User Score
7.4

Mixed or average reviews- based on 18537 Ratings

User score distribution:
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  1. Dec 2, 2019
    7
    Минус этой игры - пустынный мир без точек интереса. Если вся игра завязана на ходьбе и доставке грузов по большим локациям, значит в этих локациях должны быть места где есть чем занятся и на что посмотреть, с кем пообщаться...Минус этой игры - пустынный мир без точек интереса. Если вся игра завязана на ходьбе и доставке грузов по большим локациям, значит в этих локациях должны быть места где есть чем занятся и на что посмотреть, с кем пообщаться...
  2. Jan 12, 2020
    2
    After 40hours i'm really disapointed , gameplay was slow and bad, really boring to travel like a Fedex members, just the graphics are good, but graphics doesn't make a game good !
  3. Jan 14, 2020
    5
    When it is realized that more than half of the budget has been wasted only for the actors, and to sponsor the game, it is perfectly clear how the who paid for this was the gameplay of the game.
    This game is based on being a courier simulator, delivering stuff from point A to point B throughout the entire game. And the game also suffers from major flaws, especially in the gameplay, in the
    When it is realized that more than half of the budget has been wasted only for the actors, and to sponsor the game, it is perfectly clear how the who paid for this was the gameplay of the game.
    This game is based on being a courier simulator, delivering stuff from point A to point B throughout the entire game. And the game also suffers from major flaws, especially in the gameplay, in the battles against the bosses, in the ai of the enemies, and in the total absence of challenge. But it also has nice graphics and a good soundtrack. But for what it offers, it's a poorly conceived game. And for this reason that would need that those funds spent on famous actors to be spent on creating better gameplay than this.
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  4. Jan 21, 2020
    4
    This review contains spoilers, click expand to view. El juego es aburrido, con mecánicas de juego muy deficiente y posee muchos glich, la historia no se termina de entender y las gráficas no son como prometían. Expand
  5. Dec 4, 2019
    5
    The game that divided the community in two. Those who gave it a 10 and those who gave it a 0. That alone already makes it worthwile investigating this game knowing full well that you will either love it or hate it.

    The result? A perfectly balanced game as all things should be. *Insert Thanos meme* Well, I am one of the lucky few who trully enjoyed this game and would score it a
    The game that divided the community in two. Those who gave it a 10 and those who gave it a 0. That alone already makes it worthwile investigating this game knowing full well that you will either love it or hate it.

    The result? A perfectly balanced game as all things should be. *Insert Thanos meme*

    Well, I am one of the lucky few who trully enjoyed this game and would score it a perfect 10 out of 10. But liking a game and reviewing it are two different things. I can clearly see why this game is not everyone's cup of tea. Yeah, story is good. Yeah, it has inovative ideas. It has a good message beneath it all but at the end of the day even I have to admit this game is BORING as hell. Come on, you have to deliver some cargo from A to B, how is that engaging? I wanna shoot some losers, I wanna make things go boom and I wanna create chaos. It's quite easy to see the argument of those who say this is a bad game.

    The gameplay is quite simple. Deliver from A to B. However, as time progresses the game will try to keep you more engaged by progressively inscreasing the difficulty and adding a few more elements to keep things more balanced in terms of learning curve and difficulty. But when everything is said and delivered, you still have the same boring gameplay of walking for hours. And that is for sure boring as fu*k. For 50% of the gamers thats is.

    However its hard to provide an argument in favor of this game. I found no chaos, I found no losers to shoot or bangs to explode. All I can say is that the game knows quite well that it is boring and grindy as hell and doesn't try to hide that. Even the main antagonist says it at some point: "Aren't you tired of all the grind?" So, why?

    Its quite simple, balance. The gameplay is so simple that is easy to design an algorithm around it that will play with you along your delivery. The game knows where you are where you need to go. You will face terrorists that wanna steal your cargo. BTs and rain that will damage your cargo. Tricky terrain that is hard to traverse and all it takes is one dumb mistake and BANG, game over. The game is designed to punish you for not planning ahead. You take your delivery, it is time sensitive. You see a Terrorist camp in the distance, you plan your path to avoid losing time. Only to later find out that there was a river or a huge chasm in your path. But wait, you forgot to take the ladder. You still have options: You can either face the enemy or go back. You decide to go back, game knows it, suddenly it starts to rain, BB gets stressed. Now BTs show up. Decisions: you can face them, or maybe go through the terrorists. Tick tock, clock is ticking. You decide to sneak past the terrorists. The delivery time makes you impatient. You get too close to the terrorists and they ping you. Now they are chasing you. Maybe you are running low on stamina or maybe you didn't bring items to face them. So you run for your goal. They keep chasing you. On your way you stumble on a rock, you lose your balance, you fall down, cargo is damaged. You get up, you keep running. You finally manage to evade them. You take some time to catch your breath. It stops raining. The wather clears up. You see your goal in the distance. A song starts playing on the background. You casually take stroll and finish your order. You get ranked for being dumb, not taking a ladder and in the process damaging your cargo. You connect that "Node" to the network. Now you can see other players structures on your way back and the chasm that started it all no longer poses a threat because someone was not dumb like you and actually brought a ladder. You decide to build a bridge over it in order to help the community and yourself. You carry on with minimum threat risks. One day later you have 1000 likes and you feel appreciated. This is how I can describe one of my MANY adventures that I had delivering some cargo in this walking simulator. Yeah, when all said and done, it can be boring as hell, but every single delivery feels like an adventure. You feel rewarded for playing it smart and planning ahead and you feel punished for doing exactly the opposite. In the end, this is not everyone's cup of tea but you won't know if it is your cup of tea until you taste it.

    Note: I allowed my roomate to play this game. I saw him stumbling on every fu**ing rock on a flat surface. I saw him attempting to climb rocks without the proper gear only to fall down on his back. I saw him sprint through a river only to be swept away by the water. I saw him running past a BT infested area with no regard for the threat that they could pose to his cargo. In the end, he said the game was trash, played it for like an hour and refused to play more. I imagine that the 50% who don't like the game felt the same way he did.
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  6. Nov 8, 2019
    9
    Um jogo que de fato não é para todos os gostos. Em alguns momentos fica lento demais e creio que isso irrita a maioria. Não é meu caso, pois gosto de jogos com boa narrativa. E este tem uma história excelente.
  7. Nov 10, 2019
    0
    Тупое говно тупого говна! Сюжет игры - околонаучная, псевдофилософская ересь; ни одна механика, кроме ходьбы, не работает: стрельба убога как в каком-нибудь Fallout 3, физика машин отвратительна, стелс ни о чем. Всех, кто ставит этому шлаку больше 4-х баллов, надо отправить в дурдом вместе с КодзимойТупое говно тупого говна! Сюжет игры - околонаучная, псевдофилософская ересь; ни одна механика, кроме ходьбы, не работает: стрельба убога как в каком-нибудь Fallout 3, физика машин отвратительна, стелс ни о чем. Всех, кто ставит этому шлаку больше 4-х баллов, надо отправить в дурдом вместе с Кодзимой
  8. Nov 8, 2019
    9
    While the game might not be for everyone. It has an amazing story and very in-depth realistic gameplay. If you are a more fast paced gamer this isn’t for you. But for the long drawn out story and in depth jaw dropping open world that makes you think about your route and plan ahead of time. This game is for you. I love story telling and in depth open world gaming. This game makes me thinkWhile the game might not be for everyone. It has an amazing story and very in-depth realistic gameplay. If you are a more fast paced gamer this isn’t for you. But for the long drawn out story and in depth jaw dropping open world that makes you think about your route and plan ahead of time. This game is for you. I love story telling and in depth open world gaming. This game makes me think way a head of time and on the fly to traverse the land just like in real life if you stray from the normal path. As Kojima did here strayed from the normal path. Made a new interesting dive into story telling. And also putting the game play into a realistic power house is one for the books. Expand
  9. Nov 8, 2019
    9
    Beautiful, evocative, visually stunning with a heartwrenching story. Expected nothing less from this game, and it delivered. If you're down for an story based, visually beautiful piece of interactive art, this game is for you.
  10. Nov 8, 2019
    10
    Игра великолепна, нули ставят те, кто игру не прошел, потому-что именно благодаря концовке вы поймёте, что игра шикарна и Хидео Кодзима действительно гений
  11. Nov 8, 2019
    10
    Это великолепная игра, созданная гением. Я не понимаю тех людей, кто ставит низкие оценки. Вы знали, что эта игра не для всех, и, возможно вам, лично вам, она не понравится.
  12. Dec 12, 2019
    0
    I wanted to like this and I really tried. I knew there wouldn't be much game-play, but the culmination of environment, premise, and storyteller all seemed perfect. It's not. The story is simultaneously excruciatingly obvious and confusing. Exposition is frequently dumped with painstaking details, symbolism is smashed into your face until you beg mercy, and then the process repeats.I wanted to like this and I really tried. I knew there wouldn't be much game-play, but the culmination of environment, premise, and storyteller all seemed perfect. It's not. The story is simultaneously excruciatingly obvious and confusing. Exposition is frequently dumped with painstaking details, symbolism is smashed into your face until you beg mercy, and then the process repeats. Plot elements are delivered in fragments, in what I guess is an attempt to make the plot appear deep, but it's really just a shallow mud puddle.

    The game-play is unforgivable. I don't know why this medium was chosen; the story isn't good, but it would have been served better in another format. You can interact in the form of pressing forward, scanning menus, and eventually pushing forward some more to re-tread maps you've already played. It's not fun, it's insulting.

    0/10: Expensive, shallow, boring schlock
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  13. Nov 8, 2019
    10
    I'm not a Kojima super duper fan, Mgs isn't my favourite game at all. Despite everything, Death Stranding struck me from the first trailer, and once I started playing it, it didn't disappoint me. Very high graphic level, cinematographic level images and history that pushes to continue the game from the first seconds thanks to the excellent script. The gameplay is at the service of the plotI'm not a Kojima super duper fan, Mgs isn't my favourite game at all. Despite everything, Death Stranding struck me from the first trailer, and once I started playing it, it didn't disappoint me. Very high graphic level, cinematographic level images and history that pushes to continue the game from the first seconds thanks to the excellent script. The gameplay is at the service of the plot and leads the player to enter the game world in a totally natural way. Finally something different! The impact it will have on the videogame world will be very significant, worth ten just for that. Expand
  14. Nov 8, 2019
    10
    To anyone actually reading this, I think this game is a 8.7/10 so far. I'm about 5 hours in and its exactly what I expected. A strange, melancholy, interesting and different game about the end of the world, hiking, delivering packages, and making connections. I think its great and I can't wait to dive into it more. The 10/10 is to counteract the insane 0/10 reviews people are farting out
  15. Nov 22, 2019
    10
    Kojima delivers.

    Can't say why but this game keeps pulling me in.
    Amazing world, cool story, solid gameplay.
    Really good game to zone-out with.
    Not all people will enjoy it, but I really do.
  16. Dec 6, 2019
    0
    This is probably one of the worst Death Stranding games I have played in my life.
  17. Dec 6, 2019
    0
    This review contains spoilers, click expand to view. Boring garbage. I bought this game blind and it's such a letdown. Stay away at all costs. Expand
  18. Nov 8, 2019
    10
    This review contains spoilers, click expand to view. This is the most novel video game I have ever played.The mechanics and plot of the game are very innovative and appealing. Expand
  19. Dec 15, 2020
    8
    I'm surprised I like it as much as I do. The story is something else, the world is something else. Everyone says walking simulator, and I get it. It reminds me of cabin to cabin hikes in Norway, and that part is pretty chill and not to everyones liking. The game systems are solid though, from world building to just walking mechanics, the latter I thought would become tiresome after a shortI'm surprised I like it as much as I do. The story is something else, the world is something else. Everyone says walking simulator, and I get it. It reminds me of cabin to cabin hikes in Norway, and that part is pretty chill and not to everyones liking. The game systems are solid though, from world building to just walking mechanics, the latter I thought would become tiresome after a short while, but Im not even close to get bored of after close to 50 hours. They made a game mechanic of the over encumber mechanics of other RPGs. I'm thorough with my play through and I get some repetition of some cut scenes here and there, but it's skippable so it doesn't bother me that much, and there are a lot of them so I'm surprised it lastet this long without repetition.

    It's something somewhat original, and deserves praise just for that even though some people find it boring. And game mechanics wise, it just works.

    If you don't hate it right off the bat and can't decide on if you like it, give it a chance to at least chapter 3, that's when world building stuff comes into play and the world gets more "alive", you don't meet other players directly, but you encounter signs of them throughout the game from here on.
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  20. Dec 8, 2019
    4
    Boring. Extremely boring. Nothing interesting to do. Just go from A to B. Worst game of this generation, even worse than The Order.
  21. Dec 12, 2019
    0
    es un juego muy repetitivo y es muy aburridor ya que es hacer lo mismo en todo momento y la verdad pense que iva a ser mejor
  22. Dec 10, 2019
    0
    This review contains spoilers, click expand to view. This is the most expensive movie for ps4. Sad for hideo . Conspiracy theories were more interesting than the game. I bought ps4 for my birthday by myself just for DS . And i feel totally **** after that. I really feel mad, so much hype for nothing. A really walking simulator and not even a good plot twist. I regret all my money for ps4 and Ds . Thank you kojima. Expand
  23. Nov 10, 2019
    4
    Uber Simulator, Sedex, Aliexpress, Uber eat, ifood, MC lanche feliz, Amazon, Frete Grátis, the Walking Dead dlc+ Ark 2.0 petróleo, Olx, homem com BB, BB sinistro.
  24. Nov 11, 2019
    7
    Death stranding is the new Rick & Morty, you need an extremely high IQ to understand it.
  25. Nov 11, 2019
    7
    Not sure if i love or hate this game there alot of good part in game and alot of annoying boring walking part but i think it worth a try on discount:p
  26. Nov 12, 2019
    7
    Death stranding is a very unique game one of the most unique I've ever played I cant even think of a game that is close to unique as this but it is also very controversial. There is 2 sides one praising the game the other pointing out the flaws and also some in the middle both sides are completely valid I can say confidently the game is fairly boring its one of those games where its fun toDeath stranding is a very unique game one of the most unique I've ever played I cant even think of a game that is close to unique as this but it is also very controversial. There is 2 sides one praising the game the other pointing out the flaws and also some in the middle both sides are completely valid I can say confidently the game is fairly boring its one of those games where its fun to watch but not so fun to play which I felt when watching my father play it then him letting me have a shot for a while. The game play is very slow VERY slow basically its get from A to B without letting go of your controller otherwise sam (the protagonist) is gonna fall over and also sneaking around the BT's. the best part of this game is making sam fall over... ok maybe not so much but thats still fun the actual best part is the the amazing views accompanied by the music me and my dad were waiting for some of that amazing music by low roar and some others I cant remember the problem with the music is that it just doesent play enough in my opinion your walking this long vast open spaces barren of any life except for the MULE's (the bandits of the game) and the BT's which is the last thing you want to see all this without any music there will be some fairly rare moments where you DO get music and when you do it looks and sounds amazing the music perfectly accompanies the amazing views you get but again these moments don't happen enough sure you can listen to them in your private room and at lvl 2 structures but the ones from the private room are ONLY in the private room and the lvl 2 structures only have so much range

    in short the game is unique and is not a game for everyone but when you do pick it up its hard to put it down the game has its flaws but those flaws outweigh the positives or the other way around for other people
    my opinion on the game is fairly balanced and thats why I would recommend this game to a select few. the people who are able to sink hours into a game and not get sick of it and those who dont need action to find a game fun (in a way)
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  27. Nov 18, 2019
    10
    All of the negative reviews on here are from an Internet bandwagon of people bashing a game they've never played. I do admit this game will not be for everyone, but if you think you are someone who can take their time with a game and truly enjoy this masterful work of art, then you should absolutely play it. My personal GOTY for 2019.
  28. Nov 19, 2019
    10
    Seriously, It looks like everyone bombing the game with 0's haven't played the game.
  29. Dec 6, 2019
    4
    How many years have people been screaming and shouting at companies that games with a ton of walking and fetch quests are not fun? So what does Kojima do? A fetch quest walking simulator.
    That's it, that's the game play loop. If a lot of walking, and a few clunky vehicle mechanics sounds fun to you, sprinkle in some cringe worthy dialogue that takes itself way too seriously.... by all
    How many years have people been screaming and shouting at companies that games with a ton of walking and fetch quests are not fun? So what does Kojima do? A fetch quest walking simulator.
    That's it, that's the game play loop. If a lot of walking, and a few clunky vehicle mechanics sounds fun to you, sprinkle in some cringe worthy dialogue that takes itself way too seriously.... by all means this is the game for you.

    OH but hey, at least it's got Norman Reedus and his funky fetus.
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  30. Jan 20, 2020
    4
    This is probably the most disappointed I've been with a game in years. Like many others, after the cancellation of Silent Hills, I was looking forward to seeing what Kojima would do next. What we got is something that would have been better off as a movie instead of a video game; Death Stranding is proof that Kojima is a wannabe movie director in a game designer's body.

    The most
    This is probably the most disappointed I've been with a game in years. Like many others, after the cancellation of Silent Hills, I was looking forward to seeing what Kojima would do next. What we got is something that would have been better off as a movie instead of a video game; Death Stranding is proof that Kojima is a wannabe movie director in a game designer's body.

    The most egregious flaw of DS is the gameplay, and its lack of variety. This is not meant to be an action-packed game, so to justify the utter lack of interesting things happening during your deliveries, Kojima saw fit to "gameify" otherwise mundane elements taken for granted in other games. Now, you must make sure Sam is balanced with rudimentary, occasional inputs and ensure what you're carring isn't too heavy so that you don't fall forward up a steep slope and lose all your packages. Essentially, your means of traversal is the gameplay loop. There is shooting, such as during encounters with MULEs (vagabonds addicted to delivering, for some reason) but these moments are few and far between. DS props up this lack interesting interactivity with additions from other players appearing in your world; for instance, a ladder you set across a river may appear in another player's game, and vice versa. It's a good concept, but not enough of one to distract from the boredom of Death Stranding's frankly samey-looking open world.

    The game's highlights are its BT encounters and MULE encounters, as this is when the stakes are raised forthe durability of your packages. The former is dealt with through certain ranged items fairly easily later in the game, and MULEs can be taken out through stealth, hand to hand combat (which is nothing more than mashing the attack button) or gunning them down. These moments make DS actually feel like a game. They aren't free from criticism either, however. MULEs are supposed to be obsessed with delivering, but you don't ever see them actually trying to deliver anything. I fully expected to see MULEs out in the world, perhaps dying in front of me or already dead, necessitating the player to incinerate their bodies so that a voidout might be prevented, but this never happened. And that's the main issue with DS: not much happens where and when it should.

    As a game, an interactive medium, one would expect the story to unfold through moments of gameplay. Not with DS, the main story beats, character interactions, and narrative progression almost always happen during non-interactive cutscenes. This gives the game a feeling of just putting up with the chore of the main gameplay to watch the interesting story unfold in the game's inner movie. And to DS' credit, the story can be intetesting and it does have some decent characters. But as a game, DS fails. Later in the game, travel is made more convenient through trucks, ziplines, etc. However, this speaks to me as major evidence that the main thing you do in the game, walking, is boring enough that the game eventually rewards you by skipping it.

    Perhaps basing a game around player interconnection is a great idea, as shown with Demon's Souls. Death Stranding, unfortunately, is not the showcase for this idea as it lacks in the very thing it should be: a video game. And I think Kojima couldn't be happier about this, as he edges closer and closer to the world of non-interactivity in Hollywood. If you want to play a good open world game from this year with variety to its core gameplay loop, and an interesting story with good characters, play Days Gone instead.
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Metascore
82

Generally favorable reviews - based on 111 Critic Reviews

Critic score distribution:
  1. Positive: 86 out of 111
  2. Negative: 3 out of 111
  1. LEVEL (Czech Republic)
    Mar 18, 2020
    100
    Death Stranding is creating a new game genre and therefore paves its own path towards more interactive experiences. It is a brave work thanks to its novelty, which fortunately is not a bragging right for its creators, as it may have seemed, but an exceptional title that will reward the brave who play it. [Issue#299]
  2. 80
    This game does manage to be fun, even if it is one of the heaviest experiences of 2019. Everything from story to gameplay is begging to be dissected, filled with imagery and symbolism -- just like so many Kojima games before this one. Entering Death Stranding, it’s likely that we all thought Kojima’s calling card was lengthy cutscenes and stealth and action gameplay.
  3. Jan 29, 2020
    100
    Death Stranding stands as a powerful author’s game which drives a strong message of how our over-connected society is evolving, and how we can help other players. Unlike many AAA games, it shines on a truly spiritual level. Well written, engaging and visually magnificent, it offers, despite some pacing flaws, an astonishing solo game with elegant multiplayer elements. A unique representation of Hideo Kojima’s talent.