User Score
7.4

Mixed or average reviews- based on 18537 Ratings

User score distribution:
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  1. May 12, 2020
    0
    I really don't know what to say about this game? For starters it is very boring with long cut scenes that make this more of a video game movie than an interactive and fun video game.

    Do yourself a favor and just watch a game-play walk through on youtube if you want to fall asleep at night.
  2. Jan 19, 2020
    0
    Нельзя какать!!!!! Почему? Если я хочу, почему я не могу нормально посрать?!
    Я не птица, чтобы спать и ссать одновременно!
  3. Nov 13, 2019
    0
    ну кожимба реально гений, так вонюче высраться это нужно уметь

    нет бурят, позвать кучку второсортных актеров на которых ты пару раз вздрочнул в игру не сделает ее автоматически шедевром
  4. Nov 8, 2019
    0
    El juego es aburrido, es una basura, ni la historia lo salva ya que me tengo que comer cinemáticas de media hora y gameplay de 5 minutos mega aburrido, ni siquiera puedo llamarlo película interactiva porque tus decisiones no alteran nada
  5. Dec 6, 2019
    0
    The graphics, sounds, and story are very good. However, the GAME part of this video game consists entirely of fetch quests. I honestly wanted to finish the game for the excellent story, but the insufferable and incessant delivery boy simulation was not worth the time.
  6. Nov 9, 2019
    0
    Jogo mais super estimado da historia, jogo vazio em que você passa horas fazendo absolutamente nada.
  7. Nov 9, 2019
    0
    This game is overrated. Online mechanics clearly stolen from souls and I don't understand about what "new genre" Kojima was talking about. Walking sims are not new and there is no any unique aspects in the game.
  8. Apr 16, 2020
    0
    È un gioco estremamente noioso, la storia è copiata da Horizon zero dawn, e valutarlo semplicemente perché lo ha fatto Kojima è una cavolata, se fosse stato creato da un altro produttore il gioco sarebbe stato stroncato al lancio, è letteralmente un continuo viaggio;
    Se dovessi descrivere Death Stranding in 6 parole direi solo: è una continua perdita di tempo
  9. Nov 8, 2019
    0
    An action adventure role playing game... where the action is removed and the adventure is a 5 minute segment every 5 hours.

    I don't understand how this is possible in 2019. You spend your budget on actors playing your characters and rick and morty ads and make a game that's just... bad.

    I love how 90% of the "10" ratings are people saying "don't mind me, just countering trolls posting 0"
  10. Nov 8, 2019
    0
    juego horrible aburrido Kojima mejor vete a hacer películas a ver si eso puedes hacer bien
  11. Nov 17, 2019
    0
    Welp, it is empty. I think it's about time the open world trend died. This is like No man's sky all over again.
  12. Nov 8, 2019
    0
    I am a huge fan of Hideo Kojima's body of work, and it hurts me to say this but Death Stranding is quite possibly one of the most pretentious, narcissistic, and worst videogames ever made. Run unchecked, Kojima has made a new "genre" called "Strand Action" that is just a glorified walking simulator with an undercooked asynchronous multiplayer system, and lame duck third person melee andI am a huge fan of Hideo Kojima's body of work, and it hurts me to say this but Death Stranding is quite possibly one of the most pretentious, narcissistic, and worst videogames ever made. Run unchecked, Kojima has made a new "genre" called "Strand Action" that is just a glorified walking simulator with an undercooked asynchronous multiplayer system, and lame duck third person melee and shooting that succeeds in challenging only your patience and not you as the player in overcoming meaningful challenges or coming to grips with deep gameplay mechanics. Kojima's insistence of entering Hollywood has made him abandon all reason and the result is a bloated, self fellating "video" game and the polarization of fans of his.

    The titular Death Stranding is an event that has destroyed America and drove the people underground as they hide from creatures known as BTs (Beached Things) and a rain called Time Fall that accelerates aging. You play as Sam Porter Bridges, a lone wolf figure who is dragged into uniting a destroyed, divided America via linking the Chiral Network so that we can all be "connected". Kojima's stick and rope metaphors will be repeated ad nauseum over the course of this 40 hour sludge fest, be it in-game communication or the horribly written cutscenes. Kojima's vision for this game is a big open world with absolutely nothing in it, and your goal as the player is to deliver cargo, while doing what you can to get the Chiral Network up and running.

    Initially, you are forced to take things slow while you sneak past BTs and try to hike through treacherous terrain while carefully balancing your precious cargo and BB (Bridge Baby). As you get resources from doing deliveries, you can slowly upgrade your stats and gain access to new equipment that helps make traversal slightly easy. Rivers that you can't cross in the beginning might have bridges connecting them later on as online players chip in to create and maintain these structures, ladders can be put up to help you climb steep cliffs, roads can be made so that your vehicles can move quickly unimpeded by boulders or water bodies.

    Don't expect anything else from this game. There are no "hidden" gameplay mechanics that Kojima is keeping under wraps. What gameplay you saw in the trailers and previews is what you will get. During your deliveries, you might be attacked by MULES (other Porters like you only they've gone insane due to the dopamine highs of getting likes for deliveries... and no, I'm not joking) who will try to steal your cargo. Damage taken during combat or falls or while slipping can also damage your cargo causing you to lose not just missions but also valuable resources. Fortunately, this is mitigated by the fact that Death Stranding is an utterly easy game, even when played on Hard mode. Every so often during your deliveries, you might even come across BTs and if caught, you'll be dragged into a boss fight that is jokingly easy if you choose to face them head on, or made inconsequential by running away from the fight altogether. And thus, BTs who were supposed to instill a sense of fear in the players end up becoming like a road you can avoid taking. It doesn't help that other boss fights are nothing but jokes where the enemies take their own time in trying to deal damage to you while you fight them without any fear of a decent challenge once you have the weapons necessary to face them head on.

    If the story is what you came for, then please, let me save you time by saying that the story in this game is pure fluff and bogged down by glaring plot holes, God-awful writing that can turn even pivotal and poignant moments into cringe fests that will have you wince in pain wondering whether it's a dreadful English translation job or if it's exactly as intended by Kojima. You have one dimensional side characters with ever so idiotic names like Fragile or Deadman or Mama and it doesn't do the game any favour that the names themselves hint as to what their motivations are. It's disappointing because the game's excellent production values and technical fidelity is wasted on such a stupid premise and script. The game truly is beautiful and can at times feel cathartic as you trudge through precarious terrains while braving the elements. These are the moments when the game is at its best but these moments are not enough to uphold the game's systems. The game has a good score with a huge collection of licensed tracks so at least you won't be disappointed in the aural front.

    Fan theories of what the game is about is much more intriguing than the absurd mess that is delivered ultimately by Kojima. Death Stranding feels more like a vanity project of his than an industry changer. Kojima wanted to connect gamers by making us build "bridges" in Death Stranding, but if a 40+ hour long glorified walking simulator is the vehicle for building such bridges, then I'd rather burn such bridges and build walls instead.
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  13. Nov 8, 2019
    0
    Es un juegl muy aburrido lo unico que haces es caminar para hacer eso juego a pokemon go al principio decian que no era un walking simulator pero a la hora dee la verdad van y dicen que si lo es muy lamentable y pa caminar prefiero jugar al pokemon go
  14. Nov 8, 2019
    0
    Walking simulator 2019. You have to use both triggers to walk. seriously. returning this game now
  15. Nov 11, 2019
    0
    Weak game, Kojima commit a mistake with this game, just need a few hours gameplay to see is a piece of ****
  16. Dec 7, 2019
    0
    TERRÍVEL, VÃO EXCLUIR MEU VOTO TAMBÉM? O JOGO É TERRÍVEL. a história é ótima. Porém, o que realmente interessa que é o Gameplay, cansa...
  17. Nov 8, 2019
    0
    Absolutely terrible game, waste of money. Story is so out of place and doesn’t make sense.
  18. Nov 8, 2019
    0
    I was expecting more about this game. Unfortunately it didn't meet my expectations... they shared lot of ads about this game but only this...
  19. Nov 20, 2019
    0
    Poor gameplay, Poor Story, definetely a walking simulator that has disappointed every expections towards it. I really hope Kojima fix his mistakes so I can finally enjoy this "masterpiece" yet by now is unfinished
  20. Nov 13, 2019
    0
    It really looked interesting but I should have known better. :D

    To boil it down it is a stock standard anime story attached to some very repetitive gameplay all wrapped up in Kojima's obsession with celebrities (smells a bit like Chris Roberts in that respect) and his very over inflated ego as he dictates to us little people in video game format. The graphics are beautiful and
    It really looked interesting but I should have known better. :D

    To boil it down it is a stock standard anime story attached to some very repetitive gameplay all wrapped up in Kojima's obsession with celebrities (smells a bit like Chris Roberts in that respect) and his very over inflated ego as he dictates to us little people in video game format.

    The graphics are beautiful and contain plenty of Anime eye candy in the form of ludicrous mechanicals and hugely wasteful constructs with all sorts of nonsense contraptions, for the most part the world is really well done if you like Anime worlds.

    The story is very standard Anime pseudo intellectual claptrap chock full of unexplained magical technologies and quite often idiotic character motivations.

    The Lindsay Wagner character is a perfect example of idiotic character motivations and Kojima's obsession with celebrities, her character motivations are utterly ridiculous seemingly jammed into the already dumb story so he could employ a woman he had childhood fantasies about.

    Anyone who says the story is "masterful" or "deep" has no critical thinking skills or is blinded by Kojima fandom, it is truly a simplistic tale. Idealistic and childlish in it's overall message.

    The gameplay seems tacked onto the hours and hours of cutscenes and it is rarely satisfying in any way, I especially hated the people I was delivering to as they almost to a fault seemed like utter **** I would much rather beat down than help.

    I could go on and on detailing how balance simulator 2019 is incredibly boring to slog through but I'll just sum up my feelings:

    It's a big pile of meh unless you are in love with poorly written Anime...

    4/10

    As a final aside, the BB can give you "likes" proving social media is cancerous even beyond the grave.
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  21. Nov 12, 2019
    0
    Crap ill give kojima productions a wide birth next time . His games have been rubbish since mgs 4
    Its become to sci-fi orientated . ( Think of the motherbase and only that inbetween levels expanded upon abit and thats DS)
    I mean there is product placement all over the place.
  22. Nov 8, 2019
    0
    Too much Marketing - poor gameplay. Very very disappointed, not recommended.
  23. Jul 23, 2020
    0
    Bravo postman simulator. Boredom boredom boredom...............................................................................
  24. Nov 8, 2019
    0
    Симулятор работы доставщиком яндекс еды на окраине Москвы. Не рекомендую к покупке.
  25. Nov 10, 2019
    0
    12/10 Консольный шедевр для консолебогов,наслаждайтесь симулятором ходьбы от гения
  26. Nov 8, 2019
    0
    Игра гавно.симулятор шныря.принеси то,принеси это...жалко денег и времени,потраченное на ЭТО...
  27. DNW
    Dec 11, 2019
    0
    Got this as a present from my fiend. It's overrated overpriced piece of crap. The bright example how people shouldn't do video games. Totally waste of time.
  28. Nov 12, 2019
    0
    jogo muito ruim cobram um preço muito elevado por um jogo simulador de correio
  29. Nov 8, 2019
    0
    Que jogo ridículo entrega de um ponto A para um ponto B mais de 5 horas andando é muita cfilminhos batalha muito ruim qie bosta de jogo
    PS: metracritic é ridículo eu nem joguei essa merda mais posso avaliar ainda tem gente que confiar nessa merda patético um site desse imagina os jornalistas que pode receber dinheiro ....kkkkk
  30. Nov 8, 2019
    0
    Lame movie and worst game, make yourself a favor people and do not buy it pls
Metascore
82

Generally favorable reviews - based on 111 Critic Reviews

Critic score distribution:
  1. Positive: 86 out of 111
  2. Negative: 3 out of 111
  1. LEVEL (Czech Republic)
    Mar 18, 2020
    100
    Death Stranding is creating a new game genre and therefore paves its own path towards more interactive experiences. It is a brave work thanks to its novelty, which fortunately is not a bragging right for its creators, as it may have seemed, but an exceptional title that will reward the brave who play it. [Issue#299]
  2. 80
    This game does manage to be fun, even if it is one of the heaviest experiences of 2019. Everything from story to gameplay is begging to be dissected, filled with imagery and symbolism -- just like so many Kojima games before this one. Entering Death Stranding, it’s likely that we all thought Kojima’s calling card was lengthy cutscenes and stealth and action gameplay.
  3. Jan 29, 2020
    100
    Death Stranding stands as a powerful author’s game which drives a strong message of how our over-connected society is evolving, and how we can help other players. Unlike many AAA games, it shines on a truly spiritual level. Well written, engaging and visually magnificent, it offers, despite some pacing flaws, an astonishing solo game with elegant multiplayer elements. A unique representation of Hideo Kojima’s talent.