Metascore
50

Mixed or average reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 14
  2. Negative: 6 out of 14
  1. Feb 20, 2017
    65
    Divide doesn’t excite, doesn’t surprise, doesn’t reach out, and doesn’t look in. It tests my patience, wastes your time, and can’t keep its eyes on the prize. The cool architecture is basically copy-pasted to death. And the gameplay, which is thankfully short on bullets, is still rehashed ad infinitum. It's a twin-stick shooter that removed the gunplay but replaced it with little more than checkpoints and crate scrounging. It often feels like there’s no end in sight.
  2. Feb 6, 2017
    60
    Rich in story, but less so in execution, Divide suffers from a few technical issues that makes it a little more clunky than it should be. That said, the cyberpunk narrative is evocative of the best of sci-fi, backed up by a fantastic score. I just wish the controls matched that potential.
  3. Feb 3, 2017
    55
    There's a decent science-fiction story holding all of Divide's pieces together, but it's not quite strong enough to outweigh the disappointments of excessive backtracking through repetitious metallic levels that barely look different from the last. A great musical score and a moderately interesting combat help keep it interesting, but bugs and repetitive encounters made the campaign feel much longer than it needed to be.
  4. Feb 3, 2017
    55
    An exercise in apathy, neither solid nor liquid. Not exactly bad, but not very good either. Just a bit "meh," really.
  5. Feb 15, 2017
    50
    Divide stretches on for a bit longer than it probably should, but the strengths of the story are heightened by decent writing and voice performances throughout. Conversations feel organic and real, line deliveries have a satisfying amount of emotion, and each character comes across as genuine. But the strength of the story is undermined by a game that poorly communicates necessary information and is built on repetition to the point that it loses the personality contained within the characters. If there’s a second meaning to the title, it describes the division between a strong narrative and mediocre gameplay that would’ve been better served with more variety and direction throughout.
  6. Feb 14, 2017
    50
    Divide could have been an interesting, indie sci-fi game, but poor design decisions hold it back.