Metascore
50

Mixed or average reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 14
  2. Negative: 6 out of 14
  1. Feb 16, 2017
    40
    Divide‘s curious narrative and enigmatic characters can only do so much; for every genuine moment of intrigue there are a hundred other moments to be spent aimlessly wandering the endless, grey corridors, desperate for the whole thing to just end.
  2. Feb 9, 2017
    20
    I can’t remember the last time I’ve seen such a mess of a game. There’s a decent story here, but it’s buried under so much technical and design shortcomings that it’s not worth your time digging to try to find it.
  3. 35
    A neat concept alone is not enough to save a poorly-designed, technical jumble of an adventure game. Divide flickers into life on occasion, but far too briefly, and nowhere near bright enough to keep it interesting.
  4. Feb 7, 2017
    35
    [A] poorly-designed, buggy mess.
  5. Feb 6, 2017
    40
    Divide has the potential to be a decent game, but it’s over ambitiousness in the face of its low-budget ultimately nets a forgettable, half-baked sci-fi game. If Exploding Tuba Studios dumped the twin stick gameplay, and instead fully-embraced the adventure genre, I would be interested in seeing it take another stab with a new game. But more Divide? No thanks.
  6. 30
    Perhaps if they baked their ideas a bit longer, fine tuned the controls, and fixed some of the latency issues (especially with loading), Divide could have been the big sci-fi adventure they clearly aimed for. But as it is, I was only relieved it didn’t take too long to complete.