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7.5

Generally favorable reviews- based on 2975 Ratings

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  1. Mar 1, 2015
    4
    I really dislike this game. Have no idea why it got some game of the year awards...
    I spent 20 hours playing it, while roughly half of that time was spent on walking and trying to understand what i'm supposed to do next, and where I'm supposed to go next. I didn't finish the game, just gave up.

    A real time waster, Skyrim was so much better.
  2. Jul 8, 2015
    4
    I'm going to say what a lotof people have already said--I waited to purhase this till the price went down substantially since I had a bad feeling going in, but: very grindy, feels like an MMO with no one in it, story and your role in it is diluted by the fact that there are so many quests for you to do, causing you to serve different roles within the game world that I still honestly don'tI'm going to say what a lotof people have already said--I waited to purhase this till the price went down substantially since I had a bad feeling going in, but: very grindy, feels like an MMO with no one in it, story and your role in it is diluted by the fact that there are so many quests for you to do, causing you to serve different roles within the game world that I still honestly don't know who I'm supposed to be besides 'chick who closes rifts', and I'm about 40 hours in.

    Character customization is awful. Ugly beyond belief. Playing on PS4 and I still get choppy load in for textures. Just awful--make that boring. It's great crime is that it's boring. The vaunted Bioware storytelling has finally gone down the drain. If you were turned off by DA2 and ME3, this is more of the same. Don't buy it unless you find it cheap or if you're a masochist who loves grinding like you're in a Korean MMO.
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  3. Aug 27, 2015
    4
    Another game with reviews paid for by EA? - That's what I'd say if I were a cynic.

    However, I think the reason the game got super good 10/10 reviews, and is only now being 'revised' by those same reviewers as an 'average' game, is because DA:I is one of those 'front loaded' games. That is, all the exciting ambitious and interesting stuff happens right at the start, a torrent of
    Another game with reviews paid for by EA? - That's what I'd say if I were a cynic.

    However, I think the reason the game got super good 10/10 reviews, and is only now being 'revised' by those same reviewers as an 'average' game, is because DA:I is one of those 'front loaded' games.

    That is, all the exciting ambitious and interesting stuff happens right at the start, a torrent of storytelling and action! There's no foreplay here, it's right into the act! And god, it's good, this fine babe (or lad if you're so inclined) is sensational... And then it is over, a premature ejaculation of epic proportions.

    DA:I flops because once you get past the initial rush and buzz, it is essentially an MMO game crafted for single-player. Sure, it's "open-world" with selectable areas, and there are HUNDREDS of quests, but none of these are personal or interesting, merely being generic fetch-quests a kin to an MMO.

    Worse still, the main quest, while fantastically written, ends almost as soon as you decide to follow it. It peaks early and declines steadily after that and there are no more than 8 main quests to go through. Sure they're reasonably lengthy, and they're fantastically written, but it's not even 1/4 of the game. The other 3/4 is dedicated to fetch-questing and running around like a headless chicken doing MMO stuff for MMO reasons in a single player game.

    The 'war table' feature, where you assign your advisors to do important tasks on your behalf is simply a missed opportunity. You send them on missions and you have to wait for a real time timer to end. It's a concept locked behind an 'energy wall', akin to those crappy Candy Crush spin offs on your mobile phone.

    We get it EA, you think mobile and online gaming is the future; Newsflash; both trends died or are dieing frigging years ago, get with the times.

    What DA:I does have going for it is some fantastic character writing, on par with DA:O and absolutely miles ahead of the childish fantasies of DA2. But it hamstrings itself again with changes in art, changes in lore, retconning crap it doesn't need to be retconned. This time, the Qunari are changed, because their alien (and they are alien really) culture isn't in line with social 'equality', all of a sudden they've gone from mind-washing, "our society is right, a man is a man and a woman is a woman, they do gender assigned jobs" to a "transgender people are a-ok, genderfluid behaviour is completely normal".

    Not only that, the world, a fantasy world has been switched to be exclusively LGBT happy and fair and the various soapbox, mouthpiece characters harp on about it a touch too much. This isn't the older Bioware approach that allows you to experience and witness mistreatment first hand and form your own opinion on it, like in DA:O where you can actually accept a bribe to allow your own wife to be gangbang raped -OR- go on a murdering rampage because of it - , no, this is the new Bioware, who will HAMMER HOME THE POINT and tell you that oh my god, rape is wrong, cos you're a child and these inspirational modern society commentary people will educate you on it. Jog on with the patronising behaviour Sir and focus on providing a GOOD RPG.

    And that, is where DA:I falls apart, it is a generic, boring, social-commentary RPG tackling 'edgy' topics that most sensible, intelligent people already accept. It dumbed down its content to epic proportions, mindless fetch-quests, energy walls and so on. Not only that, combat has been adjusted to make it even simpler, removing all semblances of tactical flexibility and fun, truly DA:I succeeded where DA2 failed, in making the game a one button game - press button, boring stuff happens.

    An epic missed opportunity, and a shame to all the paid critics for yet again **** their pants with 10/10's only to remark how average the game is five months after release (like they did with DA2...ugh)
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  4. Nov 29, 2015
    4
    This was my most disappointing game last year. The world is expansive and there are a lot of things to do, however they don't really feel meaningful. It felt like checking the off a box whenever I closed a portal. The game is big but not focused. A Jack of all trades and master of none.

    Also, I didn't find the story very compelling. I usually like to finish games but sadly this one
    This was my most disappointing game last year. The world is expansive and there are a lot of things to do, however they don't really feel meaningful. It felt like checking the off a box whenever I closed a portal. The game is big but not focused. A Jack of all trades and master of none.

    Also, I didn't find the story very compelling. I usually like to finish games but sadly this one could not keep me entertained enough to finish it all the way through. Not even close

    I find it hard to believe this is the same company that made Baldur's Gate which was exceptional.
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  5. Nov 28, 2014
    4
    The game has some potential but never achieves if due to be bogged in with an insane amount of generic boring fetch and return quests and collections most of which you will need to do in order of level up because unlike the previous two games the enemies in DA:I are level locked and you must level up to move on to new areas or story missions.

    Your ability to build your character and
    The game has some potential but never achieves if due to be bogged in with an insane amount of generic boring fetch and return quests and collections most of which you will need to do in order of level up because unlike the previous two games the enemies in DA:I are level locked and you must level up to move on to new areas or story missions.

    Your ability to build your character and party has been reduced since you no longer get attribute points to level up but instead you get certain points assigned when you choose specific abilities in the skill tree. You are also limited to how many potions you can carry, reduced to three potion slots and out of all the mage skills there is 1 single spell in knight enchanter specilization that can heal.

    You can also no longer use abilities with the radial menu and eventually I had more abilities unlocked than I could assign to my controller. Party members need constantly told what to do such as telling mages NOT to run into melee range of Dragons or Giants time and time again, the AI for party members is really rather bad.

    The voice acting is stellar, the cast did a great job especially Sera she has some great conversation's with the player and party members. There is also some great area's to explore but so little interesting content, my favourite part of the game was a Ball in the capital of Orlais which was beautiful and a very short venture into a Dwarf ruined Thaig. Battling Dragons is great fun and rewarding, the main story is rather short and has one or two twists that will surprise but the rest of it is very basic and predictable.
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  6. Dec 4, 2014
    4
    I thought I would like this in the beginning...but after 10 hours or so, it just fizzled out and got bored. I started to see that the negative reviews here were correct. I would say pass on buying this game.
  7. Nov 19, 2014
    4
    To be fair... I didn't make it very far in the game, and from what I was seeing the story line could have been redeeming, but there were too many details that just couldn't be overlooked while still enjoying the game for its story line. If i listed all my complaints I would need more than 5000 words and no one wants to read all that, so here are the main reasons why you should wait to playTo be fair... I didn't make it very far in the game, and from what I was seeing the story line could have been redeeming, but there were too many details that just couldn't be overlooked while still enjoying the game for its story line. If i listed all my complaints I would need more than 5000 words and no one wants to read all that, so here are the main reasons why you should wait to play this game, if you ever decide to play
    1) Looting is a struggle because you have to stand right over bodies to loot and you have to use right click for the use key... which is difficult and frustrating key for that
    2) The graphics are seriously lacking for a game of its time... maybe if this was 2005 I wouldnt notice the glaring amounts of sheen on characters hair and the lack of finese.
    3) The combat... similar to the story line... is on a track. You just spam skills and left click (left click to attack is also really obnoxious) and you'll win. I was on normal so if you really want it to be hard you can kite around on harder settings and enjoy the auto-lock combat style.
    4) This IS NOT A FREE ROAM GAME... Contrary to what was advertised this game is very much so on a track and you play through it quest by quest... exploring has no real purpose and there's nothing pretty to go see because the graphics kind of blow.
    5) Your character responds when you don't want him to and will say too much or not enough, you aren't even in control for the dialog at all times,
    6) I was going to stop at five but this really is an obnoxious quality that I cant leave out: the music is terrible. I have only heard one combat song so far and it plays outside of combat too! The undertone is too loud and it drowns out the rest of the sounds. There is no stable equalization! Its so frustrating to listen to this game.
    Bonus: you are always running... shift is too hard to program as a run feature now and they already gave you jump so what more do you need.
    Okay so here's the only reason I played it as long as I did: no invisible walls. That right there is amazing. If my character could feasibly do something with jump i was able to get there. Which was awesome! I feel like if they put that much thought into the rest of the games design we would be experiencing next gen. **** here fellas.
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  8. Jan 12, 2015
    4
    Yes, it's a good game but it's not a game of the year. I'm really upset by graphics and clunky gameplay. I thought it would be something like AC graphics but I really have an impression to play an unfinished MMO game. It's a pity for the next gen. Guys, you should all work together, you have a good scenario, so work with people like CRYTEK to have some good graphics.
    Combat system is
    Yes, it's a good game but it's not a game of the year. I'm really upset by graphics and clunky gameplay. I thought it would be something like AC graphics but I really have an impression to play an unfinished MMO game. It's a pity for the next gen. Guys, you should all work together, you have a good scenario, so work with people like CRYTEK to have some good graphics.
    Combat system is just BAD, no interest in tactic mode...
    So 6/10 it is...
    It's pleasant to walk around and discover new things... I did never play Dragon Age before so it's a little bit difficult to find how it works the first time. A more detailed notice/help would be appreciable.
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  9. Feb 15, 2015
    4
    after 40 hours of gameplay, i got bored of same ol same ol fetch quests and, unfortunately, have no desire to complete the game as a result. because they incorporated too much side stuff in the game, i lost interest in the main quest. i gave this game a low rating for that reason. This was my first DA game purchase, and I won't be buying another. i did enjoy graphics though and theafter 40 hours of gameplay, i got bored of same ol same ol fetch quests and, unfortunately, have no desire to complete the game as a result. because they incorporated too much side stuff in the game, i lost interest in the main quest. i gave this game a low rating for that reason. This was my first DA game purchase, and I won't be buying another. i did enjoy graphics though and the first 20 hours of gameplay, mainly because it was something new to me. Next..... Expand
  10. Jul 22, 2015
    4
    I've played hundreds of games over the past 30 or so years and this one just didn't feel right to me. Slow game pace, extremely boring combat and an uninspiring open world. I would much rather play Skyrim or the Witcher 3. Only for people with too much free time at hand.
  11. Apr 19, 2015
    4
    I really wanted to like this game, I really really did but it's just so sooo not good. Unlike some, I didn't have a problem with the controls and the graphics were lovely. My biggest issue was with the world and the narrative. The game borrows from Elder Scrolls in that it has very large environments, however unlike in the Elder Scrolls series, the environments are barren andI really wanted to like this game, I really really did but it's just so sooo not good. Unlike some, I didn't have a problem with the controls and the graphics were lovely. My biggest issue was with the world and the narrative. The game borrows from Elder Scrolls in that it has very large environments, however unlike in the Elder Scrolls series, the environments are barren and uninteresting. The AI is also not very good.

    The game assumes you're going to be playing as a human or an elf and if you're not then you're going to run into some serious problems during cutscenes. If you're playing as a qunari or a dwarf, expect your characters head to not be visible during some cutscenes as the camera won't adjust itself for your height. The character creation isn't particularly my cup of tea either. For someone reason Bioware spent all their time and effort allowing you to change the size of your adams apple instead of giving players more varied hair styles. The hair cuts are the same regardless of race or gender, with the exception of qunari. Qunari players will only get about 5 or 6 near identical hair styles to choose from. In addition the armor for the player character looks the same regardless of race or class. There are some exclusive armors for race but not many. As for crafting, it's not particularly good but it could be worse.

    For a role playing perspective, the game doesn't offer very many diverse dialogue options. I remember before the game came out the developers were saying you could play as a tyrant-you really can't. For players like myself who enjoy role playing evil characters there's not really many options. In addition, Bioware blatantly ignores many of the players choices for previous games to make a world closer to what THEY want rather than what the player wants. For instance, a major character from Origins can potentially be killed off in that game. No matter what the players decision that character will be alive and well in Inquisition. There will be a slight mention of their "death" in the game but it barely plays into their character, and this just one of many instances of this sort of thing happening in Inquisition. I honestly wouldn't have a problem with this if Bioware wasn't claiming to make choice based RPG's, because they're really not. This is easily one of their most linear products.

    Probably the biggest issue I have with the game is the narrative. So much of the story takes place on this awfully implemented feature call "the war table" which is straight up filler used to extend the game. To make matters worse, the game has quite possibly the weakest conclusion I've ever seen in a game. It shamelessly ends on what is basically a trailer for DLC.

    Long story short, while not the worst game I've ever played this was easily one of the most disappointing and the last time I'll buy one of Bioware's products.
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  12. May 5, 2015
    4
    I really want to love DA:I. On the one hand, I really enjoy the world, and the character interactions - always one of BioWare's strengths - are engaging and interesting. Yes, the story is pretty much your bog-standard GvE epic, but that doesn't bother me in particular, great moral quests are built into the DNA of epic fantasy, and even so, the Dragon Age series has plenty of gray builtI really want to love DA:I. On the one hand, I really enjoy the world, and the character interactions - always one of BioWare's strengths - are engaging and interesting. Yes, the story is pretty much your bog-standard GvE epic, but that doesn't bother me in particular, great moral quests are built into the DNA of epic fantasy, and even so, the Dragon Age series has plenty of gray built into the side quests and alliances.

    But then there is the gameplay. What began in such a promising fashion gradually became more and more of a neverending list of a chores. How many times can you close a rift populated by the same five or six types of demons before it loses any feeling of excitement? How many times can you return to an area to fight the same dangerous creatures/mercenaries you wiped out five minutes ago (especially when they are so obviously re-spawns on a short time interval?) How many times can one be sent to fetch some ridiculous number of raw materials across the countryside? How often do I have to enter an new area opened up to me by the game, only to discover that the encounters here are about five levels too much for me, and I must retreat and whittle away at random creatures for god knows how long.

    Others have spoken in detail about the combat, so I won't spend too much time on that here, except to say, I agree that it is largely a hollow experience.

    The further the protagonist gets, the more this endless grind overwhelms the other aspects of the game. I actually had to put it down the first time around, as I burned out on it around level 15, and didn't pick it up again until months later.

    It seems fairly obvious that the MMO influence has crept into DA:I, with all that genre's cheap Skinner Box tricks and shallow gameplay. Sadly, it seems these tactics work well enough for the majority of the gaming public, so I'm guessing we will see more games following its example in the future. Me, I guess I will be playing the first Mass Effect again, and hoping BioWare realizes they can do better than DA:I.
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  13. May 18, 2015
    4
    Good right up to the point the devs got bored and forgot to include a plot. you know your at that point because the game suddenly becomes a movie instead of a game. The hinterlands are massive very draw you in. Afterwards though.. run from A to B..... done that? better run back to A!
  14. Jun 9, 2015
    4
    Worst villain EVER!!
    How da **** does anyone fear this douche, i mean he is worst Military commander in Theadas,****ed up in Golden City,Kidnapped Divine at summit where you would think are massive amounts of solders but forgets to lock the door,Drop his almighty ball just as his green particle effect about to spawn, then stares at it like an idiot as it rolled away,Attacked a tiny little
    Worst villain EVER!!
    How da **** does anyone fear this douche, i mean he is worst Military commander in Theadas,****ed up in Golden City,Kidnapped Divine at summit where you would think are massive amounts of solders but forgets to lock the door,Drop his almighty ball just as his green particle effect about to spawn, then stares at it like an idiot as it rolled away,Attacked a tiny little mountain village with a massive army and a archdemon and then loses miserably,Tries to corrupt the Grey Wardens with there taint he controls and then ofc fails,Sends his entire army into the Arbor Wilds where they are almost immediately annihilated and then fails to drink water from a ****ing POND.I think cartoon Coyote has better success rate that him,i mean it's nothing short of a miracle that Corypheus doesn't get himself killed in one of his idiotic plans, i mean he even had a mage who can travel trough TIME and still failed to make better plans than what he did, "Great Strategist"
    The closest Corypheus gets to his moment of triumph is at Haven, where he sacrifices most of hes army to destroy a small village, again proving he has no clue what he is doing, in fact i fail to take him seriously, i think Turner D.Century or Egg Fu is better villain than Corypheus.

    As for the game it's easy even on nightmare, Main Story is mediocre,Side quests have no context nor do they aid you in your struggle against this laughable foe (Corypheus)
    rendering them completely useless or not worth your time.

    Gameplay is made for violent 12 year-olds kids, games fast pace and MMO-like combat makes any attempt of skillful strategy useless as game gives you option to just charge in and button mash your opponent to death making tactical screen useless.

    Not to mention i want to kill almost every character in the game aside from Solas, Sera and Jossie.Even my Origins favorites like Morrigan, and (unusually happy considering the situation Redhead rouge named ) Leliana.

    Severely reduced RPG elements, that makes me ashamed to call this game an RPG, because it's more of a FPS.

    Overall Dragon Age Inquisition is a mediocre game somehow worst game then its predecessors, made by a studio that is at this point in time a mere shadow of its former glory.
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  15. Apr 29, 2023
    4
    i'm playing this one late - in 2023 - and i'm struggling to understand what people loved so much about it nearly a decade ago. we already had far better medieval high fantasy games before DA:I (Dark Souls, Skyrim, Zelda if you want to count those...) yet this extremely mediocre and generic game with endlessly annoying mechanics and controls is held up as one of the best, and somehow woni'm playing this one late - in 2023 - and i'm struggling to understand what people loved so much about it nearly a decade ago. we already had far better medieval high fantasy games before DA:I (Dark Souls, Skyrim, Zelda if you want to count those...) yet this extremely mediocre and generic game with endlessly annoying mechanics and controls is held up as one of the best, and somehow won Game of the Year..? i don't get it.

    Sera is a great character. love her. everyone else kinda sucks. the game LOOKS bland. it just looks like any typical medieval fantasy thing, with no distinct aesthetic quality of its own (it looks like Witcher, Skyrim, and Fable blended together). the music has no idea what it's doing. sometimes epic string music will swell and come to a crescendo...in the middle of a conversation, when nothing exciting is going on. NPCs spend most of the time bugged out. my inventory is CONSTANTLY full, and you don't have anywhere to store things for the first 30 hrs or so of gameplay, so you end uo having to just throw away everything you find if you want to loot new stuff (yes i know you can sell stuff, but then you have to travel to a town, find a vendor, sell everything, then make your way back, and that effort just isn't worth it). combat is still not BioWare's strong suit.

    that said...the game isn't all bad. i don't have any strong praise for it tho. the story is fine. the gameplay, overall, is fine. it's whatever. i just don't get the hype.
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  16. Jun 20, 2015
    3
    I feel robbed after spending over £40 on this game. I had been waiting for it to arrive for months and pre-ordered it on the strength of the series and the universally glowing reviews from the industry "experts".

    I'm not sure I've ever played a more lacklustre or boring game. The story and characters weren't especially interesting and the combat mechanics were pathetic. Everything is
    I feel robbed after spending over £40 on this game. I had been waiting for it to arrive for months and pre-ordered it on the strength of the series and the universally glowing reviews from the industry "experts".

    I'm not sure I've ever played a more lacklustre or boring game. The story and characters weren't especially interesting and the combat mechanics were pathetic. Everything is just so so so dull. I played for a few hours but just couldn't get through any more. It will sit on my "Shelf of Disappointment" along with the likes of Destiny.

    Thank God we have incredible rpgs such as Skyrim, Witcher 3 and the Dark Souls games.
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  17. Feb 9, 2015
    3
    What happened to game journalists? Everyone sold their souls to major game publishers? You can’t believe the reviews anymore. Because they give 10s to crap they were paid for and 7s to masterpieces they were not, and never blink once in the process.

    One more thing, Bioware nowadays is so liberal and open-minded, that, I believe, honestly thinks that they can add another layer to the
    What happened to game journalists? Everyone sold their souls to major game publishers? You can’t believe the reviews anymore. Because they give 10s to crap they were paid for and 7s to masterpieces they were not, and never blink once in the process.

    One more thing, Bioware nowadays is so liberal and open-minded, that, I believe, honestly thinks that they can add another layer to the otherwise practically non-existing story of DA: Inquisition by adding gay relationships. And of course they told us about that like a 1000 times. Like it was a heroic deed. And not something you do to make a story better if you think it can actually make it better. And if it doesn’t you don’t do it. And they did it not for the sake of more publicity. Of course not… Well… They clearly want appreciation from everyone. Ok, let’s all pat them on the back. And I have a great suggestion, guys, next time make protagonist a transgender and main quest should be to prevent global warming. It’ll be great improvement from the shallow lifeless story you gave us in DA: Inquisition. Then we all’ll be happy.
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  18. Feb 16, 2015
    3
    Not a good game at all. So many broken stuff in the game & the storyline sucks. Map is horrible. Controls are horrible.

    I've played RPG games for over 10 years, and I can honestly say that this game sucks. I would not reccomend it.
  19. Dec 4, 2014
    3
    Bioware/EA unable to promptly release patches for the myriad of bugs in this horribly broken beta test. Zero communication to their customers. Bioware is making even Activision/Bungie seem like angels in comparison.

    Boycott this game.

  20. Dec 16, 2014
    3
    The worst part of the game is the terrible pacing in the story.

    Your character is inexplicably tossed into the leadership roll of the last hope for Thedas without any reason or rhyme. The filler "quests". Collect this, collect that, collect those stones to open three colour doors. Yeah, that makes me mad. That makes me really mad, Bioware. Instead of giving us time-killing nothings
    The worst part of the game is the terrible pacing in the story.

    Your character is inexplicably tossed into the leadership roll of the last hope for Thedas without any reason or rhyme.

    The filler "quests". Collect this, collect that, collect those stones to open three colour doors. Yeah, that makes me mad. That makes me really mad, Bioware. Instead of giving us time-killing nothings to compete with juggernauts like Skyrim why don't you give us a competent storyline; something you haven't done since Mass Effect 2?

    The one saving grace are the interesting characters that kept making come back and playing, they made me "FEEL" something.

    Why, oh why, are there game-breaking bugs and crashes in this AAA game? What the hell do you think you're doing releasing a game earlier? Making a worse game.

    The combat is dreary and repetitive, the number of abilities and customisation of said abilities is severely downgraded from the previous titles.

    Unfortunately I couldn't make myself keep playing, and I've left it to fester within its case. Never again will I pay this much money for something that has disappointed me so very harshly. I've learned my lesson.

    Shame on you, Bioware and your EA, putting money in your pockets and the pockets of "professional gaming reviewers".
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  21. Jan 9, 2015
    3
    I felt like this game should have been much less linear. It became a grindy collect influence and experience game that in the end game mattered not one bit. All the side sub quests and sub plots you do on the war table dont matter at all ...bioware said it would have decisions that matter and i would laugh that notion out of the room. The ending is horribly plain they didnt learn anythingI felt like this game should have been much less linear. It became a grindy collect influence and experience game that in the end game mattered not one bit. All the side sub quests and sub plots you do on the war table dont matter at all ...bioware said it would have decisions that matter and i would laugh that notion out of the room. The ending is horribly plain they didnt learn anything from mass effect 3 it seems. The fighting mechanics were decent but i also miss the over the top spells like lightning storm or inferno. The dragon age keep was a great idea to keep the continuity of the story together. The boss battles?seemed oddly lacking in difficulty. I spent 135 hours on the game and felt cheated that i didnt even get to learn about what my npc characters or agents or my decisions did after the game was beaten. I mean did the mythal elves leave or teach their fellow elves? What happened in orlais other than you choose who the ruler was? What about the vints your attacking throughout half the game? Whats the effect on the killing of all the dragons in the local area? I'm of the opinion the main game should have been longer with more actual game play and less war table crap that didnt matter as time filler...lastly ill just say this if your expecting a rich immersive story like baldurs gate...you wont get it.... a storyline at captivating as ff7 ...nope...... the next story to keep you plodding along in the dragon age world...yes you'll find that. For the first next gen rpg on ps4, xbox one and so on... i was disappointed in the end after spending so much time in a decent but not great game Expand
  22. Feb 4, 2015
    3
    As an RPG fan, I was looking forward to this game for months, hoping that it was going to be one of the first great games on PS4. I love the fantasy genre, and found that the story, although at times painfully poorly written, was still suitable for a video game. The graphics weren't impressive, and characters hair and faces looked boxy and awkward. The open world, although expansive, wasAs an RPG fan, I was looking forward to this game for months, hoping that it was going to be one of the first great games on PS4. I love the fantasy genre, and found that the story, although at times painfully poorly written, was still suitable for a video game. The graphics weren't impressive, and characters hair and faces looked boxy and awkward. The open world, although expansive, was far less involved than in games like Skyrim. There was no urge to wander off the path, and the quest style was essentially a generic grind with useless objectives that you'd find in vanilla World of Warcraft.
    But, all that aside, the combat system is the real reason why this game is a boring piece of **** on a disk. I wanted to love this game so badly. I tried to like it. I tried every class, hoping that different moves would feel more rewarding or fun. Nothing was exciting, everything felt like a useless button smash as i held a trigger down. The AI companions do most of the work, and take the fun out of the going on your own exploration aspect of great games like Skyrim. Do not pay full price for this game unless you are a fan of the combat system.
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  23. Feb 13, 2019
    3
    Nice looking game, but it's an SJW's wet dream.
    Imagine children playing it.... (m rated be damned) too much subversive SJWism. It's one thing to have women leaders. It's another to remove all men. The game felt like a grinder profile. We already have a Caitlin Jenner. We don't need it in our games
  24. Nov 19, 2020
    2
    Невероятно оскорбительная хуета, а не игра.

    Омерзительно уебанский сюжет с персонажами-картонками. Говняный арт, убогие анимации (лицевые - просто мерзость), интерфейс - кал мочи. Собирательство, скучнейшая боевка, коридоры с врагами в пачках по 5-6 как главный инструмент нарративного геймдизайна в рамках важных сюжетных квестов. Побочные квесты превратились в сраные карточки с
    Невероятно оскорбительная хуета, а не игра.

    Омерзительно уебанский сюжет с персонажами-картонками.

    Говняный арт, убогие анимации (лицевые - просто мерзость), интерфейс - кал мочи. Собирательство, скучнейшая боевка, коридоры с врагами в пачках по 5-6 как главный инструмент нарративного геймдизайна в рамках важных сюжетных квестов.

    Побочные квесты превратились в сраные карточки с описаниями заданий для соратников.

    Перечислять проблемы этого дерьма можно бесконечно. Непонятно только, почему в 2014 году эту игру не подняли на вилы, как Андромеду несколько лет спустя - ведь у Инквизиции ровно те же самые проблемы, что и у Андромеды.
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  25. Dec 4, 2014
    2
    I agree with Ace99. This game is very disappointing and is not Dragon Age. It's more like a LOTR, Skyrim and Diablo 3 mutation. Seems like they decided to go to a bigger open world and it just does not work. The story is boring, the quests are redundant, the companions have no personality except for maybe Dorian, Sera and Iron bull but you really don't care about any of them like youI agree with Ace99. This game is very disappointing and is not Dragon Age. It's more like a LOTR, Skyrim and Diablo 3 mutation. Seems like they decided to go to a bigger open world and it just does not work. The story is boring, the quests are redundant, the companions have no personality except for maybe Dorian, Sera and Iron bull but you really don't care about any of them like you did in DA:O. I'm playing on a PS3 and the graphics are horrible. The characters all look too shiny. Controls go wonky at times like you hit one button for a spell and the map comes up. I've had the game crash about 3 times. There's something wrong with the sound as well, voices are speaking when the NPC is dead, music plays then stops, etc. I've also just killed a deer and he amazingly rose from the dead and is standing in a forest all frozen! The crafting system is tedious and too big, the character creation process is tedious and too big as well plus the hairstyles are horrible - how many bald headed and short-short haircuts do we have to have?? There's about 5 or so. Tactics system is gone and the new tactics camera is ridiculous. I do not want to have to micromanage every fight I have. There are no dwarves to speak of, no children, no funny townspeople, and even my hero is boring. I'm playing a mage and the way the camera angle is I can't even see what my companions are doing because I'm so far away. I can't even tell if my spells are hitting. If I get closer the enemies all come after me. The AI is inconsistent - I'll wipe out one group with ease then get killed with one-hit by an archer in the next! Very frustrating. The spells are weak, there are no healing spells, and potions can only be gotten in camps. You also have to run all over the place to find your companions in a town - not like Origins where they were all in your camp. This game is a perfect example of bigger is not always better. Expand
  26. Jan 6, 2015
    2
    The Good

    • Voice Acting isn't too bad and improved from DAO The Bad • The dialogue is beyond cliche • Horrible AI (i.e. they're dumb as mud) obviously not improved from the last 2 games • Camera controls could use some work • Forgettable recruit characters and end boss • The hair cuts of varnish wood are back as well as the dopey facial expressions like they're all on
    The Good

    • Voice Acting isn't too bad and improved from DAO

    The Bad

    • The dialogue is beyond cliche

    • Horrible AI (i.e. they're dumb as mud) obviously not improved from the last 2 games

    • Camera controls could use some work

    • Forgettable recruit characters and end boss

    • The hair cuts of varnish wood are back as well as the dopey facial expressions like they're all on drugs

    • Graphics look like something from 2007 Someone should tell Bioware this is 2015

    • Pacing is horrible it gets better after about 20 hours sort of like Final Fantasy 13 but that's not really a strong suit

    • Multiplayer is like Dead Space 2 multiplayer in that it's boring and forgettable.

    • Quests are MMO type quests once again not a strong suit especially for a single player game

    • Bugs, bugs and oh yeah bugs. You'll need to keep a few saves. This is a beta, not a release. Don't listen to what they say - the quality of this game is late alpha or early beta quality at best.

    Conclusion: I wouldn't pay full price for this It will come down in price shortly so wait
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  27. Jan 16, 2015
    2
    Contender for most overrated game of the last 20 years. This game is just not good. Nothing about it is good. Its not a good rpg, it is not a good adventure game, it has no character whatsoever, and is the most boring experience I have had in a very long time. It is so boring, that I stopped playing around 20 hours in, left it for a month, came back and could only stand to play 4 hoursContender for most overrated game of the last 20 years. This game is just not good. Nothing about it is good. Its not a good rpg, it is not a good adventure game, it has no character whatsoever, and is the most boring experience I have had in a very long time. It is so boring, that I stopped playing around 20 hours in, left it for a month, came back and could only stand to play 4 hours before quitting again. I really want to like this game but it has no redeeming qualities. It is a adventure MMO with very light rpg elements thrown in just to be able to label it an RPG. Customization is narrow and the story... oh my god the boring story and worthless characters. Imagine the worst MMO you ever played, with forgettable characters, cheap fetch quests over and over, meaningless plot development, and classes with "I win" buttons. That is DA:I to the letter. Even graphics, which are supposed to be incredible are ugly except maybe the environment. I hate the shiny finish everything has but I will let that go. The worst part of this game is gameplay. DA:I forces you into a story that you cannot really influence. You play it their way or you are SOL. For instance, in the winter palace, they actually put a timer on you to finish the quest when all I wanted to do was kill everyone in the palace. I actually wanted the assassins to win because I hated the other side. Do you have a choice in the matter? Nope. This is why it does not feel like an RPG. Nothing you do matters regardless of choice and the entire plot is very linear despite trying to fool you with a plethora of side quests and large psuedo-open maps. You either do as you are told or you lose. Back to gameplay, Mages and Warriors are poorly balanced. Mages can beat the entire game on any difficulty with 1 button (maybe 2 in case of emergency). Same with warriors. Rogues are absolutely attrocious because of all the melee AOE enemies in the game and their lack of survivability. Their only choice is to be archer which is fine to stay alive but they are so weak that they cant do anything on their own. Enemies get stuck while getting attacked, and so do your allies. You allies do not follow commands when told to do so. There is no strategy at all in this game. Crafting is worthless so far (25 hours in and the stuff i found is much better than anything I can craft). The loot system sucks the big one.

    I have nothing good to say about this game except that it works and does not crash very much. I wish I could get a full refund.
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  28. Feb 9, 2015
    2
    Wow, I could not believe my eyes when I saw the critic review, but that is typical with Metracritic and games. Then I saw that it was a 7.4 from the users, and my jaw dropped. Unbelievable, and it will ultimately convince people to spend money on this crap heap.

    I could not make it out of the first village/town. Yuk! The combat is abysmal. The character movement and that of the
    Wow, I could not believe my eyes when I saw the critic review, but that is typical with Metracritic and games. Then I saw that it was a 7.4 from the users, and my jaw dropped. Unbelievable, and it will ultimately convince people to spend money on this crap heap.

    I could not make it out of the first village/town. Yuk! The combat is abysmal. The character movement and that of the companions makes me want to giggle. The fact that I do not have to do a single thing, and that the companions will fight for me, is just an LOL moment. This game needs a way to turn off most of the icons on the map. Just a bunch of useless things to do in the beginning.

    Overall, I just hated it from the second that i got to the character creation (very beginning). I tried on 10 different occasions to enjoy this, but it was just more than I could overlook
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  29. Mar 20, 2017
    2
    This game is shameful. Majority of the quest are useless for the story, the facial animations are horrible (BioWare), fights are boring, character not attaching : Worst game ever ...
  30. Nov 18, 2014
    1
    I can't believe I payed full price for this. I feel so deceived.

    The gameplay is klunky and substantially worse than in Dragon Age 2. It is like playing an MMO or something, you hold down the trigger and mash buttons, while the AI takes over the companions. There really is no need to even fight, you might as well just let the AI completely take over. It is so unbelievably boring. The
    I can't believe I payed full price for this. I feel so deceived.

    The gameplay is klunky and substantially worse than in Dragon Age 2. It is like playing an MMO or something, you hold down the trigger and mash buttons, while the AI takes over the companions. There really is no need to even fight, you might as well just let the AI completely take over. It is so unbelievably boring. The tactical combat from past games is completely non-existant. The new tactical mode for consoles is broken and completely unusable. Characters are completely boring and the writing is the worst in any Bioware game to date. This game is even worse than ME3 or DA2! They probably spent more time on "sexytime" romance options for Iron Bull than on actual gameplay. -____-

    I was a huge Bioware fan for many years, but I have come to the realization that Bioware is dead and has been replaced by EAWare. This is the last EAWare game I will ever buy, I am done with them.
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Metascore
89

Generally favorable reviews - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 42 out of 43
  2. Negative: 0 out of 43
  1. Playstation Official Magazine UK
    Jan 13, 2015
    80
    A flawed almost-classic. [Jan 2015, p.84]
  2. Games Master UK
    Dec 30, 2014
    86
    Takes far too long to get going, but once it does you'll be hooked for the longest haul. [Jan 2015, p.64]
  3. Play UK
    Dec 18, 2014
    84
    An exhaustive and impactful world let down by predictable aesthetics and combat. [Issue#251, p.70]