that they wasted their effort on making mounts to ride, for it is just as quick, if not simpler, to walk through the game. Leveling up has sadly changed as you can no longer put points into your attributes like strength and wisdom, but only in which type of attack you can have on your hot buttons. And it certainly has the most complicated, with the most numerous steps in craft making that I have ever played.

    Overall, huge effort in making this game, but lack of direction and poor choices makes a lackluster game and ruins the series.

    Multiplayer? Ppphhhttt
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  3. Nov 18, 2014
    6
    I dont really think this game is that great. It really reminds me of Twilight Princess on the Wii. The reason I don't like this game is because it is more a checklist of things to do, basically fantasy do this do that report back here. Hooray. Its a trivial time waster thats it. Like Twilight Princess the game looks fabulous and sounds fabulous but in my opinion the gameplay is ratherI dont really think this game is that great. It really reminds me of Twilight Princess on the Wii. The reason I don't like this game is because it is more a checklist of things to do, basically fantasy do this do that report back here. Hooray. Its a trivial time waster thats it. Like Twilight Princess the game looks fabulous and sounds fabulous but in my opinion the gameplay is rather boring and too much like going to work or being a systematic drone (game zombie). When I play a fantasy based rpg i expect to get lost in a world and have strange obstacles to overcome. My expectations are not to be given a list of things to do as if im at work and my employer wants me to get stuff done. To me that is not a game it is a checklist to occupy your time. This game is expansive and deserves a lot of credit for beautiful art and sound and a nifty inventory of stuff but the characters and how you occupy your time are not that great or interesting. This is my opinion you don't have to agree but I'd rather have a rpg fantasy actually be an rpg fantasy and this game is not that its stunning visuals and a list of things to do and after 100 hrs yeah you will probably be at the end of the discs software. Expand
  4. Dec 14, 2014
    7
    Zzzzzz. That's my review.

    I really thought, based on the way people talk about Dragon Age, that this game would be a lot deeper. It feels like Diablo but with a different visual viewpoint and with a party rather than solo. There's lots of dialogue but none of the quests or drama feels like it means anything at all. And the combat is not about much more than clicking X. In fact, just
    Zzzzzz. That's my review.

    I really thought, based on the way people talk about Dragon Age, that this game would be a lot deeper. It feels like Diablo but with a different visual viewpoint and with a party rather than solo. There's lots of dialogue but none of the quests or drama feels like it means anything at all. And the combat is not about much more than clicking X. In fact, just about every action is not about anything other than clicking X. YES I KNOW you CAN press other buttons, to execute alternate attacks based on skills you gain as you play, but you don't have to in order to win. That's the problem. All those extra attacks and spells are no more useful than a new pretty outfit in an MMO. They are unnecessary. No strategy required. Hold down X during a battle and run all around the battle zone. You might die a couple of times, but it won't take very long to win. In Skyrim I felt more like I was the character and that I was a part of the events happening around me. Discovery felt like discovery. Dragon Age; Inquisition feels extremely artificial. I can't even swim. Try to swim in the ocean and you hear a screaming sound (it's supposed to be your character; why would she scream in the water?) and then the game resets with you just next to the shore again. There are slopes that are not very challenging but for some reason you can't climb them. Small walls you inexplicably cannot climb over, even though any 7 year old in the real world could. So, basically, beautiful visuals, but the environments don't feel open world-ish. Instead I feel somewhat channeled artificially. There are tons of barrels and other things that you cannot open. They are just decoration. You can only open select ones. You cannot loot everyone you vanquish. Nonsensically their weapons and armor are not available to loot unless the game decides to give you something, and what it gives you is not really related to the animal or bandit you killed.

    Ultimately, the game is fun in a mindless sort of way, kind of like a very elaborate Tetris. For a much more involving RPG try Skryim, Oblivion, Morrowind, Daggerfall, and Arena. The combat in Arena and Daggerfall is more interesting because as you wave your mouse around, your character waves his/her weapon, so you feel connected to the combat - no just hitting a single key. Arena is very old and has crappy graphics by today's standards, but it is gripping. I think it's free now and legally; just google it.
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  5. Dec 18, 2014
    6
    Boring time waster. That is all this game is to me. Good graphics. No story to keep me going. Boring button mashing MMO style combat. Can't seem to turn it on to play these days. Very mediocre. All it needed was an interesting story with a little mystery. Quests are kill monsters, close gates, collect resources, rescue people. Very boring! It's not terrible. Just not very fun.Boring time waster. That is all this game is to me. Good graphics. No story to keep me going. Boring button mashing MMO style combat. Can't seem to turn it on to play these days. Very mediocre. All it needed was an interesting story with a little mystery. Quests are kill monsters, close gates, collect resources, rescue people. Very boring! It's not terrible. Just not very fun. That said, I lose interest in most open world games and MMOs because of the quest quality and tedium. I like a little more progress made when I play for 2 hours and I don't need another job (have one job, don't want another). I need some adventure and a reason to continue button mashing and leveling. Same reason I didn't like Destiny. Big does not equal better in games to me. Lets hope the Witcher 3 keeps its interesting quest/story design that it succeeded with in the last entry and doesn't fall prey to these same problems. Expand
  6. Nov 18, 2014
    5
    I am only about an hour in, but as someone who has over 300 hours in origins I can say my first impressions are not top notch. The graphics are fairly difficult to work around, at times you can physically see blocks in the scenery, it is very difficult to call this game next gen. The skill tree's seem lacking as well. Part of my love with DA:O was the deep entropy/blood mage tree's. AtI am only about an hour in, but as someone who has over 300 hours in origins I can say my first impressions are not top notch. The graphics are fairly difficult to work around, at times you can physically see blocks in the scenery, it is very difficult to call this game next gen. The skill tree's seem lacking as well. Part of my love with DA:O was the deep entropy/blood mage tree's. At this point, no such tree's exist.

    At most, even if the story is 150% better than what I expect (which I can say is also lacking at this point) I would have to rate this no more than a 7. At this point, until finished I would have to leave it at a 5.5
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  7. Nov 25, 2014
    7
    This game is unplayable. My save files got corrupted twice now. I am not even sure I want to start for the 3rd time. If you bought the delux edition - DON'T download the DLC's. They are the reason my saves got corrupted.
  8. Jan 26, 2015
    6
    This game is far from a technical masterpiece. It's like what ever the paid reviewers got and what we got were two different games.

    Multiplayer was inexplicable bug ridden and unredeemable, I find it a little bit funny with EA games how their games are so broken but yet the payment features work flawlessly. ALWAYS. So there was a major incident when I was chatting to some grey
    This game is far from a technical masterpiece. It's like what ever the paid reviewers got and what we got were two different games.

    Multiplayer was inexplicable bug ridden and unredeemable, I find it a little bit funny with EA games how their games are so broken but yet the payment features work flawlessly. ALWAYS.

    So there was a major incident when I was chatting to some grey wardens which forced me to skip dialogue to continue the game, skip dialogue in such a story driven game? Unsatisfactory.

    Multiplayer’s bugs extend to people never loading ingame loading in bugged being unable to turn unable to attack res insane lag times. It’s hard to believe they would even release multiplayer in this state and it is a massive spit in a players face.
    I did a lot of side questing like almost all of the side quests I was getting bored with the game and decided to start the end sequence. All the choices I made, getting cole an amulet, helping French chick get out of debt, in the wrap up were utterly and completely ignored.
    I got what faction I sided with the power struggle with the king queen, I got one other faction and a minor detail about the inquisition.
    I don’t play 40 hrs to get 3 small narratives some of which were not really of significance.

    Definetly unworthy of a ten let alone the critics 9.
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  9. Jan 26, 2015
    7
    The one word I can think of to describe this game is decent. Nothing, in my mind, excels at what it does. The story is pretty good, the characters are pretty good (humorous), the gameplay forces you to be tactical when the difficulty spikes and the variety of characters allows you to tale different approaches to gameplay. My biggest gripe with the game is the fantasy world itself. It feelsThe one word I can think of to describe this game is decent. Nothing, in my mind, excels at what it does. The story is pretty good, the characters are pretty good (humorous), the gameplay forces you to be tactical when the difficulty spikes and the variety of characters allows you to tale different approaches to gameplay. My biggest gripe with the game is the fantasy world itself. It feels generic. Bland. There is much to explore but I felt no desire to. The npcs that occupy the world have no character and most of what there is to see is wilderness. Very rarely that you'll run across a village or town and when you do there is really nothing to see of interest. There are a lot of side quests. I mean a lot. But they feel like mmorpg busy work. Expand
  10. Mar 4, 2015
    5
    The sidequests make up 80% of this game and they are terrible. These fetch quests are tedious, boring, and repetitive. The NPCs your perform these fetch quests for are poorly animated and devoid of life, thus making these "open worlds" feel lifeless. I wish they had spent less time on trying to make this an open world game like Assassin's Creed and GTA and more time on the story,The sidequests make up 80% of this game and they are terrible. These fetch quests are tedious, boring, and repetitive. The NPCs your perform these fetch quests for are poorly animated and devoid of life, thus making these "open worlds" feel lifeless. I wish they had spent less time on trying to make this an open world game like Assassin's Creed and GTA and more time on the story, characters, pacing, structure, and world building. This game is a shadow of the masterpiece that is Dragon Age Origins where the story, world, characters/companions were amazing and the battle system actually had some strategy and tactics. Expand
  11. Mar 24, 2015
    6
    Beautiful. Huge. Highly playable. Interesting story arcs but full and I mean full, stuffed full of FILLER content.

    Each zone is peppered with rifts and camps and actual content in 10% of each zone. The rest is just fetch/kill. Off the beaten path, caves and dungeons are woefully uninspired. The influence system is there to remind you of how much grinding you need to do in a zone to
    Beautiful. Huge. Highly playable. Interesting story arcs but full and I mean full, stuffed full of FILLER content.

    Each zone is peppered with rifts and camps and actual content in 10% of each zone. The rest is just fetch/kill. Off the beaten path, caves and dungeons are woefully uninspired.

    The influence system is there to remind you of how much grinding you need to do in a zone to unlock the next big "story".

    The setpieces, when you do unlock them are very good but the basic problem is the world is flat. Enemies and enemy attack patterns are repetitive. This is Bioware at its most streamlined and most Ubisoft like.

    Actual play time may number in the hundreds of hours, but actual meaningful playtime is 20 hours.

    Not to mention the completely uninspired villain story.

    Those of you rating it 10 clearly don't know or remember or have played games of real quality. This has length and breadth but no depth.

    I fear for ME4 and if this sells well it will only confirm to EA that they are on the right track.

    Don't be fooled. It's another fetch fest.
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  12. Jan 31, 2015
    7
    7.3/10: It's better than DA2, not quite as good as DAO (DA1).

    The least important aspect, the graphics: good enough but a mixed bag. There is a lot of shine to surfaces and characters but terrain textures are bland and unimaginitive. Gameplay: clunky. The characters and terrain mix poorly, they feel very separated partly due to mediocre animations (especially walking and jumping
    7.3/10: It's better than DA2, not quite as good as DAO (DA1).

    The least important aspect, the graphics: good enough but a mixed bag. There is a lot of shine to surfaces and characters but terrain textures are bland and unimaginitive.

    Gameplay: clunky. The characters and terrain mix poorly, they feel very separated partly due to mediocre animations (especially walking and jumping animations) and combat is uneven and static.

    Sound: Best part of the game. The SFX are convincing, voice acting is great and the music is superb. If only the rest was as good as this.

    To finish with the most important part: lore/immersion: hampered by the mediocre gameplay, besides that it is clear a lot of time has been put into it. It helps enormously if you've played DAO and DA2 cause the game does not try to introduce the world in any decent way to new players. The entire beginning of the game is bad: beside a 1 second explosion in the menu (yes, the MENU!) there is no good build-up to the genesis of the Inquisition. It feels like in the time one would go to the toilet the entire inquisition is all of a sudden an organisation known to all, even though it didn't even exist in the introductionary phase. It took me 17 hours (according to the time shown in save game) to get any real feeling into the DA:I world, opposed to the instant immersion DAO offered. I'm still in my time for a refund and that is what I will do. It's not a bad game but wait untill the price drops below 30 euros.
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  13. Feb 23, 2015
    6
    Dragon Age origins which took 5 years to make destroys this game in every way aside from graphics and combat...... this was not worth the 4 year wait....... this is not a Bioware game, this is not a dragon age game. i am saddened to say i enjoyed the second game better. it was too short yes, and was phoned in. BUT, the second DA still felt like a dragon age game. this third game was WOW inDragon Age origins which took 5 years to make destroys this game in every way aside from graphics and combat...... this was not worth the 4 year wait....... this is not a Bioware game, this is not a dragon age game. i am saddened to say i enjoyed the second game better. it was too short yes, and was phoned in. BUT, the second DA still felt like a dragon age game. this third game was WOW in DA universe. terribly disappointed. will not be buying a Bioware game again without a lot of research. its sad that with the studios and manpower they have today that they put out such an inferior product compared to the first when they had a lot less resources to play with. Guess a year made that much of a difference.... sad. Expand
  14. Mar 15, 2015
    7
    This game cost me 88 hours of my life and i loved most of it.

    I realy enjoyed the vibe this game has. The storey is great... although the ending is a bit lack luster.
    The characters in this game all have personality, and the interaction feels great.
    This is a great game to escape the grind of real life.
    It did got a bit repetative, and thats why i dont give it a 8.
  15. Nov 21, 2015
    7
    Beautiful world, interesting characters, great details, good adventures. However, bad game design and mechanics, why keep pressing the button to find item every step I go? Story is so poor, and doesn't make sense. Crafting and micro manage each team member is a put off. Not fun and not enjoyable after a while of playing.
  16. Apr 23, 2015
    5
    This game has some major good points, but also a few nasty bits:-
    Good
    The size of the game is amazing, with so much choice about where to go and what missions to work on, that you can get a little lost, which is not a bad thing. And the landscapes are beautiful. The Teams you get and pick are great too, not as interesting as previous Dragon age, but they hold their own. Lots of skills
    This game has some major good points, but also a few nasty bits:-
    Good
    The size of the game is amazing, with so much choice about where to go and what missions to work on, that you can get a little lost, which is not a bad thing. And the landscapes are beautiful.
    The Teams you get and pick are great too, not as interesting as previous Dragon age, but they hold their own.
    Lots of skills to play with.
    Combat can be as easy or hard as you want. If you play a really tactical game, and take the right skills, you can down a boss in a matter of seconds. or you can let the AI take over and fight it out in an old fashioned kind of way. It's your call.
    Loads of story and lore if you are a fan of that kind of thing
    Bad
    If you like good stories then you really need ti understand about previous DA games. I've played them all, but even I had trouble remembering some of the details. However, in order to understand the stories, you need to know about things like Grey Wardens etc as this game does not explain them to a newcomer.

    Customization - Physical -I'm no artist, and no matter how long I spent in the character creation screen, I never managed to get a good looking character, and even the in game created characters aren't much better. Not a major issue, but with the amount of cut scenes in game, it would be nice to know my char didn't look like they were in the middle of a sex change operation, or had been in a horrific car accident. Romance is quite a big thing in this, and the only one I even came close to fancying was Leilana, and you can't romance her. Again a minor issue, but as romance is always part of DA, it would be nice to have pretty people doing it. Remember Morrigan :)

    No customization of stats. I can choose the abilities I have but STR, DEX, etc are all decided by the game.

    Landscapes - My biggest issue with this game! BW have made the game so rich in environments that you need a ping to highlight where loot/interactables are. This is a v good thing. For most missions, you are also told where to go so you don't need to be aimlessly wondering around, but the issue is even though I know where I need to go, BW have made getting to said places so unnecessarily difficult that it drives me mad. Ledges that look like you should be able to get up them but can't, long convoluted routes to something that is only a few feet away, in some case you have to go round a ridge and just keep jumping up until you finally find the ledge that looks no different from any other but BW have decided you can climb this one. It's incredibly tedious.
    This is a huge game with loads to do, so we don't need annoying time sinks like this, just let the size of the game speak for itself!
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  17. Mar 13, 2015
    6
    This game is good, but its not great. This is the first Dragon Age game ive played so didn't know what to expect.

    Pro's - Huge open world to explore. Tonnes of side quests. Ability to make choices to effect the outcome of the game. Excellent story line. Solid, relevant characters. Good rank up system. Con's - Graphics for me are really poor, more like PS3 than next gen. Battle
    This game is good, but its not great. This is the first Dragon Age game ive played so didn't know what to expect.

    Pro's - Huge open world to explore.
    Tonnes of side quests.
    Ability to make choices to effect the outcome of the game.
    Excellent story line.
    Solid, relevant characters.
    Good rank up system.

    Con's - Graphics for me are really poor, more like PS3 than next gen.
    Battle is really basic, just smash R2 over and over, not much skill involved.
    Quests get very repetitive and predictable.
    Glitchy as hell!
    To much dialogue, you spend too much time just listening to people talk nonsense.
    The story line is good, but very confusing

    Overall it is a solid game but for me, Skyrim slam dunk's this game blindfolded and wasted. Uninspired graphics and heavy game play. Worth a buy but not worth raving about. 6/10
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  18. May 26, 2015
    6
    It almost pains me to say it, but I had fun with this game. It's by no means a return to form from the studio unfortunately responsible for DA2 and ME3, but it's an entertaining jaunt into a world that takes itself only a little bit too seriously.

    + some characters come together spectacularly in a beautiful combination of backstory, quality writing, voice acting and personal strength
    It almost pains me to say it, but I had fun with this game. It's by no means a return to form from the studio unfortunately responsible for DA2 and ME3, but it's an entertaining jaunt into a world that takes itself only a little bit too seriously.

    + some characters come together spectacularly in a beautiful combination of backstory, quality writing, voice acting and personal strength and weakness
    ~ ...others don't
    - ...and some are blatant sociopolitical pandering

    + vibrant, interesting environments that are fun to explore
    ~ but sparsely populated
    - and filled with junk quests and MMO-style 'collect 10 bear asses and some leaves'

    + levelling is rewarding; skills feel like they do something and characters feel more powerful for having them

    + crafting system is useful and provides regular upgrades
    ~ but huge swathes of gear look identical,
    - are visually jarring and do not 'fit' with the game's wider aesthetic

    + landscapes are beautiful from a distance
    - but fall apart under scrutiny and lack attention to detail

    - character animations are utter garbage

    ~ character designs are wildly variable, from 'actual living sentient creature' to 'hideous abomination' - which would be fine, but the way the game treats these characters makes you think it's not at all intentional

    ~ live combat works fine but is uninspired and not very fluid
    - whereas tactical combat is a big step down from Origins

    - custom tactical patterns for party members are very limited

    ~ host of easily exploitable bugs
    - accompanied by an equal number of entirely bizarre, immersion-shattering ones

    - main story is dull, and while fun to play through is not at all engaging

    - generic LOLSOEVIL villain that it's very difficult to care about

    - dialogue is stiff and doesn't feel 'real'

    - typical awkward new-Bioware sex scenes

    + long enough that you won't feel hard done by at the end
    ~ but some sections drag on tirelessly, especially early on

    Bit of casual fun as long as you don't expect too much from it. Worth picking up if you can find it in a bargain bin somewhere - pretty sure I saw it for £22 in Tesco recently.

    I should point out that I avoided reviewing DA:I on release because I was butthurt over it not being a worthy successor to Origins and Mass Effect, but I've calmed down a bit now and have no problem giving it a 6.
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  19. Jul 26, 2015
    5
    To me personally, Bioware isn't quite as good at making a long lasting story that sticks with the viewer. Yes I still enjoy their games for what they are and not saying the games super bad or anything. Though, sorry the story is very quick and bland really. The open world is a change, a small one though since it's what every other game is basically trying to do or has done. Though, for DAITo me personally, Bioware isn't quite as good at making a long lasting story that sticks with the viewer. Yes I still enjoy their games for what they are and not saying the games super bad or anything. Though, sorry the story is very quick and bland really. The open world is a change, a small one though since it's what every other game is basically trying to do or has done. Though, for DAI I find it really didn't do anything for the story as a whole. If you play just the main story the game will last maybe six hours if that, however if you enjoy the repeated side quests that the open world gives then sure you'll have days if not more of extra crap to do. Sorry for me it just doesn't stick. The companions even, except for a few are just remade older characters. I only found a few that actually stood out. It feels more like an MMO rather than an RPG. Sure you get very nice weapon customization, however the class customization is not as good at all. Hell they even took out most of the good classes that most fans enjoyed in the prior games. There is no more blood mage, for example. They condenced and tried to mix the trees into new warpped crappier versions. Thus all and all, I wasn't particularly thrilled with the game as a whole, fun one time playthrough, but nothing I'd play more than once. Expand
  20. Aug 2, 2016
    7
    Vast world, great combat mechanics, and great character. Main mission is a bit short but the side missions are abundant and fun. However, this game doesn't intrigue me as much as Skyrim or Witcher. The reason lies in the kind of boring combat system and not-so-fun world roaming.
  21. Sep 15, 2016
    7
    I really didn't see much of what people said about this game... The graphics are good and the soundtrack is good too, and the lore is GREAT! But i think it wasn't very well implemented, the game is incredibly repetitive, getting really boring after 4+ hours, with a handful of good skills and powers, a lot of side-quests, but almost all of them with no depth at all (kill 10 sheep... great,I really didn't see much of what people said about this game... The graphics are good and the soundtrack is good too, and the lore is GREAT! But i think it wasn't very well implemented, the game is incredibly repetitive, getting really boring after 4+ hours, with a handful of good skills and powers, a lot of side-quests, but almost all of them with no depth at all (kill 10 sheep... great, now... kill 10 wolves... nice, now, kill 10 [x]), the horse physics is painful. Besides all of that, the "freedom" of the game is just bad, getting a lot of players lost in the first couple of hours after the introduction!
    But... a LOT of people also liked it, maybe you will too, who knows right? Even though i like RPGs, i guess DA isn't my style, but, if you liked the style, or played others ones and liked it, give it a try! The lore is amazing on this one!
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  22. Jan 14, 2015
    7
    Full disclosure: This review is being written after completing the game. I beat the game at the 72 hour mark after doing a healthy mix of storyline quests and side missions. It is my first Dragon Age game.

    After reading official reviews on this game, and seeing multiple articles mentioning it as a GOTY contender I decided it was definitely worth playing. I hadn't played a fantasy RPG of
    Full disclosure: This review is being written after completing the game. I beat the game at the 72 hour mark after doing a healthy mix of storyline quests and side missions. It is my first Dragon Age game.

    After reading official reviews on this game, and seeing multiple articles mentioning it as a GOTY contender I decided it was definitely worth playing. I hadn't played a fantasy RPG of this scale before, the closest to it was probably Oblivion years ago on the PC, so it seemed like it would be a fresh experience that I would enjoy investing a lot of time in to.

    The short of it: I enjoyed playing DA:I, but found many elements of the game weighing down on the overall experience. Bioware made a huge game, which they may have tried to throw everything and the kitchen sink in to; much of the game comes across as uninspiring, repetitive, and clunky after the time it takes to complete an average play through. After the 40 hour mark, I began feeling like the game had lasted long enough and that I just wanted it to end. There was still so much I could do, but it just didn't seem like it was really worth it.

    I'm left thinking, had Bioware cut down on a lot of the filler then they may have had more time to commit towards building a more engaging/fun experience (with less bugs!)

    7/10 - unlikely to revisit this franchise.
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  23. Jan 14, 2015
    6
    I'm fashionably late to this discussion seeing as how I didn't get the game until Christmas and didn't have the opportunity to play it until after my birthday two weeks later. At time of typing, I have completed every trophy in the game (sans the Nightmare mode [and, by proxy, the Platinum] one; the Persuasive one is bugged although I have 15 agents) and have collected every mosaic,I'm fashionably late to this discussion seeing as how I didn't get the game until Christmas and didn't have the opportunity to play it until after my birthday two weeks later. At time of typing, I have completed every trophy in the game (sans the Nightmare mode [and, by proxy, the Platinum] one; the Persuasive one is bugged although I have 15 agents) and have collected every mosaic, bottle, landmark, blah blah blah. I was at 104 hours when I finished so I really don't get why people are saying they have 150+ hours and still aren't done.

    I digress. I have several legitimate concerns about the way DA: I padded out content. I see a lot of people saying "if you don't like it, don't do it!" but the problem with that argument is the fact that the fluff-to-content ratio is extremely lopsided. When I completed the game, I still had 273 Power left and nothing to use it on. That right there tells you there is an EXCESSIVE amount of fluff that does little towards the progression of the game's story itself. Likewise, since the game opens up many of the areas early on - right after Skyhold, really - it's possible to go through and hit a wall with character progression within the first 30-ish hours of the game. By the time I went to the third major story mission (Halamshiral), I was wearing the very gear I would be wearing for the remaining 50+ hours of gameplay. This progression ceiling does not only apply to the story progression but also to the fluff as well. When I finished collecting all the shards and opened the final door in the Oasis, I was rewarded with gear that was markedly inferior to the stuff I had crafted or found 10+ hours prior. This doesn't even touch on how poor the context is behind most of these side missions. Most of it boils down to: Go do this because Inquisition.

    The War Table is a great example of poor design and fluff in action. Multiple 5+ hour missions that grant minimal reward. Even some 12+ hour missions! Here's a practical example: I sent Josephine off on a 15 hour mission of negotiations in northwestern Ferelden. The next day when it was complete, I got a four line paragraph explaining what happened, a whopping 106 gold and an Amulet of Power. Woooooooo. Likewise, the War Table is a poor substitute for materials gathering. If I send Cullen out to gather minerals, it takes him 15-ish minutes (give or take, depending on agents) to come back with 6-8 minerals. When I gather minerals from a node, I gather anywhere from 1-4 per click and there are almost always 2-3 nodes in close proximity. In the same 15 minutes, I can easily gather three times as much. Plus, you cannot send all three of your people to gather from the same resource or region, thus making gathering via your War Council an even bigger slog than doing it yourself.

    I found a lot of the character development quest lines and conversation trees banal and paper-thin, not anywhere close to the same level of character development found in other Bioware titles. The Cassandra/Varric character development seemed to the most well fleshed out while Iron Bull and Sera were the most entertaining to keep in the party for random banter. But, by the end, I felt no real attachment to any except the ones who started the quest with me (notably Cassandra and Varric) and doing the ally quests wasn't all that satisfying. If anything, it felt like an obligatory BioWare staple of throwing a whole bunch of allies at the player just because they could. Assuming the full party is acquired, did the player really need 3 warriors, 3 rogues, and 3 mages, in addition to whatever class the player character is?

    The main story arc was decent enough, if not slightly generic, and at least it kept me invested. In looking back, I could have finished the game around 30-40 hours and felt satisfied, perhaps even moreso.

    Beyond the fluff issue, gameplay is often clunky, especially if you play melee classes on harder difficulty level, and the game pushes the player into FAR TOO MANY menu screens for inventory and character management.

    I don't regret purchasing or playing the game and I gladly give it a 3 out of 5 (6/10) overall but I see little compelling reason to play it again. The characters hold little interest and the outcome will be mostly the same (only very small changes in the ending slide show) regardless of choices made.
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  24. Feb 1, 2015
    5
    When I started playing the game, I already felt cheated, all my choices and paths I took while playing both Dragon Age origins and Dragon Age 2 had to be remade using Dragon Age Keep. I thought it was a real sloppy move from Bioware, which had previously done something like the Mass Effect series, without messing with the saving progression of the story. not to mention that by using theWhen I started playing the game, I already felt cheated, all my choices and paths I took while playing both Dragon Age origins and Dragon Age 2 had to be remade using Dragon Age Keep. I thought it was a real sloppy move from Bioware, which had previously done something like the Mass Effect series, without messing with the saving progression of the story. not to mention that by using the name "Inquisition", Bioware has raised higher expectations of its game, for the possibilities were many. However the game does not add anything new, it is more of the same. Not much in terms of originality.

    DA Inquisition is a game that has beautiful graphics, but its gameplay is awful. The AI acts strange, ignoring commands, moving when it is not supposed to and remaining still while being attacked. The 2 other games in the series had active battle which actually worked, which were much better implemented, and while the idea of a tactical camera is very good, in practice it is very awkward, because many times micromanaging is affected by the AI's inability to respond.

    In terms of story, if the game were a spin-off it would have been masterful, however it feels completely disconnected of the other 2 games, with things being "reintroduced" without any connection, as if to say "Hey, you are continuing a story!". Tthere are so many side quests, that sometimes it feels as if you're both the life-saver and the errand boy of Thedas. Not much fun in gathering herbs or finding livestock lost in the mountains. The game lacks for its excess. Some quests fell completely unrelated to the story, and they start to get boring very early in the game.

    Romancing was another big disappointment, considering previous games in the series, in which you could choose from psychologically different characters. the options in DA Inquisition are the least interesting in the whole series, at least for a straight male character. The most interesting characters to romance are unavailable, and that is another frustration. Just to compare, Mass Effect 1 had 2 options (for straight males), ME 2 had 4 and ME 3 had several, though not completely "romanceable". They were last generation games, DVD format.

    In terms of challenge, the game itself is not difficult, but the stupidity with which the AI acts makes it much harder indeed. Even by disabling AI I still couldn't make a character stay still, and that resulted in dozens of deaths.

    in relation to perks and skills, the game oversimplified the skill/perk tree, and removed the option to have a healer in your party. First RPG I ever played to do that, and I had to use potions throughout my game. Very frustrating, and again I felt cheated. The combat skills are somehow linked with DA 2 skills, though there is a lack of variation within classes. All characters within a same category feel exactly like the others. A rogue is a rogue, and a fighter is a fighter. No point in choosing, kept the same formation all the time.

    While the item gathering has been increased, again it feels poorly implemented, and the inventory is so confusing that it took 20 minutes every time I wanted to rearrange/change equipment. Not to mention the similarity with Skyrim, mining for metals and crafting armor, though again without meaning or depth. the option to reset a character's skills seems valid after you reach a certain point in the game, but having that from the beginning only supports the idea of not needing to change party members. Only skills.

    In a nutshell, everything in the game is massive, but shallow at the same time. It is like a restaurant which sells burgers, pizza, chinese, pasta, steaks and sushi, though none with excellence. Developers should have focused on what had previously worked, improved what needed to improve, and add SOME features, not making this attempt to include everything that was ever used before.
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  25. Dec 30, 2014
    7
    Great Graphics and free roaming. Still seems a little to pre programmed in the overall story line while selling itself as every game unique. I did not find it that unique. Still a great game to play. Hours of fun.
  26. Jan 24, 2015
    5
    A friend of mine wanted me to review this game on MC. To be honest I really didn't want to because I know a lot of people enjoy this game, but I sure do not. I do not like the combat, it's a button masher and I do not care for games like that.. Not to mention I find the characters boring and the writing is god awful. I do not like fetch quests either.. "Collect 5 of these and bring themA friend of mine wanted me to review this game on MC. To be honest I really didn't want to because I know a lot of people enjoy this game, but I sure do not. I do not like the combat, it's a button masher and I do not care for games like that.. Not to mention I find the characters boring and the writing is god awful. I do not like fetch quests either.. "Collect 5 of these and bring them back here" it's just not for me. I did like Dragon Age origins and I do find that this game is better than Dragon Age 2 but it's just not for me. I was expecting a lot more from this game. Expand
  27. Dec 28, 2014
    7
    I don't want to review DA:I as a comparison to Origins or DA II because this is its own game in a modern gaming landscape.

    My personal opinion is if you are a fan of RPG's like me, then I do highly recommend that you try out Dragon Age Inquisition. It brings a lot to the table and has at least 100 hours of meaningful content to entertain you. It could have easily been A LOT better which
    I don't want to review DA:I as a comparison to Origins or DA II because this is its own game in a modern gaming landscape.

    My personal opinion is if you are a fan of RPG's like me, then I do highly recommend that you try out Dragon Age Inquisition. It brings a lot to the table and has at least 100 hours of meaningful content to entertain you. It could have easily been A LOT better which I will highlight in the pros and cons, but this certainly sets the groundwork for this to be an epic and amazing series for next gen.

    PROS:
    -You can run through the game on casual or normal and the combat will be pretty easy so you can focus on the characters and story. However you can also crank it up to hard or the brual nightmare mode (no thanks) for a ridiculous challenge that will make you think a lot more. It satisfies any level of gamer.
    -Yes the story is a bit banal but it serves the purpose and I enjoyed exploring the worlds and hearing the character dialogue and banter which made up for the story. You have a good amount of choice in who you hate on, or who you end up seducing, which is always fun.
    -Huge open world keeps the experience fresh and there's A LOT to explore. You can continue to change up your team to suit your surroundings and quests. I don't agree with other reviews that it's boring or has too many fetch quests.

    CONS:
    -You must use tactical camera in hard and nightmare mode, but unfortunately tactical camera is not polished the way it should be for its required use. I'd say 60 % of the time it's all good - but in tight and awkward spaces it can be very frustrating to maneuver and gets wonky.
    -Yes there are frustrating bugs and most of them for me revolved around the tactical camera. I had the camera warp ALL THE WAY across the map on the Storm Coast, dragging my entire party with it and placing them out to sea. Wasn't even touching a button.
    -I don't love the static NPC model you find in this game within towns. I'd like to see more living breathing towns to interact with.

    Overall DA:I is solid and I will continue to enjoy the last 15 or 20 hours I have left. It could have and should have been at least an 8 or even 9 but the bugs and unpolished tactical camera are pretty egregious. My personal enjoyment of the game keeps it in the green at a 7 and I think this is the right direction for the series.
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  28. Jan 8, 2015
    7
    OK this is my first dragon age game that I played.

    Pros Story Companions Satisfying Endings (Complete story!!! yes there is some sequel baiting but it doesn't take away from the main game) Cons Combat is slow Weapons are weak More customization then mass effect 2-3 but still not enough (Armor and Weapons) Horses are horribly slow Not a lot of variety of love interests 2
    OK this is my first dragon age game that I played.

    Pros
    Story
    Companions
    Satisfying Endings (Complete story!!! yes there is some sequel baiting but it doesn't take away from the main game)

    Cons
    Combat is slow
    Weapons are weak
    More customization then mass effect 2-3 but still not enough (Armor and Weapons)
    Horses are horribly slow
    Not a lot of variety of love interests 2 straight 2 Homosexual I think! I might be wrong but I’m pretty sure
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  29. Dec 19, 2014
    6
    game gets boring pretty quickly. The game need cooler and funner to use abilities, specially on the warrior class. the Templar, Reaver and Champion classes are not fun to use at all. My rating for the game play is 2/10 but as far as graphics and story line go I'd give it a 9/10. This game comes across as a failed attempt to try and duplicate skyrim.
  30. Jan 4, 2015
    6
    THE BAD: This game really seemed to lacked on combat. I didn't like how mages have to use staffs of certain elements to do magic, and the combat was just really bland. I also didn't like how, say, a Templar Knight enemy has crazy amounts of health, when if you played a Templar knight, you would be at a disadvantage because they made the game a party dependent game. You can't do anythingTHE BAD: This game really seemed to lacked on combat. I didn't like how mages have to use staffs of certain elements to do magic, and the combat was just really bland. I also didn't like how, say, a Templar Knight enemy has crazy amounts of health, when if you played a Templar knight, you would be at a disadvantage because they made the game a party dependent game. You can't do anything without your party, and I absolutely hated that. I prefer games where you can just solo groups of enemies, if you want to. I realise you don't "have" to take a party with you, but you're pretty much screwed if you don't. The only way to solo any group of enemy in that game is if you went with the Champion line on warrior.
    THE GOOD: Amazing story.
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Metascore
89

Generally favorable reviews - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 42 out of 43
  2. Negative: 0 out of 43
  1. Playstation Official Magazine UK
    Jan 13, 2015
    80
    A flawed almost-classic. [Jan 2015, p.84]
  2. Games Master UK
    Dec 30, 2014
    86
    Takes far too long to get going, but once it does you'll be hooked for the longest haul. [Jan 2015, p.64]
  3. Play UK
    Dec 18, 2014
    84
    An exhaustive and impactful world let down by predictable aesthetics and combat. [Issue#251, p.70]