User Score
3.9

Generally unfavorable reviews- based on 91 Ratings

User score distribution:
  1. Positive: 26 out of 91
  2. Negative: 53 out of 91

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  1. Nov 15, 2020
    10
    Put 40 hours so far and most of the content isint out, at the time of this review. Ive played this game, past expansion for 1000 hours so far.

    This expansion feels fresh, the pool of new weapons isint as large as past expansions. But each and everyone of them feel amazing and have plenty of new talent and roles to hunt down. Most weapons that have been sunset are still usable in pvp.
    Put 40 hours so far and most of the content isint out, at the time of this review. Ive played this game, past expansion for 1000 hours so far.

    This expansion feels fresh, the pool of new weapons isint as large as past expansions. But each and everyone of them feel amazing and have plenty of new talent and roles to hunt down. Most weapons that have been sunset are still usable in pvp.

    I find myself always having something to do, the rhythm of unlocks feels fair and well researched.

    The new subclass are such a breath of fresh air and take time to fully unlock.

    The art direction sets up a brilliant ambiance.
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  2. Nov 17, 2020
    10
    Играю в судьбу с 2014 года были у неё и взлеты и падение , палений больше конечно но суть не в этом, после последних сезонов вообще ушёл играть в другие игры , надежды не было что будет лучше. Ко всему прочему ещё и 40гб контента вырезали в общем думал что игра умерла окончательно . Однако крупица надежды ещё кое как тлела в моем сердце и решил сделать предзаказ . После старта нового длсИграю в судьбу с 2014 года были у неё и взлеты и падение , палений больше конечно но суть не в этом, после последних сезонов вообще ушёл играть в другие игры , надежды не было что будет лучше. Ко всему прочему ещё и 40гб контента вырезали в общем думал что игра умерла окончательно . Однако крупица надежды ещё кое как тлела в моем сердце и решил сделать предзаказ . После старта нового длс по старой традиции 3 часа пытался войти в игру, и когда все же это получилось был очень сильно удивлён и рад , банжи смогли вернуть веру в эту франшизу и сново захватить мое внимание,, контента гора, построение сюжета в разы лучше всего что было до этого , медленно но верно игра стала лучше , надеюсь в дальнейшем будет ещё лучше , по факту 8/10 это если адекватно , ставлю 10/10 что бы хоть немного поднять рейтинг , ибо 4/10 это не оценка этой игры и этого длс если смотреть честно . Expand
  3. Nov 12, 2020
    10
    Очень хорошее дополнение.Не лучше конечно Отвргнутых но и не хуже и уж точно лучше чем дополнение Луна.
  4. Nov 12, 2020
    10
    Good
    Lore and gameplay good
    Europa is a wonderful map
    And the season is very good
  5. Nov 12, 2020
    10
    People, if you wanted to play the deleted content, you had 3 damn years to do so.
    So far, beyond light did not dissapoint. Locations are beautiful, stasis is awesome, and finally I can play the game without too much useless stuff bothering me
  6. Dec 7, 2020
    10
    Only for the raid

    Only for the raid Only for the raid Only for the raid Only for the raid Only for the raid Only for the raid Only for the raid Only for the raid Only for the raid Only for the raid Only for the raid Only for the raid
  7. Nov 11, 2020
    9
    Best expansion yet. The world building is beautiful. Very happy with where they are taking the story. Finally getting back to Destiny 1 lore.
  8. Nov 23, 2020
    9
    id give it an 8.5 / 9 solid addition to one of greatest games. Very strong foundation for further expansions
  9. Dec 15, 2020
    9
    this game is great def doesn’t deserve a 4 but the sunsetting mechanic is half baked and ruins good game.
  10. Dec 2, 2020
    8
    I haven't had much time to play but I've finished the story and almost hit the soft cap so I thought i'd add my feelings. I'm a D2 vet with over 700 hours at this point.

    Beyond light is enjoyable but doesn't really add anything new sadly. The new campaign's story is pretty generic. I thought eramis is pretty underwhelming. I was really hoping things were finally heading towards some
    I haven't had much time to play but I've finished the story and almost hit the soft cap so I thought i'd add my feelings. I'm a D2 vet with over 700 hours at this point.

    Beyond light is enjoyable but doesn't really add anything new sadly. The new campaign's story is pretty generic. I thought eramis is pretty underwhelming. I was really hoping things were finally heading towards some major darkness developments but no... some of the fallen houses have allied against you... nothing overly exciting. The new lore about the stranger is super cool though and although I haven't tried the raid I suspect there's some cool story stuff there. Honestly expected a bigger opening though... I mean the darkness is spreading and a bunch of planets are just gone... really wanted to see some kind of epic opening cutscene but instead there's just some kind of comic style animation.

    As for removing planets and activities.. i've done that stuff an insane amount at this point so... don't really miss it. I hope they add in the whisper and zero hour along with the prophecy dungeon though. Sunsetting weapons kind of sucks... I mean the combination of sunsetting with losing playable content isn't ideal. I have most of the exotic weapons in the game though so as long as they aren't affected it's not going to ruin the game for me.

    Reaching the hard cap seems tougher.... as far as I can tell they've removed the weekly flashpoint, powerful gear for story missions, nightfall, strikes, raids and multiplayer... the only powerful drops I can see are for bounties.... do I really have to run bounties for like 15 different vendors to level up? It sounds so boring and makes so much of the content feel pointless. I hope this is temporary. I can't see myself sticking around for the season if bounties are the only way to gain power.

    The campaign endgame is much stronger than shadowkeep's with extra missions and I appreciate the addition of a couple of new enemy types like mechs. The addition of stasis is fun too. I like europa as a destination but it's weaker than the moon and much weaker than the dreaming city.

    Overall it hasn't reignited my love for destiny 2 but I've enjoyed what i've played. Hopefully more d1 content like old raids make a comeback this year. It could make the seasonal content more entertaining.
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  11. Nov 13, 2020
    8
    Overal improvements for the game were amazing. It's running on the PS4 like it never has before. Storywise it's decent and contentwise it's amazing as well.
    Not a DLC any Destiny fan would want to miss.
  12. Nov 21, 2020
    8
    This review contains spoilers, click expand to view. There are plenty of positives but also a good amount of negatives, I still think it is slightly better than shadowkeep but I'll have to wait and see how the month plays out to make a full conclusion.

    The positives:
    The campaign is pretty good and the post campaign missions are actually amazing which surprised me, the post campaign mission where you go to a fallen city was really cool and the missions with the stranger that gives her some character development was also pretty good but I was confused as to why we didnt get this in the main campaign, Eramis was a great villaing but Drifter and Eris do nothing which was very disappointing. I would have liked for Mithrax to have a much bigger role than just being mentioned because he is quite an important character in the lore currently so that was a bit disappointing.
    Europa is great, looks good no surprises there bungie always deliver in destination (except for some like Mercury). The Cosmodrome was a nice nostalgia hit at first but was a bit disappointed there were no addons to it like in the moon.
    The legendary/master lost sectors are absolutely fantastic, great content loop for solo players. Great way to farm specific exotics when you are not with your clanmates. I hope they do this kind of revamp with strikes which is what I was hoping for hearing they were adding adept weapons to trials.
    It hasnt come yet but I can guarantee you the raid will be good, the lore with clovs bray is already sick so I already know the raid's going to be good. It always tends to be Bungie's forte so no worries there unsurprisingly.
    Stasis in PvE is really cool, I like the new subclass tree. In Bungie fashion they didnt just make a tree instead they did their own in between thing which isnt perfect but its certainly better than the normal **** D2 subclass tree, I look forward to them changing the other light subclass trees
    The exotics are really cool and I like the direction they are going with them since Shadowkeep. They seem to be making exotics weapons and armour that actually feel exotic, they feel different rather than them just being legendary weapons/armour that a slightly decent thing. cool stuff

    Negatives:
    Stasis in PvP, its bad. If you're a PvP players, skip this expansion you wont enjoy it. I'm a PvE player so it doesnt concern me too much. It broken beyond broken, the main issue is there's no counter to the freezing which makes it blatantly unfair.
    The lack of weapons. This is the one everyone is talking about, not only is there a lack of content but the sunsetting makes it worse. I think sunsetting can work even in a game like Destiny so I was onboard with Bungie's decision IF they added way more weapons than in Shadowkeep. Well, that didnt really happen. Maybe they spread out the weapons throughout the seasons to stop content droughtss. If thats case, then they need to tell us instead of staying quiet. But even then it still would have been **** to not get those weapons in a 40 dollar (excluding season of the hunt) expansion
    No strike revamp, more specifically no strike specific loot or any reason to run heroic strikes. This is more of a criticism for a lack of something rather than them messing up but its been long awaited and they havent done it. There is currently no reason to run heroic strikes, only for bounties. Add some strike specific loot to the heroic strikes and then add adept strike specific loot to the nightfalls.
    The campaign could have been a bit more expansive with the fallen story. There is a lot of drama currently in the lore with the tension between the house of light and the house of salvation so I was so disappointed Mithrax and the house of light didnt get a shine, such a massive missed opportunity. They could have had a really cool fallen civil war story line which would have added a lot of needed drama that Destiny doesnt do enough in its campaigns but when it does it usually makes it a succesfull campaign like in Forsaken.

    Overall, if you are a PvP players I would skip this expansion but if you are a player that likes the Destiny campaigns or like grinding for weapons then I would recommend it but just know this is not as good as forsaken but it is slightly better than shadowkeep in my opinion. this is really a 7.5, there seems to be a lot of 0/10 which just makes no sense as well as 10/10 which also makes no sense. these reviews are filled haters and fanboys, I woudnt pay attention to those 0/10 or 10/10 people, I thought I'd give a reasonable take, hope this is helpful.
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  13. Nov 12, 2020
    7
    Love europa, like the new story and the ability to wield the dark, enjoy the new generic changes and looking forward to the new raid. Bit concerning that the armour I've grinded after 2.0 to eventually be sunset, bit pointless to me.
  14. May 15, 2021
    7
    DELAYED REVIEW

    When you play a franchised game for as long as I have, you go through its entirety. From the rocky launches and balancing issues, through to the well praised level designs and activities. There is a scope that being a new player will never quite understand, that visible progression of change that only veteran players can really see. Beyond Light is that progression of
    DELAYED REVIEW

    When you play a franchised game for as long as I have, you go through its entirety. From the rocky launches and balancing issues, through to the well praised level designs and activities. There is a scope that being a new player will never quite understand, that visible progression of change that only veteran players can really see. Beyond Light is that progression of change.

    To me Beyond Light is a fundamental masterpiece, not the most flamboyant or remarkable, but fundamental. It’s created a new form of Destiny 2, expanded and reworked functions to give a better playing experience. From the change in menu UI, concrete narrative refinement and a consistent loot pool to live up to its looter shooter title.

    Though with all this, it has taken sacrifices. One namely is the “Sunsetting.” It was a topic of high dispute, and in some ways it still is. The idea was solid, cashing out your primary loot from yesteryear to invest in more up to date and better quality gear. Though the idea was not the problem, more so the implementation.

    Since a particular piece of gear can last 4 seasons, what’s the incentive to discard your old gear prematurely. Why go hunt new stat rolls when your old gear is going to suffice for a fair few months. I’m very much for and against sunsetting, but I don’t see it being much of an impact, which makes it a wasteful feature.

    In terms of Beyond Light itself, I have enjoyed the new subclass abilities, the new location and story arc. I love the revival of old friends and sparrowing through the snow coated landscape of Europa. Though persistent in giving us more things to explore and do, Destiny 2 is still the same grind fest it has always been for some time.

    Sometimes the time we put in, does not always reward you with equal reward. Sure you can hoard bounties and play the game that way, but for me that got boring, often ending my session after just an hour. I have said this many times before, but core activities like strikes, crucible even gambit, need to deliver more XP gains.

    As a solo PvE player, strikes back in the original Destiny were my endgame. Mainly because they suited solo play, and the hunt for those exclusives was fun and exciting. Even before the days of the skeleton keys, not knowing if you’d get the drop was the reason I kept coming back. Fast forward to present Destiny 2, and those once fun and enjoyable playlist strikes, have lost all their shine.

    In ending then, as much as Beyond Light brings about a new age and to many a new beginning. Some aspects are still being outshined by the former 7 year old instalment. In many ways Destiny 2 embarks in quality, but leaves a lot to be desired, Beyond Light just enforces this.
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  15. Dec 17, 2020
    7
    More Destiny. Faster load times. Wish factions and loot pool were added/increased.
  16. Nov 11, 2020
    6
    Very short and repetitive, doesn't add up.
    Europa is beautiful, dinamic weather is vivid, but in the end nothing really changed from previous dlc, the story is very short with out thrills or emotional moments, characters are shallow and not interesting at all, new stasis ability are not very fun to use and there is no difference using it between the 3 different classes.
  17. Nov 22, 2020
    6
    Okay, but not worth any of the special edition prices. Not a lot of new weapons and the new weapons are pretty boring and uninspired.
  18. Nov 16, 2020
    6
    This review contains spoilers, click expand to view. Bungie, у меня к вам вопрос: почему так плохо!? Я всячески вас оправдывал, говорил мол "Destiny 2 Beyond ligth это - Destiny 3". Вы думаете что ограничение по уровню силы на броне и оружие это хорошая идея? Ваша игра как произведение прекрасна, но как игру вы её портите. Пусть вы вырезали старый контент, но зачем лишать людей их оружия, мы его фармили, а вы решили ввести отварные новые. Стазис, он сломан. Я как ПВПешер предлагаю сделать гранаты стазиса менее сильными. Из плюсов хочу отметить, то как получается новая экзотическая броня, Европа и лорная составляющая. В этом году была система сезонов, вы, цитирую "мы рассмотрели свои ошибки в этом году" и судя по тому, что вы рассказали о сезоне "охота"вы ничего не изменили. Я всё ещё люблю серию Destiny, но доверие к вам подорванно! Expand
  19. Nov 18, 2020
    6
    This review contains spoilers, click expand to view. (End of BL Campaign Spoilers) I'm going to go out of my way to make my opinion heard to hopefully bring about real change with Bungie and the way that things have been going on since their split with Activision and the previous two expansions. Firstly, would I recommend Destiny 2 as a whole? Yes, since Forsaken the game has gotten so much better than it was at launch and now it is free completely to pick up. However, with the vaulting of content in Beyond Light, almost all of the free content has been wiped out of the game. It's worth noting I have many, many hours in both Destiny games because I love the gameplay, loot, raid experience, etc. that Bungie RARELY fails to deliver on. This is sadly not so true here. In this DLC we have lost so much content, and it hasn't been replaced with content that is fun. The story to Beyond Light, definitely solid and a little weaker than Forsaken and Taken King, but it is not at all as poorly told as Shadowkeep. Things end on a cohesive and somewhat tragic note as we see Eramis betrayed by both the light and the dark. It's honestly sad and I hope that in the upcoming raid, she has some part to play. The one thing that I've always hated about Destiny expansions is the fact that in D2, most antagonists in the DLC's stories, aren't in the raids. Why is this? Moving on from story. Gameplay is still very good and the main reason I constantly come back to Destiny after all these years. The thing that needs the most improvement by far, is stasis. I played through the story solo and there is some shameless story length padding when the power level of every mission will be higher than you unless you want to grind powerful drops in order to hope to be close enough to do the mission. Now, back to my problems with stasis. Considering almost every mission excluding Glassway as I was not too underleveled to do that) is incredibly higher power level than you, getting hit with stasis, to put it bluntly, **** sucks. If you get frozen then you have to hold a button to get out of it, but it damages you. WTF? I'm already frozen and being shot at, meaning I'm taking damage. How are you going to go and make me take more damage from trying to be granted the ability to move again? Remove this please, Bungie. All that aside, my first playthrough was **** miserable, as I played on launch day, struggled on the missions, as mentioned, hated using the same Forsaken blues that didn't change, etc. In conclusion, Bungie, bring back the **** you vaulted. Optimize the game better for consoles instead of removing content as a way to fix it. Clean up the code. Add more strikes, more crucible maps, more gambit maps, and no more of these high power level missions that excede mine by a **** load. The loot pool is just as boring as it usually is for me in D2 because, quite simply, and factually so this can't be debated by fanboys and girls alike, the pool is just older weapons and the 30 new weapons. Almost 3/4 of your guns and armor have been removed and it was not a good idea. You've been able to pull this off in the past because there were so many weapons and it wasn't a permanent and consistent plan to remove people's guns that they spend time grinding for. The lack of planets is very hard to avoid noticing. This content may not have been your greatest, but it was ours. WE **** PAID FOR IT. We never payed for it to be removed and replaced with quite simply, not enough content. You should not remove 4 planets from the game and replace it with 2 reskinned ones from D1 and 1 new planet. There isn't enough content there to replace that which we lost. Same with the raids. Please Bungie, bring back all of the planets, raids, strikes, weapons, armor, and quests. I still love you guys and this game as it was apart of my childhood and is apart of me now. 6.5/10. Here are all the points listed in terms of how I came up with this score.
    1- The soundtrack is **** incredible as always.
    2- Europa and it's weather is also **** incredible. I loved experiencing it the first time around.
    3- The campaign was very close to the lore and I felt hardly any disconnects.
    4- The stasis abilities are amazing and I can't wait to get the new aspects and fragments for it to make them even more fleshed out.
    5- The Salvation's Grip and its associated exotic quest were such a blast to go through and the weapon is so much fun to use.
    6- A bonus point to hopefully encourage Bungie to get rid of sunsetting, and make Witch Queen and Lightfall the best expansions that Destiny fans and devs alike have ever seen.
    .5- This would be 7 points if it weren't for the fact that they removed over $40 of content and replaced it with what is $20 and sold it as $40. Also, the season pass and microtransactions that are half-assed and don't even look good until an event comes around.
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  20. Dec 1, 2020
    6
    Destiny 2 Beyond Light is an expansion that does sooo many things wrong but also does soo many things right.

    With the sunsetting of the majority of the guns and armors, there is a real and very noticeable lack of loot. There is no vendor reset and guns from previous expansions and DLC will the majority of the loot drop. The quests to unlock the rest of your stasis abilities it
    Destiny 2 Beyond Light is an expansion that does sooo many things wrong but also does soo many things right.

    With the sunsetting of the majority of the guns and armors, there is a real and very noticeable lack of loot. There is no vendor reset and guns from previous expansions and DLC will the majority of the loot drop. The quests to unlock the rest of your stasis abilities it incredibly grindy and poorly thought out. Despite the obvious lack of new guns to earn in a “looter shooter”, with some of the “new” guns being simple reskins of previous guns, Bungie still has the audacity to fill the Eververse Microtransaction store with a slew of brand new weapon skins, sparrows, ships and more. Destiny 2’s Stasis, although fun in PVE, completely breaks PVP, making it the ONLY viable subclass. Bungie has either not comprehensively tested stasis in the crucible or has and elected NOT to do any balance tuning of the new subclass. Although, I suspect this will change in the upcoming weeks as Bungie finally begins to roll out sandbox updates. And although the new load time and performance update are wonderful, there is still a plethora of bugs and server issues.

    Now, despite the plethora of negatives, Beyond Light is the most "Destiny" expansion in a very long time. The music, the art, the environment is an absolute home-run, knocked it out of the ballpark. Europa and the Bray Tech Facilities are some of the best environments that Bungie has crafted. The lore has been expanded into readable books in the game. The music, oh my the music is absolutely wonderful! There is a real sense of renewed exploration as we venture onto a brand new planet and unlock brand new powers with unique new mechanics. Beyond Light puts the "space magic" back into Destiny, I really feel a sense of awe and wonder as I explore Beyond Light.

    Despite its many problems, Destiny 2: Beyond Light is an incredible addition to the game. I just wished that there was more loot to chase.
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  21. Nov 11, 2020
    5
    Beyond Light is very much hit and miss. Europa is easily the best part of the expansion, it's absolutely stunning! Story was decent enough, but was really short and basically feels like Forsaken lite without a Dreaming City-style arc to bolster it. New subclasses are good fun in PVE but have made PVP near unplayable. Performance has improved massively on PS4, though it was expected sinceBeyond Light is very much hit and miss. Europa is easily the best part of the expansion, it's absolutely stunning! Story was decent enough, but was really short and basically feels like Forsaken lite without a Dreaming City-style arc to bolster it. New subclasses are good fun in PVE but have made PVP near unplayable. Performance has improved massively on PS4, though it was expected since they vaulted so much content. Biggest disappointment is that there is very little new loot to earn at the moment (especially considering how much gear was sunset and removed). I found it quite funny that they stated this expansion would be between Taken King and Forsaken in terms of content, but right now the expansion has less content than Rise of Iron did. Super disappointed, just gotta hope there is more we just don't know about or hasn't been released yet, but I have my doubts. Expand
  22. Feb 22, 2021
    5
    Люблю Destiny. Но бесконечный гринд просто выводит из себя. Когда оставалось еще всего каких-то жалких 10 уровней в боевом пропуске, я уже просто не мог в это играть, тупо перегорел. И это благо, что у меня еще Shadowkeep пройден не был, хоть там сюжеткой себя занял. Но дальше, больше ничего, кроме бесконечного, однообразного гринда игра больше ничего предложить не смогла, увы и ах. ЭтоЛюблю Destiny. Но бесконечный гринд просто выводит из себя. Когда оставалось еще всего каких-то жалких 10 уровней в боевом пропуске, я уже просто не мог в это играть, тупо перегорел. И это благо, что у меня еще Shadowkeep пройден не был, хоть там сюжеткой себя занял. Но дальше, больше ничего, кроме бесконечного, однообразного гринда игра больше ничего предложить не смогла, увы и ах. Это печально. Bungie, ну пожалуйста, ну постарайтесь вы уже накoнец. Expand
  23. Nov 14, 2020
    5
    As a long time Destiny fan, this expansion does answer the questions we had from D1 (well most of them anyway) PvP is a broken mess because of Stasis, did they not test PvP at all before releasing Beyond Light? Please take Stasis out and make it a PvE only subclass or AT LEAST attempt to make it balanced. What angers me the most about the DLC is that Bungie took away two years worth ofAs a long time Destiny fan, this expansion does answer the questions we had from D1 (well most of them anyway) PvP is a broken mess because of Stasis, did they not test PvP at all before releasing Beyond Light? Please take Stasis out and make it a PvE only subclass or AT LEAST attempt to make it balanced. What angers me the most about the DLC is that Bungie took away two years worth of content that most of us paid for, but couldn’t add the same amount or close to enough content? One strike? Really? So dumb, the recycling of strikes and patrol zones IS NOT new content, it’s just bringing back what shouldn’t have been removed in the first place. The loot pool is hilariously small now to the point that getting the same gun/armour piece 5 times in a row is more common than a cold, why sunset weapons that we had to pour several hours into earning? Waste of our time. The campaign, while initially strong quickly turned into a “go here, kill stuff, kill boss, go there” structure again, Bungie you have been working on Destiny for years but you still can’t make another mission formula? It’s really old and boring. The main villain is cool but the boss fight was so pathetic, stop killing off the main villain of an expansion, it’s not good so please stop.


    Overall, do not buy this expansion, spend the money on something else. Wait for it to come on sale, but if you do buy it… please don’t play PvP, for your own sake. Bungie, you screwed up big time.
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  24. Nov 11, 2020
    4
    The expansion adds some QOL features, a new power tree and advances the story somewhat, but there is a serious lack of content when compared to prior expansions. With the simultaneous vaulting of old content along with a minimal offering, there are fewer and fewer reasons to play Destiny.
  25. Jan 16, 2021
    4
    The game was turned into a trash heap: a bunch of cut content, a completely moronic sunsetting system introduced by the notorious Luke Smith, an almost complete lack of new content except for the planet Europe, where there is almost nothing to do, an imbalance with new abilities in PvP and an absolutely devil-may-care attitude of Bungie towards its players, especially in taking intoThe game was turned into a trash heap: a bunch of cut content, a completely moronic sunsetting system introduced by the notorious Luke Smith, an almost complete lack of new content except for the planet Europe, where there is almost nothing to do, an imbalance with new abilities in PvP and an absolutely devil-may-care attitude of Bungie towards its players, especially in taking into account wishes and also fixing existing problems in the game. Short verdict: I do not advise anyone to buy this game, as now it is absolutely not worth the money. Better buy Destiny 1 with all the add-ons - get a lot of fun and a full-fledged gaming experience, not like a pathetic stub from Destiny 2. In 6 years of playing this franchise, I have not seen its state as bad as it is now. Good luck to everyone and do not forget to value your time and spend money wisely. Expand
  26. Nov 15, 2020
    4
    "Crippling Mediocrity" and "industrial level recycling of ideas" sprung to mind more than once playing through Beyond Light. Destiny 2 as a whole currently has a series of ongoing hot button issues that have soured people. Removing the majority of the content in the game being a clear example and i imagine its hard to detach from that. However personally judging the expansion itself in a"Crippling Mediocrity" and "industrial level recycling of ideas" sprung to mind more than once playing through Beyond Light. Destiny 2 as a whole currently has a series of ongoing hot button issues that have soured people. Removing the majority of the content in the game being a clear example and i imagine its hard to detach from that. However personally judging the expansion itself in a vaccum it is a middle of the road experience where there are positives and negatives but not in equal measure.

    On the positive side the new region and returning region both look great. The voice acting is serviceable and the new Statis powers are -in PVE at least- very fun to use.

    Unfortunately these get buried under the constant negatives. The greatest of which is simple to describe as the mission designers running out of steam. Have you played Destiny before? do you enjoying holding Square to interact with a progress wall to fight waves of the same enemies you have fought for 7 years? Do you enjoy rewalking the same corridors as an enemy you have never met heckles you over your radio about how they are the biggest bad guy ever and your situation is hopeless only for them to be another slow moving bullet sponge in an arena that spawns waves of adds because thats the only way the developers know how to try and add difficulty and feed you new ammunition to use on the aforementioned bullet sponge?

    Well thats the entire campaign.

    Its the worst parts of House of Wolves, The Taken King and Forsaken again on repeat. Every so often an enemy with statis shows up a new vex that, in the height of original design, jumps up and down to slam and knock you back, and thats about it. Everything else is just the same monotony you will have experienced before.

    Beyond that its more of the same bounties, lost sectors and chasing incremental power level increases to do the same content faster while grinding out a battlepass for uninteresting, often time limited rewards that also are just more of the same.

    This is more destiny 2 at full retail price and i don't think it would be worth it in a vacuum without the games greater flaws included.

    This feels like the work of a studio where everyone is putting in the work but the campaign designers and they drag the whole experience down. I cannot recommend this at full retail price and quite honestly can't really recommend it in general. We have been down this path before and there is nothing new to be learned.
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  27. Dec 5, 2020
    4
    Destiny Franchise with this $50 update ($40 Dlc plus $10 season pass) have fee arguments to convince. Once more the lack of content is very obvious and lets down all destiny hardcore gamers that see their dollars being robbed for a promise of a better future content.

    A couple of missions, one strike and one raid...that is it. With the cutted content, this tastes too little, too late...and
    Destiny Franchise with this $50 update ($40 Dlc plus $10 season pass) have fee arguments to convince. Once more the lack of content is very obvious and lets down all destiny hardcore gamers that see their dollars being robbed for a promise of a better future content.

    A couple of missions, one strike and one raid...that is it. With the cutted content, this tastes too little, too late...and very short.
    Destiny has survived this long because all the fans always say: “next update will be the good one, the one Bungie fixes all issues”, mainly because of one aspect: Friends.
    Gamers want to login, join their mates and have some fun together, and they are willing to pay dor that to happen...as long as patience lasts, and it seems that it already started to fade for a lot of players.

    Destiny is not fighting for their future at this point, more for survival and the last cash-in before hope of the fans finally runs out.

    Europa as a new location is pretty, but rather empty, and with no new enemies.
    How long can tou kill the same targets hours on end, for all this years?

    Worth to wait for future news on destiny franchise, until then, maybe it is time to (for now) let tour ghost well stored away.
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  28. Dec 30, 2020
    3
    This review contains spoilers, click expand to view. Disclaimer: English is not my 1st language so please forgive me for grammatical errors.
    I am a Destiny player since D1 ttk so i stuck with the game for quite a while. I bought the digital deluxe edition for 70€ with all seasons.

    I will start with everything positive about this DLC and end with the negatives.

    Positives:
    At first I really loved the new patrol zone called Europe and got pulled in by the story/campaign mission very quickly. I loved the story and how it was told. Europe is beautiful and the dynamic weather conditions are really cool and great, the music of Europe is also just great, you can "hear" the harsch weather if i have to describe it. The new strike is also absolutely great and the new exotics also are just awesome (especially that new raid rocket launcher). The loading times got faster for any activity which is a much needed and appreciated change, even on older consoles you can clearly see how much faster the game loads. The raid is great, thumbs up!

    Negatives:
    Story is unfortunately very short and as always way to easy, in every boss fight you basically get unlimited stasis supers, grenades and melees. You can melt them without even trying. The loot, there is none. There is 1 set of a couple of lackluster loot from Europe, all the good stuff you grinded for weeks and months are basically useless. They deleted more than half of all strikes and gave us 2 new, one of which is an old strike from d1 which they ported to d2. They removed a bunch of pvp maps while not adding a single new one. So the leveling to get to the needed power level is even more boring than ever as we have fewer strikes and pvp maps. Europe may be beautiful but it is empty, there is no reason to go out there to discover things as there is nothing. The main core issue for me is that there is next to no loot in a game based around loot. To give you an idea about how bad the loot lacking situation is, i can give you a good argument, which is that we basically have not a single LMG or a 140 energy Handcanon that are widely available to farm for. Then we got the start of season of the hunt, with the i believe it's called wrathborn hunts which is just boring, it's not fun, it's not interesting and the season of the hunt weapon set is actually one of the least "hunted" (see what i did there) loot there ever was in destiny, they are just awful. Same goes for the europe armourset, those are actually the worst looking armour sets I've ever seen in destiny. Let's talk stasis, it ruined pvp for many, it's was clearly not well planned and tested as stasis is so extremely more powerful in pvp so you are more or less forced to play it if you don't want to lose every game. Then we got pretty cool new exotic armour pieces, but guess what you'll be doing to get one, heroic lost sectors, over and over again. Also once again bungie show why they are known and notorious for being an environmental friendly company..... Just not in the positive way as they once again recycled much of stuff we had been doing for years, 1 of the new patrol zone is recycled, the raid boss is recycled (for the 7th time), public events on the planets are recycled, even this season specific pursued weapon is a reskinned 'beloved' sniper which is the exact same weapon but just with a longer zoom. The titans stasis super is a reskinned striker. Once again all the actually cool cosmetics are behind a paywall which is just absurd given the fact that i already paid for the base game back then, all dlcs after vanilla d2 and 70 Bucks for this dlc. All in all they cut away so much from the game but gave us not nearly enough to compensate that, especially the weapon sunsetting hurts my Playstyle the most. I really tried to love this dlc and support bungie but if i really have to give a final judgment about the expansion then it's a clear don't get it or wait until it's cheaper, it's simply not worth 70€, not even 30, maybe 20€.
    If you made it to here then I thank you for your time reading this review and hope that i helped you to make a decision
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  29. Nov 12, 2020
    3
    Didn't finish the expansion yet, but I'd like to share my observations so far:

    - 1st thing was that Bungie took away content many of us payed for. I understand that those parts were made free to play by the time Beyond Light(BL) came out, but in that case why is there no compensation at all. - 2nd I know it always plays out like this but its tragic to see all the gear I have wasted
    Didn't finish the expansion yet, but I'd like to share my observations so far:

    - 1st thing was that Bungie took away content many of us payed for. I understand that those parts were made free to play by the time Beyond Light(BL) came out, but in that case why is there no compensation at all.
    - 2nd I know it always plays out like this but its tragic to see all the gear I have wasted milennia in grinding out go to waste compared to some random blue drop (even though I can infuse these to increase power level)
    - 3rd and this is my biggest pain point: I have observed a huge amound of server issues while playing the story mission on Europa. What hurts the most is that I'm playing through the story alone and when I'm getting kicked out multiple times in a row at 66% of a mission, well that is no fun at all.
    I have preordered this dlc as well, but don't recommend buying it(yet)
    - as a short summary: I feel like both quality and "quantity" of the game has decreased since BL came out
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  30. Nov 12, 2020
    2
    Lost 75% of weapons due to sunsetting, stasis in PvP makes the game unplayable, only one new strike, a 3 hour campaign, and barely 20 new weapons to obtain. This is by far the worst "expansion" (if you even want to call it that). I can't believe I actually paid $40 for this garbage. Save your money and time.
Metascore
76

Generally favorable reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 16
  2. Negative: 1 out of 16
  1. Dec 30, 2020
    70
    Destiny 2: Beyond Light is not a revolution in the gameplay department and world of Destiny 2, but it can pleasantly entertain you for a while – basic shooter formula of the game still works perfectly.
  2. Playstation Official Magazine UK
    Dec 14, 2020
    80
    Come for the change of scenery, stay for the change of abilities. Even if you don’t usually enjoy the grind, you should end up warming to this chilly package.[Issue#183, p.97]
  3. Dec 6, 2020
    80
    Beyond Light presents itself very much in the same fashion as the previous couple of Destiny 2 expansions: rough, but extremely lovable. No one can blame you for crying over your sunset Mountaintop or the inability to run the Menagerie, sure, but hey, there’s a bunch of really cool questlines ahead, a fantastic whole side drama for the Clovis Bray family and a really fun raid experience. So, at the end of the day, that’s just how Bungie makes content.